Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
It actually isn’t part of her. As I explained in my post, the Avatar of the Pale Tree is an active choice to have formed – there was no Avatar of the Pale Tree before Cadeyrn left to form the Nightmare Court, as shown in the Dream and Nightmare blog post, and as shown there as well the Pale Tree can communicate without the need of the Avatar.
The Avatar exists to make non-sylvari comfortable talking to the tree. I doubt a charr would feel all that comfortable talking to an immobile giant tree and hearing a disembodied voice respond.
Furthermore, it’s been established that the avatar isn’t a physical thing but a mere manifestation (of ether, from what I recall). Such things should disappear, rather than fall limp, just the same as magical effects disappear if you get knocked out/killed (such as seen in Sea of Sorrows with the guardians on Balthazar’s Trident during the final naval battle).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Technically, Jennah and Smodur aren’t very replaceable. Aside from the fact that there’s no (publicly known or known to players) heir to the crown for Kryta, and no known brother/sister/third cousin twice removed to Smodur that can take up Imperator-ship, those two are the two biggest supporters of the peace between humans and charr (the third and fourth being Almorra and Malice). Phlunt and Knut are replaceable, though.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Those three scouts all use the Risen Drake model with a Spectral Armor effect over it. They’re all servants of Zhaitan, though they’re three different creatures and names – they’re also all doing the same task.
To the second point: It rather does negate/confirm your point if they fight side-by-side, as dragon minions only fight side-by-side with those whom are corrupted (even small degrees, like Sons of Svanir). Anything not part of their little hive mind is to be slaughtered and/or corrupted. And even in the case of the Sons of Svanir, they can’t fight side-by-side with all icebrood (per the Champion Icebrood Quaggan event in Frostgorge Sound, as just before it spawns the Sons of Svanir flee saying one cannot control the icebrood).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
It was good, but now that I think of it afterwards, being in a game sense. If the pale tree died, they would have to change up the main storyline because she is required for the main story. However, the other leaders, they aren’t required unless you play that certain race, so its alright if the other leaders died but the pale tree, they wont let her die because they’ll have to do a lot of changing in the game then.
That’d be like the main character of a movie died halfway through the movie, how often do you see that… Never.
Well the Personal Story is outright stated to take place before the Living World – and by Season 2 by 2 years now. So there’d be no time paradox with main characters dying off.
As to main characters of stories dying off halfway through, quite a few of Naoki Urasawa’s works do that, such as Pluto, where halfway through the position of “main character” turns from one individual who dies to someone who was a side-character. Or the main character “disappears” and the middle half follows a side-character until the main character returns for the end, such as in 20th Century Boys (also by Naoki).
Surprisingly, I find those stories more interesting.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
What confuses me about this video is at the very start where you see a winter forest area.
Is this to imply an actual location (I’m not aware of any part of Maguma that has snow) or just a representation of the pale tree when she states “I’m fading”?
Also I JUST noticed that at the very beginning the trees are set up in a way where you can see a female Sylvari face. lol
I suggest you go to the top level of the Grove and head west. That’s what’s being shown – not a winter forest, but the forest on the western edge of the Grove, which shines a bit. The map calls it Envoy’s Terrace.
Or at least, that’s what it looks like to me.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Well, there are all the times that you argues until you were blue in the face that Scarlet wasn’t corrupted.
My argument has always been that it wasn’t confirmed. People took it as an absolute without confirmation of such.
With Episode 3’s release, however, it was confirmed for sylvari players.
And I was never blue in the face.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Mordrem Wolves are NOT twisted Sylvan Hounds. If you look at the model, you’ll see that the main body of Modrem Wolves are in fact furred corpses. Where the spine should normally be, the flesh got torn asunder and vines/roots grew into the body – and you can see bulges down the legs in the same thickness as those vines/roots. Said vines/roots also grew around the spine and skull, with the flower forming at the skull’s base.
Mordrem Wolves by all appearances are corpses being puppeteered by a flower. See attachment of a dead wolf on the ground at the end of The World Summit (there’s two Mordrem Wolves and a Mordrem Husk lying on the ground after leaving the Omphalos Chamber for ease of study).
