Showing Posts For King Amadaeus.8619:

What is the general view of buying guilds

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

Wait, wait, wait…..

People buy guilds? For what? If you say because the scoreboard matters, well never mind, please say that.

Mag Server Leader

11/1 Sorrows Furnace/Fergster/DR(Round 3)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

I have never posted on this forum (and don’t plan to make a habit of it) but I have to say, outmanned or not, FC has been one of the most fun servers to fight. You guys know what you’re doing.

So don’t give up on us FC! I need the carnage >:O

Also, to the random FC member from [Deth] who danced with us [Dawn] in DR bl…. you’re awesome lol.

Bath Robe OP.

Also the great thing about 5 signet warriors is that they have a free hand to maximize their multitasking.

Mag Server Leader

11/1 Sorrows Furnace/Fergster/DR(Round 3)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

DR just sayin we FC have taken SF’s keeps 3x more than yours today.

and we have left your side of EB alone pretty much all week.

so if you attack us its out of fear of SF. it’s ok, they’re bigger, nobody blames you >.<

Google Translate says:

DR for the love of Dwayna please ally with us against SF. Look at all this SF stuffs we have taken and whatnot, can’t you see that we love you and want this thing to work?

Mag Server Leader

11/1 Sorrows Furnace/Fergster/DR(Round 3)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

Does anyone else think SF is really the Evil Empire?

Before you answer, pay no attention to that thing that looks suspiciously like a “Death Star” behind me.

Mag Server Leader

11/1 Sorrows Furnace/Fergster/DR(Round 3)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

I run with Deth, but I can also tell you about how we farmed CoSA and StaR constantly in our BL, in the water camp and in our bay most of the time,

>Neglecting to mention that they have to rally all the troops from EB to wipe 30 SF with 50 FC.

Classy.

idk where you get your numbers from but we have wiped 50 of you lot with 25 of us, I think you should check your math bro, 2/10 would reply again. Also during SF prime you outnumber us most of the time, check the ppt during those times, at times we have 80 ppt, and it’s not just FC , its also DR, so picking on my zerg of 50 which idk where those extra 25 come from, but fighting just one of your zergs is around 30-40 man, meanwhile FC can have 80 people but split up into 3 borderlands, thats like 25 or so in each borderland if we have our numbers, if not its just 30-40 running back and forth from EB to FC, we call it Cardio lol :P

Time for my weekly service announcement/reminder:

The first rule of WvW:

1. If you win a fight, you were outnumbered.

The second rule:

2. If you lose a fight, you were outnumbered.

The third rule:

3. Hurry and run to the matchup read and tell everyone about how outnumbered you were and subsequently brag/moan [depending on above outcome(s)], about it until you get a nice forum war brewing.

Also:

idk where you get your numbers from but we have wiped 50 of you lot with 25 of us

U wot? I bet you don’t even lift mate….

Mag Server Leader

There are cookies inside (Season 2)

in Looking for...

Posted by: King Amadaeus.8619

King Amadaeus.8619

While I understand that there are “limitations” on what can be put on an ANET site…I still am a little bummed and need to mention regarding CoSA:

Rum is the official drink, and sometimes we get too “official” at which point tops become: optional.

Mag Server Leader

11/1 Sorrows Furnace/Fergster/DR(Round 3)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

What I am really trying to say is if DR had stepped up to do their best during the SF prime time, we both could have held out against SF, but no, we were being attacked, either alliance or not, SF kept a steady hold of ppt, and DR could have prevented its borderland from being taken just like FC held out bay and farmed CoSa and StaR zergs at some point :P you guys gave me several exotics, I made around 10g one night ty

All guilds get farmed eventually, (well some just ragequit) not all of them come here to chest thump about it. 2/10 wouldn’t read again, soz.

Mag Server Leader

20+ second immobilize (movie)

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

An even bigger issue than the immobilize in that video:

Dat screen shake…

Mag Server Leader

11/1 Sorrows Furnace/Fergster/DR(Round 3)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

@FC:
You should take our efforts at reset as a complement. We remembered being beaten by you so we got the word out that FC is not to be underestimated. We have a fairly strong cross guild communication network so its no surprise that players came out in droves in responce. Everyone was told that this is a new FC and to expect a long and exhausting week. “Get you’re PvE done before reset because you wont get the chance to do it next week” was repeted often.
In short: When you beat us, you earned our respect as dangerous adversarys. We have responded acordingly.
Best,
~G27

I don’t think I could have said it any better.

