Showing Posts For Dasenthal.6520:

WvW no longer required for world completion

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

So does this mean we can be devoid of dungeons now to complete a legendary?

Yes, that’s what sPvP reward tracks are for.

Then again, that option’s been in the game for a long time. One wonders why WvW people complaining about dungeons haven’t used this before. I guess focusing solely on 1 aspect of the game has its drawbacks.

Focusing on one aspect is not the problem, refusing to participate in anything else is the problem…

Oh actually I guess it worked for the PvE whiners… Next Anets gonna make it so you get yak walking in SW.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Things GW2 players take for granted

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Posted by: Dasenthal.6520

Dasenthal.6520

Personally one of the biggest plusses for me is the TP. You can access it anywhere in the world, and sell anything I pick up without going into town. (Plus I like the format but I think there are people that don’t so I won’t include that)

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

WvW mechanics invalidating profession choice

in WvW

Posted by: Dasenthal.6520

Dasenthal.6520

I <3 my reject group. I’ve played thief, ranger, and ele but my best times were Ele in the reject party.

As to the OP: It might hurt at first but overtime we’ll find a happy balance. Just remember you’re a pile of supplies, but you don’t cost supply to deploy

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Suggestion: On World Completion and WvW

in WvW

Posted by: Dasenthal.6520

Dasenthal.6520

You can choose not to do dungeons if you go through Spvp… But yea, this change effectively removes WvW from making a legendary.

They still need a gift of battle, which for people who detest WvW is apparently a real chore.

sPvP gets screwed more than anything. Even if you’re a pure sPvP player, you have to do the other two formats for sure. At least if you’re a pure PvE or WvW player, you only have to do one of the other ones.

They always kept the WvW map completion in there to encourage people to play all formats (though sPvP was never made a requirement), but the fact that they’re finally shying away from this will hopefully open the doors to legendary requirements being achievable from any one of the game formats. This would help people play the game how they want without barring them from being able to achieve a legendary weapon.

The primary issue in doing that is making sure that each format takes approximately equal effort. As such, a WvW player should need to put in about as much time, money, and effort to get a legendary exclusively in WvW as someone in PvE would. At least, that would be the case if they wanted to be fair.

I think it would also add to the system if playing all the formats would make it easier to get a legendary than someone playing only one format, though it would still be possible in either case.

I think it’s a good direction to go in, but there’s a ton of details that would have to be figured out. It’s surely not a change that can just be slapped in.

I have a problem with this (mostly bolded part). If you require the same effort WvW players will need less gold, if you require the same amount of gold WvW players will be giving a lot more effort. (The point being that WvW is still vastly unrewarded compared to PvE, most notably SW)

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Suggestion: On World Completion and WvW

in WvW

Posted by: Dasenthal.6520

Dasenthal.6520

They still need a gift of battle, which for people who detest WvW is apparently a real chore.

Badges can be gained through achievement chests so they only have to join WvW to buy the gift.

Achievement chests and EoTM. Neither of which require or even encourage the same playstyle as WvW.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

WvW no longer required for world completion

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

My post in the other thread:

I’m fine with this if Anet also removes the Power of the Mists bonuses for everyone who doesn’t participate in WvW.
(Maximum examples given)
+20% chance of a critical crafting success
+10% Defense against monsters
+10% Endurance regeneration
+20% Chance of additional mining/harvesting/logging node uses
+10% Healing Effectiveness
+10% Maximum health
+10% Bonus coin per kill
+10% Experience per kill

I so no reason at this point that the WvW players should be supporting the PvE’ers if the PvE players can’t be bothered to support the WvW’ers who earn these bonuses for them with the occasional foray into WvW.

Granted, some of you many not think these bonuses are worthwhile and I’ve provided the maximum examples (some servers earn lower rewards based on their score), but that’s how I feel.

Also, I completely agree that it’s time to give the WvW’ers some really nice incentives (skins, buffs, something!). Perhaps some quantity of the old WvW Tournament Tickets could be given out weekly for wvw participation and they could be used on the existing rewards which require those tickets and newer neat things could be added. (LET US BUY DUNGEON TOKENS WITH BADGES OR TOURNIE TICKETS PLEASE!)

