Thief’s can carry conquests pugs easier than most classes. Thief still have the highest mobility in the game and constant decap/cap are easy wins.
The main thing Thief struggles with right now is combat, it can’t really 1v1 anything right now, every elite spec pretty much can do large sums of dmg while having insane survivability. Once Daredevils dodges are up they have to disengage if w/e they are fighting is not dead.
Combat wise Thief contribute very little to team fights and other class do what they do better.
But pugs are really stupid and if they are giving up matches because they have a thief on their team, they are just bad. Thief mobility can carry games if the person playing Thief has a half a brain.
But let’s be real being a decap/cap/rezbot is boring as hell after a while. Hopefully some changes and tuning to the other classes in Jan make things better. Power Shiro Rev is pretty much a heavy armor Thief on steroids.
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anet your releasing WAY TOO MANY black lion skins in too short of a time, nobody can keep up, nobody even wants to keep up anymore as evidenced by how prices on black lion skins have plummeted in the past year, i know it used to be your bread and butter but you over saturated the market with too many.
THE SOLUTION 1: release them less often 2: stop releasing full sets, you already stopped releasing underwater weps (even though i like spears) so maybe its time to do that with other sets…..i think we can all agree that the black lion glittering set should NOT have had melee weps, it looks “fine” for magic but that butterfly set is not something im going to use as a hammer…..so why make the melee weps at all?
you could save time and money by producing only specialized half sets of weapons that would serve a more niche audience with each set
So let me get this straight:
You are complaining that they release weapon skin sets too frequently and therefore their price is dropping?
You rather pay 2000g every 4 weeks for a new weapon set than 1000g every two weeks?
Makes complete sense.
I think investing in BL skins was your bread and butter and now they oversaturated your market.
They are so cheap because they are soo ugly, they look like basic armor/weapons. No one wants to buy them lol.
The ones that cost a lot were well worth the gold price, they looked amazing with special effects.
I agree the quality of the skins have went down as well, the most recent few batches of black lion skins look like ugly basic skins you can earn at lvl 5, why on earth would people spend money on chests for those?
They need to go back to designing good looking skins and slow down on releasing mass ugly skins.
Also weren’t they suppose to release more skins with Heart of Thorns that we can earn through content and not the gem shop??? I mean all they added was ley line armor and a few others, not very much…seems like they been going back on a lot of things they said before the expansion was released
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Fastest would be finishing up your personal story and hearts if you already did crafting. EOTM is insanely slow, not to mention it’s dead these days compared to pre hot.
Hmm, now soft wood planks cost fewer logs to refine than do the other tier wood planks (all others need 3 logs.)
I wonder why they decided to change this now.
Because Anet doesn’t like its playerbase to make money unless it requires a Mastercard.
Pretty much this, they will find anything of value in game and destroy it, it’s sad how aggressive they go about doing it as well. For a buy to play game I never seen such attempts to make anything farmable worthless lol.
O well made around 6k gold in 2 months of selling wood, was good while it lasted.
Posting on any venue is something the Devs do voluntarily. Except for a select few whose job it is to post, I would assume.
It might encourage those volunteers to post more often, if there was less complaining about where they do post. Just sayin’…
I don’t use Reddit, no idea how it works. But, seems that most important Dev interactions eventually make their way here. Same with Twitter and Facebook.
ArenaNet doesn’t force their employees to share on social media; it may seem a bit much to those that do volunteer to have to post their thoughts/feedback/answers on multiple platforms.
That’s not how the world works, you don’t neglect your customer base because you feel that they are “complaining too much”, a good business does the exact opposite and responds to their customers.
If employees of a company don’t have the social or communication skills to respond to their customer base no matter what state they are in, then that company has lots of problems that need to be fixed.
You don’t ignore your official communication with your customers and go do PR on a 3rd party source hoping you don’t have to deal with unhappy customers.
Customers give a business money, it’s the business job to make sure their customers are happy, that’s common sense.
Guild wars 2 was marketed as a non traditional MMO with strong emphasis on not having to grind to progress, which created a laid back casual community.
So of course the majority of the community is going to be upset or not like certain aspects of an expansion that goes against everything Arena Net built on vanilla GW2.