Please FC do not take the attention you are getting as a sign of disrespect, it is quite the opposite.

Mag Server Leader

11/1 Sorrows Furnace/Fergster/DR(Round 3)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

that group you guys just had in our BL that gave us the outmanned buff was pretty big there FC. Made running into the middle of the group much more fun. I stayed standing for a whole 5 seconds.

Thats it!? What a noob. 10 seconds in the middle of a zerg get on my level

Only because of the Pink.

Mag Server Leader

11/1 Sorrows Furnace/Fergster/DR(Round 3)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

I know FC is going to say there is more SF, but from our side there is noticeably less FC from the matchup a couple of weeks back where you beat us.

With all due respect, we just all assumed you guys were wore out from fight all day trying to win that friday match. We definitely have more people, but every server does because there’s “something to play for” (if you buy that kinda reasoning).

Mag Server Leader

ET/DR/HoD

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

GET OUT OF MY THREAD YOU JP CAMPERS!!!

Plans are already being devised on which people are taking which shifts in the JP campathon of 2013.

Mag Server Leader

ET/DR/HoD

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

I’m looking forward to the Kaineng match. Moar uplevels and solo roamers to gank with the BS zerg . Let me feast on virgin KN tears.

Will KN is as easyfun to troll as HoD? Tune in next week for the next exciting episode of BS pwning KN uplevels.

KN and AR report spammed the entire matchup thread, it is now locked.

I actually got a warning for an infraction, then they reviewed the warning and turned around and fully infracted me….

KN for whatever reason does run an inordinate amount of uplevels, and they will party you and tell you how bad you are for actually killing them. (apparently uplevels are supposed to get a free pass in a WvW map).

Also SF peoples will be camping this thread to give us something to do today :P.

Mag Server Leader

(edited by King Amadaeus.8619)

Collaborative Development: World Population

in CDI

Posted by: King Amadaeus.8619

King Amadaeus.8619

I’d be more curious to know what people think is the reason behind the fact that score is so directly related to the number of people on a server 24/7 and how WvW could be designed differently to address that moving forward. My personal observation is that the momentum you gain from even a small period of having more people online is so large that it can’t be overcome. Which makes me think we need to be doing more to slow that momentum.

It is pretty simple really, imagine you log into WvW thinking: I am going to run around solo and cap some camps, do some roaming etc. Now imagine there are 20-50 man zergs running around just owning you everywhere you go. After a while you realize, there is really no point in getting zerged down against 10-1 odds, etc. Sure you have free armor repairs, but that is about it. So most people find another map, or just come back when there is less people to steam roll you.

Now take this concept and apply it to 20vs50-60 and you quickly see why outmanned servers lose so many people, which in turn feeds the vicious cycle. Couple that with PPT (ticking away all this time) and in 6-8hrs time you can almost lose a week long match because the lead becomes “insurmountable” in the average PUGs mind. SO now you lose even more people today, more tomorrow, etc, etc….All the while the already “stacked” enemy is picking up more and more people.

We call this the “fair-weather” effect. And it is the single biggest problem with WvW and PPT, in relation to the population imbalances.

Mag Server Leader

(edited by King Amadaeus.8619)

ET/DR/HoD

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

I still not sure about what Kaineng is right now…

They have decent NA zergs, with typically more coverage NA early morning/day than most bronze league servers.

ET could beat them easily, but you would have to work at your off-peak coverage times.

Mag Server Leader

Collaborative Development: World Population

in CDI

Posted by: King Amadaeus.8619

King Amadaeus.8619

Ok I am not wading through 10 pages to see what everyone has to say, but I will throw in my .02, as I have done for the last 12 months.

Stop trying to balance the population(s). This will likely have no real “fix”. Populations are related to people, and people have too many variables to control.

What you can fix, is how the points are tallied. Many things have been suggested, two of the more obvious are:

-Getting away from PPT (points per tick), and going with some sort of PPC (points per cap) system. So that a server that has superior nighttime coverage does not accumulate a vast number of points by simply holding empty towers/keeps overnight.

-Leaving PPT and adjusting the “tick amounts” based on population. IE: Handicapping.

There will always be population imbalances, but some things could be done to allow outmanned servers at least a fighting chance.