I’m just gonna put this here… Because I’m not happy about this change and if I say what I would like it would be another infraction for me

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Suggestion: On World Completion and WvW

in WvW

Posted by: Dasenthal.6520

Dasenthal.6520

You can choose not to do dungeons if you go through Spvp… But yea, this change effectively removes WvW from making a legendary.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Daily Worthless Actions & Daily Achievements

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Posted by: Dasenthal.6520

Dasenthal.6520

I agree with Celtic Lady, the rewards you get for just showing up are awesome. (Even if you don’t use the tomes, the luck, or the BL goods)

I will also point out that your actions are deemed “worthless” by you, based on the absence of a number that has no value. No one who plays this game on a regular basis with other ‘skilled’ players can really make the assumption that the more dailies you’ve done the better you are as a player.

People who do dailies (including myself) do them either for the real rewards (tomes, xp scrolls, wvw xp, etc… ) or for “imaginary” rewards because they think one of these days AP will matter. (Including leaderboard people)… Otherwise what you are deeming “worthless” are worth more to the average player than 10AP

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Vanquish, the hard mode and the elite zones?

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Posted by: Dasenthal.6520

Dasenthal.6520

And how are they going to implement Hard mode and Vanquish in a game where the maps are open world and enemies respawn?

And how do they implement the personal story?

PS instances are small and easy to balance on top of megaservers, entire instanced maps for 1-6 players would not be so small.
If you want “hard” mode, go farm Orr in blues…

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Please Separate WVW Traits & Skills from PVE

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Posted by: Dasenthal.6520

Dasenthal.6520

PvP operates on an entirely different system (no levels, no mix-n-match stats, no food, no boosts, and all traits are given freely). WvW shares all of the above with PvE, which would make it much more difficult to separate just one element (trait selection).

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Suggestion: Skip button

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

I would assume you’re talking about in LS2 that you must watch the videos. This has been explained by Anet numerous times: the way characters move in specifically the LS cinemas is crucial to “connecting” pre-cinema to post-cinema. I believe it was confirmed by Anet they learned their lesson and cinema’s in HoT will not have this problem.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Tome of Knowledge and the Revenant

in Guild Wars 2: Heart of Thorns

Posted by: Dasenthal.6520

Dasenthal.6520

I’m sorry, but no…
If you take away tomes than you better take away EotM, swapping in dungeons, dungeons in general (since you can be carried), DE’s, most hearts, and wvw…
All of that content is stuff that doesn’t ‘force’ me to learn my mechanics because I can get carried through them.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

WouldGW2 be more successful with HolyTrinity?

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Posted by: Dasenthal.6520

Dasenthal.6520

No, it wouldn’t… If (Really big if) they had figured out how to make challenging content that is equally rewarding and fun.
Challenging: TA Aetherpath (fun but not rewarding)
Fractals (Fun, but the rewards are mostly RNG (Ascended chests and fractal skins)
Fun: Most dungeons (I’m sure we all have different opinions so pick one you like) (Some of them are more challenging than others, but most can be soloed too…)
Rewarding: Any dungeon path you can clear in 20 minutes or less. (But inherently 20> minutes usually isn’t challenging, especially if it’s solo)

Unfortunately that is what scared people off, problem is that holy trinity content is easier to make challenging than something with a system like gw2.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Daily Worthless Actions & Daily Achievements

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Posted by: Dasenthal.6520

Dasenthal.6520

So basically you don’t think it’s fair that people can get 10AP per day by doing easy tasks, even though you have the same exact access to those easy tasks.

I get your point, but come on, we’re talking about 10AP that you, as a clearly capable player, can complete in 7-10min…

I do the things you’ve listed and take the extra 10min for easy AP…

You needn’t think beyond it being easy AP for everyone.

Then they are CHORES. The whole concept behind an MMO is CHOICE. PvE dailies don’t reward your choices of play, unlike the pvp dailies.

