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Good Work Anet this is so balanced

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Posted by: JTGuevara.9018

JTGuevara.9018

Matchmaking at its finest!

What ruins pvp?

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Posted by: JTGuevara.9018

JTGuevara.9018

- Lack of balance
- Powercreep
- PvP players denial of league system problems

Some people shouldn't be allowed in ranked.

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Posted by: JTGuevara.9018

JTGuevara.9018

“Git gud & carry” is a cop out used by those who have never truly had to carry, and I for one am sick to death of hearing it.

Honestly I don’t know how good or bad I am? Maybe I truly belong in Bronze.

Before some condescending know-it-all attempts to explain MMR to me. I am perfectly aware of how mmr works, that it is dependent on the ratings of team you lose/win against compared to your own.

What I fail to understand is how it can be considered a fair system when your individual rating is based on the success or failure of four other people? Especially when you have no control over who those people.

I may be good enough to be competitive in Gold. I may even be good enough to be competitive at Platinum. One thing I know for certain, I am nowhere near good enough to carry four potatoes in Bronze.

No you don’t. If you have experience; say a few months or a year, understand basic PvP fundamentals, you’re fine.

Bronze, in theory, should be for beginners only. Veterans shouldn’t even exist there. Veterans belong in intermediate divisions (gold,plat). If you have veterans in the lower divisions they will never move up because they don’t have the skill level on their respective teams to propel them. Thanks to the matchmaking, they’ll be at a perpetual stalemate. The only exception really is: Lady RNG

Reasons players are unhappy with PvP

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Posted by: JTGuevara.9018

JTGuevara.9018

I wanted to farm some ascended armor on my alt for raids, my main climbed from 1400->1800 MMR before I stopped bothering and let it decay lol.

I actually carry low tier games by going full glass builds and killing 3-4 people at once because they’re just so bad. If you can’t do the same then maybe you’re where you deserve to be.

Pro leaguers (the really good ones) can even carry a team of 1800 MMRs because they’re that good. I don’t know any pro league player stuck in bronze because of “RNG” lmao.

Oh watch out folks! We got a guy that can “carry”!!

-snicker-

It’s called teamwork. I’m sure you’ve heard of it!

Lady RNG must be stroking you REAAALLL good!

Reasons players are unhappy with PvP

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Posted by: JTGuevara.9018

JTGuevara.9018

I mean you guys have no proof the games are lost because of other people. I’ve climbed through silver on an alt into T3 gold and never seen 10 games in a row where I couldn’t carry. Maybe 1-2 games were a wash but they weren’t enough to drag me down to bronze.

In the end the only common denominator in all those games is you, yourself so I’m inclined to think you guys are just not really that good and blaming RNG for your losses just seems like a poorly thought out thing since if you play 50 matches it is highly unlikely that all 50 are stacked against you.

So here I am waiting for proof that you guys are really just unlucky and not bad but until then I’m gonna assume you’re just bad.

I see right through this BS. You did it on an ALT because you couldn’t do it on your main. You also bring up the myth of “carry” the game, which doesn’t exist. Not even pro-leaguers can “carry”. Why do you think they duo-queued?

Reasons players are unhappy with PvP

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Posted by: JTGuevara.9018

JTGuevara.9018

You can just post a video of your games and show us that the system is really rigged against you.

Says who?

Returning Legend of 2014; Current Meta?

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Posted by: JTGuevara.9018

JTGuevara.9018

Don’t even bother. You won’t recognize this game anymore. The PvP is worse thanks to powercreep and a joke of a league system.

Stay where you are!

This is the worst I've seen WvW in 4 years

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Posted by: JTGuevara.9018

JTGuevara.9018

The fact that the game mode isn’t doing well has a little to do with the braindead additions they have made to it, but that’s not really the biggest issue. People keep talking about new maps, new rewards, new this, new that.

None of that matters if the fights are not fun.

The leader of my havoc guild used to make really cool videos from WvW footage, showcasing guilds on our server and so on. She recently came back and wanted to record fights and make new videos. What she found, however, is that the footage was boring as hell because the fights were boring as hell.

There is no balance, no diversity. It’s all particle showers and skill spam. Use whatever is off cooldown and let your passives take care of the rest. There is no push and pull, none of that “he used X so I’ll use Y”. There are no turtle guards who sacrifice damage for survival, instead there’s DH that has both. Or Daredevil. Or Scrapper. Or Berserker. Block block block evade evade evade invuln invuln invuln. 8k, 9k, 12k crits per skill.

WvW is all about the fights. The objectives, the map design, it’s all there to encourage encounters with the enemy. So when the experience of those encounters is nothing but the same condi-passive-block bullcrap over and over and over, is it no wonder that people leave?

The solution lies not with the WvW team, but with the apparently non-existent balance one.

