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RNG as a concept: Discuss

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Posted by: John.8507

John.8507

2. Idea directly supports low-end players who never get anything (just like me… and I am 100% sure that I am in top 10 Most Unluckiest Player List).

2,5. Idea, supports everyone…but it wouldnt resolve issue with low-end players, since high-end players would just keep being lucky.

I would say that If both 2. and 2,5. Idea was implemented, it should somehow give hope for low-end players.

Yes I hope something happens soon, seems this thread has been a bit ignored lately.

Leveling is too slow

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Posted by: John.8507

John.8507

Someone complained about levelling being to fast the other day, so I guess theres plenty of varying opinions.

No Newsletter

in Account & Technical Support

Posted by: John.8507

John.8507

I’m not receiving the newsletter, seems like it s a regular thing, but only ever had it once in months.

Is there a way to report this?

Black Lion Chest - Duplicate Mini

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Posted by: John.8507

John.8507

Miniature claim ticket sounds good, I’m sure this has happened to many not just the OP and also a way to use up the Mini Queen jennah

News letter Check

in Guild Wars 2: Heart of Thorns

Posted by: John.8507

John.8507

I’ve checked and had one GW 2 Newsletter since I signed up.

Computer freezes while playing Guild wars 2

in Account & Technical Support

Posted by: John.8507

John.8507

Have you checked in the

\Users\(your name) \AppData\Roaming\Guild Wars 2 folder for a crash dump? It should be a text file called arena net

You could try opening a support ticket as well. https://help.guildwars2.com/anonymous_requests/new

Daily Suggestion~

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Posted by: John.8507

John.8507

There should be more dailies like you said, such as jumping puzzles, like 1 a day instead of specific one, different world bosses and crafting items too.

Where is the late game ?

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Posted by: John.8507

John.8507

I think if you played to level 80 you seem to like the levelling experience, and possible the story, so make an alt, and re-do the game with a different race, class, and personal story options.

Maybe you will like the late game it better with a different class for example.

More Character Slots

in Guild Wars 2: Heart of Thorns

Posted by: John.8507

John.8507

While more included slots would be nice, there is a limit of 64 character slots on a Guild Wars 2 account which is plenty.

News letter Check

in Guild Wars 2: Heart of Thorns

Posted by: John.8507

John.8507

Okay Thanks for the quick reply. Seems I am missing some though.

(edited by John.8507)

News letter Check

in Guild Wars 2: Heart of Thorns

Posted by: John.8507

John.8507

How often have people got a newsletter from ArenaNet, as I have only ever gotten the Newsletter once!

Are they monthly or weekly or just Random? I have definitely signed up to it.

Get Your Portal to the Heart of Maguuma!

in Bugs: Game, Forum, Website

Posted by: John.8507

John.8507

Actually the portal system was as fair as it gets.

It was plain unadulterated RNG.

Every time you killed a mob or completed and event, you had a personal chance to be dropped a portal. Like other drops in the game, a portal was CREATED from nothing and NOT removed from a limited supply.

Imagine a table full of people rolling the very same 6 sided die 10 times each. One person may roll a 5 three times and another person may not roll a 5 at all. There’s nothing unfair about it. Someone got lucky and someone didn’t.

Some accounts, mine included are seriously unlucky then, as many spent hours and hours even days trying to get one with no luck, when you would think it would drop eventually.

Are portals still dropping?

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John.8507

Someone linked a portal drop yesterday?

Mounts [merged]

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John.8507

Yeah, no need with all the way points, and you can wp from anywhere, no need to go to a city or anything.

GW2 needs a new graphics engine!!!

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John.8507

The game like GW1 was designed for very low system specs, so people with older computers could run it still.

Please Fix The Story Forging The Pact

in Bugs: Game, Forum, Website

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John.8507

Well the whole story is due a fix, so probably be fixed then.

99% of the whipsers I get are negative

in Guild Wars 2 Discussion

Posted by: John.8507

John.8507

Only one negative whisper in PVP and that was someone on my own team! so i dont think its that negative so far.

If you deny diminishing returns as a farmer..

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John.8507

Can any player find out their DR rating? As I seem to be on the unlucky end of the scale.

Unfortunately no.

Would be nice to if I had hit it at all, as loot is pretty poor most the time.

Guild Wars 2 HoT Release Date? [merged]

in Guild Wars 2: Heart of Thorns

Posted by: John.8507

John.8507

Amazon gave us a release date tho Iv seen them have alot of wrong in the past still here it is:

http://www.amazon.de/Guild-Wars-Heart-Thorns-Vorverkaufsbox/dp/B00SN5JM6W

June 30th

Nothing on the UK amazon site.

No update today???

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John.8507

Players in 2014: We don’t like these fortnightly updates, give us an expansion!

Players in 2015: We don’t want to wait for the expansion, give us fortnightly updates!