My friend, you are mistaken (specifically bolded). MMO has never meant choice, in fact for a lot of people it implies grind.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Sug: Reveal AR same way as AP in Fractals

in Fractals, Dungeons & Raids

Posted by: Dasenthal.6520

Dasenthal.6520

Man, I’m surprised there’s no one in this thread screaming about this would just be a gate-way drug to gear check…. lol

I fully support this.

Devs, please put this in immediately.

I think people have accepted that AR will be the gate-way to gear check anyways.
Personally, I don’t run fractals as much as I would like however after running 21 last night for daily (with PuG) I fully support this idea.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

So, who tried to manipulate the market?

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

As I usually say, I’ve always believe items should be introduced into the game and stay available to everyone at any day of the week. There can be special hoops to jump through to obtaining the items but, there should be some avenue to getting it. This would curtail any capacity to “corner” a market. Also, items should be available to new players. Especially when they’ve been putting the game on deep discount to bring in a lot of new players.

Too bad there is no content in the game difficult enough to keep an item exclusive if its available permanently. Only extremly rare drops (even more rare than precursors) could achieve that in GW2. Or extremly time consuming such as getting 36k AP (oh wait we have rewards for that already)

RIP ghostwolf mini… (Just figured an example might help…)

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

[Suggestion] Dyeable Commander Tag

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Posted by: Dasenthal.6520

Dasenthal.6520

I’m not against this idea, but the joke in wvw is that it took us 2 years to get 3 colors added… So don’t give them too many ideas.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Please make WvW traits just like PVP...

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Posted by: Dasenthal.6520

Dasenthal.6520

Ok fine… PvD = PvE. Make sense now?

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Please make WvW traits just like PVP...

in WvW

Posted by: Dasenthal.6520

Dasenthal.6520

Unfortunately it is…
Map completion = PvE
Same gear as PvE
Same level/trait availability
Same food, nourishment bonuses

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Imagine if 100% health regen gets removed

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

They would implement potions, which would be useless imo

Yea pretty much this.

Although I’d probably blast my water fields more on my ele.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

'Split Stack' Option instead of ALT + Drag

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Posted by: Dasenthal.6520

Dasenthal.6520

Im a little confused, GW2 already allows you to combine stacks up to 250 and once it hits that limit it starts a new stack. Im not really sure what youre saying here….sorry…

You can also destack already, just press (AND HOLD) alt and move the stack to another slot and it will ask you how many to put in the new slot (defaults to 1/2 of the original stack).

Thank you for the head’s up, yet that does not seem to work for everything that is accumulative, for example, Salvage Kits, nor can you combine Salvage Kits with other Kits. That is just one example of what I am talking about, and who knows for what other kinds of stacked items the functions you just explained doesn’t work for.

Very true, some items cannot be combined into stacks. Im not sure why it was done this way though, seems a little odd to me also.

Exactly, and that is why I think this should be addressed.

You also can’t sell/trade/give away salvage kits so it isn’t really an issue…

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Precursor for 3rd birthday

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Posted by: Dasenthal.6520

Dasenthal.6520

There’s no good way to make this work. If the precursors are tradeable, it would tank the market, and if they’re not…it would still be pretty damaging to the market. Maybe if they’re account bound and randomly assigned, it could limit the impact, because not everyone wants to make the legendary <insert weapon you wouldn’t use or don’t like> even if they had the precursor. (And couldn’t sell it.)

Kinda hard to see birthday precursors as being so awesome, in that light. Many people, myself included, can’t afford the precursor for a Legendary, so they might not mind the precursor market tanking, but I’m wary about the other economic effects that would have. I make most of my money selling rares and exotics on the trading post, and I have to wonder how much of their demand is fueled by people trying to forge precursors.

Just giving out tons of precursors is a reckless solution to a complex problem. Hopefully the upcoming precursor crafting will show the amount of time and thought the developers have spent on it.

To hell with the market, some people just want to play the kitten game not roleplay virtual tradesman.

Market decisions monopolize this game’s development way too much. Keep the market in crafting and convenience, not prestige items.

No… don’t send the market to hell…. If you tank precursors you tank Everything in the game that matters. Precursors are the ‘thing’ that holds the economy together, everything from the value of legendary weapons to the value of copper ore, soft wood, fangs of all variety, etc, etc. If you tank the pre (or the legendary market) everything else would essentially become worthless.