With this note, I’m looking forward to the Mordrem Charr/Human/Asura/Norn that are corrupted Pact members after they’ve been killed and affected by a parasitic flower. And it makes me wonder if Mordremoth can make a flower that would dig into the flesh of living beings to control their body like a marionette. That’d make for a very creepy encounter, where someone you’ve been working with for a long time is suddenly having a flower on his/her shoulder, its roots digging into the flesh down the limbs to control them, enforcing the victim to be aware of all the actions they perform while being unable to do anything, perhaps while also enwrapping the heart to present the ultimatum: “fight against my control and you will die and I’ll use your corpse anyways.”
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
The Omphalos chamber only got 2 alterations: it’s darker, and the Avatar is “unconscious” (how does a mere manifestation not fade away when the Pale Tree is unconscious, exactly?). Surely they can tie the new form to whether or not your character did The Dragon’s Reach: Part 2 – after all, the members of Destiny’s Edge disappear after Setting the Stage in your PS progress (and returns after Victory or Death).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
no blame anet for making scarlet
curse you anet etc.
Pretty much this.
ArenaNet likely never had intentions to go to the Crystal Desert, they just added the line to explain away the Pact’s behind-the-scenes actions after the “where’s the Pact” comments throughout all of Season 1.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
What I don’t get is why they didn’t bring back the original PvP-only armor sets like Tribal.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Except, as we’ve seen through Dream and Nightmare, the Pale Tree doesn’t need the Avatar to speak. That thing only exists to make other races feel more comfortable when talking to the Pale Tree. Kind of like how in Mass Effect 3, EDI says the crew goes to her robotic body when they can communicate with her anywhere in the ship – the body is a familiarity to people, and more comfortable than some disembodied voice. The sylvari don’t have this discomfort, as they’ve known the disembodied voice all their life.
It still seems weird that the wardens would go to mend the Avatar.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Not very likely given that there’s really nothing of importance – like other seeds – in the cave. And it’s not much of a cave either, more of a large niche in the cliff’s side. Given the vines and Mordrem, the thing was likely barren before Mordremoth’s awakening.
To put it another way: if it was the cave, they’d make it some grand reveal not just some little niche in the map you can go explore.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Dredge are immune to blind because they don’t need to see their enemies to fight them – they can see but they don’t rely on their sight first like most groups. They have underdeveloped eyes due to their race’s long history underground where there’s not much light. This doesn’t mean they can’t see, this doesn’t mean they don’t need a form of writing.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
http://wiki.guildwars.com/images/0/0b/Salma.jpg Salma’s final model.
http://wiki.guildwars2.com/images/1/19/Countess_Anise.jpg Anise
I’m sorry, but I don’t see anything instantly similar besides them having red hair. Not even the same shade really, Salma is more of a brown-red, with light brown skin while Anise is very pale and with pure red hair.
It’s a miles closer comparison than to this, whom is Livia.
But as Tamias said, appearance isn’t the major point.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I think she’s still just a manifestation. Her gasping and getting hurt represents the tree itself getting damaged.
This is true. The avatar is a visible representation of the Pale Tree that allows her to interact with her visitors and children. When she was injured, it was represented visibly by her avatar. In many ways, the avatar is her “face”. It’s not her entire body or being.
When sylvari run to the avatar, it’s because that’s their point of contact with the vast creature that is their Mother Tree.
Good thinking too, Electro, about the chamber being almost like the “heart” of the Pale Tree.
The Avatar doesn’t exist naturally. It didn’t exist when Cadeyrn went to speak to the Pale Tree before leaving to form the Nightmare Court as shown in the old blog post Dream and Nightmare – and before you fall back to Bobby Stein’s point of ‘its malleable if not in-game’ you later responded by stating he just meant interviews. And this was not an interview. This shows that the Avatar of the Pale Tree is an active projection.
If the Pale Tree falls unconscious like talking with the Avatar indicates, then the Avatar – being an active projection – should disappear. If it isn’t etheral anymore like the original mentions of it proclaim, then it shouldn’t be “barely breathing” but instead just drop down like a marionette puppet who’s strings were cut. Having it “barely breathing” and the mendors tending to the avatar just makes no sense.
Your post doesn’t explain this at all, even if it’s become the sylvari’s point of contact it is hardly their sole point of contact, as the old Dream and Nightmare blog shows, they can communicate with the Pale Tree anywhere beneath her boughs – should she chose to.