Wrong.
Players in 2014: We thought an expansion was being developed by an A-team alongside living story.
Players in 2015: We thought it was nearly complete by now.

Yeah hopefully they can do both at some point, like make expansions for the future but still have at least monthly updates to the living world. Does not always need to be fortnightly.

Why do players get multiple portal drops?

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John.8507

Whatever the case, the RNG system is flawed and needs to be fixed so everyone has an equal chance. If it was truly random, the majority of portal winners would not be repeatedly be getting multiple portals.

A truly random system will contain clusters and repeats.

Yes but not to the extent this is happening. it doesn’t seem like everyone has an equal chance? I get that they don’t want all players who are trying to get one to be in the beta, else yes they should have made it open, but if its such a rare drop how are people getting 3 or 5 plus unless their accounts have a luck bonus or something.

Any new content tomorrow?

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John.8507

Well I hope they do start adding content throughout the year again (Not just recycled stuff), as well as bigger expansions. Monthly updates of new content could work, and two weekly changes to the gem store or something.

Chinese server is waiting for redemption

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John.8507

I do think they should move to monthly content updates when they start the updates again, and not bi weekly. More time to play, and more time for them to develop.

Dragonite hatchling? (Mawdrey III)

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John.8507

Hopefully they could increase the limit, it’s only 4 times now per day? So not even a full stack at once, and a Dragontite one would be useful.

If you deny diminishing returns as a farmer..

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Posted by: John.8507

John.8507

Can any player find out their DR rating? As I seem to be on the unlucky end of the scale.

Why do players get multiple portal drops?

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Posted by: John.8507

John.8507

So all the guild wars playing take turns rolling a 10,000 sided dice. If they get a 1 then the player gets into beta. The number 1 is not removed from dice.

A very good point. But bear in mind the problem with you statement:

The number 1 is not removed from the dice, this is how it should be. But note that the guild wars players who roll a 1 on that 10,000 dice are not removed from the pool of players trying to roll a 1.

And so does this also mean that some guild wars players are getting more rolls of the dice than others?

I think it’s a fair question.

I mean no offense, but I don’t really think you thought this question through before asking it. “And so does this also mean that some guild wars players are getting more rolls of the dice than others?”

Let me try to explain this,
The “number of rolls” that players get is directly correlated to how much they grind SW/Drytop, depending mainly on how many events they complete and how many mobs they kill. A mob kill is a roll. An event chest is a roll. A bonus event chest is a roll. Players themselves actually have total control over how many rolls they get. So yes some players are getting more rolls of the dice than others, but that is because they are grinding more than others and hitting more events than other players.

RNG is RNG is RNG is RNG. Its random.

Technically the amount of events you hit, your magic find, and the mobs you kill all correlate to your chances of receiving a beta drop. However, people who grind less are still able to get portal drops than people who might grind more due to RNG. However, your chances are still technically higher if you grind more. This does not mean that that player got more rolls then you, it just means they rolled the “1” on the RNG and you didn’t.

I personally got mine off of a bonus event chest claiming Indigo in SW.

Also, I believe someone getting multiple portal drops, also has no effect on others getting it. Your roll is your roll.

Also, someone getting multiple portal drops, only claims 1 beta access spot.
There is no point in getting salty over this.
Just work for it if you really want one. If you don’t, then give up.
Simple as that.

That doesnt make sense, as some people have been playing for days and not got a drop, so they would have had many many more chances to get one than others, and yet some players have reported being in the SW/DP for one event or just a few minutes and getting a drop.

So not totally correct that playing more gives you more rolls to get one.

Why do players get multiple portal drops?

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Posted by: John.8507

John.8507

Oh, and don’t forget: Increase your chances — sign up for the newsletter!

I have been trying for days, I never get the confirmation mail…

There is no confirmation email.

Why do players get multiple portal drops?

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Posted by: John.8507

John.8507

Really annoying how people are trying to make out like everyone has a fair chance at a beta key.
About 7-8 people in my guild have dropped beta keys. Most of them have more than 1 key, one guy has 4. Most of them have already dropped one or multiple precursors in the past. Myself and others in the guild have spent double, triple or even quadruple the time as them farming and dropped nothing. Most of them were not signed up to the newsletter beforehand and they still got drops.
Some people say they are on lucky accounts like that’s fine. Why are there even lucky accounts at all? Why design the game like that? These people don’t even have to grind because they are so rich from drops.
Yeah I am ranting a bit but I hate unnecessary unfairness. After 35hours of farming and not dropping a key, and over 5 thousand hours in the game and not dropped a single thing worth over 10 gold, i am getting annoyed.

