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[PvP] Is MetaBattle up to date?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Some scrapper builds in Metabattle still mention gyros applying daze. This doesn’t affect such builds in any major way, but is worth taking on account.

This is the only balance change engineers have gotten in literally over six months?

Now you get the frustation that we have been dealing with the recent patches, insignificant buffs, some painful nerfs, and we still use the same kitten despite of the nerfs

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Condi stat set and On Swap sigils

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Sup! What is recommended for Condi engineers is to take Vipers stats, and Sinister stats in the shoulder and in one ring.

Yes, the Sigil swapping triggers when you go from a Weapon to a Kit, and Visceversa, it works as another weapon, so yes, swapping to a kit will trigger your Sigil.

So condi on swap sigils are great then? (EX. The stacks of bleed on swap)

Thanks for the tip on Armour, woulda never mixed in Sinister if I didn’t hear that

It’s only better if you can stay at melee range the whole time, otherwise, if you find yourself being in range most of the time, bringing Sigil of Bursting will be better than the Sigil of Geomancy.

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Condi stat set and On Swap sigils

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Sup! What is recommended for Condi engineers is to take Vipers stats, and Sinister stats in the shoulder and in one ring.

Yes, the Sigil swapping triggers when you go from a Weapon to a Kit, and Visceversa, it works as another weapon, so yes, swapping to a kit will trigger your Sigil.

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Rifle engi vs thief

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Aa a rifle Engi, i find thief duels fair to won if i have the right skills available, except against Staff thief, i can’t find a window for counter-attack against this matchup in particular, but for example with dp i use the Elixir U wall, for avoid those headshots since it will be his main source of window if it doesnt have basilisk venom available.

If you have a chance to stealth, use it, the more you can deal damage from stealth, the more chances you will have from win the duel, specially doing cc in stealth, if you are using Elixir X, triggering Juggernaut will Guarantee you an insta win against this duel, Tornado will make the work too as long as the match doesnt get +1 ed at his favor.

That’s all what i can tell you about it, its important to not be caught up in cooldowns, or otherwise, you will not stand a chance.

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Engineer Rotation

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Makes me wonder what would happen with us if the Grenade kit got nerfed to oblivion…

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

How do I Engineer (PvE)?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

I would recommend going condi p/p, about what skills to take, im not sure, normally is recommended to take 3 condi kits, but maybe you want to try something different, slick shoes might be interesting for you

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Menders Bop it Engie

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Looks very interesting, ill give it a try, quite impressive how much damage you deal without the need of a offensive rune

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Is Scrapper worth it?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Scrappers are so good! They get 3 leap finishers on their rocket charge, massive damage on the shock shield, extreme cc on oil boots and did I mention INSTACAST gyros with the ability to daze when instantly destroyed?!?!?! SO GOOD RIGHT Ahahahaha…oh wait “cries”

And tbf, we deserved those nerfs, what they forgot is to give us something at exchange of those nerfs :c

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

General movement...

in Guild Wars 2 Discussion

Posted by: Ivantreil.3092

Ivantreil.3092

Oh man, if that wasnt possible clocktower would be impossible to do!

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

[PvP] Is MetaBattle up to date?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Common people who like to create their own builds usually don’t get into PvP. They see the meta builds as unbeatable, and are mostly right.

If i was a casual player who doesnt know a lot of pvp but for some reason tries pvp one day, i think the first thing i would do is get a meta build and roll with that, i doubt that what new people do first is a custom build (unless you are f2p)

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

[PvP] Is MetaBattle up to date?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

And sadly enough, nobody in the community has the knowledge/time/other excuse here to really put out a decent alternative to metabattle, so really it’s all we have. Forums are notoriously barren, especially in regards to discussing what works/what doesn’t. Subreddits are even more so less populated.

I suppose I really don’t get how the game can have this many players but so few theorycrafters and build makers. Is it a fault of anet for making very few possible viable builds for all the classes? Is it our fault for being lazy? Who the hell knows.

