Diamond Story – Elementalist
[TSym] Tac Sym
Me: Mesmer
Most feared: Another well played mesmer
Least feared: any melee & glass cannons
So wait, if mesmers are required for 5v5 then it’s safe to assume both teams have a mesmer right? If both teams have access to time warp how is this game breaking. Apparently every team has access to this ability….
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
yeah no offense but watching a thief in WvW isn’t that interesting tbh. We all know of the insane damage that do with the crazy amount of stealth, that mixed with the culling. Its like playing pvp with training wheels on.
make a video of another one of your toons, if you have one.
Shiow me wheres that “insane damage” at. Good that u didnt call it burst lol.
I noticed after clicking on your name and reading all your past posts you’re a huge fan of defending thieves. Not that I’m surprised.
playing a roaming thief in WvW is easy mode, how anyone can deny it is beyond me. but sure keep defending them if you like.
Lol I just read them too and laughed. Nearly as bad as this other thief defender whos 90% of posts are him defending his precious thief. My favourite post by him was “thieves are the class that require the most skill in this game”. I won’t mention names since a similar post I made was deleted even though this one will probably get deleted too :P
Worst thing is thieves think they’re hektik spamming 1 button lulz.
The good ol’ HA/GvG days…. Good times, good times. I think we’ll only be able to reminisce nowadays. Nice idea to think about though :P
Being a big fan of traditional caster classes I have to agree with the OP, I love my Ele, But my Ele along with my Mesmer is does not feel like a caster. They both fight with melee weapons, in melee with effects similar to the other melee classes. In fact my character that feels most like a wizard/sorcerer/mage is my Guardian by far.
If I were to pick an archetype for my Ele/Mesmer I would say they feel more like rogue/ninja/assassins than any wizard. It’s sad because I love the wizard archetype and while you can find wizard like gameplay from ranged Rangers and Warriors, that type of gameplay (Back line high damage) simply doesn’t seem to exist in magical form in this game.
Love my GW2 Ele… Miss My GW1 Ele.
I agree. Mesmer is like a rogue illusionist and D/D ele is well lets call them battlemages :p but I love it like this. Just my opinion.
I used to like that traditional mage feel. But D/D ele is so much better, more active, mobile, fun etc. Who wants to spec into one element lol. One of the bad things in gw1 was that you had to spec into a single element. GW2 is much better in that aspect including all elements when you play, as an elementalist should.
Nothing wrong with stealth or its duration. Thing about thieves is they can spam stealth very often which I guess makes them “annoying”. I think backstab (due to its damage coming straight out of stealth) it is cheap, but heartseeker is semi OP, like others have mentioned; 3 initiative and 450 range homing attack doing big damage that can be spammed is a bit OP. However, I have no problem against them with my mesmer :P
Sea of Sorrows.
Dem dirty little nightcappers back at release
One of the reasons WM left SBI was because of “hurtful” remarks by members of the guild Aggression. I don’t know the whole story but it seems as if it was a pretty long winded campaign by the leadership of that guild to constantly /whisper Jang until he literally “cracked” and transferred over to Kaineng.
If so then that is a pure bullkitten of a reason to leave.
DEAR BLACKGATE,
I, on behalf of a SIGNIFICANT amount of other JQ’ers wish you the best of luck in your ladder climb to T1. Honestly, We’re getting kinda of sick with some of our company cough SBI cough and would LOVE to see some new blood in T1.
We desperately hope that you hate us JUST as much as you hate SoS when you get here and that we may just have a REAL 1 on 1 on 1 again. We’re getting a little jaded (get it?) at SBI and their….. “tactics” (like, lets side with whoevers against JQ and cut the winning) and would love to see you take their place.
Anyways, Best of Luck,
Hope to see you soon,
LOVE JADE QUARRY
like everytime SBI tried to push SOS in last month, JQ comes knocking at our back door? that kind of 2v1? seriously an[EMP] “strategist” complaining about 2v1. LOL
you sound mad. maybe cause your ptt tick has been sub 50 for the past few hours
To the JQ guy.
