Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Thing is, it’s a nice theory though, but how does it make any sense that Mordremoth, Elder Dragon, would just corrupt one single Oakheart? That just is not in line with how Elder Dragons seem to work when it comes to minions, they seem to create lots of minions at once.
Whoever said it was a single oakheart? Clearly you didn’t read the full theory. The Champion Rotting Oakheart is a bit odd being not surrounded by any corruption, but the one at Thaumanova – the one we’re really looking at – was teleported from somewhere unknown. So in this unknown location, there could be more than one dragon minion.
And a counter to your argument: Svanir was a sole dragon minion corrupted alone in an area of population.
Not to mention, if the Oakheart really is the one and only minion of Mordremoth, you’re also making the huge assumption that Mordremoth has awakened, as it seems that dragon minions are only created AFTER an Elder Dragon has awakened. I mean, if they could create minions before they awakened then we would’ve been dealing with Destroyers a lot earlier than Eye of the North…. Just sayin.
Actually… The Great Destroyer, Glint, and Drakkar – at least – were all around during the previous Elder Dragon rise. They, except Glint, went into hibernation and awoke before their masters to help said masters arise.
Three of the six Elder Dragons had known harbingers, if you will, to bring forth their coming – a single dragon champion that awoke before they did. Zhaitan, Mordremoth, and the DSD may as well. The Elder Dragons will awaken eventually anyways, but these champions serve to hasten that effect.
So no, I am not assuming that Mordremoth is awake.
So unless Mordremoth is the black sheep of the Elder Dragons, I really doubt that he’s awakened yet, which means he cannot create Dragon Minions.
AHEM Eye of the North proves this wrong completely. Destroyers were being made by the Great Destroyer, and Svanir was turned into a dragon champion by Drakkar who was frozen in ice. Glint also made crystalline constructs in her lair (likely could be considered Branded in hindsight).
Elder Dragons are not the sole source of dragon minions. They’re just the top of the chain of command in their respective minion hierarchy. If Mordremoth has one champion who has awakened, which can go completely unnoticed, then Mordremoth could be building an army unknown to the races of Tyria.
And that Great Jungle Wurm and the “Blighted” creatures in Wychmire Swamp are said to be tied to a dark force…
Also, on a side: the DSD had no known effect when awakening. Aside from pushing races north. Mordremoth can simply be too far away to have felt his equivilant of Zhaitan rising Orr, Jormag shattering the Far Shiverpeaks, or Kralkatorrik creating the Dragonbrand.
Unless the minions are the Sylvaris?
DON’T HIT ME!
- runs to for the door ==>
Hey, your theory is as good as any others BeoErgon, unpopular as it may be it’s no better than any other, people are just grasping at anything at this point to try and tie it back to the Elder Dragons.
ANet should realize that people want more on the Elder Dragons, more lore specifically on their nature, origins, etc and start focusing on that. We don’t have to be fighting Elder Dragons to learn about them.
Actually, it isn’t really that good as any other theory. There’s no support for the whole “sylvari = dragon minions” except misconceptions of the whole sylvari immunity situation. On the flip side, there’s a lot of (albeit small and not fully debunking) evidence to counter the theory – including the real situation with the sylvari immunity situation.
So, at the risk of redirecting the conversation here… did anyone else notice that the Great Jungle Wurm has changed colors?
Good catch. Turned brown, oddly. Or it’s just your computer’s graphics. :P
And yeah, Cataclysm, the spikes are an odd design.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
-snip-
Actually, charr tanks do have heavy armor, move rapidly in rough terrain (though not broken, muck-covered terrain like Orr due to the fact they have wheels rather than the belts of RL tanks), and carry heavy firepower; arguably it does your third point as well, though due to small size compared to the charr’s big size not so well for the charr.
So only your points 2 and 3 hold real merrit, because we see in the personal storyline that they offer heavy firepower (norn blackedout storyline and Vigil’s invasion into Cursed Shore storyline), and they do have heavy armor despite your claims of its look.
And as others noted loosely, those “charrmobile” tanks are not the only kind of tanks the charr have. Otherwise they wouldn’t be needing to clear out large portions of the Great Northern Wall to get them through.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
As I pointed out in another thread recently, technically speaking all magic in Tyria can be argued to be or have been dragon magic. For millenia the Elder Dragons had devoured all magic and over their hibernation periods, released it into the world – intentional or not.
If “dragon magic” is simply defined as “magic that’s been within an Elder Dragon” then all magic constitutes as this. If “dragon magic” is defined as corruptive magic expunged from the Elder Dragons, then chaos magic isn’t dragon magic, as it doesn’t corrupt. It does have similar attributes though, as it alters reality.
It really depends on how one defines dragon energies – and Kudu seems to define it as the latter of the two above. Which means Scarlet isn’t saying “chaos magic = dragon energy” (otherwise she’d simply be wrong) and Kiel is right (Inquest began studying chaos magic, but then delved into dragon energy), or the Inquest and by extension Scarlet had mistaken dragon energy for chaos magic.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
@webtoehobbit: I never said Scarlet’s story wouldn’t eventually lead back to dragons, I said that line doesn’t imply anything specific about Scarlet in relation to the Elder Dragon.
However, I do not see why Scarlet’s story would need to lead back to dragons, simply because there’s no need for such. Her story can end and then we have the next threat show itself. There doesn’t need to be a continuous tie between arcs. Besides, we already know of Jormag’s existence whom is already pushing south and even attepted via the Sons of Svanir to strike at Lion’s Arch; and we know of Primordus’ existence who’s been gathering power beneath our very feet for 200 years.
The Living Story is not a gap between expansions. The stated intent for the Living Story – and this is really just experimentation occuring on ArenaNet’s part – is to replace expansions. And Scarlet’s story is just a “filler arc” as some would call it to take up time between Zhaitan and the next Elder Dragon while ArenaNet figures out how to make said next ED more epic than Zhaitan. This was explicitly stated by Scott McGough in an interview with TowerTalk, stating that they intend to do a dragon every couple years (whether this is literal in meaning “every 2 years we will have a dragon plot” thus 2014 will see the introduction of the next dragon plot, or if he was being loose and might as well have said “every other plot will be dragons” or even “every now and then will be dragons.”). As things stand, sadly, there will not be any expansions. Unless something new’s come up, which I think I recall mention of such a thing but never saw a source. And lastly, the Living Story isn’t disjointed in the least – and to me, that’s the issue. It’s not a “Living World” as they claim but “Scarlet’s Progressional Story”
There really is no need to reveal either the DSD or Mordremoth. Nor is there a need to have Scarlet working for one (though my theory is that she’s being influenced – unknowingly – by Mordremoth, similar to the Nightmare Court – through this though, I’m seeing Mordremoth as a form of puppeteer mastermind akin to Abaddon). And side note: Mordremoth’s corruption isn’t chaos. We see some of it in CoE/Infinity Coil Reactor/Thaumanova(possibly on latter, most likely rather).