I personally don’t mind too much as I played grinder games, but I see how mass majority of GW2 vanilla community would dislike how heart of thorns was set up. Gw2 now feels like every other generic MMO on the market, especially with it’s unique content (world vs world) pretty much being destroyed and empty now.
Hopefully Anet can fix some of these problems, Gw2 is still a very fun game and I love the action combat.
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Cool, maybe address your community on the mainstream official Arena Net Guild Wars 2 Website Forums from now on???? Most logical place among consumers.
Logic…………..common sense plz, I did not go to college fore 4 years of computer science for nothing………..sigh……….
Well…seems they did
Seems they went to reddit first….so seems they did didn’t, learn logic, stop brown nosing.
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This issue should now be resolved. Please restart your launcher.
Cool, maybe address your community on the mainstream official Arena Net Guild Wars 2 Website Forums from now on???? Most logical place among consumers.
Logic…………..common sense plz, I did not go to college for 4 years of computer science for nothing………..sigh……….maybe I should start applying to gaming industry positions, even though my old college professor advise against it, they tell me it’s corrupted with evil.
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The ignorance amuses me, come on Arena Net, cater to the masses, the people who give you the almighty $. Stop trying to make GW2 a crappy American reality TV show. Don’t dumb down our community.
This Abjured team simply wins against everything deemed OP and broken by the rest of the community, they can play classes/build deemed UP by the rest and still own left and right…..are they gods…or simply better than the rest of us?
Are they better than you?
I’d say yes.Are you a suck-up?
I’d say yes. Not sure where you’re going at with this thread in the first place.Are you unaware that they are a team that goes for the most powerful builds?
I’d say yes, you are unaware that they go for the most powerful builds.
Are you unaware how non competitve GW2 is? How small North America is? How ignorant people in this community are?
Is this thread for real? Marketing gimmick team that has a very unprofessional relationship with the company trying so hard to break into the Esport scene. Notice all the real Esport games are community created and Global, featuring Korea, Europe, South East Asia, China, and even South America ETC.
Guild wars 2 NA structured pvp is the lowest population game mode out of all the other aspects of the game. Nothing else needs to be said. Let’s be real for once.
Cute being the big fish in a pond that faces drought.
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name one meta build that does not include an elite spec in their build.
This game is Buy to Play…..get that through your heads. The core game for free is for players to try to see if they like it, if they like it they can buy it period. That is the entire purpose of the core game being available for free.
People who come up with “pay to win” are not using their brain, this is not some freemium game.
For people who paid for the core game and refuse to upgrade, metabattles still has tons of builds that don’t require the elite specs that can be played at most MMRs and do fine.
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It is getting pretty excessive, cluttering sides of the screen. They could at least remove the links from it, it’s very irritating to accidentally click it while doing something important.
I am just curious what will you do if I put the pvp programmer in front of you
I would honestly laugh at them for thinking in a 50% odd of winning game having wins equal losses was a good idea.
Lol…. me too, me too. Like I said the most idiotic system ever known to man. Now I have seem it all. Seriously ANet designers use your brain a bit, use common sense a bit.
Oddly enough, Sc2 uses the same method, but no one complains in that game.
Starcraft 2 does not use the same system……..at all. The current matchmaking system in GW2 is not even close to anything on the market, it’s a complete failure.
Blizzard also just redid the entire match making for legacy of the void, and they are working on improving it even better in Jan.
P.S. stop comparing MMO’s to different Genres they don’t work the same at all.
From what I’ve read it’s been bugged off and on for a number of hours. It probably needs to have the map emptied out of all people so that instance can collapse and reset. But good luck getting that with new people appearing every few minutes.
You can attempt to guest and get on another shard that way. You can try individually (not as a party or friending each other as the computer puts you together when you do that) and see if one person can get on a new shard then the others party up and taxi over.
Good call on guest server. I guested to Jade Q which was full and put me into an empty overflow server, but my friends were still unable to complete it, i taxied them over and the gate closed on them at the last min.
edit, forum lagged double post.
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Decided to make a Norn alt, The Great Hunt story tutorial is bugged, the last event “Join festive moot brawl” is stuck in a infinite loop and the gate remains closed. Tons of lvl 1s stuck.
