Ascended recipes look to complicated
in Super Adventure Box: Back to School
Posted by: Malediktus.9250
in Super Adventure Box: Back to School
Posted by: Malediktus.9250
I think the ascended recipes look to complicated. I will probably just keep making legendaries because they do not look that much more complicated and will always be BiS and can change stats at any time.
There are hints for future uses of minis in minigame (polymock, miniature arena), so I guess an ascended mini would be slightly better than exotic.
http://www.gw2spidy.com/item/44981
similar happened to the axe Truth. It spiked to 30.5g from 1.5g for a few minutes. Didnt last long enough to be caught by gw2spidy.
Maybe this should be moved to suggestions forums. Not sure about it since there are not any responses.
I do not think this achievement exist, I crated many greens this month and never saw this pop up.
I do not agree with this idea. I would prefer paying 800 gems for it.
I do not agree with this suggestion.
Not really, the last edit is 4 days ago.
in Account & Technical Support
Posted by: Malediktus.9250
I think its not fair that some people get double the presents. I only got 1 because of this bug.
No, a few people received a second gift. Not a lot, but a few. This was a factor of how the distribution was made, and how the fix was rolled out. It’s not an intentional double-gifting, and you got everything to which you are entitled and of course we’re sorry for any confusion that this caused.
A few must be thousands, because I know several people who got double presents.
I just had the idea to have ascended and legendary miniatures in gem shop in future.
Possible ascended minis:
Dragons like tequatl, claw of jormag, shatterer, shadow behemoth, large earth elemental
Possible legendary minis:
any elder dragon
the human gods including abaddon and dhuum
I am sure people would spend gems for those suggestions since they are more interesting than most of the series 1 and 2 or even special series minis.
I meant legendary weapons, you get 5 achievement points for equipping each (5 maximum). So 25 AP for roughly 5000 gold spent.
There is an achievement for owning 5 legendaries, so I dont think why there cannot be an achievement for owning 1 legendary worth of minis.
I went hardcore and own both full set 1 and 2. Good enough for you? I also own all special minis excluding mr. sparkles.
If you farm invasions and are good in tagging you can add about 7g to 10g (depending on the lvl of the invasion) to the economy every 45min. Multiply that by the amount of people who play invasions.
Because the trading posts has all the miniatures ever available right? Noone said you need to have the achievements in the first week when supply is low.
in Account & Technical Support
Posted by: Malediktus.9250
I think its not fair that some people get double the presents. I only got 1 because of this bug.
We do not have all parts of Tyria yet, I am sure future zones will have a lot of giants somewhere.
Yes I am complaining because of it. Considering the minis do not get devoted like in GW1 they should be required all since you can sell them again for full price.
Some people don’t have 400g to spend… Seriously find something actually important to complain about…
If they do not have 400g they shouldnt be allowed to get the rewards (in this case 40 AP). I think it would be a great idea if you would have to devote minis again to count towards achievements.
nice find, hopefully it will be fixed
Undeads count as Zhaitans minions.
Costs between exotic and legendary obviously. So 100g maybe?
Yes I am complaining because of it. Considering the minis do not get devoted like in GW1 they should be required all since you can sell them again for full price.
(edited by Malediktus.9250)
Why does it only take 44 out of the 46 to get the achievements? Sounds stupid to me that you can just skip the exotics which cost like 75% of the whole set.
Also why is there no title for it?
Can we get an answer if this is a bug or not? The prices of the moa race miniatures are dropping and dropping making the minigame more pointless and unrewarding than ever.
Yet again after over 4 hours. I am starting to see the pattern of a bad memory management. GW2 probably does not clear unused parts of its memory fast enough. Maybe I should restart game more often.
The difference is in GW1 there was no “checklist” for minis. In GW2 you always have to look at an empty slot.
….and I recall GW1 players complaining about this fact. Now that you have a list, you look at it a negative light and complain about it….WTF?
I never complained about it in GW1.
The difference is in GW1 there was no “checklist” for minis. In GW2 you always have to look at an empty slot.
I rarely sell stuff on TP, I vendor most stuff, salvage it or throw it into mystic toilet.
If you farm aetherblade champions you make 7-10g per invasion. At least I do.
No present here, my main character with 3k hours playtime was created in the first few minutes of the headstart.
Yes I made about 120g since invasions are released, probably 80% or more from vendoring stuff and opening chests. I keep all crafting mats I do not have at least a full stack of for myself, so it would be even more if I would sell them.
Well if enough people complain they will fix it. Sadly not enough people care about miniatures enough or are even happy if their value is ruined.
Gems or Miniatures (collection 1&2) seem to be a save longterm bet because they are tied to real money.
I created a bug report on this cause:
https://forum-en.gw2archive.eu/forum/support/bugs/Possible-Mini-Yellow-Moa-bug/
lets see if it gets an official answer
Thanks for the suggestions (I believe GW2 is largeadressaware already since beta), but since Prime, Lynx and Memtest do not find any errors and this problems started occuring when WvW removed culling I am sure it is either a problem with memory management of GW2 or a 32bit problem.
Meanwhile the error happened again. Comparing all the error logs they seem to be extremly similar. It always happens after game run over 4 hours and at about the same system memory useage, which add up nicely to 4GB if you add video ram useage to it.
My memory is fine, I only selected the finest part when building my computer. As you can see from the error message I am hitting the limits of 32bit. This might be because I am running ultra settings at 2400×1500 pixels, which is about 70% more pixels than full HD. Paired with the high amount of character models in crowded areas due to no culling its probably simply too much for 32bit of memory.
Apparently Mini Yellow Moa can be gained by mystic forging. I doubt this is intentional, since it makes the Moa race minigame pointless waste of money.
Also see here: https://forum-en.gw2archive.eu/forum/game/bltc/Mini-Yellow-Moa
I refuse to lower graphic settings if my computer is good enough for it. I dont have a 2000€ computer to play less than ultra settings.
I am not sure if your other suggestion will work. I will give it a try tomorrow.
Nice wall of text, but you are absolutly right.
If anyone got a code and doesnt need it pm me ingame and we can work something out.
This error is really annoying. Please find a solution.
Surely that must be a bug, otherwise they might as well delete that minigame.
complex? lol
Its as casual and easy as it can get. There are much more comlex MMOs out there.
That might be possible. But wouldnt it ruin the only reason to play that minigame?
i dont care if they get something special, but it should not leave behind an empty slot in my collection. hide the slot if you dont own the mini then
This suicks. Now I will never have a complete mini collection again. So what reason do I have to ever spend gems on minis in the shop now?
What is happening to the Mini Yellow Moa? (http://www.gw2spidy.com/item/20176)
It costs an average of 28g + quite some time to get one, but the price is suddenly tanking below a price where you get more from turning tokens directly into silver (125 tokens = 25g, I bought one for 19g) instead of saving for the mini. Is there a new exploit or something else I am missing?
I think a 64 bit client could fix this problem.
Any ETA on when this will be fixed?
It happened again.
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