Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Ah yeah, I forgot about that. Makes me want to say that the line is an oversight, and we shouldn’t take it to mean that the holo-journals in S1 were after that, while the written one was before.
Unless in Scarlet’s insanity, she recorded her playacting her past.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
The armor is rather similar to the Tamini’s but the skin of the centaur itself is not. Tamini – as you can clearly see in the images you linked – have white and brown spots; the centaur in Dry Top lacks this.
Plus it wouldn’t make much sense for it to be a Tamini. Reason being that the Harathi were the centaurs that came from the Maguuma Jungle, the Tamini lived north of Kryta in GW1 as nomads.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
That I find a bit weird. I wonder if it’s an oversight given that when we first find the journal in S1… it was voiced.
But chances are, if it isn’t an oversight, that it is indeed based before the holo-recording. But there is a slight issue:
That hideout and the holorecording is during the time of Scarlet being in the colleges (thus when she was Ceara, not Scarlet Briar). This means that she became “Scarlet Briar” well after 1323 (last date of the entry). However, this does not make much sense. The final entry is 1323, and in the hideout we see her entry into Statics (or was it Dynamics?), and she’s talking about her work with Steam creatures. This all places it in the middle of her time working with the colleges – most likely during her time working under Omadd, which would be her time in Statics, the second of her colleges.
In other words, with each college taking a year or more, and the journal being before becoming Scarlet Briar, this would put at least her becoming Scarlet Briar to be 1325 AE. But this makes no sense, because by the point this most likely occurred – presuming that the thievery with Teyo was early 1325 and shortly before the beginning of the personal story, then she had to have been just very briefly known as Scarlet Briar for the Thaumanova Reactor’s explosion to occur and still make sense if that still makes sense.
But to me, it doesn’t make sense. It squeezes the timelines far too close to be anything reasonable. Unless she was taking the name of Scarlet Briar and began her plans of world domination™ before entering the machine. And while she seems to have been making the Steam creatures and using dredge contacts at that point it feels more like a “I don’t care about the consequences of my actions” rather than “I’m beginning the steps that will lead to me awakening Mordremoth.”
Hard to say, really. But the indication is what Tamias says, which would mean that the entity was screwing with her head years (2-3 specifically) before her experiment with Omadd, which would thus have happened in 1325 AE – while we were building our legend, Scarlet was entering the machine.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Technically speaking, they do consume magic. That’s the word that developers and NPCs use to describe what the Elder Dragons do to magic. Consume. But they don’t go digesting it (at least not in any way we understand currently).
And I disagree with the Elder Dragons not using magic for energy – given that the champions feed the Elder Dragons magic so that they can rise, and they fall to sleep when there isn’t enough magic, it seems to me that they utilize magic for energy and power.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
So Your saying Living Story = paid for Expansion Pack….not quite true being some will get it free and others may not….though I can understand your point somewhat in that sense. But there are unforeseen circumstances that stop some from have the perfect time management, its for those I feel because it would be hard to understand why some where able to get it free and those of unfortunate circumstances might not be able to…..Exp pc crashes, hospital stays, accidents of all sorts…..and on and on . I know if I were of unfortunate circumstances and didn’t get in on the free play I would feel annoyed. Though if I was the type to farm my butt off or play the market(TP) or just play 24/7 maybe getting those gems wouldnt feel so hard to come by……….
Honestly, in each and every one of those cases, having to cash out what is effectively $2.50 for story instances alone would not be all that problematic.
You’re crying over a glass of milk that hasn’t been spilled.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Susceptible, I can agree with. The NPC Explorer Amoxtil (next to Prosperity Waypoint) says the vines remind her of the Nightmare Court’s influence but hasn’t seen any Courtiers active in the area.
The Zephyrites told Aerin to leave his burdens on the docks, and despite there being a Zephyrite sylvari (which we’ve seen no sight of!) there was no knowledge of the Pale Tree in the Dream. On top of that, the PC relates Aerin to being a Soundless when finding the note in the second instance.
Sounds like the Dream is the cause of sylvari immunity to corruption, and that the Soundless become susceptible-by-proximity (both Aerin and Scarlet seem to have been further west than any other sylvari, both lost ties to the Dream, presumably), and the Nightmare is beyond heavily implied to be Mordremoth’s corruption by now.