Need to fix asp, pretty much can’t create a Norn character right now. I tried deleting and getting different IP maps nothing has worked.
Not sure if it’s affecting everyone but has been bugged all morning for me and some friends wanting to make Norn characters.
Agree with the OP when he stated “investing into MMOS as Esports is a bad investment” This is a 100% fact. MMO’s are just that Massive online games with a huge variety of communities to cater to, neglecting the majority in pursuit with the minority just because Esports has became mainstream is greedy and delusional.
First person shooters, Real time strategy, MOBAS, are all BUILT to be competitive and have strong competitive community for Esports to be possible in those genres, developers can focus on making their game harder and more competitive.
MMOS are huge insanely costly projects, they require so much attention and development time on so many different aspects for different player bases, its very unrealistic to focus on a very niche and small portion of the MMO community to try and make your pvp an Esport.
Even World of Warcraft is not considered a legit ESport, Blizzard understands this and invests very little into WoW. Blizzard puts their Esport team to work on Starcraft 2, Heroes of the Storm, and Hearthstone, games designed for competitive play.
You are destroying and neglecting soo many beautiful communities in GW2 by focusing on making the very small small player base of Spvp an Esport.
I would love to see a company somehow make MMO pvp work in Esports, but unfortunately seems pretty far fetched due to financial and community diversity reasons. I’m sorry but you can’t neglect majority of your game to focus on a small aspect of your game, that’s how MMO companies get a bad rep and destroy their own product.
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I hate to say this, but after reading his reddit comment, I have to say he seems very out of touch with the Guild wars 2 community. I sense lots of a arrogance in his post as well. It was terrible PR imo.
It’s a pretty common trend these days for CEO’s and higher tier developers to avoid their official forms and make PR statements on 3rd party websites when they know they did something wrong or the community in mass is upset, instead of addressing us here in a constructive manner, they are avoiding a lot concerns the community has been bringing up over the past month or so since heart of thorns was released.
I still have faith in Arena Net and will give them the benefit of the doubt, but they really do need to step it up in at least their communication.
@OP-
You must be new to how the competitive scene works in gaming. It’s not always fair. You’re not always paired with the same skill level because there’s not always enough people online in your current range. The leagues just came out, not everyone that would potentially be where you’re at has played enough matches to make it there.
A second note: League of Legends has nearly 70 million players and I am still paired up with people divisions above and below me…quite frequently I might add.
tldr: it will never be fair, so you shouldn’t have the mindset that it will.
That’s 100% false. Most real competitive games have a pretty good league system that matches very close to same MMR and skill level.
Real Esport games like Starcraft 2 league system is a good example of a proper system that matches based on skill level. Unless someone is smurfing on a low MMR account, the skill level always matches you based on your MMR and only places you vs people with that MMR range.
Mobas only have a small period of hell (ELO hell) in which you often get paired with new players, but once you advanced pass that, it matches you with close to the same skill lvl players.
I’m not going to comment on Guild wars 2 league system yet as it’s way too early to judge it, we will have to wait a good month to see how everything turns out.
Same this has been going on for a week around 2 am to 4 am every morning PST. All my fellow California friends have been having the same issue.
Not sure if it’s an ISP on the westcoast having issues or what. But noticed lots of people on westcoast are having huge lag spikes and d/c issues while not able to log in after they D/C.
The problem clears up several hours later, but still get random d/c through out the day.
Timegate doesn’t make anything rewarding. It’s an artificial system to keep something away from you so you log in every single day to get it.
Exactly. People need to start using their brain. Ask yourself how on earth does a system that forces you to log in every single day to craft a time gated material and log out (most have all their collections already) “legendary”?
It’s easy as hell to get all the required materials for the collections, all you wait on is the time gated crap.
If Arena Net really wanted their legendaries to mean something, they would gate the materials behind difficult content such as raids ect.
That would be legendary, that would feel like you worked towards something very hard to get……there is nothing epic about making time gated mats lets be real. The only reason to gate mats is to keep you logging in every single day to show good population data and other various business related reasons.
