The person selling the run is doing nothing wrong or against the rules by selling the path. The people who took advantage of him in 1/2/3 are and should be subject to punishment if reported. Its possible to grief, we know that, but the seller isnt griefing, the people are.
maybe it was Chris Whiteside you were playing with?
“I play a PVT AOE Heal shout War. I have played this role fora long period of time and have never played a DPS War. On top of this I am also easily able to hold agro and support my group. My DPS is terrible but I keep my team alive while they run around destroying everything”
(This is from the current CDI thread in General Discussion.)
+1’d post and I encourage others to do the same
Daily Thread Reviver: Necro ten, 6+ Month old threads
I see your math, I see your statement, but I dont see the problem even if silk hit 3s per scrap. So its alot of money…yea, imo that was the point?
I have an exxcess supply of soft wood, in fact Season Wood is the new soft wood. If you dont have enough soft wood, your simply not looking in the right spots or just …lazy i guess. I had a great farm in Diessa/Kessex where after farming my two “Routes” on those maps id have about 90 soft wood logs, aka 20+ Planks. The repsawn rate is literally like 30 mins, so if I wanted I could farm them hardcore but I did it maybe twice a day at max. I have more than enough soft wood to last me….Seasoned though….ugh./
The worst thing is seeing a warrior trying to attack people just pointing out a clear mistake in game just in fear of anet reaction….
I ll remember you once again that defending unbalance when it comes in your personal interests, will just end in this game getting worst for everyone…
And someday this unbalance can happen to you….
For sure last months proved GW2 to have changed from the best online community to possibly worst than cod or wow community :| …
I swear i never seen so much selfishness in a game……and when people can t see that behavior will damage them in a mid term run its even worse….
If you are concerned of ANET reaction, just point it out and don t defend a MISTAKE…
Its because of light armor in the past trashing warrior and getting them nerfed:
1. OMG Warriors only in CoF and they wont take my ele/necro/etc… nerf warriors !! (Anet nerfs traitlines focus/zerker power)
2. OMG Warriors are too strong in WvW And hurt my zerker ele – Hammer gets a DPS Nerf
3. OMG Warrior mobility is out of control – Nerf them like RTL Got nerfed!! (Inc. Nerf)
4. OMG Warrior does too much dps without investment (Unsuspecting Foe nerf)
Etc… lights cry all the time, its about time they get dished back some of their own nonsense. and you wonder why other classes fear the nerfbat?!??! do you pay attention to any patch notes?
Whenever someone pings items as “Loot” or “Look at this drop [Item]” I tend not to believe them due to the amount of people who will just setup a chatcode.
Example: Jormag Dies, People start pinging [Dusk] even though most likely they had it already or its just a chatcode. Then people ping their legendarys to taunt the Dusk pinger’s.
Its become a joke. You cant tell whether someone actually had the item on them, actually got a item as a drop, or is just pinging a silly chat code.
Make a distinction please, like A small (*) means its a chatcode. a (^) Means the item is soulbound already or (#) freshly looted.
People who say ping gear…Its easily foiled by someone who could just ping the items in their bank, or chatcodes etc…
Its gotten to the point where I dont gz people because so many people are trolls that I dont know whats real anymore!?! Please fix this
Most of my characters have at least 1-3 professions maxed crafting (400) from leveling them up. My guardian has 500 weaponsmithing.
Recently, I decided I would make 1 character (Warrior) have every proffession of crafting at 500 just to simplify things so I didnt have to keep track of alts. I need 75 more points in tailoring, and 100 more in leatherworking and I will have every craft to 500 or 400 (Whatever the max cap is per craft.)
Shouldnt I get some type of award/achivement/title for making my Warrior the ultimate tradesman? A decreased fee on TP transactions or something. Master Crafter just doesnt seem fitting enough
Bolts of silk still skyrocketing. Was 80c on patch day and i bought around 5 stacks (Stupid, not enough) Now i see its 1.9s per o.o
Its because as a real level 27 you have no traits, ascended gear stats to downscale, access to pro consumables, Superior sigils, etc…so the game makes the monsters hard enough to fight people without that. You come in with souped up stats, even downscaled is way more than they can anticipate.
So your saying, Anet should grief the legit new players in these zones so it isnt as easy for you, with your legendary and ascended armor vs little newbies who still have level 5 white gear on at level 30…yea…
Your probaly not in the US or something because I have a medium quality PC (1 1/2 Yrs Old) and my loading is like 2 minutes max into LA. Either way, I just browse forums until loaded. This is only on original boot>>>char screen>>>LA.. If i Load into LA from Orr, its less.
I believe the original intent was to have cc/dps/support be the “roles” but obviously theorycrafting and implementation are two different things
For a while now all I have seen is DPS Nerf’s to warrior, but surviveability buffs and sustain buffs etc with more emphasis on CC’ing (a la mobile hammer #4)
The warriors Strength traitline is in shambles, it increases your VITALITY for 10 points which makes no sense since its strength, yet the VITALITY traitline – gives you a DPS Boost via empowered. Lol what?!?!