As hinted in another thread titled “Theorycrafting on Scarlet” which has been derailed into the nether by Scarlet haters despite my request to avoid unrelated hating on Scarlet in the thread since there’s enough of that elsewhere, my personal theory on Scarlet is that she’s being manipulated by Mordremoth to destroy the sylvari race – she thinks she’s trying to free them from the Dream and via that predestination, though, and that she’s acting independently.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Correction, Malafide: Abaddon gave multiple groups – both human and non – unique forms of magic per group. The Six Gods had, apparently according to McCoy, gifted magic periodically over centuries (presumably 205 to 1 BE with 1 BE being Abaddon’s “release it all!” act).
Chaos magic is likely amongst the magic Abaddon – and the other gods – had gifted, since supposedly most of the world’s magic (especially at the time) came from them unleashing it from the Bloodstone. There was some magic in the world already, likely what the Elder Dragons had consumed being released again (note: only records of magic outside the gods’ influence post-Bloodstone making pre-Bloodstone shattering is asura records never mentioned in-game, possibly Thruln the Lost’s claim of the norn receiving blessings from the Spirit of the Wilds, and the ritualists). Though chaos magic may have came specifically from Lyssa during her own attribution to gifting magic – if it was all six, and not just “some of the Six but more than just Abaddon”.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Why does the Zaishen’s reverence of Eternal Alchemy’s aspect of chaos lead to tying Abaddon to chaos? The Zaishen follow Balthazar, not Abaddon. They fought Abaddon.
This should not be ignored, as any area of Tyria in which we see a collection of multi-coloured crystals is the site of some kind of portal. Think about the Chaos Crystal Cavern: What do you see in there? An Unusual Asura Gate. Now turn your attention to the Darkhoof Heights. In a cave there you will fight a dark Raven shaman, after which you will be invited to use a portal to exit the location. There is also a portal in the Drakkar Spurs, overshadowed by giant ice crystals “buzzing” with magical energy. Lastly, there is a portal to the Font Of Rhand in Diessa Plateau, which leads to a cave (or catacomb, if you’d prefer) that is probably close to more magical crystals.
….
An artificially created asura gate used by the Inquest.
A mesmer created portal (that’s no different than the Portal skill(s) for mesmers).
A portal (presumably into the Mists) by Jormag’s forces surrounded by Jormag’s corruption (which is ice, not crystal).
A Flame Legion portal which are made in large amounts throughout various places with no sign of portals.
I’m not seeing a connection here, honestly. These are all artificially made portals around natural environments. The portals were made by someone to access the area. In two cases there were crystals nearby. And you open massive flimsiness by Font of Rhand since you have 0 evidence of crystals – you just point it out and say “maybe there’s crystals there too!”
The point is that all of these locations probably correspond to points along Tyria’s ley lines. They are points through which beings exit and enter.
Artificially made objects that are unrelated to each other would hold no correspondence with naturally occurring events unless said naturally occurring events are an effect by the cause which is the artificially made actions. However, in this case ley lines predate those portals, as they would predate those who made those models.
Somehow, Scarlet may have been able to incarnate a Nightmare creature, possibly by diverting it’s entrance through The Portal To The Underworld using ley lines.
Definitely not. The Hyrbid looks nothing like a Nightmare. Nightmares look like shards of obsidian connected by black mist/fog. At least in GW2 (a far better appearance than the simple “black ghost/version of living counterpart” that was in GW1).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I heard somewhere – now I can no longer recall where – but the MA’s ‘computer’ was the boss in Molten Facility at the weapons testing event. The Thermal Core that you destroyed, destroyed the computer.
I doubt that such a thing would be used to avoid detection from the Elder Dragons.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
GuildMag (Thalador): Similarly in the Volcanic Fractal, it presents us an interesting setting: an abandoned mine, human captives, lava-infused with mystic powers, with bats and a crazed shaman turning into something a bit destroyer-like. Could it be a hint that Primordus can actually corrupt living beings since so far we’ve only been told that he can twist fire and stone.
ArenaNet (Jeff Grubb) : We’ve shown that from the early Eye of the North, and when we designed the Elder Dragons we were looking at them having specialties where they could corrupt more than just one type of substance. Some of them could affect life, some of them could affect inanimate objects, some of them could affect the elements, vegetation, water, you know they all had their some specialty but they also have some overlap and I believe Primordus, ‘cause we had the troll, the Destroyer Trolls who basically were very molten but also very humanoid as well. So I do believe that Primordus can affect the living.
ArenaNet (Ree Soesbee) : But probably not easily.
ArenaNet (Jeff Grubb) : But not with the same animating force you see from Zhaitan, reanimating the dead of Orr.
ArenaNet (Ree Soesbee) : I think that it’s, perspective wise, it’s more like the troll or the grawl has a layer of rock over them. They turn a little bit elemental in –
ArenaNet (Jeff Grubb and Scott McGough) : Sort of like Jormag and the Sons of Svanir
ArenaNet (Scott McGough) : The icier the Sons of Svanir, the more corrupted they are. I would say that Primordus can-
ArenaNet (Ree Soesbee) : The rockier they are…
ArenaNet (Scott McGough) : Yeah.
ArenaNet (Jeff Grubb) : There are rules for the Elder Dragons but they’re not the same rules for every Elder Dragon.
ArenaNet (Ree Soesbee) : It’s kind of like he’s converting those living creatures into stone.
http://www.guildmag.com/magazine/issue9/interview.htm
Given how ArenaNet responded to the question on the Fractal, it’s more likely to be Primordus related. Especially given that it was formed by the grawl jumping into a pit of lava, and the boss wields a Destroyer Bow.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Kralkatorrik awoke in 1320. The game is in 1325, and dialogue suggests that it was within the last year if not within the last couple months.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
We’ve never had any form of implication that Mordremoth’s minions were simply parasitic. Rather, implications led to “they’re plants… mainly.”
And there are non-corrupted versions of destroyers. They’re called piles of rocks. :P (yes, I’m just making a joke).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Why would Smodur, Imperator of the Iron Legions, turn against the Iron and Ash Legion? :P
Do you mean Bangar and part of the Blood Legion (Bangar Ruinbringer being the Blood Imperator). Smodur and Malice (Iron and Ash Imperators respectively) are allies and hold shared goals at least in regards to other races. Bangar is considered the “wild card” of the trio.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I was responding to drax’s comment about ley lines being unknown in GW1. Kind of supplementing his post.
The notion of magic being part of the world in of itself may seem “tropish” or “unimaginative” but it is also reasonable and logical. The magic seeps in the land – this was shown in GW1 even. The term ley lines – a term not used in the game yet might I add – is likely used only for familiarity.
What would you prefer: “Ley lines are channels in which the world has been saturated with magic.” or “Akaboshinthes are channels in which the world has been saturated with magic.”
I prefer the former. And yes, I may have been exaggerating but my point, that hotspots of magical saturation, makes perfect logical sense and it tends to be better for audience familiarity to use common terms rather than making up new terms for what is more or less the same thing.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
Kral is in the dream. Slyvari are getting wyld hunts related to him. Mord: a dragon right next to the Slyvari homeland is absent. Fairly easy to understand.
