The last two statements from Chris Cleary in the “please a clear statement re AFK farming…” thread are clear on the subject. If you read nothing else, please read them:
I’ll pitch in on this thread, as there seems to be some confusion about this situation.
The auto-cast feature was never intended to be used as an AFK farming mechanism, and usage of the auto-cast feature while AFK is fine as long as it is not used to facilitate unattended gameplay.
Mastery auto-loot also stopping players from being flagged afk seems like a bug instead of a feature, and I’ll be sure to bring it up today while we have a chat about this internally.
1) Using skill (1 or more) while AFK
2) AFKing in a place where it is beneficial for your character to be at
3) Unresponsive to interaction with GMsIf all 3 of these apply to what you are doing, you may get actioned for it.
I would rather us fix the underlying issue with this rather than band-aid the issue by enforcing rules and punishments that don’t solve the issue at all.
The core issue here is we don’t want to have players feeling that their main source of income is generated while they are not at the computer. We have already started to see the impact of this in-game and within the community. Not only does this behavior impact players in the world when they run across a pack of unattended farmers, but also the players who are performing the unattended farming. Eventually these players spend less and less time actually playing the game, and more time unattended farming.
We see the same trends in players that use bots, macros and cheats. It eventually leads to players falling out of the game (from both encountering the impact in the world, or by participating themselves).
While there is an economic impact of having a large number of players farming like this, I’m more more concerned about behavior trends shifting than anything else.
The 3 rules above aren’t just for your protection, they are for everyone’s protection. GMs have been trained to identify and handle these situations, it’s one of the first things they learn. GMs are overly generous on the amount of time that players are given to respond.
As for how we intend on fixing that, some of us had a meeting today to talk about that. While there are some systems working against each other here, we all agreed that we didn’t want to make any changes that anyone would actually run into unless they were no longer at their keyboard for an extended period.
Rest assured, we aren’t going to take away auto-loot in the world, or remove your ability to auto-cast. Everything we implement will only impact players who aren’t actually performing actions. I’m sure when we do implement something, it’ll be in the patch notes to read about. Until then, follow the 3 rules above. After that, they won’t be relevant anymore.
(Automation is still against the rules, unless you are using it to play music in-game)
~EW