So – They change Death From Above to make it ANY Jump Attack Skill on warrior ( I.e. Sword #2, Earthshaker) etc would trigger the Death From Above CC since you are above them. This obviously would mainly be for wvw and spvp, and anet could decrease the damage before making this a viable CC. Now its too situational and most people would rather be tanky or they pick some meaningless strength trait because theres literally no good ones for 10 Strength.
As of now most WvW Warriors run Sword/WH and Hammer. Hammer has Earthshaker + #4 as hard CC’s, #5 doesnt even count since its single target. Sword/WH Have none, unless you count the immobilze from burst but most people obviously save it for hammer. So 2 CC’s on all our weapons and low damage doesnt make us “Great at CC”. This trait change however, would. It would make sword more useful and add something to make up for the DPS loss in earthshaker
Ya this is good, also re-occuring achivements. Reset 3/10 hardest achivements after 1-2 months and dont delete the points, but make it achiveable again to give incentive to go do the paths and extra stuff
Unfortunatly for CoE/CoF the recipies cost 500 tokens + Rare mats and you only make like 40s-1G Profit. If you look at the fact you could of bought rares with those 500 Tokens and salvaged for ecto, the CoE/CoF ones (At least the 3 I have) actually make you lose money, and alot of it.
Not sure about AC/SE since the rares wouldnt get ecto, but 500 tokens = 2 exotics at least so youd have to do some math.
Hi, I am new to thief and have a question regarding Dagger Storm:
How come when I use it in the middle of a zerg in wvw (Lets say 25-30 people) sometimes I hit like 15 people, just numbers throughout the whole dagger storm. Other times I seem to miss like 80 percent of the people hitting like 3 or 4 only.
The positioning is usually the same and if I see its missing, I try to move to get more hits etc but it seems pre-set, either a great one or bad one.
How does it pick targets etc to maximize how many people I hit? Ive tried being in center or around the edge etc nothing seems to matter
Does anyone think we will ever get to increase our level past 80 and go on to possibly 100? Ascended level of 100 maybe, you have to do things that cost money to earn exp (Such as the moa race achivement that cost 50s per bet and it wasn’t a guaranteed win)
how come people have listed some Dragon Jade Skinned weapons on TP, but my skin which I havent used yet, isnt sellable? Do I have to apply it to a weapon first or something?
How did you manage to do a 697 earthshaker?!? Especially when you did an AA which hit harder.
Sure you didn’t have weakness?
Edit: Looks like your target has protection too. Stop blowing things out of proportion.
Not sure actually as I was astonished how low it hit and stopped to screen. Either way, Weakness/Prot will always be part of the game and shouldnt be factored out because classes wont stop using it. So the “high dps” is based on a perfect world only, where a hamwar has fury/high might/no condis and enemy is caught off guard with no defensive boons? If thats the testing scenario, then its obviously unrealistic
The skills are vastly differnt yes, but the symbol isnt even meant to be a DPS skill or do damage while Earthshaker is actually meant to be a melee hit. The nerf in damage does nothing to adresss the AoE stun.
If anything: You guys are right, theres really no reason to reduce damage, they should of either nerfed the AoE stun or left it alone because Hammer wasnt OP due to earthshaker DPS imo.
Now ive seen everything. My warrior vs guardian DPS in WvW. Yea im sure he was “Tanky” but either way, why is this being nerfed again? This is terrible DPS compared to what he was doing. Had on PTV armor w/half zerker half PTV trinkets too so I should be “tanky” also and take low DPS like him. Please explain how Earthshaker is OP. Did the testers play on low tier servers that all use full zerker?
So there it is, Guardian Symbols outDPS Earthshaker, even when the guard is (obviously) tanky
Also note: Sigil was bloodlust + guard leech, imagine without those.
lets put a cap on healing
The issue most people have with the water fractal is the end boss is incredibly boring and has no mechanics other than auto attack at range. If this boss were adjusted I think this fractal would become more popular.
The dolphin part can be incredibly armor breaking and challenging in high levels too. In 40+ there should be 1 extra skill on the dolphins bar.
Swamp is a good test for coordination between people while underwater you cant really tell how good a player is
ive seen more ascended gear boxes drop than skins
So this thread was really a “Nerf warrior” thread in disguise
you can salvage insignia now but only for a few select inscriptions.
Dire/Settler’s/Soldiers ori scription all can come from an exotic as a rare salvage if the item is of that prefix.
Sentinel inscriptions are on the guild commendation vendor also
Blackgate has the most New Zealanders of any server, just sayin’ contact NOC (Nocturnal) they are a good / fun guild for WvW/PvX.
PM ingame: Vortex Blade or Kaidengaran (both Kiwi)
I would say in terms of population of Oc players BG > JQ > SoR/SoS
PS. Join Blackgate, we has all the coolaid.