Presuming that there isn’t just some hidden Nightmare Court faction hiding behind the walls.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I don’t think that banner relates to the Pale Tree. Just because it is similar to The Grove’s beta icon doesn’t really mean much, IMO. More likely, it is some Harathi form of Ancestor Tree, or the Stonewood tree that Ventari’s Refuge was built underneath (since there’s a show of things beneath the tree).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The note was talking from the perspective of the Zephyrites and in the notion that “consumption” means “eating, digesting, and then ridding the useless parts of it via feces.”
The Elder Dragons “consume” but not in the traditional sense as the devs have said (nearly word for word there) – in that they “eat” the magic, but they do not “poop it out”. Instead, one can say they sweat it out while they hibernate (or in Glint’s case, and possibly Zhaitan’s, when dead). To say the Elder Dragons consume magic is little different than saying they absorb it through their mouth.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The map covers the northern edge of Dry Top and the eastern part of Ettin’s Back. Ventari’s Refuge was in western Ettin’s Back, just north of Dry Top’s edge latitude-wise.
N/S wise it’s perfect placement. E/W size it’s too far west.
The actual Dry Top (GW1-wise) portion of this new zone is all the canyons at the crash site. Once you get to open space, then it’s Ettin’s Back. And north of Prosperity would be Aurora’s Glade… which was taken over by White Mantle.
As to the centaur model – that helmet looks Modniir-like (much like their Berserkers). But at the very least wiki doesn’t have any images of that model amongst Modniir.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
It’s too far east to be Ventari’s Refuge.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I think the OP deleted his post, and by the sounds of it thought the journal was detailing a journey in Dry Top.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Well some of the luminaries’ wording can be taken as “second of the cycle, but first when this happened”. The Dawn and Dusk ones say they awoke when the sun first rose/set on the race… so if Trahearne woke during those cycles, then it would’ve already rose/set, presumably.
I think he’s either Dusk or Night though. Given his personality, I’m betting Night, but Dusks are scholars too so.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
And why does everyone expect some singularly HUGE update when it’s a biweekly series of updates?
Because it’s been months since S1 ended, and not 2 weeks?
They take 4 months to create 1 month’s worth of content during Season 1. It’s been over about 2 months. They created the content for bi-weekly releases, not a singular huge release.
They explained this. They explicitly explained all of this. So why do your brains go and trigger thoughts that is the opposite of what they explained and told you you’d be getting?
Story updates no longer give features. They occur bi-weekly, and work for them begins 4 months before their release. This. Is. All. Known. Facts.
Feature updates are now included in separate updates, similar to the April 15th one, which occur between story releases. Meaning that there will be breaks between the story updates periodically (like we had with Season 1 with SAB2 and Tequatl Rising, then Wintersday, and then the break between S1 and S2).
Nothing has really changed except your expectations that are based off of nothing.
They’ve been working on the content so that they can release is steadily on a biweekly basis. They do not do huge infrequent updates, but small frequent updates.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
@Fafnir: You know that humans also don’t have full access to their brains, right? And it’s just a limitation on biology.
Though the Pale Tree warned against Scarlet delving further, nothing really says that the Pale Tree is behind the blocking.
And Scarlet wasn’t driven crazy due to the lack of influence from the Pale Tree – if so, then the Soundless would go crazy and start killing everything around them. Scarlet was influenced by an unknown voice of unknown origins.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The sylvari don’t go to him for advice, because he’s never around other sylvari – constantly in Orr, he is.
The sylvari go to the Luminaries, whom were the first four born after Trahearne (though a lore conflict exists in which they each claim to be the first born of their cycle…).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Taimi was a fan of Scarlet’s work because she viewed Scarlet as ‘fighting the system’ and ‘rebelling against the Man’ – basically, Taimi is your don’t-get-out-too-much kid who views the rebellious teenager as a rolemodel. Except in this case Taimi ran away and Scarlet was a mass murderer and Taimi just didn’t care – she was more interested in the inventions and her idolizing of Scarlet than the whole “die, die, die” part.
Taimi was told to “nod and smile” because she was asking questions about the Zephyrites’ magic – which was rude in a ceremonial welcoming.
Taimi wanted to see Scarlet dead because 1) Scarlet hurt Braham (whom Taimi has also grown attached to in a big brother figure kind of way) and 2) so she could study Scarlet’s work.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
What’s this? You have to pay for DLC expansions?
