Showing Posts For Gwaihir.1745:

Why can spear of justice #2 interrupt dodge?

in Guardian

Posted by: Gwaihir.1745

Gwaihir.1745

That’s odd I rarely get hit by it. Oh that’s right the spear has a travel time. Oh he speared you in melee range? How did he pull you through his traps then? Oh he speared you at range and you didn’t see it coming? Leap back and break it.

And as I explained on the other thread why would the pull be dodge able by anything other than luck. It’s outside the human reflex range to dodge it so unless you want to promote skill/dodge spam gameplay it can’t be dodged.

Intentional Disconnects to avoid stomps

in WvW

Posted by: Gwaihir.1745

Gwaihir.1745

They still give bags and score. They still lost. They relog dead. And shamed. So nope.

Permanent Heavy Gunner spec?

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

I want the pop rifle from tower defense one. 2k range is much more fun to fight from than gw2 standard 1200. I can’t stand ranged classes since it feels like why the hell would I bother point blanking someone with a bow.

Rating System (Elo Based) Development

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

So many threads mentioning the leaderboard squatters who snuffed a few games and get top slots. Anet is silent about this when it makes the pathetic class balance pale in comparison.

Another PvP issue

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Last night was odd, first losing streak this season and every loss was -21 or -22. Only win was +6.

right, system working at its best

I was duo queuing with a skilled partner who is still in silver. It seems the matcher was trying to force our rating to be the same. When I solo I get +15 and -12 mostly. However over 10 games duo with me in gold every single game was -22 or +6. Oddly consistent considering I didn’t see the same people many times.

The Season

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

5murf 5ea5on

Smurf the top spots and most of the other slots needs fixing.

DH Spear pull should NOT work on evade!

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Its pvp. Mistakes are punished; not walked away from.

Not dodging an attack that can be cast in a quarter of a second without an obvious tell from 1200 range on a 20 second cooldown, on a class that has a ranged weapon justifies unblockable, unevadable hard CC if it connects?

Thank carefully about what you’re saying.

For reference: The Entangle elite has a minute cooldown, 600 range, and a 3/4 cast time for soft cc (and even that needs tuning because it’s bugged. ) .

20s cooldown? Research error. People who don’t understand mechanics aren’t allowed to balance games. The pull cd you complain about is much higher. Oops.
-> “On a class that has a ranged weapon.” What game are you playing that your class doesn’t have one?
-> I can make up a line like that about any class in the game.
-> A pull is not a hard cc. It does not prevent skill usage, knock you down, stun you, nor daze you.
->Entangle is amazing. Anytime you like I would gladly take it over the f1 pull. You conveniently forgot to mention it pulses bleeding, and immobilize every 1.5 seconds on 5 targets. This is so amazing ill even forget you are comparing two unlike skills just so I don’t offend my apples and oranges.

It’s not a very good comparison I agree, but why would you want Entangle? If you want to immobilize somebody in order to use AoE, you already have Scepter 3. I don’t really understand what use you’d have for Entangle on a DH. Unless you’re just expressing general preference?

I’d take it because scepter 3 can easily miss and is single target. Entangle pulses, which forces usage of important skills to break free. If they can’t break free that’s 5s of damage they’re sitting in.

having tons of trouble with power reaper

in Necromancer

Posted by: Gwaihir.1745

Gwaihir.1745

Wait for mid to become a clusterkitten then gs2 away.

DIRE/TRAIBLAZER

in WvW

Posted by: Gwaihir.1745

Gwaihir.1745

Large group, trailblazers is garbbage due to the expertise. Its a totally wasted stat because you’re fighting against tons of cleanses and resistance. If you’re trying to have a condi meta, then you need as much direct condi damagage as possible.

What….

Condi duration doesn’t matter large scale fighting. It will be removed before the extra 30% duration you got from blazers takes effect. Not too complex.

DH Spear pull should NOT work on evade!

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Its pvp. Mistakes are punished; not walked away from.

Not dodging an attack that can be cast in a quarter of a second without an obvious tell from 1200 range on a 20 second cooldown, on a class that has a ranged weapon justifies unblockable, unevadable hard CC if it connects?

Thank carefully about what you’re saying.

For reference: The Entangle elite has a minute cooldown, 600 range, and a 3/4 cast time for soft cc (and even that needs tuning because it’s bugged. ) .

