Showing Posts For Khezekiah Bellamy.5016:

Guild Bounty Targets

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Are not properly updating and moving and are just remaining stationary. relogging will make them move to thier new location, but then they still are just remaining stationary and can not be interacted with. Occasionally they teleport ahead (when they are getting near the edge of my model render distance?)

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Toypocalypse as a party?

in Guild Wars 2 Discussion

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

How do we enter toypocalypse with friends? this random player thing is really annoying to me and taking away the fun I can have when I am with 4 friends on teamspeak and we all just wana play together

The community can't handle change

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Everyone still thinks you are supposed to maintain complete reign over their homeborder and as such people are complaining how they want to be able to have waypoints in all the keeps regardless of who owns it.
It seems people can’t handle adapting to the superior play-style of fighting over a 3rd of each map and pushing objectives near your 3rd of the zone.
If for example you are on blue team and goto the Red Desert Borderland, you should capture and maintain the keep and tower nearest spawn then work toward the next closest towers either pushing into the bottom green corner or pushing into the top red section.

Wanderer's PvE vs PvP

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

What happened to “we don’t want to balance things in pvp separate from pve so people don’t have to learn how thing function differently in each mode”? Yet it is okay to have the same Stat combo name be almost entirely different stats.

In PvE wanderer’s is Power and Vitality main stat and toughness and concentration minor stats; in PvP it is condition damage and precision main stats and toughness and expertise minor stats.

I suggest you change the amulet in pvp to a new name like [Better Rabid Amulet] and add those stats to pve/wvw as well. Then in the next balance patch add in the actual wanderer’s amulet in PvP with the appropriate stats(power+vit, tough+boon duration).

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Visual nerfs [Merged]

in Guild Wars 2 Discussion

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

New aura animations are TERRIBLE! do you expect me to watch my enemies buff bar the entire time i am fighting them in pvp to notice when they have an aura, we NEED to be able to see when someone has an aura, not be fighting them and suddenly be stunned and have to look at all their 30 buffs to find out if it was shocking aura that we couldn’t see, or why my projectiles are being reflected, or why I am being burned, or chilled when I hit people. BRING BACK OLD AURAS or make it where we can choose what skills are visually nerfed with a new graphics option tab

Asking for Confirmation - No Red Ring

in PvP

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Alright, I’m updating this with a picture of what Thunderclap looks like on my computer. There are two fields in the picture, both belong to the Scrapper.

all I see are bunkerdown mines and a mortar 4 light field a bit away from you and a friendly field of some kind right on top of you. no thunderclap to be seen

Fragmentation Shot should be an explosion.

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

This was actually in the works a while back when they previewed the specialization changes back when we had the old trait system where pistol auto was gonna benifit from explosive traits like 10% dmg , shrapnel, ect and we were also gonna get rifled barrels and coated bullets made baseline, but none of these things happened.

Engineer Bugs - Fresh start 14/11/2015

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Smoke Screen from flame turret doesn’t produce the smoke field or the blind.

Yes it does, but only it’s next attack after being overloaded, you can’t just place it and down have it overload without a target in range for it to attack.

HOPE Vol.3 Goemm BROKEN

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Jared why you having so many problems with this and you never asked me? Sad khez

HOPE - the legendary journey... yeah right.

in Guild Wars 2: Heart of Thorns

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Calm down jared, you need to use the mpec BEFORE you kill stuff

something seems off with these chak

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Specifically their level. Was only the veterans at this event

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Devouring the Brand Meta Iron Marches

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

This event chain has been stalled for a couple days now. It is required for H.O.P.E. IV collection for it move along. Wiki even has pretty good info on how/when it stalls and how game breaking it is.

Engineer Bugs - Fresh start 14/11/2015

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Casting supply crate at max range then moving back will give an “out of range” error and only summon a healing turret and consume the skill

Rune of the Berserker

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Still broken after today’s patch

Unable to buy or sell Fulgurite on TP...

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Same with Nuhoch Hunting Stashes and Chests of Fractals. I think they are finally getting around to making these items what they should be: account bound

Trailblazer's Inscription and Insignia

in Guild Wars 2 Discussion

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Still no luck. please send help

Hacking is rife in HoT!

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

video evidence is pretty good start

[BUG] Attuning rings doesn't work properly

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Are you all sure you are not trying to attune the old magic find rings that turned into select a stat rings? Which exact rings are you trying to infuse?

Rune of the Berserker

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

The 6th bonus does NOT apply 5% condition dmg, It does not give 5% to the stat, it does not give 5% duration to condis, I tested in pvp lobby without rune i did 105 bleeding ticks at 1381 condi damage, with rune I did 105 bleed ticks with the same amount of condi damage.

Trailblazer exotic insignia

in Guild Wars 2: Heart of Thorns

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

also dying to find this recipe to make these

All Maguuma masteries done

in Guild Wars 2: Heart of Thorns

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

some event that was buggable as far as I know, were you could infinately kill mushrooms that gave exp?