And for reference, this is lore that is also presented in-game:
“I am not as I appear to you. This small body is but a manifestation I use to put visitors at ease. My entire being stretches deep into this world and out into the Dream. I am more than you can imagine.”
Standard dialogue to non-sylvari
“This manifestation I use for visitors cannot express the depth of my roots or the breadth of my branches, both here and in the Dream.”
Standard dialogue to sylvari
“I am the avatar, the spirit of the Pale Tree that surrounds you. I am the mother of the sylvari race. I am Tyria’s ally.”
A Light in the Darkness, when asking who the Avatar of the Pale Tree is.
The first two alone show that the manifestation is primarily for visitors, if not only. The sylvari shouldn’t see the Avatar as “her face” nor rush to mend the avatar. They may see the Avatar missing/lifeless (or in this weird case, unconscious), and then go to mend the tree because the Pale Tree doesn’t always respond, but for them to go mend the avatar… makes no sense. Even with your “the avatar is like her face” explanation. If someone you care about got hurt, would you go rub their face with mascara, because that’s basically what tending to the avatar is doing.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I played through personal story several times and took a closer look at the orrian spy, the risen spy and the undead spy of Zhaitan. While all are sharing the same model, they are 3 different creatures. Not only by name, their background is different and just one of them was turned into a risen.
The switching between overgrown and mordrem hints towards two armies. At first I thought that overgrown was a generic name to introduce mordrem, but why reuse them afterwards? I even have an idea were overgrown corruption comes from , but I need to wait for more evidence.
By spy do you mean the three creatures seen before The Battle of Claw Island (one per order) which go by the names of “Orrian Scout,” “Undead Scout,” and “Risen Creature”? They have the same background – they’re all scouts for Zhaitan that prelude a massive invasion, and all are risen. If that’s what you mean, I don’t know what you do by a “spy”.
I doubt that the Overgrown are a different army, the Overgrown not only share the same model a the Mordrem versions in Challenger Cliffs (while using Nightmare Court variant models in Brisban Wildlands and Cornered), but they fight side-by-side with a couple Mordrem.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The Overgrown and Mordrem look exactly the same. To me, it’s no different than how Risen are sometimes labeled as “Undead” or “Orrian”. Such as the grubs, which have all three names (Orrian Grub, Undead Grub, and Risen Grub).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
It was one of many objects added to dredge and Flame Legion bases in areas affected by Flame and Frost during the third update.
Nowhere other than that letter is there mention of sexism among the dredge. In GW1, female dredge used the same models as male dredge with no stated obvious physical difference.
actually that letter was in snowden drifts, which i’m pretty sure was not affected during flame and frost. i think it might have been there since launch.
that said, it sounds more like “don’t think about pulling a flame legion” than “stop being like them”.
It was added by Flame and Frost, and Snowden Drifts was affected by it – but not majorly. During the third installment (The Razing), various zones (Wayfarer Foothills, Snowden Drifts, Diessa Plateau, Plains of Ashford, and Iron Marches) had spawns of the Sonic Periscope – during this update, various (1 per zone I think) dredge and Flame Legion bases in those three zones also had a single interactive object added to them. Such as the map of the Black Citadel in the Plains of Ashford Flame Legion cave in the NW portion of the zone, or the Mysterious Ore Ingot found in the western Flame Legion castrum in Diessa Plateau.
This was the one added to Snowden Drifts. Most people didn’t see them until well after, and when they were first added they still had the double parantheses which is on rare occasion found around names or dialogue text as “unfinished”/“not finalized” text.
the more important question is: how does a blind creature write? how does it read? how does it draw schematics and plans?
Dredge aren’t blind. They just don’t see very well.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Back in my old guild, we theorised the order the EDs would awaken, and that it would be in order that matched the ED’s strength. Thus Mordremoth, awake already is stronger than Zhaitan but not close to the others we’ve seen before.
My guildies predicted then we’d see the elder dragons rise in this order:
Zhaitan (dead)
Mordremoth (now awake)
Deep Sea Dragon
Jormag
Primordius
KralkatorrikWill come back and link this post if I’m right (in about 6-7 years time)
Erm, that’s not the order of Elder Dragon rising. From earliest to latest, the order of awaking is:
Primordus->Jormag->Zhaitan->Deep Sea Dragon->Kralkatorrik->Mordremoth
Not really, but thanks though…
I’d argue we can’t say either when we don’t know about DSD,Jormag,Primordius and Kralkatorrik. Yes, we see traces and consequences of their corruption, but I don’t believe these dragons are awake just yet.
