(edited by Juba.8406)
This one does not count.
My team were QQing all the the time about my warrior despite they played like nubs and die in like 2 seconds while me the full glass was the last to fall.
But hey nice to see both Warriors of both teams having the highest scores.
ahahahah ye mate i know the feeling. But then i see i’m always the last one going down so i end ignoring people QQ.
Last night i had a teammate DH who wanted to force me to switch class, cuz it wasnt meta. At the end of the match after i stomped left and right, top scoring and making appearing 5-6 times “Von Shaletta is on Rampage” on the screen, he wishpered me “you are not meta, but you’ve done a pretty good job”. That’s enough to achieve for me, winning becomes secondary.Let’s break this boring meta togheter, i believe!! Do you?
Well i wanted to form a 5 Warrior team lol
that would be epic xD
Black Ops III graphics sucks
wurm and spec walk are better escape then anything warrior has tbh
True +1
Our mobility was good before HoT.
But now everyone got passive +25% speed + their own version of Dogged March, Now almost every profession can disengage a warrior.
Yesterday as a glass Warrior.
I faced 2 DS Eles in mid while we got 1 reaper.
we kitten d them, I bring their HP down then our Reaper Nuke them with condis.
So ya bring more Warriors lol.
I whisper them congratulations on cheating a broken system. As a solo Q’r your diamonds mean you grouped and took advantage of a flawed mechanic. I know many of you are good and fun to play with as I’ve been here fo eva but I solo and Anet kitten on my kind.
lol what if that Diamond player is a solo Q Warrior ?
Hi
i play with these options , try them :
- Ground Targeting : Instant
- Lock Ground Target at Maximum Skill Range
TBH i already used to play with the camera from above so i rarely click on the sky and currently im in work cant check, but i think these should solve your issue.
(edited by Juba.8406)
+50% more ?
Currently Warrior VS Necro is beatable by warrior (glass war with zerk stance + HS), although Necro after the patch feels more sustaining than before, it feels like you are fighting 1.5 Necro, you need to deal about 1.5 the damage to them than before.
Necro and Warrior share the same HP although Necro is definitely has more sustain in team fights plus the death shroud.
So that got me thinking, what if Warrior had 50% more HP ? will that make him more viable, or is it too much ?, 25% feels right, or Not at all more HP wont fix warrior.
(edited by Juba.8406)
This one does not count.
My team were QQing all the the time about my warrior despite they played like nubs and die in like 2 seconds while me the full glass was the last to fall.
But hey nice to see both Warriors of both teams having the highest scores.
(edited by Juba.8406)
Just play warrior as if you like a challenge.
To be honest, i like this Underdog state of the warrior a bit, No one qq OP when you beat them, but now they qq about How could a warrior beat them, which is more entertaining to me.
But i agree with you, Warrior does not live to its name nor to its description given by Anet.
WARRIOR :
“Warriors are masters of weaponry who rely on speed, strength, toughness, and heavy armor to survive in battle. Adrenaline fuels their offensive power—the longer warriors stay in a fight, the more dangerous they become.”
^^
Biggest lie ever.
lol Necro you have seen nothing yet.
grow a pair and play Warrior.
I just tried this and you know what.
Its awful
You get some of the worst players that cant even read map chat, cant rotate, double capping and rush lord while we have 2 caps + points advantage.
At least here in Ruby most of the time you lose because the other team played/rotated better and i can handle that well, but with duo q you lose because your team is insanely stupid, i lost 2 times in a row in matches that were a 100% Sure win.
So No stay at your league division or risk being reported for verbal abuse.
(edited by Juba.8406)
I remember a time when Bull’s Rush GS Wars were considered op
I play it and i still own with it
Back in the days when GvGs were active and as part of a Gank squad i used Belinda’s Greatsword Skin since it brings the least visual impact making the sneaking life of the gank squad much easier especially on an Asura and since Twilight is like “target me plz”
Its normal you know.
One time i was like usual doing 100b in mid Foefire, my m8 chrono gave me alacrity and quickness, my 100b turned into 1000b then our engi gave me magnet power, i pulled all players to my 1000b and then it happened numbers beyond believe started to appear, My GS got too hot to the point that 1000b reached their lord and got insta died, game ended with the message:
“You Win”
no joke i tell you.
Wow mate, that looks awesome, like, you just created the new meta, care to share your build with us so we can be awesome too?
I only saw a glimpse of the build, as it was descending from the heavens towards my 1000b, i couldn’t see the build link because it was so bright it almost burned my eyes.
Attachments:
And what hurts most is Every other profession got Mobility upgrades with HoT, while warrior is the same or even got worse.
“Warriors rely on Speed” by Anet is a lie.
Its normal you know.
One time i was like usual doing 100b in mid Foefire, my m8 chrono gave me alacrity and quickness, my 100b turned into 1000b then our engi gave me magnet power, i pulled all players to my 1000b and then it happened numbers beyond believe started to appear, My GS got too hot to the point that 1000b reached their lord and got insta died, game ended with the message:
“You Win”
no joke i tell you.
+30000
Wqrriqr iz opz
Double Healing Signet passive healing.
Pulse 1 second resistance every 3 seconds.
BOOM. #fixed #balanced
Got you Juba.
^^^
Dude you broke one of the ten commandments.
Never and Never mention “Warrior” & “survivability” in the same line, It makes Anet go nuts, thanks to you they went DEFCON 3 there.