What insanity! It’s like ArenaNet is doing something every other company doesn’t do!
Oh wait, they are… by having it free if you log on for even 1 second within 2 weeks of the update’s release.
Honestly, you don’t even have to pay the content. Just turn on your computer (laptop or desktop), run GW2, go away, come back a couple hours later, log in, let the loading screen occur (go do something if you want), and then close once you see the game itself.
Family? Work? School? Vacation? If you cannot even spare 5 non-consecutive minutes then I think you have bigger problems than “I have to pay for releases that others got for free! QQ”
Like time management issues.
@Dizzie: No game in existence will ever give you an expansion for free. If you want new content, you’ll have to pay for it just like you’d have to pay for the base game. GW2 isn’t free to play, it’s buy to play – buy once and have it for eternity or your account’s permabanned. GW1 was the same, and you had to buy each campaign and expansion. Season 2 is different in that you have a chance – like a reversely rigged lottery (where it’s completely in your favor) – to get it for free. And it won’t disappear, ever.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
Why don’t you log in and find out for yourself? They kept it spoiler free for a reason.
It is a new, small zone. Yes, I did expect that. There are some events and some writing. That’s it. I think it’s not much, I believe much more could have been done, especially changes to how abilities work or readjustments.
For the first update of many more to come.
And if you look at this map here, taken from the gw.dat it seems obvious that they’re going to expand Dry Top west and northern. They wouldn’t detail nothing but mountains that far out if Dry Top was to remain as small as it is.
It’s rather obvious that they made the rest of Dry Top look like impassible mountains to avoid gw.dat divers like that_shaman from finding out what all of Dry Top will look like when it’s fully released.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
And why does everyone expect some singularly HUGE update when it’s a biweekly series of updates?
Everything ArenaNet makes is spread out across the updates of the season. A full season is an expansion’s worth of content, and by doing biweekly updates they get the first of it to us faster than releasing it all at once (and also keeps us playing the new content for longer than 10-18 hours before we ‘complete’ it because rushers don’t take time to explore the nook and crannies of content, just focus on the main plot and then complain that there’s nothing else when they finish it, despite skipping 80% of the content made).
You won’t get a singular huge content patch. You’ll get such spread out over a season.
And unlike Season 1, Season 2 is all permanent. So if you don’t want to play bit by bit and are one of those rushers, just log on once every 2 weeks for 5 seconds, and then start playing seriously in say, 6 months. Because that’s how long it’d take minimally for a full-fledged expansion that’s worth its salt (read: minimally).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
More likely than them “working together” (due to the whole nature of how dragon minions kill anything not part of their hive mind), it’s more likely that the Inquest have set up/are setting up a western base for studying Mordremoth’s corruption (like they do with every other dragon corruption site thus far, though interestingly not with Icebrood).
@Shiren: Oh, yay. ArenaNet’s still massively spoilerific with their achievement descriptions.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The Desolation is and always was directly south of the Crystal Desert. If it were northeast of the Crystal Desert, then why would Turai and his followers travel north through the Desolation to reach the Crystal Desert? And such a placement would put the Crystal Desert on the Nightfall map and in the ocean.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Engineers are actually outright stated to not utilize magic. Instead, they use (al)chemical compounds that mimic or create magical effects for them.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Actually, there is some minor indication – Fort Koga was supposed to be protecting a western trade route. Who that trade was with was left up in the air – there might be another nation on the coast, for instance.
I had always thought that the trade route was basically Kryta’s way to bypass Orrian guilds in trading with Cantha and Elona, given the state of the Guild Wars (mainly third). It was said to fall into disuse after the Guild Wars ended so it would make sense.
Though a nation to the west could have been the topic of Utopia, perhaps? Which would be placed on the continent west of Tyria in this map.
This is a better map, I think, since it shows labels and such. It is fan-made, but the fan is that_shaman who is rather well known, and it does bear resemblance to the one you linked, so i’m sure it’s fairly accurate. Note that this map is the entire planet of Tyria, not just the places shown on the in-game map.[/quote]The map you linked to is literally just a recreation and labeling of the map I linked. With no added details – in fact, fewer details if you count the shades of red, orange, and dark dark green and the ridges in some parts to be details of landscape appearances (unlikely but possible).
Utophia a aztec like continent.
