Bad@Thief: Kiera Gordon
Sea of Sorrows, a server never before so appropriately named.
(edited by Lostwingman.5034)
Then the moment they finish all their goals they then blame the devs for running out of things to do…
Mmmm, yes yes, please. Tell everyone more about what they think. I bow to you Miss Cleo of GW2.
For the record I am a dude and I am not telling people what to think or do. My further post above was suggesting things you could do.
What I am saying there is a lot of you acting like a bunch of entitled kids; that have no discipline, require instant gratification and complain the moment you run out of things to do. If you want nice things, then yes you gota work for them. Also if you work for things you appreciate them more. If it takes you longer, you have more to do. Making things easier adds no value or longevity to the game. That is my opinion. No where did I say my opinion was fact.
I wish people would stop saying “The money will roll in”. That’s just egregiously wrong. It’s only a lot of money to people who’ve barely or never tried to accumulate gold before. If you want to actually buy anything, the amount of hours you’d have to stack is just stupid.
I am going to ask you two questions on saving up because I am trying to understand your situation, because frankly I am not understanding or I am misinformed. So please enlighten me on…
- What things do you need to buy that are not purely cosmetic?
- How much is this unobtainable amount of gold to achieve the previous question?
Lastly I would think some one who is literate enough to know and correctly use the word egregious would be above name calling to make a point. Lets keep things constructive.
Ugh, this was painful to read.
1. Miss Cleo is an extremely famous fortune teller and bullkitten artist. It was a reference to bullkitten mindreading as an argument. Seriously man, you live under a cultural rock or something? The whole point is that you’re entirely assuming what people’s motivations are and using it as an argument. That’s garbage. Get that weak stuff out of here.
2. If I want nice things, I now have zero tolerable ways to get them. The time it takes to get anything nice is now way out reach. Even if I did spend 2 hours a night playing, at least in the past I could just do gold specific things occasionally and have the funds to mess around with alts and try things. Now? Everything is so expensive and convoluted that it’s completely sapped my interest. I don’t even care anymore because it feels more like a job than rewarding in anyway. I like having goals but this doesn’t feel like fun anymore, it feels like I’m paying off my student loans except in game, kittening endless.
3. Making things arbitrarily take longer is not “adding longevity to the game”. How is forcing you to repeat the same content 100x instead of 30x “adding longevity”? Did you even think this through? Are you one of those people that think that repetitive grinding is “content”?
4. “Other than cosmetic”. Oh, so I can’t want cosmetic upgrades? That’s a real nice limitation to have. I guess one of the biggest incentive goals to work towards in the game is just out of reach for people who don’t have 8 hours a day to play with the reduced rewards. That’s some real great “content and longevity” there. Never mind that now with the ascended changes, if you were like me and wanted to wait to make equipment to see how much the zerker meta in PvE would change, you’re now boned. Wanted to make a set for each armor class? Hahahaha! Sorry kitten! We got some “content and longevity” to ram down your throat! Why? Because obviously you want to be grinding more of the same content right? I mean…that’s longevity isn’kitten
5. How much gold? Go look at how much a stack of linen is if you want any ideas. Thank kittening Christ I leveled up my crafting long ago otherwise I would have simply given up on that too.
Also, very nice of you to throw on that faux “I’m the reasonable one” face after assuming you know what everyone’s motivations are. “Oh, these are the people who just complain that there’s nothing to do!”
Yea, sure you know. You sure do know. /s
Oh, one last bit. Just because I’m literate does not mean I run a long fuse for people telling me what I should enjoy.
(edited by Lostwingman.5034)
Good thing we don’t let singular individuals determine what content other people get to enjoy.
Then the moment they finish all their goals they then blame the devs for running out of things to do…
Mmmm, yes yes, please. Tell everyone more about what they think. I bow to you Miss Cleo of GW2.
