I don’t play thief and don’t plan on but I am just wondering how thieves can stealth and attack(multiple times) without breaking stealth? I thought stealth was meant to be broken when you attack from it, and I can’t find anything on their traits or skills that allow them to do otherwise, but I see it all happen all the time.
(edited by Khezekiah Bellamy.5016)
in response to joe.7684, explain the buffs: nourishment, guild banners, and booster then
I also was lucky that someone eventually pointed out she is in the bushes near the waypoint. regardless this need to looked into and fixed
just spent a good chunk of time soloing the group event at the end of the only zuhl puzzle, just to not get a chest. in every video i have watched on this puzzle no one else has gotten to use the chest either. cool reference though. just needs to be fixed
please refer to this post: https://forum-en.gw2archive.eu/forum/support/bugs/100-world-completion-bug/first
everyone is having the exact same problem
this should be fixed. i can understand the pains of getting 300 dungeon tokens and being let down. i dont even wear my CoF set because i wear medium and im a male so the shoulders are gone when i wear the chest
Does this not bother anyone else?
then they would become useless in pvp, players could simply strafe back and forth in spot and all of your auto attacks would miss to either side of them over and over
For some reason, most of the time when I am in Lion’s Arch I can’t seem to find Miyani. I have only ever found her one time. I believe this might because guardians can push her with their wall skill and end up making her disappear. She should be standing right beside the mystic forge, but is almost never there. I even asked on map chat and people said she is right by the mystic forge and when I asked them to come show me they too were baffled.
this would explain why I CAN NEVER FIND MIYANI!
press f11, check fast-cast ground targeting, profit
working as intended
another solid case of the dem pantgloves
This is a question for the devs: is it intended for the chest from the exotic medium armor set from citadel of flame to remove the appearance of all shoulder pieces or is it just a bug?
would be nice if i would stop having to stack mine as well since i am engineer and i have to stack them before i swap to a kit
got any proof?
also having same issue, so are my guildies
this is a great idea. i would love to see this put into the game
i think OP just didnt notice the 2nd tab on the dungeon vendors. there is a tab for rares(which is the pirate stuff) and then there is a tab for exotics
this is why trasmutation exists, find the set with stats u want and transmute the appearance of the visual set you and tah duh, u have that u want
i agree completely with OP. am conditions engineer and i find doing no dmg to objects blows. also it is very hard to obtain this gear due to it’s rarity and high price
the whole idea of karma is a non transferable currancy
the trait rifled barrels when used with an elixir gun grants the increased range BUT ALSO changes the weakness duration from 1s to 3s, changes the bleed duration from 4s to 3s, changes the cripple to 5s from 3s(tool tip only, still just a 3s cripple), the swiftness from 3s to 5s(also only a tooltip change still only grats 3s boon), and the 2nd skill gets a 5s cool down from 8s, 5th skill changes the numbers on the heals(tooltip change only, still heals normal amount) and no longer lists the combo field or radius. this trait also adds slightly more base damage to the auto attack for the pistol: perhaps working as intended such as a further flying shot has more force.
i have completed arah on story mode twice flawlessly(aside from being able to jump off the airship) sounds more like you just need better ISPs. now if you are referring to explorable mode, which i assume you arent because i thought u dont fight zhaitan in explorable, i have heard it is bugged
this seems to be a topic about an intended mechanic in the game. it is there to prevent you from being able to take advantage of the fact monsters cant jump and navigate up to your vantage position. to avoid monsters from becoming invulnerable dont hit them from somewhere they cant hit you. if you cant simply run circles around a mob and attack perhaps you should take some crowd control in your build
Disassociate Gap Closing Skills from Auto-Targeting
in Suggestions
Posted by: Khezekiah Bellamy.5016
just turn off auto-targeting? gg
i completely agree. i am running conditions on crit build with my engineer and i find it absurd that that armor is hard to get and expensive compared at all the rest
was doing a CoF run when the patch hit. once i left the dungeon the game relaunched and patched like normal, then the dungeon was bugged and the only way to get in was to rezone and then u could only enter it by yourself, if u went in a party it would not let you in
^ THIS make me very sad that it isnt fixed and i want both peices