Its hard to confirm when your burst will land as a guard. Chances are if they start kiting none of your weapon skills will land, so taking litany completely ruins you quite often.
Yeah no one is sure what anet is doing since they keep pushing warrior up and up each patch.
endure pain
4 seconds
takes damage from conditions, can die to conditionsberserker stance
pulses resistance every 3 seconds for 8 seconds,
that means
0s = 3 seconds
3s = 3 seconds
6s = 3 secondsthat’s 9 seconds of resistance, which can be corrupted into chill for 3 times over a 6 seconds duration.
as for the stability pulse in berserk mode, that is 1 stack every 3 seconds, berserk mode last for 10 seconds.
able to dish out more than 1 cc skill within the 3 second window will still cc the warrior.
You conveniently forgot to add the traited ep for 2xep, and added duration from trait. Boon corrupts aren’t a thing yet in most classes. If you use 2 cc’s in 3s you’re blowing cooldowns for what most likely wont be a kill because the passive will kick in.
Burn guard
Bunker Thief
Ventari Rev
Banner Warrior
GS necro
Yes yes we know, tempest is weak; every other class is op. Thanks for posting this yet again.
I don’t think GS made it into the raid setup. For pvp WW could do much more damage and still not be used. Try landing ww in todays meta its gg.
I’m experiencing a glitch where ww blasts you back to 2012 and slows your movement speed. Wait maybe that’s intended.
GS 5 is still worthless. Its hard countered by an enemy running towards you at a slight angle which forces the projectile to miss 100% of the time. Slow cast + slow projectile + abysmal range + 0 projectile tracking.
Expected more considering they pretty much skipped the last balance patch.
It was in fact the primary selling point and unique ability of the profession. I say “was.” now Revenants are chronomancers too.
Pretty soon the will be casting portals and Moa too.
Ithilwen do you have to QQ about this in every single class forum?
So i assume youre a software programmer urself then? im also fast when it comes to thinking about what to change but im just too uninformed to blame them for that long timeperiod when i dont even know how long it takes to implement such changes.
Well values such as cd timers should be stored in such a way so that a single value can be edited per game mode and all algorithms using that value will now use the new constant. That doesn’t take much time.
3 months? They half skipped the last balance patch so make it 6 months.
Hell I don’t even play rev but this patch confirms my inactivity in gw2 will continue. Ill check in at the next balance patch but with the abysmal release rate and skipped balance patches who knows when that will be.
GZ I guess….I had hopes..was stupid once again
The pvp forum stopped listening to this long ago. l2p
Pathetic complaints. Staff ele was easily 7k dps ahead of any other dps spec in ‘high tier pve’. The numbers are coming and, oh, whats this? Youre still #1 dps. Seems to me the ele community qq’s a lot about nothing.
ANET gave away alacrity as it did confusion and Moa.. thereby invalidating an entire HoT specialization, the Chronomancer.
This is a joke right? You paid for a new specialization.. but we’ve decided to take it away from you.. because reasons.
Tired of your qq threads bud. I didn’t see the guardian community coming out in force to qq years ago the moment another class gained access to stability.
Well just played a game on niflhel where all 4 of my team d/ced before the game began to never return. So I spent the game teaching the other team how to get into their spawn via methods I wont mention here.
Honestly id be fine with guardian greatsword if the removed the effin retaliation from 4. it doesn’t fit the weapon, its useless 99% of the time, if it gave quickness suddenly WW would be a viable skill.
Warrior has 2 physical invulnerabilities and one condition invulnerability in a 60s cooldown, reborns to ~6k HP the first time He reaches 0 life, cleanses conditions so well that is almost inmune and the best of all: 3 stuns in a 25s cooldown (one of them fills entirely its adrenaline bar).
Yeah for 5-8 seconds and then you have to wait almost another full minute as that is your only option.
