Showing Posts For Khezekiah Bellamy.5016:

Health feels like it doesn't exist.

in Players Helping Players

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

guardians have the least health in game(along with elementalist). http://wiki.guildwars2.com/wiki/Health

Can't discover an area i need a hand.

in Players Helping Players

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

it is usually http://wiki.guildwars2.com/wiki/Sea_of_Elon that people overlook

Siege Despawning - Official Clarification?

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

10/19: Fort Aspenwood, Tarnished Coast, Dragonbrand

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

yea if u want to point fingers at some autobot haxxer, go to my thread: https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/HACKING/first#post369170

Hacks?

in Guild Wars 2 Discussion

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

this isnt hacks, but just consumables you can get from all across the game

Catapulting through Gates?!

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

i do believe everyone saying that a catapult hitting them from the inside is probably one of the players running around in a mindless ram filled zerg

Suggestions for WvW

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

i completely agree with your first idea about swapping the two buffs. server transfers just need to stop being free to better rank the servers, with moving populations it is hard to get actual ratings. i also think the matches shouldnt last less then a week, it makes purchasing upgrades for things less tempting when u know it can only last at most 4 days, i personally didnt spend money on upgrades till the 1 week matches started

Mistwraught Vault - Why I love GW2

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

some people kill people in wvw puzzles others let people pass. it is just one of the great things about gw2. anyone can play anyway they like

Map Population

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Do the maps in wvwvw balance players from each server equally? allow me to elaborate: do the maps allow a set number of people in general, or a set number of players from each server. does queing up put you in a que for your server’s population on the map or just the map’s general popualtion?

Top Requested Changes to WvW made in the Forums

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

10,12, and 14 should never happen

Why is there no Body blocking?

in Guild Wars 2 Discussion

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

melee target assist option. enjoy.

Where do I find or craft or buy Soldier's Jewel?

in Crafting

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

there isnt a jewel with those stats, sorry.

Asuran CoF Medium Armor

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

nope this is for all male characters with that medium set

Next gw2 Expansion Class?

in Guild Wars 2 Discussion

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

this is guild wars, there are not classes, there are PROFESSIONS! lets get this right people

Condition Engineer

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

looks like a really solid build to me

Combat Boosters - Should they be disabled in WvW?

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

boosters and food should be in wvw, also players can just pjt the regeneration boon on or take passive regen skills and/or traits. if food and boosters make u feel like wvw is completely ruined to you, just go spvp. also of you arent aware players can buy gems for coin, so players not spending real money also can use boosters. i see no problem

Can't unlock the vault door at the end of the jumping puzzle post patch.

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

i have only had the problem post oct 7 patch

Can't unlock the vault door at the end of the jumping puzzle post patch.

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

yes we know you need to get the two keys halves, even still it wont open

Catapulting through Gates?!

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

this defensive stats offers an easy counter to the stupid auto attacking zerg armys with their only mindset being throw up rams and bash a gate. i think defensive catapults should stay. it encourages more longer ranged drawn out siege warfare like you expect in an actual castle siege; you know, cutting supply lines and bombarding for a long periods of time to exaghst resources

Can't unlock the vault door at the end of the jumping puzzle post patch.

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

had same issue at green borderlands as well. the only puzzle i lack to finish all my puzzle achievements

Sector Zuhl jumping puzzle chest unlootable.

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

ghost busters? that was a boarderlands chest

Mezmer Portal + Teleport Hacking

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

i actually recall seeing this person a like last week or something. they indeed were able to go inside of a keeps 1st gate/walls and place a portal and hop out and warp an army in the gates

HACKING

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

why does this appear blank when i goto it?

HACKING

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

optimushaxx, to be honest i dont think anyone will believe you. also it is very suspiciously convenient of you to post such a thing right when the wvw servers get a new build

HACKING

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

thank you for being a good sport about all of this, please make sure you report the hacker(s) and take note their account info and post it here

Sea Of Sorrows advanced tactics for capturing without breaking into Forts/Keeps/Stonemist.

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

HACKING

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

I wish the dervs would do something about this, like ohhh I dont know a permaban or something

HACKING

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

this was quiet a demoralizing indecent seeing as I just spent over 2g upgrading the walls and building a way-point in the keep the orb was in, now i has to rest in a nearly un-upgraded keep

HACKING

in WvW

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

hacker just flew into our keep and smashed alter with orb on it. he then proceeded to fly away. this happened on Fort Aspenwood on our boarderlands. I was forced to run the orb to other side of the map, to less upgraded keep. would be great it an admin would get on and monitor this zone, or put the orb back where it was. many players witnessed the other team having a hacker flying around

(edited by Khezekiah Bellamy.5016)

Make loot "Automatically" looted!

in Suggestions

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

all of you are just lazy, just win your engagements and pick up your loot, also i think it is enough that bag pops up right under your feet, so as soon as u kill someone/something, u just press the loot button

Commander Rank Based on Guild Influence

in Suggestions

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

i agree that commander book shouldnt be bought with coin. I think it should be bought with medals of honor, karma, and require them to have atleast 1 wvw title

Should they make HoM rewards available in Black lion trading company?