There’s only one thing that’s more important than fights, though. That’s POPULATION. In the end, population has never truly been addressed. If you have no population, you have no fights! Population has to be first priority.

Population and fights are the two most important issues.

Reasons players are unhappy with PvP

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Posted by: JTGuevara.9018

JTGuevara.9018

You say it yourself, youre an average and midrange player.

So youre in silver, thats average / midrange mmr.

Stop crying over your team mates, they are like you.

My problem is that I’m being dragged toward Bronze, and that’s unacceptable. You’ll understand this when you stop getting teams that carry you.

Don’t worry, Smooth. He’ll be converted soon enough, mwahahahaha!!

We’ve had the apologists since league season ONE. Once the MMR system gets him and he tumbles and can’t get back up, he’ll come around!

Then what if the players that started in low Silver and are mid to high gold now? Funny how that works. This system works to place players where they belong, sorry to say.

Got six letters for ya:

R—N—G

D—U—O

Reasons players are unhappy with PvP

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Posted by: JTGuevara.9018

JTGuevara.9018

You say it yourself, youre an average and midrange player.

So youre in silver, thats average / midrange mmr.

Stop crying over your team mates, they are like you.

My problem is that I’m being dragged toward Bronze, and that’s unacceptable. You’ll understand this when you stop getting teams that carry you.

Don’t worry, Smooth. He’ll be converted soon enough, mwahahahaha!!

We’ve had the apologists since league season ONE. Once the MMR system gets him and he tumbles and can’t get back up, he’ll come around!

Anet Awareness

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Posted by: JTGuevara.9018

JTGuevara.9018

answer this question for me. how do you plan on compensating those who get royally F-ed by players who afk in base or just quit 2 mins into the match when they are trying to play the 10 game placement? seems sorta silly to base MY MMR on quitters and ppl who afk. furthermore if my MMR is MY personal PVP rating, why is it based off of team performance?

Because ANet don’t care about you, me, or anyone else except for their few ESL players they’ve been paying. We are nothing more then content for these players. So it doesn’t matter if or not we have been rightfully judged or not. Either become okay with this, or play another game.

GW2 is not a good game at all to showcase your player skill. Too many faults to even call it competitive. More so when you compare it to the other competitive PvP games that everyone watches. Hmm I wonder why hardly anyone bothers to watch GW2 during it’s Ranked League Season? I don’t know maybe because there is nothing fun or exciting or competitive to watch in GW2.

Correct.

ANet doesn’t have a clue when it comes to PvP. PvE is what they do best. Which is fine, I like PvE! However, they need to stop pretending that PvP is competitive, it’s not, not by a longshot. They want the REPUTATION of competitive PvP without the RESPONSIBILITY. Leagues are nothing more than marketing, period.

Responsibility includes basics, such as fair matchmaking, balance, and establishing a competitive environment, which isn’t limited to just esports, it’s the bread and butter and fundamentals of ANY game. Chess, Poker, these games have rules, structure. They have the credibility to be recognized as competitive games. To establish a competitive environment with MMOs like this one is a monumental task.

What’s worse though, is players themselves. I’m not surprised by pro-leaguers, though. They’re paid apologists for the PvP system, even as they pretend to care about it. Money talks.

Still, the average PvP player and veteran has no reason to defend any of this. You exist to be farmed by the matchmaking system, period. This is what? The FIFTH season now? We still have the SAME problems we had in the first. You call that progress?!

Proof that God of PvP is a joke

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Posted by: JTGuevara.9018

JTGuevara.9018

Wow, and there I was, naive me, thinking that there was fair play in GW2 PvP. How stupid of me.

I woke up as well. PvP is a sorry mess.

Reasons players are unhappy with PvP

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Posted by: JTGuevara.9018

JTGuevara.9018

This last point is wrong. All you need to do is watch any Legendary players stream on twitch to know that it is wrong.

The rest of the stuff you’ve got should definitely be considered but that last one…. nope. Just wrong.

After watching some streams, I believe those bad teammates are just trolling and losing on purpose. No one in Gold tier and above is clueless.

U are wrong, i get players that afk at close , when u can clearly see they have 3 far and 2 mid, still they just dont move from close.
Others insta die , i mean really insta die in 5 secs , and then every 30 seconds.
Others leave mid to go +1 a 2vs 1 vs a thief, means i look at the map and i see 3vs 1 a thief.
Ofc other times anet just puts 3 thievs vs 2 guads and a warrior.
If u join solo its just a lotary, it really is.

Wow you too now? Since when have you stop white knighting for the current season, ANet has gifted and pushed many actually PvPers from? But other then that. Yeah I agree. Tho I am wondering what made you change your opinion on the PvP league.

Hahaha! They’re all waking up now!

“You need to learn to carry.”
“You’re not as good as you think you are.”
“The system will sort itself out.”

These “pros” LECTURE us on how to “improve”, but once they get a taste of that bronze life they do a COMPLETE 180.