Why? Because if people quit forging for Pre’s with rare weapons than the price of the rare weapons will go down, (indirectly pushing ecto’s down). As well people would quit forging with exotics so the value of those goes down (directly pushing ecto’s down), as well as all T6 crafting mats (Fangs, Blood, Totems, Etc.) {Indirectly pushing down the value of ALL miscellaneous crafting mats (the less value T6 has, the less T5 has because of the mystic forge conversions)}. Between all the listed above it would force the price of Exotic Armors down (because crafting now costs less, which means making ascended costs less, pushing the values down on exotic even further).

As an added note: Giving everyone Pre’s might not equal giving everyone a legendary but it sure makes it a lot more likely we’d be seeing a lot more legendaries. Which would also decrease demand for exotic/ascended weapons given the stat swapping abilities.

So… No, the economy doesn’t deserve to be taken out just because Some people want to be given stuff with more value than they probably should.
(I’m sure Wanze, or one of the other Econ. specialists might have a few corrections to make, and if so let me know and I’ll change the post to reflect. This was just typed out in a little bit of a hurry)

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Precursor for 3rd birthday

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

come on , if you have played this game and supported this game for 3 years , iwould assume being rewarded with a precursor is nothing astounding, wouldn’t break the economy either

Actually it would… The way birthdays are handled in this game means I (and everyone who had early access) would wake up one morning and find (personally four, but across all acounts thousands) of precursors.
It would be southsun all over again a few hundred times worse.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Character slots

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

You can have up to 64 character slots per account, and yes you buy them in gem store.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

[Suggestion] WvW achievements

in WvW

Posted by: Dasenthal.6520

Dasenthal.6520

You’d be right, but that doesn’t mean either one of us have (or would have) a lot of people who care about the leaderboards. My point was simply that the people who care about the AP leaderboard have a number not a %, same with Spvp, if you’re one of the “average” Joes you probably aren’t striving to become number 1 (especially in AP, because it is actually possible in Spvp).

Oh, and your comparing apples to oranges.
You’re absolutely right more people care about AP leaderboards as a whole than my roamer kills, but I would be willing to take your bet that more people care about roaming leaderboards than AP boards.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Remove WvWvW from Map Completion.

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

This is the sole reason why I can’t finish the legendary I’m working on….so I’m working on the next one already, who knows by the time i finish mapping WvW I may be able to make 2 legendaries in 1 go

That’s one of the better attitudes I’ve seen about this topic.

How do you guys feel about players who wvw exclusively though? Are we not allowed to like shinies? We have to go PvE if we want any shiny weapon, and yet we don’t make forum posts complaining (largely because we realize we’re the minority)about being locked out of dungeon skins, or luminescent skins (specifically referencing things available in Spvp, because Spvp still does not equal wvw).
Yet you’re complaining about 4 maps:
76 Points of Interest
13 Skill points
40 vistas.
25 Waypoints (All given btw)
and yet…
There are
301 hearts (Not included in wvw)
646 Points of interest (722 total- 76 listed above)
189 skill points (202 total- 13 listed above)
226 vista’s (266 total -40 listed above)
482 Waypoints (507 total – 25 listed above)

Total all that up (using totals)= Hearts + POI’s+ SP+ V’s+ WP’s =1998 things need for map completion.
Things need for wvw map completion = Hearts (0) + POI’s (76) + SP (13) +V’s (40) +WP (Functionally 0, but i’ll give you the benefit of the doubt 25)=154

154/1998= roughly 8%
You guys (PvE’ers exclusively) have to play 8% of the game you don’t like to get your legendary (or your achievement, what ever the motivator is). We (WvW’ers exclusively) have to play 92% (more than 11 times as much) of the game that we don’t want to for our legendaries (I don’t know a single WvW’er who actually has the nerve to say “I just wanted the achievement” so…)
And guess what: we do it, we might cuss and moan to our guild mates, but we do it. So, like I said earlier:

SideNote:
If you want legendary but don’t want wvw: Buy the kitten.
If you don’t want legendary but want map completion: Deal with the kitten
If you want map completion but refuse to deal with the kitten: Live without the Kitten.

