Quaggans. It’d be quaggans. It must be that way. They’ll go to the Melaggan shrine in the cathedral of verdance and they’ll worship her.
Hello fellow Tyrians.
Months have passed since we saw Zaithan fall. Since then, we’ve been attacked by a king from the underworld, giant crabs attacked Lion’s Arch, an alliance of dredge and flame legion has run rampart through the north and now a rogue sylvari throws an army of robots, pirates and old enemies at us.
Is all of this because we defeated Zhaitan? Do the world, free from the pressure from one of the elder dragons, feels like fighting itself?
Don’t people see that there are at least 3 more dragons at range to fight to? What happened to the pact? Is it too busy trying to cleanse Orr? If they need a hand to wrap that up, we could help them.
I mean, really. What in the name of mittens kitty is wrong with Tyria!!??
(edited by Ludovicus.7980)
I wonder if the canthans got more advanced than the tyrians due to the lack of char/centaur/ogre preassure.
If that was the case, they could even be the inventors behind aetherblade technology.
And they might be able to kill dragons with far more ease than tyrians.
So, what would happen if they confronted one another? Infinitely more powerful elder dragons. Hence, the gods bow out and let the mortals fight the fight.
You mean the mortals who use magic to fight the Elder Dragons?
Yeah, there goes that idea. First of all, are the Gods beings of pure magic? And how do you know that? Second, why would beings of pure magic be ineffective against the Elder Dragons? They may absorb magic, but they have been shown to be vulnerable to the damaging effects of magic. Draining magic from a magical artifact by consuming it, is not the same thing as being hit in the head by a giant magical canon. I think Zhaitan has shown us quite clearly that Elder Dragons can be shot out of the sky with magical weapons. So if the gods wanted to hurt the Elder Dragons with magic, I think they would be at least as effective as some of the magical weapons that the Pact uses, -if not more effective.
Pretty much this, the ED eat magic like humans eat pork. You can get stabbed to death with a pork rib. And you can kill a dragon with magic.
I think anet still needs to explain why Cantha is the dragon nation while the dragons are awakening in Tyria. How can Kuunavang be there without being tied to the ED while everything else in Tyria is.
We think there are six dragons from Tyrian perspective (six zones in crucible of eternity and such.) So more dragons are possible. I’ve read here that people thought there could be a seventh dragon based on the sky and the stars, something like the celestial dragon from Cantha. But that’s probably just player speculation.
I don’t think Canta is the dragon empire based on actual dragons. It’s rather like Lion’s Arch, where there’s no lion arround.
Hello fellow Tyrians.
Back in the day. While the events of GW1 were developing, we saw two dragons: Glint and Kuunavang. Both dragons were powerful and they were willing to aid humanity to go through a rough time.
On a related subject, we know they world is just big, I mean BIG. And we’ve known little about most of it. I don’t see any logical reason for all the elder dragons to awake in such a narrow area as Tyria (the continent).
We know there are more elder dragons that the ones that we’ve fought. This is the DSD and Mordremoth. But my “What if” is:
What if there are many, and I mean a lot more, elder dragons waking arround Tyria(the world)?
What if Palawa Joko is fighting his own dragons and so are the Canthans?
What if the elder dragons we know are just the tip of the iceberg?
Now, assuming this is the case. What if there are other nations that have been way more successful than Tyrians on killing the giant lizards?
What do we know about the world out there?
On a bright note, Lyssa might grow to like Kralky’s style.
Doubtful. She rather liked bringing joy and beauty to people. Kralkatorrik does the opposite.
Oh, come on. Those crystals are beautiful. Aside from the crystallized bubbles. The mess Kralk has done is pretty awesome, in a awe inspiring, terrible way.
I’d like to see the consortium trying to make a tropical paradise there. Like they did with southsun cove.
The most fitting inhabitants would be ascalonian refugees. Fleeing from the fall of Ebonhawke.
I think Ebonhawke will finally fall from Kralkatorrik’s claws and not from the char siege.
The fate of ascalon is to become 100% char. Whether or not the humans have a fair claim over the land.