Mag Server Leader

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

Sound to me that SF has internal committee problem when one person contradicts the other guy opinion on things.

Yes, we are the only server in the history of video games to not all agree on everything all the time.

On the other hand Kaineng must all get along great; I mean after it got bad enough for people to leave in Mass Exodus. (In before the: “The people that left were the problem!”)

#glasshouses

Mag Server Leader

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

Thank! SF and AR for you keep’s tonight needed them for the achievement. Sorry we had to bring down that way point, but you have the gold to transfer people, so i think you guys wont mind spending another few gold to upgraded it again like SMC.

SF has never paid gold to transfer people, if they did trust me we would be making fun of anyone who had….

The reason the transfer talk has came about in this thread is for 2 reasons:

1. We never get transfers, and most of us loathe even recruiting. Some people have realized that and have taken up the “recruitment banner” which is nice, because every other server out there is doing it too…..
2. It obviously bothers you, so you have allowed people to troll you with it.

With that being said, I came to SF because I wanted to play on a lower tier server (NO QUEUES) that fielded enough people to make the game fun to play. (outside of roaming).

The reason I stayed on SF was for the people, they have some great folks. I laugh everytime I read a match up thread, because if you people only really knew…

SF is really just 5-6 (maybe less) guilds with solid core players that herd the PVE’ers/PUGS. day-in-day-out. I can log in at time ‘X’ and always see Commander ‘X’, then at time ‘Y’/Commander ‘Y’.

Sure our WvW coverage/population outnumbers you, but it would be utterly useless without the right people driving the bus.

-Banjo Rodriguez
-Sir Shield
-Robot/Ararius
-Tiberious of Elona
-PBruce (hey he’s new to SF but he stayed tagged up for over 6hrs straight the other day and he tags every day)
-Aurora Sunstarr
-Consis
-Fluffy
-Layla
-And many more. (Sorry if I left some obvious ones out, this was off the top of my head)

Mag Server Leader

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

Mariticide.1970

I feel like you have misread what ive said or maybe I lacked clarity. I am not representing myself as a person on this video game forum. When i said “i represent me on these forums” i mean i represent my forum account and thats it.

Im not sure what the “we dont troll” part of your post is supposed to mean, seeing as you have had people from your server actively trolling since the first page of this thread. Im not sure if that was directed at me or was supposed to be some kind of general statement so ill leave that up to your to clarify.

Anyone who has played MMOs/video games and come to the forums should be experienced and intelligent enough to realize the people posting do not represent the game. That also applies to GW2 and these matchup threads. Most are similar to ours and next week that will still be the case. If person has made it this far into the forums and is naive enough to think that a poster or two represents a whole population of people playing this video game then thats on them. Im sure thats not the only problems in their life they need to deal with.

Last and not least i expect you to be replying to people from your server from now and telling them how bad they are making making AR look, otherwise you would seem a little biased dont you think?

Your server has been actively trying to recruit on this thread…and saying you have an awesome core WvW in the Bronze League is ridiculous. No one down here does, that would be why we are in the Bronze League.
The smartest kid on the short bus is still mentally challenged. If you want your server mates to recruit, there is a forum for that, and this isn’kitten

You obviously don’t know much about WvW….Not trying to be rude, but it is pretty obvious to anyone that has spent even a little time in WvW that: Coverage=Wins. Coverage =/= Skill, nor does PPT

SF does have a great WvW Core group, the problem is that 80% of them live in the NA, so at 3AM we lose everything (usually to PVDoors), and have trouble getting it back until people start (which is the same thing that most of the bronze leaguers deal with):

A. Waking up
B. Getting off work/school.

The reason ANY server is in the bronze league is simply: coverage (or lack thereof)
All in all it is a complete, utter, myth that WvW is more skilled on higher tiers. I have spent plenty of time in kitten know that having 24hr coverage with moderate organization is what happens. It is all 24hr coverage with huge zergs running on every map. (Nothing surprising)

PS: the roaming up there is great because you can’t go 30units without running into an enemy, and more of them have no idea how to play their toons than people in lower tiers. What they do have is more organized guilds and better open field trained guilds.

Mag Server Leader

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

in-game tag Oakvenom of SF

Had a nice time dueling you bro. You definitely know how to play your ranger. It was very hard to close the gap against you. we’ll have to try again some time. Stay classy

Oh yeah he is good

We dueled like 10 times…I only managed to down him 4 times I believe. You can tell he does his homework on the strengths of the ranger class. I left the duel thoroughly impressed, not only by his class, but his skill as well.