With Dragonhunter let’s see I have a sword that blocks AND deals good damage, almost all my utilities heal and do damage/ another effect such as condi clear or block. Can’t use regular utilities? That’s ok I can just pop a virtue and be immune to damage and if I need another invuln again I’ll just pop my ultimate that blocks, heals and let’s me use it again as it resets cooldowns. That’s not even counting the fact utilities can heal for over 2k each WITHOUT investing in healing power which is kitten lol
Yeah, let’s compare THAT to 4 seconds on endure pain and waiting another full minute. Give me a break lol
The problem with this post in particular is that things are either half truths, i.e sword that blocks projectiles ; you compare a full set of utility skills and fskills all traited to base endure pain only. Its not a very convincing counter argument.
It’s a fair argument because those are only some of the options dragonhunter has while being able to pump out good damage, what do you do if you’re focused as a warrior? Let’s see, your healing sucks unless you continue to hit something via spending adrenaline. so if you were weak you would have to hit a dragonhunter reliably which you dont want to do if you’re low on health. You don’t want to be that close lol
So you have endure pain for power only, you have another stance for condi only (two utility slots btw) and block with your shield. Thats it. Those are your reliable ways of taking damage. It’s just more reliable to be able to spam traps, blocks and heal because you don’t even have to invest in healing power and you’ll still heal great. The virtues give you more blocks/invulnerabilities. It’s wayyyy more reliable.
Divine if you miss 5 bursts in a row you deserve to die. You have a rush on mace and and aoe on your gs. Keeping adrenal health at max is a non issue. Also the current tier standing has warrior as a DH counter so I fail to see your argument as valid. Signet of might is the current meta utility, so walk in, ep -> kill the DH who now is either forced to blow his long cd invuln or die. But really a warrior who cant hit 1 of 5-6 bursts really deservers to die. And if youre backing off when youre low hp you don’t understand warrior. That is when they have the greatest opportunity to turn the fight around and tick to full.
Actually they have DH counters listed as high sustain, something warrior isn’t known for. Go ahead, try to fight a good DH on point 1v1 with your warrior, you’re going to be in for a nasty surprise when he outblocks, heals and ccs you. The whole mentality of warrior is melee swing your sword and mace be in their face aggressively, which is what they’re equipped to deal with. This is why thieves have a hard time against them too, another strict melee class atm you’re not going to beat a good DH.
so this is what the world looks like through a bronze warrior’s eyes.
If you want to bring ranks into it I’m legendary so knock yourself out lol
Oops youre a 1400 low gold rating. That’s a blatant lie. Ouch public ratings telling it like it is.
Warrior has 2 physical invulnerabilities and one condition invulnerability in a 60s cooldown, reborns to ~6k HP the first time He reaches 0 life, cleanses conditions so well that is almost inmune and the best of all: 3 stuns in a 25s cooldown (one of them fills entirely its adrenaline bar).
Yeah for 5-8 seconds and then you have to wait almost another full minute as that is your only option.
With Dragonhunter let’s see I have a sword that blocks AND deals good damage, almost all my utilities heal and do damage/ another effect such as condi clear or block. Can’t use regular utilities? That’s ok I can just pop a virtue and be immune to damage and if I need another invuln again I’ll just pop my ultimate that blocks, heals and let’s me use it again as it resets cooldowns. That’s not even counting the fact utilities can heal for over 2k each WITHOUT investing in healing power which is kitten lol
Yeah, let’s compare THAT to 4 seconds on endure pain and waiting another full minute. Give me a break lol
The problem with this post in particular is that things are either half truths, i.e sword that blocks projectiles ; you compare a full set of utility skills and fskills all traited to base endure pain only. Its not a very convincing counter argument.
It’s a fair argument because those are only some of the options dragonhunter has while being able to pump out good damage, what do you do if you’re focused as a warrior? Let’s see, your healing sucks unless you continue to hit something via spending adrenaline. so if you were weak you would have to hit a dragonhunter reliably which you dont want to do if you’re low on health. You don’t want to be that close lol
So you have endure pain for power only, you have another stance for condi only (two utility slots btw) and block with your shield. Thats it. Those are your reliable ways of taking damage. It’s just more reliable to be able to spam traps, blocks and heal because you don’t even have to invest in healing power and you’ll still heal great. The virtues give you more blocks/invulnerabilities. It’s wayyyy more reliable.
