“The jealous are troublesome to others, but certainly a torment to themselves.”
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If you don’t like reading, here’s the Ready Up episode explaining Stronghold
https://www.youtube.com/watch?v=5b_Gjb80djE
Right off the bat, I see PU support builds being a thing, which is kind of exciting actually.
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Yeah, we should really just bow down to the almighty Blink, Decoy, Portal and Mantra of Distraction/Resolve. Not like anything else can really compete with those five crazy good utilities…
This is totally not true if you’re playing in unranked AND not playing standard dps shatter. And honestly, I think MoR is overrated as a condition clear. We have so many at our disposal, and everyone thinks that one is our best? lol Just a matter of opinion though!
Severely underrated utilities:
Just as a heads up, the wiki does (and always has) contained the proper information for the trait. I wasn’t aware that how it functioned was a matter of debate.
What casual gamer reads the wiki? I don’t even read the wiki. lawl And since when did the wiki mean anything when it comes to Mesmer skills? It takes them half a year to ensure the accuracy of our tool tips. Oh wait…
Anyway, this trait is really really dumb, and I hate it!! I take back my earlier subtlety.
There’s some minor discussion on the gm trait here as well as interesting discussion on better Inspiration gm traits in general:
https://forum-en.gw2archive.eu/forum/professions/mesmer/Disruptor-s-Susta-How-to-make-it-appealing/first#post4786083
I got 11 (Illusionary Riposte) & 24 (Signet of the Ether) and here is my build here:
http://gw2skills.net/editor/?fhAQRAsc7ansISjaWoGOoB3aGB3QObsaoLYpDkYAA-TZBCwAAOIAB3fI/JAoyTAIcZAA
Build Type:
Strategy:

Overall, this is probably the less overwhelming version and more defensive version of https://forum-en.gw2archive.eu/forum/professions/mesmer/Build-Phantrupt-Asskicker-CS-Interrupt/page/3#post4790305
Thanks for helping to dispel bad information. Unfortunately, this is still pretty bad for a gm trait.
They need to combine this and Restorative Illusions in order to make room for an actual gm trait worth going 6 into Inspiration for. -_-
What an amazingly fun game to play!! Thanks for being so creative.
What’s Menders Purity for? Do NPC’s run condition builds these days? Is condi cleanse a thing in PvE now?
You sound really uneducated. Or maybe you’re just late to the current living story stuff.
Most PvE Content does not require condi clear whatsoever, but the most recent events do. Running around with 0 condi clear in the Silverwastes will get you… wasted if you aren’t really careful. See what I did there?!
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Lol xD will do x) I need to see about getting more finishers actually :o
I have 4 Mesmers, and they each have different finishers depending on their theme.
Kawaii has the sanctified finisher, because she has a sun aspect Zephyrite theme.
Sukoshi looks like a deep sea Asuran monster, so he has the shark finisher.
Kurai has TA armor on and a toxic sprout backpiece so he gets the toxic finisher.
Reiki is my “Dry Top Sylvari” so she gets the roots finisher.
Fashion Wars 2 is my favorite game right ahead of Flame Wars 2.
Welcome to the Mesmer class!
The only thing you should focus on is dressing well and looking your best. Get you a decent looking finisher too. Everything else usually falls into place after that.
Oh definitely there’s a drop in dps darling! lol I mean, nothing beats GS in terms of dps, but Staff makes up for it in team utility and self-sustain.
Overall, it takes a little more patience and practice, but I really prefer Staff over GS.
I actually tested sword a little bit with my Signet Tank build last night and here are my results:
Soooooo honestly, I’m thinking scepter wins like I originally thought, but I’ll do some more testing since I only played like 8 matches.
Yeah, the boonstrip is actually amazing on sword and goes pretty unnoticed by many Mesmers. There’s also dmg mitigation in smart swapping with ileap. I’ll try it out.
Well duh Pyro, it’s a signet tank build, so you’d be using the signet heal. Since S. Heal is necessary in this iteration of a tank, do you still think sword is better even with less clone production?
