Showing Posts For NewTrain.7549:

Xoms supper ego boost self named builds

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

I reached the highest rank in tPvP with it and even the CEO of ArenaNet and NCSoft awarded me with the META of the Century Award.

Psssh noob. If your build was really good, they’d have made you CEO.

Xoms supper ego boost self named builds

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

Personally? You’re all idiots. None of you said the build I play so youre all bad.

Well I got my PhD in Necromancy from Harvard School of Guild Wars so…yeah.

The Mighty Altroll's Mighty Metas

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

I may be arrogant, and I deem top players ignorant, but I feel I have good reason to.

Yeah, that just about says it all right there. The issue is (and what many of us have been saying) is that you actually don’t have any reason. It’s like saying that Usain Bolt is ignorant about sprinting, when the best you’ve ever run is a 13 second 100m.

You do not know what I have done. You’re judging me based on qualifications that are biased and moronic. Use my builds for yourself, and if you cannot use them effectively then I’ll show you how to use them. If you’re too blind to perform such a test yourself, and unwilling to allow me to demonstrate to you why they are superior to the meta builds that ‘top’ Necro players flaunt about, then you have no right to judge me.

I could stand here all day and judge that you’re the worst player in history, without ever seeing you play, but that doesn’t make me right.

That is my final statement to all of you.

I’ve asked what your qualifications were. You declined to answer and instead said that the top ladder players were ignorant and didn’t know how to play, while simultaneously implying to have had zero success on the ladder yourself (by omitting to mention it). You don’t get call to call criteria for success “biased and moronic” just because you can’t meet them.

I’m not judging the quality of your builds, I’ve said that. I’m stating a simple fact; they are not the meta. This is true. Show me one top level player using “your” build and I’ll concede that build to be meta.

The Mighty Altroll's Mighty Metas

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Posted by: NewTrain.7549

NewTrain.7549

I may be arrogant, and I deem top players ignorant, but I feel I have good reason to.

Yeah, that just about says it all right there. The issue is (and what many of us have been saying) is that you actually don’t have any reason. It’s like saying that Usain Bolt is ignorant about sprinting, when the best you’ve ever run is a 13 second 100m.

The Mighty Altroll's Mighty Metas

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Posted by: NewTrain.7549

NewTrain.7549

There’s alot of uncalled for backlash. The guy made a thread which has many very use-able builds for people to try out and experiment with, and if I were a new necro I’d find this thread to be a great starting point to learn a variety of builds post-patch. He’s even taking the time to answer questions that people are posting, so there’s no reason for others to look to discredit him.

Does he sound slightly arrogant? Yes.
Did he say a few things regarding top necro players, that he probably shouldn’t have? Yes.
Is he sounding like a know it all in certain posts? prolly
But he’s actually taking the time to help in his own way, and instead people are flaming him about his leaderboard rank. Leaderboard rank means nothing except for how good your team is and how often you decide to destroy your rank by doing solo queue. I’ve been in and out of the top 50 and yet I do think he’s quite knowledgeable about the class.

Either way, lighten up and let him help in his own way, rather than continually flaming someone when they’re doing far more to help the necro community than others are. If the way he carries himself in his posts bother you, then why not just leave the thread?

edit: some of these posts about qualifications and such are so silly. Just because at one point I was 26 on pvp leaderboard somehow make me some guru that all should listen to? No, your rank or ‘qualifications’ aren’t a huge deal when you’re trying to help new players with very use-able builds.

You make an excellent point about helping new players, however that is not the situation. He is claiming his builds are the meta builds. The word meta has a very specific definition and claiming your build is a meta build without having reached the top of competitive play is flat-out lying.

Xoms supper ego boost self named builds

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

Guys guys guys guys. Don’t you know that the top players are actually terrible and don’t know how to play? It’s up to people ranked 32% on the boards to inform them how to improve.

The Mighty Altroll's Mighty Metas

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Posted by: NewTrain.7549

NewTrain.7549

This has obviously degraded into an kitten measuring contest.