What HYPOCRISY.

MMR (Course for Dummies!)

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Posted by: JTGuevara.9018

JTGuevara.9018

Players are suposed to start at a determinated ratio (1200)

so new players get an average rating before they even have the skills to be considered average.

I really think this is the real reason why Average players are extremely frustrated at the moment with PvP and I think every average player has the right to complain about it. An average player has no room for improvement against new players and an average player is average because they lack the skills to be pro and carry teams.

Maybe they should give new players a rating of 1800? Or would that be unfair? Atleast the pro players are more equipped to determine the outcome of their match with newbies running around.

Or maybe we can be logical and give new players, I dunno, maybe a new rating or low rating of maybe 600? That’s below average and allows for a dedicated PvPer to work his way up and any “ascended farming” players can stay at the 600 rating with each other.

THIS.

WHY should a new player receive 1200 mmr just for showing up? I’m sorry, but that’s just not fair at all.

Because that’s the supposed middle. Because if everyone starts there those who were better go up and those who were worse go down. Simple as that. I mean, what are you even…

So the game is mostly consistent of Average players, average players are what make this game but we are going to punish those very players just to make room for newbies?

You can’t start in the middle, how is that even fair? We all might aswell start with a 1900+ rating off this logic. People are Average because they’re not new but yet here we are mixed up together in such volatile matches.

If you can’t see the logic in that I can’t communicate this problem any further, I’m glad matchmaking and placement games went well for you and you got to avoid these guys, but some of us average players just want to play with average players, not newbies. We just want good games like the privileged 1500+ players get where we are matched against similar skill levels, is that really too much to ask because you’re making it sounds as if it is.

Again, newbies are more likely to be on the opposite team if you’re yourself an average or better player. Also you are overestimating the disturbance’s magnitude. A bad player will quickly drop through his placement matchs and few first matchs after that. And there are not so many new pvp players. Even if you all believe that pvp is plagued by pve players without having any real numbers to back it up.

What if you started trying to understand how things work before you whine? And then come back and rant on something you really understand. THAT way we’ll improve things.

How about putting people in 1900 rating then. As you say, they will fall or would that be unfair? Before you take your condescending tone remember that youre the one trying to argue someone elses perspective and experience. So i ask you to understand my point of view, the average player stuck with these players that have 500-77 scores, if that doesnt tell you something is wrong, nothing will.

At the end of the day we want balanced games, why is that such a hard concept to understand? Why is wanting fair games too much of an ask for you?

I honestly have no enjoyment getting 20 kills against newish players and im positive they hate being spawn camped most games too.

Fair games for all skill levels is all we want. Enjoyable games.

Im honestly starting to believe the people defending this are either not involved in this tier of matchmaking or they are scared to lose thier godly feeling because now they CAN get 20 kills a game.

Tell ‘em sephiroth. There’s a whole of bunch of these “pros”, white knights and apologists on these forums. The only reason I can of think of is, they benefit from the system or THINK they’re going to benefit. I see right through that BS.

I’m done defending PvP. This is the FIFTH season now and we still have the SAME problems.

Proof that God of PvP is a joke

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Posted by: JTGuevara.9018

JTGuevara.9018

Anet screwed up spvp again, what a shock. I’d like to see if some of the people who claim they carry their teams could actually do that.

Ha! No chance!

Reasons players are unhappy with PvP

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Posted by: JTGuevara.9018

JTGuevara.9018

I agree with everything the OP said, though the only reason I’d want to see an MMR reset is just so Anet can have the illusion shattered that their system is working. No matter how good you are, there are teams you can’t carry, as anyone who has watched high level streams knows is true. The soft MMR reset is protecting some of the standing from last season, creating a somewhat more consistent model of last season, but I’m convinced in a hard MMR reset with the duo queue restriction this would not be the case.

TBH Anet, if you want a gamemode where pure individual skill is all that is taken into account, create some kind of 1v1 or at least Random Arenas style deathmatch mode where there’s no respawn, just one team fight and it’s over, wash and repeat. Conquest is about teamwork. T E A M work.

THANK YOU. Conquest is about TEAMS, NOT who can “carry”. That BS doesn’t exist. There are un-organized teams(solo queue) and organized teams(team queue).

Ranked arena to random

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Posted by: JTGuevara.9018

JTGuevara.9018

Same experience here, the quality of teammates compared to the quality of your opponents can sometimes be mind-blowingly different. I’m currently stuck between Gold 1 and Silver 3 simply because every single time I get to mid Gold 1, the matchmaker decides it doesn’t want me to win anymore and puts me on a team of P/P teamfighting Thieves, people that instadie and double cap, and don’t have a clue how to focus targets, rotate or hold points.