Agree, and it is something Anet are aware off, and was looking in to, however that was 6 months ago and no new answers from them in 3 months, so not holding out much hope.

https://forum-en.gw2archive.eu/forum/game/gw2/RNG-as-a-concept-Discuss/page/19#post5039710

(edited by John.8507)

Yes I'm sure

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John.8507

I’d be fine if they just adjusted it so that clicking yes/no didn’t make me need to reactivate my salvage kit to resume salvaging.

Yes that would be nice, as thats the main problem I think as you have to get to your salvage kit again. I think they should keep the YES/NO option though.

RNG as a concept: Discuss

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John.8507

This is a spinoff of the economy thread to talk about RNG tactics in games in a general form.
Here’s the premise. RNG is evenly distributed on aggregate. On an individual level this means that while almost everyone falls into a reasonable range in the middle, there are outliers on each side of the distribution that are either highly rewarded or not rewarded at all. These individuals become sample cases and spotlights for experiences that maybe shouldn’t exist.

We do need to be very careful about ideas that flatten the experience entirely as that quickly becomes not fun at all.

There are two concepts that have been discussed in the other thread that I’ll briefly summarize.

1. Use a specifically non-random NG. The NRNG functions similarly to a RNG, but has characteristics that either squish the distribution so that outliers exist much less or specifically manipulate a player’s experience for loot in a more complicated way that makes it feel rewarding.

2. Implement measures that counteract low-end outlier behavior inside of game design. This would be a system that is something like: If player hasn’t received a rare drop in X time send them Y tickets for random drops.

2.5: “Add secondary reward mechanisms (ie. token based system) alongside the primary RNG system; allow progress to be made even when you don’t get the result you want.”

Obviously these are hyper-simplified descriptions, but I don’t want this to get too long.

edit: added 2.5

Does DR still exist in the game? And has there been progress to adding another option alongside RNG ? (2.5) as the recent Portal farming, and the many threads about different accounts chances of getting one has shown that the outliers still seem to exist a lot in the game.

From all the options option 2 sounds good if worked correctly, or option 2.5

No new dev posts for 3 months?

RNG Conspiracy Conundrum

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John.8507

I am wondering why no dev is replying here. Would like to get an answer on why some players have 2-5 portals in a freaking day and others get nothing at all over a whole week.

Not kittened off that I have to farm or didn’t get a portal but this RNG thing is broken for sure and no dev comes to give info to us. for their own sake they should just reply and get over with it

Because the player base for beta has already been selected. The ones that signed up for the newsletter were thrown into the “qualify” loot table. Then a selection of those is chosen and they mark the account. For that player to receive they just have to farm maguuma waste. They’ll keep getting some until its over. So many will not get one because they weren’t selected from the “qualify” table. this is why some have farmed a couple days and have multiple. And others will farm there until it ends and get nothing. If it was really random that would select from the overall player base, not by signing up for a newsletter. Some would say “tin-foil hat” but those are skeptics who try to post as much as possible. Nothing is random when your in a controlled group.

Only a small number who have signed up to the newsletter seem to be getting one, so how do you think people qualify??

Trading Post "checkout"??

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John.8507

Maybe if once its in the basket the item is hidden, so it would not be taken by other buyers, but if you don’t buy it your basket expires after around 5 minutes and its automatically made visible again on the TP.

As its just being hidden it wouldn’t actually be removed/relisted.

Multiple Portal Drops

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John.8507

http://i.imgur.com/ExqnUIC.jpg

What does it matter if I got 1 portal or 5? I’m still in the beta either way. It’s not as if me getting into the beta I stole one of your chances to get in. It’s simply a % drop chance regardless. At most you can complain I got 1 gold extra due to a drop item which is completely ignorant of the huge number of champ bags that will grant me far more than that ever would.

People are simply frustrated. The system isn’t broken or unjust or unfair. Blaming the system or the implementation of the system is the way people are choosing to express their frustration that they haven’t gotten in. It’s no different than people expressing frustration when they didn’t get in due to a random selection of people.

Its not all fair because it seems that theres a higher percentage chance that it drops for some people and not others, there might not be or it could just be “luck”, or it could be down to a MF mistake? But its been shown by some people trying for days/ and hours each day to get one and not getting one, and others getting some after a few minutes or getting several portals shows that its not totally fair, and cant all just be down to luck or bad luck.

Heroic Chests for the Unlucky Ones Maybe???

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John.8507

What about players who had the old SKU edition of the game but didn’t get to do the beta?

RNG Conspiracy Conundrum

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John.8507

It doesn’t seem unreasonable to feel that “RNG is borked” when there are people looting a beta portal within 15 minutes and people who’ve farmed for 30+ hours and never seen one drop. ’Nuff said.

If something is dropping randomly but rarely, why can’t it do as you describe? Isn’t that how random things drop?

It doesn’t seem very random when certain accounts are getting multiple portals. that seems more fixed.

Heroic Chest received

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John.8507

Was this a bug?