(edited by Ludovicus.7980)
What I don’t get is, Snaff died before they nerfed waypoints, so why didn’t he just res and run back to help? :P
Because back then, the waypoints weren’t deployed yet. They’re quite recent.
Jokes aside I wish the waypoints didn’t exist at all. We should have resurrection shrines like GW1 and 2-4 asura portals in every map that could be accessed from lion’s arch and/or the main cities.
But since this isn’t going to happen, I’ll just stick with the current method.
(edited by Ludovicus.7980)
I’m reminded of the ordeal with King Doric, who pleaded to the Gods because of all the wars that magic had brought. Maybe that is a possible result of having too much magic in the world. All races become too powerful, and start wars against each other.
How is this any different than the last two hundred fifty years? Charr been warring with humans, Norn been warring with Jotunn, and Asura been warring with Skirtt. It seems to me the wars didn’t stop when the gods took back the magic they gave to humanity it just gave them a means to resurrect the dead and to becoming walking artillery pieces rendering the slow and awkward catapults to be outdated.
It could be possible that the Elder Dragons keep Magic stable, as the Tyrian races understand magic, and without them the magic will ‘evolve’ into something similar to the Chaotic Magics found in the Thaumanova reactor. If this is true then the future of Tyria without the Elder Dragons will only see a decrease of magic users, as it will now require extensive research and training to be able to focus the chaotic magical energy into desired effect. We’ll see heavy investments into technology and the world might even become similar to Shadowrun or other settings where science and magic co-exist with one another, just science will be more prevalent than magic in this case.
The reason it’s different is because with too much magic, you start running into an arms race.
Fast forward and the Asura end up testing just how big of a fireball they can cast and blowing out all the windows in a five hundred mile radius.
http://en.wikipedia.org/wiki/Tsar_Bomba
It’s not the length or presence of a war that’s a potential issue, it’s the amount of power that might be brought to bear during it. Imagine a war where every side has the ability to perform another Searing or Foefire… several times over.
Yup, pretty much this. War will always happen the question is if the nukes are available to the average Joe or not.
Plus the inherent instability of chaotic magic. We can have our magic civil disasters too.
Finally, there’s the risk that magic can be dangerous on its own. Creating natural magic disasters.
(edited by Ludovicus.7980)
Ok, back into topic. If Zhaitan is truly and completely unreversably dead. We’re scrued because the world needs the dragons in order to stay stable and not blowing up with all the magic in its lay lines.
Ok, so Verata was investigating the means to have permanent minions,
Yes.
No discusion here
the cult of Verata had a base of operations by the tower in GW1,
No. They did not have a “base of operations”. They were simply nearby. Probably to learn the secrets inside (just like Galrath).
I said they had a base by the tower, not inside it. And he was probably investigating it like Galrath. The question is whether they got inside eventually or not, and that is one reason I want the story expanded.
and the elementals in Garrenhoff are hinted to be powered by human souls.
Evidence?
Sadly I could not find quotes for this, but it is known that people that go to the tower never come back. Plus Tillee concerns about the elementals being angry and/or forced to do things. I said it is hinted, there’s no solid evidence.
These are the facts.
I see the connection. I wonder why you don’t.If you can’t tell facts apart from speculation and inaccuracies…. then that’s why we don’t see it.
Finally I said this was speculation from the beginning.
My first comment was that Verata COULD be related to the tower. Not that it certainly was.
I still fail to understand how you don’t see that he COULD be related.
edit: Ok, I read again my original post. I wasn’t clear enough about it being speculation. But I’ve been saying it is for a while now.
(edited by Ludovicus.7980)
Ok, so Verata was investigating the means to have permanent minions, the cult of Verata had a base of operations by the tower in GW1, and the elementals in Garrenhoff are hinted to be powered by human souls.
These are the facts.
I see the connection. I wonder why you don’t.Probably because they don’t fit together tight enough. There are several things that kind of throw a wrench at the theory.
