Bad@Thief: Kiera Gordon
Sea of Sorrows, a server never before so appropriately named.
Well, since we don’t have kitten for options at elite really and signets got buffed, maybe it’s time for a new elite? But what could an elite signet do? We don’t have any more different elements to use. So Arcane Signet?
Passive effect: Reduce attunement swap recharge 25%
Active effect: None, we good.
I can dream can’t I?
Currently we have no way of controlling our elementals…like…at all. You know those fire elemental powders you can buy in Fireheart Rise to summon a fire elemental? You know how you have exactly 0 ability to control it? That’s how much control we currently have. I honestly see no problem with this. Elementalist has always been one of the “high skill floor” classes, especially when it comes to control key mastery. This just gives us the ability to actually control the stupid summons in some meaningful way.
My personal opinion is that the majority of gw2 players look at things in a vertical line, meaning that the higher the better, in this case damage. I don’t think the conjured weapons were ever suppose to increase eles dps by extraordinary amounts but rather increase their versatility.
Think about it, the design philosophy of the class is being versatile. There is no coincidence that the conjured weapon give ele access to weapons they innately don’t have. So the weapons themselves are suppose to provide a a horizontal scaling (options, choices, versatility) instead of a vertical scaling (more damage).
The last things the conjures do is increase versatility…if anything, taking up a spot on the utility bad and their general design inhibits versatility…
Hmm… did anyone notice the “no changes to focus & scepter” segment? So far most classes got underused weapons slightly buffed (e.g. Ranger main hand axe), but all our changes happened at the utility skills (with the probably unintended nerf to Burning Speed and Retreat).
Focus is pretty well used as is Scepter. Scepter is just really lacking decent AAs.
Strange. That map doesn’t look like Queensdale.
It does, the bigger island in the middle is Shaemoor Garrison. The smaller island South of it is the Altar Brook Trading Post. Scaver plateau is another mark and I guess the map might not be updated for the centaur attack but there are buildings where the marker is on that map. Then to the northeast of that is the skritt cave.
How useful is condition damage? I always just considered something that is incidentally there and a little beneficially since we “kind” use it but more of a “nice to have” stat than an “important to have” stat.
OK, thanks for the help guys! This gives me some hope. I’ll try a gaming mouse. Also, what kind of bow for the ranger, long or short?
Probably Long since Shortbow on ranger has some positioning dependent stuff IIRC.
It might be Courtenay Taylor:
http://www.imdb.com/name/nm1057696/?ref_=ttfc_fc_cl_t21
The voice sounds similar to me at least, if you’ve heard Jack in Mass Effect 2/3.
She also does Damsel and Rosa in Vampire the Masquerade: Bloodlines.
I dont’ personally like SAB, but I think there is enough dedicated follower. It should get some attention.
Dangit people. It’s like none of you have followed this. They haven’t brought it back yet BECAUSE there wasn’t enough people playing it last time around.
Guys, I think they are working with the Skritt, aren’t one of those markers on the Skritt cave around there? Those surly kittens. They’ve finally tunneled under the Shiverpeaks!
@ Zaxares
I like the idea of the “gender equalist” label because many men who support feminist ideals are reluctant to identify as feminists.
The term is Eqalitarian for people who support gender equality but are wary of the baggage the feminist label often enough carries.
The hateful “all men are pigs” types are not feminists at all – they are bigots who do not help women in any way. However, they are not as bad as the MRA types who present a threat to the safety and well-being of women with their promotion of often violent ideals about the oppression of women, including promoting physical abuse, sexual assault and worse.
Are…you confusing RedPill/RoK types with MRA?
I’m personally not a fan of the lone male member of the biconics being a pretty stereotypical meathead
Read: “I don’t like the lone male member behaving a typical norn.” Every norn male has behaved that way, and many of the females too. Jora and Sif were the only ones I came across who bothered having slightly different attitudes, and even then it was because Jora had her own problems and Sif was already a legend and didn’t need to prove a darn thing.
“Typical Norn”, I didn’t know the typical Norn bordered on child-like intelligence and simplicity.
And yes, I’m still salty over that “no Scarlet, I’m not going to let you give us a heads up on what’s coming because ‘ur a bad gai and bad gaiz say nuffin gud’”.
(edited by Lostwingman.5034)
It’s a shame they gave up on SAB. They’ve neglected it for too long and there’s no coming back now.
They neglected it because the number of people playing it in SAB2 fell off a proverbial cliff comparatively.
Let’s say you do decide to try Tequatl… you better do it their way.. or you’re going to get yelled and cussed at then too.