A real 1v1v1 like the time JQ spawn camped SBI in EB with SoS? :P
Great post OP. I feel exactly how you feel. I loved GW1, pvp best I have played and I also like the GW2 combat system. I wish they would implement modes like GW1.
But I also dunno how good it would turn out in GW2. I feel GW2 is too bursty. In GW1 you had monks as dedicated healers and the damage in GW1 was more sustained and to really burst down a target, you had to do it as a team/group whereas in GW2 any 1 player can burst down someone instantly by themselves.
Short answer: if its red its dead. I wont ever accept offers of a 1v1 duel mainly cause the players who want to duel are specced for duels, my necro is specced for group support in wvw and does little damage, taking ages for me to kill anyone 1v1.
Now for a story. Yesterday or the day before, I was alone at an enemy BL where there was 3 or 4 enemies waiting outside the spawn. I ran out and they started attacking me, so I kited one guy too close to guards and he got killed, that annoyed his guildie who tried to get me but i feared him into the guard range and he died too, then the 3rd guy started running away (kiting maybe) i killed him legit as more of his guildies arrived, who were also careless enough to get kited into guard range.
That’s when the group invite spam started, they were either mad or wanted to duel I assume. They had 6 guildies at this stage so I run out and start to fight one of them 1v1, it was a long drawn out fight, I couldn’t kill him and he couldnt kill me, I got bored and he got sloppy and he was kited into guard range and he died, then all his buddies charged me to kill me (cause what I did was not cool if you a dueler) and res their guildie but they got aoe feared and I managed to kill their glass cannon dps dude and spiked his heart surrounded by a well of darkness.
They did eventually kill me 6v1, but in the end I had 8 kills and they had 1. Duelers are skilled yo!
You’re a hero!
@above
Nobody said 1v1 was pointless, everybody said exclusively doing this whilst ignoring all objectives was. It’s necessary to kill someone on their way to your section if you can because camps are possible to solo.
I have seen many people calling it pointess, no room for it in wvw, time wasting, word vs world not 1v1, etc etc. I agree it is pointless but I enjoy doing it and I am simply saying that there isn’t any logic when people ruin one because they think they are pointless and a waste of time. I play wvw like normal good little zergling too but there are times when towards the end of the wvw week I will go out just to roam and find duels.
Well sir. The circumstance in which I was basing my replies on was if people from my own team were to interrupt a 1v1 (Even though what I’m saying still applies to people on the other team if they think what I have just stated) but I don’t mind if it is someone from the other team that joins as well.
what difference does it make which side breaks it up? the bottom line is the same, people were dueling. someone else came by. duel ended. either the dueler got killed, or the dueler killed the interloper. either way, the initial duel ended.
Also I don’t care if I’m not “contributing”.
i think this pretty much sums it all up, really. if you don’t care how inconsiderate you’re being to everyone who is in there for the actual purpose of the situation, why should any of them show you any consideration in return? what goes around comes around, after all.
If you read my post correctly then you would understand what I was saying and thus be able to provide a reply post of relevance instead of some random rant that (barely) applies to what I’m saying or doing.
i read your post correctly, as well as your previous posts in the topic, and was explaining why people felt them to be useless wastes of time, and had no problem trying to break them up. there was no ranting.
Like I said, if 1v1’s are so useless and a waste of time (many peoples reason for ruining a 1v1), there is no need for those people in my team to ‘waste’ THEIR time and turn it into a ‘useless’ 1v2 or 3 when if they think it is a waste of time, should be hurrying to their precious zerg.
you…… do realize there is a difference between a large mobile unit and a zerg, correct? there’s quite a bit of a difference actually. perhaps you haven’t had a chance to see what the difference is, but it is quite apparent. a zerg simply makes a circle around the map, ramming their collective faces against anything that happens to get in the way. the large mobile unit freely shifts its location to move the number to where they’re necessary. they flank, and even pincer. they portal bomb. they set up and defend open field siege. they coordinate combo fields as well. if i have to take a 30 second detour to stop someone from doing something completely useless and to attempt to make them actually useful instead, then it’s worth the 30 seconds it takes to do so. either they’re useful in the future, or they’re not taking up a spot from someone who will be useful.