Even if someone was to put decent effort into a build, most won’t play it. Most would rather play what’s on metabattle because that’s what the champs play.

That’s not to say that there aren’t Engi’s out there who would gladly buck the trend but, right now I don’t think there’s any significant way to buck the trend.

Pretty much, and i see it positive and negative as well.

Negative in the part that it doesn’t promote build variety and people get blinded with only meta options, but positive in the fact that the Surprise factor is always around these builds, and will destroy people that only knows to fight meta builds.

The build i published a few days ago is an example of this, actually, i didnt want it to share it because the suprise factor would be lost, but i tought it would be selfish to keep this fun build only for me.

Anyway, I dont think people are so interested in try new stuff, i mean, its off-season and i still find rare to see an opponent with a non-meta build, prob i have seen 7 people so far.

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

(edited by Ivantreil.3092)

Best build? For pvp and pve

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Well, if you have visited the pvp lobby, you might noticed that you can split your builds, and have a different build in the pvp world, and another one in pve, with that being said, both are great, but splitted.

Hammer is top choice in pvp, and p/p condi engi is top choice at pve, those are our current top options, but hey, you can always play something different if you want.

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

where are we ?? o.O

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Well, if you see an engi nowadays, it’s because is a player that legimitely likes engi or its an engi main, we are 1 of the 2 most hardest classes to play, and the second one (ele) results to be more rewarding than what an engi can output.

We are fine, we have great damage and survivability, but the things that we have to do for achieve our biggest spike damage requires the use of 15 skills in order to do it, and not messing the rotation with going to a kit with cd…. and that makes us very unactractive or it discourages to play engi at his maximum effort, in other words… we look like an unfun class to play for those that didnt try engi at the first time

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

(edited by Ivantreil.3092)

Think we'll get a rifle/FT buff Nov 21?

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Posted by: Ivantreil.3092

Ivantreil.3092

Can we at least agree that we are unhappy with the state of our rifle?

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Think we'll get a rifle/FT buff Nov 21?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

The rifle suffers an identity crisis imo, before HoT this wasnt very noticed, but after the power creep it showed his flaws, A rifle that is used as a shotgun?, intended for damage use or for utility use?, the rifle is trying to achieve a little of everything and fails to exceed in each part of this… heh, it nails the engi thematic, but in the wrong way

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

The Drunk Engi build! [SPVP]

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

In my opinion it is better if you modify like this :
http://gw2skills.net/editor/?vdAQFAUlcTh6rY1Vw8KQ+FLsFlYHNFPR4SdRvGYIuBBAA-T5ABgA17PAcBAgeAAAA

Tools without toolkit is not strong as invention ( for the condi cleans and for the blind on struck ). firearm is good with rifle becouse it increases your dps and you have lower cd on rifle . what makes this build unviable , imho, is that you have only projectils …. and with all the amount of reflection and projectils distruction it is not that effective . perhaps you could think to change one elixir for a kit ( in that casae you could take explosive instead of firearm and take short fuse and bombs (nades are projectils too ) )

I find fair change scrapper for inventions, but i did try firearms first before tools, and really, i didnt find the cd reduction on the rifle worth it as it was the cd reduction with the elixirs, thats why i dont run that, another thing is that scrapper buffs the toolbelt of elixir b, that, and cd reduction, having it each 16 secs i find it sweet, but oh well, everyone with his own way no? :P

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

The Drunk Engi build! [SPVP]

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Looks interesting enough to give it a try. I was looking for a decent condition remover for a while. I just have one tiny little question about your build:

Traits => Tools => Streamlined kits O_O?

I don’t see any kits in your build. Does this trait work with elexirs as well?

Thank you for noticing me that!, yep, its a mistake, you don’t take streamlined kits, you take Lock On, sorry, correcting the build :P

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

The Drunk Engi build! [SPVP]

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

meh, works in unranked i guess but what doesn’t work in unranked?
wouldn’t go very far in ranked imo.
while i encourage individual build making unfortunately engineer only has 1-2 builds that are good enough to be able to compete with the 1-2 builds every other class has.
we live in dark days when it comes to build diversity.
however, if you enjoy it, play it. congrats on the decent wr.