Divine if you miss 5 bursts in a row you deserve to die. You have a rush on mace and and aoe on your gs. Keeping adrenal health at max is a non issue. Also the current tier standing has warrior as a DH counter so I fail to see your argument as valid. Signet of might is the current meta utility, so walk in, ep -> kill the DH who now is either forced to blow his long cd invuln or die. But really a warrior who cant hit 1 of 5-6 bursts really deservers to die. And if youre backing off when youre low hp you don’t understand warrior. That is when they have the greatest opportunity to turn the fight around and tick to full.
Actually they have DH counters listed as high sustain, something warrior isn’t known for. Go ahead, try to fight a good DH on point 1v1 with your warrior, you’re going to be in for a nasty surprise when he outblocks, heals and ccs you. The whole mentality of warrior is melee swing your sword and mace be in their face aggressively, which is what they’re equipped to deal with. This is why thieves have a hard time against them too, another strict melee class atm you’re not going to beat a good DH.
You just called 2x ep and block low sustain. DH outblocked you? Signet of might son.
‘Low sustain’ (lul) ok we’re done here.
Fair point. My goal wasn’t trying to say that my build is extremely unique. In fact, I was trying to say that it seems like the most viable WvW roaming build is condi, and that nearly all condi builds are Chrono, Illusions and Inspiration. So it’s hard for Anet to make changes that don’t nerf that build but still give options for theorycrafting
…That’s not the case. There are 3 other trait lines they could buff. I’ve talked about a few buffs to domination before but I’ll just quickly go over a few that could make theorycrafting better without nerfing those 3 traitlines:
1) Rending shatter: When you strip a boon on an enemy, remove a condition on yourself (1 sec ICD)
2) GM: When you strip a boon, do bonus power damage.
3) Mental anguish: All shatters (F1-F5) now do a bonus 0.25 power coefficient per illusion.Basically only F1 works for power damage (F3 if traited) so the current mental anguish only really buffs F1 even though it “buffs all of them.” Meanwhile all shatters do conditions damage with illusions. Adding some active sustain and power damage to all shatters in domination could push for people to try and swap inspiration or illusion to domination. It would even give you a reason to run shattered strength instead of MtD.
Change Furious interruption to
https://wiki.guildwars2.com/wiki/Dismantle_Fortifications
Give Dueling a heal on interrupt trait.
Change chaotic interruption to transfer a condition on interrupt instead of random chill/cripple/blind since those are cleared so easily now.
Dom, Dueling, Chaos interrupt mesmer can now compete in this meta.None of those changes nerf the current meta but do increase diversity / theorycrafting.
- absolutely not. That’s basically PI thief on crack.
too squishy. you wouldn’t last 1 min with that in ranked pvp.
Did… did you read the first paragraph? The first 3 sentences? Oh, okay.
1. I did read it.
2. Too squishy
3. I play condi ele myself and only my build is the best build. s/f will never workIf you’re on NA, I’m open to duels. I usually can duel any time from 4 pm EST to 10 pm EST, we’ll see who the better ele is and who the better condi ele is and what the better build is.
Lul I fought you in wvw the other day on this build. You just unload everything without thinking hoping to get lucky hits. Not working.
anet just cares about money dude
i mean why else would they set gw2 for 50% off right now, so that ppl gonna buy a new acc and smurf into the ladderboard, right when season ends
Its 50% off because theres a new release coming up. Nows the best time to get new players. Tunnel vision much. I’m fairly certain pvp smurfing has 0% to do with the games pricing.
