Bring back key farming to its former glory and we’ll talk.
Heres the way I look at it:
Arenanet:
Hello Sir, would you like to pay for this brand new car? It gets 50 miles to the gallon, and has an all leather interior! Low low cost of 300 gems!Me:
Oh wow, that sounds way to good to be true.. I suppose for only 300 gems.. Here you go.Arenanet:
Why thank you! Here is your new car. Enjoy!Me:
Wow, its amazing, it does everything the guy said it would, for only 300 gems! Awesome!(Some time later)
Me:
Hmnh.. why did my leather seats turn into fabric overnight?.. Thats stupid.. I mean, I guess the car is still good on gas, still worth it…(Some more time later)
Me:
What the kitten? Why is my mileage down to 1 mile per gallon?.. What the kitten is going on? and my air conditioner isnt even working anymore >:V!
_They sold you one thing, saying it did one thing. It worked one way when you bought it. Now that you have it, they bait-n-switched you. You now have an item that has a crappy ICD, Gives you boosts (maybe) 1 out of 10 times (vs a ~50/50 chance) and seems to be constantly (selectively) having boosts removed from it. I haven’t gotten a Karma boost from it since wintersday released this year, and ive used hundreds of candy corn.
I want my 300 gems back, they keep nerfing this thing every time I try to use it.
Unless its a skin or account upgrade like additional bank slots, you’re always running the risk of having your purchase modified at any time for any reason Anet deems necessary. Plus, history has shown they don’t care about their customers enough to even explain these changes.
I cleared five maps this week and somehow received five keys. It’s all RNG.
A fireball is too much visual noise, but the christmas shoulder piece isn’t. Good logic Anet I r8 it 10/10.
More particle effects for The Dreamer, please.
Now wouldn’t it suck if someone were to post some spoilers in this thread ^.^
Yogurt gives Lone Starr and Barfolomew a can of liquid Schwartz and reveals the movie’s protagonist is a bona fide prince. Lone Starr then rescues Princess Vespa from her planned marriage to Prince Valium and they live happily ever after. God willing, they’ll meet again in Spaceballs II: The Search for More Money.
Remember that Chronomancer was given alacrity because it only has two additional weapon skills.
Condi Shortbow to give the weapon more uses beyond Thief.
You know what, that doesn’t make you sound “empathetic” to other disabled players, it makes you sound judgemental.
Good, because judgemental is exactly how I was trying to sound.
Yes I very much judge others who wish to take something from someone else just so they can have it and use their disability to justify it.
If you climb a tree to fetch an apple, you get an apple.
If someone gives me a ladder to help me fetch an apple, I get an apple.
We both get apples.
Use an infusion extractor to get safely remove the infusion.
I don’t think so. Tho I also wouldn’t do that. You never know when you may want to use dual pistol for like engi or use another class that has pistol making it more convient not to have to move your quip around.
This. Your Ascended weapon is worth many times that of most sigils.
The real world makes many accommodations for disabled people. Why should GW2 be any different? People are requesting alternatives to acquiring the skin: not handouts.
++++++1
I work within the disability community and the lack of understanding and empathy here is incredibly disturbing. This issue is not about “entitlement” or asking for “handouts”. It is not even about making the achievement easier. People are just asking for Anet to design the game to accommodate a wider demographic by creating more options. There is no logical reason that the jp has to be part of the achievement, nor does it have to be removed. All that is required of Anet would be to create more options for HOW one completes the achievement to get the shoulder skin. It already does this for many things, such as dailies, were you can pick which tasks to do in order to complete the overarching achievement.
Furthermore, “practicing” is not always the answer. Yes, practice will help many people but for others, practice alone will not enable them to overcome serious disadvantages like missing limbs; deteriorating reflexes; serious medical impairments; or, countless other challenges.
No one is asking for the impossible – a game that is everything to everyone, but there is no reason why Anet could not provide people with more options for how they obtain something as special as the winter day shoulder armour, especially considering the time of year :/
Happy Winterday….
Clearly these people just don’t get it: it’s not at all about entitlement or marginalizing the challenge: it’s all about leveling the playing field (just like many government and private institutions attempt in real life). Hopefully they’ll have a greater understanding and appreciation for this issue as they get older.