Edit:
After countless “acknowledged” (/bow) duels turned ugly by sore losers, I was convinced there were no classy players in SF. I haven’t had one duel (until last night against Oakvenom) where I didn’t get jumped and ganked by the losing guy/girl’s team mates after downing the other player. This has led me to start /point and /laugh or /dance on all downed opponents before stomping them in the open field. Not sure if these guys were just PvE pugs that came to get achievements (from some of their rankings, i doubt it) but none the less, I will stop the emotes for now

Yeah that has never happened to us whilst fighting Kaineng, only SF people do that.

Also I know we are all just super broken up about your use of emotes (well those of us who haven’t turned them off the first week we had the game), I for one, will be crying specifically about it tonight.

In other news, I hope to have more of you rage-PM me tonight it gives me a chuckle. I think I get more PMs from Kain than I do from anyone else.

Mag Server Leader

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

Ought to re-title this thread SF frottage

Too lazy to switch accounts?

Mag Server Leader

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

The Roaming Rangers of [Lgnd] Anvil rock. 0-1 vs one (nice burst bro). need a rematch and i want to fight vs the asura wielding a dreamer. you were the talk in my guild at LoTa. Catch you in the ruins.

regards,

The Spirit ranger Recruit of [IOO] or [MATH]

Needs moar acronyms ASAP.

Mag Server Leader

WvW Queues: F-I-F-O vs. Preferential

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

IT IS NOT A QUEUE.

IT IS A POOL.

Please elaborate, and provide quotes or links if you’re saying what I believe you are saying. It’s my experience that it’s first-in-first-out, I’d like to see if you can demonstrate that it’s not.

Let me tell you your experience is very atypical then. From day one, people have been complaining about guildies queuing later and getting in earlier. If anything i’d love a pure FIFO queue that would be immune to the exploiting that some guilds use to jump the queue at the expense of the rest of us. Also, a FIFO queue could tell you exactly where you stand in the queue, which would help to ease the frustration an awful lot.

Agreed, and yes there are many methods to “working” the current queue system.

Mag Server Leader

Perplexity runes

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

There are some really bad players in this game.

Mag Server Leader

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

Does anyone else laugh as hard as I do at all the forum reporters in this thread?

Mag Server Leader

(edited by King Amadaeus.8619)

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

this is more of a challenge to SF. HoD and Ferg had some good fighters representing last week, i’d like to see if SF has any good fighters too. i’ve already met some good AR roaming around, hope they can participate as well.

eye roll Yes people will come duel your Meta S/S warrior….

Mag Server Leader

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

anyone interested in having a fightnight this week?

Oh look the guy with 2 (two) warriors wants to have fight night, shocking….

JK bro, yeah I will probably be there, last week we had about 5-6 show up which I thought was good seeing as how we are supposed to be “srs bzns” about leagues and whatnot.

Mag Server Leader

Interserver communication

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

/shrug….

I play on lower tiers, if you get it from us it is because we are asleep or the PUGs are too busy defending “ermagerd sternmyrst”.

Mag Server Leader

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

SF are a bunch of kitten kittens.

Meow sir, Meow and good day, sir.

Mag Server Leader

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

Please note, I am not knocking Kain or AR at all, I think you guys are doing well with what you have. We just have more numbers.

Lies, you totally just said:

“We are far superior, UMADBRO?”

Mag Server Leader

HoD commanders and group dynamics

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

My take on SM:

If you own it, I will make it a liability for you to keep it.

If I own it, I will attempt to keep it in relation to its upgrade status and what is going on in the rest of our 1/3. (IE: I will do my best for you to not make it a liability for me)

Regarding PUG commanders, the days of typing everything in Map chat are coming to an end. VoIP is really the way to go, but since not everyone will join then typing certain commands is a necessity. The better PUG commanders are the ones that feel comfortable typing everything they do out.

I do agree with the OP about answering questions, I mean if people are nice enough to ask what they should be doing then they should be getting a response.

In closing, trust me, nothing that you experience as a PUG following a tag is remotely as frustrating as what the guy/gal running that tag is likely going through. (Anyone that has ever tagged up will tell you that it is not always “fun”)

Mag Server Leader

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

-Complete the following statement-

Wow!, SF is really freaken good…….