Also, you don’t need to have some ‘special’ wvw only set up to be useful lulz… As long as you do decent damage zerg numbers is all that matters.
no one made any mention of a “special WvW set up”. i only said that you limit your true potential to only solo situations, and that WvW leaves you with very few options for solo situations. while you might not be completely worthless in other situations, at the same time, you could be far far more useful. there are set ups based around the group combat dynamic. the difference is quite noticeable actually.
as far as your statement about numbers, yes, they to factor in to some extent. however, 20 can and does beat 50 quite often. and no, not just through culling affected portal bombs. while people may not like to hear this, the sad truth is in WvW, siege>you. your build doesn’t really mean much if you’re being shot with 2 superior catapults an a few arrow carts while you’re auto attacking the front gate of a tower. and all those zerglings who happen to be around you end up as puddy on the ground too. the zerglings who rush up to try to rez you catch the next round in the face, and so on and so forth. and that’s only from a handful of defenders, and doesn’t include anyone coming out to flank your group after it’s been softened up.
Thank you.
you’re welcome, and thank you in return.
I can’t be bothered quoting in parts so.
1. I prefer slight 1vX against me.
2. I do play wvw ‘normal’ as a little zergling as well, but I also enjoy duelling. Even if I am to come off as “inconsiderate”, it still does not make any logical sense (for those) who think 1v1 is a waste of time and useless and a means to justify ruining one.
3. Correct.
4. Since you put it like that we’ll call it ‘zerg rushing’
5. No you didn’t mention exactly “special wvw setup” but you might has well have
“large scale fights? you’re not set up to handle those. structural defenses? nope, not set up to handle those either. the only thing you’ve set your character up to do is have a battle away from anything that actually matters with another character set up to do the same things.”
And 20v50. In open field battle? Not likely unless a hektik portal bomb done by the 20.
20 assaulting an objective against 50? Not likely. 20 defending an object from 50? Possible.
A lot of people like to justify ruining a 1v1 by saying “there is no room for 1v1, it is useless and it is a waste of time” and things like that etc, there is no logic in that.
i believe i can explain that part. what towers are your 1v1 affecting? what keeps? what camps? what sentry points? none of the things that actually matter in WvW are helped by in any way whatsoever. in fact, all it’s doing is pulling people away from the objectives. furthermore, the style of combat itself is pointless in WvW. how often are you going to be able to go 1v1 against a tower? even the camps have multiple NPC’s guarding them, so focusing to fight only against a single combatant relegates you to only two possible job, killing sentries or killing yaks before the camps they came from are upgraded to have guards. once they’re upgraded, you’re back on sentry assassinations, which pretty much anyone can do already. huzzah, you’ve spent countless hours practicing so that you can accomplish the same thing a scaled up level 30 character can already do.
large scale fights? you’re not set up to handle those. structural defenses? nope, not set up to handle those either. the only thing you’ve set your character up to do is have a battle away from anything that actually matters with another character set up to do the same things.
aaaaaaaand…… let’s go one step further into this whole matter. on your home borderland, you have not one, but two invading servers. each have the same amount of people that your single one has. meaning, you’re already short staffed to begin with, since you have to split your numbers to deal with both of them. and now, you’re further hamstringing your server, by abandoning them to see who has the bigger sword. the attacking servers don’t care. they have plenty of people to outnumber your defenders, and still have enough left over to bait you into a worthless fight over absolutely nothing. congratulations, you took the bait, your team is handicapped further. no matter how the fight turns out, you’ve already lost.
