camelot unchained
tell me more and make me believe that it’s what it claims to be because I got suckered by GW2’s claims
Right? GW2 false advertising lol. “The newest tri-faction open world pvp system in almost a decade”
Fine print DIDNT say: “Catered to the starter mmo’ers, ZERGING will be about the same as WAR, and skill? Our updates will increase Siege effectiveness. That will help with you skilled players” Enjoy our Anet production.
I give everyone who doesn’t know who we are the benefit of the doubt naturally. We did do that hoss. Before matchups became random, we set up a tier and invited a bunch of 5 mans down into tier 8. Real 5 mans, teams only running 5. In 2 weeks of promotion…. TWO only we had 4 teams xfer from diff servers, and had 3 already down there. The bottom two tiers never were moving due to population so it was perfect. For 3 weeks we roamed and there were legit 5 mans all with your “same purpose” in mind, hunting the other 5 mans. IT WAS THE BEST 3 WEEKS IN A YEAR. There are a couple guys on this thread that were apart of it. We had 4-5 other 5 mans interested in our 5 man tier and then Anet comes out with the glorious idea: “were randomizing matchups”. THE END. 5 man tier blew up, now there’s lucky to have 1 per server. So we did do what your “great” advice offered months ago buddy. It’s not our first rodeo. Anet once again killer of all skilled intention.
You still didn’t give a reason why his suggestion doesn’t give you exactly what you say you’re looking for.
The best suggestion at this point is wait the 2-3 years for camelot unchained. Hopefully jacobs puts in a real pvp system that shows chumps that started playing wow when they were 14 and now game at 21 and think they are “experienced” pvpers what the F is up in player vs player. WoW allowed all games to follow the “cooperate structure” of building games and culture and its to the masses for their $$$. Jacobs openly said were not building unchained for $$$, its for hardcore players. LOVE LOVE LOVE to see zergers from this starter mmo play that game, r i c k r o l l daily comes to mind. Literally more than 70% of this games population would quit first couple months. “Why cant this game be like GW222222 waaaahhhhhh” lol…Joke
XOXO howd you guys like FC this morning? 2 PAXA couple Pugs = 0 deaths 10 or 15 kills? Enjoy dueling land lol. Phantasm builds, you guys are a riot.
Just transferred to JQ and I’m creating a 5man roaming group with a friend. We feel your pain, the let down that GW2 pvp is compared to it’s superior predecessor. We played real GvG not the nonsense that people masquerade as GvG in this game. We played Random Arenas for our 4man random fix, and Team Arena for our organized 4v4s.
GW2 is vastly different but it doesn’t mean we won’t get what we want. What I think a lot of others in this thread are failing to understand is it took many months/few years for GW1 pvp to reach it’s climax and I’m sure GW2 will have it’s time.
Meanwhile, I’ll be organizing my 5man and moving forward. We have our team comp down and now we’re just filling the roles with bodies.
It’s out there, just have to look. Last night (first night on JQ/transfer), we came across a 5man SoR group using a spike build. I have faith there is still a flourishing interest in the 5v5s and I doubt ANET is totally unaware of this. I think at this point it’s not what to implement it’s just a matter of how and when. GL to you guys wherever you go.
Thats refreshing sir. One of our guys was a hardcore top team 8v8 guy from GW1 and preached how poor this game’s focus was to it. I never experienced GW1. Our entire team is DAOC 8 man experienced so we use that as our bar. In the past 3 days since making this thread we have decided like you did to revamp the group setup and added 2 new guys. Has worked so far. DAOC, in all seriousness, took 2 solid years before every server had 5-10 8 mans actively running against the other 2 server’s 5-10 8 mans. 2 years. Hopefully some zergers will start graduating from “meta” school and realize how boring that playstyle is and force the issue of becoming an actual pvper. Cheers for your post my friend.
Honest suggestion: Play a different game until ANet adds Guild v. Guild. No need to be cynical about the whole thing. GvG will come with or shortly after guild halls, and it’ll be tied to influence/merit progression, gems (tickets), or both. I’d bet on it. Best to be patient and at peace with reality.
