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Mortars - What do they do?

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Posted by: Fuzzion.2504

Fuzzion.2504

Mortars are used by the Asura to insert said asura and fling them onto the other side of the enemy for ambush techniques.

Fuzzionx [SF]
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Siege Disabler. needs nerf or remove please!

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Posted by: Fuzzion.2504

Fuzzion.2504

I’ll bet that in 6 months time nothing will have changed.

Anet works in blocks of 52 weeks. 1/4,2/4,3/4 and thereof. So it could be anywhere from 3+ months to 15 years

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S3 NA final week match up possibilities.

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Posted by: Fuzzion.2504

Fuzzion.2504

I heard the same thing but i dont know until final week. This season has been vague to begin with.

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Where is the Battle Historian?

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Posted by: Fuzzion.2504

Fuzzion.2504

Legend has it he went to AA AKA farmage to go plant some trees

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MOS matchup Scores Wk9 / matchup list

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Posted by: Fuzzion.2504

Fuzzion.2504

Apologies. Added the actual score points for each server. 5/3/2

Thanks for letting me know

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MOS matchup Scores Wk9 / matchup list

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Posted by: Fuzzion.2504

Fuzzion.2504

Updated. Enjoy week 3

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Better to lose than win.

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Posted by: Fuzzion.2504

Fuzzion.2504

Mathematically , 4 weeks with only 6 servers following a swiss system was not the right thing to do.

Why cant we just have 4 weeks of pure random matchups.


I am only agreeing with you because you are a topcheeckie Asuran with megaflappy ears. No, in all seriousness I kind of like this idea. Might be interesting to do on a beta basis.

My asuran likes you

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Modest Proposals for WVW

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Posted by: Fuzzion.2504

Fuzzion.2504

I love your ideas.

Fuzzionx [SF]
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Siege Disabler

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Posted by: Fuzzion.2504

Fuzzion.2504

There must be an immunity timer for the seige after being disabled to something like atleast 3 times the duration of the seige being disabled

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Anet working on maxing size of wvw grps to 8?

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Posted by: Fuzzion.2504

Fuzzion.2504

this doesnt make any sense

It would if Anet would let us know. I mean a simple whiff if this is or is never on the cards. Given that DAoC also had 8 player setups.

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Better to lose than win.

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Posted by: Fuzzion.2504

Fuzzion.2504

Mathematically , 4 weeks with only 6 servers following a swiss system was not the right thing to do.

Why cant we just have 4 weeks of pure random matchups.

Fuzzionx [SF]
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Anet working on maxing size of wvw grps to 8?

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Posted by: Fuzzion.2504

Fuzzion.2504

I can hardly see the point of that since many buffs/heals in game that player can put out for his party can affect max 5 people…

It may be that the limits will remain but the number nudged up?

But but but sPVP

https://forum-en.gw2archive.eu/forum/pvp/pvp/8-Team-Tournaments-Disabled

Old news , i know.

Fuzzionx [SF]
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Anet working on maxing size of wvw grps to 8?

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Posted by: Fuzzion.2504

Fuzzion.2504

Anet, please let us know.

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How did DAOC deal with population & coverage?

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Posted by: Fuzzion.2504

Fuzzion.2504

…see reply to this below

There was population and converge imbalance back in DAOC. In those days it was not server VS server but between the 3 different realms.

I’m surprised no has pointed out the main difference is that DAOC was not a conquest game like Guild Wars 2. The winner was not who had the most keeps but who can get the more kills. DAOC had no AOE cap and had long duration crowd controls that a small group (8 man) could take out large forces. It was fun and the imbalance was not as a big of a deal.

Couple of things for having more keeps were access to the huge dungeon of Darkness Falls, which at times it was great to let the other realm have so if your inside you could RvR with a never ending respawn of enemy players.

  • I would love Darkness falls in GW2. Once we get rid of EOTM. Or maybe convert EOTM into something like darkness falls

Another was to add more super high level guards for the Relics which granted large damage bonuses depending on how many you had.

  • Guards in GW2 are just way too soft. Except seigrazor. Might be good to have a system where the underpopulated server in that map gets a signifiant boost to all yaks and guards.

Problem we see in Guild Wars 2 is the current game mode is conquest and the majority of the rewards is for taking keeps/towers. Unlike DAOC the rewards were to killing other players.