All Maguuma masteries done

in Guild Wars 2: Heart of Thorns

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

I didnt even know about the mushroom farm till I saw the nerf in the patch notes

All Maguuma masteries done

in Guild Wars 2: Heart of Thorns

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

there is 130 ish maguuma master points avaliable, just check your achievement panel. I have been streaming since the expac launched. i am about try the final story mode on extreme mode for that select a stat amulet and such.

All Maguuma masteries done

in Guild Wars 2: Heart of Thorns

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Took like 3 day and 8 hours in game playing or so, but finally got them all.

Attachments:

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Sanctum Scramble still does not award Master points on silver or gold completion.

Attachments:

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Final chapter bugs: When climbing the rotating helix ramp, you can walk right past all the mobs and through all the vinewalls. During the fight with morde, when the hero npcs morde summons get to 20% hp they are supposed to invuln, but can still die to condis very quickly and thus breaks the encounter leaving morde invuln for ever, forcing restart. Sometime when restarting fight the sides of the platform wont reset and you are left in an arena where you cant get to rifts to pull in the hero npcs and you just fall off and die when going to them. Sometimes when morde charge is big attack, and you take to the air, you keep getting hit as if still on the ground and it keep knocking you back to the ground(not related to the boulders he tosses at you, happens the whole time). Can kill traherne after dropping the sword, giving an animation of the player killing him with empty hands, looks really dumb.

(edited by Khezekiah Bellamy.5016)

Change to HoT Story Gating

in Guild Wars 2: Heart of Thorns

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

I have gotten this point in the story, just so you all are aware I can not progress because the 2nd clue Rox leaves behind CANT NOT BE INTERACTED WITH and the story does not update when you are stand RIGHT ON TOP OF IT.

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Story Episode “Buried Insight” breaks right as you power on the ‘asura gate’ and there is no further progress

PvP elite unlock.

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

you have to train the elite spec outside of pvp with hero points to receive new weapons from the spec line

Cannot access Elite Spec in PvP Lobby

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Stop self bumping, Elite specs can only go in the bottom spec line

Leave WvW and not die while in combat

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Just gonna necro this post since still having this issue where players are instantly leaving the map and not giving loot or exp while in combat with me

Equipping same ascended ring (infused)

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

You can equip two of the same INFUSED ring as long as the + agony infusion is different on each ring. For example an empty ring and ring with a +1 agony infusion or one ring with +6 and the other with +5

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Own Queue for Courtyard?

in PvP

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

I would love a courtyard queue but also the option of 1v1, 2v2, 3v3, 5v5

Do something to discourage zerging in pvp

in PvP

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

@Sorel.4870 LOADS of us players just want a place where we can fight people in an small even engagement, such 1v1 or 2v2, usually atmost 3v3. Saddly there is no arena for such a thing to que for, and the best thing we got right now is private arena with no loot or the coming guild hall arena with also no loot

Nothing we can do about Toxic players?

in PvP

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Do not say don’t play unranked/don’t pick skyhamemr/ ect

I swear I said to not tell me to go play ranked, and im 100% sure I said I dont mind skyhammer, but when someone is INTENTIONALLY FEEDING it sounds like they are toxic to me

Best team? Ever??

in PvP

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Such is why we have default character models, now we just need default names so it will make them be mesmer apple, mesmer orange, mesmer banana, mesmer plum, mesmer mango

Do something to discourage zerging in pvp

in PvP

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

I agree with OP there is 0 incentive to have even fights in pvp(unless you are a hard counter to someone such as condi necro vs condi engi) and that is a terrible shame. Entire game is basically work with team and engage other team in so fights are outnumbered in your favor, take a profession with high mobility/stealth so you can instantly blink and dash away any situation where you are outnumbered and go outnumber a fight somewhere else in your favor. Once you have killed one member of their team you constantly are dominating the match as it will 5v4 for 15 seconds, plenty of time to slay another player and put them out of the match for 15 seconds.

Nothing we can do about Toxic players?

in PvP

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Que up to play some pvp
Wait in 7 minute que MID-DAY SATURDAY NA!
1 player votes skyhammer, map rolls to skyhammer
I dont mind as I enjoy skyhammer as a change of pace from all the other maps.
Two guys in same guild on my team say in map “nope” “enjoy the 3v5”
One of them sits in spawn whole match; other respawns and jumped to death over and over feeding 5 points a death
I feel people like this should be able to be reported for intentionally ruining a pvp match and should be unable to partake in pvp for x amount of time and forced to only be allowed to play skyhammer when the ban is lifted.
Seriously why is this still allowed?
Do not say don’t play unranked/don’t pick skyhamemr/ ect

(edited by Khezekiah Bellamy.5016)

PvP podcast ideas?

in PvP

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

+1. Pls.

That wasn’t 15 characters, does the Signature count toward the character minimum limit, or do arenanet account not suffer from this character limit?

Beta Weekend Scrapper Feedback Thread

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Taits: 10/10
all great, might even need some small nerfs such as add an ICD to Expert Examination and Stabilization Core or lower adaptive armor to 80 toughness per stack.