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This is why it’s hard to take Arena Net seriously when they spend so much time hyping up their product as an “Esport” or trying soo hard to break into the Esport scene, but there are insane amounts of bugs with abilities that don’t function properly and have been that way since launch.
Just feels selfish and greedy on the companies part. This game is not even close to being ready to present to a real Esport crowd. I would be embarrassed to show this game off in a competitive scene.
This is the problem with Arena Net abusing and using the term “Free to play”. Guild wars 2 is not free to play, it has a glorified unlimited “Trial” of the core game for people to try out, if they like it, they can buy it.
Game is not your traditional true free to play game. Guild wars 2 is buy to play. So please stop using dumb terms like “pay to win” and other silly terms.
If you enjoy the game, buy it.
There are many ways to play the TP for large amounts of profit. It’s just a matter of how much personal knowledge an individual has about economics and trade ect.
I have few personal friends who are day traders and stock brokers, they use spreadsheets and make thousands of gold in a short period of time.
It’s not easy and takes a good amount of learning but it’s very possible to play the GW2 TP even with all the annoying restrictions arena net put in the system, like unable to sell more than a couple of items before it stops you.
Generally it’s not smart to tell people about profitable markets, as it wont be profitable anymore if large amounts of people know about it, people who play the economy in real life and in mmos won’t tell you how they make their wealth.
Just a little hint, unlike real life where there are laws making certain unethical business practice illegal, there is no such thing that governs video game economies, so go ham (=.
Arena Net also had a no tolerance type way of running their game at launch and it’s amazing how they actually enforce their TOS unlike other companies.
They perm ban exploiters, and issue punishment to toxic players. People much rather behave on Guild Wars 2 because they value their account (=
Guild wars has by far the nicest MMO community.
I agree Arena Net has gone the unfortunate route of a greedy cash grab as every other corporation and the negative impact “freemium” cash shop type model has had on the gaming industry as a whole, but the community is also at fault.
Guild wars 2 is one of the only MMO communities i seen unable to adapt to economic nerfs in the game.
This community always chose to do the slowest way of making money. From mindless dung farming to mindless silverwaste farming, in your guys mind these slow slave grinds were considered the “fastest way” of making gold, when it was some of the slowest way to make gold.
Failure to adapt and learn to make real money from the trade post, craft and other methods, you guys just caved in and opened your wallet for gems. Arena Net is making large amounts of money with nickel and diming off the communities close minded thinking.
Arena net has only nerfed obvious easy ways of making gold, there are plenty of other ways to make gold in this game at a reasonable rate by using your brain and using different business tactics yourself.
Don’t blame the company for using these unethical tactics to produce large amounts of profit, blame the consumers who open their wallets.
People whine and cry about sleazy money grabs in the gaming industry, but they still open their wallets, they still give massive amounts of money to these companies…..so of course every single company is going to get in on it.
The people have the power to dictate how a business chooses their payment model, yet the masses don’t do it, blame yourselves for allowing the gaming industry to turn into a big cash grab. Don’t cry to Arena Net about it.
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I don’t see how it was implied since the exact same post I said otherwise.
The fact you think it’s ok to time gate MAP COMPLETION to one map per day if it’s only use was for a legendary tells me to stop trying to get my point across to you.You were saying it like it was a deficiency, like it should involve skill when nobody in their right mind expected it to have anything to do with skill.
I didn’t say it was okay to time gate map completion, I said I’d be fine with it but it wouldn’t make sense in that instance. I’ve done map completion multiple times, I wouldn’t care if it were time gated personally. That doesn’t mean I think that’s the way it should be.
Time gating isn’t bad, only impatient people think it is. It’s a tool that can be well applied to certain things. The important part is making sure there’s not too much—or too little—to avoid spoiling the experience. The fact that you can’t explain why it is wrong to time gate means you very probably don’t have any good reason to think so. Other people have pointed out in this thread, time gating is absolutely necessary to avoid certain folks from getting the new legendaries way too fast.
Having to wait two months to get the most valuable thing in the game is not too much to ask and you know that full well.
Thanks for pointing out that the real entitled players are, the players who are unable to compete with players who are faster than them?