I actually JUST had an arguement with a DH that decided he was the leader of the team and told everyone “Don’t go with me to Far, I’ll get it” and proceeded to die over, and over, and over again there. He’d die and just run back, again and again. I then proceeded to explain to him that if the enemy is camping on far then leave them to 5v4 at mid and close, but nope, I apparently “Didn’t understand how to play as a team”.

It’s this kinda thing that I’m getting every single time I make decent progress; I suddenly start on a lose streak that eventually kicks me all the way back to where I started, just so that I have to do it all over again. And don’t get me wrong, I’m not perfect either, I make mis-rotations and play poorly at times, but I know the basics of PvP and I can definitely hold my own in a fight because of my experience solo roaming and dueling in WvW. It’s just so frustrating constantly being put in teams with people that don’t have a clue how to do those things.

As for my motivation? Meh, I just play until I get too salty to carry on, lol. Then I quit.

This system is BS, as usual.

MMR (Course for Dummies!)

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Posted by: JTGuevara.9018

JTGuevara.9018

Players are suposed to start at a determinated ratio (1200)

so new players get an average rating before they even have the skills to be considered average.

I really think this is the real reason why Average players are extremely frustrated at the moment with PvP and I think every average player has the right to complain about it. An average player has no room for improvement against new players and an average player is average because they lack the skills to be pro and carry teams.

Maybe they should give new players a rating of 1800? Or would that be unfair? Atleast the pro players are more equipped to determine the outcome of their match with newbies running around.

Or maybe we can be logical and give new players, I dunno, maybe a new rating or low rating of maybe 600? That’s below average and allows for a dedicated PvPer to work his way up and any “ascended farming” players can stay at the 600 rating with each other.

THIS.

WHY should a new player receive 1200 mmr just for showing up? I’m sorry, but that’s just not fair at all.

Ranked arena to random

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Posted by: JTGuevara.9018

JTGuevara.9018

The leagues and PvP are a joke. That’s all there is to it.

If I could take PvP to pre-June 2015, I would do it in a heartbeat.

ISO 'pre juni patch' server.

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Posted by: JTGuevara.9018

JTGuevara.9018

Main difference as the post above says, traitlines with points for various attributes as well as elite speccs. I honestly don’t see the elite speccs as being helpful to the game at all. They’re pretty much mandatory and as a result you know exactly what you’re gonna face. Build diversity went down the drain and what we’re left with is more akin to checkers than chess. If checkers was poorly balanced.

Haha! Tic-tac-toe is more respectable than this! At least it’s fair!

Reasons players are unhappy with PvP

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Posted by: JTGuevara.9018

JTGuevara.9018

Just because players play along time doesn’t mean that they are good….

I’m sorry, but THAT’S wrong. See, this is one talking point among the community I’d like to kill off mercilessly.

Experience matters, it needs to be respected. If you do an activity for a long time, you develop skill. This works in everyday LIFE. Basketball, surgeon, bus driver, plumber, carpenter, programmer.

Let’s kill that myth If you do an activity wrong or don’t learn to improve it doesn’t matter how long you have played. Period. Time spent in game doesn’t equal skill.

Oh yes it does. How do you think you learn to improve then? By doing it for a long time!

No, working to improve and learn is different than doing something for a long time.

No it’s not! It’s the same thing!

If it was you should be In Legend Division, since you have doing this for 4 years but you aren’t.

Haha! How predictable! Where have I heard THIS before?

ISO 'pre juni patch' server.

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Posted by: JTGuevara.9018

JTGuevara.9018

You’re right. I’m one of those old school players. It’s sad what its become.

It wasn’t perfect, but PvP had structure back then. You had the old trait system, which gave us multiple builds to choose from. More importantly, it had trade-offs. If you wanted to spec for offense, you had to give up defense, and vice versa. There was also separate solo and team queues. There’s wasn’t all this animosity between solo and team queuers like there is now. Everyone had a place to go. Sure the queues were longer, but PvP was still new, plus only had Conquest. The most important though, balance. Balance was much better back then. This shouldn’t even be a question. Again, it wasn’t perfect, but it was workable. Yes there were op builds, but not as often though, and certainly not as egregious as elite specs.


Now, for today***

The old trait system was replaced by the spec panel. This caused a powercreep effect. More offensive builds started to come out. I remember as a warrior, I could finally make condi builds with swords, a build I couldn’t really pull off in the old trait system. That was just the beginning. HoT took a sledge hammer to PvP balance and never recovered. Elite specs came out and just overpowered the original builds. Elite specs gave you BOTH offense and defense, something that wasn’t possible before. The powercreep went out of control. Players were rewarded more for less skill.

Players need a guide about rotations

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Posted by: JTGuevara.9018

JTGuevara.9018

What PvP needs is a TUTORIAL.

PvE has a tutorial, WvW has a tutorial. PVP HAS NO TUTORIAL.