All Elder Dragons known about are awake. Primordus was the first to awaken – 200 years prior to the game. Few people knew about it, in regards to casual civilizations beyond the asura, but that’s when it happened. Jormag and the others awoke too, with Kralkatorrik’s awakening being featured in the novel Edge of Destiny that occurred 5 years before the Personal Story.
And in all honesty, the one who did the most damage when waking up was Primordus, as before he woke up his champion – a single champion – wiped out multiple civilizations, drove the asura who had six cities on par to Rata Sum from the underground, and pretty much wiped out the dwarves. Jormag came second with his waking threats, having scattered the kodan race (only “a few” fled south when he did so, and that few was 5 Sanctuary cities), shattered the tallest mountain range known in the world, and devoured a Spirit of the Wild as it forced the norn race south.
Primordus woke up ~200 years ago. Jormag woke up ~150 years ago. Zhaitan woke up ~100 years ago. The DSD woke up ~50 years ago. Kralkatorrik woke up 1320 AE (7 years prior to Mordremoth), and Mordremoth woke up just recently. This is not speculation, this if fact. The only date for an Elder Dragon’s awakening we don’t know the exact year of is the Deep Sea Dragon, and only because it’s so far away.
There is no corruption if an Elder Dragon – and its champions – are still hibernating. A champion tends to wake up before the Elder Dragon, to prepare the way for their master in various different means (though we’ve only seen this happen with Primordus, Jormag, and Mordremoth).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
Not necessarily, most likely just ANet deciding that reusing models is easier than creating new ones.
If you play sylvari, the Pale Tree says you know this powerful Mordrem from your Dream (just before the Shadow of the Dragon spawns). Afterwards, Trahearne will ask if you remember the Shadow from your Dream which you confirm, and then your PC says that you feel the call of your Wyld Hunt again, and after asking Trahearne if it was a new one (why would he know, exactly?) Trahearne says that it’s the same, just a new stage of it – meaning that apparently your Wyld Hunt was only put on hold with Zhaitan’s defeat, not completed as the PC said during Victory or Defeat’s celebration. Finally, if you talk to Braham at the end, you’ll tell him you fought the Shadow of the Dragon before in your Dream – mentioning it as the same one.
It’s not just “new enemy, same model/name” it’s the same enemy.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
It was one of many objects added to dredge and Flame Legion bases in areas affected by Flame and Frost during the third update.
Nowhere other than that letter is there mention of sexism among the dredge. In GW1, female dredge used the same models as male dredge with no stated obvious physical difference.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
That argument is rather silly to my mind. You may as well slap the druids in there as well, and then compare Embers and Flame Legion to Primordus.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
So not all may have noticed, with such focus on the discussions of the story and the World Summit instance, that Dry Top has a Mordrem hotspot. In said hotspot, there is a cave, usually blocked by vines, and behind it are some interesting enemies:
Veteran Overgrown Husk – however, unlike the Overgrown Husks of Brisban, these use the Mordrem Husk model, not the Summoned Husk model.
Veteran Overgrown Vile Leecher – which uses a standard Mordrem Vile Leecher model, further tying in the two naming schemes.
And most fascinating: Veteran Thorn Wolf – which uses a typical Nightmare Hound model. Thorn Wolf is one of the many terms used for Nightmare Hounds, which also appeared with the Shadow of the Dragon in the sylvari Tutorial.
Seems that ArenaNet is further the hints to the Nightmare being Mordremoth’s influence with this update.
Has any other such ties been found? Or anything else of interest in Dry Top?
(Despite this, I still say that there’s ever more likelihood of the sylvari on a whole not being Mordremoth’s minions, since well, if they were his minions then they’d already be corrupted, but the Pale Tree says she has been preventing his corruption.)
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I looked again, and they’re red with a dark purple (not the bright purple of Kralkatorrik) tips and golden shines inside.
The Bloodstones were red with dark reddish-purple tips. As were Mursaat structures.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Well the Dragonspawn and Drakkar aren’t necessarily dragons, but they are “dragon champions”. The difference is that not all champions are dragons – they’re called dragon champions because they’re the Elder Dragons’ champions.