The builds posted may very well be good for people to use a springboard, but trying to paint them as “meta” strikes me as false advertising. Sure, they may very well be effective. I won’t contest that. However, efficacy is not the measure of whether or not something is the current meta. The current meta is the effective build the fits within the overall team structure. If a 30-30-10 is the best way for a necro to fulfill it’s given role withing a team, then it is the meta. It may not be the best 1v1 build out there. It may not be the best hot join hero out there. However, neither of those matters. What matters is what the top teams are using a necro for. That’s the meta.

I appreciate your effort in collecting effective builds for players to use, tweak, or experience, but maybe present them a bit differently in the future to avoid threads like this.

My point of posting this was to clean ignorance from any top players, to show what Necro is capable of. Spazzcromancer never allowed me to post his amazing Bunker build, but all of these builds are good for a number of things, from roaming, to tanking, to bursting, to bunkering, to supporting, to controlling. Unfortunately, I have to post gameplay videos, and apparently teach them how to use the kitten ed class before they learn that Necro can do more than spam DoTs.

Question: you’re trying to actually teach the top players that they’re the one playing incorrectly? I don’t mean this to sound blunt, but what are your qualifications that will make a top player take your word over their own experiences?

If they think Necro cannot burst or bunker effectively, but I have done it before, and I know people that bunker/burst effectively. Then they must be wrong, no?

You didn’t answer my question. What exactly are your qualifications? Are you highly ranked on the leaderboard? Have you taken down a top-rated tournament team in competitive play? Do you have an in with Jonathan Sharp? Do you have a widely popular stream? I honestly don’t know anything about you, which is why I’m asking.

I fight highly competitive players often, I discuss builds with them, I learned how to play from competitive players of every class. I have defeated competitive teams, and I know what they are capable of. I have been in competition on numerous games ranging from fighters to FPS games. I learned how to play the game, and I learned it well. I don’t see how a stream, ranking on the leaderboards, or an ‘in’ with Jon matters for qualifications, as far as I’m concerned, that means you’re simply a popular bad player.

Okay, so essentially you’re saying you have no qualifications. Perhaps you can see why people are jumping all over you on this thread?

I mean come on, at least give full disclosure if you claim to have the “meta” builds. Seriously, where are you even ranked on the leaderboards? Are you even ranked?

The Mighty Altroll's Mighty Metas

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Posted by: NewTrain.7549

NewTrain.7549

This has obviously degraded into an kitten measuring contest.

The builds posted may very well be good for people to use a springboard, but trying to paint them as “meta” strikes me as false advertising. Sure, they may very well be effective. I won’t contest that. However, efficacy is not the measure of whether or not something is the current meta. The current meta is the effective build the fits within the overall team structure. If a 30-30-10 is the best way for a necro to fulfill it’s given role withing a team, then it is the meta. It may not be the best 1v1 build out there. It may not be the best hot join hero out there. However, neither of those matters. What matters is what the top teams are using a necro for. That’s the meta.

I appreciate your effort in collecting effective builds for players to use, tweak, or experience, but maybe present them a bit differently in the future to avoid threads like this.

My point of posting this was to clean ignorance from any top players, to show what Necro is capable of. Spazzcromancer never allowed me to post his amazing Bunker build, but all of these builds are good for a number of things, from roaming, to tanking, to bursting, to bunkering, to supporting, to controlling. Unfortunately, I have to post gameplay videos, and apparently teach them how to use the kitten ed class before they learn that Necro can do more than spam DoTs.

Question: you’re trying to actually teach the top players that they’re the one playing incorrectly? I don’t mean this to sound blunt, but what are your qualifications that will make a top player take your word over their own experiences?

If they think Necro cannot burst or bunker effectively, but I have done it before, and I know people that bunker/burst effectively. Then they must be wrong, no?