Errmm…yes? Because there are only so many ways that Tequatl can be done successfully and the easiest ones for an open world/non-organized group of +100 people can be counted on a single finger. I think you seriously don’t understand that it requires most of a map’s population at Tequatl to beat Tequatl.
Well, we haven’t seen the big tanks (the ones with the massive rear wheel at the back) in action, although they seem, at best, unsuited to anything but a siege (armament fixed forward, and that big rear wheel that from the design seems to be carrying most of the weight probably bogs down at the drop of a hat).
The small ones technically aren’t even tanks, but primitive armoured cars armed with light howitzers. Far from invulnerable, particularly when there are prople around who can throw fireballs and lightning bolts.
I agree, although I would liken the smaller vehicles more to mobile artillery support than armoured cars.
I’m still waiting for when we will see “Seraph Casters” and the like. Human’s are supposed to have the highest capacity for casting magic so I’m not sure why you wouldn’t at least have a few to act as walking artillery.
I think the mission parameters for the smaller ones are similar to the early marks of the Panzer IV with the short-barreled 75mm – suppression of enemy infantry with light HE. They don’t seem to have the range or firepower of true mobile artillery.
The closest real-life analogue may be the Sdkfz 234/3, although that’s still a bit more modern and heavily armoured.
On Seraph casters – blame ArenaNet being lazy regarding generic friendly NPCs. That said, while humans have the potential, it’s a minority that actually reach that potential. I’m pretty sure they’ve been confirmed to exist, probably in a larger ratio to common soldiers than the allied charr legions except possibly Ash, but as in GW1 the bulk of most human armies are archers and melee types.
The Seperatists are probably more representative of what the actual ratio is in a human military force (bandits are skewed by the influence of what sort of people become bandits, while the Seperatists are probably mostly Ebon Vanguard deserters).
I consider them closer to mobile artillery like a self propelled howitzer than an armored car because I have no clue where you would put the crew there. I mean, with the Dredge suits I understand some leeway has to be given for gameplay (like non-Asura player characters getting in them) but I at least understand where the operator is and that there is one. The Charr vehicles…they all just drive me mad with “nothing here makes sense”. Except for the big siege tanks. Those make a bit of sense even if the suspension is cringe worthy.
For the amount of magic users among humans, I wonder if it is like humans in Codex Alera. Where everyone has some control of the elements (magic in Guild Wars case) but where some people are simply walking apocalypses in their own right. That world had a majority of its people capable of fighting and operating as people would hear except for minor little things (lighting lamps, lifting something heavy, etc). AFAIK magic as it is disseminated to the common folk is pretty vague in GW2.
The only way people wouldn’t load up on cantrips is if the other skills duplicated their affects.
It’s all a numbers game ultimately and size, strength, and fighting prowess are just combat multipliers which are not unlimited and have limitations.
I want battle mages kitten it. Dump’em on Ebonhawkes walls and watch the invading legions get pounded with meteor showers.
Just looking at tactical situations the Humans have the best chance to actually win any war based on current land holdings. The Charr have no viable way to attack DR they would literally have to march through mountains and other armies just to even reach the outlying human territories. And it’s not like the Charr could go around the mountains because it would because they would have to cross even more dangerous territory.
But once again and you even hear this in game. The moment the majority of the Charr army leaves Ascalon the ghosts will sack that territory if the branded, orges, or human bandits don’t beat them to it.
How would the humans attack if the charr can’t?
“Magic”
Although in this case that might be what would happen lol
Well, we haven’t seen the big tanks (the ones with the massive rear wheel at the back) in action, although they seem, at best, unsuited to anything but a siege (armament fixed forward, and that big rear wheel that from the design seems to be carrying most of the weight probably bogs down at the drop of a hat).
The small ones technically aren’t even tanks, but primitive armoured cars armed with light howitzers. Far from invulnerable, particularly when there are prople around who can throw fireballs and lightning bolts.
I agree, although I would liken the smaller vehicles more to mobile artillery support than armoured cars.
I’m still waiting for when we will see “Seraph Casters” and the like. Human’s are supposed to have the highest capacity for casting magic so I’m not sure why you wouldn’t at least have a few to act as walking artillery.
Deal with it.
Sounds like he can’t, hence this thread.
lol
Why the need to make things so complicated? Simply make a skill effect on skills that apply conditions to do additional direct damage when the target is at max condi-stack.
I have a terrible feeling that our Cantrips, Water and Arcana traits are going to be “balanced” to give us build diversity with other Utilities and traits..
Move more useful traits up in tier.