I play this game like its left 4 dead 2 survival mode now. Grab a couple buddies and go fight the zombie horde, see how long you can last.
WvW as intended. See also: Just Cause 2 Multiplayer.
WvW as intended is try to avoid PvP at all costs. Fighting an enemy is the worst thing you can do with your time when you’re trying to get the most points.
Haha!
They have our garrison! Let’s let them keep it. It is a silly place. We will attack theirs instead, and I promise that they will not fight us for it. I promise.
You’ve confused PvP with defending/attacking. Sitting in a keep on a cannon is not PvP.
You’ve confused the strategies of defending and attacking inside the WvW PvP zone with the tactic of utilizing specific available weapons during same.
Buddy, I don’t think you get what the man is saying. Sitting on AC’s, cannons, catas, trebs ect…. Is what 8 year olds could do. “here honey, try this… Just click on the red guy, and press these 3 buttons”. Isn’t hard, isn’t challenging, but it supposedly makes you feel “epic”???? Dude were talking maximum character output…. Using a characters abilities to the max in a fight against other people. Fighting over objectives is just push pull push pull whoever has more people wins the fight. Open field by good players on either side can go either way when skill is par. It’s all about clutch moments. Utilizing your “available weapons at the time” is what 8 year olds could do. We open fielders all know we could jump up on seige and do what you do… Easily. We push ourselves past the 8 year old limit and strive for more challenge. Problem is 99% of the games population isn’t any good at what we do.
..or maybe isn’t interested ? People have bought into the game for what it has offered. You are trying to reinvent the wheel. This isn’t Daoc…and even daoc, the hardcore 8 man groups had to fight bigger groups. Sure you could try and arrange an 8v8 fight in a remote area, because it didn’t happen very often naturally because you would always have adds.
I call bullkitten that your crew actually wants a challenge. If you did, you would create a pvp map with as much open space as possible…and ignore capture points.Then send out the challenge. There would be no adds onto the fight…each group would know what they are there for so they would have complimentary classes to support what they want to do…complimentary builds for each other and would have some type of plan or strategy. Both groups would be on a voice com. No one would have any advantage when it comes to equipment. Who cares about food. Since both groups could have it in WvW what does it matter if both can’t have it in pvp. Both cases it’s equal. It’s just an excuse.
It would be as pure and clean of 5v5 that you could ever want. The winners would win because of skill alone. Isn’t that the goal ? Isn’t that challenging enough ?…or does your group base their success on beating a 9 man group headed to a keep to defend. Two of the 9 are uplevels….most of them have magic find on their gear and none are actually grouped or communicating. You pummel them so that proves your 5 man rocks ? That was challenging ?
I give everyone who doesn’t know who we are the benefit of the doubt naturally. We did do that hoss. Before matchups became random, we set up a tier and invited a bunch of 5 mans down into tier 8. Real 5 mans, teams only running 5. In 2 weeks of promotion…. TWO only we had 4 teams xfer from diff servers, and had 3 already down there. The bottom two tiers never were moving due to population so it was perfect. For 3 weeks we roamed and there were legit 5 mans all with your “same purpose” in mind, hunting the other 5 mans. IT WAS THE BEST 3 WEEKS IN A YEAR. There are a couple guys on this thread that were apart of it. We had 4-5 other 5 mans interested in our 5 man tier and then Anet comes out with the glorious idea: “were randomizing matchups”. THE END. 5 man tier blew up, now there’s lucky to have 1 per server. So we did do what your “great” advice offered months ago buddy. It’s not our first rodeo. Anet once again killer of all skilled intention.
Honest suggestion: Play a different game until ANet adds Guild v. Guild. No need to be cynical about the whole thing. GvG will come with or shortly after guild halls, and it’ll be tied to influence/merit progression, gems (tickets), or both. I’d bet on it. Best to be patient and at peace with reality.
I play this game like its left 4 dead 2 survival mode now. Grab a couple buddies and go fight the zombie horde, see how long you can last.
WvW as intended. See also: Just Cause 2 Multiplayer.
