^^
Dude, its a video game. Of course 90% of the people on it are there for some mindless entertainment. We then revert to a thing known by the locals as “real life” and pursue our true passions.funny part is, we can accomplish this is 2-3 hours spent after work a night. I never said devote endless amounts of time…lol. These games are so easy.
RL of course is more important, it just fun to come home from work, and absolutley demolish people. We never even play weekends, just weeknights. The guy asked my definition of a true pvper.
And you think these kinds of people have left GW2?
Now that right there is what we call “A Gooooo Won” (translation a good one).
That kind of player bought the game, played it, realized its a WARhammer remake filled again with $$$ spending 8 year olds….tried pvp, realized its AoE cap and downed state caters to bad players being able to win, to keep the games population up because they get to “win” fights theyd lose in other games….and Gaaaabye, they left.
If you dont believe me, read through this thread and count all the times people said “I knew some people, who have now left”
There is ZERO competition in this game. ZERO competitive natured people. Sitting on an AC for 3 hours or some treb isnt competitive, its lazy and boring. Hence the 8 yr old can do this reference.
^^
Dude, its a video game. Of course 90% of the people on it are there for some mindless entertainment. We then revert to a thing known by the locals as “real life” and pursue our true passions.
funny part is, we can accomplish this is 2-3 hours spent after work a night. I never said devote endless amounts of time…lol. These games are so easy.
RL of course is more important, it just fun to come home from work, and absolutley demolish people. We never even play weekends, just weeknights. The guy asked my definition of a true pvper.
Its pathetic the mmo community is what it is. About 90% of the people think its just fun to come home from work and do what everyone else is doing, either killing NPC’s, or running with 40 other guys to feel like they are living lord of the rings.
A real pvper is someone who starts out zerging because they dont know mechanics of winning by relying on themself.
Then after a couple months, or even for me in daoc a year…learning it is pretty simple when my team outnumbers the other team…just find a red target that is already dying regardless of what ive done so far…and hit him with some attacks.
“ok im getting pretty good at this” happens in their mind
Then you find free time from work, life, cant sleep ect. ect. and you find yourself logging in at 3 in the afternoon or 3 am….
You are all of a sudden…by yourself or at most with a couple other realmies.
Along comes an enemy group same size, and you die instantly and say “what the hell was that…they must be exploiting”
Wrong. They know what their doing, and do it well. So you investigate.
Delve into theory crafting a bit, into what abilities you think they used. What blew you up instantly.
You say, “Man I am not gonna be made a fool like that again”
Until the next time you are on without your zerg around and it happens yet again.
“This is crap, I am tired of this, we had MORE people than they did, but we still lost”
At this point, a true pvper decides im gonna gather a group of guys I have learn to know or met gaming, and we are going to work to beat that group or groups like them. We can be good at this too!
And so the long journey begins finally where you avoid your own zerg to rely solely on the skill and talent / clutch reactions of the couple guys around you. Where the journey of becoming a true bad kitten begins.
(Or you run solo all the time and get respect from guys like us like crazy because thats hard as hell to do as well)
This isnt rocket science. It just isnt encouraged because it takes time, effort, and coordination most people just wanna sit on siege, feel epic, and eat a burger with their free hand because ez….is well, just simply easy.
@Jscull,
You’re still here? Hating? You have ZERO positive feedback, just criticisms. You should step back, try something else, gain some perspective. You shouldn’t keep playing something you hate so much.
I have stepped back. I quit mmo’s for 5 years. I came back here because of the masterful marketing job of “The first tri-faction open pvp platform in ages”.
Guess what, the mechanics were designed for 8 year olds to beg mom and dad for their CC just like every other mmo since daoc.
Guess what happened to 8 year olds in daoc…they got SMOKED by dudes who have been gaming for years. Thats how it should be. There should be high barriers to entry for top level gaming to occur. GW2 made it so that a sloth, a blind kid, and an emo chick in college could win fights due to abusing Anets poor mechanics, and come on here and shoot the you know what to everyone else.
SInce we left last week we havent touched it. And wont. I come on here because I love that the forums have become more of a train wreck than they were 5 months ago, and deservedly so. Why people dont want to hold designers accountable is beyond me. Their product sucks, just like when something with my iphone breaks, I want it fixed and restored. Anet says, sorry, we got your Cizzzassssh$$$ cant help ya.