This is actually my preferred style of CI when I’m solo-ing in unranked or ranked. Great job here! Except I use Staff+Sword/Focus and switch around sigils.
gj here.
These signet builds screem for blurred inscription to me. I know distortion isn’t good for contest modes, but you are not using or abusing stealth anyway so, a little 1 sec of distortion is not going to alter the outcome of the match, is it?
It seems a pity not to pick such good talent when having three signets in your utility bar.
Actually in my experience with my Malignant Inscriptions build, it DOES decap the point using blurred inscriptions. That’s why that build is meant as a roamer and not a home point guard. In any long battle of attrition, you don’t want to decap the point yourself.
That build actually does better as a home point guard, because at least you have enough condi dmg output to kill your opponent quick and reclaim your point, but that isn’t the case with a tank build. You don’t really want to ever have to use S. Illusion or S. Heal except in times of emergency.
And besides, taking blurred inscriptions means you have to take away other survivibility mechanics. 6 points in both Inspiration and Chaos are important here imo.
edit: you are probably absolutely right, pyro and alanis. I guess sometimes, I become afraid of potentially not being able to summon enough clones, and scepter is definitely superior in that aspect. I’ll switch to sword and see how it does. Scepter has been decent thus far.
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Well yeah, the daze mantra helps you to proc BI more often. It’s almost always necessary in cele builds unless you’re running CDs on focus and/or Staff for the increased AOE interrupts, but you don’t run focus in this type of build so that’s a moot point. You need MoD! lol
Take it as a compliment I guess? Matchmaking has been plagued for a long time. Maybe you’re in a transition phase. <3
Last post, but here is the Signet Tank build I’ve been theory crafting for over a week now. Expect a large post soon since I think it’s pretty original. I’m hoping to learn how to make vids so I can show off some of my awesome gameplay and also great taste in music. Here it is:
http://gw2skills.net/editor/?fhAQNArdWnsISFa2hGGqB3aGx1QM9nZ1Odxj7IVAA-TJRJABIVG41nAAAHCgd3fAA
There’s plenty of sustain here due to 70%+ health for phantasms and plenty of condi removal, which is the only thing that will deter you. Focus in this build was blessed by Dwayna herself. Lots of Aegis. The only downfall is lack of stability which will always be your downfall when being 2v1ed or 3v1ed. However, it’s worth noting that Mesmer was NEVER designed to ever be a tank anyway, so these are just fun builds to try out!
Here is my take on the “support tank Mesmer”. Unlike the “tank Mesmer”, you should be roaming wherever there are team fights. A home-point guard you are not!
http://gw2skills.net/editor/?fhAQNArfWnsISjaWqGGqB3aGx1IM9Xd5pz7/JVAA-TJxHABOVGo2nAAK7PAwpAAA
It’s essentially a glamour build. It supports your team in several ways:
There’s a lot you change with this general build of mine. Sometimes I take iDefender instead of iDisenchanter if I’m not too worried about condis. I also play around with sigils. If the enemy team isn’t dps-heavy, I drop Illusionary Defense for Debilitating Dissipation to add AOE pressure during team fights for my allies to capitalize on.
Like most builds the Mesmer can play, none of this is particularly good in top tier play, but it’s fun and generally effective in other realms.
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OK, so here’s my in-depth critique:
First off, my opinion on the “tank Mesmer” is that you’re less effective at team fights unless you have supportive capabilities. This would include glamours, phantasms that give regen, Chaos Storm, chaos armor via blast finishers, boons via S. Inspiration, iDisenchanter, Mantra Cleanse, Illusion of Life or Portal. Your build gives your team no support whatsoever outside the phantasms and blasting your chaos storm which is very undependable.
So if you’re going to not be supportive, you need to have a linear focus on survivability and be a good home-point defender. This is the role of the pure “tank Mesmer”.