WvW as intended is try to avoid PvP at all costs. Fighting an enemy is the worst thing you can do with your time when you’re trying to get the most points.
Haha!
They have our garrison! Let’s let them keep it. It is a silly place. We will attack theirs instead, and I promise that they will not fight us for it. I promise.
You’ve confused PvP with defending/attacking. Sitting in a keep on a cannon is not PvP.
You’ve confused the strategies of defending and attacking inside the WvW PvP zone with the tactic of utilizing specific available weapons during same.
Buddy, I don’t think you get what the man is saying. Sitting on AC’s, cannons, catas, trebs ect…. Is what 8 year olds could do. “here honey, try this… Just click on the red guy, and press these 3 buttons”. Isn’t hard, isn’t challenging, but it supposedly makes you feel “epic”???? Dude were talking maximum character output…. Using a characters abilities to the max in a fight against other people. Fighting over objectives is just push pull push pull whoever has more people wins the fight. Open field by good players on either side can go either way when skill is par. It’s all about clutch moments. Utilizing your “available weapons at the time” is what 8 year olds could do. We open fielders all know we could jump up on seige and do what you do… Easily. We push ourselves past the 8 year old limit and strive for more challenge. Problem is 99% of the games population isn’t any good at what we do.
Toble I wish there was something to argue about with you but the truth is you guys stay consistent and so do we. Not much to talk about
Chris I know you probably didn’t read this thread because of length, but as we hve said we’re an old school group. Not really interested in the meta or “helping the cause”. More interested in quality of fighting. Fighting human beings not quality of the seige.
Tots you deserve everything you get from that guy. Two downies talkin smack lol.
Moving our 5 man as a last effort not to quit the game. Name some places where small mans fight small mans daily. We understand the 80 mans are around, dont care well avoid them. We dont want to zerg bust, we want other small mans to legit fight. Ones that dont add to 10 when they lose? Do those exist? Please advise.
You’re not going to find what you want here man. The game mechanics just don’t give enough support for 5 man groups to realistically function in WvW. Anytime you do run into a 5 man group it is more serendipity than design.
You have 3 options essentially. You can either give up on the 5 man only rule and just take fights as they come. Give up on the free roaming and only do organized 5v5s behind the windmill. Or give up on the game and go play something else.
GW2 doesn’t offer anything that conforms to your specifications. There is no glorious Emain 2.0 waiting to be found on another server. No undiscovered country. The vast majority of people who sought what you’re seeking either quit or found other ways to have fun ages ago.
Yea you pretty much nailed it buddy. Unchained couldn’t come soon enough.
Can’t see why sPvP is just brushed away. If you want small-scale team based fights, it’s never been easier since custom arenas…
…
Seriously, if you don’t care about the keeps/camps/points, and your favoured scale is 10v10 or less, you’re pretty much the perfect match for custom arena pvp.
Because it’s all secretly a ploy to make threads like this, instigate conversations like these, and in between the fights that they do get by whacking the nest thusly, they like the fact that they do this sort of fighting in WvW because they get to gank and back-clap about it. It’s evident in the things they’ve posted in match-up threads for months.
sPvP is in fact too fair for this lot.
Troll all u want to man don’t even know who you are. Fact is we’re kitten ed off we spent a year playing a non-developing game.
Can’t see why sPvP is just brushed away. If you want small-scale team based fights, it’s never been easier since custom arenas…
1) Pool up gold between the 5 of you
2) Buy gems
3) Get yourselves a custom arena
4) Set it to 5v5, put up a password, and invite like-minded teams to fight you in there, ignoring the caps
5) If you ever get more people, you can push it up to 10v10
6) Only downside, you’ll need to feed it gems regularly to keep it upYou get to choose the map, you get to choose the opposition, you get to set the numbers, you get as many rematches as you want without the need for anyone to respawn, you get every class/rune/sigil if you fancy a change…
Seriously, if you don’t care about the keeps/camps/points, and your favoured scale is 10v10 or less, you’re pretty much the perfect match for custom arena pvp.