Even if feedback was given, it would probably not translate to real results until the feature patch after the next one…
There have been incidences in the past in which our feedback altered some things that they have previewed before it was released. One example was a propsed nerf to death shroud by the devs, but the players showed how it was a horrible idea and it was never implemented in the final patch.
Like it or not, its not fair or courteous for necromancers to have an insignificant amount of time for discussion after the ready up.
There was that time they were going to put Renewing Stamina into the master tier. Boy was that gonna be bad…
We can’t say that just because Norns are relatively anti-authoritarian and are focused on individual glory, they would fail at warfare.
You know who else was like them? Vikings. Can you honestly say that Vikings weren’t good at warfare with the ammount of land they conquered?The thing is, Norns, just like Vikings would use this as their advantage. Not being a classic “army”, and not having set tactics would make them unpredictable in the battlefield. No one would be able to study their behavior in combat, because each battle would be different.
With that being said, Charrs would have the upper hand in the war, no matter what. Not only are they born soldiers, they also have the technology, physical prowess, numbers and discipline.
lol….
That’s so wrong…The Vikings had Kings and leaders and were organized into kingdoms and states. You’re projecting the invented qualities of the Norn as a race onto the vikings just because the Norn are modeled superficially on them.
That was a great response, thanks!
Is the bow that weak at tagging during DEs? It has served my well at low levels, does that change at 80?
Thief bow is fine for tagging, it’s what I used on my thief when the Scarlet invasions were here. It’s just not good for doing damage in a general sense. It’s a utility weapon.
I still wish we had rifle as part of the assassin flavor.
Please do not touch Elemental Surge
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I love that trait!
People actually use that?
The 5 trait on earth is enduring damage and basically says your damage is +10% if your endurance is full. This promotes unskilled play because it says you shouldn’t dodge your opponents attacks which is a big part of the skill in this game.
What? Eles have plenty of access to Vigor and with sigils such as Superior Sigil of Energy you should be topped off most of the time. In PvP I find that I swap attunements so much that I never have to worry about running out of endurance.
I think the problem is that ele’s in general dodge so often that the amount of time that endurance is full isn’t that much.
I think its funny they had time to make a long quest chain for an ascended backpiece in this LS that could of worked just as well with precursors.
some people speculated that this is a test run for recursor crafting.
Oh how I hope you are right.
That’s still a lot to build up….even over the course of a few months. Not only the assets but the logistical mastery of the orders alone must have been legendary to get a base up in that remote a place in only a few weeks or couple months.
It never made sense and never will and it shouldn’t be a problem (well except that Anet decided to make a big thing of changing the calendar, so yes, now it is a problem).
The stupidest thing is that if RL time = IG time, every 2 Tuesdays, Tyrian would be really really afraid because they know something is going to go wrong. As such, why place the world Summit on a Tuesday ? Why not Sunday ? Nothing ever goes wrong on a Sunday.
How do we know it didn’t take place on Friday with the Divinity’s Reach thing happening on Tuesday and Taimi’s issue on Wednesday or something? We really don’t know.
I just wish we had found out information that the world leaders wouldn’t have known. “Oh, you mean our territory and key assets in various locations have been under attack for weeks now? WHY THANK YOU FOR INFORMING ME HERO!”
It takes up a weapon skill slot for ele, either it gets fixed to better suit the ele set or the weapon skill should change.
Why would the player, who can be a freaking STREET RAT become commander of the Pact, and slay an elder dragon?
Looking back, I lament that our characters don’t start off with a class mentor who “taught us the ropes” and kind of lends credence to how we went from ‘random citizen’ to ‘one person army’. Could’ve made the Personal Story feel much more unique to our character if there was something tied to our class. Kind of off topic but something I’ve been thinking recently.
And how did Caudecus get his manor? The thing is almost the same size (or bigger) as beetlestone(or whatever the town is called) after all :P
There is a guy in Beetletun who claims to be the architect of the manor and is wanting to write a book about his work.
ANet pls, I want this book. ANet pls.
In Victorian times, being fat was considered attractive. It meant you were rich and had a decadent lifestyle. Everyone else was skinny as a reed.
It wasn’t “fat”, it was merely healthy. When much of the population was emaciated, simply being a healthy weight was attractive. I think people confuse Ruben’s particular fascination with large women with what was widely considered attractive.
I’m pretty sure the devs have shut down the idea of aggregate stacks as not really abating the server overload problem.
Asura, as a race, seem to be the most self-biased group in the whole continent.
It wouldn’t even be “if you want to adventure”. It would be, “if you want to fight Elder Dragons and live you need to learn how to look at the bigger picture”.
Thousands of lives are in danger and we’re supposed to be more concerned with the ego of a tween? Taimi is my favourite LS character, but there are more important things than her pride.