That’s not really ‘in the Dream’. Kralkatorrik is no more in the dream than the quaggan or Ventari are. Memories and knowledge of Kralkatorrik is in the Dream of Dreams, not Kralkatorrik.
Mordremoth is completely unknown to all our knowledge at least until very recently. Why would the Dream of Dreams – what can effectively be called a location that holds the memories of sylvari (and other creatures like the White Stag which are connected to it) – hold memories of something that is unknown? It would be weirder if Mordremoth was in the Dream of Dreams than not!
And on a side: White Stag, another counter to your theorycrafting and the whole “Dream = Mordremoth” concept. The White Stag’s very much not a dragon minion either, and is independent of the sylvari but directly tied to the Dream of Dreams like the Pale Tree is.
Because no NPC exists in game that says Mord’s name. As someone who takes NPC speech as law I’d assume this would be important to you.
No one said that Grenth was Dwayna’s son until GW2. Doesn’t mean it wasn’t known.
Quaggan, largos, and krait don’t mention the DSD’s name. But we know for a fact that the Pact and the Order of Whispers know that either it or Mordremoth are out there but never really talk about it except two lines. This doesn’t mean they don’t know about the fifth ED until mention of it… just that they hadn’t seen the need to mention it.
It would be like saying I only know of what Allah means when I say aloud what Allah translates into.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
There is a plant dragon next to where the seed was found. Dragon minions tend to wake up just prior to the dragon awakening. The areas where the jungle dragon would be were the ones originally planned for close to release but were delayed.
Nothing that proves it, if there was proof my post wouldn’t exist because discussing facts is a waste of everyone’s time.
But I’d love to hear all this evidence against it. Although I assume you’re just going to trot over a misunderstanding of Malick like people in the past have done, and apply more of your “A random NPC said it therefore it’s law” logic.
Firstly, though we have heavy indication of both Mordremoth and the cave of seeds being in the Maguuma Jungle, the Maguuma Jungle is a large place so nothing says the two were “next to” each other. Nor does proximity create relativity.
Nothing that proves it… but nothing that supports it either.
Malyck is but one piece, though important – and I don’t know what misconception you speak of, given his lack of being tied to the Dream of Dreams this kind of pointblankedly proves your specific theory false. Immunity another. The Nightmare a third. Dragonic corruption’s nature and reversal a fourth. And more smaller things I don’t feel like refreshing my mind about. Regardless of how small these individually are, they are still counter-arguments. What support does “Pale Tree/sylvari = dragon minions” hypothesis hold? NONE. I’m not saying proof, I’m saying support.
If you knew me or my arguements you very well would know I don’t just spout bullkitten arguments like “a random NPC said it therefore it’s law” – hell, I’ve argued extensively against Thruln the Lost being “correct newer source” from the people you’re now comparing me to! I hold to the stance of: "Developers and out-of-universe sources hold higher likelihood of accuracy; in-universe sources follow “newest is most likely except when constantly contradicted or second-hand source” (e.g., Thruln the Lost is the exception). Assume accurate only when no contradictions or implications otherwise (because what the hell is the point of discussions if we can pretend in our heads that anything can happen and any we’ve learned could be false?)."
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Looks like you need to work on your logic diagrams.
A is B.
A is not part of B.
Being all of something still contains being part of something. If it is all of something, it is still part of it – and then some.
Besides, we can outright state without a doubt that the Dream itself is not Mordremoth – or Mordremoth’s consciousness or whatever. The Dream of Dreams is a place – like the Mists in function and existence by all our knowledge. It may be metaphysical in nature, but it is still a location; not a hive mind like many misconceptions, not just some mental link, not just some storage of knowledge, and most certainly not a being. A location. So unless you’re going to argue that Mordremoth is capable of creating landscapes that mimic reality which beings of any race can enter (see: A Light in the Darkness), the Dream of Dreams is not Mordremoth – part of or full.
The rest of your post is just baseless claims, the very thing you claim my post is. You say Sylvari are immune to dragon corruption, but cannot prove that. You say NC “cannot return from the Nightmare.” and present a random quote from a righteous-good NPC as proof positive of a fundemental law of the universe.
You say dragon corruption is irreversible and then contradict yourself in the next sentance.
Sylvari being immune to dragon corruption is the entire reason why the Pale Reavers were created. It was stated in an interview during ‘sylvari week’ prior to release that sylvari do not become corrupted by dragon energy – they simply die if put into a situation where other races would be corrupted, and do not rise again. This is why despite having Valiants fighting all Elder Dragons (though we see mainly fighting Risen outside of being part of the Orders) you never see a Risen/Icebrood/Branded sylvari but will see such of other races. You say I cannot prove it but it is a fact stated by the people who made the lore.
The notion that people cannot return from being influenced by the Nightmare is a heavy influence throughout multiple sylvari storylines near the beginning, as well as some dialogue throughout in regards to those tortured and changed by the Nightmare Court. Shield of the Moon storyline is all about this, and you even try to free someone (or rather, you can) but obviously fail.
I stated that dragon corruption is irreversible except for Forgotten magic – which is one of a kind and holds no known influence on the sylvari people or the Dream of Dreams – in the very same sentence. There was no contradiction as I made the exception to the rule pointblank outright. My point is: the Pale Tree has not been influenced by anything which would indicate the presence of the Forgotten’s magic, as it is the one and only prevention and reversal of dragon corruption known – and even then, known only at the end of the game’s initial plot.
A cannot B, except when C but ignore C because C doesn’t matter. Painful structure you have there.
That’s not what I said. I said – using your logical structures: “A cannot B except when C, but C is not present here therefore A cannot B.”
-kitten character limits-
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Firstly, divine magic is not chaos magic. We don’t really know much about the divinity of the gods, except that it is indestructible – a note on other magic: it is hard to destroy, but possible according to an asura in Straits of Devastation (at the gate on southern invasion path if under Pact control).
I have seen someone make a mention of how Abaddon is tied to chaos magic before, though not upon his death, but I would like to note that the only god tied to chaos magic is Lyssa; not Abaddon, and certainly not upon death.
Scarlet does NOT say that chaos energy is dragon energy. She merely stated that what the Inquest initially thought was chaos energy was dragon energy – I’m not sure where this really comes from, however, as no dragon has a connection to chaos magic as far as we know – something which does exist and I see more similarities to chaos magic than draconic magic in Thaumanova. Furthermore, if you talk to Kiel after the story instance, she clarifies that the facility was originally intended to research chaos magic, but delved later into dragon energy. It is likely that they started with chaos magic but expanded their range of chaos magic, eventually mistaking certain dragon energy for chaos magic.
About leading the same things despite the Fractal – doubtful. ArenaNet stated they had two story concepts and would have gone with the one focused on in the fractal chosen.
And lastly, about the dragons previous defeat – there was no such thing. This is the first (recorded/known) cycle in which the Elder Dragons had felt true pressure. The previous rise only manage to starve them into hibernation – no death, no release of magic that wouldn’t otherwise occur, etc.