Thank you, and hey, if it doesnt find play in this meta, at least im sharing a build that has meta potential with the right buff balances :P

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

The Drunk Engi build! [SPVP]

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

The win loss ratio i got one time, only with this build

Attachments:

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

The Drunk Engi build! [SPVP]

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Here showing the damage dealt, prob the average imo

Attachments:

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

The Drunk Engi build! [SPVP]

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

So, this off-season i’ve been experimenting builds that made the use of rifle doable, because i missed having rifle a lot! and i did try finding something, rifle with bursting toolbelts? (nade tb, rocket turret tb, and mortar tb), it didnt workout well (6 loses in a row O.O) despite how damaging it looked.

Juggernaut ft? i managed some wins but still, more loses than wins, and i felt how easily was bursted while on this build, either in duels or in teamfights.

From all what i founded, this is the only build for using rifle, that i finded doable, with a great concistency in win/lose ratio.

Here it is (Amulet is Seekers)

The Drunk Engi build! (That’s how i call it ;P)

The build pretty much concist on abusing HGH to his max potential in order to reach a lot of might, with this build, you should never have problems to have over 13 stacks of might, and you can reach the 25 stacks easily most of the time.

So yeah, the more drunk your engi is, the more powerful he is!

It makes me smile everytime i down someone with this build with hip shot, really, i have downed a lot of people with hip shot with this! (But it’s still important to use Blunderbuss :P).

I’m not gonna leave a guide on how i exactly play it because i feel you might find a better playstile with this build, (i’ll post it if its very requested though).

Any counters? Multiple Condis and multiple Thiefs (Specially Staff thieves) are the counter of this, the build has enough condi cleanse for deal with 1 or 2 condi opponents, but with more, you should consider birng Elixir C over U, the build is fine against 1 thief, but the more thiefs there are, the more it suffers, its all fine, but the moment the thiefs discover you how easy target you are (unless you showed him a lesson in rampage mode), he will start to hunt you down, everytime.

Everything else is doable and fair matches from what i experienced, kinda doable in duels but your potential stays in teamfights (and in how well ignored you are while on this build, it happens very often this xD), so make sure to stay around your teammates most of the time.

Oh, btw, here are some pics about how it went for me in 1 match, and my win/losses of my last 10 matches, everything only playing this build.

Any questions of the build? i’m here :P

Attachments:

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

(edited by Ivantreil.3092)

[PvP] Is MetaBattle up to date?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Sadly yes…..

Core engi is still good to run, but nothing comparable to scrapper hammer, this is still our bes build

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Think we'll get a rifle/FT buff Nov 21?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Or just simply Engi enviromental weapons :c

but hey!

/hopeful

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Elixir S -- The only invuln skill that sucks

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Then make it similar to Guardian’s invulnerability elite no? grant something at the end of the transformation (in Guardian’s case, they recieve a little heal after they get out)

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Flamethrowers and Burning

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

i think you ’d destroy the only not scrapper build avaible in spvp …

I didn’t suggest anything other than have fewer attacks in the chain for same damage. So maybe you can clarify your statement by answering these questions:

1. Are you saying Flame Thrower is a viable PvP build?

2. Are you saying that the FT #1 must have 10 attacks in 2.5 second duration?

3. Are you saying that adding burning per attack will destroy the build?

If you leave the esports side, Condi engi its great in solo q, and ft its one of his main components to deal damage, pretty much you unload your pistol skills and sit in ft for fill the cd’s, also, hist toolbelt makeswonders if the nemy has no ways to cleanse it

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

[bug]Can we get Toss Elixir skills fixed?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Make them unblockable (except Toss Elixir X)
/thread

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Flamethrowers and Burning

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

No, the FT does apply burns, what you should ask is, why it does apply it at the end of the aa and not at the mere beginning?,like, our aa its not so impressive even when having the 10% bonus damage, and also, having a ball of fire that doesnt levae burns is silly too (and i know, its like that for balance the ft, but still, silly).