I wish people would stop saying “The money will roll in”. That’s just egregiously wrong. It’s only a lot of money to people who’ve barely or never tried to accumulate gold before. If you want to actually buy anything, the amount of hours you’d have to stack is just stupid.
The real solution is making it harder to get silver and gold completion, maybe adjust bronze rewards down. That way people would have to do more than tag mobs to get good event completion but would still be able to do things like switch forts without losing credit.
this was the point of the change?
when you tagged an escort and left you were relying on someone else to actually do the event ~ getting full credit was kinda silly
I must disagree. If you’re fighting at Indigo and protect Blue’s bull as it leaves the area you shouldn’t have to travel to Blue to get credit for the event. If you don’t protect it Blue will never get supplies, if you follow the bull you are no longer protecting Indigo, instead spending your time running back and forth between the forts.
This isn’t a good change for the Meta events.
It’s pointless arguing with people who haven’t done much more than fought Vinewraith.
I mean, I get what you mean but Norns totally don’t worship the human gods :/
Minor oversight evidently.
I like watching Logan be a kitten. Let me enjoy watching Logan be a kitten while yelling “MUH QUEEN!”
Citadel of Funds.
lolwtf
This is a real topic?
I wonder OP, did you complain that you had to spend $50 on the game originally?
Allow me to point you toward the Elementalist’s Tempest.
lol I could not find a good use for the overloads except in PvE where really it doesn’t matter. What you instead would be doing with tempest spec is not using warhorn, not using overload, using it to support an even more bunker-like playstyle on dagger dagger.
Dragonhunter got some good changes going into release, and I heard warrior has crazy burn damage on their elite spec. Daredevil eeeegh but I heard it was just ok.
Tempest though? First hand experience just doesn’t make me want to invest anything to use anything on that class. No synergy unlike Chronomancer which improves everything a Mesmer does. At least there still is base Ele.
It should have been a MH sword spec without the idea of overloads which is a horribly flawed idea to begin with. Every single one of the minors in the spec is to make overloads viable, and not to add to the class like minors of pretty much most other specs.
About the only thing Tempest currently provides is a decent auramancer build.
in Guild Wars 2: Heart of Thorns
Posted by: Lostwingman.5034
Not sure where you are getting your definitions from but…
“Anemia is a condition in which you don’t have enough healthy red blood cells to carry adequate oxygen to your tissues. "
Which makes no sense with the context of armor skins.
Dude he’s talking about the adjective “Anemic”, not the noun. It’s a very commonly used term in this meaning, more so I would say than when pertaining to the medical condition anemia. I mean, unless you think Webster’s is ‘obscure and unauthoritative’ then I have no idea what you are talking about.
Are you not from North America?
Not like you have to torch…
Yes, this is why the Charr and humans were at a stalemate purely because of the Great Northern Wall, and the Charr actively had engagements directly at the base of the wall.
This makes no sense when half of Ascalon had extended beyond the wall…
I’ve got both the Star and Mawdrey, it’s just I had intended on going for princess with a friend but we just haven’t had time to sync up.
So do I have to try and do it tonight or will it still be there after tomorrow? How long will it be around?
Thematically I’d just rather have swords.
Catnip! That’s clearly it! The explains why the Charr are much more mellow now than back during GW1.
I didn’t see any comment on this, but as to the land and ranching they have available limiting their meat supply, I think it pays to remember that the game cannot properly demonstrate the ‘true’ scale of the lands we’re looking at. We can run across the Shiverpeaks in a single in-game day, but the actual trip would be perilous, taking weeks.
So, the various ranches we see in game would probably be substantially bigger, and have much higher production, than what seems implied from the in-game representation.
Still, it would be a lot of meat!
That’s not really the point, the point that has been pushed here is that for a given area, you can grow more plant calories per acre than you can meat calories. Which is true. So given two similarly sized nations, the one which leverages primarily plant calories (especially grains) will provide more net calories to its population than the one that primarily ranges cattle.