Reasons players are unhappy with PvP

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Posted by: JTGuevara.9018

JTGuevara.9018

Just because players play along time doesn’t mean that they are good….

I’m sorry, but THAT’S wrong. See, this is one talking point among the community I’d like to kill off mercilessly.

Experience matters, it needs to be respected. If you do an activity for a long time, you develop skill. This works in everyday LIFE. Basketball, surgeon, bus driver, plumber, carpenter, programmer.

Let’s kill that myth If you do an activity wrong or don’t learn to improve it doesn’t matter how long you have played. Period. Time spent in game doesn’t equal skill.

Oh yes it does. How do you think you learn to improve then? By doing it for a long time!

No, working to improve and learn is different than doing something for a long time.

No it’s not! It’s the same thing!

Reasons players are unhappy with PvP

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Posted by: JTGuevara.9018

JTGuevara.9018

Just because players play along time doesn’t mean that they are good….

I’m sorry, but THAT’S wrong. See, this is one talking point among the community I’d like to kill off mercilessly.

Experience matters, it needs to be respected. If you do an activity for a long time, you develop skill. This works in everyday LIFE. Basketball, surgeon, bus driver, plumber, carpenter, programmer.

Let’s kill that myth If you do an activity wrong or don’t learn to improve it doesn’t matter how long you have played. Period. Time spent in game doesn’t equal skill.

Oh yes it does. How do you think you learn to improve then? By doing it for a long time!

Reasons players are unhappy with PvP

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Posted by: JTGuevara.9018

JTGuevara.9018

Just because players play along time doesn’t mean that they are good….

I’m sorry, but THAT’S wrong. See, this is one talking point among the community I’d like to kill off mercilessly.

Experience matters, it needs to be respected. If you do an activity for a long time, you develop skill. This works in everyday LIFE. Basketball, surgeon, bus driver, plumber, carpenter, programmer.

Reasons players are unhappy with PvP

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Posted by: JTGuevara.9018

JTGuevara.9018

there’s just one reason players are unhappy with pvp: they think they belong to higher rank than what they actually deserve

4 year vet stuck in bronze thanks to this joke of a system.

Dam right I deserve it.

HoT Introduce options and remove bariety

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Posted by: JTGuevara.9018

JTGuevara.9018

Are the next elite specs going to be another power creep on the current ones?

My guess is they will be side grades to current elite specs. Offering a different role or different playstyle for the same role.

Heard that one before….

Yup! Not fooling me twice!

HoT Introduce options and remove bariety

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Posted by: JTGuevara.9018

JTGuevara.9018

Are the next elite specs going to be another power creep on the current ones?

mostlikely

They’d better not, otherwise I will kiss PvP goodbye and never look back.

Proof that God of PvP is a joke

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Posted by: JTGuevara.9018

JTGuevara.9018

I think that the level of mmr of the players of a game are too unequal, I have proof of having played games against people with 1990+ mmr and I was only 1690.
I lost games in which I lost 20 points and won several in which I only received 4/5/6 points queuing just me … it is unacceptable to have to win 4 games to recover the loss of only 1 because people like it Do your friend’s low level carry.

I do wonder why other players’ ratings are not shown to us in matches. We have the badge! There’s truly no valid reason not to do so. Nobody is hurt by this, unless….

….heh I’ll stop here.

Anet, you're killing WvW

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Posted by: JTGuevara.9018

JTGuevara.9018

You can’t have “fights” unless people are playing, and there’s a lot of people who actually care about winning. PPT and fights are not mutually exclusive. Most guilds I know actually do both. Fewer pugs, fewer guild mates, and fewer commanders equals less people to fight. Less people to fight equals less fight guilds out there. Less fight guilds out there means less people for the PPT/PPK people to fight. All around boring. 211 has to go asap.

I think, right now, the best you can do to address population is to put ascended gear in WvW. WvW deserves it. WvWers that hate playing PvP can just come right back.

Make no mistake, though. WvW needs huge changes if it’s to survive.

Wins/Losses Anomaly on Leaderboards

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Posted by: JTGuevara.9018

JTGuevara.9018

It’s nothing compared to the top 10 players, 5 are the same guy lol,the pro players and the most experience at spvp are just manipulating the leaderbord with secondary accounts and playing only duoq

You got THAT right.

Anet, you're killing WvW

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Posted by: JTGuevara.9018

JTGuevara.9018

I agree, change it back to 3-2-1.

Although, to be fair, WvW has bigger problems than scoring. Population issues have been here since the start and ANet has no clue how to address them.

Lopsided matches

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Posted by: JTGuevara.9018

JTGuevara.9018

I am a dedicated PvP player and it hurts my PvP soul to see it being degraded so much.
Biggest mistake was the Duo queue (wanted by the Community, lets not forget that!) which was voted mainly by Forum users. Most of the ingame players didnt have any vote to vote at all…

The Consequence of this Change is very bad Match Quality. Im playing PvP since Release and this Season is flooded with Reward greedy people who dont care about Teamplay as long as they get their reward – Even playing bad doesnt prevent them to get tons of Rewards for – well – nothing literally.