Cheers!

Just dropping this off because I always chuckle when I see these threads.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

ANet's sollution to 5000 Ascended Rings?

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

Yeah, I have a TON of rings as well. Unsellable and salvageable. What would be GOOD is if we could pop four of them in the MF and get a Asc Ring Chest. When we open the chest, we get to choose the stats we get. 4 infused ones would get a Fused Asc Ring Chest, etc.
.. or something.

Unfortunately, you can sell them. For 4.95 to any vender but that’s it.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

ANet's sollution to 5000 Ascended Rings?

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

sorry maybe i’m confused aren’t the rings rewards for turning in prestine relics? so don’ t you choose the stats you want from there?

Yes… And no. The rings are rewards, but they also drop randomly, so it’s certainly possible to buy the rings you want, while also getting a pile of rings you don’t need.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

ANet's sollution to 5000 Ascended Rings?

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

i can understand buy another set for different stats but how many do you have? that you don’t have space for make an alt and there you have it partially geared up (unless its soulbound then idk)

The problem isn’t the rings you buy, it’s the one’s that drop. I personally have only gotten like 4 unnecessary rings, but then I don’t fractal everyday. My understanding is that for the people that do they become quite common.

To OP: currently all you can do is vender them… But I hope they do something with them. (Personally I want to be able to salvage them for the mats needed to make the rings infusable)

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Title for 5/5 Legendary collector

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

While I understand and get that the Twice-Told Legend was a consolation prize, I still don’t see why people with the 5 legendary achievement shouldn’t get at least something to show for it. Well, other than the actual legendaries of course.

Think about that (bolded) for a sec.

Maybe try explaining your point instead. I just made mine, this is where you can make yours.

What point did you make? That legendaries aren’t the goal in themselves? That people shouldn’t feel good about completing one weapon they need to complete 5 before they get “the real shiny”?

People should make 5 legendaries because they want 5 legendaries (and bragging rights that come with) not because they feel obligated based on an achievement/title.
Giving the value of a title only to people with 5 legendaries or more makes people with one feel like slackers, it basically is a slap in the face that says “congratulations, you did something only 1% of the player base has done, but it’s not worth much unless you do it 4 more times”

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

[Suggestion] WvW achievements

in WvW

Posted by: Dasenthal.6520

Dasenthal.6520

I often look at achievements in this game and wonder what in the world the employees were thinking, but mostly I wonder if they were sober when they wrote them.

It drives people into cheating. I know at least 1 person in the top 10 achievements who farms WvW achievements with at least 2 accounts. Eg. he shoots with treb on SM on one account, then repairs the wall with his main account. Or he afks infront of keeps with guardian staff skill 4 on auto cast to buff dolyaks and get dolyak escorts.

Yea… But most people are not that concerned with AP… Personally I think the whole AP leaderboard leads to cheating.

I actually like the leaderboards, but the same person who does this WvW achievement cheating is also account sharing and Anet doesnt do anything about it.

I don’t want to sound rude, but Mal you’re not exactly “most” people. I’m sure you have more than 3X the AP I do (played actively since launch) because your play style leads you to AP hunt and therefore look at the leaderboard for AP. In the same way that if we had a leaderboard for solo roamers (how many people killed, camps taken, fastest cap, etc.) I would be interested. (Not critizing BTW, just 2 different play styles is all)

I’ll be brutally honest, it doesn’t matter to 90% of the player base who has the most AP or how they got there. Most people just like being given free stuff when they finish their daily or finish leveling a craft and that’s where their concern about AP ends.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Grawnk and Wintersday rewards

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

You can’t salvage for flakes, but they did drop (in sometimes large and random quantities like 34)

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

New legendaries

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

It was during the initial pax and shortly after pax interviews.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Title for 5/5 Legendary collector

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

While I understand and get that the Twice-Told Legend was a consolation prize, I still don’t see why people with the 5 legendary achievement shouldn’t get at least something to show for it. Well, other than the actual legendaries of course.