Prismatic Understanding counteracts your goal
Better Weapon = Focus
Other Changes
That’s my big run down, and my take on what a “tank Mesmer” should actually do. exhales deeply
Oh tell me about it. Line of Sight issues with S. Domination is so freaking annoying.
I am VERY interested in your celestial build. Very very interesting indeed! Please tell me more about it! You end up with 100- toughness, 10%- crit and 200- condition damage, but everything else is buffed with cele. I see your iDuelist and iWarlock receiving a major buff in dps here. The problem I see here is that signet clone death builds already see lower pressure in team fights. Are you able to make an impact here with the extra dps or not?
I don’t see the Maim one being effective. I do see the value in having Staff reductions though. I tried it, and I liked it a lot, but my issue at the time was getting condi bombed, which is why I love having the 3 condi cleanses on heal when I really need it.
PLEASE report back your findings, and thanks a lot for your contributions.
In general, it’s my opinion that signet heal is better than Ether for all phantasm builds, and especially builds that utilize iDefender or iDisenchanter.
For a point defense, the defender squishes within seconds of casting it, and that’s really not an exaggeration..
If you’re going to say stuff like this, there’s no point arguing with you. I’m going to learn how to do videos this weekend so I can show you how kitten ridiculous of a statement this is.
Sorry OP. I won’t hijack your thread with yet another quarrel between Pyro and I whom I really do love despite our differing opinions!
EVERY single heal has a lower healing output than Ether, but each other heal has additional effects that make them more viable for different builds.
In general, it’s my opinion that signet heal is better than Ether for all phantasm builds, and especially builds that utilize iDefender or iDisenchanter.
Note, I’m a pvp purist for the most part outside of doing Living Story updates.
Weapons: I use them all, but the one I use least is GS due to me preferring condition builds and with CI lockdown, my preference is sword/focus+Staff.
Heal:
Utilities:
Elite:
First, signet of the ether is an awful choice
I found the passive healing from it to be quite strong, combined with regeneration. Is it really so bad?
No it’s not. Pyro and I are going to argue in this thread. “I feel it in my bones.”
I hate this build and I hate you people for beating me up with it. =[
I guess you can say I hate it in all the right ways!
Yes that was you in the arena the other night… yikes! lol I kid! This is definitely one of the best dueling builds Mesmer has in its kitten nal outside of PU.
1v1 you should win every time against most classes except maybe some Warriors and Eles. Engis are easy if you avoid the crate and stay somewhat ranged. Everything else gets rekted the longer the fight goes on.
This is highly interesting. As everyone in OMFG could tell you, I’ve been theory-crafting a Signet Tank build that I’d love to discuss with you. This build does a similar thing that mine does. I’ll be sure to revisit and give you some critiques.
The first thing I will say is that tanking isn’t good if you are going stealth… it simply isn’t what a tank is supposed to do. It’s only good if you plan on playing more of a support role. More thoughts later, but thanks for posting your build!
You people are ridiculous. I can’t roll my eyes hard enough.
#Support4Syric! Keep maiming the meta with your CBT Overload build!
Ran into Countless tonight, and the dude is super slippery as kitten. My initial thoughts was that he was a better player than the build, but I might give it a try.
As the concept artist of this style, Countless has mastered this build for a LONG time, so it’s true that you’re facing a tough opponent. That being said, I still think this is a very strong build in its own right. It’s been a while since watching his stream, but I don’t think he uses krait runes does he?
Come back and let us know how it’s going for you!
Woah. Reading responses now… Why is everyone hating on him for his lack of originality?
Yes, it’s super obvious that this is nothing new, but you know, just because you think something doesn’t mean you need to say it. Commenting on the obvious lack of originality adds nothing to this discussion. lawl
Also, when builds like this are posted, it’s helpful to point the OP out to other discussion on similar topics. Here’s a link to get your juices flowing!
bumpity bump bump!