Other BG Oc guilds: [KING] [KnT] [MERC]
https://forum-en.gw2archive.eu/forum/archive/guilds/KnT-Knights-Of-The-Temple-Blackgate-WvW Funny, KnT’s own website doesnt list them as Oceanic.
bumped to ask what to use in the new fotm levels pls
They won’t do this because then Dredge and Grawl will never be played.
just happened to me but unfortunatly i didnt read this post before and it bugged – couldnt advance after that
[Insert X Guild] For all the bags they feed me everyday! hurr durr
change the achivements…. remove sentry and yak killer for something else. also make JP’s not have to do all 4, just 1-2
Ele’s have had a roller coaster ride in wvw since launch. They had the Downed State vapor form buff ages ago,
Theyve been nerfed (d/d)
They still have Non-LOS advantages (Dragon Tooth, Meteor Shower) that kill siege
They have wierd quirks (Meteoer Shower >>>Tornado trick)
They were trying to make staff more supporty but really only earth #4 was buffed imo
Its time to just BALANCE the ele instead of making them either weak or OP in cetertain areas. Why not just polish them. Fix the dragon tooth exploit on siege at the very least. Vapor Form seems OP cuz the other downed things I pop stability to stomp, an ele can always get out of the stomp. Buff staff a little more.
Lastly, Balance Metoer Shower. Its good but prone to exploits and it takes ages to cast for legitimate casters. Yes a strong spell deserves it but maybe find some way to make this a workable skill that doesnt imbalance things (Make it a true 100b spell-lock that you cant morph/swap attunements).
I enjoy my ele but feel like it is just too scattered now. You can do some shady things to make your ele OP in wvw but legit players or players with high morals are weaker ele players since they dont do the dragon tooth/tornado-MS things.
EDIT: Also nerf FGS mobility
(edited by JJBigs.8456)
The best is how that famous Anet engi in t1 ran/runs the overpowered condi builds with +40 Condi Duration food, I thought to myself(roaming with him on my warrior), Ah he sees its OP and will nerf it but they buff conditions instead last patch …. please dont nerf us
bg going to win season
So all the +5 power +5 AR infusions i made are going to be changed/destroyed?!??!
I paid 100 vial of pblood per and if its versalite people are losing 250 vials per infusion?
is that right?
defending is so easy. when sm is being trebbed you put 2 supply in it, every 3 mins (per eveent). This gives you credit for defending a keep when basically your hindering it. So repair each time and boom money farm for sitting in 1 spot, wasting supply on a trebbed wall.
Before the update with golem boss meta, it was fun to melee, with him ocassionally hurting you majorly or knocking you back while most perferred to range.
Now the update is he makes electric fields for the map so no one wants to melee or learn how and everyone literally stacks in 1 spot and ranges (auto attacks)
This is not anet’s intent and making it harder just made it 10x more boring i auto and sit and it takes forever. everyone one 1 rock is not “playing” guildwars. you are invulnarasble to all attacks, while if you melee you die in almost 1 hit.
revert it to its old state.
(edited by JJBigs.8456)
warrior dogged march needs to be updated to reflect current meta especially if they nerf hammer. please dont jsut nerf warrior, we need updates on our condi reduction for immo, make it 50 percent please and buff melandru runes to bonus #6 (reduce stun. daze. AND immo by -15percent instead of just stun now) make the 6 bonus useful as they said, make runesets more useful
I’m kind of curious as to why, too. Was there actual player feedback that suggested even one person wanted this?
Yes, many people requested that conditions in general be buffed, as to why you see “Torment” added and a majority condition damage/build buff. They also wanted to somewhat nerf warriors that were losing condi’s too fast. Many, many people wanted a condi buff, and this was part of it.
Was it specifically requested? Doubtful as its way too powerful to get people to agree its a good idea, so lucky them, they got the long straw this time.
This was a 2 month old post :\
i still need it regularly, if you want achivement run thats fine as long as we complete the dungeon. msg me if you want, but must be a competent group and at least have done it a few times before
it should detect, ele aoe move, guardian symbol of swiftness aoe – stand in it. . definatly think 1200 range spells need a nerf
Make it gem store, make it free, make it token earnable anythin but:
there needs to be a book with anywhere from 10-20 slots that are preset wps so we can set like “Shatterer” “Jormag” etc rather than search the whole map each time..easier to open book with preset locations can cllick 1 button
gw2 needs more organization things like macros and utility bars for consumables/food etc and this is 1 step more
If so, will it ever be nerfed?
If you think defense is so important, why dont YOU buy a tag. Why dont YOU organize server tactics. why dont YOU form a guild dedicated to defense. Just because Pin or a few map chat says dont defend doesnt mean your havoq group cant use siege vs defenders. So basically your lack of ability to only follow a zerg means the game is broken?
Play the game mode for PPT as intended, instead of trying to farm players for vials. You will get 10x the WEXP. If you werent so focus’ed on players youd realize even if it was nerfed, that the 1-2 ranks it provides over ages of times you could of been taking camp/tower/keep that its insignificant (but welcome)
this guy i never do and what about foulbear? i dont do him either