Utopia was the name of the Campaign (ala Prophecies, Factions, Nightfall). And assets for what would have become that campaign was put into Eye of the North – mainly the asura and their lands (Tarnished Coast).
Utopia – or the “aztec like continent” – does not exist in canon lore until ArenaNet says (or provides) otherwise.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
My main was Luskan. My elementalist is a noble, which makes her Krytan, not Ascalonian, since the Ascalonian nobility was wiped out before they ever got to Kryta.
Nothing abou the OP makes any sense. Charr > Humans in every meaningful way. Kitten Ascalon and the Ascalonians.
Ascalonian nobility was not wiped out.
See Duke Wade Samuelsson of Ebonhawke. And the various Lords and Ladies of Rurikton, Ascalon Settlement, and Ebonhawke.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
By the time of that short story the two had been interracting in a series of him giving her tests for months. Him not knowing if an obvious quirk would be weird.
To her being considered despite having been a miner… We don’t know what she was doing between her losing her warband and us meeting her. Just that was when she began trying to get into the Stone Warband.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I disagree with the History Scrolls indicating a caste relationship between the two:
“When it was done, he asked Dwayna if she favored the image, and weeping, Dwayna allowed him to touch her face, that he might know the precision with which—even blind—he had carved her image.”
“But then, as she knew she must, the goddess Dwayna left and returned to Arah, leaving the sculptor alone.”
This shows a mutual feelings, though it doesn’t give direct hints to them getting together even for a night, it isn’t excluded or hinted against either.
Here’s another shocker. Rytlock is Rox’s half-brother.
Only according to the SCRAPPED ending for Season 1.
Given that Marjory didn’t die and Braham isn’t upset at Taimi, and they’re not calling themselves Destiny’s Orphans, we cannot be sure of this yet either. No different than anything else found solely within the gw.dat.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
But yes, he carved all statues, in order;
Balthazar, Melandru, Lyssandra, Abaddon, Grenth, Dwayna
Lyssa, not Lyssandra. And source on the order, please.
We have nothing that actually says he carved Abaddon or Grenth’s statues. What prevents him from having carved Dhuum’s and Abaddon’s predecessor’s ststues?
Other than it meaning Abaddon was a god for less than a century before his fall, and younger than Grenth which seems highly unlikely, of course. The Abaddon bit was more “technicality” than “likelihiod”.
The only evidence we ever had of Malchor carving Grenth’s statue was the inscription of the DR Grenth statue, which has been removed out stealthily like one does for retconning continuity errors, and an old pre-release article originally in French telling the story if Malchir and claiming he carved Grenth’s and Kormir’s statue. The latter obviously wrong and the former? Could be too.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
That’s not Inquest. That’s asuran golem corrupted by Mordremoth that you called. :P
Besides, calling that one of the three biggest Maguuma Jungle threats, who also happens to be a Tyria-wide threat, will be active in the Maguuma is… Like say ing Seraph will be involved in Kryta stuff. Kind of dead-brained obvious, y’know?
Now, a major plot device is another thing… Which we haven’t seen.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
At the current rate, there won’t be a GW3.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
1). Its kind of hilarious reading your defense. I never said you were twisting facts, but perhaps you were unaware of what you posted several days ago?
And thus I quote ye!
“All the ‘lore master’ did was regurgitate stuff that Kiel supporters have been saying for months now. Stuff that isn’t exactly painting the truth either.”
You don’t say “twisting facts” word for word, but by saying that what I’m saying isn’t ‘painting the truth’ then you’re saying I’m not telling facts (which are objective truths). Ergo, to say I’m not telling the truth is akin to saying I’m twisting facts.
2). Also, whether its an airship or watership, cargo is generally inside the ship, not hanging around on the outside, especially on a long trip like the Zephyrites were on. If the explosions didn’t come from the cargo, then that means that there were easily visible bombs laying around. When we say Cargo, we are inferring that the explosion came from the inside, and were hidden. You questioning whether or not it was the cargo means you were also questioning whether or not the explosion came from the inside, and if you weren’t, you are stating that the Zephyrites are pretty dumb people and just let the mysterious, clearly visible bombs sit where they were.
So…. there’s nothing except cargo on the ship?
And that cargo is strewn all across the ship, and even on another ship (two ships explose), even near the edges?
Righto buddyboyo.