Umm…I am pretty sure that already is a complete statement, that does not even really necessarily need anything to complete it….I mean you could have went with: “Wow! SF is really freaken(sic) ____”

BUT since I understand where you were trying to go with that, I will play along with the following:

Everyone transferred off of Kain because _______.

Or

The original Bandwagon server is ______.

Or

Come to _ we will pay 1/3 of your transfer fee!

Mag Server Leader

(edited by King Amadaeus.8619)

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

you guys have a better night tonight? because w/ even numbers we wiped you every single time we met in arbl and eb and we took everything you had every time we tried.

its no wonder you send such outrageous numbers everywhere; because without that our small man groups would stomp ya like we did tonight and your players would stop playing like they do all the other times your server tries to play wvw…

had some fun, then like real people who dont spend our entire lives idling in an empty map, i logged out and am headed to bed. i’m sure in a couple of hours your server’s no-life’s will zergroll it and sit there for hours on end and continue to do the same thing they did before we came on tonight (this is the really sad part, and i’ll quote you about “this is just a game” there).

you guys are super… have some cake

Congrats for summarizing WvW for the last 12+ Months…..

Also please, as a general rule to everyone reading this thread, stop coming here to chest thump about wiping (likely) random PUGs….Crazy stuff happens all the time, not everyone has to come to the forums to Tarzan about it.

If you want to brag about something wipe a guild group at least, and have some video to back it up.

Also every outmanned server in history as had “better players” and every server that has dominated PPT has had “mindless zergs of horri-bads”…Do you know why that is? Because it is fairly simple to figure out…..

Mag Server Leader

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

Good fights in and around Sm with [Myth] guild, you guys move great and nearly got SM with that flank.

Signed,

That CoSA Charr Engie that kept running into your stack to drop Big ’Ol Bombs.

Mag Server Leader

SF/AR/KN

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

Another week of the “you have superior bad players in numbers vs our skilled smaller servers”, tune in next week for as the nubs whine.

I said it last time and I will say it again, servers don’t just fall for no reason…Reading through these comments….It becomes slightly more clear.

Mag Server Leader

10/18 SF/ET/DH(Round one... Fight!)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

ET pay attention your big brother luvs you.

Mag Server Leader

10/18 SF/ET/DH(Round one... Fight!)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

Time to PUSH little brother!

Mag Server Leader

10/18 SF/ET/DH(Round one... Fight!)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

Last night was a big night for SF, not only b/c at one point we had all the keeps in the BLs flipped, but b/c our major groups finally started working together really well. It was one of those nights that gave me a lot of hope for the rest of the season To the rest of SF, GJ guys. To ET/DH, GL with these last 2 days. I personally don’t have a preference for who takes 2nd, but I can’t speak for the rest of SF. Any time spent capping things in either of your BLs isn’t personal, I assure you. Sometimes we go where the points are (paper keeps), and sometimes we go for the challenge (t3 sieged up keeps). GG to everyone!

We had fun last night bro, look forward to more joint efforts. (no not that kind of joint SHO).

And yes nothing is personal just depends on who is driving as to what we hit on a certain night, like he said some nights we just wanna roll and others we want to try and flip the sieged up T3s.

Mag Server Leader

10/18 SF/ET/DH(Round one... Fight!)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

I finally hit 40k kills last night….(Too much time spent on ET and roaming on SF to have any more I guess). I may become a zergling again soon…

1 – Get to a keep under attack
2 – Sit in a superior AC
3 – …
4 – Profit!

Sorry bro but I don’t use siege, I do my best to avoid it and let others run it, I may never get this WvW siege achievement at the rate I am going.

Mag Server Leader

GW2 PvP/WvW...

in Guild Wars 2 Discussion

Posted by: King Amadaeus.8619

King Amadaeus.8619

The thing I think is hurting ANET and will hurt them even further if it ever changes:

Right now (we have all seen the comments from devs) the stance is something like: “Forum people will complain, but they are only a small portion of the player base”.

Which translates to: People will always gripe about something, if they were that unhappy they and others would be leaving the game. We are not seeing people leave the game, so it must not be that bad and might even be good.

The problem with that line of thinking: The only reason (I truly believe) we have not seen more people leave (and there have been a ton leave no matter what anyone says), is because there is no other game that currently offers RvR or WvW. What I am saying is that just because there is no competition does not mean that things are “good”.