  • Not Really true. GW2 gives WXP for taking both towers/keeps and players. DAOC gave us RealmPoints(RPs) for doing the same. The difference is the higher level abilities you got from daoc which made u more superior to a lower (rank) player. Yes i know in gw2 we have only 2 real usefull player v player masteries, and i urge Anet to increase those 2 to more.

Let us not forget that Anet is trying their best to make GW2 WvWvW better than DAOC RvRvR. This will take time and perhaps bring alot of players back.

Fuzzionx [SF]
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How did DAOC deal with population & coverage?

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Posted by: Fuzzion.2504

Fuzzion.2504

Ask Anet. A good number of the team that made DAoC are in Anet.

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Diva's Condi Signet Build - Video Added

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Posted by: Fuzzion.2504

Fuzzion.2504

Please Bookmark the WvW build for future reference if you plan condi.

You have fuzzies approval on this build

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WvW Solo roaming options?

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Posted by: Fuzzion.2504

Fuzzion.2504

The current meta for DnD has not changed. But due to buffs in Signet of earth, its good to have Armour of Earth + SoE + LF

Now not having access to celestial is not as bad as one makes it seem

Infact the best eles out there only run half of their builds on celestial.

Why? Because the other half pushes you to which ever role u want to be more of – DPS or Tanky.

Yes celestial can assist to make it easy to min max stats. But when you are pro, you want to customise.

DnF vs DnD. If both had same skills and both wore almost the same gear but with different traits that benefit their specs, the DnD would wipe the DnF clean from the floor.

I suggest you try DnF first. You will have more fun. DnD when you are going pro.

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[Build Help] D/D Earth/Fire Condi Build

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Posted by: Fuzzion.2504

Fuzzion.2504

FoR DND, yes you can try condi , but u aint going to enjoy it.

Now your build is, let me put it to you, not optimal, or far from optimal.

Please google builds.

Fuzzionx [SF]
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Solution to fix the population imbalance

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Posted by: Fuzzion.2504

Fuzzion.2504

You guys beat me to it. After last week’s positive discussion on siege trolls I wanted to bring up the topic of population imbalance and ideas that you have on it.

Thanks,
John

For merging server

how do we determine who gets merged?

  • Based on WvWvW population, not PvE (Stats which are available to you only)

Where would we merge them to?

  • Create Clusters, give them names and do what DAOC did

How do we maintain any sort of world pride or identity they have?

  • Clusters create new identity. After all, the movement by guilds from server X to Y is not uncommon

How do we handle potentially merging with your mortal enemies?

  • You cant. They will learn to get along. Offcourse you cant merge BG with JQ. Thats of the table.

For population caps, how do we deal with the longer queues on the worlds that can field enough people?

  • Clusters will solve the problem

If it is dynamic, would players be able to manipulate it? For example, our world is ahead so we all agree to not play WvW so the other worlds are capped down and can’t counter us.

  • That is a bad idea. Please do not implement it

http://darkageofcamelot.wikia.com/wiki/Servers

“During the past weeks, we have been paying close attention to server populations. Our Herald Team has received a tremendous amount of feedback asking us to cluster more servers. In response to your top requests, we decided to do just that. Here are the server clusters scheduled to take place in the upcoming weeks”

Anet has many DAOC designers in your team. Use their experience on how to merge servers.

3 clusters would be enough IMO.

-Fuzz and GL on the cluster

Fuzzionx [SF]
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Are there times when Blackgate isn't full?

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Posted by: Fuzzion.2504

Fuzzion.2504

If you want to balance the tier, BG is already over stacked. Come to TC and JQ.

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AOE rings are too large!

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Posted by: Fuzzion.2504

Fuzzion.2504

The only rings that need a nerf are the one that Frodo has and Siege Rings.

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MOS matchup Scores Wk9 / matchup list

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Posted by: Fuzzion.2504

Fuzzion.2504

Snowreap will keep us informed if there will s3 matchup info.

S3 charts all updated.

GL

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Fun with Commander Tags

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Posted by: Fuzzion.2504

Fuzzion.2504

I have reserved the color Pink/Purple for gank groups and havoc squads.