Warrior has 2 physical invulnerabilities and one condition invulnerability in a 60s cooldown, reborns to ~6k HP the first time He reaches 0 life, cleanses conditions so well that is almost inmune and the best of all: 3 stuns in a 25s cooldown (one of them fills entirely its adrenaline bar).
Yeah for 5-8 seconds and then you have to wait almost another full minute as that is your only option.
With Dragonhunter let’s see I have a sword that blocks AND deals good damage, almost all my utilities heal and do damage/ another effect such as condi clear or block. Can’t use regular utilities? That’s ok I can just pop a virtue and be immune to damage and if I need another invuln again I’ll just pop my ultimate that blocks, heals and let’s me use it again as it resets cooldowns. That’s not even counting the fact utilities can heal for over 2k each WITHOUT investing in healing power which is kitten lol
Yeah, let’s compare THAT to 4 seconds on endure pain and waiting another full minute. Give me a break lol
The problem with this post in particular is that things are either half truths, i.e sword that blocks projectiles ; you compare a full set of utility skills and fskills all traited to base endure pain only. Its not a very convincing counter argument.
It’s a fair argument because those are only some of the options dragonhunter has while being able to pump out good damage, what do you do if you’re focused as a warrior? Let’s see, your healing sucks unless you continue to hit something via spending adrenaline. so if you were weak you would have to hit a dragonhunter reliably which you dont want to do if you’re low on health. You don’t want to be that close lol
So you have endure pain for power only, you have another stance for condi only (two utility slots btw) and block with your shield. Thats it. Those are your reliable ways of taking damage. It’s just more reliable to be able to spam traps, blocks and heal because you don’t even have to invest in healing power and you’ll still heal great. The virtues give you more blocks/invulnerabilities. It’s wayyyy more reliable.
Divine if you miss 5 bursts in a row you deserve to die. You have a rush on mace and and aoe on your gs. Keeping adrenal health at max is a non issue. Also the current tier standing has warrior as a DH counter so I fail to see your argument as valid. Signet of might is the current meta utility, so walk in, ep → kill the DH who now is either forced to blow his long cd invuln or die. But really a warrior who cant hit 1 of 5-6 bursts really deservers to die. And if youre backing off when youre low hp you don’t understand warrior. That is when they have the greatest opportunity to turn the fight around and tick to full.
Gs we should not slow you down anymore. It doesn’t hit hard enough since hot to merit it. And the symbol needs reworked since there’s 0 point casting it now. It’s residual damage is low, stops your movement, is easily avoided, PI thiefs will prob you during the cast, and it gives retaliation. Retaliation is useless. Put stab on this symbol and it would be fine.
I don’t think guardian great sword is used….. anywhere in this game anymore. In wvw it’s lb, pvp you should never use gs since it will get you killed, pve its dos is absurdly low compared to other weapons. Maybe some open world people might run it but open world is a joke anything goes.
Please, I don’t need a life story or a synopsis of your history on ele. A simple yes or no accompanied with an explanation would suffice.
I think that’s exactly what everyone just said. Consider reading their posts.
Sure but nerf their support so far it makes Ventari look good.
I just wish they would release a real balance patch. We haven’t had a balance patch in what 5 months now? Start of season didn’t really count as half the professions were untouched and barely anything was changed. We already know February will not have a balance patch so when the hell will they actually balance the game.
I don’t see one top 10 player here so I have to ask how many of these individuals offering advice have actually experimented with spirit druid in ranked? I’d prefer not to give away any of my self made builds. But what I will tell you is that Druid’s have the best healing in game. I’m not talking about just pure numbers either. Tactically coupling a variety of different strategies into one build may be more viable than it initially appears. Try not copy pasting sometime, you might actually learn a thing or seven.
You’re not top 10 either. Kinda the platinum joke would be closer.
OT plenty of high level players run at least 1 spirit on their bar for pvp.
Sooooooo since their quarterly updates are more like every 5 months…….. Christmas in July might see legendary armour. It obvious they don’t have the resources of other AAA mmo companies eg blizzard.
