If it eases your pain a guildy of mine got it in 137 bags, OK nvm that just makes it hurt more.
I’m sorry
I think the RNG prevents this item from being overused to the point where it isn’t unique anymore. This is a fairly flashy item. Even if the other mats take a while, people will find a way to shorten that time if there is no RNG. Just look at legendary greatswords. They are legendaries, and still they are seen quite commonly.
I wouldn’t want Nightfury to be something seen as commonly as those greatswords are. Would kind of ruin the feeling of awesomeness when you see someone with it.
Is mad memories common? No, people wear off the shiny effect of new things as time goes on. That’s a gross generalization my friend
PVT armor with sinister weps and accesories. You can facetank almost anything in HoT that way. Took out a mob of 15 or so mordrem mobs in reaper shroud with LF to spare. Still need to figure out runes though
I switch out between GS and staff as needed, but maintain my scepter/dagger as my primary pure condi output
By the OPs logic I shouldn’t buy food at a store, I should just become a farmer and grow my own so I can get “free” food.
The OP doesnt understand opportunity cost whether you buy or farm the mats its still 3,000 gold. Peoples problems lie with the fact that the tonic is RNG locked and bound to increase in price when the event ends, personally ive been farming tattered wings just so I can take advantage of the higher price point it will inevitably hit as supply becomes more limited.
There is also that matter that a “Festive” skin req. HoT items and has the price point of a legendary. I think many were expecting a collection type deal (reminiscent of Mad Memories) but we got more long-term rewards for a limited time event :/
Get flax seeds and other HoT exclusive things, SW is still alive, and you can jump in on the Orr event train
No, it’s mostly an exploit. Endless spawns in dungeons and/or at certain events in Maguuma giving XP (no Bonus XP involved there). It’s harder to prevent a event from being completed in the open world though, but you can get away with it for a few hours now and again. It’s obviously not the intended way of progressing masteries, to prevent an event from finishing, so that you can repeatedly kill enemies that spawn in droves. That is an exploit of a game mechanic, and I find it weird that ArenaNet is allowing it and not really doing anything about it. Mastery ranks lost all their meaning.
You do realize its not an exploit, otherwise Orr farming would be just as offense (how dare players forcefully fail events for more mob spawns!). The CoF thing has been there since launch, hell i remember running p1 for the first time back when it was fresh and thought that part was hard as hell and needed nerfing xD. People are just being people, if an efficient means of reaching an end appears it will be used
I didnt even know about the mushroom farm till I saw the nerf in the patch notes
What exactly was it?
Came under heavy fire in game from people defending the path ANet took with this skin. Personally my biggest issue is that RNG gated tonic, second to the outrageous amount of magumma gathers you need to craft this stuff (as in ANet planned to have us both do the magumma, grind out halloween content, and do map events over the duration of these 2 weeks)
I’m still wondering why theyve done a complete 180 on festival event items, its quite the unreasonable change in planning
How in the….. Holy mother of experience
Not gonna lie the discovery based crafting can DEFINETLY be a nuisance >.<
Mastercard
/15char
Is mad kings memory everywhere? No. Given time, people will gradually where off the need to wear a shiny new item. I swear elitists make the dumbest excuses for these type of things
Who the heck actually figured out this recipe…?
A redditers rich guildy
It’s actually pretty great. Completely cosmetic items that are expensive to acquire are fine long term goals that doesn’t lock you out of content.
The only reason to be upset about it is if you only wanted it if it were cheap.
Like legendaries, if you want something bad enough, you’ll generally be prepared to pay the cost.
This is a FESTIVAL item that requires FESTIVAL materials. It is not a legendary and should not be treated like one
Seriously TP flippers needs to get out, I remember how the unlimited bat tonic had it’s price going from 80g to over 250g, this is really infuriating, they’re like Qataris…
Or they could have given us a cool collection instead, along with a title and achievement points. I can’t believe they made a festive-themed shoulder piece so expensive. I was excited for this even more than the expansion itself- was looking forward to some kind of collection/scavenger hunt and instead just need boatloads of gold. To top it off, it needs linseed oil which guild hall upgrades need as well… Which means it will be quite a while until I can even start to work on this. /sigh
Thought it would be like getting the Mad king book from the 2012 festival, how ANet has fallen…
Is this confirmed somewhere?
It’s officially on the wiki and a reddit users rich guildy apparently crafted it
Currently, you can expect 2500g to craft. Around the same price as 2 1 hand legendaries.