We only see four actual dragons talk: Glint, Kuunavang, Albax, and Shiny. The latter three are (supposedly for Kuunavang and Shiny) Saltspray Dragons and have thus far not been directly tied to the Elder Dragons.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Same problem, no more Cultivated Seed, only Pet Seed after making Germinated Foxfire Cluster and Pile Of Crackling Ley Line Dust. So apparently interacting with either one triggers the swap? I had the Cultivated Seed in my inventory while working on the new backpiece.
Hmm. I didn’t geminate the foxfire before checking, but I might have done the Crackling Ley Line Dust.
Maybe that’s what is causing the bug? But for me, the seed was in my bank.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
What is the pet seed for exactly?
Aparently, its the 1st step towards the 3rd backpiece (Ascended one). Sadly, don’t seens like we can make ascended one without have previously made 2nd exotic.
I thought the Cultivated Seed was for the Ascended backpiece (Mawdrey), while the Pet Seed will be made for the bloodstone dust eating plant (Mawdrey II).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Hey Sevei! Thank you for the report! I have a few quick questions for you which could help us substantially in trying to identify the root of the problem (pun intended):
- Did you create the first tier of the back-piece (the Exotic-level item) before today’s patch?
- Was the seed in your bank or in your character’s inventory?
- Have you progressed through any of the construction steps introduced in Episode 4? If so, which steps have you completed?
If you could also provide a screenshot which highlights the issue, it would help us greatly!
Thanks, and see you online!
Didn’t realize this was an issue. Anyways:
- I created it Monday, the day before the patch.
- Both seed and backpakc was in my bank.
- I did, but before I did I saw it was a Pet Seed. I had thought that the item change was intentional, or I was mistaken on what the name was, so didn’t think much of it.
If I’m understanding the bug correctly, it looks like the second gen seed (Cultivated Seed) got turned into the third gen seed (Pet Seed) with the E4 patch. Resulting in all us folks unable to do the second stage of the backpacks, and having to work on the third stage.
Which going by the item names, means we cannot get the Ascended Backpack (Mawdrey), and instead go straight to the Bloodstone-consuming plant (Mawdrey II)?
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
She doesn’t disappear the moment the minions show up. Like Trahearne, she stays and fight until the last of the minions are dead – then with Trahearne and the last leader, she goes through the portal. She’s always up front and dodging around so it’s hard to catch, but all the sylvari stay behind to the last minute (however the generically named ones die rather than flee).
I don’t think Caithe is the leak. She despises the Nightmare too much and there’s far too many hints that the Nightmare is tied to Mordremoth. My guess is that she went out to follow where the Shadow of the Dragon (and maybe other Mordrem) fled off to. If anything, she’d have a vendetta against Mordremoth – especially if the Nightmare is indeed his doing as it would mean Mordremoth stole her love away from her.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Those crystals don’t look purple to me. They looked golden.
Glint’s crystals were blue anyways, it is just Kralkatorrik’s whose are purple. Glint’s child may have golden crystals I bet.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Drakkar, Jormag’s oldest champion, as well as the Dragonspawn, a construct, communicated with others – the latter in both ancient and modern tongue.
Presumably, the actual dragons can too, but view us ants as too insignificant.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The original GW1 lore was that she was the first creature made by the Six Gods (as a guardian of Tyria). In an interview before Edge of Destiny with Jeff Grubb, he said that all we knew of Glint came from Glint herself, and she had her reasons for saying what she did. In other words, the original lore that she was made by the Six Gods is a lie. As Arah explorable explains, Glint’s existence predates the Six Gods’ arrival on Tyria – as does her being put through the Forgotten’s ritual.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
If we’re counting Scarlet for how soon Mordremoth attacked, then Primordus has him beat: The Great Destroyer was wiping out civilizations 50 years before Primordus woke up. :P
And Jormag had Drakkar and Svanir wreaking havoc for at least 100 years before his awakening.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Caithe remains up above until all world leaders go down – same as Trahearne.
I do not see Caithe being a traitor. There are ever more hints to the Nightmare being Mordremoth’s doing and she DESPISES the Nightmare and the Nightmare Court, as they took away Faolain. If the implications ring true, then Caithe will have a vendetta against Mordremoth and will seek its demise.