An update. Seems like whole argument “numbers are limited by meat supply” is wrong.
It depends. It could be they are metabolically like bears which are categorically carnivora but practically omnivores. It could also be they are like canis who only eat plant matter as a digestive aid and supplement. I lean more towards them being more dedicated carnivores than humans who supplement their diet accordingly.
Given DE’s story dungeon performances I don’t think DE 2.0 has a high hill to climb.
Goodbye lingering elements
I will
not
miss you
It’s funny that they remove it right when they made it useful. We could have had permanent super soothing mist, lingering +25 movement speed and/or 150 power. Lingering elements would be better than 10% boon duration actually.
I was thinking the same thing when I saw the soothing mist change, then they got to the Arcane tree. Hopefully they roll that into another trait.
Now, what was the difference? Oh, Who was in charge in the two eras. Once the Flame Legion was removed from control, the Charr improved as a race drastically.
This is fallacious. You could say the same thing about modern Germany, it does not acquit Germany of the things that happened and country does not deny that it empowered the party to act. You can easily draw parallels as well to the former kitten officers that were acquitted of war crimes that went on to serve in major public offices in the cold war, yet it wouldn’t change what many did despite skipping any kind of punishment due to working with the Allies post-war. I mean, even the great “Anti-Flame Legion” Charr revolutionary Pyre Fierceshot had this to say about the war in Ascalon, “My father was a great soldier. Without him, Ascalon would not be the smoldering ruin it is today. I will honor his memory.” So seriously, this “but but MUH FLAME LEGION!” schtick is just a fallacious misdirection. All the Charr were giddy about the successes the Flame Legion brought them even if they didn’t like how they got the power to do so. Again, the whole point is how similar the handling of the Charr is to the “Clean Wehrmacht Myth” and how off putting that inherently is.
(edited by Lostwingman.5034)
I’m saying something more like “Not all Germans were kitten’s” in WW2.
Heh…I knew it. I didn’t want to say it due to not wanting to invoke Godwin’s law but this is what the current Charr remind me of the most, the “Clean Wehrmacht” myth. A myth entirely generated post war in order to integrate the West Germans more closely into NATO, to discredit the USSR that bore the brunt of kitten aggression, and for many of the Wehrmacht generals to distance themselves from the kitten regime. It’s historical revisionism in the name of creating a “more palatable ally” and the Charr of GW2 fit this narrative so hard that I cringe looking at the Legions. The Wehrmacht Generals and many of the soldiers knew what was going on and either allowed it for their own ends or joined in themselves.
While “not all Germans were kittens” is true, it as an entirely different discussion in regards to the military due to the actions they carried out. I see the other legions much like a see many of the Post-War former kitten generals and leadership who were able to come to power in West Germany after the war by simply jumping narratives and distancing themselves from the kitten Party. Not unlike how the Charr legions try to convince themselves they weren’t right there with the Flame Legion marching for conquest and benefiting from, if not outright committing, those atrocities.
513137kitteninz.6915:Secondly, the technology we see the charr having is mainly the domain of the Iron Legion. The Ash and Blood still much lower tech in their own lands. Blood actually leans quite heavily on warbeasts over high tech engineering. Do remember we have only seen the Iron Legion lands which are by the nature of the Legions the heart of Charr engineering.
Just going to pop in and tell you that shortly after creating the Ghostbore Musket, both Blood AND Ash legion have successfully recreated and modified it to both work as either a small remote turret or a giant cannon.
Hard to do if they were behind Iron Legion in terms of tech. They just have less Engineers is all.
Eh, there’s a difference between R&D and reproduction. We don’t entirely know the logistics behind it so either the Iron Legion is supplying them of the other two legions have been given the plans for it.
There’s a difference between being a part of the military structure and being a soldier. You wouldn’t call a porter or wagon driver a soldier.
Who likes to admit his own failings? It would be strange for such a warlike and proud nation to admit its own weaknesses, losses. They are kinda like Norn in that regard, they like to see themselves as biggest kittenes (I like this function) in Tyria and humility is something they definitely lack.