Lovely, I’ll stick with my bat wings skin. No grind philosophy is dead, convert gems or gtfo is what I’m getting from this
Yea, no.. That’s practically the cost of a legendary, no ty. Great job ANET
You wouldn’t be banned, it’s not an exploit as the game is functioning as intended, otherwise people who fail Orr temples on purpose are “exploiting”. It’s a flaw in game design you won’t be banned for it.
Otherwise Cursed Shore is the 2nd best place to grind out Tyra masteries followed by SW
Any advantage to running pure condi as a reaper? I’ve rolled a condimancer most of my necro career and recently changed up to a hybridmancer (PVT armors, sinister weps/accessories) and it’s been lovely so far, I outlast everything with great DPS output and condi upkeep.
The only thing is that I’m constantly utility changing and switching out spite for blood magic when the need calls for it lol
The numbers on the wiki are wrong they are only half of what they should be. The base value and coeffs are 2x of what’s on there. Also for whatever reason the damage ,and I also assume terror is the same, isn’t effected by vulnerability for some reason.
It’s probably a bug, does it not account for vuln presence if the enemy lacks a break bar? Been running around in PVT armor (sinister weps and accessories) and chill doesn’t do nearly as well as compared to dhuum stacks, or bleeds from scepter use (although it’s uptime is far more reliable)
OK what the kitten are you guys complaining about, I led a Cursed Shore train for several hours with a mentor tag equipped, I organized a Verdant Brink map with a mentor tag equipped, heck I organized a last min Teq run with one equipped.
Wanna know what happened? The train went fine and I was thanked for leading, the Verdant Brink map I was on almost hit T3 night defense I was thanked for organizing, and the Teq despite last minute planning went without a hitch.
The problem IS NOT the mentor tags but how they are used, there was a time when CM tags were solely used to show off that a person managed to save 100G and buy it at the time. So please stop with this bullkitten “Mentor tags are for mentoring (what exactly do you mean?) Commander tags are for commanding”.
Do note when I did all this I had a CM tag readily available for use, just enjoy the the unique ‘Mentor’ status I gain in map chat, makes me stand out a bit more.
You are missing the big picture which is what happens in a few weeks when nearly everyone has access to a mentor tag. Mentor/commander tags work when there are a few visible on the map. If the whole map is filled with mentor tags, you defeated the purpose of creating a commander tag.
As I said I’m my post, similar to how in the past CM’s would tag up just to show off and not really to organize anything (was a nightmare in old LA and Orr at the time), the shiny shiny effect will inevitably wear off with the mentor tags. Will it take longer? That’s debatable, most people are only doing the pack commander track to get the autoloot feature, and I’m sure a sizable portion of the population is mature enough to use it responsibly.
So with the addition of the break bar and chill being rendered to a soft CC. Is there any reason for a hybridmancer to bother spec’ing toward chill as a damaging condition (in both boss and non-boss related scenarios)?
OK what the kitten are you guys complaining about, I led a Cursed Shore train for several hours with a mentor tag equipped, I organized a Verdant Brink map with a mentor tag equipped, heck I organized a last min Teq run with one equipped.
Wanna know what happened? The train went fine and I was thanked for leading, the Verdant Brink map I was on almost hit T3 night defense I was thanked for organizing, and the Teq despite last minute planning went without a hitch.
The problem IS NOT the mentor tags but how they are used, there was a time when CM tags were solely used to show off that a person managed to save 100G and buy it at the time. So please stop with this bullkitten “Mentor tags are for mentoring (what exactly do you mean?) Commander tags are for commanding”.
Do note when I did all this I had a CM tag readily available for use, just enjoy the the unique ‘Mentor’ status I gain in map chat, makes me stand out a bit more.
Melandru recipe is now in the game via special pact dealers if you found them and if your lucky enough the find the one with the recipe
Helped organize a map that almost got to t3 night defense, we also capped out all the outposts during the day. ITs very much doable :P
I hope there isn’t so all these 100% rep guilds get phased out lol
There will continue to be reasons for 100% rep guilds as long as guilds exist in the game; it was never just about chat or influence.
However, on the topic: I can’t see any value to the guild for me to rep; the value to me is whether the guild is offering bonuses or not (and how much chat is going on — easier to rep the guild that chats the most so I have to type the least).
Why in the hell would you join a guild and not represent it? Is it somehow diminishing you to have a your Guild tag next to you? Is it a disadvantage to locate your guildies easier? Is having the ability to chat with them a bad thing? What the heck did you even join the guild? To sometimes represent for 15 minutes to leech some Guild commis? Pathetic.
In any other MMO there isn’t even such a thing as “Represent” you join and you are a full member. Why the heck would you accept a guild invite just to take up space as a freaking person who isn’t fully joined.