Saying that explosions came from cargo loaded from Lion’s Arch doesn’t mean “explosions came from inside the ship” it means “explosions came from the cargo loaded from Lion’s Arch” and that’s what Smooth Penguin said. Cargo is usually handled in a single location on a ship – the cargo hold (hence the name!) and is unpacked or kept packed depending on what is the said cargo. It could have been placed on the ship via cargo, but once it is taken out of cargo, it is no longer such – otherwise your bunk bed, your cloths you’re wearing, is cargo. It’s nitpickery at that point, but it is a very important distinction when you’re claiming “the explosions came from the cargo” because that line implies that they came from a singular location. And they weren’t. They were strewn about the ship. That’s not cargo.
And since they were strewn about the ship, either those explosions look like everyday items, or more likely there is an actual saboteur who moved the explosives across the ship without anyone noticing.
It may not seem like much, but it is a VERY important difference to make.
3). Evon wasn’t doing nothing. He was helping! I made a lot of gold from Lion’s Arch being attacked! If he hadn’t kept the Trading post up and operating during that crisis, then the economy of Tyria would have crumbled, not just Lion’s Arch. That’s a lot on your plate besides one little city.
-snip rest-
You realize that’s purely mechanics because they couldn’t stop the players’ “economy” and sole source of trading with other players for a full month (or more, given the rebuilding speed), right?
Yes, Evon was able to manage his company in the crisi… that’s why Evon was repeatedly saying his company is in shambles.
And don’t try to play off the idea that Evon is the only source of money in all of Tyria. He runs a huge company, but it’s not the only company, let alone only money source. Even Lion’s Arch had a series of other merchants running the show, and they’re only going bankrupt because of Kiel making Evon a quartermaster during the crisis.
Which goes to my point: Evon wouldn’t have done anything to help with the war effort if not for Kiel forcing him to. And even then, all he did in the lore of the game was supply the Lionguard. All that stuff about player trading has yet to be established in the lore of the game beyond “generic adventurers use the services”. And that held no standing established during the Battle for Lion’s Arch.
And for the record, keeping his company running only truly helped in kicking out all other merchants from the city. He just made himself a likely monopoly. Those he supplied weren’t the ones who felled Scarlet in the end.
For someone saying that I didn’t “paint the truth” – you sure as heck aren’t.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
That’s… like saying “King Adelbern” is redundant because, hey, he’s a king so why bother putting king in the name?
Verata “the Necromancer” and “Necromancer” Morgan are titles of their profession. No different than Doctor Phillip or Mike the Janitor. Not a case of redundancy – not like what the above quoted line would be without removing implieds (per the idea that The Order is a Necromancer-only guild):
“One of our Necromancer Order, a promising Necromancer named Verata, […]”
Or for ultimate redundancy:
“A necromancer from our necromancer Order, a promising Necromancer named Verata the Necromancer, has been performing necromantic experiments on new ways to enhance and maintained summoned necromancer minions.”
Yeah… fun times.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Hence why I said “by all appearances” (meaning that there may be some mumbo-jumbo exceptionalizing rule about those there skeletons).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Chrispy, my first post:
Think about it, who was responsible for Lion’s Arch being destroyed? Kiel.
I’m not seeing this. Kiel was the one warning the Captain’s Council once evidence of the attack was delivered. While we were told that should Evon have been elected LA would have stood a better chance, it isn’t Kiel’s fault that LA was unprepared but the rest of the Captain’s Council.
Now who was responsible for organizing the trade agreement, only to have the cargo filled with explosives? Kiel.
Who said that the explosives came from the cargo?
Who benefits from the money raised by the Zephyrites to rebuild LA? Kiel.
All of Lion’s Arch, rather than just Kiel.
Now that all the money was transferred to the Captain’s Council, she had no further need for them, so she blew up the airship, ala the Consortium ship in Southsun Cove’s LS.
She blew up a ship that had no one on board and in turn destroyed a bunch of paper contracts that kept refugees effective prisoners on an island full of hostiles.
Not exactly close to how you’re painting it.
Where do I twist facts here? Because I’ve stated everything as presented to us players by the game (Kiel warned the Council of the impending attack after A Study in Scarlet, but they did nothing; she blew up the Consortium Ship, but ensured no one was on it other than the contracts; and all of LA benefits from the festival, not just Kiel).
Where do I say the explosions were from the outside? The only thing about the explosions I said is this:
“Who said that the explosives came from the cargo?”