Hammer: 7/10
Auto attack chain has WAY to much delay between each attack. Smacking an invulnerable golem I was able to get 19 auto chains in one minute, which is TERRIBLE when the whole auto chain has a 1.5s cast time on the tooltip. In comparison I was able to get 18 tool kit auto chains in 1 minute which has 33% LONGER cast time because the whole chain has 2s cast on tooltip. The auto attack also connects to targets at 170 range, so why not change the attack to attempt to auto attack at that range instead of 130. Skills 1, 2, and 4 have a hard time hitting a player moving away from you even when they are listed as in range, could be related to latency as I play between 50-90 ping. The leap skill is awesome as it has 3 leap finishers and evade time on it, however when used on a close target the 2nd leap will take you way past your target most the time and miss. The animation feels really clunky and slow and provides no movement increase out of combat compared to just a player running with swiftness and I am fairly sure it takes longer then 1.75 sec to cast the whole chain of leaps and you are rooted for a very short duration at the end of the final leap. Skills 2, 4, and 5 feel great and work great other than the tracking fleeing targets.

Gyros: 4/10
1st and foremost Function Gyro needs to be able to be bound to it’s own key like how aoe loot can be while still functioning with the ‘f’ key. We need to be able to use the function gyro when in close range to target so for some examples we would be able double stomp, use it with Stabilization core to gain stability while we are stomping, or double rez without having to walk away from our target to summon the gyro then walk back to target to rez. Gyros tend to have minds of their own and deviate from their task; I have summoned function gyro many times to stomp someone and watched it just float around a few seconds as if pondering if it really wants to stomp them before attempting to stomp them. There is an upside to function gyro AI though: I have seen it use it’s 15 second duration before and stomp a foe, then go over to stomp another or rez an ally(this is great behavior). I think function gyro having low hp is fine.
Bulwark gyro is a solid gyro and has a solid toolbelt skill on a solid cooldown; no complaints for it.
Blast gyro, really? I am using a hammer, why would I want to push my target away. How about remove blast gyro and give us a cripple gyro that is beefy and follows the tagged enemy around and does very low damage and cripples them for 2 seconds every 4 seconds or something of that nature.
Purge gyro has good potential, didn’t use, but have read has terrible AI since it has an attack? I personally think it would be neat if it had high hp like a player and instead of curing condis it transferred them to itself and when it dies it would release all of the condis remaining on it to enemies near it.
Shredder gyro: haven’t used it, probably would only use on stationary high hp bosses like tequatl or on a capture point in spvp. maybe give it a boon rip every 3 seconds since shredder?
Stealth Gyro: Just make it where gyro will always keep up with the scrapper and never let the scrapper out it’s 300 range.
All of the gyros have pretty good toolbelt skills and decent cooldowns.

(edited by Khezekiah Bellamy.5016)

Network Error w/Code

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

you all could just announce a new feature: game down time. take the whole game offline for 10 minutes and bam! everyone is out squads

Raids Temporarily Off-line

in Fractals, Dungeons & Raids

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Sqauds still broken btw

Superior Sigil of Nullification on Beta

in Fractals, Dungeons & Raids

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

You were told ahead of time what upgrades will be available for your beta characters and to get any other upgrades you may want and put them in your bank. no excuse

Can't use my healing skill (its grayed out)

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

It is probably related to the fact that skill got updated a few times in the past few days and newly created characters are trying to use the old skill that isn’t in the game any more. The only think I can think of is to try when you reach to level 11(bummer deal I know) and earn some hero points and unlock a different healing ability and it should unlock the ability for you to swap your healing skill. You should see little arrows above skills 5-0(once you start unlocking them) that you can use to swap the skill to another one. You can see an example of those in this https://wiki.guildwars2.com/wiki/File:Skill_bar.jpg

Immobilize can't be cured

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

This is a bug that has been around I believe since launch, it isn’t you cant cure it, it is you cant do ANYTHING when immob’d in air

Guild upgrade ate influence

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Can see right after the purchase “8 activities, earning 10,014 influence.” Which would be 7 events completed by one guild member for 2 influence each and then 10k from someone cancelling the research. Is indeed strange.

Still no 'Coated Bullets'.

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Just wanting to chime in, I also am still dissapointed there is no coated bullets or rifled barrels traits baseline like we were told was going to be a thing. the pistol condi duration trait is really meh and only good for blowtorch imo since the pistol bleeds are so weak, even with pistol duration trait, elixir gun puts out better bleeds AND weakness. I used to run coated bullets and rifled barrels all the time, by far the best mob tagging and zerg smacking combo we had.

Jungle Jubilee (October 16th 2015)

in In-game Events

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Id like to be number 10 please

Latency Tuning Experiments

in Account & Technical Support

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Glad to see the developers always working to improve the game. HATE to see instantly people complaining just to be complaining and not providing details about the problems they are experiencing, such as results of speedtests, hardware specs, their isp, their region, aspect of gamemode, ect

Engineer Bugs (Updated & Consolidated)

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Thanks for being a bro digital, i was just checking back in on this forum to see if anything had been said about coated bullets and rifled barrels, cuz pistol still lacking full love it deserves.