You didn’t answer my question. What exactly are your qualifications? Are you highly ranked on the leaderboard? Have you taken down a top-rated tournament team in competitive play? Do you have an in with Jonathan Sharp? Do you have a widely popular stream? I honestly don’t know anything about you, which is why I’m asking.

The Mighty Altroll's Mighty Metas

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Posted by: NewTrain.7549

NewTrain.7549

This has obviously degraded into an kitten measuring contest.

The builds posted may very well be good for people to use a springboard, but trying to paint them as “meta” strikes me as false advertising. Sure, they may very well be effective. I won’t contest that. However, efficacy is not the measure of whether or not something is the current meta. The current meta is the effective build the fits within the overall team structure. If a 30-30-10 is the best way for a necro to fulfill it’s given role withing a team, then it is the meta. It may not be the best 1v1 build out there. It may not be the best hot join hero out there. However, neither of those matters. What matters is what the top teams are using a necro for. That’s the meta.

I appreciate your effort in collecting effective builds for players to use, tweak, or experience, but maybe present them a bit differently in the future to avoid threads like this.

My point of posting this was to clean ignorance from any top players, to show what Necro is capable of. Spazzcromancer never allowed me to post his amazing Bunker build, but all of these builds are good for a number of things, from roaming, to tanking, to bursting, to bunkering, to supporting, to controlling. Unfortunately, I have to post gameplay videos, and apparently teach them how to use the kitten ed class before they learn that Necro can do more than spam DoTs.

Question: you’re trying to actually teach the top players that they’re the one playing incorrectly? I don’t mean this to sound blunt, but what are your qualifications that will make a top player take your word over their own experiences?

The Mighty Altroll's Mighty Metas

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

This has obviously degraded into an kitten measuring contest.

The builds posted may very well be good for people to use a springboard, but trying to paint them as “meta” strikes me as false advertising. Sure, they may very well be effective. I won’t contest that. However, efficacy is not the measure of whether or not something is the current meta. The current meta is the effective build the fits within the overall team structure. If a 30-30-10 is the best way for a necro to fulfill it’s given role withing a team, then it is the meta. It may not be the best 1v1 build out there. It may not be the best hot join hero out there. However, neither of those matters. What matters is what the top teams are using a necro for. That’s the meta.

I appreciate your effort in collecting effective builds for players to use, tweak, or experience, but maybe present them a bit differently in the future to avoid threads like this.

No laurels for pvp daily?

in Guild Wars 2 Discussion

Posted by: NewTrain.7549

NewTrain.7549

Most people dont PvP, this would be unfair for PvP’ers to get 2 laurels per day.

That being said, they could make it so you can only get 1 laurel per day but either from normal or PvP daily

I hate this argument. It’s completely illogical. You can throw out any these statements as well…

Most people hate crafting, so it’s unfair to award laurels for crafting.
Most people hate gathering, so it’s unfair to award laurels for gathering.
Most people hate rezzing bad players, so it’s unfair to award laurels for rezzing bad players.
Most people hate events, so it’s unfair to award laurels for events.
Most people hate fractals, so it’s unfair to award laurels for fractals.

See how silly that is?

Dungeons are for heavy Armor now

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Posted by: NewTrain.7549

NewTrain.7549

Necro has the highest survival rate out of ANY profession other than guardian.

I understand what you’re trying to say, but this is blatantly untrue.

Crafting Daily - PLEASE REMOVE

in Guild Wars 2 Discussion

Posted by: NewTrain.7549

NewTrain.7549

Seriously people, come on.

I hate fractals, so I think everything rewarded for doing fractals should be removed. That’s the logic you’re using.

To hard for average players.

in Fractals, Dungeons & Raids

Posted by: NewTrain.7549

NewTrain.7549

The OP makes threads like this often and rarely comments any further after creating them. He’s not interested in getting help, guys. He’s not interested in improving. He just wants the content dumbed down.

Any chance we'll be getting Hard mode?

in Fractals, Dungeons & Raids

Posted by: NewTrain.7549

NewTrain.7549

doubt you know what tank and spank means -.- i have yet to see the tank in this game which can actually tank&spank any of the bosses…

With my guardian I can facetank the end boss of CoF 1 without having to move.