Verata was researching in Necromantic minions not Elementals. Him and his cult were killed by adventurers due to a bounty. Even if there were survivors we have no reason to believe they had the means to enter or manipulate the giant tower that in the background. We never told about it, nor do the locals seem to be concern about it. Even the White Mantle don’t seem all that interested in the tower. So this could be viewed from multiple perspective.
The first is that the tower could be a Mursaat stronghold made to look like a human tower that houses a portal they use to get into the world. They did utilize magic dealing with the manipulation of souls so I don’t see why they wouldn’t bind human souls into elemental matter to make new minions. Secondly it could be a White Mantle’s magical research facility that simply experienced a mishap that resulted it becoming a Earth Mote. This was later repeated to make another Earth Mote or they took great efforts to expand the original earth mote to build a castle there. The Castle could be an Asura’s workshop, perfect location away from everyone yet close enough to get supplies. Asura have been known to do such experiments, perhaps it inquest. Or it could be Dhuum’s new home after he broke out once again. For the time being its all speculation until we actually get facts that support it.
Now if there were evidence or even hints that he was experimenting on creating non necromantic minions I might find it more plausible he or his cult is related to this place. For the time being it a interesting hypothesis but only time will tell if it a viable theory or even a true.
Of course. I’m not saying that this is the only way things could turn to be. I’m just saying that it is a plausible one. There are hints:
hint1: Verata was investigating on permanent minions
hint2: Verata’s cult had a base near the tower in GW1
hint3: The elementals in town are suspected to be animated by human souls.Does that mean that it’s all because of Verata’s cult. Of course not.
But for me it is a strong possibility.Ok why would he or his cult refocus their pursuit from Necromancy to Elementalism? There is a big different between the two schools of Magic. If there could be a reason backed by evidence given maybe it will be a possibility to others.
And that, my friend, is the right question.
Why would they switch to elementals?
That’s the reason I want that story expanded. To know if his cult was involved and if they did that or not.
Now, as food for thought I leave you this quote from GW1:
“As you’ve no doubt heard, there have been a number of recent disappearances among the townsfolk. Thus far, we’ve assumed they fell victim to the Stone Summit or other local menaces. The truth, Grenth forgive us, is something much much worse. One of our Order, a promising Necromancer named Verata, has been experimenting with new ways to enhance and maintain summoned minions. Normally this would be a good thing, however, in his lust for power Verata has been kidnapping Ascalon citizens for use in his experiments! He was also spotted waylaying travelers coming up into the mountains from Ascalon. We must stop him, quickly and discreetly, before anyone can link the disappearances with our Order. Can you be of help in this situation?”
And after you defeat him, you don’t kill him. He flees and you can find him near the tower: http://wiki.guildwars.com/wiki/Verata
Kessex Peak: (sometimes spawns if The Villainy of Galrath is active; always appears if it is not)
Ok, so Verata was investigating the means to have permanent minions, the cult of Verata had a base of operations by the tower in GW1, and the elementals in Garrenhoff are hinted to be powered by human souls.
These are the facts.
I see the connection. I wonder why you don’t.Probably because they don’t fit together tight enough. There are several things that kind of throw a wrench at the theory.
Verata was researching in Necromantic minions not Elementals. Him and his cult were killed by adventurers due to a bounty. Even if there were survivors we have no reason to believe they had the means to enter or manipulate the giant tower that in the background. We never told about it, nor do the locals seem to be concern about it. Even the White Mantle don’t seem all that interested in the tower. So this could be viewed from multiple perspective.
The first is that the tower could be a Mursaat stronghold made to look like a human tower that houses a portal they use to get into the world. They did utilize magic dealing with the manipulation of souls so I don’t see why they wouldn’t bind human souls into elemental matter to make new minions. Secondly it could be a White Mantle’s magical research facility that simply experienced a mishap that resulted it becoming a Earth Mote. This was later repeated to make another Earth Mote or they took great efforts to expand the original earth mote to build a castle there. The Castle could be an Asura’s workshop, perfect location away from everyone yet close enough to get supplies. Asura have been known to do such experiments, perhaps it inquest. Or it could be Dhuum’s new home after he broke out once again. For the time being its all speculation until we actually get facts that support it.