Drwookie
its simple, the more people used to do ANYTHING in wvw…the less of EVERYTHING you get. DONE bro, its not a new concept to gaming.
And retaliation? Really? Sorry, but were smart enough to see that and STOP what were doing until its gone. Good lord. There are actually a couple people that dont AIMLESSLY dps.
Devil’s advocate: Drop a single tick of AoE on a crowd of 20 people with Retaliation. 20 hits of Retal at the same time. Drop something like a lingering AoE field like Combustion Shot. You’re gonna get hit by Retals and you can’t turn it off.
Any skilled group would take that over having the AoE cap. AoE cap and Downed state were enough to leave the game.
Should be all of them. But carebears would quit. Because they would die….alot….alot more.
if all aoe where unlimeted targets retaliation will kill anyone tuching a zerg with aoe after a given size so that would be bad to.
but if i remember right all things that does something when you pass trough or wardens where you cant pass trough are unlimeted for the effect of passing trough
No idea what you just wrote. But I have lost so many fights because my 5 guys could hit 5 guys, while the 5 of my guys could be hit by ALL 12 of the guys we were fighting.
The guy that made that rule should be FIRED immediately and ousted from mmo design society. Horrible.
And retaliation? Really? Sorry, but were smart enough to see that and STOP what were doing until its gone. Good lord. There are actually a couple people that dont AIMLESSLY dps.
As the saying goes, ‘Stand up and Fight like a Man’
WvW is war. would you tell a soldier going to war that when he gets into a firefight with the enemy that he should “stand up and fight like a man”?
he’d probably tell you that is a very childish view of both war and of what a man truly is.
real soldiers use cover and every bit of advantage they can get. including stealth and tactical deployments
They also use the AoE cap and downed state……to hide behind.
Sorry, but theres ZERO denying games that have made open pvp about player kills and not 8 year old objective taking have lasted exponentially longer. Look it up. GW2 is WAR2. lol
Should be all of them. But carebears would quit. Because they would die….alot….alot more.
Seems as though you’re the one who’s ignorant of the facts. I rode the hype train for two years hunting down even the most minute nuggets of information even if they were written in German (Google Translate FTW). I could bring you up to speed, but to put it simply, Arena Net failed to achieve their intended design, and instead of fixing the myriad of problems they chose to just ignore them and push out biweekly piles of unchallenging nonsense so even the idiots could watch bars fill up and get shiny things.
You say dramatic, I say being honest. Not everyone expresses them-self with elevated diction. More often than not I just use a few select four letter words to get my point across, so consider this the most civilized and coherent form of complaint structure.
I have been around since GW1 beta’s and I have had design decisions changed on me from even back then. While I don’t like it, I never have and don’t need you to educate me on what is missing from the game especially since I am a GW1 beta player and if anyone had the script flipped it is us YET I can still express my grievances with some civility civility civility civility….if you think that requires elevated diction….Jesus HP Christ I don’t know what to say to you but maybe it just requires your mothers and a belt.
For all you people who are in denial about the way you act on these forums, there is a reddit post pointing to this very thread and almost every single comment is about how toxic you are and why people stay away from these forums in particular and prefer alternate sites for the guild wars community we have in addition to agreeing with you and the complaints you express so poorly. Get your Tassimo’s out and wake up, you are the vocal minority.
You honestly believe sitting at your computer for one second that typing this “read reddit, those guys dont like you so self reflect and repent” is going to make me like the kitten pvp platform wvw is?
You think your little “self reflect children” and “ive been around since GW1 Beta” talk is gonna make any of us more susceptible to what you have to say?
Buddy, alot of us have “been around” since daoc, UO, hell even EQ….please dont act like your swinging anything big by tossing out GW1. GW2 is a joke. It is like Anet PAID their customers to come play. And they hunted “just like every other mmo” all the 80% carebears out there because they pay the bills….
THERE IS ZERO COMPETITION IN GW2. ZERO. Couldnt be less.
The carebears are now trying to GvG. LOL I bet 95% of those players for the past year were zerging. Their bored because there’s been no new content so FINALLY they wanna pvp. LOL we came into the game a year ago with the mentality of only fighting players. 8 year olds can take towers, sentries, and sit on AC’s and Trebs….and yet for the past year I’ve watched adults brag about that. Please dont try and have me “self reflect” my bitterness towards hello kitty island.
(edited by Jscull.2514)
Ok this discussion is now dumb. Point is,
Downed state is the worst mechanic of all time in mmos. Up there with stealth, burst, stealth rotation.
Aoe cap is for keeping carebear paying customers so guilds like mine wouldn’t wallop them Everytime they came out to pvp.
And lastly, Devon and his band of wvw designers making this game catered to starter mmoers and making it as easy to accumulate wxp as it is to play hello kitty island.
The wvw community is jumping ship for games a year or two away already…. No life jacket, no row boat, just “I’d rather chance the water than stay on board”
You mean hunting doors straegen.
Wait the wxp abilities aren’t useful????
@stark and @obscure I laughed out loud in my car at both your posts. Thanks for the sitting in brutal traffic laugh lol. So great.
^ apply at anet
Asudementio,
You think the CU guys would come out and say we don’t want the “casual” (and that word has different meanings for different people so I will clarify: those who want to win pressing 3 buttons, win without actually thinking, and having achievements handed to them like 99% of the community) 80% of the mmo market, we want to capture the 20% dissatisfied more hardcore / focused % of the mmo market if they were going to deliver a tri-faction open world system like gw2?
Gw2 is basically WAR with 3 factions instea of 2. You’re going to be playin this game with people who want more sparkles in the air and who enjoy sitting on a treb with one button for 4+ hours in RL……
Yes. Yes I will enjoy the hell out of Daoc 2.
You take away stealth and portin across the map from 90% of the players on classes with those, and their garbage on anything else. Case and point, it’s called abusing a dumb mechanic.
There is a difference between airing your complaints and being petulant.
There is a time threshold between airing complaints and becoming frustrated. You either haven’t been playing WvW for very long or your expectations for it were far lower than the rest of us. Being ignored, or worse … being bullkittened with endless “soons” … leads to petulance from the most patient of us. If we still actually give a kitten, that is. Anybody who progressed past petulance has left the building.
No i am frustrated, i just choose to conduct myself better than many in this thread. We need more WvW objectives, more maps, new maps, more ways to assault and defend, GvG areas, new guild features, but i will discuss their merits and advocate for them rather than kick and scream that this game sucks and i am going to go leave it for the next kitten game on the market
Guess what “choosing to conduct yourself better” gets you…..
A game that’s as easy as Mario cart…. And supply mastery. Enjoy thinking what youre doing is challenging. Good luck if you ever decide to play a game that has real pvp.
You do make a point in the fact that there are people kicking and screaming. Even that doesn’t make changes. Who would bet money that when the mass exodus happens (because it’s well on its way just slower because no other real open pvp games to play) Anet miraculously comes out with some radical change to their platform??? Anyone ever seen this scenario before?
Competitive players bought gw2 because for the first time in 5-7 years an mmo came out with an open world “tri-faction pvp” zone. Well, once that 10-20% of the total population discovered they were only going to fight a ball of new pvpers with Anets mechanics allowing those new players to win purely due to size (while that ball of new players only cared about accumulating points for a meaningless scoreboard), they left.
That was months ago. Now what’s left is a bunch of zergers who discovered PPT is about as meaningful as nfl preseason… Who finally would like to fight players. Well, for competitive guys it’s been too long and 99% of that 10-20% is never coming back to gw2. A shame, the platform is there…. Just needed a more competitive natured Anet team. Instead, we all got supply mastery.
^and that’s the gospel truth
Yeah but he did not say soon. Guys are whining about no dates. But in this post he said: watch friday livestream.
And it is exact date. If we get some exact date in livestream, thats another thing, but right now we have exact date.
I dont like those “soon,maybe”not our priority" trashtalk either, but I am willing to wait for 2 days and be silent. But in livestream i will not tolerate “soon,maybe,not our priority,we know but we dont work on it right now” talk either and then i will start whine too.
But its just 2 days.
I don’t know if you took a sleeping pill, but for about the last 6 months these forums (not this full but close) have been full of criticism with a growing sense of LOSS OF INTEREST. I’m not bashing to bash… I’m bashing because I came out of mmo hibernation (because of carebear catering companies who want to make the games easier than wii bowling so they can capture 8 year olds parents credit cards) to play gw2 and found it to be worse than when I started playin it.
This isn’t the first time anyone has said hey wvw team when you gonna hook us up?
- they fix culling…. It wasn’t some great advancement for us, they built a broken platform themselves and fixed it before a mass exodus extremely early on. The game sends 99.9% of its wvw population down the same path.
1. Find a commander tag and follow
2. Earn points because at this particular hour there aren’t any groups larger than yours
3. Build seige, feel epic pressing 3 buttons but see a lot of “numbers” flash
4. Log on and do the same thing everyday for a year
My guild was in the .01% that didnt do that and actually want to fight players because that offers more challenge then killing a sentry…. Or a wooden door. Too bad Anet pushed the majority to the sentry and door thing.
Bottom line is….been a year, and we have a couple meaningless wvw ranks (with abilities that help the mosquitoes not die to veteran guards)…..Annnnnnnnddddddd you still cant kick party members once they leave group. Good game.
They should bring back all the GvG content of GW1 along with the guild halls.
Now THAT would be cool.
It is simple, make it player vs player focused….not player vs capture point.
Personally I’d rather pay as sub over the FTP model any day.
Just my opinion but GW2 is the best MMO out there right now and it not having a sub is icing on a pretty good cake. For me to jump ship, the game would obviously have to exceed GW2 and with a sub by quite a large margin.
I will never play a free to play mmo again. Ill take the 15$ fee all day if it holds the company accountable for growth and expansion. This model doesnt work clearly. And best mmo out there? Maybe if your brand new to mmo’s and love “living world content updates” comin outaaaa ya ears….
Phantom that post gave me such a good laugh lol! Right on dude! Lol
but no one also expects it to be carebear, hello kitty island adventure either.
what, do we need corpse loot and death penalties now?
We wanted something a little more challenging than Mario cart.
The game is on one track and one track only. Zerg for points, avoid enemy player contact because its not worth points. Hit some door, jump on seige and press 3 buttons.
…. Like I said Mario cart. Like Niim said, hello kitty island is fun when your 6.
Love Devon, I respond to your response and you infract it. Classic.
PAXA is gone. Not sure about RG don’t know them. We couldn’t spend one more frustrating second in this game headed south. To answer your question, well probably try ESO, but the main event is dark age 2. Thank god mark Jacobs has been thru the ringer and back.
Devon, someone should ask you what your business plan via your job of “updating wvw as LEAD designer” is for when other games come out and gw2 blows up. Answer that question with some straight to the point facts brother.
Other than supply mastery, the single greatest joke in mmo history….
The fact you still can’t KICK people out of party after they leave is just ludicrous. Says it all about what you need to know going forward.
The circle jerk is strong in this one.
You guys must be bored.
Yea we were bored downed state made us lose fights we would win in any other game based off having to kill someone we already killed….. AGAIN. Playing against people who designated rezzers in a Zerg to nullify any people we put on their kitten because we couldn’t stop the ridiculous dmg on 25-30 people.
We got bored because when we’d beat someone square even, they’d come back with more people to guarantee a win rather than get better and focus more to beat us.
We got bored cuz after a year we got supply mastery. We never even pick up supply… It’s useless. After a year we got “ranks” that help us pve when we bought the game to solely pvp.
We got bored cuz the community is a “social lounge” full of role players and not teams that want to beat the best teams in player vs player…
Yea… That all will drive any good player the other direction.
You guys realize how different this game is from what they advertised?
GUILD WARS 2….. There is zero guild wars that occurs other than player created.
I never played, but from the few hardcore players I know that played gw1 this game is so far astronomically worse when it comes to the actual player vs player mechanics.
It’s unreal how little clue the company has for (a guy said wvw is 1/3 the player base… It’s way more than that) a huge portion of their own game/what they wanted to create in GUILD WARS2….
We played for a year and feel the same way. Not to 1 up your 4 months… But it’s a joke from the players perspective how a couple meaningless ranks and some seige mastery is all that has been implemented in a year. Laughable.
Yea.. Up until 4 months ago, I played long hours everyday which was probably 90% spent in WvW because it was fun. I just got tired from waiting patch after patch and nothing drastic being done to WvW. I got bored and it just felt like a grind. I was at least hoping that maybe if I stopped playing for somewhat a lengthy time that I could come back and be surprised but instead everything is just about exactly the same.
It’s not the same. There’s about 1/3 less people playing wvw or more.
We played for a year and feel the same way. Not to 1 up your 4 months… But it’s a joke from the players perspective how a couple meaningless ranks and some seige mastery is all that has been implemented in a year. Laughable.
What’s it take for you guys to realize someone doesn’t have your interest in mind? Anet has no idea what their doing to make the pvp aspect better of wvw. I mean if you need examples look a year into the game…. I.e. supply mastery/treb mastery….
Devon is just a political peace keeper. He says what anyone with no answer says. For some reason you guys seem to believe he’s sitting on some gold mine Anet is dancing around. Don’t you think the company would have released it not to lose the numbers they have already? Lol
The biggest thing that bothers me is guilds that are registered to gw2gvg.com, but only accept challenges from guilds they’re sure to beat. That’s just illogical, the challenge is the whole point of a GvG, I could not care less about the rating itself honestly. There is no fun in running over guilds that pose no resistance, I’d rather lose to a good guild.
Also, the rating system makes it so that if you lose to a guild with a much higher rating, you don’t lose that many points. This should be regulated by penalizing guilds that don’t accept challenges (for example, first challenge refused=nothing happens, starting from the next refusal to that same guild within a certain timeframe, the rating of the refusing guild starts to drop, and it does so exponentially for each refusal).Just my 2 cents.
Prime Radese
This is a legitimate concern. Each Friday as the Match reset happens, we contact all guilds listed as available to organise the weeks GvG’s. The first response is generally “What guild are you from?”. Upon answering it’s a case of “No” for reasons such as “we don’t have enough players” or “key players are on holiday”.
It’s a kick in the teeth to see these guilds running with 30 odd in WvW and GvGing other guilds in the same week they’ve refused you. Starter guilds seem more eager to learn than mid/high table guys are willing to risk their precious points. (IMO these practice/non-official matches that go on are a joke)
Are we approaching a situation where the higher up you go on Gw2GvG the less likely you are to get matches?
LIGHTBULB!
Shouldnt be setting up fights…should just be having these fights in open field.
Groups/guilds are far more likely to run away in an instantaneous open field fight so they can get the upper-hand… which completely negates any level playing field which a structured GvG standard tries to implement.
Dude, when a fight is in open field, unless we were ever outnumbered 3-1….we didnt run. We took the loss and chalked it off as a numbers game. On that same note, when we had even fights…and were about to lose…we didnt run from a group that outplayed us. We ALSO took the loss. That’s an “old school” hardcore gamers mentality this game simply didnt encourage and or bring to the table.
You dont run if a guild group outplays your entire group.
The biggest thing that bothers me is guilds that are registered to gw2gvg.com, but only accept challenges from guilds they’re sure to beat. That’s just illogical, the challenge is the whole point of a GvG, I could not care less about the rating itself honestly. There is no fun in running over guilds that pose no resistance, I’d rather lose to a good guild.
Also, the rating system makes it so that if you lose to a guild with a much higher rating, you don’t lose that many points. This should be regulated by penalizing guilds that don’t accept challenges (for example, first challenge refused=nothing happens, starting from the next refusal to that same guild within a certain timeframe, the rating of the refusing guild starts to drop, and it does so exponentially for each refusal).Just my 2 cents.
Prime Radese
This is a legitimate concern. Each Friday as the Match reset happens, we contact all guilds listed as available to organise the weeks GvG’s. The first response is generally “What guild are you from?”. Upon answering it’s a case of “No” for reasons such as “we don’t have enough players” or “key players are on holiday”.
It’s a kick in the teeth to see these guilds running with 30 odd in WvW and GvGing other guilds in the same week they’ve refused you. Starter guilds seem more eager to learn than mid/high table guys are willing to risk their precious points. (IMO these practice/non-official matches that go on are a joke)
Are we approaching a situation where the higher up you go on Gw2GvG the less likely you are to get matches?
LIGHTBULB!
Shouldnt be setting up fights…should just be having these fights in open field.
Think its funny how guys are talkin mad game when they have 14 other team mates to help them and rely on…or 19 others. lol, don’t ever call yourselves hardcore. There are soloers that are better than most of those 15 or 20.
Not to mention real 5 man teams.
Getting bored in game again so back to the forums, eh?
Let me know when your 5 man can take on a map blob…until then I’m not sure why people in mid-upper tiers should care.
Funny, I remember kitten being pretty brutal. Must have recruited. And yea, we quit because this game caters to bad players. Enjoy downed state.