While I hear what you’re saying, 2 things we don’t pve, as my brain dies after about 2 minutes. And the second is this game is NOT worth spending any RL money on as its never getting better as shown in the 10 exhibits by Anet of “catapult” mastery and “door mastery”. This game is just neglected so skill is leaving.
And no don’t bring up that lame skill lag argument that is a problem with the servers not zergs. Zerging is a big part of WvW for a reason, it’s all about servers with large playerbases fighting eachother. Servers can decide to put everyone on the map on one commander which is fine. There is lots of counterplay here. For instance you can split your force so that the enemy zerg can only engage one group at a time allowing one force to die while the other is busy taking something.
Zerging is not a problem however one thing is. It’s the fact that the most useful strategy is to simply ball up and run at the enemy. Forming convex/concave or other shapes is not only harder but less effective. THAT is the problem in WvW.
Zerging is not a problem for people who only care about meaningless server points. It actually is for people who seek good challenging fights instead of spamming #1 with 80 ppl.
sPvP is that way —->
It’s your first www game Newbie
Nope Aika Online was. I don’t ser your point though. The main difference between this game mode and sPvP are server wide point distribution and the size of the fights. If you want small scale tactical fights why don’t you just go to sPvP. WvW is for large scale tactical fights. Before you tell me zerging is not tactical i adresssed this in the second paragraph of my OP.
All “go play spvp” sayers are just idiots. IT ISNT FUN
Well why not. It’s the small group tactical fights you are asking for.
Dont say to do something if you dont fully understand it. Sorry buddy, but experienced players dont want to fight bunker / flavor of the month builds over a capture point. IT is the OPPOSITE of open field fighting. No thanks.
And no don’t bring up that lame skill lag argument that is a problem with the servers not zergs. Zerging is a big part of WvW for a reason, it’s all about servers with large playerbases fighting eachother. Servers can decide to put everyone on the map on one commander which is fine. There is lots of counterplay here. For instance you can split your force so that the enemy zerg can only engage one group at a time allowing one force to die while the other is busy taking something.
Zerging is not a problem however one thing is. It’s the fact that the most useful strategy is to simply ball up and run at the enemy. Forming convex/concave or other shapes is not only harder but less effective. THAT is the problem in WvW.
Zerging is not a problem for people who only care about meaningless server points. It actually is for people who seek good challenging fights instead of spamming #1 with 80 ppl.
sPvP is that way —->
It’s your first www game Newbie
Nope Aika Online was. I don’t ser your point though. The main difference between this game mode and sPvP are server wide point distribution and the size of the fights. If you want small scale tactical fights why don’t you just go to sPvP. WvW is for large scale tactical fights. Before you tell me zerging is not tactical i adresssed this in the second paragraph of my OP.
All “go play spvp” sayers are just idiots. IT ISNT FUN
Personally my problem lies in Skill lag. Too much zerging brings skill lag, which affects the whole map at once. I wouldn’t mind zergs if my 20man group had a chance to use it’s skills in an effort to fight back.
Games with this many people have been out for over 10 years. fact that Anet cant allow their game to function with this population is just mind blowing. What a kitten poor job they did after launch. Their “update” teams should be fired.
Funny thing is, if Anet inc AoE cap like people always talk about, and made downed rezzin impossible if in combat, the zergs would lose. 5-10 mans would wipe 40-60 mans, and Anet would lose 99% of their population. Simply quit, because adjusting to actually learning to use skills and coordination is out of the question for casuals. Will never happen. Look at that business model….. = game becomes more challenging for the general population? Mass exodus of $$$ paying customers.
= Let’s keep it easy
EZ mode class- allows bad players to feel like they can compete.
Put the same player on a warrior/guardian, and see how good they are in open field without stealth. TERRIBLE.
And no don’t bring up that lame skill lag argument that is a problem with the servers not zergs. Zerging is a big part of WvW for a reason, it’s all about servers with large playerbases fighting eachother. Servers can decide to put everyone on the map on one commander which is fine. There is lots of counterplay here. For instance you can split your force so that the enemy zerg can only engage one group at a time allowing one force to die while the other is busy taking something.