Now if there were evidence or even hints that he was experimenting on creating non necromantic minions I might find it more plausible he or his cult is related to this place. For the time being it a interesting hypothesis but only time will tell if it a viable theory or even a true.
Of course. I’m not saying that this is the only way things could turn to be. I’m just saying that it is a plausible one. There are hints:
hint1: Verata was investigating on permanent minions
hint2: Verata’s cult had a base near the tower in GW1
hint3: The elementals in town are suspected to be animated by human souls.
Does that mean that it’s all because of Verata’s cult. Of course not.
But for me it is a strong possibility.
Ok, so Verata was investigating the means to have permanent minions, the cult of Verata had a base of operations by the tower in GW1, and the elementals in Garrenhoff are hinted to be powered by human souls.
These are the facts.
I see the connection. I wonder why you don’t.
I’m near page 200 and Snaff is not that lovable to me yet. I wonder when does he get interesting. He doesn’t respect himself and lets Zojja treat him like an old rag.
http://www.guildwars2guru.com/topic/11186-gw2-character-naming-resources/
i have this thread bookmarked and always use it to come up with names. they always come out good, if i may say so myself.
That entry was most educating.
Terin, I advise you to take a look on that link.
Even though I have to say that the name of the warband is not always at the beginning of the surname. Rytlock Brimstone is from the stone warband, as you can see in the last short story published by A.Net.and some charrs keep their old warband surnames even when they change warbands.
i mean, rytlock was always “brimstone” as far as we know, but he spent a good chunk of EoD without an actual warband.
Rytlock didn’t change or leave his warband, he acted detached from it, in a similar way the player charr do when they join an order.
i was pretty sure his warband had died in the logan/rytlock/ogre three way fight early in the book, but it’s been a while since i’ve read it, so i could be wrong.
I just read that part and it wasn’t his warbands. They just started following him because he slew their leader because he lead them into a trap. Plus, if I remember properly, he was already a tribune, so he had quite an authority.
The book is more or less the predecessor to the games dungeon story modes. Those story modes explains the aftermath of their splitting up.
That and the personal story until lvl 30. But you’d need to create a character for every race in order to see their separate story until they briefly rejoin at lvl 30 and then you can just do all the story mode dungeons.
http://www.guildwars2guru.com/topic/11186-gw2-character-naming-resources/
i have this thread bookmarked and always use it to come up with names. they always come out good, if i may say so myself.
That entry was most educating.
Terin, I advise you to take a look on that link.
Even though I have to say that the name of the warband is not always at the beginning of the surname. Rytlock Brimstone is from the stone warband, as you can see in the last short story published by A.Net.and some charrs keep their old warband surnames even when they change warbands.
i mean, rytlock was always “brimstone” as far as we know, but he spent a good chunk of EoD without an actual warband.
What I was trying to say is that even though the warband name is always part of the surname, it’s not always akittens beginning.
http://www.guildwars2guru.com/topic/11186-gw2-character-naming-resources/
i have this thread bookmarked and always use it to come up with names. they always come out good, if i may say so myself.
That entry was most educating.
Terin, I advise you to take a look on that link.
Even though I have to say that the name of the warband is not always at the beginning of the surname. Rytlock Brimstone is from the stone warband, as you can see in the last short story published by A.Net.
OK, Garrenhoff. And yes, I know it’s speculation. But that there are some hints, even though they are not direct. That’s why it is speculation.
If they are not direct hints, then they are not hints at all. They are wild speculation.
I don’t remember there being even a single mention of Verata… at all.
There’s no relation in GW2. But there was in GW1. I think there’s a video from wooden potatoes about that. I’m not saying you have to buy everything he’s saying, but take a look of it and you’ll see what I’m saying.
Most charr have a personal name with the specifications stated in the comments before and have the name of their war-band as half their surname.
When a charr loses his warband due to the death of their comrades or because he/she gets spelled from the group. They become gladium. Some of them keep their surname, some others get a new one, and the rest go on only with their name.
So if you see a charr with no surname, you can be sure he’s a Gladium. Ergo, there’s a funky story behind.