I’ve worked in publishing for several years, and like most magazines, my company moved to digital exclusive in early 2014. The platform we used was not as friendly for people with limited vision as we originally thought, and as such we switched to a different program with greater zoom functionality, audio cues for turning certain pages, and other necessary features to help our audience. Getting our graphics designer accustomed to the new system was a bit rocky at first, but it turned out well in the end. A few weeks later we received many emails from subscribers and advertisers thanking us for the switch, and letting us know they would help promote the publication out of appreciation for our goodwill.
Obviously companies cannot account for every disability, but Anet should strive to create greater accessibility where and when it can (How long has the colorblind thread been up? I still can’t place bombs in the Dredge fractal.): it’s not just ethical; it’s smart business.
On a personal aside, thank you for your service to the disabled community.
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I could not disagree with you more.
Its this mentality that everyone should have everything regardless of effort put forth that wrecks games. Not that I’m not sympathetic to those who cant get the stuff they want, but like playing CoD/BF/WoW/any game and complaining that you cant do X because its hard and it should be nerfed to fit you.
In addition the game has so many cool looking kitten near free items that you can use to make your character look cool. (I got mine looking that way i want with 800 gems and some teq runs)
BTW I will not be getting winters day presence this year, I want it BUT I don’t have the time so I wont be. I want it but 10k drinks is 9k drinks to many IMHO.
This issue has little to do with effort and more about exclusivity. The other threads have proposed very reasonable alternatives to the acquisition of this skin: tokens, for example, which can be earned via every Wintersday activity or dailies.
+1 x1000 if I could. Thank you for your understanding and empathy.
Anet still hasn’t given us a proper colorblind option, which is very disheartening considering it’s been requested since the game was released. Sadly, it’s doubtful they will do anything for handicapped individuals who can’t do the JP – happy Wintersday, indeed.
> People that suffer from carpal tunnel or arthritis are pretty much SOL
A game should not be designed around people with medical conditions.
Having empathy for people with niche requirements is a good thing to do, but there’s a gigantic chasm between accommodation and breaking the game for other people to serve a slither of the population.
There are enough medical conditions that cover such a wide range of abilities that literally every piece of content couldn’t be used as a requirement if “every player must be able to do it” was a design philosophy.
Using some extreme examples there. How would removing one requirement from the item break the game?
You can refer to this situation as you would refer to marijuana as a gateway drug. Sure, in itself it may not be game-breaking- but what will it lead to? If they remove this, then people will start complaining about how they are terrible at rhythm and can’t complete bell choir. Or they keep getting trash teammates in toypocalypse and snowball mayhem. As soon as ANet shows one crack, it all comes tumbling down. And think about it- what kind of shoulder piece would it be if every player in the game could get it by putting in almost no effort? Not a nice one to have, that’s for dang sure, because everyone else in the game will have it.
The real world makes many accommodations for disabled people. Why should GW2 be any different? People are requesting alternatives to acquiring the skin: not handouts.
I wonder if Anet is thinking that if they ignore the problem, it will eventually go away.
Wouldn’t be the first time, and definitely won’t be the last.
Did you play GW1 by chance? Or know anything about it? Would answer your own questions there.
Did you play GW2 by chance? Or know anything about it?
Sorry to be sarcastic, but other than the ‘Guild Wars’ part in the name (only), the two games are so unrelated it really doesn’t matter.
Oh for kittens sake, take into consideration the questions posed in which I was responding to. “Anet prioritizing pvp and paid tournaments over pve” Anyone that played it should be well aware that GW1 was designed as a pvp game, pve was just a “bonus.” PvP was the golden child, and even here it still is. Yes, GW2 and GW1 are very different games. However, they are made by the same kitten people. PvP is still their baby, which is why skill balancing (and now its effects) is based around it and not pve or wvw.
Precisely, in spite of this fact PvE is often seen as the larger of the 2 communities however because that is where ArenaNET excel at and they had better start accepting that fact, they simply are not and never will be sitting on the next DOTA, LOL or even Starcraft 2, in fact I might say that Starcraft 1 is still bigger than Guild Wars 1 or 2 on the esports front, there are just to many other bigger names at the top of the list already, once a gamer who is into all that esports thing is invested in those he doesn’t have time for looking at others let alone playing them!.