It should also be noted that all magic in the world of Tyria has at one point cycled through the Elder Dragons – magic goes through a cycle of “in the world” to “in the dragons” back to “in the world.” Rinse, repeat.
So in effect, “all magic is dragon energy.” What makes dragon energy corruptive is the active use of it to corrupt by the Elder Dragon, not its existence. In a way it is “chaos magic is dragon energy” but only in the way that any other magic is dragon energy. But dragon energy is considered unique amongst magic, so just having been once eaten by the dragons doesn’t make it dragon energy – not in the way that the Inquest mean at least, which is “corruptive magic” more or less.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
Wasn’t saying it wasn’t worth looking into or that it was only just small stuff, but rather that it is likely to be level-dependent stuff, which Mystic seems to have confirmed (unlike the Aquatic, Swampland, Battlegrounds, and Underground fractals which hold either different end-bosses or different paths to the end-boss).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
There’s quite a bit on Smodur around the Imperator’s Core and elsewhere in the Black Citadel – for example, a touring fahrar brings up rumors about him clawing out his own eye just to unsettle his opponents – the primus/tour guide doesn’t dodges the cubs’ asking about it (which they point out). Do note that by “quite a bit” I’m talking comparatively to… anything else in the game. So not much, but can be seen there.
As to the artifact at the end of Ghosts of Ascalon – it’s said Smodur has it, having been given it to enter peace talks. Out-of-game info state that there’s rumors he intends to destroy the Claw of the Khan-Ur and remove the old traditions of Khan-Ur, at least in regards to how to obtain the title.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
There is no “the charr imperator” there’s “the charr imperators” – we can meet one of them as wookiee pointed out, the other two are in their own legions’ homelands’s citadels – Blood being east of the Blazeridge; Ash’s is unknown (and yes, I know the area north of Ascalon is called “Blood Legion Homelands” – the Blood Citadel, however, is east of the Blazeridge Mountains). There’s also the fourth Imperator, Gaheron Baelfire, whom we kill.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
This likely refers to the Fractal’s own version of the scaling up in actions must be done like in other fractals – for example, in Uncategorized as you gain levels the harpies gain a launching lightning ball attack and at Old Tom you have to start using Tears of Dwayna to power the fan’s two consoles.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I don’t see any implications that her line relates her to the dragons. Probably her taunting the Pact. Does reminds me of the Flame Legion Shaman prisoner from the end of Flame and Frost telling us to go fight the dragons else we’d die acting as if he’d be fine – which I think was a future nod to the fact that Scarlet views herself to be top of the food chain, where the only potential threat to her is the Elder Dragons and even that’s questionable, so she would lead others to think that she has some fullproof plan to survive the dragons and thus she’s taunting us because the dragons are acting up and not only do we not know it but she’s “going to be fine anyways” or some such (not true of course).
If this is official. How do we know it isn’t just Tara Strong and/or ArenaNet pulling our leg? Or someone who managed to mimic Tara’s VO of Scarlet trolling folks? Or it being a tossed away line for a plot they decided to scrap?
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
You’re assuming that because the NC is evil that means Mord is behind it.
Hardly. I’m arguing that the NC may be tied to Mordremoth because of the influence they leave on the world and the Wychmire Swamp meta. They permanently physically and mentally alter plant creatures (treants, husks, hounds) and they themselves “cannot return from the Nightmare.” Falling to the Nightmare is a permanent act and there is no redemption from it. Just like dragon corruption (with the exception of very rare magical interferance).
Remember that the Pale Tree is a freed champion. And there is a dragon right next to Asuran and Sylvari lands.
ABSOLUTELY NOTHING points to the Pale Tree being a champion. That is a PLAYER SPECULATION that has a huge amount of facts pointing against the theory than for it.
How could this not be a part of thedream, and yet Kralkatoric- a dragon on the other side of the known world, is part of the dream?
What the hell are you talking about Kralkatorrik being part of the Dream but Mordremoth not? The theory that the NC are influenced by Mordremoth requires the dream – you got it backwards, in which case why would Kralkatorrik not being part of the Dream hold any solid influence on the theory?
They don’t even know Mord’s name.
How can you know this? How do you know that they know they are being influenced (not corrupted as sylvari are immune to corruption)?
The Nightmare is just rebellion against order. The Dream itself is Mordremoth. It’s sending Slyvari to all corners of the earth. Got them to kill it’s closest rival for resources (Zhaitan) and is keeping them all away from the areas it’s building a powerbase.
Not only did you just contradict yourself here with your earlier statement of “Mordremoth is not part of the dream” but this is, once more, pure player speculation that has 0 evidence of support and a bunch of counter-points – such as sylvari immunity (note: dragon minions are not immune to other dragons’ corruption).
Please stop spouting factless, baseless, unfounded, and unsupported wild speculation as if it is fact.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Why would Malyck’s tree be corrupted? It’d be like saying “the Iron Legion has members turned into Branded, so why doesn’t the Ash Legion?” Just being sylvari doesn’t mean being minions. Malyck’s tree holds no tie to the Dream of Dreams, as far as we know, and that’s how Mordremoth – if he is behind the Nightmare – is influencing the Nightmare Court.
Which in turn goes to your original question without a question mark: it isn’t actual corruption, not traditional means at least.
And backtracking a bit: All it means is that Malyck’s tree hasn’t been influenced by Mordremoth – it is not reasonable to believe that just because Mordremoth is behind the NC that Malyck’s tree would have their own NC. And on a side: who says Malyck’s tree doesn’t? We know nothing of them beyond Malyck himself.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Rotting Oakhearts come from Jungle Wurms…….
No they don’t?
Those are Summoned Husks.
The Rotting Oakhearts hold no ties to the Nightmare Court nor Great Jungle Wurm, and the Nightmare Mosshearts holds no ties to the Great Jungle Wurm.
Nightmare Wolves judging from the Cubs are likely born as Nightmare Wolves and not as the Pale Tree’s Thorn Wolves.
Nope! There is an NPC in Caledon Forest, near Town of Cathal Waypoint (forgot name), which states that they are sylvan hounds which are changed physically and mentally – and it is impossible to revert this change.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
About ley lines being unknown – they were unknown until only the past two or so years. It’s not like we today know everything about the Earth yet (think about the deep sea waters and how unexplored those still are), but if you compared it to, say, the industrial revolution era? Even less of Earth was known. It’s expected for Tyrians to not know everything about the world at this point, even with magic given how little is actually shown to us about it – and how much of its natures is being discovered still.
For example, until Gorr it was thought magic was an infinite resource.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
It was outright stated by a developer that Urban Battlegrounds is a revisionment of the Searing. It is an alternate version of it. That massive energy spike is the Searing itself. There is not theorycrafting to it. It IS the Searing. Just not the Searing as we saw it in GW1.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
This thread got me wondering: If Mordremoth is responsible for the Nightmare, what will happen once he is killed?
Will no new sylvari be affected? Or will the Nightmare Court make sure some still experience it? Will the absence of Mordremoth affect “normal” sylvari?
The NC would probably be as affected as the Risen were with Zhaitan’s death.