20s cooldown? Research error. People who don’t understand mechanics aren’t allowed to balance games. The pull cd you complain about is much higher. Oops.
→ “On a class that has a ranged weapon.” What game are you playing that your class doesn’t have one?
→ I can make up a line like that about any class in the game.
→ A pull is not a hard cc. It does not prevent skill usage, knock you down, stun you, nor daze you.
→Entangle is amazing. Anytime you like I would gladly take it over the f1 pull. You conveniently forgot to mention it pulses bleeding, and immobilize every 1.5 seconds on 5 targets. This is so amazing ill even forget you are comparing two unlike skills just so I don’t offend my apples and oranges.

Placememt System... Let's beat a dead horse.

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Not to mention that duo queue shouldn’t count like solo queue. Maybe .85 of solo or whatever fit their data.

Actually If you que with someone below you in duo que it seems to punish losing more harshly. I duod with a guy 2 tiers below me today, and over 10 games at a 100% rate losses were -21 and wins +6. Soloq’d after that and received my normal +15/win -12 loss.

Placememt System... Let's beat a dead horse.

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

well i got placed into silver for some reason and after 100 games i climbed to legend

cant really complain about my time in silver/gold though, made some fun stomps there and got easy progress for pip reward track

That’s the way it worked for me and the way it should work. Rather than people jumping into the top slots.

well mmr is working

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Yeah same here I hit t1 plat and saw my win rate come down. Now I screw around duo queing with other players I might not normally play with if I really wanted to fight for a spot in the low 250.

DH Spear pull should NOT work on evade!

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Why should you be given a second chance when you failed to evade it the first time? No skill does that, its called play and counterplay. You can evade the first spear, if you don’t you have to stab the hit or break the spear. That’s game. And honestly thats pretty forgiving since you have so many ways to counter it.

Research wise binding blade does not pull 1200 range, nor travel 1200 range, nor does it trigger if pulled when the target is slightly outside the hitbox.

If you think this is not broken and should stay then Anet should atleast make a better animation on the spear like they did with Pin down AND increasing its casttime from 1/4 to 1/2 or even 3/4 just like they did with Pin down also.

But even then i totally dont agree with your argument about: you had your chance to dodge the spear.. there are others skills out there that has a second effect wich does NOT work on evade.

Sorry but i find it bad you even want to defend this stuff in the game.

Its pvp. Mistakes are punished; not walked away from.

Heres another argument for you. A stimulated reaction for a trained human has been calculated to be around 190 milliseconds. In a game environment this is believed to be higher, somewhere around 250 milliseconds. Now here the kicker: only the throw has a tell definable as visual stimuli; (and no I’m not saying that’s ok).
→ So, you would like to dodge a skill that casts before your reaction has had time to translate to your reflexive muscles. That’s dodge spamming and luck. Anticipate it? Maybe but your opponent is also anticipating you so that cancels out.

Also a less trained player has a much higher reaction time. Skill spamming does not promote good gameplay. Saying “I dodged an instant cast because I saw it coming” just sounds odd.

DH Spear pull should NOT work on evade!

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

I think he just wants this skill to follow the logic of every other two-part skill and give the opportunity to dodge to avoid the second part, even if there is still a lesser effect (like Guardian GS 5 still knocking down if you dodge the pull)

Consistency is always a good thing.

Didn’t you just argue against consistency? Tether skills in gw2 only allow dodging the projectile, not the pull. Youre arguing to change one without changing them all.

Helseth carries bronze 4v5

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

You must pay out your kitten for internet. Gw2 is a data hog.

Improve Skill Rating Accuracy

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Currently 3 of the top 5 are under 13 games played. Only one of those guys really belongs there at 120ish games played.

So what do you expect? How many games is “enough” to be at the top?

I never stated an amount to be at the top. If you cant see that someone holding there at 15 games is smurfing that’s another issue. I suggest that players simply not be allowed to place into anything above t1 platinum.

NA Ladder

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

You should be unable to place directly into anything above t1 platinum. 5ea5on 5 i5 getting royally 5murfed.

DH Spear pull should NOT work on evade!

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

@Gwaihir.1745 stop defending a broken mechanic

same was with taunt on ranger pets, you couldnt dodge it and anet fixed it cause its absolutely broken

if a thief gets hit by the f1, thats his insta death cause he gets pulled into traps and into longbow ground attacks

every attack in this game should be dodgeable, otherwise other classes will have an automatic disadvantage (speaking in general)

Or quit complaining about a mechanic you fail to counter?

Every attack in this game is dodgeable. You had the chance to dodge it. You failed. Any good thief can range break it easily. What you want is a second chance that holds your hand promoting bad gameplay.

im tired of running meta builds

in Engineer

Posted by: Gwaihir.1745

Gwaihir.1745

I run a commanders scrapper. Hit 100 boon duration and get near perma quickness and perma 25 might easily. Someone will jump in to argue that engi quickness doesn’t do much but gl being on the receiving end of it.

