Are you just text chat following or are you on TS with them ?
If you are on TS then just ask and talk to them, see what and when is the best thing you can do. Also, things such as marauders + frontline = automatic down unless the people you run with provide you with extra sustain, which is the opposite of what a lot of guards do, you shouldn’t need the extra sustain from others outside of certain situations (pushing through chokes etc.) but rather provide it.
And last but not least are you running vanila guard only or DH ? There are relatively big differences.
A CC DH can go longbow / hammer, immob on F2, Dragon Maw. A pure support can go staff / mace shield, which is crap for DPS and has only some CC but the sustain it provides is awesome. And then everything else inbetween.
As a support guard you do not worry at all about your DPS, it is the last or next to last stat you care about, so things such as knights, valk, marauders, etc. etc. which are all DPS hybrids are relatively worthless. Go for base tank HP / Armor + boon duration with a bit of healing power ( around 600ish+) and you will notice a gigantic difference in your support ability and your heals will actually be somewhat effective (for example 5k on F2 usage + boons + better regen).
Trait wise for support you wanna go for starters with virtues, stab on F3, cleanse on F2, and AH for self sustain (later you can change out AH once you get better at it).
For utilities, I recommend for starters to lower your CDs on concecrations, and run purging flames or hallowed ground or wall of reflection + your other stab skills with Renewed Focus as elite. This you can switch around per group / fight types encountered. If you need more cleanse, then switch more cleanse, if you need all stabs, then switch to all stabs (FYI the DH stab trap is your worst stab util by far, but its still there). The one constant in utils should be your stab shout which is also a stun breaker.
HP wise and armor, at 3300 armor you are OK, HP you should aim for is a bit higher though around 20-22k, if you want to keep on tag and provide support for it.
Last but not least, dont be afraid to experiment, recently I even ran sanctuary, to place on tag during pushes or used as additional ranged CC and see people bounce of off it in chokes, that was just uber funnies.
So there is a ton of stuff you can do, and you can switch around, many times you will wipe to a group twice, then respawn, regroup switch around some utilities with 4-5 other people in group and some traits, then keep wiping them for rest of the raid. Not all stuff works same ways against all team comps. For example, if you go up against a power / boon team comp, then having additional condi cleanse is kinda pointless, just takes up valuable slots, likewise going up against a heavy condi not having enough team cleanses will also kill you.
Out of all that, 1st and foremost though, get together on TS and talk it over with your team, and do the starter builds (switch out once you get better) then go from there.
Thanks, that’s some solid information…
I had been thinking all day since first reply that I had a particular guildie I need to talk to to get things situated. I do use TS and will reach out further…
I had been thinking of dropping my gear back on warrior and building a new set for guardian off first replies slightly vague suggestion for gear but you clearly solidified that.
I like the idea of being at 3.3k armor same as war and my current hp does seem pitifully low. I don’t mind being super bunker on guardian becuase I have beserker if I want to see numbers flying all over the place.
The idea is to supplement our guild raids if we need more guards / stab and being viable in that aspect.
I do have HoT and I have full specialization unlocked so DH is an option at any point but I have read it adds dps for loss of support and the name of the game is support team from not wiping.
I could probably build out a full armor sethe in short order, I have the cash, what set particular do you suggest? It will take time to get full trinkets, low on laurels atm and I’d like to not convert my weapons off of marauders (hammer/GS/staff) becuase they work well with 2 of my other character.
I assume a another full set of durability runes is wise?