If you’re going to get your charr a surname, be sure it’s no for one of his/her attributes. It should be the name of his/her whole warband.
If your charr has a surname that is too personal, it would look like a gladium.
Here are some gladium names:
Almorra Soulkeeper (she kept the soul of her dead warband)
Fyon the Wraith (no real surname)
Rox (no surname)
Soure Doomsday
Tybalt Leftpaw (he only has one his left paw)
And some regular charr names:
Rytlock Brimstone (stone warband)(blood legion)
Scylla Rustcloud (rust warband)(iron legion)
Bathea Havocbringer(I guess havoc warband)(blood legion)
Hierophant Burntsoul(I guess burn warband)(flame legion)
(edited by Ludovicus.7980)
Ah, good’ol Verata. I wonder if they’ll expand garenhoof’s plot any time soon. Their elemental minions are supposed to be Verata’s studies’ legacy
Garrenhoff* and that “legacy” bit is 100% pure speculation.
There is no, nein, null, zero ties shown or hinted at being between Verata and Isgarren.
OK, Garrenhoff. And yes, I know it’s speculation. But that there are some hints, even though they are not direct. That’s why it is speculation.
In GW1 we had Verata’s Gaze to severe a necromancer’s control of a minion, which made the minion neutral (it would just stand around, or attack something randomly). Would this technically work against the Risen?
Ah, good’ol Verata. I wonder if they’ll expand garenhoof’s plot any time soon. Their elemental minions are supposed to be Verata’s studies’ legacy
That is speculation not truth, just fyi
I know.
dude this lore includes the gargoyle story because when u your read further it will connect with the charr lore so it wouldn’t kill you if u read it whole
I read it. I only need one word to describe it, but sadly that would be censored to kitten, so I guess my opinion on your creative masterpiece will be forever shrouded in mystery.
I made it better no errors and dumb text mistakes heres the link better explained i hope il close the topic tommorow https://forum-en.gw2archive.eu/forum/community/fangen/The-Charr-Origins
Sorry to tell you. Even though English is not my first language. I can spot several awful grammar mistakes.
In GW1 we had Verata’s Gaze to severe a necromancer’s control of a minion, which made the minion neutral (it would just stand around, or attack something randomly). Would this technically work against the Risen?
Ah, good’ol Verata. I wonder if they’ll expand garenhoof’s plot any time soon. Their elemental minions are supposed to be Verata’s studies’ legacy
The devs said that they want to do the former. I’m ok with that. They’ve been able to deliver decent fixes and overhaulments alongside the living story.
The fact that they’ve not done so in a big bash makes it seem that it’s not been much. But they’ve don quite a lot.Colin said in the interview from this month that they don’t know yet wether they will give us an expansion or give us the new content trough living story. I personally prefer the old school expansion because of the nostalgia, seeing trailers months before, going to the shop to buy it and install etc.
And I never said they didn’t give us much in the “Living Story”.
Even though I do share the nostalgia. I like to embrace the new things.
And this has been a trend in this game. Trying to do draw out of the frame. I’d like to see how this living world thing develops through the next year.
I think we’ll have surprises like the dungeons that are coming back to us through fractals.
I’m curious, that’s why I want to see at least a year of living story.
But if they could manage to throw an expansion at us while doing living story, that would be ZOMGWTFAWESOME!
One thing id like to point out is how can any race have an empire when each only controls one city? empires usually span multiple countries which in turn have multiple cities.
Kryta has one capital city but a large number of towns, not all of which you can visit ingame due to space issues. Though Kryta I’d really consider a kingdom, not an empire.
The charr have three major capital cities. Remember, what we can go to is only Iron legion territory. There’s also the Blood Legion and Ash Legion reasons, which are just as large as the Iron Legion territory we see ingame, further north and east. They are a legitimate Empire, only thing really stopping them is the fact they are technically three government bodies working toward the same goal. That and the enemies in every possible direction.