Until you figure out the mess you made, how about you make a small change that requires no more than 5 minutes of your time and requires no testing/QA of any sort.
- +20% Damage for all attacks
- +20% boon/stance duration
- -20% cooldown for all skills
And call it a day until february.
Until you figure out the mess you made, how about you make a small change that requires no more than 5 minutes of your time and requires no testing/QA of any sort.
- +20% Damage for all attacks
- +20% boon/stance duration
- -20% cooldown for all skills
And call it a day until february.
Fast hands, what actually fixes?You just rotate back and forth faster .This doesn’t actually fix anything.The problems with the weapons remain.
I’m tired with this endless “fast hands baseline”.
I would prefer having weapons fixed rather than this.
It frees warrior a bit from DISC, although i would still use it unless Warrior sprint becomes baseline too.
Weapons in general are fine.
GS is barely viable, it needs its own fixes (Rush/slow AA).
but its not really the weapons, we need more skills to use, Fast hands issue should be addressed, Physicals need a serious buf.
Thieves right now are at a point even warriors are complaining they have on in their team.
hmmmm
I thought we lost this match, since timer was up and enemy team was ahead by 10 points.
But one of my mates said we won because the sum of our individual scores were higher 585 vs 535 and the fact that we got a pip, he also linked me to the wiki which states:
“It is possible for both teams to reach a score of 500 simultaneously. In this scenario or if both teams are tied as time expires, the winning team is chosen by summing the individual players scores for each team.”
So im not sure anymore, decided to bring it here.
Personaly I would be glad to use more physical skills. But there is no place for them on my skill panel. We are too depended on our stances atm (atleast berserker and endure pain).
And I think they should change “head butt” to physical
with this change an STR warrior would use them, would counter blocks and conditions a bit plus quickens to deliver his attacks, could be even bring him to meta.
If I understand this right the OP is basically asking for stances to be made baseline and given to all warriors by “default” with a typical CD or an adrenal cost.
this.
Mobility is king in this mode, although every profession got an upgrade to their mobility but still warrior is a fine mobile nuker, especially with this mode where there is no points to cap, i run this build , GS/Sw-Sh for maximum mobility :
http://en.gw2skills.net/editor/?vJAQNAR8ejMdQXIW2BWhAnIGICK9Lm+pwCgIYAwT4FWBA-TpRBwAeeAAXOIAdOCA02fgcZAAXAAA
got a vid for me playing Stronghold in the 1st day of HoT release after some long break from GW2.
https://www.youtube.com/watch?v=25XOjBFTbf0
Axe should stack might just like GS and things would be different across the board
You mean you want Anet to nerf Axe next ?
What you are asking is insane, considering Axe fast auto attacks and the burst would make it OP.
Axe is fine and already a strong weapon for warrior that needs no traiting, GS on the other hand need its traits to function well.
(edited by Juba.8406)
I eat reapers for breakfast with my warrior.
No you don’t, the smart ones will just wait out for berseker stance
10s enough to kill them plus there is always Healing signet.
I eat reapers for breakfast with my warrior.
the other day i got 2 thieves in my team and guess what we won.
On the other hand i mostly play Warrior and i win most of my games, if my team qq about me playing my favorite profession then they have a problem with Anet not with me.
Champion Waiter
“… tired of seeing matches with five ham-bow warriors? So are we! "
“so we made it Zero warrior”
If your EU playing on NA servers that would make sense. I get terrible lag on EU servers. Even though all my friends are on EU im stuck in NA.
EU playing on EU 100 MB/s connection…
Profession MMR is disabled.
Since the new winters day patch, i have been having 1-2 seconds skill lag.
Asked others and some confirmed it .
since you guys are weapons masters,
Its a lie
I really doubt that, i dont see how its gonna work in Stronghold.
Now it doesn’t have to be Adrenaline related skills or maybe it should, what I’m trying to say there are number of ways to balance them like:
- Normal cooldown based skills with no relations to Adrenaline (as simple as an extended utility slots)
- Adrenaline consuming skills with no cooldown
- Mixture of cooldown + Adrenaline consuming (30s + 1 bar Adrenalin for Balanced stance)
- Attunement/Virtues/Energy kind of, but imo is asking for too much.
Also and hold on to your brains, You can swap whatever stance you want in these F slots.
Sounds good.
Combine this with Mending becoming a Physical skill and conditions removed going back up to 3 (instead of 2), and Warriors might get the kind of sustain they’ve been asking for for years.
Maybe keep it at 2 condi clear, but indeed it has to be a physical skill, with this change it will clear 2 condis, grant 5s Resistance, 3s Quickness and maybe 2s of Unblockable.
Now people might see it as too much, but remember that you need to spec in STR line and pick the trait, so its a buff for offensive warriors also remember that most of your utilities will be Physical skills to upkeep these buffs as long as possible, so no Endure pain, berserker stance and Balanced stance for you, or maybe you would want to mix things (stances with physicals) and use that Physical skill as an opener or as an anti condi bomb in the right moment.
Delete them from Utility skills.
And instead add them as new Burst skills.
F3 Endure Pain
F4 Balanced Stance
F5 Berseker Stance
Would not all skills go on CD if you were stunned? afaik you are not stunned
Yes that is true, guess it just an UI bug
What i faced is Flurry > swap weapon bug and thought i got stunned by Jade wind.
The strongest you can get and consider OC it and dont forget to buy a decent cooling like the closed water coolers cheap and effective.
No.
Then what the hell happened here ?