You pointed out “time gating is necessary so players who put the most time and effort into something can’t be rewarded”
So you admit that all time gating does is let players who don’t put much effort into the game catch up to the players who put real effort into earning things at a faster pace, gotcha.
Time gating only benefits Arena net by keeping players logging in every day to make the time gated material, that’s it’s only purpose and why it exists.
Blowout games are not fun to watch, and shouldn’t be that many blowout games at this point in the tournament really. We can already guess who the last 4 teams will be. This “pro league” needs to be more competitive or it’s a waste of money & time. You might as well hand the cash over to the pre-qualified teams without going through all the hoopla.
Just proves even more what people have been stating who are familiar with the real Esport scene, Guild wars 2 simply does not have enough people involved with it to make it competitive.
Arena Net does not understand that no one is going to make economic sacrifices to play their game competitively if they don’t cater to the masses.
Holding their events on monday’s during times where majority are at work? Also not to mention not every team gets the amount of support from Arena net like the Abjured does.
Lack of proper infrastructure ect all contribute to these issues. Just seems like a failed marketing project.
The real pvp community involvement is very low and once again a corporation can’t randomly make their game an Esport, no matter how much money they throw at it.
Much more work involved and takes a entire community to make it happen.
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Sorry the only thing corporations understand is $$$$$, their only goal is greed. The only way to ever change how companies run their business is if the masses speak with their pocketbook.
As long as people keep spending money and the company is profiting, they will never change their ways.
While capitalism can be great, it can also make a entire country very sick, literally sick. This concept is taught in every mainstream American college psychology course.
So little in game protests would only amuse Arena Net and probably have a few of their employees chuckling rather than taking anyone seriously.
On a more relevant note, I agree with the posters above stating we need more calm and constructive feedback and give Arena Net the benefit of the doubt before getting upset with them.
Take a more diplomatic approach and see how that works out. We know this is the most neglected part of the forms and understand why the community is upset.
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what “META” dude, ROFL. The game got broken as kitten because Anet went the greedy road and released ridiculous and overpowered specs only to get more cash and then they decided to silence everyone with bans instead of responding to them properly or logically like they used to do in the past,
now they are just like every other kittenty cash grabbing company.Im gonna list the problems with this game in a short and understandable manner so maybe if we’re lucky the ceo of arena net is gonna be checking forums while drunk and see my post by chance and then on the next morning get a brain and fix the game
- the elite specs are kittening overpowered as kitten
- before when you wanted to do something you had to sacrifice something else for it, for example to do dmg you had to sacrifice survivabiltiy (unless you were mesmer cause the class is a joke) , now with the new specs you can be tanky as kitten and do 500 million damage (daredevil tempest chronocancer reaper revenant,DRAGONHUNTER, etc)
there are too many skills that give you “the good type of survivability” which is invulnerability (and not hp or protection) so you can easily make a huge dmg build while being immortal most of the time
- theres even more cheese in the game
- the quickness change/nerf/most ridiculous and useless update completely butchered warriors up and now they are unplayable on a higher level in pvp because half of your skills are slow as hell and you can’t burst / do unexpected quick burst damages for kitten
- The problem is that it doesn’t matter if HoT is b2p because even if you buy hot, you can still get someone without hot in your team and be handicapped because of it. So arena net has to either make the expansion B2p , either make the elite specs available for spvp to people with only the base game or this kitten will forever remain imbalanced, due to the fact that the elite specs are a joke and that half of the people have no access to them and that affects you (even if you have HoT) as well because the game format is 5v5 in the end.I don’t know how kittening hard is it to see these things or think about them beforehand, you have to remember and understand that these people are ‘professionals’ and get paid to do this , yet the decisions they take are utterly kittened.
Also D/D vs shoutbow wasn’t even bad because both of them had clear flaws – no disengage, focus them with 2 ppl in a team fight and they melt, especially shoutbow warrs. The meta wasn’t bad at all cus zerker builds worked then too and there was more to it than just shoutbow or d/d.
plus the patch before HoT was the most balanced one i’ve played because both raw dmg and condi dmg builds were more or less fair on all classes (especially warriors) and there werent clear favorites
heart of throrns is the worst thing to happen to this game’s pvp
Bumping this so the world will know of Anets sin
I’ve also noticed Arena Net starting to delete very constructive and well written threads about some of the games major issues. They have never done that in the past and always had very good communication with the community, showed lots of respect towards their customers.