Well sir. The circumstance in which I was basing my replies on was if people from my own team were to interrupt a 1v1 (Even though what I’m saying still applies to people on the other team if they think what I have just stated) but I don’t mind if it is someone from the other team that joins as well. Also I don’t care if I’m not “contributing”. If you read my post correctly then you would understand what I was saying and thus be able to provide a reply post of relevance instead of some random rant that (barely) applies to what I’m saying or doing. Like I said, if 1v1’s are so useless and a waste of time (many peoples reason for ruining a 1v1), there is no need for those people in my team to ‘waste’ THEIR time and turn it into a ‘useless’ 1v2 or 3 when if they think it is a waste of time, should be hurrying to their precious zerg. Also, you don’t need to have some ‘special’ wvw only set up to be useful lulz… As long as you do decent damage zerg numbers is all that matters.
Thank you.
(edited by Josh P.1296)
Half of your reply didn’t make any sense.
And seeing as you did ask.. I do liftLet me make it simpler for you: Show us a thread that asks for support for a stronger 1 vs. 1 mode and we’ll sign it. I’m all for it.
WvW, on the other hand, is not 1 vs 1. If someone wants to 1 vs 1, that’s fine and dandy and their business. But you can’t expect others to play along just because you want to.
@Amini: I do believe you can set up an sPvP room for 2…? I was told this was possible, but to be honest I’ve never tried it. And a Jedi Academy style “challenge this player for a duel” thing would be acceptable as well – if both players accept they’re stuck in an “aether” form that can’t affect or be affected by others (including structures) till one player dies.
I understand this and I understand people just wanting to be kitten but, If you see what I said before. A lot of people like to justify ruining a 1v1 by saying “there is no room for 1v1, it is useless and it is a waste of time” and things like that etc, there is no logic in that. Ruining a 1v1 into a 1v2 or 3 is more useful? better time spent?
All these dopes saying 1v1 is of no place in WvW and is a waste of time to justify why it is worth ruining a 1v1 need better logic. Because ruining someone’s 1v1 and turning it into a 2v1 has more of a point to it and is not wasting your own time? It is these kinds of people who will run away from a 1v1 but when they see one of their team mates coming nearby, will instantly run back and attack the person who was chasing them.
@ Raincrow. There is nothing “skilled” about large scale zerg battles. Yes, it is what “matters” or makes the “difference” but there is no skill to it.
do you even lift bro?
we arent discussing if we support 1v1s or not, we are discussing that wvwvw isnt the personal battleground for anybody, especially when you can loot badges from any dead enemies which you were involved with his death.
all these dopes trying to justify when theres ‘’a dueling’’ your world partner must stay there watching or everyone else who walks near, by saying ‘’oh they are dueling, i must not interfere’’
Hence WvWvW is for ’’cat’’ sure not a place for demand 1v1s’ if you happen to have one, good for you.
I dont do SPvP, i would go and play a MOBA or a FPS if i wanted that kind of pvp system, but you can try and spread the word here https://forum-en.gw2archive.eu/forum/pvp/pvp for 1v1 match system or even in the PvE map so they can duel while waiting for a dragon.
Half of your reply didn’t make any sense.
And seeing as you did ask.. I do lift
All these dopes saying 1v1 is of no place in WvW and is a waste of time to justify why it is worth ruining a 1v1 need better logic. Because ruining someone’s 1v1 and turning it into a 2v1 has more of a point to it and is not wasting your own time? It is these kinds of people who will run away from a 1v1 but when they see one of their team mates coming nearby, will instantly run back and attack the person who was chasing them.
@ Raincrow. There is nothing “skilled” about large scale zerg battles. Yes, it is what “matters” or makes the “difference” but there is no skill to it.
I only get annoyed if someone from my own team joins in
Yea probs ping/latency..
Happens to me all the time but I agree it has gotten worse recently.
I overshoot 100% with RTL and probably about 80% with magnetic grasp.
Like you, it was also 50/50 for me but now it is the numbers I just mentioned.^
EDIT: Lol I just went in spvp now to test it and it is all fine for me there too :/
(edited by Josh P.1296)
If BG day crew was that incopetent, Sor would have the same score as BG, since they aren’t match for the supremacy of SoR NA prime.