Think about that (bolded) for a sec.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Title for 5/5 Legendary collector

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

The title was a consolation prize for people who wanted to dual wield legendaries pre wardrobe. A title for 5/5 would just be added to the already showy 5 legendaries and players would gain little/no benefit.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

You know you play too much Guild Wars 2.....

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

When you hear birds singing and you look around for the bearbow (kudzu)

sorry for necro… But this happened to me today

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

LW Teams Working on Interim Content?

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

In the past the LW team works on things we don’t see for months, so while I think your suggestion would be better it’s more likely they’re getting ready for S3

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Gold reward rework.

in Guild Wars 2 Discussion

Posted by: Dasenthal.6520

Dasenthal.6520

The OP is right though…
I can make money doing whatever I want in game, because I can sell mats, rates, etc.
However in general gold comes from dungeons and world bosses, not necessarily for individuals but for the general economy.
I can spend days in wvw solo roaming and I have to rank up 10 times to match the guy who button mashed teq. On the same note: I have to play 20 rounds in PvP to match teq.
20 minutes to create 2 gold versus (10 minute rounds X 20= 200 minutes, or 3.3 hours)
I think that’s what the OP is trying to focus on not necessarily the fact that in those 3 hours I could’ve gotten a shiny out of the champ bags or free exotics that are worth more than the 2g.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

24 hour availability screwed me

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Posted by: Dasenthal.6520

Dasenthal.6520

They will come back again, the point was/is to advertise things that will be put in (I assume) permanently later on.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Why is silk going up in price?

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Posted by: Dasenthal.6520

Dasenthal.6520

If Anet can completely screw the game mechanics based on “i-don’t-know-what” , they can certainly help to balance the economics system. This imbalance and many others, combined with the constant changes to the mechanics and progression system have left me asking, "What about the “no grind” game Anet promised us when we pre-ordered GW2?" The only real way now to not have to grind is to dump increasing amounts into gem cards that become worth less and less in gold conversion. This is FAR from the same game that I played 2+ years ago. As such, until such things like GRIND, imbalanced economics, and constant changes to game mechanics are brought into a more calm and playable state, I will not be buying “Heart of Thorns” and you likely won’t see me playing GW2 at other than festival time.

*Anet, this is honest feedback from an increasingly dissatisfied player. You’ll probably censor this post, but if you do, that does nothing but alienate me further as a player and in a sense, proves my point.

Ascended isn’t necessary, and if you recall from 2 years ago: the game launched with little to no endgame. That’s where ascended comes in, optional endgame.

As to what I was gonna say before I saw your post:
If you were to make the insignia’s craftable with any of the 3 mats you could change the requirements for the armor as well. (If I’m making heavy armor than I need the deldrimar insignia)
As for the timegate on leather, letting them craft 2 squares a day would be a lot more manageable for people compared to silk. If I understand everything correctly that would put everyone down to fairly comparable days to craft.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Map Completion - WvW

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Posted by: Dasenthal.6520

Dasenthal.6520

Ok, this is ABSOLUTELY REDICULOUS now!

Every map is ‘outnumbered’ and FULL of enemy players. Why do they get to have so many people, yet my team has nobody?

Why isn’t this balanced properly? Meaning if we only have 5 ppl, then others should get kicked from the map to balance it so it’s 5v5 until more join. There should be EVEN numbers on the WvW maps, not this useless ‘outnumbered’ buff that does nothing to aid you in your uphill/impossible struggle against the superior enemy numbers!

I understand that you’re doing something outside of your play style… But this (specifically bolded) is the dumbest thing I’ve ever read… And I’ve PvF&F (player vs. Forums &Facebook) since before launch.

WvW is designed to be unbalanced some people like being outnumbered (by a reasonable #), some people want server balance so all servers are equal, but no one wants wvw to become Spvp.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

SBI WvW Tuesday night bring out the Anet devs

in WvW

Posted by: Dasenthal.6520

Dasenthal.6520

But again, the exception to this is if your guild is on the list of tards. And there are a few on SBI and NSP.