Though it hasn’t really been touched upon if Risen can still make more, since the only post-Zhaitan Risen activity is Arah explorable (which features corpses of Pact soldiers, but no turning) and Tequatl Rising (which doesn’t feature new corpses). The former points to “no more Risen being made” but a single point doesn’t say much.
Could there be some sort of a link between these Rotting Oakhearts, and Rotting Titans?
Titans in general were demons. Their bodies changed to fit the environment. They weren’t actually plants.
So no.
They’re as tied as saying the fire titans are tied to embers, or ice titans being tied to icebrood.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Except for the “dragon champion → Pale Tree” line under Mordremoth (a theory which has more points against it than the number of points for it (which is 0)), I doubt that the lines are tied to the Elder Dragons. Especially Southsun to the DSD, given the DSD is probably closer to Orr than Southsun by a long shot… unless those tentacles attributed to the karka are really to be attributed to the DSD. But I doubt that.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Yeah… not seeing it. The Elder Dragons are all still creatures of flesh and blood. At least as far as we have seen. And Twilight Arbor is very much not flesh and blood.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
To say that ‘regulating’ magic in the world is the Elder Dragon’s duty is like saying it is humanity’s duty to be the most dominant species on Earth. All scientific data presently available (as much as a science fantasy game can give us for scientific data that is) does not point to some higher entity (the Mists, gods, or otherwise) having given the Elder Dragon a specific purpose – in the same view, while religions may claim such there is no scientific data to support some higher entity has determined that humans should rule the Earth.
The Elder Dragons consume magic as their nutrition no different than you and I eat plants and animals. They radiate it no different than you and I take a dump – as foul as that may sound, and though not a directly relevant metaphore (they seem to more “sweat” or “stink” magic out, in more accurate metaphorical sense, rather than go to the bathroom, otherwise they’re all big bedwetters…. heh.).
So their “task” or “duty” in regulating magic holds no innate bearing on their wants and desires – regardless of how animalistic such things may truly end up being.
On that note, I would like to clarify a small statement Bigtony made:
No one knows if magic must be “brought down”. All we know is that when magic rises – and it rises by the Elder Dragons releasing it while sleeping – the Elder Dragons eventually wake when it reaches a certain point. It is fully unknown if it would rise without the Elder Dragons, and it is unknown what the effect of it rising to a point after an Elder Dragons’ waking level would show as. For all we know, there would be no difference in the world except more magic available to use if the Elder Dragons are all eliminated. On the flip side, it is possible that too much magic results in total catastrophe.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
I’d actually argue a mix of lordkrall’s second and third points.
The open world is definitely downscaled from the lore value, so dungeons and other instances – and even some in-world interiors (ever go to the Shrine of the Six and compare the windows on the insane to those on the outside? You got six inside and five outside… but light coming through them all… yeah) are typically upscaled in comparison.
So the Thaumanova city isn’t nearly as small as we see it in Metrica Province – same with everything else there. But at the same time, the fractal doesn’t appear like it’s underground because it’s a fractal.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I would doubt Scarlet was directly behind it – or knowingly herself. Canach destroyed some Molten Facilities and that would kind of annoy her, I’d presume, at least as much as us ruining her ‘fun’ during Queen’s Jubilee.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Interesting correlation there…
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I have a question: If your theory is true, does it have any impact on the theory that Husks are used to power Chaos Reactors, like Thaumanova and the Infinity Coil?
Husks being used to power chaos reactors? This is news to me. Please explain.
Huh, I thought this was common knowl- well, theory by now. It’s plausible it was infused with Mordremoth’s draconic energy at some point, but what makes me wonder is how do they spread said corruption or how was it spread to them in the first place?
In Thaumanova could be because they experimented on it, or it could have been randonmly ported there. But how did the one at Queensdale get there? How did it get corrupted? What was its purpose?
The rotting oakhearts being tied to Mordremoth was an uncommon theory – the NC being tied to the Mordremoth was common though (as a theory). Thaumanova researching dragon energy was also a semi-common theory.
What I’m pointing out here is that the last of those three theories is confirmed, thus leading strong credence (stronger than ever before) to the prior two; practically confirming them by extension.
As for its presence in Thaumanova – it was teleported there (hence “displaced”) but so was the icebrood, and it is a “poison creature” which matches the heavy poison of Zone Green. The questions on the Queensdale one are good questions, yet unanswerable.
Personally, I’m of the same mind as you in this, but it does bear mentioning that there are two other boss side-events in the reactor. While the icebrood Svanir is certainly a dragon minion, I doubt that the deep sea crab is. I’d stop a bit short of saying the oakheart’s appearance in the reactor is enough to claim the theory confirmed.
The crab’s presence is a strong break for it – hence why not “confirmed” but “confirmed?”
But the crab’s presence did lead me to an alternative line of thought: the ley lines seem to be pulling creatures of the elements, possibly of the areas around draconic corruption (the ice room teleports a lot of icebrood stuff, not just the icebrood boss, as well as creatures seen near the northern areas of the Shiverpeaks; the poison/plant room teleports creatures of the western Maguuma, which is near where Mordremoth is hinted to be; the aquatic room is bringing about deep sea creatures, from quaggans to deep sea crabs; etc.) this creates an interesting thought for the central room which summons steam creatures and other Lornar’s Pass creatures.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I doubt we’ll get anything on December 24th. Or January 7th.
Holiday breaks and all.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
So while writing up a response to this thread I came to realize something that should have clicked immediately given my constant research into Mordremoth.
In the Thaumanova Reactor Fractal we get confirmation that the Inquest also researched dragon magic there, shortly before explosion.
Now, if one were to go to Metrica, you’d note something: the area can be divided into six ‘rooms’ – the center, the ice room, the plant room, the fire room, the water room, and finally a little niche with a Branded-looking crystal.
This follows five of the six Elder Dragons’ nature themes: fire (Primordus), water (DSD), ice (Jormag – even features an Icebrood), crystal (Kralkatorrik), and plant (Mordremoth).
Now, what’s interesting to note is the event in the plant room: Destroy the misplaced poison creature During which we have to kill a “Veteran Rotting Oakheart”
Could this Rotting Oakheart be a minion of Mordremoth, perhaps?
Now, as writing this my mind began deviating to a theory on the ley lines in relation to the dragon minions and the nature themes seen in Thaumanova, so I’ll try to avoid deviating further. ANYWAYS, time to go into a tangent about Mordremoth’s minion possibilities:
Said above Rotting Oakheart shares exact models and abilities with the Champion Ancient Rotting Oakheart of Queensdale. During said champion’s event you get this:
Tracker: “Melandru’s tears! Look at the size of that oakheart. We’re going to need a bigger bow!”
Hunter: “We’re weakening her. Keep at it, for the good of the forest.”
Tracker: “Push the attack. If she gets away, she’ll pass her corruption on to the rest of her kind.”
Hunter: “Let’s end this and put the poor creature out of her misery.”
Tracker: “A sad task, to be sure, but a vital one. Had we failed to cut her down, the corruption would have spread to the entire forest.”