Zerging is not a problem however one thing is. It’s the fact that the most useful strategy is to simply ball up and run at the enemy. Forming convex/concave or other shapes is not only harder but less effective. THAT is the problem in WvW.
Zerging is not a problem for people who only care about meaningless server points. It actually is for people who seek good challenging fights instead of spamming #1 with 80 ppl.
sPvP is that way —->
It’s your first www game Newbie
^^ AMEN. Everyone that backs how these mechanics encourage zerging, is clearly brand new to open world pvp. Good lord, 99% of the games pop is on step 1/2 of the 100 step ladder of pvp skill and mentality.
Have you considered the mid-tier EU servers? The EU meta is different from the NA meta and honestly I think you have a better chance of finding what you’re looking for over there instead of on NA.
Our biggest concern with EU is that in our primetime 7-11 PM CST, there wont be anyone on.
People with more than four friends shouldn’t feel constrained to only run with five when more than four of those friends are online. This is basically the crux of your problem. People have too many friends that want to play together.
You might not have considered this, but a group’s number will sometimes increase as the night goes on when friends log in. We (meaning AD) have never called more people in just so we can go get PAXA or any other guild. The implication of that is extremely insulting. We usually try to leave small mans alone and avoid them when we have more numbers.
Go ahead and move up to fight EB. They have some great players. But GF generally runs with 10 and Sekz runs with 15+, probably more. The other servers in that region of the bracket that we have played against don’t have any small man teams that run consistently. You will be fighting zergs much more often than in the lower tiers.
The best server we have run across as far as having the most capable and challenging players in under 10 man fights is NSP. I’m not saying they have the best players. They just have quite a few good to very good players.
edit: I think you would find GF willing to set up 5v5 duels, but in the open field you are going to be running across anywhere from under 5 to 15.
We prob got that impression from you through the 500 posts about small man mentality you wrote that we all read. Insulting is how you may have taken it, but it is the truth. Regardless of if you didn’t do it to fight us specifically, it happened. Don’t feel bad Oozo, for you are 1 of about 10 guilds that did this consistently. Plus, we don’t play this game for social hour….the 5 guys in my guild I am friends with and some here and there in other guilds on HoD. I don’t play mmo’s to make friends. I play to compete. This is simply the wrong game for it, that HAD alot of skilled pvpers come out of the wood works to try mmoing again.
My personal opinion is that you should do tPvP for small man stuff.
That isnt real open field combat. It is bunker wars/ flavor of the month builds. Plus, its objective based combat, get points and capture the circle. It is NOT kill the other team and use strategy to win the fight. It isnt deathmatch. I could care less about ANY points in this game, their all useless/meaningless. tpvp and spvp have good players dont get me wrong, but the style of fighting is kittened.
Higher tier you gotthe more/bigger zergs you have to avoid and who will ruin your day.
Also the higher you go, doesn’t mean the quality of player increases. Just the quantity and the coverage.
Yep very true, in fact having moved down tiers to escape blobs Ive noticed a rise in the skill of the average player on lower tiers servers. Top servers are quantity not quality.
Id move down tiers again soon as wvw has gotten zergy everywhere but the new daft random match-ups kinda rule out the fact you can escape blobbing servers, wvw is dead in this game imo.
*Oh and also to say there’s alot of people in here from servers I know well, and example such as Deso are not good for roaming, if people tell you they roam all the time on that in small grps then they either have the patience of saints, enjoy getting lag stomped by 80man zergs every time they turn a corner or are just lying.
And be wary of that, people just being stupid and trying to recruit you or big up there server for no logical reason, See it all the time on these forums esp with top tiers servers in the EU. Denying zergs and blobbing and the likes, lol worthy.
The problem is we have spent the past year in the bottom 3 tiers. Where yall are all telling us to go and check out. I can name every single bottom 3 tier “5man guilds” on one hand. People that wont run to mommy if they lose (by that i mean kite you to their zerg or just invite 2-8 other players to help beat you because square up 5v5 they cant compete). I can name the guilds that have manned up when they lost, and came back with the same number. Not very many, like i said one hand. So if the top tiers are that kittenty, we have no choices. Agreed, real player vs player is dead.