Not to say they shouldn’t even try but reality is reality there is zero use in deluding oneself that for all the attempts to gode / force people into PvP people just don’t want it, because it’s not where this games shines for most, the only time I PvP is — wintersday, why? because -everything- is balanced, there is no x,y,z build is better than a,b,c,d build and if you bought (x) to an (a) build fight you may as well just /quit because you’re dead and lost anyway, sure some enjoy this type of game play all the power to you have fun but it’s not for me, personally I prefer a more balanced equal encounter what you have I have, if I lose it’s because your skill is better and not because you lobbed a large rune up your buttocks to give you +1 more dmg than me, that likely I would have done if I had the gold to buy it in the first place. — sorry ranting.
Careful with those thoughts. Last week it was revealed you cannot air grievances about e-sports without potentially damaging the entirety of the game.
Anet still hasn’t given us a proper colorblind option, which is very disheartening considering it’s been requested since the game was released. Sadly, it’s doubtful they will do anything for handicapped individuals who can’t do the JP – happy Wintersday, indeed.
> People that suffer from carpal tunnel or arthritis are pretty much SOL
A game should not be designed around people with medical conditions.
Having empathy for people with niche requirements is a good thing to do, but there’s a gigantic chasm between accommodation and breaking the game for other people to serve a slither of the population.
There are enough medical conditions that cover such a wide range of abilities that literally every piece of content couldn’t be used as a requirement if “every player must be able to do it” was a design philosophy.
Using some extreme examples there. How would removing one requirement from the item break the game?
Remove the ability to choose karma boosters
Add karma food.
Right hand, meet left hand. You two need to talk.
If memory serves, Anet did kind of sort of possibly elude to including karma boosters back in the game when they removed the option from enchanted boosters. As per usual, we’re left speculating on whether or not the Wintersday goodies are the items they meant.
In the patch notes they said
Patch notes
The Boosts category of the Gem Store has been reworked. All previous boosters are no longer available. Previously purchased boosters will still work.
A new Experience Booster is now available that grants 50% additional experience from all sources and game types, including WvW and PvP reward tracks, and gives a killstreak bonus on enemy NPCs.
A new Item Booster is now available that grants crafting, gathering, and magic find benefits from a single source and summons a merchant if the player’s inventory is full after gathering resources.
A new Heroic Booster is now available that grants both Item Booster and Experience Booster effects.
Single Experience Booster and Item Booster prices have been reduced by 33% permanently.
Karma Boosters are now available exclusively from in-game rewards.
For a limited time, you can claim a free Heroic Booster by visiting the Gem Store.Since the patch notes were talking only about various boosters, there isn’t a real reason to think the karma boosters that are now available exclusively from in game rewards refer to food made available 4 months later.
Ahh. I thought we were under the assumption Anet would add the karma boosters to new elements of the game (map rewards, HoT content, and such) instead of keeping them locked behind personal story missions.
Since the patch notes were talking only about various boosters, there isn’t a real reason to think the karma boosters that are now available exclusively from in game rewards refer to food made available 4 months later.
Given Anet’s usual vague and incomplete language, assumptions are always high on just about every aspect of the game.
Remove the ability to choose karma boosters
Add karma food.
Right hand, meet left hand. You two need to talk.
If memory serves, Anet did kind of sort of possibly elude to including karma boosters back in the game when they removed the option from enchanted boosters. As per usual, we’re left speculating on whether or not the Wintersday goodies are the items they meant.
You’re not the only one. Almost everyone in my guild had their graphics and general settings reverted to the default value.
Always take screencaps of your settings, especially now that camera sliders can reset.
Hmm, now soft wood planks cost fewer logs to refine than do the other tier wood planks (all others need 3 logs.)
I wonder why they decided to change this now.
Because Anet doesn’t like its playerbase to make money unless it requires a Mastercard.
The nerf to Shield #4 can be a blessing and a curse in PvE: we’ll have slightly faster iAvenger spawns, but with a smaller execution window. Of course they’ll refuse to split it, but hey, e-sports and such – it’s not like PvE content drives gemstore purchases or anything.
(As an aside, I’m so glad I resisted the temptation to begin working on The Chosen. Players who purchased/crafted The Juggernaut for their Revenants are going to be pretty miffed tomorrow.)
JUST FINALLY SPLIT PVP AND PVE!!!!!!!
we ALL want this … just PLEASE do it!
They won’t do this because it would confuse too many casual players to have skills doing different things in pvp and pve
Revealed, confusion, and pet/minion/illusion damage mitigation have been split because PvE mechanics are vastly different than PvP. The framework is set in place, but it seems Anet is just unwilling to fully utilize it, and is demeaning the intelligence of its audience as a cop out.
