Games freezes/crashes since 26th march patch
in Account & Technical Support
Posted by: Malediktus.9250
in Account & Technical Support
Posted by: Malediktus.9250
I am quite annoyed. This major issues has been existing for a while now and I cannot find any useful help or statement from anet that they are working on it.
Wierd when I am commanding I often have ~50 people following me. If you want to have success you need to take a cut somewhere. Noone needs players who make it easier for opponents to get out of downed state again.
I rather play with less players than with free rezzes for opponents. Ideally an upscaled player might be useful, most arent because they just want to leech their way to lvl 80 thought. Upscaling system punishes players who dont wear equipment for their lvl.
I am a commander on my server and I tell people to not rezz people sub lvl 80 and kick them from my groups.
Its wrong that low lvls can win with good coordination. A same skillful and geared lvl 80 can easily beat 3 of them at once.
Not buying it until it becomes more convenient to use (no waste of a item slot)
WvW is not meant to be balanced.
I think you should make WvW require lvl 80 to enter. I am sick of lvl 3s or similar low lvls who dont even have all equipment slots filled, no traits and not all skills unlocked. They waste slots on the maps, especially when the queues are hours long already and turn fights to the worse. If one of them dies several enemies will get up again.
If you cant make WvW lvl 80 only, at least remove upscaling for people who have at least one lvl 80 already to punish exp leeches.
The thing is anet doesnt want people to change servers all the time. So it has to be expensive. 25g is too cheap. I can most likely farm that in less than 5 hours by playing dungeons.
in Account & Technical Support
Posted by: Malediktus.9250
Error still existing.
We just had reset in EU (I got lucky and got in instantly by spamming F) and I can expect 4 hour queue times to get back in. Thanks anet!
I dont see how a basic bug as this takes more than an hour to fix by an experienced programmer. If it cant be fixed as easily their sourcecode must suck.
So this error has been here since forever. If you are in WvW and someone in your group is offline or plays on another map you cannot kick him or anything except report him. Please fix this finnaly.
Bug got reported plenty of times of the last months and nothing happened.
You should join Elona Reach [DE] we can use a stronger night shift if we want to fight vizunah next week again.
I wont buy it because its an item you have to keep in your inventory and no new emote commands.
I want to show my God walking amongst mere mortals title again!
Zergs dont need fixing. Playing with 50-80 men and women is a good feeling.
Bad ideas, queues on my server are already long enough.
if you think clicking 6k times is bad… I had to click 25k (buying 25k beer) + 50k (using 25k beer) times to complete my “Thirst Slayer” achievement. My mouse is still working as good as before thought.
Would rather pay a monthly subscription and earn this stuff ingame tbh.
Undo this please, I want everyone to see my GWAMM title again.
Everything except ram should stay at least 60min, superior stuff even 2 hours.
I agree, achievement points of dailies and monthlies should be deleted. I got 7400+ achievement points and probably missed less than 1% of all pvp and pve daily/monthly achievement points, so I would loose a lot. But I would be fine with it because doing this daily stuff feels like a chore more and more after each rework of the dailies and monthlies.
The new dungeons doesnt count towards the story dungeon daily, although its a story dungeon. Please fix.
You are funny, some towers/keeps only switched about 3 times a week before in our tier because they are so easy to defend, now its no fun to attack anything anymore.
Thats not always possible because there are spots which are very hard to hit.
Even if you improve rams by 100% they would still be an easy target for sAC.
Why no? Superior rams dies to 3 superior arrow carts in 10 seconds now. Golems die in about 25s. So you need 10 golems to open a wooden gate protected by 3 superior arrow carts before the golems are gone.
Rams need a buff now with arrow cart buff. Even superior rams are useless now. Rams need at least 100% more life and damage to be useful again.
I am myself an achievement point “hunter” , around rank 250-300 in europe and I find it really annoying. 10 different pve and 6 different pvp dailies to do for achievement points. I think the best solution would be to not give further achievement points for additional daily tasks after getting your daily chests. This would also mean merging pvp and pve dailies.