I always thought that was done on purpose by A-Net. Some NPC in the citadel even says that they still drill hatred of humans in their cubs although it doesn’t make much sense now.
Except where in the game is there any self-awareness of this matter? I guess I’d really have to dig around in the Priory in the hope that some ambient dialogue or something hints at that but we don’t get that. Which just further seems to “wipe away” any of the accomplishments of players in the previous game, let alone the historical revisionism that just gets under my skin on principle.
Eh, the only thing that was really 250 years ago was the searing. The war went right on going up to just before the start of the game. Rather than it being weird that there is still animosity in the game, it would be absolutely bizarre if there was little or no animosity. I mean really, the 250 year thing is a big copout. You say it like the Charr took over overnight and bam, that was it, we jumped right to the situation we had a decade ago in lore with hostilities being occasional raids. There wasn’t just bad blood and then a bunch of dead space, it kept going. If you really are a historian, you would understand that it easily stops being about “who owns what” and “who wronged who?”.
I phrased it badly, I was talking about the players that still hold grudges, not the NPCs in the game. I should have put the 250 years in quotation marks to make it clearer.
That said, I still think such things are petty, even the “who wronged who”, because it happens a lot in history. And if we can learn one thing from history, especially European history, is that holding grudges is a pointless excercise (see the french-german relations 150 years ago and now as an example).
Again, it only “looks silly” to the uninvolved. I’m sure the Native Americans and the Armenians think of many things in their past as objectively as you would.
I started with Prophecies, but I never really cared for Ascalon. Kryta always seemed much more interesting. I also never understood the Charr vs. Ascalon thing, and why people are still so upset about something that happened almost 250 years ago. Might be because I’m historian, so I know about enough conflicts and wars over some plot of land that atleast two parties claim to be their “ancestral right”. After a while it just looks silly.
Eh, the only thing that was really 250 years ago was the searing. The war went right on going up to just before the start of the game. Rather than it being weird that there is still animosity in the game, it would be absolutely bizarre if there was little or no animosity. I mean really, the 250 year thing is a big copout. You say it like the Charr took over overnight and bam, that was it, we jumped right to the situation we had a decade ago in lore with hostilities being occasional raids. There wasn’t just bad blood and then a bunch of dead space, it kept going. If you really are a historian, you would understand that it easily stops being about “who owns what” and “who wronged who?”.
" It depends on the topic and the frame and here it is relevant since the argument “the Charr were there first” and “it’s rightfully the Charr’s by way of earlier settlement” falls on it’s face when Grawl cultures (and has been mentioned, dwarves) lived there. "
That was you explaining why secondary settlement apparently doesn’t matter.
Not that it doesn’t matter at all, just that the Charr arguments in moral relation to human colonization are moot.
Here let me make it even simpler.
The Charr owned the area of New France. Then Humans who had originally had stuck to the coast push forward and ended up taking their land pushing them back to an area known as Louisiana. Only in this instance of history instead of leaving all their land, the Charr decided to try to take all of the US. This failed, but they at least got back the land they owned when they had New France. Years latter, mean men on something called the Foh-rums decides to appeal to concepts of barbarism. Because it was easier than 3-dimensional people.
The way you are wording your argument is if the humans in this were off New Foundland and reduced New France from the Northeast over and ate up not just half but most of Charr land. This is NOT what actually happened, you are still drawing a false equivalency. Again the Charr were pushed from an area that is much smaller than what they kept. You are arguing that Ascalon was the bulk of the territory the Charr controlled pre-humanity. We know that the Charr have at least two other regions (Ash and Blood homelands) that could be roughly the same size as Ascalon each (hinted at by various maps to be larger than Ascalon) and the Blood legion at the least has been described as similar to Ascalon was pre-searing so hardly lacking for food production. Also, what is with this characterization of my position? My irritation is with both moral high ground the Charr park themselves on with seeming little to no self-awareness on their part and the rewrite that somehow it was all the Flame Legions fault that the Charr invaded the way they did despite conquest being practically a Charr a way of life.