Improve Skill Rating Accuracy

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Currently 3 of the top 5 are under 13 games played. Only one of those guys really belongs there at 120ish games played.

Season 5 = Season 5murf.

DH Spear pull should NOT work on evade!

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Why should you be given a second chance when you failed to evade it the first time? No skill does that, its called play and counterplay. You can evade the first spear, if you don’t you have to stab the hit or break the spear. That’s game. And honestly thats pretty forgiving since you have so many ways to counter it.

Research wise binding blade does not pull 1200 range, nor travel 1200 range, nor does it trigger if pulled when the target is slightly outside the hitbox.

Improve Skill Rating Accuracy

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

It would help people realize how bad they are if the announcer would boo them.

“Player x is being a little kitten.”

meta vs Experimental builds

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

A few top players are posting non meta builds theyre running. Like a gs/lb power ranger.

Another PvP issue

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Last night was odd, first losing streak this season and every loss was -21 or -22. Only win was +6.

Druid is the cheesiest class

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Oh its poelala.

→ He always makes posts about how tempest is sooo weak and everything else is op. Check is posting history.

Placememt System... Let's beat a dead horse.

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

The leaderboard is a joke. Quite funny. #1 player at one point had 9 wins and 0 loses. People below had similar stats. Gg?

Yesterday when I looked #1 and 2 were both 11-0 accounts.

Asura: Do They Have Hands or Paws?

in Guild Wars 2 Discussion

Posted by: Gwaihir.1745

Gwaihir.1745

The real question is do asuras have a real blood supply?

Why can spear of justice #2 interrupt dodge?

in Guardian

Posted by: Gwaihir.1745

Gwaihir.1745

Have you ever seen a dog dodge out of a leash?

thats a good one

Have you ever seen a cat on a leash?

Meteorlogicus, Kudzu, or Bifrost?

in Guardian

Posted by: Gwaihir.1745

Gwaihir.1745

Screw kudzu get the spectral lb.

Id rather get moot than meteor since theyre both kind of lol weapons.

Bifrost is one of the better staves so get that. But by all means craft twilight, forge eternity, sell it, and buy any of the above 2 weaps.

Stop it with the extraneous support builds

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Bring a power hitter marauders dh/rev/warrior to force menders off point.

Rating Decay: -350 in a week???

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Decay should be more forgiving but also become permanent after some time. People can place high, never play again and just recover their decay later on and lose maybe 20 places on the board.

Placememt System... Let's beat a dead horse.

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

You could place one of the top 50 slots, let yourself decay to -700 for the entire season and just remove it at the end and easily stay in the top 100.

T1 plat should be a hard cap for placement. Anything higher should be earned by winning.

However this is a problem for 2 reasons, the first being a 50/50 win rate which would indicate youre where you below will move you down. The second is that they try to say this is a bell curve system but that’s not true. If you were to plot the players placings it becomes an exp curve that regresses towards legendary. If I were that bellmaker id expect to be fired.

QoS: Trading Post "quick sell" button.

in Guild Wars 2 Discussion

Posted by: Gwaihir.1745

Gwaihir.1745

Is like a right click auto sell right in the inventory. Only for greens and blues though.

nerf Traps!!! QQ

in Guardian

Posted by: Gwaihir.1745

Gwaihir.1745

Well I was gonna suggest technocolor traps pulsing fireworks that auto tune your bass all the way up and start playing “we will rock you” from your speakers. But what you said makes more sense.

OT: pub tier players would still walk all over it

Please dont remove leaderboard or solo queue

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Theres not enough players to support 5 man and solo ques even though its the best option.

What should happen is soloque remains without duo queing, and tourneys are added for full 5 man teams throughout the day. Say every third hour would encourage people to form a 5 man team and play together for greater bonuses on a win and they can continue as a team to vs the next matches winner.

having tons of trouble with power reaper

in Necromancer

Posted by: Gwaihir.1745

Gwaihir.1745

I want to tank my rating and play gs nec for lolz.

Dhs.... -_-

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Anet cant balance DH. Its not OP in high tier but stomps scrubs that cant play well. It puts them in a bind since ESL forces them to try to make all classes somewhat viable in pro settings.