I’ve stood toe to toe on my ranger as well, but without proper aggro holding mechanics how do you know he was only focusing on you.

Because the rest of my team was ranged.

Any chance we'll be getting Hard mode?

in Fractals, Dungeons & Raids

Posted by: NewTrain.7549

NewTrain.7549

doubt you know what tank and spank means -.- i have yet to see the tank in this game which can actually tank&spank any of the bosses…

With my guardian I can facetank the end boss of CoF 1 without having to move.

Thief Is Blatantly Overpowered

in PvP

Posted by: NewTrain.7549

NewTrain.7549

Stealth still does not equal invulnerability, and thieves cannot gain much more than 20k HP, and a laughable armor – meaning they also sacrifice pretty much all their damage.

Simply put: If stealth is what’s bothering you the most about thieves, find another game. Refusing to adapt is not the game’s fault. Refusing to think is not the game’s fault either.

Typical thief player.
Tell’s everyone they’re wrong and even better, tells them to play another game.

I hope you realize that everyone is already doing that right? Why do you think the game is getting emptier and emptier every month?

“If this game is horribly unbalanced, play another game”. I hate people like you, seriously.

So you took the liberty of black-whiting my post AND claim to call me a “typical thief player.” I could stop here because you’re already making kittenumptions, but I feel like I should crush you a wee bit more than you just did yourself, so I shall take the liberty to do so.

So basically, what you’re saying is that Thieves are the sole reason that servers are “empty” and that people are actively leaving the game.

All because of Thieves! Holy cow!

This is OBVIOUSLY a Mesmerguardianengirangernecroelewarrior response gasp

Typical x-player! Nothing’s ever balanced until you can practically call it a free kill, is it!?

I hate people like you! Thinking a single class is the root of all evil! I mean, it’s not like thieves are easy enough to kill already, you REALLY want that free-kill label on EVERY thief’s head!

end of sarcasm.
Also, find another game. You’re clearly not good at this if you find stealth an issue.

In case this is difficult for your mind to grasp, you can actually perform various abilities without having a target. I know, it’s weird, who would’ve known!? So like, imagine what you can do, just by predicting where the thief is going? I mean, you could like, kill him in stealth quicker than you could kill a rabbit with frenzy+100b!

I lied. Sarcasm wasn’t off until now.

Adapt or GTFO.

In your case, I prefer the latter.

Rather have a small playerbase in a game with great balance than have a large playerbase in a game with no balance at all.

See League of Legends for an example of the latter.

u dont need high armor and hp on a thief cuz u can always go ranged after popping invis if they start aoeing so ur point is invalid

And thieves also does a lot of damage at range. No wait, they don’t.

Woops. Your point is now invalid.

Continue?

3

2

1

GAME OVER.

You cannot win this discussion. If the thief goes ranged combat, you won’t take any damage at all, hence he’s not a threat, hence you should ignore him.

Gee, what an overpowered class that needs to flee after taking 2 hits, because it’s designed to be murdered by any mean look. Nerf its ability to flee, it should clearly not be able to avoid the third mean look that will down him.

So OP.

To put it bluntly so everyone can understand:

There’s no reason to nerf stealth. Literally none. You can’t damage people while in stealth, you’re very able to take damage while in stealth, and you’re VERY likely to do so.

I will however give you this: The odd 2 second delay on unstealth needs to be fixed. Cuz then we’re actually talking about being able to damage while in stealth. And THAT’S OP.

cant go dmg from range? lawl pistal 1 out of invis 3k easy #3 for me 6k+ from 900 comfy range idk wtf u talking about maybe its a L2P issue for you

Double pistol noob here, nothing to see, we can move along.

If you think double pistol is viable, you won’t last even 5 secs in a free tourney against any half competent player.