in Suggestions

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

this post has a very bad idea that will never happen. if u want to buy the HoM items, just buy the last game(s) and play them and get HoM ranks. the rewards are there for players who invested time in the last game. not for rich people to get everything they want

Hard Mode would solve a lot of problems

in Suggestions

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

this isnt a gear issue. the OP want to be able to constantly fight higher level monster like we could in last game, and currently the only way to do that right now is in greatly scaled up events( which doesnt give much of a challenge). OP just want a more challengeing PvE exsperiance with greater rewards for his higher skill level

Karma armor

in Suggestions

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

1st suggestion is understandable
2nd suggestion will never happen, karama is meant to be character based, it wouldn’t make since if one person’s ‘karama’ could be used to someone else’s benefit. each character is meant to be a different unique person
3rd suggestion also seems like something i would like to see in the game

signit of shadows too good?

in Suggestions

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

this isnt about jumping puzzles, or portals that have a cooldown; this is about movement speed in pvp; dont get me wrong thieves need shadow steps, invisibility, trickery, ect. that is what makes thieves thieves, a profession shouldn’t be a profession because it has movespeed

(edited by Khezekiah Bellamy.5016)

signit of shadows too good?

in Suggestions

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

I wonder why I see 99% of thieves using signet of shadow. Constant 25% movement speed boost seems too good to me when no other profession has this available to them. I constantly see this being very strong in all of the pvp environment. Thieves can turn invisible and run from any encounter and cant be caught up to. They can get to a point on the other side of the spvp maps before the opposing team can get to them especially if they use the short bow blinks. I would just like to see signet of shadows reworked for pvp, just like how skill in the last game had (pvp) versions of some skill that would be too good in pvp i.e. signet of spirits in gw1. anyone else have any comments signet of shadows?

So much for no tanks in this game

in Guild Wars 2 Discussion

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

the shield thing on the wiki would make since enough to me, i use a shield and almost everyone in this games uses something that isnt a shield

Corrupted Lodestones - where do they drop?

in Crafting

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Just going to put in my input on what i have found to have dropped lodestones: any level 80+ iceblood elemental in frostgorge sound(this include the elementals that Seers spawn). i have yet to get a drop from a below level 80 elemental(but dont rule them out). the level 80 elementals(the suicide ones) durring temple of grenth boss fight event also drop lodestones

Where do I get Corrupted Cores/Lodestones?

in Players Helping Players

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

Just going to put in my input on what i have found to have dropped lodestones: any level 80+ iceblood elemental in frostgorge sound(this include the elementals that Seers spawn). i have yet to get a drop from a below level 80 elemental(but dont rule them out). the level 80 elementals(the suicide ones) durring temple of grenth boss fight event also drop lodestones

Engineer bugs compilation

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

PLEASE make elixir B apply ALL the boons like it currently says,
.

I do not believe this is a reasonable request.

Might: 30 s
Fury: 10 s
Swiftness: 10 s
Retaliation: 10 s

Is too close to elites in many professions.
it is comparable to signet of rage and there fore elixir X, rampage as one. Those are similar acting abilities, and they are elites. To grant the level of buffs from elixir b, which is on a 40s recast, compared to the longer recast of the others, is not a very reasonable request.

elixar b does apply all of the boons listed, he is referring to tool belt skill that reads that is should apply all of them as well but only applies one of them randomly

October 1st patch notes

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

how can their be conflicting reports? pull out a mortar, get on it, then put on the trait and notice it makes ur skill change to 1500 range, also note the trait only changes your skills in the mortar not the range of the actual mortar elite skill(still says 1400). and if a player that doesnt have that trait gets on the mortar then they only have 1400 range

October 1st patch notes

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

tested it and only the person with the trait on benefits from the increased range

Mortar range ( now with trait fixed )

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

i dont see a 2k range mortar being a problem when currently grenades have 1500 range and do damage better than mortar.

Monthly Achievement ???

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

+1 same story here

So much for no tanks in this game

in Guild Wars 2 Discussion

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

have 2867 armor i can 100% agree with this, in EVERY fight i am in with other players, even if i show up late the monster(s) ALWAYS change to target me, even in massive like 30+ player events

Mortar range ( now with trait fixed )

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

a useful elite skill on engineer that bad to ask for?

October 1st patch notes

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

well the tooltip isnt updating any dmg change, also u dont see the 1500 range increase until you are on the mortar. what if u have the range increase and someone else gets on your mortar u place, do they get the range increase or do they have to have the trait? i want the range increase to apply

October 1st patch notes

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

dont see the mortar getting the dmg from the trait, also 100 range is laughable and it still doesnt work with elite supplies trait. and grenades should NEVER get an auto attack, and if it bothers u so much just make a macro to press 1 twice, or turn on fast cast ground targetting

Mortar range ( now with trait fixed )

in Engineer

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

i dont see it changing the dmg, also the mortar will be better i think when turret barrels and elite supplies both add its range up

100% map Completion Bug

in Bugs: Game, Forum, Website

Posted by: Khezekiah Bellamy.5016

Khezekiah Bellamy.5016

there is a massive post about this, please refer to it: https://forum-en.gw2archive.eu/forum/support/bugs/100-world-completion-bug/first