Why didn’t the Charr just leave Louisiana and take land from Canada if they needed more land?
They…did? Or at least they tried. Why are you acting like the Charr weren’t staunch in the stance of conquering and seeing everything as an enemy?
Didn’t the Grawl own New France first?
Yes, and the Charr being cultural ingrained with “conquer everything in front of us” conquered them.
How many structures were in the areas of New France that were taken?
About as many as the Humans took until we’re told otherwise.
Shouldn’t foreign cultures be able to share?
What does this have to do with anything? What are you even talking about?
Metaphors aside. There are no moral high grounds. But I see zero instances where the humans behaved with any less “barbarism” than the Charr.
Charr were big into the genocides, at least when it came to driving out the humans. Again, my stance is not that the Charr were worse than the humans but rather that they are no better and hold no moral high ground on them.
You first paragraph makes no sense as it contributes to my argument. Forcing charr to BL would primarily be bad if they had a large population. When I said “this” I was referring to your theories. The very fact they started to push outward probably meant they were getting crowded.
My point was simply that wherever they went they had the resources to create a large population pool. Aside from that we don’t know anything besides not going on the offensive again until they were united. Which presumably means the lack of Charr invasions had more to do with internal divisions than negative population pressures.
Your second paragraph was you not understanding the comparison. The louisiana purchase is the bloodland homelands, the area seized after the F&I war was not that land. The area of New France had most of its eastern land taken. There were only left with Louisiana and they were pressed on all sides by foreign kingdoms. Sound similar?
No because that’s not the situation the Charr were in and vice versa. Additionally, I did not say that the region of the Louisiana purchase is what was lost in the F&I war. Nowhere did I say that, I have no idea where you are drawing that. Again the situations are completely different, one is just a land claim with a few outposts and the other is a well populated ancestral heartland.
Your correction on manifest destiny is utterly wrong. And can easily be found wrong by researching the term. The social and national superiority was granted by Providence.
Fine, whatever, it still doesn’t give the Charr the moral high ground they think they have.
Last two paragraphs. They were both secondary settlers, and then a tertiary settlement took place. It would be like if we invaded Canada.
And I didn’t say otherwise.
But I distinctly remember them in the Shiverpeaks in Prophecies right? Or am I losing my mind? So is there any lore as to why they landed in the Shiverpeaks or DoW?
Well, you don’t appear to be senile yet :P. So there’s that. What they are doing up there I have no idea. Might be natives that we haven’t seen yet in GW2?
IIRC Tengu were driven out of Cantha by pogroms.
This whole theory requires the lands east of the blood-legion homelands to be arable, and not already inhabitated. It also assumes the Charr birthrate is low enough they could survive being contained to the BL homelands.
Given that they had enough to overrun a dug in Ascalon over the course of decades (the wall largely held for a few years after the Searing it just had holed in places), send a force capable of threatening Kryta to the point that the King abandons the country in fear, and yet another force of similar size to Orr, we are all but outright told that the Charr were just fine creating a large population pool.
I can also make historical parallels here..
When the French lost the French and Indian war their control over the US was limited to the area known as Louisiana. This area ran down the center of the country. Years later the land was purchased from them in the Louisiana Purchase. However what would the life of the French be like if they stayed? Just like the BL homelands, their access to coastline was still there, but severely reduced from its previous amount. All lands that bordered theirs were owned. Picture the middle of the US a country right now. And who knows that the then US would even have allowed it. The US was operating under manifest destiny, they felt they had the rights by Divine Providence to expand, sound familiar?
Erm, what? This parallel absolutely does not work. For one, the Charr originated from and never left where the Ascalonians drove them back towards. This would only work if the French had originated in the territory of the Louisiana Purchase, had moved into Quebec, then been pushed back out shortly later by the newly arriving British.