The game and its player-base is to casual to support anything competitive. when you talk about skilled/competitive fights in WvW its usually 30v30 us bro. like when did that become a thing?.. its the complete reverse from other mmo’s, zerging is glorified while small mans 5v5 or 5vX is basically not cared about.
myself i came from Warhammer 6v6’s Rift and Swtor 4v4’s 8v8’s. i unfortunately never had to chance to play DAOC. but for some mind blowing reason the gw2 player-base wants to 5x those numbers, spam 1 and claim skilled fights.
As already said in a few other posts, you could try T1 JQ or SoR and basically run into OPP or RIOT, but that’s it, the only reason to be in t1 is you can find ppl to kill 24/7 other then thakittens a horrible tier to be in, if a fight lasts more then a few mins, expect add’s or to be zerg’d its really sad. id do 5v5’s all day if it was possible in this game.
Yea I dont think anyone has promoted the culture more than us but the 99% of the population is starter mmo’ers. Sucks.
Avoid the top 2 tiers like the plague. You won’t be able to avoid the zergs, you’ll be run over the second your spotted. Even if it looks like your having a friendly small group fight, your pretty much considered a speed bump lol.
Your best to go to the lower tiers where you’ll find multiple small group fights without worry of being run over.
Weve spent the past year in the last 3 tiers, and the “small mans” there basically run 10. Theyll run 5 and if they lose, they just bring more people to guarantee wins…just sacless play So it’s chance some higher tiers or bail.
Any way a real 5 man could fit into maguma’s style of play? We are interested in who Magumma fights most of the time, any legit roaming small man action you guys ever see in the servers you fight?
No. You’re really searching all the tiers, aren’t you?
Either that or quit the game. Trying to find a reason not to feel the past year wasn’t completely wasted lol.
Any way a real 5 man could fit into maguma’s style of play? We are interested in who Magumma fights most of the time, any legit roaming small man action you guys ever see in the servers you fight?
I’m thinkin maybe going to BP to fight the CD guilds and heard a couple on EBay? Thoughts on that? Not interested in the server were going to’s small mans because we can’t fight them. Thanks for the input too. And no kitten this is Daoc, not even close. This game is 1/100 the competitive atmosphere that was due to game mechanics and the general population this mmo attracted.
BP have any known small man guilds?
Other than the 1 small man we know about on CD, any other small mans actively run 5 people on any of these servers or is it all just “meta ppt” land? Truthfully?
I’ve read some of your past posts. What you’re looking for doesn’t seem to exist in my opinion. If you want small man, and nothing but, you won’t find it here or anywhere else for that matter.
If your small group wants to pick apart semi-zergs, then this may be the place for you. I would strongly recommend that you stay away from T1 and T2, nothing but zergs there. Roaming groups in those tiers are typically 15+.
I’ve been involved in more open field fights with lesser numbers in this matchup than any other matchup since RNG was implemented. You’ll find a lot of smaller group fights here, but you’ll also be running from the zombie zerg as well.
Dont have alot of optimism for this move but we will try it. GW2 just isnt competitive. Alright, thanks for the advice.
I mean we are lookin for small mans vs small mans. Have literally zero or maybe even negative interest in ppt or Zerging or meta. So if those two servers have groups that don’t run 5/6…. Like i asked its basically pointless right? Cuz a few people have said coming to jq will present us with server matchups against good small man action (along with 60-80 mans which well just flat out avoid)… Trying to find a place to xfer our 5 man to see if any small man action exists before we quit the game entirely.
Other than the 1 small man we know about on CD, any other small mans actively run 5 people on any of these servers or is it all just “meta ppt” land? Truthfully?
So I’ve heard that blackgate and sor are all about Zerging and ppt. Some people have said jq would be good for a 5 man to go to, but if sor or blackgate doesn’t really present any small mans to fight that aren’t running 10, it would be pointless to come to any of these servers right?
Higher tier you gotthe more/bigger zergs you have to avoid and who will ruin your day.