Hardly an empire, when there is no emperor. Empire is, by definition, multiple nations ruled by a single leader, emperor. The charr have three separate legions, which could be seen as acting as nations working together, however, in the absence of Khan-Ur, no single charr rules over them all. None of the nations of Tyria apply, either. Norn and asura don’t even really have a nation, and with sylvari it’s arguable. Technically, the sylvari live in anarchy, as they have no ruling body, not counting advice and direction from the Pale Tree and the firstborn. Interestingly enough, even without a ruler or government, they still have armed forces keeping order.
The sylvari are a monarchy. The pale tree is the ruler.
The Pale Tree doesn’t give commands to the sylvari. Each sylvari is free to act according to their will, the Pale Tree just gives guidance. Though she does act as a representative leader in a sense, she can’t decide, for example, for the sylvari as a whole to fight in a war.
Ok, it’s more like a theocracy. She’s like the high priestest of the dream.
More like a tribal society, with the Pale Tree being the elder.
Quite so. She is their actual mother.
I get the feeling that right now we are being introduced to the characters and the setting, and in the releases to come, we’ll be fighting alongside Braham, Rox and Ellen against an elder dragon threat, supported various parties such as Kryta nobility, Black Lion Trading Company, and so on.
Now that you mention it, this could be true. But I sincerely hope this isn’t true because I want an expansion to show us all the new things and not a “living story”.
The devs said that they want to do the former. I’m ok with that. They’ve been able to deliver decent fixes and overhaulments alongside the living story.
The fact that they’ve not done so in a big bash makes it seem that it’s not been much. But they’ve don quite a lot.
Truth is, we dont know enough about the nature of Elder Dragons. Not just we as players, but neither does the Pact. And its a pity this controversial aspect of the mystery is not yet adressed in any way through our oh-so growing Living Story throughout the months.
+1
I trust it will… eventually.
One thing id like to point out is how can any race have an empire when each only controls one city? empires usually span multiple countries which in turn have multiple cities.
Kryta has one capital city but a large number of towns, not all of which you can visit ingame due to space issues. Though Kryta I’d really consider a kingdom, not an empire.
The charr have three major capital cities. Remember, what we can go to is only Iron legion territory. There’s also the Blood Legion and Ash Legion reasons, which are just as large as the Iron Legion territory we see ingame, further north and east. They are a legitimate Empire, only thing really stopping them is the fact they are technically three government bodies working toward the same goal. That and the enemies in every possible direction.
Hardly an empire, when there is no emperor. Empire is, by definition, multiple nations ruled by a single leader, emperor. The charr have three separate legions, which could be seen as acting as nations working together, however, in the absence of Khan-Ur, no single charr rules over them all. None of the nations of Tyria apply, either. Norn and asura don’t even really have a nation, and with sylvari it’s arguable. Technically, the sylvari live in anarchy, as they have no ruling body, not counting advice and direction from the Pale Tree and the firstborn. Interestingly enough, even without a ruler or government, they still have armed forces keeping order.
The sylvari are a monarchy. The pale tree is the ruler.
The Pale Tree doesn’t give commands to the sylvari. Each sylvari is free to act according to their will, the Pale Tree just gives guidance. Though she does act as a representative leader in a sense, she can’t decide, for example, for the sylvari as a whole to fight in a war.
Ok, it’s more like a theocracy. She’s like the high priestest of the dream.
Well, in the end. They always end being a splat of Karka.
One thing id like to point out is how can any race have an empire when each only controls one city? empires usually span multiple countries which in turn have multiple cities.
Kryta has one capital city but a large number of towns, not all of which you can visit ingame due to space issues. Though Kryta I’d really consider a kingdom, not an empire.
The charr have three major capital cities. Remember, what we can go to is only Iron legion territory. There’s also the Blood Legion and Ash Legion reasons, which are just as large as the Iron Legion territory we see ingame, further north and east. They are a legitimate Empire, only thing really stopping them is the fact they are technically three government bodies working toward the same goal. That and the enemies in every possible direction.