Also I don’t think you understand Manifest Destiny. It was not a religiously motivated or faith formed idea. It was a belief in the national and social superiority of the American nation to rule the rest of the continent. For note, the term historically really came to the forefront from the tensions of the Mexican-American war as justification and propaganda.
PS. The argument of who killed Grawl is irrelevant.
It depends on the topic and the frame and here it is relevant since the argument “the Charr were there first” and “it’s rightfully the Charr’s by way of earlier settlement” falls on it’s face when Grawl cultures (and has been mentioned, dwarves) lived there.
The humans in settling the southern coast of Elonan, and east coast of the US, displaced whatever natives were there. The British hadn’t originally settled New France, and the Elonians hadn’t originally settled Ascalon, but both felt their right to displace secondary settlers.
Which misses the fallacies of “these Charr were different!” and “they were totally justified!” arguments.
Is that map factual?
It shows Orr connected to Elona. Is Elona really that close? If so I’m confused as to why ANet is sending us in the complete opposite direction
As per my understanding it is a cleaned up and colorized version of a map datamined out of the client. So the geography (coastlines and elevation shading) plus the labels are factual, the colorization there is unofficial.
There are so many parallels with the way the meta-story for the Charr has gone with certain actual instances of historical revisionism about barbarity it is almost comical. It’s really for that reason that I primarily find myself in distaste with the Charr as they’ve been made.
3. The Charr back then were just as much human-haters as the Flame Legion. This idea that the Flame Legion “forced” the other Charr to attack humans is silly. They wrote that in because the Charr are a playable race now and it would be narrative suicide to have a former apex antagonist simply become the good guys overnight. The Flame Legion became one of the fall guys for the new world order of multi-raced Tyria.
The parallels really are uncanny.
We are speaking PRE-searing correct? In the days before Gwen lost her flute.
Yea and the Charr were hardly “driven to extinction”. The humans slowly drove them out of a portion of Ascalon over centuries before erecting a wall down the middle. After which the Charr challenged the humans less and less to the point the humans settled past the wall and that was still only in Ascalon. I mean, you do realize the Charr weren’t penned up against the Blazeridge with nowhere else to go right? They didn’t even originate in Ascalon nor did they abandon their previous homeland when they did move to Ascalon. So what are you talking about?
Here’s another map depicting how the portions affected humans were less than that which wasn’t.
The Charr were on the brink of extinction
Ummm…..huh?
Given the cosmic number of hordes the Charr were able to summon out of the mists evidently to throw at every society under the sun in the time of the Searing…I am skeptical of this claim…
About 50K Charr? Mmm…
How many Charr would not be in the legions? I always assumed gladiums were in the minority, at the very least they couldn’t be equal to all three legions combined or else Charr society would be very different (i.e. why would the majority allow themselves to be treated like second class citizens… particularly given Charrs disposition toward combat). It always seemed that the majority of Charr were part of Charr society and thus were in the legions.
But then how many Charr are in the Orders… Again I can’t imagine that the majority of the Charr population would be in the Orders and not in the Legions.
I don’t know, no matter how you look at it it seems based on those numbers that in the entirety of Tyria the Charr number in the hundreds of thousands. Probably not even a million.
For note, in pre-industrial civilizations IRL the percentage of the population in the military was around 2-6%, leaning more towards 3%. Thing is, you need A LOT of support for an army. I’ve also always felt Charr numbers were greatly exaggerated by dint of land requirements for an all (or primarily) meat diet as well.
It’s been roughly eight weeks since I started this thread, so here’s an update. All major assets for the Personal Story restoration are in place in our development environment. We’re testing and bug fixing now.
While I don’t have an official release date to share at this time, I can say that you have a little more time to get your characters into the desired state of Personal Story progress. Please refer to the details in the original post when making your own evaluation.