Im fearing this. That is why more than likely, if this next move does not supply a decent amount of new 4-6 mans to fight, we will most likely quit.
For us its not finding a server with good small mans….it’s finding a tier that server is in to fight those small mans. We arent interested in teammates in the most non-selfish way, we simply want fights that use more than half our brain.
I see quite a few enemy small groups (2-8) while wandering around in WvW for ET. Because we’re small (and because our opponents can be small) small groups are a viable way to roam the map and can largely avoid zergs, as I’ve seen your guild do against us.
So is there a reason why an ET, FC, or other smaller population server that regularly faces at least one of us wouldn’t improve your situation? Or do we just not have enough people in general for you?
Basically ET and FC consist of two guilds for us to fight, and a chance at that. BS on ET and Invi on FC. We know some of those guys, BS usually runs more than 5, and are good enough to where the extra 1 or 2 guys is enough to beat us just because skill levels are similar. So thats a wash. Invi just recently came back and have 4 guys consistently on. So b/w those two servers there not really much to fight. NSP is zerg nation (has SPCA but they rarely run just 5). We’re just tired of the “were gonna run however many guys are on because we dont care about competing or good fights. we want to be able to handle the zerg”…..I fear that our guild is one of the ONLY guilds left in gw2 that actually cares about competitive 5 man vs 5 mans in open pvp.
(edited by Jscull.2514)
How about less PVE in a map, and more focused pvp. This company is a joke. Started off solid, absolutely BLOWN it since then. The guy who said people gonna start leaving? Already happening. Look at the forums, hayday there was like 15-20 pages per matchup, now its like 4-5.
If you’re actually willing to be a five man havoc squad of death and destruction and… well… havok, JQ would definitely be a nice fit for you.
We have ZERO interest in the pve side of “havoc” teams……taking camps is about as cool as cancer. We want to FIGHT other small man teams. That’s what im talking about.
I am not sure there is a “good” place for skirmish groups. I spent a considerable amount of time on DB and CD when they were T3 and T4 but both are pretty zerg heavy. We also fought during NA Prime on two servers who had great overnight presence but lacked strong play during our time at least when we were on them. The only time we fought a T2 server it was wall to wall zerg.
BP fighting has been pretty decent. This week has been zerg heavy but we are fighting two T4 servers. Even here though we often flip all the camps in a BL map and never find a decent fight.
I can say BP is a welcoming place and as long as you avoid EB is mostly fun. If you are going to head into higher brackets, I would suggest EBay. They have several skill groups and they frequently setup duels.
For us its not finding a server with good small mans….it’s finding a tier that server is in to fight those small mans. We arent interested in teammates in the most non-selfish way, we simply want fights that use more than half our brain.
So couple people have said jq but then I hear top 2 tiers are horrible. I just would like to position our guild in a place where we can log on, run a BL and find a 5 man or two that wants to whoop our kitten and doesn’t multiply when they lose or try and Zerg bust. Any ideas?
I’ve also heard eu servers bring more open field fighting, any good ones that run prime time NA? Sorry but I can’t play at 1pm cause of work.
If the games culture was shifting so that the small mans we have listed logged on hunting the other couple on their tier via roaming on BLs, would be much more competitive but that’s not the case. Most “small mans” have gone to the mentality of mine as well run 10 because we can compete with the 20 mans. Our group of guys just doesn’t find that fun so it’s either find a new top tier with some new talented groups to fight or I’m afraid bail on gw2.
Moving our 5 man as a last effort not to quit the game. Name some places where small mans fight small mans daily. We understand the 80 mans are around, dont care well avoid them. We dont want to zerg bust, we want other small mans to legit fight. Ones that dont add to 10 when they lose? Do those exist? Please advise.
So think our guild decided to move to the top half tiers. We run a legit 5 man everynight, wanted to get some opinions about how ACTUAL small man fighting is in top tiers. And I dont mean running around with 10 to take zergs.,…I mean how many small mans will we come across daily? Let me know everyones thoughts, this is last hurrah for us b4 quiting, so decent advice on a solid choice would be appreciated.