Thanks a lot for you build post. “Punisher” is a fantastic name for the 4/4/0/0/6 maim setup due to its soft lockdown capabilities in torment/confusion. In my version, I maximize their duration as much as nearly possible with Master of Misdirection and Nightmare Runes. The core difference between our builds is that my build focuses on more boon strip to directly counter the cele meta against engis and eles (not go good against cele war though). When I don’t call it “Dominator”, I nick name it “Maim The Meta” XD
http://gw2skills.net/editor/?fhAQNArfWlknpRttpxQNcrNCrBh6rkmfSyEEgS2hrB-TJRHwAC3fIZZABnCAAPBAA
My only critique for your build is the lack of condition clear. As a condi build, the whole idea is to out-sustain your enemy, and you may be lacking it here here, especially if you are hit by an enemy dps & condi duo.
I disagree with someone who said Feedback is only good against Rangers. It’s actually highly effective against thieves, warriors and other Mesmers. You’d be surprised how many attacks actually reflect.
OK, last critique, but you should also get rid of phantasmal fury. It’s only good in dps builds and condi builds utilizing iDuelist. Anyway, good job again!!!
I’ve never used Mirror Images with maim, but I imagine it would be pretty gruesome! lol
Seems like a fun build, going to try it myself sometime soon! I made up my own non-Pu condi build a while ago, 0/6/5/3/0, and been doing some Maim the disillusioned condi shatter lately which was fun too but going to try this out, you still use this build?
Btw do you have somekind of youtube channel or something?
Keep up the good work!
I’d love to hear more about your condi build. You should make a thread!
Yes, the current iteration of my build is very strong in unranked (especially with Confusing Images being buffed). You can really lock single targets down for your team with increased stun duration on both pistol and S. Domination. If they don’t use a stun break, ~6 seconds quickly becomes a death sentence.
Using Sword instead of Scepter like Countless does also helps in the lockdown aspect of this build and also gives you some boon rip. It’s actually superior to Scepter, but I like the condi playstyle.
I don’t have a youtube or twitch, but send me some mail in-game, and we can play together or chat. Let me know how you like the build!
Here’s the updated version:
http://gw2skills.net/editor/?fhAQNAraWnsISFa2gG2qB3aIx1YM5JzcqiIVAluiNmG-TZBCwAAOBAeLDc5IAU5RAYb/BA
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Best thread 2015
Another fun fact: channeled skills still hit invis enemies.
#CryOfFrustration rekts
I’m not sure if illusions count as “companions” or not. My gut tells me no, though.
omg Ross, I love your beautiful Norn. Great video as always!
Wish I could have been apart of this match! Let’s queue together again soon! #MesmerMains <3
Perhaps the specialization will take away our shatter skills and the illusions trait line in place of the specialization skills and traits?? Is this how we think it’ll work perhaps?
It’ll be interesting what happens.
Instead of nerfing might, they should nerf the ways you apply might, and who has access to it. You do this by simply reducing time span across the board, or hitting those classes specifically who are abusing it. Reduce time. Reduce stacks. Don’t reduce the effectiveness of might itself.
We have all these boons that don’t mean much; now it’s just a watered down boon. This is exactly what happened when they nerfed confusion. Oh look, they just rebuffed it again…
Eh. I’m still hoping for MH Pistol and (eventually, Gods only know when), MH Focus and/or Fans.
Ah, well … gonna be a while before I can even afford HoT, with my current lack of a J.O.B.
sob
Well luckily for you, you’ll have plenty of time to find a job and receive several paychecks. I doubt we get HoT anytime soon.
idk what a Chronomancer would really entail, but if it’s all based on manipulating time, then I see more abilities like Time Warp and Power Block.
One way unique ability it could give us that I immediately thought of was increasing enemy cast times. This would have fantastic synergy with interrupt builds, making skills easier to interrupt. It would be like a new condition perhaps? Maybe add a 1s cast time to all enemy skills for 5 seconds? idk
You mean a condition like chill?
I didn’t know chill effected cast times. I thought it was just recharge rates and movement. #noobstatus
idk what a Chronomancer would really entail, but if it’s all based on manipulating time, then I see more abilities like Time Warp and Power Block.