I do not think the culprit has been mentioned. Of all the named sylvari, we have but four: Canach, Caithe, Trahearne, and Laranthir. None of them fit the bill of a saboteur to me.
Not one for Mordremoth, at least.
Unless the pollens on Southsun Cove were Mordremoth’s corruption too (despite the stuff looking like fungi, not vines) and Canach is corrupted but hiding it very well.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
What doesn’t make sense is that after the battle is over, they’re trying to heal an ethereal manifestation that for some unknown reason breaths.
Why does a manifestation of magic and ether breath? Why do they tend the avatar instead of the Pale Tree herself?
It makes perfect sense for Caithe and Trahearne to go down through the portal (the nameless wardens die up there, I noticed, hah!) since the avatar is nothing but that: an avatar. Something that is irrelevant to the wellbeing of the Pale Tree, something that didn’t even exist before the Nightmare Court’s existence.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Livia was far more tanned than Salma was.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I don’t think the vision is tied to the Bloodstones. The Crystals are golden. Similar to Zenith weapons.
Ankittenhe only one thinking it’s weird to heal an avatar ? Wouldn’t it be more important to tend to the tree itself who then would be able to recreate an avatar (one who doesn’t lie and hides as much hopefully).
No, drax and I had an immediate facedesk reaction to the line simultaneously, more or less.
A lot of the writing is sub-par in a lot of places. The art and gameplay are fantastic or beyond, the writing… is stuff I’d expect from Newgrounds – hit or miss stuff, from terribly horrendous to pretty darn good but not expertly awesome.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
That’s one a few hints to a race of dragons in the past, in my opinion.
The existence of Bone Dragons in GW1, Glint having “regained” free will and possibly have been a pregnant dragon champion (dragon minions do not reproduce, they can only give birth if they were pregnant before being corrupted), the existence of the dragons in Cantha…
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
They don’t look “toothy” or “carnivorous” to me.
The back piece seems to be mobile and sentient, very different from the vine seeds.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Having seen the vision in full, things to note:
With the pillars of shining light, there are two other things to note:
- Golden structures “rising” from below; these are different from the crystals as they are smooth and far more square-like. Reminded me of the Hall of Heroes and Hall of Ascension (Augury Rock’s center).
- A clearish goldenish oval, very akin to Glint’s eggs.
Then as it panned down, it showed golden crystals before they shattered as Mordremoth’s vines encroached them.
Mursaat structures were said to be marble with golden filigree by Saul D’Alessio, and those we saw in the Ring of Fire were a reddish/purple, like the Bloodstone.
The only golden crystals we know of… are the Zenith weapons – which also have pillars of light involved with them. Which are tied to the Zephyrites, presumably.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
An immunity that is feeble to Mordremoth, not the other dragons. That’s where you’re taking a HUGE leap of speculation.
[…]
It actually is clear but not in the way you assume. Because she relates Mordremoth’s affect on her children by using the example of Zhaitan with the Risen, where no Risen Sylvari has ever existed.
It seems obvious that discussing this further will get us nowhere. If you wish to twist her words to fit your desires of the sylvari=Mordremoth’s minions “theory” (of which, it really isn’t and is being more and more disproven as we go along, while the Nightmare=Mordremoth’s corruption is gaining more and more support), then so be it. If you want to call my direct quoting of what the Pale Tree says as “a huge leap of speculation” then fine.
It’s obvious that our interpretations of the same wordings are so vastly dissimilar that until ArenaNet decides to chime in, there will be no agreement.
Again, I propose what significance does a Sylvari dying before corruption takes hold have? The answer is simple, they can’t be corrupted by any other than Mordremoth which she so clearly illustrates.
Because, as she so clearly illustrates, she’s preventing that corruption from taking hold.
… free a champion of Dragon Corruption…
Glint was given free will. We don’t know that it had any other effects. Glint was after all, a dragon, so we don’t know what an uncorrupted dragon would be, if that even means anything. The forgotten ritual may not reverse any of the other (physical) changes to other minions.
I’m not so sure it gave her free will but I think it gave her empathy. She goes on to remark about how she could feel their pain after killing them and given that Champions do actually contain some degree of free will, the ability to sympathize with her victims could have persuaded her motives enough to get her to separate herself from Kral.