Now a day’s you can really tell how the company has changed in that regard. More of a dictator type of tone. The main Esport scene that Arena Net is trying to break into are brutally honest when it comes to how they feel about a game.
Hope Arena Net learns to take constructive feedback like they used to. Too much trash companies already plaque the gaming industry with greed and treating their customers like garbage.
We definitely don’t need those type of companies in the Esport scene.
Yet they have been going hardcore for 2+ years about how they want to make Spvp a Esport, they put tons of $$$ into marketing and setting up the Abjured nicely on twitch ect.
All that and they can’t be kitten d to let me queue out of HotM, allow me to solo queue without being fed to premades, keep cancer maps in rotation without the old “go to ranked to avoid them” routine, and can’t balance the game more often than every six months.
Sure. They care. It’s easy to say you care. Much harder to actually act like you do.
I don’t disagree with you brother, but I’m trying to give Arena Net the benefit of the doubt.
I understand the communities issues, especially the vets who been paying Arena Net since GW1. I agree with most of the communities issues. 100% understand and agree with yall.
There are many flaws to trying to make a MMO based game an Esport, often to make a MMO really competitive they will have to make sacrifices in other aspects of the game, which has a negative impact on rest of the community.
I think it boils down to corporations just being greedy, we all know these corporations never cared about Esports in MMOs when Esports was not mainstream like it is today.
All the sudden after 10+ years of hard work by the community in various games and scenes, the corporations want to try and cash in with the infrastructure created by these communities.
It’s a pretty big insult to the real Esport games that paid the way, that any game with pvp in it, all the sudden companies want to make them Esports in order to cash in on the possible advertisement space and other perks of their game being consider an Esport.
I would like to say I’m not against an MMO with pvp trying to be an Esport, I’m just saying from my experience of companies trying to do so always ended up in failure. Even World of Warcraft struggles from this, most of their viewership is based on the game title.
As someone who has competed in Brood war, Warcraft 3 and starcraft 2, it’s very hard to take games like gw2 ect seriously in a competitive environment based on how these companies go about their priorities. Just my observations over the years.
Why is anybody surprised by this? This is Anet. This game is for casual lolz only. They don’t take it seriously, so why should you?
I’ll just keep being fodder for the guys who payed to be better than my base class.
Yet they have been going hardcore for 2+ years about how they want to make Spvp a Esport, they put tons of $$$ into marketing and setting up the Abjured nicely on twitch ect.
I think they care a lot about Spvp and wanting it to succeed in the competitive world. Hopefully we will get more information….because they said they wanted to balance things more often as needed compared to the past.
As much as I criticize some of Anets actions regarding how they handle Spvp, I really do hope they can make it work, I enjoy the pvp in this game.
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What gets me is that during week days I have decent matches . on weekend it’s never close , played 10 matches maybe today. 7 losses 3 wins . 8 out of the 10 were total blowout matches include my 3 wins. The 2 close matches 1 was for real close the other I tried hard to carry but really winning was never in the cards.
The problem I been having with Spvp is very long Q’s and playing the same people over and over again. So I would assume you are running into 1 or 2 premades and getting put against them often.
In general if I grind 6-7 hours of Spvp and go try hard, I get a pretty even win.loss ratio solo Q.
Try Qing with 1 or 2 friends that know what they are doing.
Anet is too busy going hard with marketing without putting any real infrastructure in place. Esports is not something a corporation can create and shove down the communities throat so they can profit on.
If the majority of the community does not even want to play Spvp, why would they want to watch it.
Things like making a proper observer client and making your product viewable should of been first priority, instead of trying to hype and throw money on marketing the past 3 years.
You guys need a lot more than just money incentives to grow a Esport scene. You’re game has to actually be designed for competitive play and watchable for the masses.
I love guild 2 for what the game is, a fun laidback non traditional MMO. You guys got a long bloody road ahead of you if you want your structured pvp to be considered relevant in the Esport scene.
well regardless how many casuals play shouldn’t any match making get BETTER as more ppl play? not the other way around? I mean everytime ppl post about how bad match making is the answer is always well the player base is too small.