Yea I would have loved to see the biconics meet up at the summit after that genius Palador’s childish fan fiction situation. Yea, let Taimi explain to Marjory that the Asura aren’t going to help prevent more deaths like Belinda’s because of some misplaced sense of selfish righteousness. Too many people in this thread are of the “feelz b4 realz” variety and don’t think things through. It’s one of those situations where “no, you were never going to get that option because it borders on the worst thing you could do”.
Replacing stacks with aggregate stacks will not be getting rid of the problem. Plus too many rules and particulars. I can’t see why the devs would choose to do that instead of something straight forward and simple.
Don’t they say you can both be appointed as a noble and inherit it? Plus, how much do we know about the ranking of titles? Maybe appointed nobles can reach only so high like Viscount, Baron, or Knight?
I’d prefer if hitting the max stack of bleed immediately removed the bleeding and caused an unblockable “burst” of damage. But how much and how it would be calculated would be a separate can of worms…maybe a set % of the target’s HP?
Set percentage wouldn’t work. Then PvE bosses would become REALLY trivial unless it was a comically small percentage. Instead, along with a “Bleed” application on a skill you have another skill part called say “hemorrhage” that only gets applied when there are 25 stacks of bleed on the target when the skill is cast. It would be a conditional either/or type thing.
Fire Shield: yes! A blind, or that retal, would be pretty nice – we have enough access to burning, and plenty of ways to gain might, but relatively few useful defensive options related to fire.
So other classes shouldn’t have access to burn and might aura just because ele has enough? It’s good seeing people seeing people care about aura but at least keep an eye on all the classes that can gain fire aura instead ele especially in party when ele shares a fire aura when I’m using condi necro it’s great in www.
Why not had more lighting fields maybe on engi.
Maybe a defined ele class skill type shouldn’t be a combo result as well then?
So the developers tacitly acknowledge these aren’t the most interesting of characters and we still get to spend the LW content with them? Awesome.
That’s not what that explicitly means. It simply means these are the second group of “iconics”. They are definitely second chronologically which could very well be what the devs mean. It’s up to individuals if they want the label to imply “second class in quality”.
You mean what the humans did to Charr lands :P
You mean the comeuppance the Charr got for displacing the Grawl and Ogres that were already there? annoying winky face
Honestly Phlunt had every right to claim the device for testing and documentation.
First the device works on the waypoint system, a very important system of Tyria. It is only normal to study the device to see if there are no unforseen side effects (like attracting Modrem). Also since the waypoint system is very important it is only normal to document it in case they have to make changes/inspect to the system (otherwhise they might have some serious problems that they can’t find because it isn’t documented) or they have to make a new one if the old one is broken.
Secondly, the device attracted modrem during the demonstration. It is unwise to leave such device in the hands of a child. The only reason she didn’t die was because Braham and the PC were there. So unless you want Taimi dead it is best to keep the device away from her.
Thirdly, Taimi is still a child. A child that still needs education not in inteligence but in wisdom. Leaving a device that affects the waypoints in immature hands is just waiting for disaster.
Finally Phlunt is the head of her ‘school’. If something with this device goes wrong then does not only Taimi suffers a lot, but the ‘school’ will suffer a lot as well. So to protect his ‘school’ Phlunt can’t take no risks since the device affect all the waypoints.
The argument that it is for the ‘greater good’ is in my opinion (I don’t know what the writers think) just something the PC has to say since Taimi is very pridefull and stuborn.
Stop being so logical. The forum is too busy crying that we didn’t side with the child going into brat mode.
ANet practices “subjective history”, in that what is known to players is what is known to people of that time period. Look at what we knew about prior time periods in the Victorian period or the Renaissance period and you will see how people can get things wrong.
Correction: There are no lions on the continent of Tyria.
Elona has lots of lions.Lion’s Arch was originally founded by Elonians.
It would make sense that an animal as culturally iconic as the Lion would make it’s way into the theme of the (then) Krytan capital.
(of course this was all history pre-dating the events in GW1)
“The kingdom of Kryta was originally established before the Exodus of the Gods by King Mazdak, a prince of Orr. However, after this it was colonized by Elona in 300 AE, though it gained its independence in just a few decades after foundation, making it the youngest of all human kingdoms for still unknown reasons around the time when the Centaur War began.”
It was originally founded by Orrians, then colonized by Elona it seems.
Ah okie, so just have a blind on the aura and nothing else?
It would fit with the others. Shocking Aura stuns, Frost Aura chills, and Magnetic Aura reflects. Fire Shield is the only one that is offensive.
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