2 accounts 2 different loot experiences

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John.8507

Was hoping for an answer about this, as loot distribution does seem off. For example some posted a screenshot of them having 5 Portal stones…If the drops are that rare, and many many people have yet to get even 1, how can some accounts be getting that many unless something is wrong with the loot tables on some accounts!

This Beta Portal is a freaking sham....

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John.8507

Theres a lot of people who played in the first beta getting access to the second with portals, when a lot more players haven’t had access to either.

2 accounts 2 different loot experiences

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John.8507

Now some accounts being randomly sent heroic chests. More evidence of luckier accounts?

This Beta Portal is a freaking sham....

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John.8507

They really need to say something about the drops across different accounts. They should flag up once the portal has been gotten even though it doesn’t affect the overall limit, it might slow the drop rate at that time.

(edited by John.8507)

2 accounts 2 different loot experiences

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John.8507

I would like to see ANET compare stats on accounts as my experience matches the OP’s main account, I don’t have an alternative, but been playing since early access, and had no precursors or exciting drops, so I agree that there seems to be luckier accounts, and people more likely to ge the best loot/rewards, and that they punish you for playing more/longer.

This Beta Portal is a freaking sham....

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John.8507

Know how you feel, and reports of newer accounts being luckier, and some accounts getting multiple portals is very worrying, it seems they are not rewarding players correctly, or fairly!

2 accounts 2 different loot experiences

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John.8507

I think what people are perceiving as unlucky accounts and lucky accounts is just a massive case of diminished returns.

I used to be a really active farmer, I would farm frostgorge and dungeons for hours daily back when it was the thing (and I would alternate between 8 characters to do so) and got no ascended chest for months, and months of regular playing. Now, I hardly do any dungeons and have only farmed a tiny bit in the silverwastes (only using about 4 characters now) and in the same amount of months I have gotten four ascended chests drop.

I’ve also noticed that my friends who are less active are always the ones who get better loot. So, basically play less = more loot. Which makes sense. If people will play your game because they want to farm for money and items, why give them any? Keep them farming, keep them playing.

yep, this is what i noticed too after 2.5 years.

If true this is totally unfair, all players need rewarding, and if you play more you shouldn’t be punished, and newer accounts should not be rewarded better, just to keep them playing.

Really annoyed as I have not gotten anything loot wise hardly in the game, certainly no precursors or beta keys

New Party Kicking Mechanic is Unfair!

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John.8507

Could have 4/5 votes to kick, and then an automatic kick feature after 5mins of no in game movement, like the auto logout feature already there.

Having the LFG tool only allow certain players to join a party would be unfair, like if it had an AP score.

Female human only has 1 animation now

in Bugs: Game, Forum, Website

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John.8507

Gaile Gray said this 6 months ago

Soooo sorry! I asked about this and forgot to post!
Some time ago, it was noticed and reported as a “bug” that during cinematics, the “fidget” animations continued. So you’re seeing this exciting story bit about a dragon attack and, behind the scenes, your character is yawning and toeing the sand. It just didn’t fit.
So the animations were temporarily removed to be worked on and reincorporated in a way that allowed them to perform normally in the game but to stop (or maybe change) during cinematics. But getting to a place where the animations could be configured on a more fine-grained basis took more time than anticipated.
From what I understand, the team has the tools to reconfigure and re-enable the animations, but the team lead told me that naturally they’ll need to figure out when someone (or maybe more than one person) can be assigned the task. As it turns out, each animation bit needs to be reconfigured individually.
TL;dr: This change is coming, as soon as it can be scheduled and prioritized. Naturally, some matters that are higher on the priority list but this project will be scheduled as appropriate

But hopefully still being fixed, maybe another update soon

Recomendations for a newbie?

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John.8507

Still pretty new to PVP but played 48 unranked games, and won 17, a win percentage of 35%, is that pretty average, as seem to be on the losing team more often than not right now.

does GW2 have matchmaking?

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John.8507

The matchmaking seems very unbalanced. I will be on a team, and myself and the others on my team have a similar amount of points, but the opposing team are always better, so I seem to be on the losing side 80% of the time, as it seems to be those not so experienced at PVP against more experienced players.

Village of Astorea Heart event

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John.8507

The tree’s you kick show up as unknown during the heart event near the way point [Astorea Waypoint], when you have to knock down fruit for the moa’s.

Attachments:

Female human only has 1 animation now

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John.8507

First, please don’t bump threads, Death.

Secondly, there isn’t an update on this right now. There are details in earlier posts (with the red flag) but, with regret, there isn’t any new information to share right now. I’ll check with the team to see if they have anything additional to add, but I don’t believe this has bubbled up to be at the top of the list quite yet.

Any more news since two months ago?

Guild Wars 2 April fools 2015 [merged]

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John.8507

Daily reset is at 1am BST, so they didn’t patch out early.