They can balance DH at all skill levels, they just refuse to. Reduce and remove passive procs on stuff, rework some skills to be more rewarding if you know how/when to use it instead of just randomly spamming it. You instantly lower their power in lower tiers and increase their potential in higher tiers of play if the player knows how to play the class

I think youre confused. Hunters determination is already a reduced version of the original in both cd and effect. I see no reason to nerf dulled senses since its like 2 stacks of vuln. So yeah there are your passives from the dh line. They already tried that avenue.

Dhs.... -_-

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Anet cant balance DH. Its not OP in high tier but stomps scrubs that cant play well. It puts them in a bind since ESL forces them to try to make all classes somewhat viable in pro settings.

Not OP in high tiers, ssssureeee, meanwhile legend/plat is flooded with DHs and wars.

Your experience in bronze tier told you this?

Soft removal of class stacking

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

This would mainly solve the double thief problem.

Burn Dh WVW roaming VOL 2 '' Burns''

in Guardian

Posted by: Gwaihir.1745

Gwaihir.1745

I wouldn’t call 1 condi a condi cheese build. If I outplay you hard enough to stack it up you deserve to die. But I also hold myself to a higher tier playing burns in wvw since I mainly do it to try to take down entire guild groups 1v6 for the hilarity of it. Not too often successful ganking large groups alone but the comedy value of it when they all drop is priceless.

Old amulets back!

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Bringing back amulets would force them to balance the game.

Dhs.... -_-

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Anet cant balance DH. Its not OP in high tier but stomps scrubs that cant play well. It puts them in a bind since ESL forces them to try to make all classes somewhat viable in pro settings.

Helseth carries bronze 4v5

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

All this talk over carrying but then you check your map and someone else is doing their job too. If they weren’t you would lose. That’s it. Going up tiers isn’t hard until you get close to your skill level where you will start to have to push to climb to your true rating.

Need A Change Is Guild Wars 2 The Solution?

in Players Helping Players

Posted by: Gwaihir.1745

Gwaihir.1745

Be warned there is no endgame progression in gw2. Your gear is easily obtained, skins are easily bought and you aren’t allowed to have more powerful stats than other players. So it will be a bit of a shock coming from gear grind wow that supports progression.

Warrior is op

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Warrior somehow has gone untouched for a long time. Dunno how when they have some clearly op skills and other skills that are clearly underpowered.

Things you saw in lower divisions

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

Thats a hard cycle to break in most games. Your option is to wait 30s to rally and risk your home getting zerged or try to break the wall at mid. You could go far but chances are youll get 2 who rotate and you will die before your team rallies.

DH vs core

in Guardian

Posted by: Gwaihir.1745

Gwaihir.1745

? Why not just take dh and run full medi or a symbol build. There’s more traits then trapped traits ya know.

Because guardian weapon coefficients are so low you only have the dps threshold to kill the glassiest of players. Also if you spec to bunker any attrition class will still kill you after a while. That’s why power guard is so sadly reliant on test of faith to push his damage into a killing range. It’s a lingering 2012 issue from back when guardians weren’t meant to deal damage, and the damage dealing classes didn’t hit hard enough to down a bunker guard.

50 not 10 placement matches for Season 6

in PvP

Posted by: Gwaihir.1745

Gwaihir.1745

I certainly agree that 10 matches for placement is not nearly enough. What if everyone started at the same rank? Everyone starts at a rating of zero in bronze, for example. Yes, it means that pros will play against new players for the first few games, but it won’t be long before they move up.

And a lot of self proclaimed pros will rage on the forums that’s the new players are holding them back.

Don't heal or support

in Elementalist

Posted by: Gwaihir.1745

Gwaihir.1745

Metabattle is more of a guideline than an actual rule to abide by. If you’re familiar with the class you play, you can be more creative.

If it’s a class you never play then it is better that you remain conservative and follow the meta more closely.

DPS ele is alright. I’ve seen people make it work.

But in the current meta, the vast majority of players (your teammates) will assume you’re meta and will go into the game with that mindset (assuming you’re in a rank where they actually give a kitten).

As a class that is generally expected to take care of itself and others, going in as glass will always prove difficult.

You will generally not have any real support from your team and once the enemy figures out you are glass… well. Don’t expect to win 1v1’s

A glass staff ele can be a great +1 to mid fights, but say against a rev or a thief 1v1, I don’t think you’re going to out-glass better players of those classes.

I might try it myself. I was running a glass staff off-season to great effect most games.

If the weekend players are done and I still end up tanking, I might see about it for a few games.

DPS elementalist, both with dagger, scepter and staff isn’t alright because other professions with the same stats will do much more than the dps ele. So it’s not balanced.

You should really fact check your numbers before saying its dps spec is lower damage. Hint; it isn’t.