What SBI guilds? Do we have guilds?
Sorry but what you said doesn’t apply to SBI considering we have less than a handful of guilds and they are all PvE that ventures to WvW now and then.

Reset day is chaotic but yes, there were SoS guilds, 3 of them in fact, coming straight to our militia zerg. Maybe they felt the thrill or something but it wouldn’t be that much when you have 3 guilds of 20 or more each against 30 pugs. However it is expected and bound to happen when have such lopsided match up.

Not true… Mostly true but not entirely:
Off the top of my head there’s IMG, PH, and some really small guilds.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Poll: Priest

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Posted by: Dasenthal.6520

Dasenthal.6520

Guardian: 2
Ele: 1
Necro: 2

Cmon! Need more votes

Ele

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

[Suggestion] Typeless Armor Skins

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Posted by: Dasenthal.6520

Dasenthal.6520

Yes… This would be great,
I’ve always thought a cosmetic based endgame would benefit from the lotro system.
(Lotro system let’s you ‘equip’ any armor to your appearance while letting you keep your actual gear)

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

How can I transfer to Dragonbrand??

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Posted by: Dasenthal.6520

Dasenthal.6520

Dragon bandwagon. The only servers that players should be allowed to transfer to are those that are t4 and lower.

I was struggling not to say anything about Dragon-Wagon because the OP wanted to change because of his friend’s server… but I agree entirely with your sentiment.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

[Suggestion] WvW achievements

in WvW

Posted by: Dasenthal.6520

Dasenthal.6520

I often look at achievements in this game and wonder what in the world the employees were thinking, but mostly I wonder if they were sober when they wrote them.

It drives people into cheating. I know at least 1 person in the top 10 achievements who farms WvW achievements with at least 2 accounts. Eg. he shoots with treb on SM on one account, then repairs the wall with his main account. Or he afks infront of keeps with guardian staff skill 4 on auto cast to buff dolyaks and get dolyak escorts.

Yea… But most people are not that concerned with AP… Personally I think the whole AP leaderboard leads to cheating.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

How can I transfer to Dragonbrand??

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Posted by: Dasenthal.6520

Dasenthal.6520

You can still play with your friends no matter what server you’re on. (Because of megaserver) Your server only matters for wvw.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Mystic Forge and Legendaries

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Posted by: Dasenthal.6520

Dasenthal.6520

Depending on how much money you have/how much you’re willing to lose I have to agree with the poster above (Fearedbythegods) just buy the pre outright….

next thing, greatswords might have a higher chance of getting a pre (I don’t think so, and if so not by much) but they also cost more than most other exotics because people use them for more forging. So if it is purely a cost analysis it may be better to pick something no one cares about (like warhorn, pistol, torch, etc.)

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

Anise's Coat Support Thread

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Posted by: Dasenthal.6520

Dasenthal.6520

Isn’t great that every heavy, light and medium can wear an outfit and look exactly like everyone else for the next two weeks? I’m just bursting with delight…

Seriously, you can’t really care how you look if you are wearing an outfit or a full set of armor, stop catering to these people please. The only justification for an outfit is leveling, but as that is a 2-3 day process in gw2, skins should be released as single piece ensembles. Unimesh looks are incredibly lame, and even more so when you do a good job with some pieces and bind it to absurd looking others.

I care how my characters look, but I’m not much of a fashion guy. So I assume a complete set designed to fit together is going to look 100% better than any mix & match I can make… Personally I’m glad that my ranger will get to use this and not just my squishies because they already have plenty of shiny skins.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner

disabling gems -> gold conversion

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Posted by: Dasenthal.6520

Dasenthal.6520

This mechanic pays for the game your playing.

Odd since I paid for the game. Try to remember this isn’t FTP.

GW1 had box sales and no cash to gold.

GW2 was to survive on gems and have no expansions now however we’re getting box sales plus gems.

Never tell me someone else’s money is paying for my playtime as I’ve paid my own way.

Ha… I chuckled a little. Whether you like it or not box sales would not be enough to keep gw2 running with as many updates as we’ve had over the past 2.5 years. You’re absolutely right, you paid to play the game but you didn’t pay to keep the servers running 24/7 2 years and counting still.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner