Soon™
fixed
Thank you. Also the changes should be live.
Can i ask what the changes are ?
Because i am afraid to solo Q again and lose 17 pips in a row
To The Limit heal increased 40%
Ya it heals for 9k now lol
trash…………..
No this is not the full update, they even said that multiple times. I think they even said that they would give another preview next Friday and that they would lower cds, which hasn’t been shown this time
Anet’s previews have always been 99% of the changes.
Remember in 1 preview when they said Mending was going to be a Physical skill ? lol
Don’t trust Anet’s previews ever
warrior never had issues with DPS
You mean 1.5k Eviscerate is fine in this bunker meta ?
BTW there is an attribute called Ferocity
You know what
I always hear the same thing “its a preview” “its a Beta” “its whatever” No sorry i wont hold my breath
Just look at thief Unblockable Basilisk Venom it is clear buff presented and we know now that thief is back to the game, But Warrior ??!! the devs are not even thrilled about it no excitement, warrior presention barely lasted 3 mins.
Do they even read Warrior forum ?
We’ve taken a look at the warrior’s baseline abilities, adjusting cooldowns, damage, and in some cases even functionality. Our goal for this iteration is to give you a bit more to play with in a single weapon set so that the cooldowns feel more active and fun to play around with. Rifle has also seen a bit of a rework, gaining a more defensive nature while retaining its overall purpose of kill-shotting every enemy of Tyria. We’ll also be taking another pass at improving the berserker elite specialization, focusing on increasing its usability in various game modes and promoting more active skill use in trait design. Lastly, we’ll improve the warrior’s ability to sustain themselves in combat.
Ya right.
- To the Limit had its healing increased by 40%. Other heals similarity had their heal increased by a certain margin. Signet had its HP increased by 20 HP per second. Adrenal Health also has about a 20% increase.
- Some damage increases and some aftercasts removed so you can activate skills quicker.
- Rifle rework: Crackshot no longer grants piercing by default. It will instead apply additional adrenaline per shot. Piercing is now on a few select skills like Volley, and Killshot. Brutal Shot (rifle #4) will now roll you back.
*Berserker – King of Fires – give a fire shield on critical hits with 15s. Using a berserker skill will detonate any fire aura on you, giving 3 stacks of burning.
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We are still watching
Ya Keep watching while i lose all my pips.
Dude i was 7 pips away from legend all i did is solo q and you change matchmaking in the MIDDLE of a LEAGUE ???!!!!
couldn’t you even bother to wait till next one !!! ?
After the patch i ve been having the worst match makings ever, while Solo Q as Diamond i was 7 pips away from legend
But since the patch I always face Premades + Legends
AND I ALWAYS BEING PUT IN AN AMBER/SAPPHIRE teams that cant even look in the map.
WHY ???!!
^^^
i never said full Assassin for everything, just the armor + few assassin trinkets , zerk ammy is staying
Actually he is right.
Going Full Assassin Armor + a few trinkets to reach 100% crit chance is better in a Berserk mode than going full zerk.
(edited by Juba.8406)
The past 3 days were insane man
Grats
hope to make it there in time
Unfortunately, the part about “giv[ing] you a bit more to play with in a single weapon set” leads me to think that baseline Fast Hands is out of the question. At least they recognize that Warrior sustain is in the toilet right now.
More than likely they are going to remove fast hand entirely and give each weapon the ability to work without the need to swap to another weapon every 5 seconds..
If fast hands is taken out it would certainly be a terrible blow to the class.
Will end Warrior right there, the 5 second weapon swap is what making warrior a Warrior
Diamond
as for your conditions i say about 70% 70%
would be nice if there were a way to check it accurately
inb4 rev hammer 15k crit at range 2s CD
Just thought I should mention.
23K
Come back after the patch, you are QQing too early.
lol, have you had a look at our shouts? They are no better, its pretty much the sole reason why almost every single war runs nothing but signets + stances. Best part about em is that unlike every single other class, warrior’s utilities save for FGJ/banners actually benefit group play. This is why no one likes warrior, not only the most selfish class but also their utilities are a joke.
Only reason why I like warrior is just how salty ppl get when they get destroyed by one 1v1 on a point.
At least Shouts were Meta at some point.
Physicals since GW2 release are trash.
This need a real push up
Anet, Physical skills suck please look at them
Hope Anet paid some attention here.
lets wait and see, hope they read what we wrote here.
I’m a bit skeptic about Warrior changes
RIP Diamond Skin
The point is is that the Diamond used the Emerald to help his progress to Legendary.
That’s all that matters this season
Sometimes you just want to play with your friends regardless of what tier they are at.
I guess Anet solution for next league is the best.
The thing I don’t understand with the warrior, it was always the entry class for PVP, it was easy to do well from the start but now it is most difficult class to play, when and why that changed I have no idea.
This +1
I laugh when someone says Warrior is easy.
Wow, you’re really shooting for the moon. Hoping to land in the stars?
i think we’ll crash land onto the moon
“Death from Above” equipped
A little birdy told me that we have something to look forward to. Beyond that I can say nothing.
- Discipline Line deleted
- All Discipline Line traits are now Baseline
- Base HP is now 70,000
- Healing Signet heals for 3,000/s
- Adrenaline bar deleted
- Rush fixed
- Infuse Light given back to Warrior
What do you suggest then ?
I already said it: If sustain is the problem then the ability to mitigate and heal damage should be the solution.
How ?
Give suggestion, how we fix mitigate and heal damage ?
^^^
speak for yourself.
I need all the damage i can get, just go pvp and check out that “35%” not even enough.
That not a simple swap but is gutting GS
^^^
wvw ?! there is no such thing like that in GW2.
Dont tell you cant kill a zerk Rev, DH ? and thief ya lol
Nope
Disagree on Forceful GS change.
idk what all the fuss with Axe, it is already strong and need no traits to function, on the other hand GS need all the traits to be viable, this is a straight out GS nerf
(edited by Juba.8406)
this is what we DONT want….its called powercreep
hmmm the only thing i saw is bunkercreep
Modifying amulet would destroy balance between amulet
The balance between amulets is already destroyed, bunker amulets dealing the same damage or even more by (Direct+Condi) Damage plus the sustain.
Viper is superior to Berserker since you do 2 types of damage (Direct+Condi)
^^^
Not enough
They should remove stealth from Engineers and Mesmers, and tone down single target DPS for some classes like Revenant
and Warrior.
fixed
+1200 Power
+1200 Precision
+1200 Ferocity
Never had an issue with them on my warrior.
Lose.
I am about to hit diamond, and it has been very, very painful. I once had the same mace/axe warrior on my team 3 times in a row, who would just suicide and die within a few seconds. AND HE WAS DIAMOND!
It doesnt take much insight to understand that he mostlikely got to diamond with a different class or build as such playstyle wouldnt get u there, unless he played tons of games which is less likely.
We have class achis for the ascension and if u put two n two together hes likely to be testing around, like many do after hitting diamondThen he must have been intentionally tanking, he was just that bad.
or maybe You held him back 3 times in a row ?
So it wasn’t because of Warrior current state ?
that would be a good excuse and no one would blame him lol.
5. Rework diamond skin to promote skillful gameplay.
6. Rework all the other lame passive traits.
7. Delete condi spam
Their is wayyyyy to much DMG in pvp….
Every single game I’m just in downstate 24/7
You can’t bring stability to this game without removing the power creep of dps and 1 shots going around.
This site belongs to Guild Wars 2 game, it does not support the game you are playing .
Thank you.
Bank of Nova Scotia ?
Rytlock saw it coming and promptly changed from a warrior to a revenant…We missed the memo sadly
Rytlock is fotm nub
I don’t think this is the right way to go either. If you feel more hp makes the class more viable, then you should use some marauder gear. If you feel not having full zerker makes you vulnerable then the problem is sustain. If sustain is the problem then the ability to mitigate and heal damage should be the solution.
What do you suggest then ?
Our heals sucks, Marauder could be an option for a bit tankier power warrior after this change but Zerker would be the way to go.
More HP = More sustain IMO
Necro HP plus his Death Shroud = sustain