Warden Illyra: Glint remained in crystalline form, but she regained her free will and identity.
http://wiki.guildwars2.com/wiki/The_Ruined_City_of_Arah_%28explorable%29#Forgotten
Champions retain a degree of self-choice, but they don’t have free will. They cannot deny their master. They can only chose how to best go about serving their master, their dragon. But everything they do, even if there is risk to it, will in the end serve their dragon.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Those seeds are druid magic, just a bit of magic focused on growing plantlife into houses and bridges, much like (but in different style) what the sylvari have learned to do.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Should we last to Season 4 (I’m finding it questionable at this point in time, truth be told) and presuming that Season 3 will be like Season 1 – a break between Elder Dragons – then I suspect the DSD will be next.
Kralkatorrik is possible because Trahearne says the Pact were preparing for them. Jormag’s picked up in activity and is the second most threatening Elder Dragon (sans the year between Zhaitan’s defeat and Mordremoth’s awakening). However, it seems that Anet prefers “new enemies/plot” instead of going off of pre-established stuff so I don’t see us going after either of those two or Primordus. Thus, DSD.
Lorewise, Jormag and Kralkatorrik would make the most sense. The former is the most active, the latter is still recovering and is “newly” awakened. But I’m sure they’ll come up with some reason for the DSD to attack that can be dumbed down to “ley lines.”
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The Shadow of the Dragon was originally just a representation of Zhaitan, it was meant to look like Zhaitan’s champions. Why they reused his model, I can only guess as yet another sad attempt to please the masses, done in the (imo) wrong way.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I’m not okay with brining the world leaders together instead of ambassadors. I’m not okay with the most famous guild that was formed to slay Elder Dragons not bring present for a meeting about slaying an Elder Dragon. I’m not okay with only Vigil having a Pact/Order representative at the summit. I’m not okay that all the world leaders gave in so simply. I’m not okay with Knut claiming to be over 150 years old and knowing such youth when aged norn live to only roughly 120 while still being physically active. I’m not okay with someone who agreed to show with no strings attatched earlier suddenly spouts she cannot help when Kryta is arguably in the best situation it’s been in for roughly 2 generations.
But I guess I don’t have a choice.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Mursaat structures were a crystalline appearance in gw1, especially forts and towers. We see Crystal towers. People jump to mursaat, as they were hinted at having a city in the Maguuma – though never confirmed.
I jump to Glint’s baby.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The Crystal Desert was the Crystal Sea before Abaddon’s downfall…..
I’m merely stating that the Crystal Sea was created by Glint only to be turned into the Crystal Desert by Abaddon’s maelstrom evaporating the water.
The Crystal Sea existed during the previous rise, as did a Crystal Desert (both apparently existed simultaneously before Abaddon’s fall). It was the sight of a battle with Kralkatorrik and he bled throughout the desert, and Glint spent the past 10,000 years collecting said blood. All from Edge of Destiny.
Either way, the " Crystal Sea" and “Crystal Desert” names should be purely human named, as I find it hard to believe humans would use terms from other races, unless it came from dwarves or Forgotten when they were hiding information about the Elder Dragons. Same should go for most geographical names actually.
The desert name came from how each grain of sand is said to actually be a tiny crystal.
Anyways, for The vision, my thoughts was perhaps that was the destination of the Master of Peace(and the Zdphyrites before their fall), a city made by Glint’s child, similar to Glint’s lair.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I recently saw a comparison picture of Anise and a certain gw1 character when the locketinfo came about in Episode 2. It was a comparison to the new model for Salma… And it was eerily similar. Would explain why the locket would be hidden away, if it shows Anise aka Salma…
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
And she is saying that the immunity is caused by her.
“I protect you, but some leave my protection.” → “Youre talking about dragon corruption.” → " Yes."
How can it not be any more clear?
This is the next best thing to saying “through me the Dream prevents corruption, but there are those who push me away, the Soundless, whom are vulnerable to dragon corruption, especially Mordremoth whom is capable to corrupting even sylvari protected by the Dream because his power is so strong.”
In different words, that is what she says in full. She protects the sylvari from corruption, giving them immunity, but she cannot do so completely to Mordremoth.
Thus is a tie back to the very original statements we got of sylvari immunity: that those born from the Pale Tree cannot become risen or branded.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.