So the Mentality in PvP went even more Toxic, since we can drop now in Divisions. Players who were not lucky in Qualification are being punished with bad Players and cannot influence Team quality at all, because we are forced to play as duo or solo with random people we cant pick.

All those Stats Anet added are useless for your personal rating, on the other Side they are great for better rewards.
So personal skill only influences the Rewards instead of the rating, like it should be.
I just had a match in which our team had a thief who just started to play the game two days ago.
After suggesting him to go unranked for practise he refused and answered:
" get best rewards in ranked, so i play ranked.."
He had almost 200 Account points and obviously didnt know what to do at all.
But hey, he will get his reward.

Now, i have almost 20 000 Account Points and i was paired with someone new to the game.
So Account Points dont count into rating.
I know that Account points dont show at all how good a player is, but it shows at least how much the player has seen of the game and you can expect some experience.
But in this matchmaking the system seems to put all in the same pit, no matter if good or not and the whole progrees becomes pure luck based, since you cannot influence who you play with.

Im very disappointed by this Season and if this system remains, ill stop playing this game.
In my opinion, Teamplay is a huge thing in a teambased PvP mode.
Removing the possibility to form a viable Team is the worst thing Anet could do to PvP Match Quality.
And the community even helped there…
There are almost no close matches anymore, most of them end with high Score Difference.
My goal in PvP in general is, to experience great matches, where no one knows whos winning until the very last minute….but thats gone now sadly.

The game is filled with toxic players, giving up, leaving, ranting, accusing, afking and so on.
Its not that it never existed before, but it was fed by this new system even more.
If people lose their Division, their Rage Level increases, and thus ranting is preprogrammed.

How about adding Account points, personal stats Aand win/lose rate into personal rating?
And PLEASE, return 5man Teams again.
A 5v5 Mode without forming a 5man team in a game that wants to be competitive and Esports is just wrong.
Splitting 5man Teams into 2man teams would be okay if Anet would create 2v2 Arenas….but they didnt.

The System wasnt fixed at all and Anet just manipulated the Community to accept the bad System with tons of rewards, which indeed calmed down many people.
But the system is still broken and Anet degraded it even more by adding Duo queues.
Randomizing PvP like this will chase away many loyal PvP players.
Save PvP before its too late!

It should have been separate solo and 5-man ONLY, none of this duo BS, the way it was in the past.

Oh, I was calmed down alright…for two weeks. Then I realized, I am a 4 year vet stuck in freakin BRONZE. You know, supposedly the division where all the beginners end up? Ha! Fat chance! All kinds of people of different skill levels end up here provided they got unlucky and had a bad day on their placement games.

I have no delusions about PvP anymore.

The MMR god requires sacrifices

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Posted by: JTGuevara.9018

JTGuevara.9018

You got THAT right.

Try being a 4 year vet, played since release, stuck in bronze. I’ve played 157 games, won 77 of them. I’ve crossed the silver thresh-hold around 20 times. I fluctuate between bronze and silver.

Season 5, as usual, is a bust.

Soloq: where you belong

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Posted by: JTGuevara.9018

JTGuevara.9018

It seems more and more people are seeing the light. I know I did.

The leagues are a joke.

Proof that God of PvP is a joke

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Posted by: JTGuevara.9018

JTGuevara.9018

Is it really too much to ask for people to not ruin the fun for those who are actually trying to enjoy season 5?

Apparently it is. Although I do think Anet need to accept responsibility for allowing afk/trolling etc to go unpunished and make it a priority to amend.

Every player at every level deserves a fair match.

Funny how NOW they’re saying the system is unfair after they got their top spots ousted. They had no problem doing this on alts clogging up the other spots for top 250 making it unfair for other players.

Ha! Bunch of hypocrites!

These so-called “pros” are full of it, with their cute little twitch streams. They’re ALWAYS the first ones telling the rest of us to “carry”, as if there is such a thing.

I gave these new leagues a chance; I thought they had potential, truly I did, but I guess nothing’s really changed. You got:

- pro-league players bribing
- alt accounts filling up the top spots on the leaderboard,
- broken decay system
- broken league placement
- players tanking placement games to shoot up the leaderboard
- broken matchmaking and rating system
- excessive focus on rewards and PvE players
- griefers as a result of said rewards

Most egregious are veterans, like myself, who played this game for years who have to scrap it out in BRONZE and are stuck there while others manage to luck out and secure a placement and don’t even bother to queue up. I thought the top was supposed to be “competitive”. It’s bass-ackwards.

The system is a JOKE. You get NOTHING playing fair and working hard. It practically ENCOURAGES you to exploit it to your advantage.