Given GW2 allows you to join multiple guilds that is my problem with 100% rep,I was in a guild previously that absolutely despised that I was also helping manage a guild solely made up of myself and some friends. Thankfully my current large scale guild is a lot more lenient on the issue so I’ve been able to juggle both fine (the new guild chat is wonky as hell though, I can only see chat from the guild I’m currently repping.
So while I agree with base concept that guilds are typically something you commit to, GW2 did away with that convention and it sucks when people can’t understand why exactly you do as you do with the system in this game.
Condi DD has been a WONDERFUL experience thus far my condi uptime and versatility when it comes to destroying break bars has never been better, pop impairing daggers and venom share Basilisk = instant wyvern bar gone
No complaints thus far, I wonder how power based builds are fairing.
No, the tribal set has always been visible in the wardrobe preview, OP just never noticed.
kitten it keeps mocking me by existing in those grayed out wardrobe squares…
Why are people complaining if you want to grind through masteries exploiting the games flaws (purposely failing CS events, running CoF, normally doing SW) so be it.
If you want to go about getting your masteries the slow and steady route, go ahead. That fact that your taking personal offense to this is hilarious
I hope there isn’t so all these 100% rep guilds get phased out lol
Can someone please confirm if what the OP is saying is true o:
Lol white knights getting kittened cause the “vocal minority” got their way. Smh
Oopsies thats Aurilium nodes. My bad hah
Mastery gated in the Auric map, i believe its a T5 mastery
Honestly i can definetly understand the abuse, personally I enjoy the mentor tag solely cause if im the only one on the map using it, it kinda makes me stand out (map chat title is lovely). Really helped when I was organizing a Verdant Brink map for the day/night cycles.
Thankfully it seems people in Cursed Shore and Verdant Brink are far more mature than those elsewhere in the map from my experience. If theirs already a mentor on the map i either shut mine off or use my CM tag to organize events elsewhere.
The elite was made for pvp, using it in PvE is pointless to say the least
Tyria masteries deserve this treatment, as it stands the only viable options fro reliably completing them is either ya grind Cursed Shore or ya Grind CoF, finished my Legend track and am halfway through fractals from CS alone.
Id cry if I had to run solely events when they give a measly 5-18k exp per completion (T4 legend crafting is 5 million exp alone…)
Need a minimum of 5 people, the event scales so it isnt bad, in all actuality less people=easier capture
do you go to an exam unprepared?
do you revise chapter over and over its not a grind?you don’t want poison resistance? tribal local assistance? its about mastering the Jungle man.
GW series is not about grind gear, and toppling bosses sorry,then WOW and FFXIV is for you.
GW series has always been story, and the journey its not for players who token grind and just sit
Did you and I play the same game these past 3 years? Cause i remember leveling one char, using it then (in my frustration with world completions) crafting my alts to max… Was that a journey? Cause it felt like a chore that needed to get done before I really got into the game (a chore isnt necessarily a bad thing, I chose it cause thats how I wanted to play, not how ANet told me to play)
Im so done with fanboy praise, I certainly enjoy aspects of the expansion but it is SEVERELY flawed. If you’d actually stop and smell the roses, you would notice just why people are complaining. The issue itself doesn’t stem directly from HoT but a series of ANets mishaps that inevitably led to HoT being as it is
Hapless praise gets nothing done, the expansion is flawed for sure and goes out of its way to show both how much ANet has fallen and improved (these zones are gorgeous, grinding out the equivalent of leveling several alts, not so much)
HoT is the progression of the story. How could it not spoil what came before it? That’s like watching the sequel to a movie before the movie, and then complaining the sequel spoiled the first movie for you…
I dont think OP is being serious, if he is, this is a WHOLE new low…
Chill got screwed over with break bar changes
Those are collection achieves! COLLECTION. Are you complaining that the karmic converter is gated behind weapons you cant use?
What exactly are you complaining about, their are plenty of other ways to acquire tyria masteries, I doubt ANet would be so bold as to require those collections for absolute completion of central tyria
Dont know why everyone’s in such a rush, honestly im just taking my time enjoying the expansion. And the map verticality while frustrating at, first is something you adapt to rather fast (helps once you have the updraft use mastery), I find myself loving exploring every nook and cranny of this map
The Auric map was breathtaking. A masterpiece.
Still exploring Verdant/doing Halloween stuff. Cant wait to visit that zone!
This, soo much this… its hard enough that their gated behind masteries, but the mobs that are spawned are WAYY too unforgiving (And given the space between WP, its not really fun to run back and try again knowing you’ll fail)
Elite Specializations & Hero Point Feedback [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Kill.3458
This was known for some time, all the QQ is kinda funny