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Serane D/D Ele ~ WvW/GvG/Dueling Build

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Posted by: Fuzzion.2504

Fuzzion.2504

Any good alternatives for runes of Hoelbrak for those who don’t have money?

Not with the same benefits. If money was a real issue i would just go AC and get those first. If i had no choice. Though they are quite useless.

Superior Rune of Antitoxin but i dont think its cheap.

Rune of the Aristocracy from CM isnt bad.

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Serane D/D Ele ~ WvW/GvG/Dueling Build

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Posted by: Fuzzion.2504

Fuzzion.2504

Your “build” is not new. It is build with common knowledge. But thank you for sharing.
Goodluck in farmage , i mean archage

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Rangers underwater

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Posted by: Fuzzion.2504

Fuzzion.2504

Havent you heard, rangers were given super powers this patch.

Fuzzionx [SF]
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Why imbalanced season after season?

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Posted by: Fuzzion.2504

Fuzzion.2504

Why worry about balance when the royalties from GW2 China almost equal the money made by NA and EU combined. If anything, when profits start slipping bad, expect NCsoft to step in to get their board to examine the cause of the decline. Until then, Balance is not a top priority. Profit is.

Fuzzionx [SF]
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LF Roaming Friendly Server

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Posted by: Fuzzion.2504

Fuzzion.2504

Right now I can only peak about T1 SEA

JQ has enough SEA Roamers.
TC does not have enough SEA Roamers.
BG has a bare minimum of SEA Roamers.

I do not know the situation during NA/EU or Early OCX.

You may want to check with the roamers during that time zone.

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Skill LAG!

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Posted by: Fuzzion.2504

Fuzzion.2504

>Ati

I seem to have found your problem

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Want your WvW queue photos!

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Posted by: Fuzzion.2504

Fuzzion.2504

JQ OCX ,early SEA time

Attachments:

Fuzzionx [SF]
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MOS matchup Scores Wk9 / matchup list

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Posted by: Fuzzion.2504

Fuzzion.2504

I tooo thought it would be after week 16 post season 2.

Any way, congrats to SoS for winning post S2. Gl on S3

-Score updated

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(edited by Fuzzion.2504)

Need new Ele D/D Build

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Posted by: Fuzzion.2504

Fuzzion.2504

Rangers now do a truck load of damage, about 10 to 12k within seconds. So even with the bunker of bunker builds we are talking about 3 to 5k damage.

When you are facing 3 rangers who are positioned far apart all focus firing at you, you will melt.

So build is not the problem. Anet created a monster. Remember how we(the top dogs) could 1 v 4 like gods? And then got nerfed to the ground. Same will apply to every class.

Anet balance team —> Buff them to OP status and them trim them down alot and then slowly nudge them upwards till we are comfortable.

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WvW and ComTag Colors

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Posted by: Fuzzion.2504

Fuzzion.2504

I am not really sure but it was fun to run a rainbow of commander tags for fun last night. Now we are only missing one last color for the almighty power rangers!

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Rest in Piece roaming 9/9/2014.

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Posted by: Fuzzion.2504

Fuzzion.2504

kitten , i think i might get punched in the elbow. This was after i took an arrow to the knee :P

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Rune of Strength or Rune of Hoelbrak?

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Posted by: Fuzzion.2504

Fuzzion.2504

Yup. But DnD eles can use both with delight.

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Is [Healer] Elementalist viable now?

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Posted by: Fuzzion.2504

Fuzzion.2504

Staff eles in wvw are field bots. Including crowd control and aoe damage.

Again, eles dont scale well with healing so u lose a lot of other important stats in the process

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Glyph of elementals is worse now?

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Posted by: Fuzzion.2504

Fuzzion.2504

Okay. I have tested this elite for 3 hours.

It is broken and has been made worse.

Back to FGS i guess

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So now asuras can CLIMB walls?

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Posted by: Fuzzion.2504

Fuzzion.2504

Legend has it that Asurans were a genetically modified race of Ninjas that could fit in a suitcase.

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AC's redundant after patch?

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Posted by: Fuzzion.2504

Fuzzion.2504

Why do you need ACs when you just enlist a few rangers. Didnt you get the patch notes? :P

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DD build after patch

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Posted by: Fuzzion.2504

Fuzzion.2504

This patch still makes most of the DnD builds very relevant.