All of those are not true.
- broken decay system
- broken league placement
- players tanking placement games to shoot up the leaderboard
- broken matchmaking and rating system
Decay works as intended, you don’t play enough ypu get lower spot on the leaderboard.
League placement works based of MMR and MMR works just fine, as it have been, not only in this game, but also in others that use glicko.
Tanking plaement doesn’t help you shoot the leaderboard, you lose, you have to play more to get up again and more you have to play, less your rating adjusts.
From all this anyone can easily kitten that you clearly don’t understand anything and I can tell you, you being in bronze is only your fault, accept it. PvP in gw2 is a joke because of people like you. The rest is true though.

MY fault?! Gee where I have heard THAT one before? -snicker-
PvP is a joke because of people like me?! Mmmm I’m sure it’s not because of the list above is it!

I have played this thing for FOUR years, I don’t need to be lectured to “get good”. I don’t need the system to tell me how good I am, I know my own skill. Though I’m not great or legendary, I know what I’m doing.

no money from me

in PvP

Posted by: JTGuevara.9018

JTGuevara.9018

I feel ya.

I was used to spending $xx per month when playing WoW, when i came to GW2 I wanted to support the game so I put real money into the game.

I stopped at several points, as “punishment” for doing things like unfairly penalising me on the forum and giving me no recourse for a fair “trial.”

But i always started again after a while. But over the last year I have stopped. I just don’t like where anything is going. WvW is a big mess!? I like raiding but dont have time to join a serious guild. So I pvp, and every season since “pro leagues” has been worse and worse, imo.

I just don’t see how the dev’s don’t see it. Its a frustrating and wearing game. I honestly log on now and all I do is fractals, and suffer through some pvp.

The game at the begining had the right idea but implemented it poorly. 4 years on and its just random idea after random idea thrown at the community, I don’t even know what the vision for the game is anymore.

No money from me either, unless significant changes are made.

I’ve seen that ANet truly excels in PvE. PvE environments, fractals, world bosses, raids, music, lore, art. This is what ANet does best.

However, when it comes to PvP and WvW, I find that they just don’t have a clue. Either that, or they’re afraid of making massive changes. They’re likely afraid of community blowback or losing players.

Proof that God of PvP is a joke

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Posted by: JTGuevara.9018

JTGuevara.9018

Is it really too much to ask for people to not ruin the fun for those who are actually trying to enjoy season 5?

Apparently it is. Although I do think Anet need to accept responsibility for allowing afk/trolling etc to go unpunished and make it a priority to amend.

Every player at every level deserves a fair match.

Funny how NOW they’re saying the system is unfair after they got their top spots ousted. They had no problem doing this on alts clogging up the other spots for top 250 making it unfair for other players.

Ha! Bunch of hypocrites!

These so-called “pros” are full of it, with their cute little twitch streams. They’re ALWAYS the first ones telling the rest of us to “carry”, as if there is such a thing.

I gave these new leagues a chance; I thought they had potential, truly I did, but I guess nothing’s really changed. You got:

- pro-league players bribing
- alt accounts filling up the top spots on the leaderboard,
- broken decay system
- broken league placement
- players tanking placement games to shoot up the leaderboard
- broken matchmaking and rating system
- excessive focus on rewards and PvE players
- griefers as a result of said rewards

Most egregious are veterans, like myself, who played this game for years who have to scrap it out in BRONZE and are stuck there while others manage to luck out and secure a placement and don’t even bother to queue up. I thought the top was supposed to be “competitive”. It’s bass-ackwards.

The system is a JOKE. You get NOTHING playing fair and working hard. It practically ENCOURAGES you to exploit it to your advantage.

Proof that God of PvP is a joke

in PvP

Posted by: JTGuevara.9018

JTGuevara.9018

Well I did it to show how broken the system is not because I actually care about the title!
Hopefully anet will add a minimum game requirement or some sort of system to avoid smurfing !Every top player right now is currently spending the majority of their time queuing on a alt.The fact of the matter is the system is easily a exploitable and needs a fix

I guess I was wrong, I thought the new league system had potential. Looks like it’s just more of the same, just a new GUI coat of paint.

This is the fifth attempt.

Some people shouldn't be allowed in ranked.

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Posted by: JTGuevara.9018

JTGuevara.9018

I think people are tanking matches in placement, hoping to win streak. It’s a logical strategy if leader board placement is only win ratio.

which goes to show placement matches were a STUPID idea

Proof that God of PvP is a joke

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Posted by: JTGuevara.9018

JTGuevara.9018

I would love for these high-ranked “pros” who say they can “carry” to let their rating decay to bronze and fight their way back up.

I bet they don’t have the stomach for it.

Merry Christmas.

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Posted by: JTGuevara.9018

JTGuevara.9018

Can’t say “Merry Christmas” anymore, it offends some people.