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Which Gear? Viper VS Berzerker VS Celestial

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Ill give an example of my rotation, i like to use Incendiary ammo + Grenade barrage combo as opener, proceed, to put napalm + air blast >> Use bomb damage skills (toolbelt too)>> Use grenade damage skills >> Use pistol damage skills, after that, my rotation gets complex, but its a good way to start :P

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Which Gear? Viper VS Berzerker VS Celestial

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

raids -> viper
everything else -> zerk

Hi, may I ask for fotm, do engi go viper too? And if viper build, we must learn the rotation right? any generic or specific rotations? Like burn first followed by bleed etc. Kinda lost about this.

Would deeply appreciate yours or anyone else advice.

Thank you!

I recommend you to find your own rotation, coni engi rotations are so complex at the point that we don’t have specific and/or mandatory rotations, the only thing your rotation is asking for is to use your burning skills as most as possible.

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Dual Pistol Engineer Builds

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

The condi build is Pistol/Pistol. Look it up on qT or metabattle.

/thread No need to search more, hands down our best pve condi build.

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

[Discussion] Engi Weapons with worthy AA's

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

We are viable, desirable? thats another story :/

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

[Discussion] Engi Weapons with worthy AA's

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

I’ve been thinking about this for a while, How our gameplay would be affected if our Auto Attacks where actually good to use, doesnt matter the weapon, even hammer is up to join the conversation.

Think about it, would you be up to sacrifice some of our mandatory kit complexity (wich means engi with a less higher skill ceiling) for a worthy weapon AA?

Sure not 100% becuase kits will still be the kitten (in a good way), but at least freeing 1 or 2 slots and let other utilites see play, first off, they would had to beat our grenades aa, (and/or nerf grenades aa), so, they must be a great aa for not using grenade aa, if we get such aa.

So, what is your opinion on getting a change in our weapons aa?

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

(edited by Ivantreil.3092)

Rifle and Short Bow

in Guild Wars 2 Discussion

Posted by: Ivantreil.3092

Ivantreil.3092

As how it was mentioned in the discussion made about rifle thief in the thief forum:
Powerful long range weapon + Stealth = Recipe for power creep disaster.

Ideas for balance that?

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

(edited by Ivantreil.3092)

Which Gear? Viper VS Berzerker VS Celestial

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Viper if you are going for p/p condi (gengerally the most accepted build), zerker if you wanna go power bomb, celestial sounds more like a wvw build option.

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

(edited by Ivantreil.3092)

Rifle and Short Bow

in Guild Wars 2 Discussion

Posted by: Ivantreil.3092

Ivantreil.3092

Ranger and Thief are great candidates to have rifle in future specializations, also, mesmer having access to rifle would be unique too, as using them in a magical way rather how the rest of the classes use them.

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Mysterious Asura voice change

in Fractals, Dungeons & Raids

Posted by: Ivantreil.3092

Ivantreil.3092

Interesting, but the old voice still was better

+1

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Upcoming Ranked Arena Map Rotation Changes

in PvP

Posted by: Ivantreil.3092

Ivantreil.3092

Urghhh skyhammer…..

SH was never going to be competitive due to too much pve~

Skyhammer can be bad at camera issues, or claustrophobic battles, but pve? really? wtf of pve in Skyhammer are you talking about?, Foefire and Forest are more pve than Skyhammer.

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Would permanent Gyros be op?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

The only one that really benefits from being permanent is the sneak gyro, which would be stupid in WvW, because you could hide 5 people under 1 indefinitely.