This does not indicate external or internal explosions, just whether or not it was the cargo that held the explosives. That is a HUGE difference. I never denied they were on the inside, just from where inside.
In my following post I made a joke about how Evon’s the criminal, but that post was a joke. The first one was not.
And we all know that Evon is unimaginably rich, but, doesn’t the Captain’s Council have unimaginably rich people of their own that didn’t do anything before the city was attacked, and also didn’t really do all that much while we were taking the city back? Why should Evon have spent the resources to protect a city that doesn’t want to protect itself? Again, I say that Lion’s Arch had exactly what was coming to them in the worst possible way!
If he’s such the good guy that folks enjoy painting him as, then he would do things for the better good even at his own expense. Just because the leaders don’t believe in threats doesn’t mean that the rest of the city shouldn’t defend himself. In defending Lion’s Arch he’s defending his own trading company as well. But he didn’t even do that – the only thing he did for his company was high tail it out of there and then cut off that escape route that others were using.
Whether or not LA had it coming to them is debatable, but Evon isn’t guilt free. If he knew the attack was coming, he should have done more than rave like a doomsayer. If anything, that makes people more certain that an attack won’t be coming. He didn’t even do anything to help his own freakin’ hide even though he “knew” Scarlet was going to attack.
Chances are, he was just blowing hot smoke trying to defame Kiel, and never thought that his words would become a self-fulfilling prophecy.
Oh, and you’re wrong about hte Captain’s Council not doing anything. While half were directing the refugee camps, Peter and Shud was out there helping people escape, while Magnus and Kiel were fighting the enemies off. Peter didn’t even manage to escape before the miasma thickened (but luckily found a place to hide and survive). They all were working to help folks… except Evon. They weren’t all fighting, but there’s more to do than fighting when you have an evacuation and refugee situation going on. Management is more important, arguably. And that’s what the Captain’s Council did after realizing they were wrong to dismiss Kiel.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
Dhuum was once the cruel and unjust God of Death. During his reign, Dhuum ruled from his tower in the Underworld, and tolerated neither resurrections nor the existence of the undead, and he hunted down all those who escaped death, having promised “death undeniable.”
Long before the Exodus of the Gods, Dhuum was challenged and usurped by Grenth and seven heroes who followed him and was struck down in the ossuary of the Cathedral of Eternal Radiance in Orr. Dhuum’s tower wkittentered, creating the Chaos Plains, and his power was transferred to Grenth, who sealed him within the Hall of Judgement behind enchanted doors and layers of divine magic as he was unable to destroy Dhuum. There, Dhuum bided his time, gaining power every time a creature dies in the Underworld. Sometime before the Flameseeker Prophecies could be realized, the upheaval in Tyria allowed the army of Dhuum to launch an assault on the Underworld, imprisoning Grenth’s Reapers and taking control of large portions of the realm. Other agents of Dhuum allied with servants of Abaddon when they attacked the Tomb of the Primeval Kings, disruption to the 1585 CC Dragon Festival was led by the Fury, one of Dhuum’s generals, and later to bring about Nightfall with Menzies’ forces.
Years later, Dhuum was able to accumulate enough power to break free of his bonds, but forces led by King Frozenwind were able to defend the Reapers long enough for them to perform a ritual to return him to his dormant state. However, since then he has managed to repeatedly break free.
Quite a bit more than what you summarize, really.
Also, while Dhuum is against undead, he’s been seen summoning and utilizing skeletons himself as his most direct minions – in short, he’s a hypocrite there by all appearances (hence him being unjust). And Nightmares are not demons per se but give all indications of being hostile, twisted souls.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
With such a small sample size, it’s impossible to say with certainty one way or the other, really. However:
“One of our Order, a promising Necromancer named Verata, has been experimenting with new ways to enhance and maintain summoned minions. […]”
If the Order was for necromancers primarily or solely (with one exception), then it seems weird to point out that Verata is a “promising Necromancer”. Why not “promising member” or just leaving that out entirely if the Order is for necromancers, thus implying that he would be a necromancer anyways.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Utopia doesn’t exist in canon lore until ArenaNet returns to it.