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You may want to check the LFG tool for the occasional Point of No Return achievement runner. With vision issues (and Anet’s refusal to help color blind people), I knew I’d never get the last mission finished on my own: best 20g I’ve ever spent.
Gathering Wars 2 since running around on alts and pressing [F] is more consistently lucrative than playing the actual game.
Downloading this update is the slowest I’ve seen so far.
Downloading the latest patch at 2kb/sec here. In the meanwhile I’m going to dig up my Tamagotchi and Sparkle and Fade CD, pop in a Gundam Wing DVD, and pretend I’m updating Ultima Online.
I’ve been experiencing this off and on while attempting to join Fractal groups through the LFG tool: I’ll click join, then go immediately into the greyed out “too many attempts” phase. After the time out, attempting to join the same group carries the same result, but joining a different party seems to fix it.
Based on some observations from the other night, it seems like some groups that are already filled are experiencing a big delay on being removed from the listing.
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I found her overall character a solid way to express the plights of disabled people and the resultant determination of having to overcome hurdles many people overlook; and having the real-life equivalent of her condition (Charcot-Marie Tooth disease) made me relate to her in ways other video game characters have yet to even scratch.
Many kudos to the artists behind her creation.
All time favorite character has to go to Taimi. I didn’t like her much until I learned of her disability, and then thought of how vulnerable she became in certain circumstances, and her determination despite the cards she was dealt.
A lot of players seem to dog her because of how pronounced her disability is, but, well, it is an important part of her character. As someone who suffers from the real life equivalent of her condition (Charcot-Marie Tooth disease), I found her more relatable than others, and a breath of fresh air compared to the likes of Zojja.
STOP WITH THE ESPORTS
http://i.imgur.com/kxbGKG5.jpg 1
Take a look at that screenshot from Twitch. You are straight up irrelevant. I am not the only one who states this. A friend of mine from high school works for twitch, and got me in touch with a rep from goodgame.gg For those who don’t know who they are, they connect brands with streamers/teams in eSports. The company I work for wanted to sponsor a streamer/team and the rep flat out told us to avoid MMOs like the plague. They are pretty much the single worst investment you can make. You guys as brought up by the community don’t even do at least monthly balance patches. So take the money you’re throwing at eSports and use it to hire talent that will fix your game. I can even provide proof of my connects to skeptical people. Just PM me.
Assuming this isn’t being taken out of context, it is pretty disheartening one of the least popular Final Fantasy titles got more views.
It will never happen imo. What would Orr be like for a combat orientated game without the Risen? What would happen to all the skill points, the achievements, the precursor related collections, the Arah dungeon etc etc should Orr be cleaned up.
To re-do all that, plus phase it so story would be unaffected would take development time away from progressing the rest of the game for something that would look pretty, but be devoid of actually anything to do.
One idea is to phase the whole thing – pre- and post. The game will struggle enough with split population as it’s life goes on, phasing zones will only compound that.
The true Living World concept doesn’t exist, nor has it ever. The World changes no more as a result of our story and actions than it does in other MMO’s. It would be fascinating to see such an idea come to fruition, but I’m not sure an MMO is the right type of game to cope with it.
Hate to slightly veer the topic off course, but this isn’t true. Ultima Online had a massive event back in the early 2000s in which the base world of Britannia came under assault by a new enemy. One of the most beloved cities, Yew, was attacked routinely during the event, and the playerbase had to go all out in order to save it (imagine if LA were attacked by Triple Trouble six times a day and you get a relative scope for the challenge). Servers that failed to protect the city found Yew permanently transformed from a charming woodland area into an ugly swamp teeming with obnoxiously powerful foes, while the city returned to its former glory on servers that succeeded.
During its prime the game also hosted routine GM and Seer events, which functioned similarly to D&D campaigns complete with branching paths: based on player participation, some servers had special buildings, exclusive items, and much more.
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Colin replied to this issue on Reddit:
I got an idea. I just wish “someone” else thought of it sooner.
1)Seperate PVP skills(GW1) from the PVE versions(GW1), that way you don’t have to nerf something in pvp and it screws up something that’s fine in pve. Same with WVW.
2)Same with the effects.
a)In PVP, we can shoot each other with BBs, silly string, and microscopic confetti.
b)In PVE, we can shoot Satan’s flaming balls at LEGENDARY Dragons. Because sparklers and bottle rockets just won’t get the job done. Just don’t have it scale as much?