Spread of corruption; same model, species, and abilities. If the Veteran Rotting Oakheart is a minion of Mordremoth, you can bet that the Champion Ancient Rotting Oakheart is too.
But there’s more: Destroy the converted nightmare mosshearts has mosshearts using this same model, and along with that there’s a shared environmental effect seen also with the Champion Ancient Rotting Oakheart.
And those Nightmare Mosshearts were twisted by the long-suspected influenced-by-Mordremoth group: the Nightmare Court.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I am saying you are incorrect keep referring to my statements in an in game perspective and say it is wrong when I keep saying I am making statement about the game in a out of game perspective that do not break any in game lore.
That’s not what I said, nor have I ever said that.
What was said was that the dredge’s ancestors were never called ‘mole people’ by its name, something your wording indicated – as I have said before, intentionally or not. I am not saying they do not look like mole people. Hell, I admitted that they do. I am saying that your wording said that you argued that in lore – from an in-game perspective – that the dredge were once called ‘mole people’ and stated that such is false.
You do not seem to understand that I was initially trying to clarify a miscommunication between yourself and another (who that other I have long forgotten by now). I never said you were intentionally saying they’re called mole people in lore. I am saying that your wording implied such.
So I am not “wrongfully keep attributing my statement in an in game perspective.” – You merely think I am, but I am not.
So just stop interpreting my statement your way and let my statements stand on their own sense.
I am interpreting your statement as it is grammatically correct to interpret it. I am an English major so I spent many courses – otherwise boring if not for the enjoyable teacher’s methods of teaching – that explained in immense detail the value and means of understanding the forms of grammar, vocab, syntax, and so forth.
This is the entire reason why from the very beginning I stated that whether or not it was your intention, that is how your wording shows it to be to other people. It is a communication error, at the fault of no one in particular. You keep on arguing about it being otherwise, claiming you are correct and by all intents and purposes that we others are ‘picking on you’ or what-have-you. That is how your constant postings about a pointless topic is coming out to sound, at least.
TL;DR Exactly what Narcemus said.
Cataclysm.7491 and a number of your followers have been proved wrong as yourself admit.
I never admitted being wrong, because I was never making a stance of “you are wrong, Avariz, and I am right.” I was never disagreeing with you. Not on that matter at least.
And saying I have followers is just bloody hilarious.
Konig.. It’s lions and tigers and bears oh my. Not tigers and lions and bears oh my.
- this is pretty much the only thing of value to be found within this thread.
I know. I was just trying to be funny because I realized as I typed ‘bears’ that I accidentally almost typed out that phrase.
I was too lazy/uncaring to fix the order.
Well, as in the previous thread before this one I already stated mole people is a descriptive term. Does that mean my statement can now stand on their own common usage sense and not taken as an in universe usage sense. If, yes then people can stop bashing me with it, the in universe usage sense.
No one was ever bashing you with it or anything else.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The Deep Sea Dragon – Similar to Mordremoth, since we know so little we can only base the perosnality after our theories of what’s tied to the DSD, I hold the theory that it and its champions are tied to the krait Prophets. This is supported by a number of things: the Deep Sea Dragon was hibernating near where the krait lived originally; the Blue Orb has an effect which causes the risen to keep their distance (thus far, the dragons and their minions have kept distance from each other except when forced together by the Inquest) – this though requires the belief that the risen are not made because Zhaitan would seek avoiding conflict with another Elder Dragon and senses the DSD’s magic coming from the orb, rather than the orb having a real counter against corruption (it should also be noted that the Blue Orb is of deep water origins and is said to hold “dangers” to it). Not very strong backing, but the implications are there.
If this is so, then the DSD would seek a flooding of the world – if the belief of the krait are accurate to what their “prophets” seek. This then can be viewed as the DSD wanting to cover the world with his minions, as his minions are made by twisted water itself (much similar to Primordus).
In the end, the personalities can be summarized as:
- Zhaitan seeks Immortality and ruling through undeath
- Jormag seeks Power and holds immense hatred
- Kralkatorrik seeks Perfection/is immensely greedy
- Primordus seeks the genocide of all life
- Mordremoth seeks to have plants overpower animals
- DSD seeks to flood the world (with his minions).
The last two are heavy speculation, though.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Primordus – Even excluding the name of his minions, there is only one thing we really have about Primordus and his plans: genocide. It isn’t so much that he seems to seek destruction, so much as he seeks to end all living life. For the most part, all we have is just the actions of his minions and how he corrupts. His minions kill remorselessly. They’re just simply mindless (until a champion comes about) killing machines. Burning things seems to be more of a side-effect out of what they’re made out of (lava) than their intent, as per Edge of Destiny they burn simply by touch. The means of corruption is that they are born out of pools of lava, formed slowly over time. The exception to this is the Destroyer Queen whom is speculated in-game to either have been a living being corrupted by Primordus, something unheard of, or a new type of dragon minion – what most folks don’t know on this is that if you go to save the skritt you see that some eggs spawn Destroyer Trolls, thus proving the first theory false. The Destroyer Queen is not a living being corrupted, despite most thoughts. The eggs seem to simply be what eggs are: portable incubations for spawning destroyers – the difference is that the destroyer eggs are forming what will be birthed out of rock and lava, rather than flesh and born. It should be noted that Primordus is still capable of corrupting living beings (see this interview ).
The only solid evidence we have of Primordus’ intentions via descriptive words rather than actions is from an old interview – though sadly I don’t have any records of it – is that the Great Destroyer awoke early in order to pave the way for Primordus; and this was to be done by eliminating all life on the surface. This was the same interview which described the Great Destroyer as an ‘alarm clock.’ Most Elder Dragons act by corrupting life, but Primordus is unique in that he solely destroys it.
Mordremoth – Even harder than Primordus given that we know even less of him. All we can really do is theorize his persona based on theorycrafting of what is tied to him.
I believe that the Nightmare (thus the Nightmare Court) and the “Blighted” in Wychmire Swamp are tied to Mordremoth. Tie this to the Crucible of Eternity’s Zone Green/Experimental Lab Green and we get one consistent theme: Poison and Plants. In the above linked interview, Jeff mentions an Elder Dragon being tied to “Vegetation” and with the ties of poison, we can get one very specific concept: the one of nature overrunning civilization. I further theorize that the Toxic Alliance may have – intentionally or not – delved into Mordremoth’s corruption, as well as the Fervid Censor which create similar effects; hostility through pollens. One does this through hallucinations, making the victim believe allies are enemies, while the other somehow drives them into a craze. In Wychmire Swamp, we see grubs and husks and finally a wurm become oddly hostile (most grubs are docile until attacked). If we go further, there’s an event in southern Caledon in which Mosshearts are twisted by the Nightmare Court – this model is the same as the Champion Ancient Rotting Oakheart in Queensdale (whom we’re told can spread it’s ‘corruption’ if not killed), as well as the Veteran Rotting Oakheart that teleports into Thaumanova (which has now been confirmed to have been researching dragon energies! Another tie!); on top of this, Nightmare Hounds which appear in CoE are stated to be permanently changed physically. This all points to corruption akin to that of an Elder Dragon – and the motive of corruption: through plants, making them hostile. If the Tower of Nightmares and Fervid Censor hold ties to Mordremoth, then he only affects animals via pollen infection – and though those on Southsun are permanently affected, those by the Tower of Nightmares are not (implying the Fervid Censor is more concentrated corruption).