It seems a larger player base actually makes the match making even WORSE!
Well I wouldn’t say Structured pvp has a large player base, even with core game being free. Spvp has always been the minority. The hardcore player vs player scene in gw2 has always been through world vs world and GVG guilds, well used to they killed that with the new borderlands.
Everyone is doing pve content, the Structured pvp population should pick up in DEC when leagues come out, along with balance patches I hope. Spvp is pretty lame right now.
Dude that’s Runescape or possibly WoW (never played it so can’t really say tbh) farming which does not really work here. You have to farm events for decent farming. :P In which case any class is fine just as long as you have a way of tagging a lot of mobs at once, some examples:
Engi – Flamethrower
Ranger – Longbow skill 5 with also the trait that gives Piercing to arrows.
Necro – Wells and/or staff.
Guardian – 2 Hander Sword/Staff/Longbow
Rev – Jalis, Vengeful Hammers – nuff said.
Mesmer – Staff?
Thief – Off the top of my head I can’t think of many aoe options…maybe traps? However I do like Sword/Pistol as you can bunch groups up and Spam Blind and fast attacks on them.Ele – A lot of options here for aoes, staff is fine but daggers and such should be equally viable
Warrior – Ummm, I don’t really like warrior much, although they have access to a lot of weapons they seem to be master of none. Pretty much the Jack of all Trades that Engi was promised to be. Maybe 2 Hander and just spin though everything….
Now, to address your question about single farming and what’s best. Just go with something that’s fast at killing. Personally I like Ranger as I can send my pet to solo 1 while I take out another 1-3 on my own. Of course you can do similar on other classes just by attacking a group 1 at a time and them bringing them all together to aoe them down. Examples Necro wells/Rev Jalis, Vengeful Hammers.
Lot of options just play with things. :P
Guild wars 2 farming is the same as any other MMOS farming. Events for direct gold farming is terrible. Aoe farming mobs for x materials is the way to go, even more true once you hit Heart of Thorn maps which is pretty much mob grinding Korean style for that mastery XP after you do the big events.
The most efficient aoe farmer is still the Guardian with staff/greatsword or staff/scepter/focus ect.
Necromancer/Engi being 2nd best at aoe farming quickly if spamming the loot stick on the Guardian is boring.
Thief with shortbow/dagger/dagger is also not too bad but I would say it’s slower than Gurdian/necro/engi. Rest of the classes are much slower. Goal is for mass aoe farming very quickly, ranger and mesmer are terrible at aoe grinding.
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Edit, double post, browser lagged.
This was a game mode of true skill…
Not really, death match is one of the lowest skilled PvP modes out there, there is nothing you have to do in death match, that you don’t have to do in pretty much every other PvP mode, other PvP modes then have aspects on top of teamfights, that raise the skill cap like map awareness, more decision making, , more communication, etc.
That aside the whole progression as you win is pretty good though, though 25 rounds seems a bit excessive.
Sounds like someone can’t handle team fights. Matches lasted like a minute so 25 rounds wasn’t that excessive. Not like Courtyard in this game where no one dies ‘till it’s half over.
I am not sure how often I would play it but this game needs way more instanced PvP modes than we have and there is little reason not to give it a try.
agreed, this games pvp needs more depth and options. It’s funny watching this company shove Esports down peoples throat when they hardly have a scene because they want that marketing $$$.
Would love to see some simple good gw1 style death matches or something close to it. After 3 years all we got was Stronghold.
There is a reason this game is not very competitive at the “high level” and lacks a population. I mean 3 years and how many competitive teams are there in each region? Not that many, definitely not enough to consider this game an Esport imo.
More options and depth would really help improve the pvp population.
I think it’s finally becoming obvious to the rest of the community who A.Net has been balancing the game around…
Pretty much this, it’s a marketing gimmick for A.net, they been forcing “gw2 Esports” down people’s throats for a while now trying to force a scene to happen.
There is hardly any teams to even make the scene competitive, so these “pro players” words don’t hold much weight IMO.