Purge gyro can benefit from this too, tag gyro and bulwark gyro would need a cooldown skill that triggers what they do already in order to workout, but its possible, the only one i see that would still be meh, would be shreder gyro

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Upcoming Ranked Arena Map Rotation Changes

in PvP

Posted by: Ivantreil.3092

Ivantreil.3092

Please do not add skyhammer to ranked. Still a terrible map. The second objective is horrible. It can flip the match but its not really worth going for. But if someone does go you have to dedicate someone to go defend it. If your down its more beneficial to try and take than it is to try and defend it if your up with multiple points. Its like having a 4th node. Which like on capricorn I think isn’t conducive to good play. Not to mention the bad camera angles at every pillar.

Thats so contradictory, if you say its not worth, then why the need to fight for it, if you say the second objective is a threat then its worth taking it, simple as that.

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Upcoming Ranked Arena Map Rotation Changes

in PvP

Posted by: Ivantreil.3092

Ivantreil.3092

Hello guys I would like to know when the season starts? I would like to start my adventure with creating The Ascension

We have no info about that yet, but im surely something will drop for wintersday

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Upcoming Ranked Arena Map Rotation Changes

in PvP

Posted by: Ivantreil.3092

Ivantreil.3092

I’m so sad about Stronghold being removed from Ranked

I know that I don’t have a popular opinion, but Stronghold is the only PvP-mode I REALLY love to play ( yeah … not everybody likes Conquest, you know… I’ve always hated it :/ )

I solo/duoQ all 4 seasons on Stronghold, struggling with matchmaking for hours late at night as there were too few players queuing for it at that time, but it was always quite fun playing that map !

So, now … the fun will be gone next season … no ranked Stronghold, no league season 5 for me … it’s a shame, and I’ll miss playing that map on Ranked

You, guys, should really keep it for future seasons, I’m begging you ! PLEASE :s

If it goes back, im sure it will not be as you remember

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Grenades vs Retaliation (Video)

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

We need a bypass ability imo, if we can leave vulnerable someone by just analyzing it, we should have something for ignore certain boons

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Upcoming Ranked Arena Map Rotation Changes

in PvP

Posted by: Ivantreil.3092

Ivantreil.3092

if we want to be honest HOT specs are kind of broken in raids/PvE/ WvW and PvP.

I think that was already clear for everyone, a power creep nerf patch is needed, a heavy one

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Upcoming Ranked Arena Map Rotation Changes

in PvP

Posted by: Ivantreil.3092

Ivantreil.3092

I might be the minority, but i really like the skyhammer adition to the rotation maps, i don’t see why not give it a chance, capricorn its good too!, if you want capricorn, why not simply ask for capricorn? no need to remove skyhammer without even trying it

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Is Engineer Ever Getting More Kits?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Thwacking turrets with tool kit should add damage reduction to them.
There is no point repairing already destroyed turrets…

From all what we have, turrets and turret related buffs are probably the last thing anet would touch, i doubt they want to see viable turrets ever again

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Is Engineer Ever Getting More Kits?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

I think maybe we should fix the ones that need it, before we create new kits and skills.

First off, everyone is saying about a fix…. but what they have to fix? what is wrong with kits?, no one is pointing what is the issue.

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Is Engineer Ever Getting More Kits?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

If you remove kits you might as well delete the entire class. You are supposed to use at least one or two kit with any engi build and kits are what makes the profession skill based and fun to play. Its like guardians and their symbols yea sure virtues are their class mecanic but symbols are just as much part of the guardian identity.

Now the PvE situation with all kits skills is simply due to the fact that all our other utilities do nothing in a group setting. We had no issue using slick shoes when they still had some use but as it stands none of our utilities are worth bringing over the raw damage option.
Make gadgets or turrets worthwhile utility support and suddenly our rota is much easier as as well as getting our own niche because we now bring something valuable to the team.

Since the day i started to play this game ( 1 entire year already :P), at least in pve, kits always, always dominated the meta builds, i, for once, accept to have buffs that can put kits to the bench, I never did had the experience of playing turret builds when i joined this game because they were nerfed into oblivion, neither a gadget build, when i joined the game and i was new i remember that elixirs were so fun to use and play, and slowly started to learn that kits its what the people want to see, in fact, if we dont get any dramatic change, ill guarantee you kits like the greande kit will stay stuck in our builds, by forever!