This all points to corruption through hostility, with a preferred medium of poison and pollen.
-continued in next post-
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Jormag – There are two things that are constantly used to describe Jormag and his minions: “hate” and “power.” One thing of interesting note is, as I mentioned, Jormag is stated by a Whispers agent, Khrigar Ripjaw (note: the Whispers agent dialogue is not on the wiki – you get it only if you’re Whispers), the only Elder Dragon to prefer taking willing ‘converts’ if you will over enslaving via corruption. To quote him (thank you screenshots of old!): “That’s what makes Jormag different. Other dragons corrupt creatures in order to enslave them, but Jormag entices victims with promises of power before they’re corrupted.” Other mentions of power include the Frost Portal in Drakkar Spurs, and the entire addage of the Sons of Svanir (viewing Jormag as the strongest Spirit of the Wild, going to him for strength) and those they convince to worship Jormag, such as Korag The mentions of hate come primarily from the novel Edge of Destiny, particularly: _ […] They were crossing the frozen waters when a strange presence grasped Svanir’s mind. It whispered seductions to him, promised power and prey. It was a voice of infinite hunger and hate, and Svanir listened to it. Jora heard the voice, too, but it terrified her. She refused its dark gifts and tried to drag her brother away, but he struck her and told her she was weak, tolder her he had discovered the well of power. She fled. Svanir remained to commune with his newfound lord. In time, the voice began to change him. It taught him to hate all living things. […] And despite the destruction, there are still foolish norn who hear the call of Svanir and seek the power of Jormag. In the end they are reduced to icebrood themselves, flesh wrapped in ice, fed by malevolence and hatred._ (page220/221; recapping the events of Jora and her brother and the rise of Jormag). There are more mentions of both, but I cannot recall where at the time.
Something else to note is that only the Sons of Svanir (or former Sons who’ve kept their minds upon becoming Icebrood) forcefully corrupted beings into icebrood. There’s rare cases of corpses being corrupted, but all directly-by-icebrood corruption is through mental enticements. Jormag is, in short, a mesmer and a seducer.
Kralkatorrik – Most of what we get for Kralkatorrik’s personality comes from Edge of Destiny where we see Snaff delve directly into Kralk’s mind. In the game, I’ve only noted one talking Branded (note: I have not done the ogre storyline). This guy is a full out masochist/sadist. But in Edge of Destiny we get a different view. Though the branded who’s minds we see and ‘hear’ them speak only talk about following Kralkatorrik – a bit of serving there, but the emphasis is follow; and in-game, we’re told that the creatures of the Dragonbrand are heading south. And when Snaff enters Kralkatorrik’s mind: It was like standing in the eye of a cyclone. All around, a great storm raged, tearing down the heavens and churning up the sands and whirling all in primordial chaos. Tortured coils of cloud mixed with dissolving seas of silt. The winds scoured away rock and rill, tree and blade, flesh and bone – and tossed them all to a crystalline tempest. All things were fuel to that storm. Everything was a feast to Kralkatorrik. […] The center of every vortex is a great emptiness – a hollow longing. The storm tries to fill the emptiness, but the more it hungers, the deeper the emptiness becomes. And Kralkatorrik’s hunger was insatiable. To draw the dragon, Snaff had to become the eye of the storm – to be what Kralkatorrik was not. (page 390/391)
In short, this points to Kralkatorrik seeking to obtain things. One can view this as I originally did as seeking perfection – to become everything (one of the definitions of perfection is “to be all things” while the standard is just “to be without flaws” – it’s a paradoxical definition which is meant to match that of the Abrahamic God). Another view is that he has absolute greed, wanting everything.
-continued in next post-
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
/shamefully promotes my old research on the subject matter
Though the above is greatly out of date, predating further research into Mordremoth, theorycrafting on him, and predating Sea of Sorrows which delved deeper into the persona of the Risen.
Now, before I summarize my theory for this thread as I always do, I’d like to mention something about the OP: If you point out al ine from Sea of Sorrows, then you likely read the full novel. The end of the novel shows full well that not only do the Risen have personalities that are influenced by Zhaitan, but that Zhaitan himself has emotions – and thus a personality.
Now then, a summary of my research into the mentality and personality of the Elder Dragons:
In general, all dragon minions hold a fierce fanaticism to their respective dragon (something Malafide lists as “fiercely loyal” and seems to only denote to Zhaitan – an incomplete look), but the route of these fanatic views and the extra alterations given differ from minion to minion, from dragon to dragon.
It should also mention that all Elder Dragons can corrupt equally – but they each seem to hold a preference for how to corrupt.
Zhaitan – His minions hold a common theme, seen primarily in a select few personal story and event risen who speak, and in Sea of Sorrows. This theme is that of “immortality through undead” – to quote a few favorite lines of mine: The Mists are filled with lies. Zhaitan is our only chance at immortality. Serve him! (Risen Keeper of the Shrine ) Zhaitan’s chosen… Never truly die… (Veteran Risen Kitah Conjurer ) All the death around you. All those who have gone before you. Come to Zhaitan, and find everything you have lost. You can be with them again. _ (Sovereign Eye of ZhaitanSource_of_Orr ) Don’t worry, Grym. You’ll join me in the service of the dragon, and we will again fight as one. We will server Zhaitan forever! (Sea of Sorrows, page 422) The rule of the living has ended. This is the time of the Elder Dragons. Thus begins the time of Zhaitan and of Orr. The days of their ultimate victory is close. (Sea of Sorrows, page 426)
This points to Zhaitan desiring immortality, and seeking that through undeath – perhaps a nod to the phrase said by H.P. Lovecraft: “That is not dead which can eternal lie, yet with stranger eons, even death may die.” Or perhaps more simply to the common phrase of “How do you kill that which doesn’t live?” and its variations.
This mentality also shows in how Zhaitan corrupts: though we’ve seen cases (Necromancer Rissa and Corporal Kellach as well as some hearts in Sparkfly) in which Zhaitan’s energy corrupts living beings, and we’ve seen cases where he corrupts plants, without tampering he only corrupts corpses – and not plant corpses at that. The plants corruption is a side-effect of the Risen’s own corruption seeping into the land.
Unlike what Malafide said though, Zhaitan doesn’t seem to have creatures join him willingly – or rather, they may, but he still enslaves and alters them. All dragon minions have larger amounts of independent thought the more dragon energy they receive when being made, but what’s to note is that only Jormag has been observed “not enslaving” creatures to its will. Which brings us to…
-continued in next post-
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
But it’s open… you can see the sky.
This is because it’s a Fractal.