Esports has always been a community grown scene not a company trying to force it on their player base for that marketing $$$.
They remove this ammy and leave cele ammy in for the same boring builds we been using the past year or so. Really feels like they listen to the minority rather than what the majority has been suggesting for years.
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Welcome to the new crappy age of gaming, everything you wish you could earn in game is portrayed in the cash shop for a limited time for you to swipe your black card. Sad but true, business is crap these days.
The current system is making the player base smaller by the minute.
While I’ll let the PvP team respond to the other points here, I do want to take a moment and address this:
PvP has steadily grown in population and play hours going on nearly a year now. It’s sky-rocketed since the game went free, and the two weeks before this have been our best weeks literally since the week the game launched. We anticipate this week will be the best week login/play wise PvP has ever had in the history of Gw2.
I don’t want to trivialize your points – and our competitive team has some great reasons why things operate the way they do they’ll lay out and explain in relation to leagues soon: I do want to call out you’re using false population data to support your point.
From an ArenaNet perspective, PvP is the fastest growing part of Gw2 and had more success for us as a business in the last year than it’s had by far in the history of the Guild Wars franchise. Next year is going to be even bigger because of that success.
I’m really proud of the work the team has done and the work our amazing player community who has helped grow competitive PvP just as much as our dev team has and would hate to see that lost in this discussion.
-CJ
That’s great news, but the real test will be retaining the influx of new players. I feel the influx of new pvpers are based around hype and the upcoming expansion, we will have to see how many of them stay after Heart of thorns has been out for a month or two.
You can’t leave unraked/ranked matches, you can only exit the game, if you try to swap characters and re log it will place you back in the current match if it’s still going.
It’s really not that big of an issue and people do legit get d/c often.
I exclusively only solo q ranked on a daily basis on NA and hardly ever run into large amounts of people exiting the game. I run into a few random d/c every now and then but that’s it.
Hotjoin is the only game mode where you can just leave and hop into other matches.
Reduce amount of condition damage and increase tough vitality and healing, enough to make these builds less bursty and more attrition oriented
d/d eles are using Cele ammy. condi ammy has nothing to do with how strong burns are.
Majority of the issues revolving around certain condi builds are other specific class mechanics not the condis themselves.
for example condi pu mesmer is super strong not because condi, but because of their PU trait allowing them to stay almost perm stealth while passively popping out to apply condis, nerf PU and stealth for mesmer and their condi play style is pretty balanced.
Burn guardians are so easy to avoid, but vast majority of people prefer to just stand in their fire and allow to be hit with their easily avoidable burn skills.
If they tone down burning slightly and fix specific class traits/skills, things will be fine. Majority of the other condis are pretty weak right now.
This games does not need duels there is no point. All you have to do for 1v1 content is look at the game browser in structured pvp, there is always a 1v1 room up.
Roaming in World vs world vs world is another 1v1 option. You don’t learn anything about your class in pvp by 1v1ing people.
This is guild wars 2 not Tera or WoW. Arena in wow is terrible and the lead developer of WoW for over 10 years Rob Pardo(before leaving Blizzard) regrets even adding them in world of warcraft. I’m glad Gw2 does not have that style of arena.
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Never had connection or latency issues on guild wars 2, was playing fine last night. Today I log in on North America, it took 30 sec for me to even log in, got in the game and had 200+ ping when my normal ping is around 30-70 on average.
Shortly after being logged in I was d/c, go back into the game with huge delay between everything. I check my connection and settings and everything is fine on my end.
Tried Blizzard games and CS GO without any latency issues, just guild wars 2 is having issues for me.
Guild wars 2 has no business being on a respectable Esport companies list of Esport games if Arena net can’t even balance their pvp for a Esport environment.
Just my opinion……I don’t expect a game to be 100% balanced that’s impossible, but GW2 SPvp needs sooo much work to even present this game in a Esport environment.
No one is going to watch this game as an Esport in it’s current state, it’s a joke.
I told some of my Starcraft 2 buddies and moba buddies what their thoughts were on a MMO like gw2 being a Esport and having ESL back them, the face they gave me followed by the laugher….some type of new approach to class balance needs to happen if you want the mainstream Esport community to watch guild wars 2.
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