Not if TC’s prime time is NA as well (don’t know if it is). But it would = SoR and TC both going at it hard in their prime time (NA) and obviously SoR won’t be getting as much of a dominant ppt tick because there is still somewhat more competition for it during that time, unlike BG who supposedly has superior oceanic coverage and SoR supposedly having nearly a non existent night crew which means BG gets to dominate during their oceanic prime time whilst SoR and TC still have to fight it out during their NA prime times ;D
OP probs just some scrub thief crying about something he can’t kill in 2-3shots.
“Elementalists don’t require a shred of skill.”
And in another post OP comments
“Thief is the only class in this game that requires skill”
Lulz
Ele is by far the most fun I’ve had on any class. I love the skill ceiling and just how mobile and active it’s combat is with D/D.
And animation wise I think ele is the most aesthetic :p
When hit by a catapult, players are instantly downed(not just knocked down).
When hit by a trebuchet, players are killed instantly(no downed state).So if you are hit by a Golem do you get kicked from the game?
+1
Lmfao. I chuckled in rl at this comment.
Well dunno what gear you wear but I run around in P/V/T and P/T/C gear and never have a problem.
EB jumping puzzle is great. Many great small skirmishes are had.
@polarApe. I use Power/toughness/vitality accessories on my ele
+1 for this topic. kitten I can’t believe there are thieves on the forums crying that they get killed by shatters now. Backstab thieves have been insta-gibbing people for months before coming out of stealth same with hundred blades warriors.
There is a serious L2P issue here and everyone cries nerf! becuase mesmer is the new fotm.
For us who have played it since release we actually can compete now, maybe the might stacks are excessive but honestly the crying on the forums is too funny.
+1 for best comment in the thread
Lol. I liked it when Mesmers were the least played class when arenanet released the stats a month after release.
a) An elite with a cooldown below 2 minutes
b) An elite that we cast ourselfs instead of a pet, a transform, or a new weapon
c) Avatar State eliteThose ideas wouldn’t have to be exclusive
^^^ An Avatar elite skill depending on what attunement you’re in at the time would be hektik as. Dunno why they didn’t do that from the start.
Mist form ….. ruining WvW since 12/20/12 ….
Lmao
+1 for best comment in the thread.
its definately because of latency, im from uk playing on eu server, last week ive been getting mad lag, i did a trace root, found out that instead of going london-france-germany. my connection was going london-dallas-washington-paris-germany…. epic ping fail been playing with 150-200 ping instead of 40 or so. let me tell u the lag makes it unplayable, almost all melee atk will just miss as they are out of range server side. it makes any stun break and “oh kitten” reactions pointless and you also elastic band all over the place after any sort of teleport and the engineer “small and invulnerable” elixer also causes you to repeatedly elastic band back to the original spot. lag is actually horrific in this game if you get it :P
HAHAHA. You poor thing! I wish I had 150-200.
GG average 300-500.
God I remember people crying in gw1 making excuses for playing bad cos they were ‘lagging’ with 100 ping instead of their usual 30-50 AHAHA. I could only dream for a ping of 100.
I experience this too. Mine barely hits. Also, I noticed this a few months ago but never questioned it or anything, but anyone else’s ride the lightning and magnetic grasp constantly take you way past the target? This has like a 50/50 chance of happening for me and also lots of times I’ll click a button and the skill doesn’t work and I’ll be like kitten and then have to click again (this only happens to me in D/D).
Would be fun to see heartseeker range nerfed
Play better or play a class that takes less skill.
Actually I play this class well and it is the class with the worst survivabilty in the game.
Either you’re telling a funny joke or you’re just plain bad.
Or maybe bad like as in Sea of Sorrows wvw rank?
You’re obviously mad right now because I called you bad and hit a nerve. I think it is because of this that you failed to make any sense in your previous 2 posts.
Play better or play a class that takes less skill.
Actually I play this class well and it is the class with the worst survivabilty in the game.
Either you’re telling a funny joke or you’re just plain bad.
I go with all power toughness vitality accessories and weapons and runes of the dolyak on the armor which is currently clerics (power toughness healing) but I might change it too power toughness vitality as well.
Remove arrow carts? lol
QQ-ers these days….What’s next?