If you actually notice in the final cinematic as Dessa is extracting you from the main reactor room, the camera pans up into the sky – there you see that the ceiling is shattered and floating. The NPCs around the original Thaumanova state the reactor was underground; and you can see in the center that only a small portion of the floor collapsed (where you jump into to reach the Champion Steam Ogre).
@Malafide: That fractal isn’t of Ascalon City – not the one we know at least. The shape doesn’t match at all. It could be any number of Ascalonian cities that existed during 1070 AE – Surmia, Drascir, Rin, Nolani, just to name a few known.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
Alright, I get why there aren’t any in the complete map in starter areas. Why none in Fireheart Rise, though? Assuming the second map is actually complete.
I don’t think it is. I recall mention of one in Harathi which is not where the second map shows a tower.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
That ‘silly’ argument’ is not mine. It is all Konig’s and his people.
As humorously false as “my people” is, the argument was yours. You made a false statement – which had already been mentioned by Cataclysm, the fact you claimed that the dredge’s ancestors were called “mole people” rather than being called dredge, which to your credit was a misunderstanding caused by confusing wording on GW2W – and you continuously argued it, constantly going more and more off-topic than the original clarification I made.
I have bold the relevant line but here is the whole sentence:
“The mole people are the direct ancestors of the Dredge.”
See your mistake? You have terrible English reading skills.
You realize that all you did in pointing out Cataclysm’s “mistake” is prove him (and by extension, myself) correct, right?
No offense intended, but perhaps it is you who need to freshen your English reading skills. The way you worded the sentence is just another syntax for writing out “the dredge were once called ‘mole people’ instead of dredge” or “the ancestors of the dredge were not called dredge, but instead called ‘mole people.’”
I, myself, will stick to using Proletariate. That is a proper noun as opposed to a common noun. The same goes for Skritt, Dredge, and Moletariate. All of them are proper nouns as opposed to common nouns like cats and dogs which are common nouns. Alternatively I could use ‘skritt’,‘dredge’, and ‘moletariate’. This is still grammatical correct in common usage while still follow in universe naming convention.
However, using a proper noun like ‘skritt’ like a common noun like cat is used then that is incorrect in common grammar usage.
The names of species are lowercased. You are correct in capitalizing Moletariate, but incorrect in capitalizing skritt and dredge.
It would be like you always capitalize Human. As you should know, we do not. The names of species – cats, dogs, humans, monkeys, tigers, lions, bears (oh my), skritt, dredge, mursaat, charr, ogres, goblins, elves, dragons, so on and so forth are not capitalized. They are not proper nouns.
I think you need to re-evaluate your English skills and re-read what a proper noun is. A proper noun is a name for a very specific entity – specifically, things like an individual, a small group, or a specific location. Umbrella Corporation is a proper noun, for example. Humans are not a proper noun, because it is not a “very specific entity.”
Race names are not proper nouns.
I would go the extra mile and link a blog post by Bobby Stein in which he explains that while in GW1 they had incorrectly capitalized race names, they had no intention of doing so in GW2 (there are, however, slip ups). Sadly, the blog in which said post was on was deleted for some reason. It was at arena.net/blog
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
It’s what Canach used to make the wildlife of Southsun Cove go crazy and super-aggressive. You can even see the back piece’s pollen effect around the wildlife NPCs with the “Crazed” buff – which now only appear during certain events, iirc.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I just took a look onj the map and there seem to be going on a bit more
These “do not touch” devices apear for the first time in orr.
Orr was off limits so far for LS events, because it is supposed to be a constant warzone and seperated from the things in the LS.
So it is either that they want tp change their policity in that regard, or there is some deeper meaning behind them beeing there…
That’s not why LS never touched Orr.
The LS hasn’t touched Orr yet because the focus of the LS has thus far – with the exception of Tequatl Rising – been about attacks on civilization. Orr is more or less a “No Man’s Land.” There’s no civilization to attack.
That just means that the DO NOT TOUCH towers are more than just an attack on a city of some sort.
Since Scarlet did mention the ley lines in the thaumanova fractal, it’s a good guess that these towers are from her. Maybe trying to draw magic energy. The question would be, why only now and not before? Should have been done already before the invasion. Maybe even before Molten Alliance since she was unknown back then.
I disagree.
There’s no tower at Thaumanova, so if the towers were tied to the ley lines they’d be there for sure given it’s built over an intersection of ley lines. Just because ley lines got mentioned in this update doesn’t mean the next thing will focus on ley lines. Just think of how many loose ends are introduced per chapter.
For example: Dragon Bash/Sky Pirates of Tyria showed Aetherblades stealing the hologram technology. Said technology didn’t return until October – that’s 3 months after they were stolen (4 LS chapters in-between them).
People are making this flawed conclusion that “they introduced it therefore it will be focused on next!” But think about it:
- It took six months for Southsun and Canach to be focused on again.
- It took three months to focus on those hologram projectors that were stolen.
- It took four months to get back to Kiel in any form after her election. Not even confirmation of a trade agreement being made.
- They haven’t delved into Azurite.
- They haven’t brought back the Zephyrites.
- They haven’t delved into Tequatl’s power boost.
- They haven’t touched the nature of the Fervid Censor.
- Don’t forget that the Thaumanova Reactor fractal introduces a lot more than just the ley lines – the anomaly, Subject 6, experimentations on chaos magic and dragon energy, etc.
And these are just things brought up in the Living Story.
ArenaNet has stated time and time again that they seed plot potentials while focusing on the main storyline of the now. They put in hints at future plots. Marjory’s past and Kasmeer’s father for example, the Zephyrites and the trade agreement.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
She wasn’t arresting dessa, she flat out said, “don’t worry you’re not under arrest.” She just wanted to get some more information from her.
At the very beginning of the story mode, Kiel states she’s commandeering the Mistlock Observatory and arresting Dessa and her krewe.
Sadly, you have to more or less be the one starting the instance to see this dialogue, and it isn’t on the wiki. Thankfully, I manages to get the dialogue.
Konig Des Todes.2086
Given how Fort Trinity is constructed in less than a few weeks, I wouldn’t be surprised if the Infinite Coil Reactor – which spans the full complex – was built and operational within a few months.
No disrespect intended but Fort Trinity was a abandoned Charr fortress (judging by the design) that the Pact re-purposed for there use
…No, no it wasn’t.
It was Orrian ruins that they built upon. You can clearly see the ruins underneath the metal which is purely Pact construct.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Something to note: There are none in starter areas.
This is VERY important for a very particular reason: There’s none at Thaumanova. This makes it highly likely to be unrelated to the ley lines like everyone seems to think.
They don’t seem to make any shape or some such either. I’m going to say they’ll be wide-spread combat events – I say wide-spread in the feeling of something on par to Scarlet’s invasions. Why? LS combat events also fall into Queensdale (Tower of Nightmares) and Wayfarer (Flame and Frost); the invasions avoid all 25- areas.
I don’t think we can discern their purpose based on location.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
They would have existed, but Durzlla is saying that he thinks the plot will now go the direction of ley line importance, whereas if Evon won the plot would go a different direction.
I find that doubtful honestly, and think the plot direction was only so far as Kiel vs. Evon on the council.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.