Happy Holidays!

Players need a guide about rotations

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Posted by: JTGuevara.9018

JTGuevara.9018

I just lost two games because players keep feeding mid and got beaten again and again. I can’t “carry” that. Sorry.

New Scoring System

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Posted by: JTGuevara.9018

JTGuevara.9018

2-1-1 is no good in my opinion.

If you REALLY wanted to make a statement and get the 2nd and 3rd off their behinds you would change to 1-0-0.

2-1-1 and 1-0-0 have the same effects. Just as 3-2-2 or 100-99-99. You will always gain 1 point over the other two if you win.
The issue is that Glicko need to compare the points in the end of the week to give the rating and the chance of having a server scoring 0 can screw up comparission for ratings since the score will be infinite % higher than the one with 0.

True. 3-2-1 works best then.

New Scoring System

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Posted by: JTGuevara.9018

JTGuevara.9018

2-1-1 is no good in my opinion.

If you REALLY wanted to make a statement and get the 2nd and 3rd off their behinds you would change to 1-0-0.

Yeah, that’s right. 2nd and 3rd get zip. The losing servers, if behind, would truly be incentivized to team up on 1st.

Although, yes, population problems are much bigger than scoring. Those should get priority.

Next step: automated tournaments

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Posted by: JTGuevara.9018

JTGuevara.9018

We actually used to have them. This was back on 2012. I participated in a few. This was back when you had both solo and team q.

Pretty sure that’s incorrect. As I recall, the automated tournaments were removed at the same time they added solo queue and team queue.

Know of any reason as to why they removed them?

Shortly after the game first released, there were three automated PvP options:

  • Hotjoin (might have gone by a different name) 8v8 maximum, but otherwise it’s the same as today. 5v5 was added later and 8v8 phased out.
  • Free Tournament 8 team best-of-1 single elimination with teams of 5 players. You could queue as any size and full team rosters were assembled by a simplistic matchmaker. If your team won a round, it stayed together for the next round (no substitutions). Rewards increased the higher you got. You could queue at any time of the day and the tournament started as soon as it had 8 full teams.
  • Paid Tournament Same format as Free Tournament, but required a ticket to enter. Tickets were purchased with gems or given as rewards for winning free tournaments. Rewards were considerably large for that point in GW2’s history.

Paid tournament was removed very quickly because good players could farm lots of rewards while lesser players felt robbed of gems. The skin rewards were folded into free tournament loot boxes.

There wasn’t a clear reason(s) given for removal of free tournament. However, I’m guessing it had to do with blow-out matches in earlier rounds and queue times (have to wait for 40 people instead of 10).

The solo queue and team queue system initially used the same matchmaking and rating algorithm as Season5, but some matchmaking parameters had different weights. Team queue was any size. There was a leaderboard for each queue. The leaderboards were based on rating with a primitive decay mechanic.

In a later “test” season, the leaderboard was changed to number of wins. This was presumably done to counteract people who were 10-1 being at the top of the leaderboard (you didn’t display until you played an 11th game). The win-based leaderboards got the nickname of “farmboards” and no one cared about them anymore. That’s likely why they were removed going into season1.


I’d like to see automated tournaments return, but in a more refined manner:

  • Include more teams.
  • More matches per round, at least for later rounds.
  • Limited availability – set day and time to enter.
  • Restrict based on rank/rating, such as “gold and below” on one day and “platinum” on another.

I’m sure you’re right. I can barely remember those tournaments. It was so long ago. XD

Next step: automated tournaments

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Posted by: JTGuevara.9018

JTGuevara.9018

We actually used to have them. This was back on 2012. I participated in a few. This was back when you had both solo and team q.

Know of any reason as to why they removed them?

I don’t know any reason. One day I just realized they were gone. They didn’t have them for that long, maybe just the first year.

Next step: automated tournaments

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Posted by: JTGuevara.9018

JTGuevara.9018

We actually used to have them. This was back on 2012. I participated in a few. This was back when you had both solo and team q.

Please stop the new/Pve player "hate"

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Posted by: JTGuevara.9018

JTGuevara.9018

sigh—It’s not that I hate PvE players, it’s that they’re rewarded at PvP’s and its players’ expense. That being said, it’s not their fault. ANet rewarded them constantly and didn’t focus enough on PvP. PvE players aren’t incentivized to PvP, they’re incentivized to farm PvE gear.

First, ANet brought them in with the legendary backpack for seasons 1-4. Now, they’re brought in with ascended armor. They also get 1200 mmr when they start ranked for the first time.

PvE players need to be brought into PvP the right way. Don’t just reward them for coming. Give them incentives to PvP. Give them tools to learn. Give them a good league system, balance. Give them the tools to have fun. Give them a freakin tutorial which is way overdue. The best thing to do, at least at first, is to put rewards in unranked.

(edited by JTGuevara.9018)