One way unique ability it could give us that I immediately thought of was increasing enemy cast times. This would have fantastic synergy with interrupt builds, making skills easier to interrupt. It would be like a new condition perhaps? Maybe add a 1s cast time to all enemy skills for 5 seconds? idk
Looks nice on paper. I’ll be sure to check out the video and make some comments at a later date!
We don’t know what we’re getting. Possibly a shield. Who knows if we get other weapons as well. I’d rather wait and see than speculate and complain.
I’d love main-hand pistol. That would be very fitting.
Omg are y’all serious?! I need to buy shield skins now. I bet prices are going up a lot right now. Why didn’t I think to invest in items before today’s news release?! I’m such an idiot!
The upside to using MTD in the current meta is the availability of a lot of boon strip. I think a variety that I use could totally be viable in the current ranked meta. Unlike dps shatter, there’s no need to really find the right time to shatter. You shatter as often as possible (slight exaggeration).
I’ve NEVER had any issue against engis/eles using this condi build as long as my team continued with dps pressure.
http://gw2skills.net/editor/?fhAQNAraWlknpRtlqxQNcrNSpBh6ykmmSyA8gSeiyB-TZhGwAF3fgZZAAnAgCHCgBPBAA
PU is NOT allowed in koth servers, and some people will outright ask you if you are using PU before a duel even begins. That’s why I didn’t suggest that as a dueling spec. It’s still a very strong dueling spec even with its nerf.
Signets Clone Death takes slightly more skill to use, but is also awfully forgiving of a build for those on the lower skill levels. There’s some careful attention that needs to be employed before burning through a S. Domination or heal though.
edit: Here an example PU dueling build with a high focus on bleeds. Very similar to the clone death variety, except instead of depending on invulns for sustain and dmg mitigation, you just stealth instead! lol
http://gw2skills.net/editor/?fhAQRArf8ansISjaWoGmqB3aGp0YMdOffDpCo0nkS5A-TJRHwAJLDA4kAI4JAEa/BA
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Definitely. Also, if you use scepter, the torment on block is just downright nasty. It’s also easy to connect a Confusing Imagines with the stun duration increase on Magic Bullet & S. Domination. iDuelist is pumping out bleeds while you give them a nice confusion burst…yikes! It’s ugly!
Glad you’ve had some success with it.
edit: forgot to mention: I use Mass invisibility offensively when the enemy’s health is at 50%, which is around the time people start thinking about using their heals. The torment/poison/bleed is devastating, and serves as your burst in this build outside of iDuelist.
I think a mesmer dueling build can’t get better than this. :P
+1
My build in my signature was inspired by watching Countless wreck fools night after night. It’s heavier on the condi with taking Scepter instead of sword. Both are excellent dueling builds!! Signets for the win!
Out of curiosity, what makes this build effective in most cases over something like a zerker build?
Easy: less risk. You can take more hits, and there’s more room for mistake/error. The longer the battle goes on, the more likely you’re to win. Skill being equal, I think conditions > dps in 1v1 situations. That’s why terms like “aids” and “cancer” were used in a derogatory way to describe condition builds in koth and dueling arenas.
My build has long-lasting bleeds due to the krait runes. The sustain given from signet heal is amazing, and your other signets will mitigate a lot of income dmg. Most zerker memser don’t trait for sustain even though they could. They also don’t trait for condi clear, even though they could… Condi builds have more flexibility in the trats/utilities we use, where as a zerker is confined to very few in order to be utmost effective at being a zerker.
I think a mesmer dueling build can’t get better than this. :P
+1
My build in my signature was inspired by watching Countless wreck fools night after night. It’s heavier on the condi with taking Scepter instead of sword. Both are excellent dueling builds!! Signets for the win!
+1 +1 +1 +1 +1 to these ideas!!!
I think these are fantastic changes that would make all of these maps competitive. I especially love the Spirit Watch changes.
Courtyard is too different of a format to be included quite yet. There’s a huge difference in concept between conquest and death-match that requires totally different builds. Not just tweaks.
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