3)Raids?? Give squad leader ability to toggle visual effects down or something, idk.
4)????
5)Profit
Pay me my $200k.
They’ve said no to skill splitting because they think it’d be too confusing for new players. Everything is and will be balanced around SPvP.
Can you provide a quote for this?
They should add a way to convert tomes into core hero points or HoT hero points at an increased cost. Players would be a given a touch more incentive to get login rewards and people who have no use for additional alts or spirit shards could at least get some use out of them.
I wanna know who this faceless majority that has voted for this stupid nerfing of visual effects. And why do we have to take it? I wanna know who the actual person is who thought these changes were a good idea. And why are they forced upon everybody?
Probably the 35 to 50 people who like and share esports posts on GW2’s Facebook page.
I miss the GW1 Arenanet that would release intricately detailed blog posts covering every aspect of why they changed a skill, its implications in certain builds, reasons for splitting or not splitting between PvE and PvP (hah!) and what players could expect in the future.
this absolutely terrible ): why are they doing this to us!?
im taking a break from this mess of a game ;x tomorrow is an update for Warframe, a game where the developers actually CARE about what their community is upset about. i will be enjoying that game until you jerks over at Arena Net get your crap together!! :c
I’ll be heading back to the joys of Hotline Miami 2 since the level editor is slated for beta soon. It astonishes me how two indie developers can spend more time communicating with their fans than an entire company.
Since they refuse to answer the question, this is the best I’ve come up with:
With the massive popularity of retro games in the last five years or so, it’s no surprise why Anet is turning the graphics style of this game into simpler forms: by making visual effects look straight out of Everquest or Dark Age of Camelot, they’re preparing to take advantage of the “trailblazer MMO throwback” craze that’s bound to happen in the next decade.
Fireball and Auras weren’t the big offenders for visual clutter. Stuff like the Burning condition visual and on-hit animations that SCALE WITH THE MOB are.
This is just fixing something that isn’t broken and ignoring the real problem…
This. Players have clamored for better visuals for a long time, but in usual Anet fashion, they went about it the wrong way. I still find it difficult to fight the Karka Queen without feeling ill because of the rave she puts on for everyone.
One of the best weapon sets to come out in a long time. Massive kudos to the art department – and great timing considering the style sale from two weeks back.
Better start playing Zork for practice, guys and gals. At this rate GW2 will be a MUD by February!
Cultural armor should stay the way it is, but a reduction on the cost of cultural weapons would be a nice incentive for such a track since karma has been gutted since release and those weapons are still 63k karma a pop.
I used to be an Revenant like you, then I took a pocket raptor in the knee.
also, are they hardcoded to not drop loot?
Indeed, seems the little swines don’t even carry any loot at all.
I wonder if that could be a subtle reference to raptor farming outside of Rata Sum in GW1.
+1
As if I need a reminder why attempting to get a legendary could ultimately be pointless.
We practically had to beg Arenanet for the privilege of not having to buy another character slot to enjoy one of the expansion’s key features. Methinks this won’t happen.
Most likely no.
I had a lot of trust in Anet before HoT came out and prepurchased it immediately. Sadly, not anymore.
Anet would need to work very hard to regain my trust.
This. I’m just waiting for the next expansion to strip out core mechanics, toss a bunch of grind on them, and give them back in a shiny new paywall package.
Where they go? Nobody knows.
I might have gotten the glider if it was separate, and priced similar to other gliders, but I can’t possibly justify spending 2000 gems just to get it. Whatever, i can live without it.
Same. I like the look of it, but it’s not worth $25 or 400 gold. Thankfully HoT offers a bunch of glider skins for raid, story, and meta rewards, and recipes for leatherworkers to make a profit instead of locking the majority of them behind paywalls.
This is all some secret ploy from a Thanksgiving cabal, isn’kitten
There is a fairly good chance I would have bought the glider skin, but not with the ugly outfit, weapon, and other items bloating the price.
Conversely I rather like the bow skin.
Don’t be surprised if the bundle is split up at a later point after those willing to spend 2000 gems, perhaps to get just one item in the set, have done so.
Proving once again that when it comes to the gemstore, the only winning move is to wait it out.
The greed is way over the top right now with all things HoT!
I’d be surprised if they weren’t considering removing Aetherpath and throwing a clockheart mini in the gemshop.