It’s not fun killing kittenty players, rather have 5 mans aiming for 5 mans to test merit. Anyone with a pulse can kill 10-15 Dungeon “masters”. Not sure if 5 v 5 will ever become culture in this game. Don’t think there’s enough talent…. Or desire for non-ez mode pvp.
(edited by Jscull.2514)
I’m or really sure higher tiers have anymore to offer than the bottom 12…. Variety from what we have down here but nothing else. Higher tiers don’t equate a dime to skill. I understand lower population in off hours, were not recruiting for off hours…. We’re recruiting for prime time.
Dude, our guild doesn’t take anything but camps, and that’s purely for 25 stacks. Once we get our stacks were roaming purely for kills…. And you’re right in this game isn’t challenging b/c 99% of the population finds Zerging fun and worth the 3 hours of RL time a night. This game isn’t challenging because killig npcs and trying to take objectives is more fun for 99% of the population than fighting other players.
It most definitely is not fine lol…. Volk, stop relying on numbers and more on individual skill. Rezzing is a joke in this game. I’ve been saying at LEAST out of combat Rezzing / reviving downed targets. Stop feeding bad players excuse mechanics to win.
Please go pve. This is 100% pve… How kittening boring.
Our guild is [PAXA]. We run a 5 man on weeknights focused only on killing and kill-to-death ratio. We have worked on group synergy builds for the past 7 months and rely only on who is in group while avoiding “teal” colored players as much as possible. We run Mon-Thurs from 7pm cst to 11pm cst. We do run Sunday nights but usually with 4 out of the 5.
We are looking to pick up a fulltime member to fill our groups 5th slot. Our entire groups background stems from hardcore 8-manning in DAOC. For us this position is more about the player’s caliber / personality than the class. Classes are debatable as we are semi-flexible. Most people in GW2 have trouble seeing our perspective so right off the bat joining us puts you on Public Enemy #1 list. If ridicule and “trolling” doesn’t bother you than there won’t be any issues.
We’re a dedicated team and if this is something you find serious interest in please send myself a tell in game or via the forums. The first step will be getting you into our vent to discuss backgrounds, intentions, and to see if personalities mesh well. Thanks.
Our guild is [PAXA]. We run a 5 man on weeknights focused only on killing and kill-to-death ratio. We have worked on group synergy builds for the past 7 months and rely only on who is in group while avoiding “teal” colored players as much as possible. We run Mon-Thurs from 7pm cst to 11pm cst. We do run Sunday nights but usually with 4 out of the 5.
We are looking to pick up a fulltime member to fill our groups 5th slot. Our entire groups background stems from hardcore 8-manning in DAOC. For us this position is more about the player’s caliber / personality than the class. Classes are debatable as we are semi-flexible. Most people in GW2 have trouble seeing our perspective so right off the bat joining us puts you on Public Enemy #1 list. If ridicule and “trolling” doesn’t bother you than there won’t be any issues.
We’re a dedicated team and if this is something you find serious interest in please send myself a tell in game or via the forums. The first step will be getting you into our vent to discuss backgrounds, intentions, and to see if personalities mesh well. Thanks.
So far from reading the posts I’ve gathered this list (and have elected to point out guilds including themselves in this discussion that run more than 5 on a good amount of occasions).
5 Mans still actively running:
[EV] – Ebay
[HGO] – TC
[BS] – ET (often found with more than 5/6)
[TFI] – ET (often found with more than 5/6)
[Invi] – FC
[vT] – AR
[TRI] – AR
[team] – AG
[BT] – Gandara
[MS] – Kodasch EU
[GC] – Kodasch EU
[aTs] – RoF
[SFH] – BP
[FEAR] – Mag
[SWaG] – Mag
[OdS] – BB
[Psy] – GH
[Imp] – GH
[tchu] – Gandara
[PAXA] – HoD
[SPCA] – NSP
[RIOT] – Blackgate (often found with more than 5/6)
[Laud] – FA
[CORP] – FA
Point out anymore you know of that stand out. 24 guilds so far.