If another company or game for that matter comes along and does it even slightly better, people will leave. Lack of subscription and at least having a semi-operable WvW is what keeps a lot of folks here.

TL/DR: The main reason why people have stuck with this game so long is there is no other WvW-type games out right now, so it is better to have “something” better than “nothing”…But just being “something” is not really a good thing to strive for.

Mag Server Leader

10/18 SF/ET/DH(Round one... Fight!)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

I finally hit 40k kills last night….(Too much time spent on ET and roaming on SF to have any more I guess). I may become a zergling again soon…

Mag Server Leader

Making WvW truly competitive.

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

I have a few suggestions for making WvW a truly competitive element of the game:

[SUGGESTION]
Seperate WvW from PvE:

  • Delete all PvE gear in WvW:
    - One armour tier, and the choice of one free starter set [PER CHAR] of the stats you want. Gain new stats through playing WvW (badges).
    - One weapon tier, and the choice of up to 4 free starter weapons [PER CHAR] of the stats you want. Gain new stats through player WvW (badges).
    - Runes and sigils: ‘unlock’ through badges (one-time buy, eternal use after).
  • Skills and traits: Accessible for free.
  • Uplevels and max levels:
    - Make everyone the same level and strength (no difference between uplevel and level 80).
    - Everyone has same stat tier available from the start.
  • Armour and weapon skins:
    - All the armour skins you have in PvE can be stored in WvW locker and collected for a small fee (comparable to trait refunds).
    - Any new skins can also be unlocked through badges if you don’t have them in PvE.
    - Skins are account-bound, not soul-bound and available for unlimited use after unlocking.

[SOLUTION]
1- Ascended gear: don’t bother about it anymore.
2- Alt-friendly.
3- Still provides a goal, but disables power creep.
4- Balance between players.
5- Class balance in WvW is now split off from PvE and can be monitored more easily.

I think they stated way back they were never going to balance skills etc with WvW in mind. Or around WvW, they balance them through sPVP or PVE (with PVE affecting WvW).

Mag Server Leader

So I'm noticing a trend in WvW

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

I’m thinking ‘alright. Guess he must of rage quit.’

Hate to be a grammar kitten, but it bothers me to read it.

Must’ve is a contraction of “must have”

‘Guess he must have rage quit’

Thank Haysus you were here to right that wrong…If you hate to be a “grammar kitten” then just don’t be one.

Since this thread isn’t about engrish lessons: Yes I have noticed a few people “stealthing” that shouldn’t be able to stealth at all. (And no it is not runes etc)

Mag Server Leader

10/18 SF/ET/DH(Round one... Fight!)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

Nice defenses ET, I got caught slipping on two veil portals….I blame the karma train putting me to sleep in DHBL, either way nice fights.

Mag Server Leader

10/18 SF/ET/DH(Round one... Fight!)

in Match-ups

Posted by: King Amadaeus.8619

King Amadaeus.8619

Ummmmm, so I take the smoke signals that Shonuff and I use are not what everyone else uses to cummunicate?

Don’t forget Triyor to complete your smoke signal communication triangle, I will never forget the reset night he got blazed enough to sit in Water Camp on a bali just chilling for 2-3 hrs straight.

I would die ever so often and spawn to run back, and there he would still be sitting camping that camp on that bali.

Mag Server Leader

[Merged] Skill lag issue

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

^

Which is why they need a new map or two in tandem with reducing map cap.

Yep which is why I believe they will be reducing the map caps (to what extent: who knows) once the “queue maps” are released.

The biggest issue is that when they established their “baseline” for this game to operate in terms of WvW, it did not take into account 3 servers pooling all of their players on the map into 1 spot in 1 huge fight. (100% of the map in a 1v1v1) And it really should have, or the worse reality was that the number-cap was so low (if they did take 100% of the map population fighting each other into account) when they realized it: skill lag was a better option at the time.

When you design a system with limits, you have to take into account the worst case scenarios, (in this case the largest server load) you could possibly have to set those “limits” (in this case: map caps).

Think about it for a second, when do you get skill lag? Usually the larger fights involving all 3 servers or 2 servers with large amounts of people. So if you get skill lag in a 30v30v30 (90 players) then the cap would have likely had to been lower than 30 players per server, in which case skill lag would have obviously been a better (but still not good) decision to live with.
(All of those numbers are just pulled from thin air, there are too many variables to be assigned to get a true hard number on actual combatants it takes to create skill lag 100% of the time I would guess.)

