GW1 vet as well, that regularly plays GW2. I really don’t understand how people can rationalize some of their generalizations sometimes.
Anywho, once upon the dev team was more transparent with us. Waaaaay back in GW1. Was it absolute transparency? No, but they were more open and they talked to us. They started out talking to us more at the launch of GW2 as well. But like the trend in GW1, they ended up having to stop because of how we responded to them. kittening about every little thing. I can’t blame them. Would you want to talk to people that only ever kittened that anything you did wasn’t good enough? I sure as hell wouldn’t.
They’ve gotten to the point where they only tell us what’s coming when it’s in a state that’s close to (if not completely) ready for deployment. Only things that they absolutely can confirm are coming, period. Why? Take a look at Colin’s last blog for example. They tried telling us what they were working on. Tried giving us a general idea of when it might be in game. They even included a variety of disclaimers to assert that nothing was set in stone. Things could be delayed or even scrapped depending on a variety of outcomes. And what happened? January 1st rolled around and the threads started popping up about Anet not keeping their promises, about lying to us, when neither of those is in fact true.
Anet will never come out and definitely say ‘we won’t do x’ because that’d be extremely stupid of them. Perhaps they won’t do ‘x’ right now, but in 5 years doing ‘x’ might be a good idea. Things change over time and to definitely limit yourself by saying ‘we won’t’ is bad for business. At best, they are playing it safe by saying ‘we have no plans for’ and that’s likely the truth. At this point, they aren’t planning on ‘x’, but it could change depending on a variety of variables. Only time will tell.
We kitten and complain that they don’t listen to us. That they don’t take or implement our ideas ‘no matter how good they are,’ but again, that’s completely not true. Keep in mind that just because we think it’s a good idea, or that it would be good for the game, doesn’t mean we’re correct.
We asked for account bound dyes. We asked for a wardrobe. Some people asked for the unification between pvp and pve. Others have asked for new maps in WvW. People have hollered loudly for account bound legendaries. We asked for ascended to be more alt friendly. We asked for free retraiting. We’re getting / have gotten all of that. Yet we still claim they don’t listen? That they don’t care? I say take off the blinders. Sure, they may not give us everything we want, but they can’t nor should they. It’s not good business sense to make things too easy, or too readily available. There has to be a balance.
I totally agree. What we have here is the player have the attitude ‘We want this no matter what’ without thinking how it affects the game. A great example was with Rift, after the first 2 weeks of release, Saboteurs were nerfed to oblivion because players whined how OP they were, not figuring out they were glass cannons that could be one shotted. Instead Trion listened to the whine and nerfed them, no one played that profession for a year because you couldn’t.