Remove treb?
Remove ram?
Remove cat?
Remove ballista?
Nerf this?
Nerf that?(inserts whatever you want to remove or nerf here)
Nerf gate and wall health
Katsumoto pretty much said it all.
People go there to get the badges/achievement, not to fight other people.
By the way. I go there to kill scrubs like you that end up crying on the forums.
Great source of badges for me!So what do you need badges for, a legendary? So say you do actually need it for a legedary, and maybe even you want it for some of the gear/weapons you can buy.
Since scrubs like me go there, and you kill us for badges, how does this make you less of a scrub? Can’t you go you into the world and actually help the team out, since you are so damn pro.
And, btw, this is not a cry post, just a question with content to it, that needs an explanation.
There is nothing ‘pro’ about mindlessly zerging around tagging enemies.
I enjoy the smaller scale pvp that the EB jumping puzzle provides. I also enjoy frustrating people too.
Inb4 “if you like smaller scale pvp, go play tPvP.” <— I do play it as well.
(edited by Josh P.1296)
LOL. Lets remove all siege, towers and keeps and make it a 100v100 death match!
Mesmer and ele to rule them all!
pure sexy
[IMG]http://i48.tinypic.com/2w5izb9.jpg[/IMG]
both sexy and awesome looking
[IMG]http://i50.tinypic.com/pujwk.jpg[/IMG]
But the glicko system is suppose to provide the most even match ups as possible. It is a good system. Why does it matter? They’re only server names after all. I don’t see why you care if you’re enjoying your matches in t2.
Edit: Quote from Diamond Story / JoshP. from previous post above
What exactly are you trying to say? Are you sure it has any relevance to the rest of the thread? : D
I don’t think you are sure. You’re crying about your tier being the same over x amount of weeks. Basically you’re saying people should stack IoJ so then they dominate t2 so they can get a huge rating spike and jump to t1. My post has plenty of relevance, don’t be mad scrub.
Not sure if failed attempt of trolling or just a straight up dopey kitten.
I know exactly what I am trying to say and have illustrated it clearly.
If you read the entire thread you can see that I in fact am just suggesting that players migrate to one or all of the T2 servers while obviously advertising for my own in the process. It’s understandable that you being from SoS, the last thing you would want to see is a server with not just the coverage to match you, but the organization and skill, so I can understand why you might be threatened by this thread. You are welcome to come on down, transfer to SoR or BG and look for the FIST tag. I am making a few videos and I am sure if you look for me I can get you a cameo.
Not threatened. I’m all for tighter competition, we only beat JQ by 3k last week. But stacking people and trying to create a super server is going to unbalance a few tiers even more.
On a side note, I actually transferred to Anvil Rock this week to try out some smaller scaled WvW.
But the glicko system is suppose to provide the most even match ups as possible. It is a good system. Why does it matter? They’re only server names after all. I don’t see why you care if you’re enjoying your matches in t2.
Edit: Quote from Diamond Story / JoshP. from previous post above
What exactly are you trying to say? Are you sure it has any relevance to the rest of the thread? : D
I don’t think you are sure. You’re crying about your tier being the same over x amount of weeks. Basically you’re saying people should stack IoJ so then they dominate t2 so they can get a huge rating spike and jump to t1. My post has plenty of relevance, don’t be mad scrub.
Not sure if failed attempt of trolling or just a straight up dopey kitten.
(edited by Josh P.1296)
The problem is that a-net still thinks that they can turn the conquest mode into an e-sport, sigh…
Balance should have been around 5v5 or 8v8 deathmatch, not around running around the map – avoiding pvp to win.
Lol, very true.
I wouldn’t mind if mirror images dropped the target.
^Even though off topic :P
I’d like to be able to use mirror images without a target so I can run around with clones up. Roaming WvW in particular :P
Phantasms should stay as is though.
(edited by Josh P.1296)
iWarlock does kitten all damage now QQ
guild wars 1 PvP>>>>>>GW2 PvP is not even close.
Without a doubt.
Alright. Cheers for the responses.
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