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

1 developer with spare time?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

Lets be honest, no one at ANet plays Engineer. It was obvious the day they revamped the traits and cut it down to three lines while releasing Explosives in the state that its in. This was further revealed when HoT was ramping up to launch and we saw Engi as TBD for a bunch of its new things. Scrapper has gotten nothing but nerfs and it no longer fills the role they claimed it should, where is the control now ANet? You toned down the stun on hammer 5, removed daze on gyro, cut back on damage, heal and support on the other skills over time. What does Scrapper do thats interesting now?

Give up hope, they dont care about the state of Rifle, they dont even care about the state of Engineer as a whole. Look at the classes ANet actually cares about, Ele gets reworks constantly to traits and skills that are underutilized, DH and Druid get to keep their nonsense dazes even though they dont fit “Purity of Purpose” in the slightest for those classes.

GG ANet, your inability to iterate is on full display with Engineer, I cannot wait to see the next elite spec for Engi be just as kittencrapper and nerfed just as hard.

this is pretty much the state we’re in so far

The curse we got since the day we decided to main engi…
https://www.youtube.com/watch?v=QfCOJLRk2D4

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Is Engineer Ever Getting More Kits?

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

First of all, if we look at the new skill development and think a little, we’ll get to the conclusion that it’s highly unlikely (or probably even unrealistic) that we’ll get a new kit. With elite specs, no skill group for any profession was expanded. And if any of our skill groups were to be expanded, it wouldn’t be kits because they’re complete and groups like for example Gadgets do not even have elite.

Second of all, I certainly hope that we’ll rather get a kit skill redesign. Many people have mentioned that kits belong to the identity of engi and are similar to ele attunements. Kits are so OP in comparison to other skills that almost all our builds use at least one. Meanwhile many other skills are not that bad but mediocre in comparison to kits.

Kits were not created to be the “must have” skills. Our identity should be the toolbelt and the secondary skills. Yes, no weapon swap was decided because of them but it doesn’t change the fact that kits are overused. IMO we don’t need more.

You know whats the main issue of this? our weapon autoattacks, if they werent underwhelming to use, engineers would be free of not playing kits without suffering dps loss so hardly, sure, a kit would still look good, but it wouldnt be so mandatory as it is now

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build

Flamethrower 5 - Smoke Vent

in Engineer

Posted by: Ivantreil.3092

Ivantreil.3092

FT 5 saved my life countless times. The blind duration could be longer, the radius could be larger. But the way it works is good so far. We still can use it while knocked out, which is nice. Even with permanent stability and stunbreakers, it is a nice addition in case the other stuff is on cd. I’d like to have an additional effect, to dodge projectiles with the cloud. That would be amazing and serve the infamous “purity of purpose” the devs focused on the last patch. Because you cannot hit something you cannot see.

The FT is one of the kits which received nearly no nerfs so far, and some minor boosts. Either none of the devs play engineer, or none of them loses against FT engineers. Luckyly they focus a lot on PvP, so my favourite kit remains unharmed most of the time.

The improvement of the FT 2, as blastfinisher was a little weird. Yes, the explosion. Explosion = blast. Ok. It is a bit difficult to aim with it, especially if you shoot it across two or more fields and want to trigger a certain effect. But it helps. FT3 could be a blastfinisher as well (imho).

Every patch the FT remains untouched is a good patch. Every patch it gets slightly boosted, it is a miracle. I just fear the day they gonna nerf it too :S

Fortunately i doubt that, ft is a key component for our condi engi builds (either pve or pvp), and a big one, nerfing it without a good reason (for example, a new trait, skill that synergizes well with ft, etc.) would be declaring their incompetence and ignorance about engie’s situation :P

PvP Rifle Engi player no matter how dark the meta is.

Metabattle: Drunk Engineer build