You might be asking yourself why I don’t have a date to share yet. It’s because we’re looking at a few potential release dates on the calendar. We also want to factor in some wiggle room in case we discover any big issues during our testing pass or we encounter any other technical or resource surprises along the way. You know, game development stuff.
As always, thanks for your patience and support.
This makes me happy.
No. Holy crap no.
I think Lion’s Arch Aerodrome is better. Simple and clean.
Theo Ashford is the pirate captain from the council who was assassinated in the aetherblade attack during dragon bash, Scarlet wanted to put someone infiltrated in his place but we killed the impostor and got Ellen Kiel instead.
I went with Martial Aerodrome on the hope that there would be future Aerodromes added and it would make sense for the main civilian Aerodrome to be the “Lion’s Arch Aerodrome”.
while old LA was pretty much just wood.
Isn’t that more “Old New LA”? lol
On cities;
The Charr knack for feats of engineering doesn’t take away from their beast-like nature. They hardly lack the eloquence of human architecture, eschewing form in favor of function. The Black Citadel is a massive chunk of iron, welded and cut to manufacture a home.
The Black Citadel is the epitome of “form over function”. Not only is the central area a barely balanced and hectic mess, they for some reason created overly ornate molded steel grate-like walking ramps. I shudder the thought of a stubbed toe becoming an impaled toe in that OSHA nightmare.
Outside of that, most Charr settlements are very basic, consisting of tin shacks with no doors or other forms of insulation. So comparing Charr construction to human doesn’t really mean that Charr are exhibiting human qualities.
That’s much more utilitarian and closer to what a hyper militarized and utilitarian culture would produce, BC is a complete 180 in that regard.
On warmachines;
Necessity is the mother of invention.
The Charr have been embroiled in war since god knows when. Stands to reason that, when confronted with a new threat or more formidable defense, an intelligent species will strive to overcome it. Charr, being brilliant engineers, would naturally look for ways to bend the fires and metal that serves them in every other way into an indomitable force.
Think of it as higher functioning animals using rudimentary tools and weapons in our world. The Charr are just quite a ways past those early days. Nowhere is it implied that a grasp on science and engineering causes a species to go through complex physical and physiological changes that would normally come about due to prolonged (think in the millions of years) exposure to a changing environment.
Meet, the human shoulder which gave kitten Sapiens a distinct advantage over the kitten Erectus. Additionally that human hand of which I’m sure you have was influenced by tool use and evolved with it.
Additionally if anything the bestial nature of the Charr has heavily influenced their war machines. Just look at their siege tanks for instance. They emphasize intimidation in their design which is reminiscent of agonistic behavior. Even their military transportation more heavily emphasizes form and intimidation than raw utilitarian practicality.
PS. The scientific name for humanity is word filtered. Sigh
Ummm, no. Most likely class to get kits would actually be Elementalists and the devs finally getting around to addressing conjures.
Personally, I think the Tower of Nightmares would make a great dungeon.
Leaked image of Tempest’s new elite skill “Storm”! Looks like we can take down entire WvW zerg alone!
Cost of unlocking this skill? 10k spoons.
Thematically it looks great, mechanically I’m not so sure.
I’ve fought Tequatl over 600 times in the past year, averaging twice a night on multiple characters, in a sick Captain Ahab/Moby kitten style obsession. All for his hoard.
Spoons.
Spoons every godkitten ed time.
I could have rebuilt LA with spoons from this one event alone…
Most of my characters are humans. Asura annoy me, very punchable/kickable race. I would play more Norn but I just haven’t gotten around to it. Charr just remind me of historical revisionism which I hate. Sylvari I just can’t get to look right.
Wouldn’t surprise me though if instead of all new utilities they just changed glyphs.
So core glyphs with wide variety, spec glyphs unified to easy trait them.
Just throwing a “least interesting idea possible” idea out there. I’m personally expecting that Tempest is going to be a heavy control specialization.
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