And we were never actually told where Utopia would take place. It’s always been full player speculation that it was west of Tyria.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Of the playable races, only the norn and charr get together at such degrees. Humans are rather neutral to all but charr where there’s hostility, charr are neutral or just non-interactive with asura and sylvari. And asura and sylvari hold a less-hostile rivalry between them due to the event mentioned by Mystic (Malomedies being found by some asura, the first interaction between the races, mistaken as a very human-like unintelligent plant, and experimented on; later revealed that it was Kudu’s doing so there may have been little “mistake” about it).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
There is not absolute proof that Malchor is Grenth’s father. However, it is exceedingly likely.
Malchor isn’t a “whiner” really, but a hopeless romantic (though not so hopeless if he has a son… which he wouldn’t know about). He went insane with love, and it is more of a tragedy than him being a “whiner”. People make fun of it because of modern society and all the jokes and insults that are of rather poor taste around emos and goths (I cannot speak about all, but the emos and goths I’ve known in my life were very fun company, and not in the “make fun of” means either). And despite the constant jokes, Malchor isn’t emo.
There’s subliminal hints that there was equal love between the two but the barrier of god and mortal prevented continued union, and this drove said mortal insane. I don’t quite like the plot (very cliche’d and over used general concept with a sad ending) but it’s far from bad.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I’m not seeing your logic with the primeval bit. Guardians lack heritage and a body of knowledge so it is more human and thus more primeval?
I think you’re mixing up wording – or I just don’t get what your saying. I think you’re wanting primitive, not primeval. Primeval is ancient, old, etc. Something that a profession with heritage would be more likely to be than one which lacks heritage.
And I don’t see how being more human would tie to either.
And your whole “violence is ancient and natural” is a very philosophical – and thus unprovable – thing. But guardians are a very modern profession as is their use of magic, as before it was in the form of monks, ritualists, and paragons’ magic – which were all far closer to the other spellcasting professions than guardians are. Except arguably paragon.
So I’m just not seeing guardians as either primeval or primitive or whathaveyou, regardless of whether or not fighting is primitive and natural.
By the by, in Tyria, magic is ancient, natural, and innate to everything. People use it as instinctive self defense mechanisms. So it is no different than pulling a punch really. Anyone can kick and scream, and everyone can instinctly use a bit of magic when in a bind. But in both cases you can learn to improve each – be it via martial arts or weapons training or spellcasting training. And thus your argument, I would say, hits a bump there too.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Take the paragraph in full, and you’ll get a different idea than those two sentences alone:
I think the Guardian is much more of a pragmatic and tactical user of a magic as opposed to an Elementalist, who is a pure student of magic. The Elementalist casts discrete spells, and you have the feeling that there is a heritage and body of knowledge behind those spells. Guardians seem to use magical energy in the heat of combat, from the front line. That sense of immediacy sets the Guardian apart from more traditional spell-casters and allows for a heavily armored magical character.
Alone it sounds like guardians don’t put thought into their magic while elementalists do; but Jeff’s opening line changes this: Guardian is much more of a pragmatic and tactical user of a magic.
Sounds more like he’s making a difference between guardians using magic in a much faster pace and thus they appear simpler but they’re used in more complex ways due to being in the thick of combat; while the elementalist has the time to make the magic be more complex due to being further away (read: ranged).
The concept does give explanation to why dagger elementalist skills are more direct (lines of fire or PBAoE blasts, etc.) as they’re more up-front than the other weapon skills which are also more intricately appearance.
I do not get anything about one being more “primeval” than another. Just that one is simpler due to being used faster, while the other is more complex due to having more time to shape it.
One can use the same comparison between guardians and either mesmers or necromancers, as guardian magic tends to take the shape of rays or fields of light (and sometimes, rarely, fire) that damages, absorbs, reflects, and/or heals. Whereas the other professions have a larger variety of things (shaping into the various elements, and different forms at that; creating detailed copies of things, or bending time and reality, or even affecting one’s mind directly; turning the air foul and diseased (to use SoS’s description) or animating inanimate (fleshy) objects). The most complex guardian skills are actually Spirit Weapons, come to think of it.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
I predict that we’ll get….
wait for it…
waaaaiiit for iiit….
WAFFLES!
Wait, what?
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I was wondering that too.
I do recall Thruln the Lost calling elementalism “primitive” magic casting, but that’s the only case other than bitter professional rivalry for calling one form of magic older than another (well, aside from how recent the guardian profession is).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Actually every gw2 player would have to be descended from the refugees who went to kryta. As all the ascalonians who stayed are dead.