The only one who needs to L2p is you .

i dont play thief all that much so ur probabyl right but then again if i was in a tpvp then i would also have a group and just stay range picking people off. its really not that big a deal even if i dont pop in hit #3 2-3 times in 3 sec and do 15-20k on ur team. it doesnt have to be a face roll build just a burst and move on. i do it all the time in wvw and spvp when i feel like seeing the BIG numbers… but thx for the dumb reply keep’em coming

If you were in a tPvP group, they’d kick your P/P thief and take something more useful. Which means you wouldn’t be in a tPvP group. Oh, the vicious cycle.

so many hackers in spvp

in PvP

Posted by: NewTrain.7549

NewTrain.7549

Teleport hacking? I PvP a lot and have not seen this at all. You sure it’s not just Lightning Flash from eles or blink and teleport from mesmers?

Any tips on how to fight a d/d elementalist ?

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Posted by: NewTrain.7549

NewTrain.7549

It’s very difficult, but it can be done. The trick is to keep them at range, realizing that their hardest hitting attacks are earth 5 (which has a 2.5 sec cast and 600 range I think) and fire 3 into 5 (300 range I believe). Negating these two by being mobile is key. I’ve also found conditions to be the way to go, despite the ridiculous cleansing they can pull off. Conditions can overwhelm them much more easily than direct damage (which is negated by protection). Timing is key and you need to be able to apply constant pressure while staying alive. Also, many D/D eles rely on burning and bleed to apply a big portion of their damage, use dagger 4 and staff 4 to send these back on them whenever possible. Dance in and out of death shroud to negate big hits, buy heal time, apply chill, and apply fear.

Like I said, it’s difficult to do, but it can be done.

zerker elitist in COF

in Fractals, Dungeons & Raids

Posted by: NewTrain.7549

NewTrain.7549

I have never been asked to link my armor yet for a cof speed run group. If I was, I would probably leave. CoF farming groups can get pretty nasty.

i didn’t think full berserker gear was a must for cof speed runs anyway. my mesmer uses berserker weapons and valkyrie armor and i’ve done just fine on the many, many speed runs i’ve done there.

When it comes to a mesmer in CoF speed runs, no one really cares what kind of gear you use. As long as you can use timewarp, and portal through rocks, you’re good to go.

Not entirely true. As a mesmer I was kicked from a group (on the 4th run no less) because a warrior died on the first encounter. I was told it was my fault because I “should have pushed the mobs against the wall earlier”. So while mesmers might not kicked for gear, they do get kicked for other ridiculous things.

Are Eles even viable in late game dungeons?

in Fractals, Dungeons & Raids

Posted by: NewTrain.7549

NewTrain.7549

Did u just say that D/D ele has more than others in dungeons?

really?

Can you show me how efficient are you with D/D ele in dungeon?
Also can you start counting how many D/D you see in dungeons comparing to ANY other class/build?

I use D/D eles in dungeons with great efficacy. Literally my teammates never die due to the ridiculous amount of group support I throw out. I’m not the highest DPS on the team, but that’s not my job. My job is group support.

The fact that you said you’d take a ranger over an ele really shows you have no idea what you’re talking about.

Power vs condition damage, after 5 months.

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

My personal opinion is that power/crit or hybrid builds are the most functional for necros.

It really depends on the game mode. For sPvP and tPvP, power/crit and hybrid builds get chewed up by other classes. For those condition is a much better choice.

Ele being looked at?

in Elementalist

Posted by: NewTrain.7549

NewTrain.7549

I’m sorry, but anyone claiming the ele does not currently offer the strongest build in the game is delusional.

How Much Do You Think AOE Nerf Will Affect Us

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

And to top that off not a single ArenaNet employee plays Necro and could prevent Necro from getting trashed by blanket changes. No one will be sitting in those balance meetings talking about Necro specific changes.

Xil, that’s kinda hard to believe (and scary if true!). What is your source for this? Is there a dev post or interview where they state (or imply) this?