Hardly an empire, when there is no emperor. Empire is, by definition, multiple nations ruled by a single leader, emperor. The charr have three separate legions, which could be seen as acting as nations working together, however, in the absence of Khan-Ur, no single charr rules over them all. None of the nations of Tyria apply, either. Norn and asura don’t even really have a nation, and with sylvari it’s arguable. Technically, the sylvari live in anarchy, as they have no ruling body, not counting advice and direction from the Pale Tree and the firstborn. Interestingly enough, even without a ruler or government, they still have armed forces keeping order.
The sylvari are a monarchy. The pale tree is the ruler.
If his body is just a shell and he can rebuild that, why did he do that beneath a sunken peninsula? omg..
Can’t believe you are still discussing this topic, it’s against every kind of logic and knowledge we got to work with..
The mouth and eye of Zhaitan isn’t actually the mouth and eye of zahitan.. just simple reanimated servants, the eyes being bodies from the royal house.
My theory is a little different. I say that the elder dragons do not fetch a new body for themselves.
I say that the elder dragons are an inevitable consequence of the existence of magic.
That so long as magic exists in Tyria, it will eventually take form in the elder dragons.
Of course that’s a process that takes thousands of years.
That’s why the order of whispers’ aim was to put them to sleep again, and not to destroy them.
The way I see it, we’ve put Zhaitan to sleep for another 10.000 years.
You should try to interact again. You can make it do noises. I wouldn’t call what you can do with it, playing.
So as far as we know, vampires are simply a concept in Tyria, but they do not exist. The skill names indicate that people know what a vampire is, but it is probably simply folklore, just like on our world.
Not quite. The word Vampiric means something that takes energy or blood from something else. A parasite can be described as vampiric. Mosquitos can be vampiric. Using the word doesn’t mean the people of Tyria have myths or legends about vampires.
Also we’ve never seen nor heard about a myth about vampires.
So in the GW universe, vampiric means merely leeching.
There are no victorian vampires explicitly in the lore. But I wouldn’t be surprised if we find some in the mad king’s realm.
There are no other Elder Dragons. The Elder Dragons are a fairy tale made up by the ruling elite to keep the rest of us under their thumbs. Has anyone actually seen any of these elder dragons? I know I haven’t. If there are any more Elder Dragons, then why aren’t they doing anything?
Shut up, before it comes the invisible lergas sni—
I’d love to see the underside of Tyria extensively explored in huge, destroyer infested caverns tunneled out by Primordus. I’d also love to see destroyers as they were in GW1, big, hard hitting and appearing in large numbers…
If we tie non-playable major races to the dragons, I guess it’d be tengu for Primordus, kodan for Jormag,, and largos for DSD. If they are holding back new races for now, we’re most likely to see Kralkatorrik next.
That might mean that we’ll see some forgoten in the crystal desert.
Possibly, but not likely as a playable race, as they are one of the elder races, not forgetting their alien shape.
Just as the tengu, largos and kodan.
No. Kodan, and especially largos and tengu, are in the realm of possibilities. Having an elder race as a playable race wouldn’t fit thematically, and since the forgotten are snake-like, you’d have trouble fitting most armor on them, not to mention animating them jumping or leaping.
No, of course. I meant just as tengu, largos and kodan are now.
I’d like to point out asura are brilliant to a fault. They only think about advancing technology to where they don’t think about experiments to carefully. Half of experiment blow up in there face I think the ratio is like only 1-5% of apprentice live to become masters.
I like the STG parody though. send bombs through the stargate wha wha wha
Yes, but the fact that they’ve not done this yet is not only due to practical considerations. There’s a religious and metaphysical reason. They think of the other races as cogs of the same machine. The asura are humble in that particular way. The way Kranxx saw the siege of Ebonahke showed me why aren’t they trying to attack any place.
I’d love to see the underside of Tyria extensively explored in huge, destroyer infested caverns tunneled out by Primordus. I’d also love to see destroyers as they were in GW1, big, hard hitting and appearing in large numbers…
If we tie non-playable major races to the dragons, I guess it’d be tengu for Primordus, kodan for Jormag,, and largos for DSD. If they are holding back new races for now, we’re most likely to see Kralkatorrik next.
That might mean that we’ll see some forgoten in the crystal desert.
Possibly, but not likely as a playable race, as they are one of the elder races, not forgetting their alien shape.