Ebonhawke disagrees.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Unless their goal was to use her different thinking patterns to discover more things – y’know, “work with” her, to take her ideas later on.
The Inquest are often – if not always – presented as a “get knowledge, no matter the cost.”
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
pretty much /thread right there
How’s it the end of the thread? All the ‘lore master’ did was regurgitate stuff that Kiel supporters have been saying for months now. Stuff that isn’t exactly painting the truth either.
I want to see evidence that Evon was not warning Lion’s Arch for months on end of another attack, even before Kiel got her so called evidence.
I also want to see supporting evidence that the explosions in the trailer weren’t from the inside. I doubt that Anet got so excited for that trailer that they forgot to add rocket trails behind the invisible missiles just so we would spend a week speculating in the wrong direction.
Actually in that first post of mine I was only spouting facts. At least, facts as to how ArenaNet presented them to us – mostly through Kiel’s words, or Magnus/Marjory/Kasmeer in some cases.
The fun fact about it all is that I am neither a Kiel nor Evon supporter, though in all honesty I was hoping Evon would win because I thought he’d be more interesting a captain because he’s clearly not a goodie-goodie.
I never said Evon wasn’t warning LA, so I’m not sure why you bother bringing that up. He was, but in the standard raving lunatic slash doomsayer fashion (which gets folks no where). He could have easily used his company’s excess fortunes to buff of Lion’s Arch even without being on the council – but did he? Nope.
And I have been saying that the explosions were on the inside (just not in this thread) – it’s pretty obvious they were from the inside. The second post was purely in jest, making fun of (or with depending on how serious the OP was) the OP in the ridiculousness fashion.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Darc, you realize that the Inquest worked with Scarlet herself after the Thaumanova Reactor situation, right? As we see them working with her a year after. They don’t give a scrawny skritt behind about such things – it’s not stupidity, it’s lack of morals.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
yeah right………
Scarlet is dead, the dark factions defeated and A-Net announced
LS2 will be completely different to the failing LS1.I guess the first thing they present in LS2 is to bring back the least liked
parts of of LS1. Makes total sense
ArenaNet actually outright stated that the alliances Scarlet made are still around, their leaders still alive and unknown to us players, and that they may come back in the future.
We only know of Mai Trin, leader of the Aetherblades, and where she’s hiding out: in the Edge of the Mists. The Molten Alliance and Toxic Alliance? We don’t know where they decided to retreat to, exactly.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Funny theory but impossible even beyond the fact that they’re two different universes. They don’t work because jotun, mursaat, seer, dwarves, and Forgotten were around in 10,000 BE as well as ever since for those five sans mursaat. They were still top dogs for quite some time.
On top of that, the previous rise featured six Elder Dragons, with at minimum of four having influence in continental Tyria (Primordus, Jormag, Kralkatorrik, and Zhaitan – Kralkatorrik having the most influence known with Primordus having second most influence known).
Humanity arrived in continental Tyria in 205 BE by boat. They arrived to the world at Orr some centuries before (and not long after the Six Gods), and apparently taken elsewhere, and later arrived at Cantha by themselves as well.
And your alignment of the Six Gods and the seven aspects of the Faith? Yeah… Kormir didn’t even exist until 1,000 years after the Exodus. Grenth didn’t exist until presumably about a century or less before the Exodus.
Funny joke thread, but obviously impossible for more than one reason.
Wow… I’ve never thought of it from their point of view before.
I wonder what exactly causes them to wake up. It had to have something to do with magic. Maybe when the other races acquire too much, they wake up.
They wake up when there’s an abundance of magic in the world. And when they wake up, they consume it, destroy civilizations, seek out to rule the world (by all appearances), but starve into hibernation before they fulfill their goals.
They’re not good guys. They’re evil overlords, whom try to enslave or destroy the world. But the world just isn’t big enough for the six of them.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Paragons actually do use magic – the wings, their singing, is magic by all appearances, and such was tossed in with monk and ritualist magic to form the guardian (all three seem to be of the Preservation profession – depending on how you look at the ritualist). Rangers also seem to use magic, though far far less in GW1 than in GW2, in the form of Nature Rituals (and Healing Springs, perhaps amongst other skills) which feels more in line with elementalism (Destruction school) or ritualist’s spirit summoning (which may be not tied to any school of magic).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.