It’s not true. I’ve played against Anet employees in tPvP on their necros. Just a few days ago, in fact.

Necromancer or Elementalist?!? *pulls hair*

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

“Currently the necromancer has 3 basic viable choices for builds. Power, Conditions, or Hybrid. The only one of those which the necro does better than any other class is conditions.”
—> My bleed warrior stacks bleeds better AND is auto attacking for 2k while doing it. Sword and Rifle base bleed are longer than Scepter’s, and the warrior trait is +50% bleed duration not +20%. The Curses XI trait is needed to make the durations comparable.

That’s just bleed stacking. Yes, if we just look at bleed stacking then other classes do it better than a necromancer. However, the necro condition build can produce huge bleed stacks, infinite poison, chill, weakness, blind, and cripple fairly regularly. Furthermore, it can take all the conditions on one target and spread it to a surrounding group. That’s not something a warrior can do. That makes the necro hands-down the better condition build.

Despite that, the ele is still more worthwhile to the team in PvE content and arguably just as worthwhile (or more) in sPvP/tPvP.

(edited by NewTrain.7549)

Only a necromancer...

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Posted by: NewTrain.7549

NewTrain.7549

Only a necromancer would lose a 1v1 against a graveling burrow.

Necromancer or Elementalist?!? *pulls hair*

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Posted by: NewTrain.7549

NewTrain.7549

1) Much of the doom and gloom is exaggerated, but there are some very valid complaints which I’ll address further down.
2) The necromancer has nowhere near the versatility or mobility of the elementalist. Elementalists are perhaps the most mobile profession aside from thieves, and necromancers are arguably the least mobile profession. In order to be a good elementalist you will have to attunement switch a lot though. However, the payoff for this is far ahead of what a well played necromancer can produce.
3) The necromancer does not put out as much damage as other professions. Granted, elementalist doesn’t top DPS charts either though. Currently the necromancer has 3 basic viable choices for builds. Power, Conditions, or Hybrid. The only one of those which the necro does better than any other class is conditions. Power and hybrid necros are outshined in the damage department by most other classes’ power builds.
4) Minions are horrifically buggy and generally a waste of a utility slot. You could be using wells, or BiP, or Epidemic instead and choosing minions over any of those is simply a waste. With minions, many times you’ll have either killed an enemy or died before the minions even initiate combat.
5) I rarely WvW so I’ll leave that to others. Necros and eles both have their spots in sPvP. One of the best team setups currently is necro, ele, ele, mesmer, guardian.
6) Elementalist, hands down beats necro in survivability. Not even a close argument there. A D/D ele running 0-10-0-30-30 will survive far longer than anything a necro can come up with. Furthermore, this build can cleanse conditions like a charm and dole out boons to teammates. Elementalists are widely considered the second best bunker profession next to guardians.

Hope this helps.

how can you beat a bunker gaurdian?

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

Yes, over time a good condition necro should be able to wear down and eventually kill a bunker guardian 1v1. Of course, in tPvP, that’s time you rarely have.

1 necro vs ???

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

I’ve won a 1v3 before, but they were all glassy as hell, walked right through my marks and then clustered up nicely for epidemic.

I couldn’t stomp safely, so I would just break LOS, apply conditions to one, then epidemic again.

Just to edit, this was sPvP, not WvW.

(edited by NewTrain.7549)

Bleed cap ruins the attrition concept.

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

I think a lot of the passive condition removal behavior needs to be changed in both spvp and wvw.

I agree with this. Condition removal should be an active choice (both to include it on the skillbar and when to most effectively use it).

Why ESPORT will not happen.

in PvP

Posted by: NewTrain.7549

NewTrain.7549

Take this for what you will:

About 15 years ago, I was one of the top 20 high school runners in the US. I trained for 1.5 hours a day, 5 days a week. That’s it.

Life steal Necro viable PvE?