Will need to get home and test it.

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No more bannering the Lord???

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Posted by: Fuzzion.2504

Fuzzion.2504

How dare a positive change be made!!!

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10 healing?

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Posted by: Fuzzion.2504

Fuzzion.2504

I wish it was a ground target

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Elementalist build suggestion

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Posted by: Fuzzion.2504

Fuzzion.2504

Yes Mix

But do take note of hoelbrak runes. -20% condi + (-40% from food) = -60% condi + condi cleansing = loads of fun

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Ideal stat mix for D/D WvW?

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Posted by: Fuzzion.2504

Fuzzion.2504

Forgot one more stat Fuzzion. Condi dmg.

What do you reckon would be the acceptable range? (With an average of 15 might stacks)

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Is Guild Wars 2 dying?

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Posted by: Fuzzion.2504

Fuzzion.2504

We had this same thread when ESO was released.

Now. For NA, i see no change in T1. I am unsure about other servers but the game is far from dead for me.

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Your "Best" WvW moments

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Posted by: Fuzzion.2504

Fuzzion.2504

3v20 during BWE

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Massive Lags and disconnects WvW

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Posted by: Fuzzion.2504

Fuzzion.2504

This may be because tests are being done on the mega-patch to see how the new code works.

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MOS matchup Scores Wk9 / matchup list

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Posted by: Fuzzion.2504

Fuzzion.2504

Made some changes to score chart.

1.5 weeks to S3. GL everyone

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Ideal stat mix for D/D WvW?

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Posted by: Fuzzion.2504

Fuzzion.2504

I have been playing with many build types in the last 3 months just for giggles and fun for the DnD ele after 2 years of boredom

  • Builds

DnD
02246 , 00266, 02066,02444

So for Builds the most efficient cantrip based build is 02066.

The “Lets have some fun” is 02246 with the incredible auras all day long and Signet of water and earth with LF just for LOLs.

The 00266 build is going to rob you of perma fury but give u almost perma protection with cantrips and is a build that is used also as much.

Other builds will apply but these are the tested and most used among dnd eles in wvw.

  • Gearing

When you first start you will be having a mix of clerics,soldiers and valks.

Now as you progress , you first get rid of all your trinkets. Replace the entire set with celestial that you can get from laurels or PvE.

Once all your trinkets are celestial head on over to get your ascended back piece. Go Berserker on that.

Now after this is where u must do your own homework on what you want with your playstyle because trust me, its a pain to redo the rest.

Following that , get your ascended armour i.e. if unsure go all celestial though i like them to be 3 cav and 3 knights

Weapons should be celestial or if you feel like a risk taker , 1 celes or 1 berserker or both berserkers.

Please note, take very good care before making the armour and weapons. Hard to redo them.

  • Stats

This is an area that cannot be agreed by there is an average consensus on the issue

  1. Healing Power – ~500

Healing power doesnt scale that well for eles. Is there a difference between 1000 and 500 healing power, yes, but not as great as you think.

400(Lowest)
500(Average)
700(Great)
1000(significant diminishing returns)
2000(Really?)

  1. Power

You want to aim for 3000 with stacks

With Stacks and buffs—>

2500(Lowest)
2700(Average)
3300(Great)

  1. Crit% and Crit Damage

Crit% should be ~30%(50% when you count in fury)
Crit Damage ~ 180%

20%crit/170 crit damage(Lowest)
28%crit/177 crit damage(Average)
30%crit/190 crit damage(Great)
80%crit/220 crit damage(Things go Boom but you may also die in a boom)

  1. Armour

This includes toughness

Average is 2.5k for a DnD

2.4k(Lowest)
2.6k(Average)
2.8k(Great)
3k(Wait, whos the tank in your group?)
3.3k(Really?)

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Sept Patch Notes on Ele

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Posted by: Fuzzion.2504

Fuzzion.2504

Xillllix, you sir made me giggle.

What can I say? Aside from Blinding Ashes GM + new Firestorm (Glyph of Storms), there ain’t really new useful options.

But for some of us that use Signet of earth, the additional bleed stacks is going to be painful.

As of that matter, any dnd eles run full signets? I think u will need LF as a matter of principle.

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