Yup, 5 v 8 is our specialty.
(edited by Jscull.2514)
Think its funny how guys are talkin mad game when they have 14 other team mates to help them and rely on…or 19 others. lol, don’t ever call yourselves hardcore. There are soloers that are better than most of those 15 or 20.
Not to mention real 5 man teams.
Going to give it my best to make this post without any references to any other games, but here goes nothing:
There’s a scratch I’ve yet to itch in this game and that scratch is between my SPvP thigh and my WvW shoulder; I want killing people not to be the time difference of points, I want them to be teleported back to oblivion, yet, on the same token, I want my individual/small group contribution to be game deciding.
I’ve talked to some of the best commanders on my server and they admit that even in WvW, you need the contribution of 20-30+ highly organized people for there to be any kind of marginal difference.
I realize that roamers can make all of the difference in the world, but real life time constraints just means they’re just another cog in the machine and the fruition of their efforts just doesn’t stand out like it ought to.
Roaming is really all I can stand to do in WvW, but it feels somewhat disheartening when you’ve taken out small groups by yourself, “liberated” the camps for your glorious nation, only to have realized that you’ve cheated yourself out of a ton of badges and loot you would have gotten in the big zerg fights.
I would never want to deprive anybody of the WvW experience in all of it’s laggy glory, but offer people like myself something reminiscent of the maps played where things follow a termination condition, just like they do in SPvP:
The gap between the SPvP and WvW is huge, as different as they might be and I don’t want to suggest different modes in either, but a smaller instanced map with termination conditions that puts more emphasis on winning (like SPvP) and less on farming (like in WvW).
They built sPvp to be kitten making E-sport which it failed completely.
They built wvw for casuals to run around and get pve and “pvp” in at the same time. Trying to cater to the 90% who want casual-land b/c they lose in other games.
I’d love to say you should be able to get everything ever from just playing WvW, but not only is that not going to happen, it’s not good for the game as a whole.
but honestly if you want to get all the things in the game, you have to play all the game. Branch out, I suspect you’ll enjoy it. And WvW will still be there when you want to play it.
Pfffffft, it is obvious you guys just do not understand many of the WvWers….Read all I need to read moving forward. Thank you sir for the info.
They understand you KA….they understand PvE is carebear land full of $$ spending customers who like sparkles in the air and balloons…
They know that if this game were to be made more competitive, #’s would decrease in wvw b/c zerg babies would cry they dont win as much anymore against “elitest pricks”. Meanwhile, even alot of zergers are bored lol. Nice model.
I love this thread has a ton of people actually talking about loot…..Real pvpers dont care about loot…its about smoking opposition. The game mechanics that Devon defends…allows bad players to win. Not just more than they should, THE MAJORITY OF THE TIME!!!!!!!!!!
The BEST small man teams literally get placed in a wheelchair, have their eyes cauterized, and 3 out of 5 fingers cut off each hand by Anet game mechanics. I am all for losing against better players, thats how you get better…….It’s being forced to lose against far worse players that decided our 5 man leaving GW2.
It is comical how sour the forums have become. Like someone else said “the forums are a train wreck and well deserved”
Any product left in its original non-evolving state for the most part in present day will be passed up in interest and $$$ spent.
Just fyi, a real skilled open field team that wins fights with the SAME classes everyday 85+% of the time will be a better representation of whose guild is better.
Setting up your so called GvG’s is just a collection of who can bring more counter classes and stack buffs/blast wells more. Sorry, GvG isnt the comparison you all think it is. Glad to see you want to finally move from zerging to fighting people….but “Setting” up your fights to play classes not everyone runs daily is just puzzzzzy kitten.
Guy said it before in this thread, GvG helps you get better for open field, but 99% of the people in this game think GvG is where your merit makes its mark. Start winning all your open field fights with less than your 15-20 basically “counter build teams”.
Show me one top ranked GvG guild that is bad at open field…
Buddy,
I ran a 5 man for the last year since launch. I watched guilds we crapped on recruit horrible known players from zerg guilds to have enough to compete in your “GvG”……then because they were fighting other bad guilds 15 on 15 started building an ego. Meanwhile, their normal day 7pm primetime team would get rickrolled by our 5. We never changed builds based on who we were fighting (OR added more people)….we went through our builds carefully at the beginning of making our team and built accordingly to what our normal scenarios would be. We never built bunker teams/portal blinding theif teams, bunker mesmer teams….cheese baby cheese….we ran straight up legit builds because we dont make excuses.