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

This has not changed. Life steals are still quite small. Can you combine lifesteals with daggers, high power/precision and well siphoning? Yes. Will this be effective? Somewhat. Will you be tanking like a guardian or ele? Absolutely not.

so I played this game for like 1 month

in PvP

Posted by: NewTrain.7549

NewTrain.7549

This thread reminds me of the middle-schoolers I used to teach who would claim they’re good enough for the NBA.

Dear ArenaNet...

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

Please give Necromancer players a check for $200.

For no other reason than the fact that I could use the cash.

I swear I’ll use it!

C’mon…we deserve a gimmee.

Sincerely,

Craptrain

Worst damage, survival and team support.

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

I am literally laughing at the people that think that Necromancers are horrible in PvP and WvW.

You’re not going to find too many rational people say they’re horrible. What you will see is people saying that they’re 1-dimensional. Simply, I’d like our power, bunker, and minion builds to be as effective as our condition one is. That’s all.

Worst damage, survival and team support.

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

Some people seem unable to see the big picture or to accept the fact that necromancer is a pressure class. Thus, having a discussion with them is a big waste of time.

Let’s discuss then. Here are a few questions:

1) Do you believe that necromancers currently have multiple different avenues through which to apply pressure?

2) Do you believe that the pressure applied through all builds is equivalent, if not in damage then at least in a control capacity?

3) Do you believe necromancer pressure across all builds is currently as useful to a team/group composition as what other classes provide through their builds?

4) If you answered no to any of the above, what changes would need to be made to bring the necro up to par?

5) If you answered yes to all of the above, how do you explain the vast preference for other classes (excluding rangers and engineers) over necros in may areas of the game by the community?

Awaiting your reply.

Switching classes

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

Don’t discount mesmer bunkers. 3% reduced damage for each illusion, protection, arcane defender all add up to create some really nice defense. Add in the passive defense of clones decoys, access to stealth, and target dropping and you’ve got a decent bunker.

Switching classes

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

Coming from a D/D auramancer, you won’t be pleased with the survivability of the necro. You’ll probably want to consider a guardian, warrior, or even mesmer first.

Dungeons perspective so far. Not fun at all

in Fractals, Dungeons & Raids

Posted by: NewTrain.7549

NewTrain.7549

If dungeons like AC are balanced around level 80s in exotics (which they’re not) then the difficulty needs to be massively increased.

(edited by NewTrain.7549)

Is the class still bad?

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

Yes, Necromancer is just Conditionmancer and it’s just boring.
Anet just keeps in mind to not make the boat sink, and after 4 months we still have broken traits and no logic class design at all.

“N#1 Game of the Year” yeah… it’s like playing billiard without the balls.

Honestly Conditionmancer is probably the worst build that you could make as a necro so no wonder you think necros are bad. Hybrid builds or power builds are much better and are actually very competitive.

Wtf game are you playing? First of all define in which ambient do happen what are you talking about. tPVP / PVE / WvW. I played all of them for 4 months.
PowerNecro’s damage is good, indeed, but it’s nothing compared to other classes.
Conditionmancer damage is the BEST overall the specs in whatever environment, and is the “better defined” spec.
I’d like to see those competitive Powernecros in Tpvp where it’s important to be competitive.. don’t tell me Wvw because its just a competition on who zergs more(that’s not skill).
I played powernecro in tPvp, it really can’t bring it up like, for example, a Thief do.

I’ve been playing every class since the launch of the game, and play Necro as my main in PvE, WvW, and tPvP. I don’t see how you can say conditionmancer is the best overall spec. In PvE the bleed stack screws your dps potential, and in tPvP or WvW it is far too easy to remove conditions which renders most of your damage as useless.

I’m sorry, but you’re not correct. In tPvP conditionmancer is, hands down, the best necro spec. If you try to fill any other role with a necro, you’re wasting a spot that another class could be doing better. Powermancer? Why bother when you can have a thief or a warrior? Supportomancer? Why bother when you can have an ele or guardian. Bunkeromancer? Again, why bother when you could have an ele, guardian, warrior, or mesmer do it better.