Having now played both EU and NA there’s no real difference. Only difference is NA don’t play as much other than that it’s really the same. People need to have played both sides before they throw around the EU mvp meme.
Staff aa meets the dps threshhold for killing any class with zerk gear. Running less power? Expect less damage.
Warrior = guardian with damage. Guardian = defensive version of warrior with less damage.
Making a warrior more defensive will give you a guardian. Warrior was meant to deal damage. A warrior and their stances honestly is nothing large. Most warriors only heal through heal ticks. Condis will wreck a warrior as will CC or pressured damage.
Guardians only have their low life pools BECAUSE they’re so defensive. To lower a warrior’s health would mean it would die always and everyone will cry for a buff.
You just cited the warrior 2 greatest strengths as its weaknesses. High resistance uptime while out of berserk mode, spam able condi cleanse whilst in berserk mode. Care to explain how condi ‘wrecks’ Warriors? CC? They bring quite a bit of stab to the table pulsing. Even condi Warriors take the stab trait. And if faced with a cc heavy comp you’re 1 trait off meta to take passive balanced stance.
Hot screwed this up when light classes started going into melee range face ranking heavy classes damage.
So you should always go to char select because some random guy on forums said so or he will report you. Not happening.
No stability on Rev? lolwhat? XD how about some Retro traits? Or mallyx resistance and legend swap condi transfer?) If you cant make 100% of ur Rev its ur problem not Revs) atm there are 2 types of Rev 1st who dies as fast as blink of the eye) and 2nd who kill ur team as paper shreder)
I was talking about the meta build, which means I already made “100% of my rev”. Retri trait is dead and Mallyx is really bad compared to other condi classes.
Mallyx is destructive if played right in a teamfight.
I wouldn’t nerf altruistic healing though. 40-80 makes it mediocre for the guard and useless for allies especially when tempest Auras heal for what 700 ish and are spam able. 100-60 might bring it back into play.
Pretty happy with my GS. Best leap, 2 whirl finishers, lots of AOE.
If we’re talking fixes I’d like to see mace not be awful
They just patched mace even though it’s still useless in every game mode.
Burn guard carries up to t1 gold the hardest of any. Massive team fight damage that they aren’t skilled enough to get off. You’ll wipe their team at mid in record time.
Honestly it should only affect shatters and maybe weapon skills. Utility skills are where it goes over the top.
The points gained in relation to the time it takes to relog don’t really give them an advantage.
Only if your gaming on a potato, Going to the character screen and back into the match takes 6 seconds or less.
Lets also not forget logging off on a loss to not lose rating.
You still lose rating, unless you’re talking about people throwing games which is a different issue.
A lot already play condi warrior. Bad players are on every class. Like the Mesmer who couldn’t beat a full trap DH in gold today.
Yeah I qued with a random bronze guy in hotm who pmd me asking for team since I don’t care about rating anymore much. Tanked my rating from gold 3 to silver 2 fairly fast with a few -50 losses. But climbed back to gold 2 fairly fast after that no sweat.
This thread is a lively discussion. That’s cool. But please try to keep the antagonism dialed back. Maybe save it for the field of combat?
Are you suggesting gw2 players need to up their trash talk game?
Nah, we’re good on that. I’d go Goldilocks on this and say the level is “juuust right.”
Ive had posts infracted just for saying ‘scrub’. Not even directly calling someone out. How is this post allowed to stay?
why wont you guys just get good instead of spending your time whining here?
Anyway, let’s have a fruitful discussion
Always a great way to start one.
This is a kind of self defeating line to include. If it weren’t there id bother to make a response.
Just had this happen too 499-504 -17. But a pub tier 675 rating player threw on purpose walking off point last moment because he didn’t get ressed. Why he was in low plat is another question.
I hate tof but I don’t see guardian weapons alone bringing someone down. The coefficients are just terrible. Dps thresholds are too high now, engi/ele I don’t think would be bothered much. Necros would probably be your best matchup.