That would in return mean 5 achievement point per day from dailies.
So when will this fixed? Only 4 hours left to finish my daily and I can only complete 4 of 6 because of this bug.
yes, i liked the old dailies much better too
now I have to spend about 3h or so daily to get all the daily achievement points from pve and pvp
daily matches played doesnt go up in tpvp too
yes, we downgraded from t1 to t2 by 0.66 ranking points by mistake and now dont get back up thanks to poor ranking system. so we have full castle and full keeps quite often.
It isnt that hard to generate 6000 supplies if you have one or more 250 camps.
Or if you plunder 2800 from castle and two times 1700 from garrisons you have 6200.
I wonder if anet is even testing what they patch in.
Its not uncommon to have rushes with 20-60 golems on my server.
lol…..
60 golems is not a joke. it takes hour to set up because of the supplies, but it happens from time to time on elona reach
considering there is mostly visual progression in this game, fluffy is a horrible argument
and yes I can trade gold for gems, but it comes at a horrible rate currently. most people are better off buying gems directly with rl cash.
I saw defended t3 keeps in t1 europe fall in less than a minute before due to golem rushes. Its not uncommon to have rushes with 20-60 golems on my server.
ACs were really powerful before, 5 superior AC could stop a 50+ zerg for a long time, now it will be even more stupid.
so you cannot finnish pvp daily currently since you need to finish 5 out of 6 but two are bugged. Should be reverted to the old dailies. 4 of 4 was good enough.
Played a match of normal spvp (lost) and a match of tpvp (won) yet the daily still says I won 0 tournament matches and played 0 matches in total.
pretty overpriced too
5x 400 for all minis
3x 600 for the weapon skins
total 3800 gems = 47,50€
something is wrong if a few items (skins) cost as much as a new game. and next month there will be more stuff as usual.
(edited by Malediktus.9250)
I think the skins are overpriced. 15€ for 2 weapon skins which gets created ones and duplicated as many times as anet wishes… Makes me wish this game would be subscription based instead of this.
Horrible change is horrible. Way to remove depth from WvW.
GW2 is horribly optimised. It also needs DX11, 64bit exe and better multi core support.
Nonsense. https://www.guildwars2.com/en/the-game/pvp/
Quote:
World vs. World (WvW) is PvP combat that involves hundred of players. Three huge teams —each representing a server, or world—battle for control over objectives on four massive maps in week-long matches.
Each map – one for each server and a huge “neutral” center map – is loaded with objectives that are worth points for the team that claims them. Players can band together to lay siege to castles, raid enemy supply caravans, clash with other players in truly massive battles, wreak havoc behind enemy lines, or build mighty weapons of war like trebuchets and siege golems.
While players are in WvW, they gain experience and loot just as they normally do while exploring Tyria. Plus, when their home world is doing well or wins a match in WvW, all players on that world receive special bonuses and perks.
World vs. World—it’s PvP combat on an epic scale!
—-
Tl:dr: WvW is meant to have large armies.
in Account & Technical Support
Posted by: Malediktus.9250
Still happening, very annoying with hour long queues and if you are the commander.
Time Price Quantity
4/14/2013 389g 1
4/14/2013 250g 1
4/15/2013 130g 1
4/15/2013 220g 1
4/15/2013 185g 1
4/15/2013 225g 1
4/15/2013 225g 1
4/16/2013 200g 1
4/16/2013 300g 1
4/16/2013 195g 1
4/17/2013 224g 1Wow someone got a steal at 130G. Thanks for the information.
HAHA I wonder if that’s Malediktus.
yes, it was me
You must be joking. Arah is easy, even path 4.
Dungeons are too easy in this game. Even arah is way too easy.
Oh and the giant grub and spirit tree boss give 225 WXP. Worth doing with a whole zerg of 80 peoples!
Awsome guide. Will make sure to follow it.
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