Mag Server Leader

(edited by King Amadaeus.8619)

Already Tuesday and no response?

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

if you want a quick fix for the skill lag however you are welcome to transfer to a bronze league server they don’t have it.

Bronze servers have had tons of skill lag since the leagues started. Get your facts straight.

Tons of skill lag? We streamed all reset, which included a queued borderland, and didn’t have any (people can check it themselves). Haven’t had enough people to have skill lag for months, including since league.

Apples to oranges. SF had 4 maps queued at reset, then and since then have gotten quite a bit of skill lag at the larger siege events (expected to have it there somewhat). Obviously it is a direct correlation to the influx of players with leagues going on, but the point(s) was that do not assume because “bronze is smaller” that skill lag is not going on quite a bit.

Mag Server Leader

Already Tuesday and no response?

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

I’m not sure whether putting it on lowest settings will stop nameplates from appearing. My understanding is that culling wasn’t about nameplates, but rather your computer trying to render all the character images at once.

There is a difference between culling and rendering. To save server resources culling did not “transmit” to clients (user computers) 100% of the players that were actually “on” the screen. Rendering refers to your computers ability to “show you” the players that they server tells your computer are there.

Culling (server side)
Rendering (client side)

That was the way it was explained/talked about back when culling was a big issue. With that in mind, that is where my original statement came from, either way Devs came out and flat-said that culling was originally implemented to save network resources if I remember correctly.

Mag Server Leader

Already Tuesday and no response?

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

Skill lag is an issue that was likely worsened by the removal of culling, and will probably only be “fixed” if they lower the map caps and move more people into the new queue maps they are working on.

Culling only affects client-side latency issues. This can be removed by turning culling back on in your options, which any player can do.

The lag being experienced universally is server-side. It is not the traditional lag wvw’ers are used to experiencing, typically only in fights involving 100+ people, usually 3-way fights. Since the launch of season1, players (myself included) across the board are reporting 20-30 second skill delays in fights involving ~60 players. It’s not very fun to get ganked while unable to use skills because theres a 30v30 fight happening halfway across the map.

This is unacceptable. Anet needs to at least come out and admit they kittened up something serious.

I agree with your sentiment but while I readily admit I never played with the settings too much…I was not aware that you could “turn culling back on the way it was before the removal patch”, I know you can do somethings to reduce quality/reduce number of players that show up, and not show anything but name plates. But did/do not think that is the same as the culling that we had before when enemies (name plates and all) simply did not render do to culling.

Again I may be totally wrong (wouldn’t be the first time).

Mag Server Leader

[Merged] Skill lag issue

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

How come Warhammer in its late state did not lagg in 200+ battles? It also had better combatlogs, more skills, more cooldowns, higher aoe caps and is from 2008.

I have no idea how you can compare Gw2 combat to Warhammer and think they can be put into the same basket like that.

In gw2 if you shoot a projectile directed at a target and another enemy just happens to get in between that one and not your original target will get hit.

The combat system here makes it so your hits land on enemies that projectiles/slashes come across in real time like it would really make sense for it to work.

Tab target combat where your hits hit only the one person you are aiming at (projectiles will go through other opponents and ingore them) and so forth is much more demanding that the simplistic bad combat of Warhammer(it’s combat was a wow clone, yet a thousand times less responce simple and required much less ability to play your class, warhammer combat was probably the worst i have seen in an MMO)

You cannot compare the most simple combat in an MMO to date to a MMO that has a very complex way of handling it.

You just cant.

But ofcourse there are things ANet can do to improve the current problem vastly, and they will do what they can(why wouldnt they XD)

What you say is true, however the issue still remains that “simple combat engines” are/were working and while ANET outdid themselves with a superbly designed game (in theory) the practical application of it fails at an alarming rate.

Lots of people have the ability to design very innovative, evolutionary/revolutionary things in all walks of life (not just gaming). But if the technology/engineering is not there to support it then it cannot hope to be successful.

My point: why are we concerned with how awesome this game’s concept was when obviously it cannot even be operated to its full design? I feel as though most people would have been happier with “more simplified” system that could be ran to 100% of its design.

Mag Server Leader