Just as the tengu, largos and kodan.
I’d love to see the underside of Tyria extensively explored in huge, destroyer infested caverns tunneled out by Primordus. I’d also love to see destroyers as they were in GW1, big, hard hitting and appearing in large numbers…
If we tie non-playable major races to the dragons, I guess it’d be tengu for Primordus, kodan for Jormag,, and largos for DSD. If they are holding back new races for now, we’re most likely to see Kralkatorrik next.
That might mean that we’ll see some forgoten in the crystal desert.
Before the appearance of the gem-store’s trumpet and flute I thought the organ was buggy due to some global cooldown that rendered all musical instruments useless.
But now i know it’s just a particular problem with the organ itself. It’s plain unplayable. The keys get stuck for 2 seconds on the same tune once you activate them.
It’s a real shame.
I’ve not confirmed this to happen on other servers too but it does at least in Northern Shiverpeaks.
(edited by Ludovicus.7980)
I still think Kiel is an asuran puppet btw.
Comrade, we are all but cogs in great communist society.
Wait, I’m getting my games mixed up.
Let the glorified mole people play with their trinkets and theories. Practicality inevitably rules the day.
OMG we have a dredge here
Maybe she’s entering the catacombs via some secret hatch.
Thus the dust and the coughing.
Silly bookahs, a direct invasion would be highly cost inefficient. For all intents and purposes we already control you, so that would be nothing but a colossal waste of resources.
{snip}Or, to translate this with a little less asura bigheadedness: Why go to the effort of a hostile takeover that might backfire when the potential targets are already pretty much doing what you want them to anyway?
With the exception of the Inquest, asura megalomania tends to be based around the belief that Tyria would be run more efficiently if it was run by asura… but they believe this to be such a self-evident fact that given time all thinking beings would come to the same conclusion. They’ll put down species that present a present threat, but those that aren’t… well, wars mean the deaths of bookahs that could be dying fighting enemies of the asura or earning a living that can be going towards paying for asura products and services. And even if the war was a short, victorious one with few casualties… insurgencies are messy, and represent an even less efficient use of bookah resources than letting them do their thing.
The Inquest is different, but that’s because bookahs tend not to willingly volunteer to be test subjects.
And this represents the main principle of the eternal alchemy. The Asura think all the races are cogs of the same great machine. So they don’t want to destroy the cogs. They want to make them work properly.
I still think Kiel is an asuran puppet btw.
Jormag. He’s the closest, and right now, the most dangerous, with the icebrood at the gates of Hoelbrak. Going to the Far Shiverpeaks against Jormag would continue the centaur storyline, too, which was left in the air.
Kralkatorrik’s south, probably somewhere at Elona. The branded are moving south along the Brand, too. He would be probably included with Palawa Joko, an undead, and it’s too soon to add more undead to the game.
Primordus isn’t very active, and his minions are just wandering around, with no real goal, no invasion purposes. They just pop around, invade a cave and stay there, without becoming any real menace to any region. Chances are the dwarves are still containing him.
Bubbles and Mordremoth are too far, and their influence hasn’t still reached us.
I’d like to see an alliance with Joko. He rules over the undead just as Jenna does over the humans. He doesn’t have puppet slaves like Zhaitan. That alliance would be interesting.
I think Joko is a very interesting character. He’s witnessed so much. He’s very old, sort of wise and feral in his own way.
I don’t think charr need sewers. Being as they are, they probably burn everything, they could even use the solid waste as fuel.
As for the liquid waste. I don’t remember Rin having that much water.
The only thing that prevents the asura from gaining total control over all the other races. Even thou they control them all to some extent is the same reason the charr weren’t able to annihilate humanity: internal conflict.
Asura are continuously draining the riches of the world through their waypoints. They’re even willing lower the fee in order to send us to investigate the taumanova reactor event. Kiel is just a puppet, vote Evon.
If the asura get Kiel to the council they’ll be one step closer to total control, anyway. They don’t have the nornish need to smash their enemies, they’re smarter than that.
I’m sure it’s a southsun of karka