GvG land is all bunkers/glass there is no in between.
Sorry, but your fantasy land is just like Anets…“this place is competitive”
….No it’s not.
I was actually depressed by that response. He said when/if. That means they defintely haven’t started on new maps. And they may never.
Don’t read too much into that type of wording. I’m just hedging because there are a lot of things we don’t talk about until they are close to release. We want to work on new maps and those maps are going to be awesome.
Good thing you waited for 95-100% of the skill-based pvpers to leave the game.
Thanks for the past year, but as far as the future you can count on our 5 man NEVER supporting another Anet / NCsoft product.
Just fyi, a real skilled open field team that wins fights with the SAME classes everyday 85+% of the time will be a better representation of whose guild is better.
Setting up your so called GvG’s is just a collection of who can bring more counter classes and stack buffs/blast wells more. Sorry, GvG isnt the comparison you all think it is. Glad to see you want to finally move from zerging to fighting people….but “Setting” up your fights to play classes not everyone runs daily is just puzzzzzy kitten.
Guy said it before in this thread, GvG helps you get better for open field, but 99% of the people in this game think GvG is where your merit makes its mark. Start winning all your open field fights with less than your 15-20 basically “counter build teams”.
Sometimes I wonder if the aoe limit is really just another excuse for helping promote skill-less play similar to the downed state. It almost seems unreal that they can’t match the tech of a game that’s over a decade old.
Dude at least 90% of their population wants skill-less play. So they cater.
Probably stay put for a bit. We changed group comp around and a bit personnel, but plan on roaming and worrying less about Anet and this games meta. More just getting back to boot stomping with less forum crap.
Don’t advertise the game as the real deal when the company won’t back up anything but upgrading it so more 8year olds can play this. Adding siege does literally ZERO in fact negative in progressing towards a more skillful game. They keep catering to mmo babies and casuals who want to come home from work and feel like they are living lord of the rings. Sorry, If I’m gonna spend 2-3 hours a night I’m gonna show up and compete to run the best small man team out there…. Guys that don’t rely on anything other than the capability of the 4 others around us.
Anet keeps giving everyone outs from being forced to grow up in a pvp platform… It should be brutal and not easy. Instead it’s just boring and the same redundant crap. So much to the point where zergers complain about the redundancy.
Vena, my point is in a years time thy haven’t done kittenttt…. And the meta is beyond boring for anyone with more than just a pulse.
Edit : entire reason for this thread is that removing the aoe cap would force the issue of less zerging… Force the issue of lemmings graduating Zerg school and learning to use the characters to a fuller ability…. Right now this is Zerg mode for 99% of the games population. I question if I’m becoming a worse (skill wise) gamer because 99% of our competition are brand new pvpers…brand new to hardcore pvp..
(edited by Jscull.2514)
Anet def seems to have some lemmings…
I know right? Whats with all these people coming up with intelligent counter-arguments to the moronic “just add more” stance that is so OBVIOUSLY right. I mean geez…what lemmings…
BTW, check your sig.
We run with 5 or less nightly… We start fights with 5 and end fights with 5… There are a handful of teams with that same mentality…so when people lose to us…. We rarely see them return with the same numbers. Diff topic.
And telling me to be believe Anet is truthful and that their head is in the right place (when for the last year their “upgrades” to Wvw have been siege masteries and allowing porting thieves) is about as believable as Obamacare being what the US needs….
Please don’t call your comments intelligent counter arguments.
Quit with the kittenin troll comments Jscull. You’re an effing clown, calling Anet liars and all this bullkitten. The dude was nice enough to post a comment on something that has already been explained a few times; Physical technical limitations in the game and coding. Now you may think money can buy and fix everything but it ain’t quite that easy. Bush may have thrown around $ like no one’s business bankrupting the country and see where that got us.
You play a guardian any way, what do you care about the aoe cap, staff spam tags most players and retal doesnt care about an aoe cap.
Lol I don’t use staff buddy. And because our 5 man comes across 20+ 80% of the fights…. That’s why goon. Plus, if I was getting paid like Devon is I’d write whatever excuses as well… How are you that much of a lemming? Their big “updates” add supply mastery…. Are you kidding me Lol and you think that’s headed in the right direction?