Worst damage, survival and team support.

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

I notice a lot of you look at this from a purely WvW perspective.

I would be curious to see how well all your ‘great’ necro builds work in tPvP, because I can tell you without a doubt that if you’re not condition based, you’re dead weight.

Listen, the condition necro is wonderful. It does what it needs to do and does it well. The issue is that currently, as far as tPvP is concerned, that’s the ONLY necro build that does its job as well as or better than another class. Any other necro build is just wasting a slot that could be better filled with another class. THAT is a problem.

Im uploading a game i played just now on my support Necromancer and heres a screenshot from a game yesterday, full support.

Could you please go back and read my post. I specifically mention tPvP, not hot joins. I can get 300+ points in hot joins with builds I blindly threw together. Doesn’t mean they’re good.

“I can get 300+ points in hot joins with builds I blindly threw together. " admittance Necros arnt as bad as there being made out firstly.

Im not sure how much tPvP you play, but Necros are pretty much staple in every team because there a counter to bunker guardians solo defending mid. Go watch any tPvP video or stream on twitch from team paradigm and watch.

I’m not sure you’re actually reading what I’m writing…

First off, when I refer to “builds I blindly threw together” I’m not referring to necros. In case you missed the signature, I play a variety of classes.

Secondly, did you happen to notice how nearly all of those tPvP necros are set up? Conditions. The one build I stated earlier was working well.

Please please please, for the love of god, read what I write before responding.

Your saying nothing. You assume i play direct for sPvP, which i dont i play support corruption and burst heal, and your asking for a build which i don’t have/ play because im not a tPvP player yet.

This thread isn’t focused on that 1% of gameplay that is tPvP, but on the whole gameplay of Necromancers.

No, I am saying something; you’ve just shown you haven’t read it. Let me make it painfully simply:

Other classes have a variety of builds that work across ALL game modes. Currently necromancer does not. It has one. That is a problem that should be addressed.

And im saying you clearly haven’t spent enough time on Necromancers if you narrow down there only viable builds to one. I’ve spent over 1,400 hours playing solely Necromancer in WvW, PvE, Dungeons, FoTM and sPvP and I’ve played multiple builds effective in all of them. They may not be AS effective as other classes can play them but they work.

I’m guessing English is not your first language as you YET AGAIN completely misinterpret what I’ve written.

Viable and competitive are two completely different things. Every build in this game is viable. I can play any content with any build on any class and it will work. The thing is, necromancers currently have one build that is HIGHLY COMPETITIVE across all game modes. I really don’t know how I can make this any more simple for you. If you think the necromancer being subpar across all roles except one is acceptable then we have nothing more to discuss because we have a fundamental philosophical disagreement.

I’ve been playing direct damage in WvW in a Tier 2 “Highly Competitive” scenario and i wouldn’t change it for anything. I wreak most classes with the exception of bunker guardian.

Your argument that condition based Necromancers are the only “Highly Competitive” build all round is just flawed and wrong.

Sigh. WvW is one game mode. This is like the 4th time you failed to read what I write. I give up. Whatever. Wasting my time dealing with people who won’t even read the posts they respond to.

Thank you. go back to your mesmer, elementalist and guardian and play your “Highly Competitive” tPvP/sPvP/WvW/PvE/Instance builds.

And you continue your crusade to see the necromancer remain unfixed. Let’s see who winds up happier.

Worst damage, survival and team support.

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

I notice a lot of you look at this from a purely WvW perspective.

I would be curious to see how well all your ‘great’ necro builds work in tPvP, because I can tell you without a doubt that if you’re not condition based, you’re dead weight.

Listen, the condition necro is wonderful. It does what it needs to do and does it well. The issue is that currently, as far as tPvP is concerned, that’s the ONLY necro build that does its job as well as or better than another class. Any other necro build is just wasting a slot that could be better filled with another class. THAT is a problem.

Im uploading a game i played just now on my support Necromancer and heres a screenshot from a game yesterday, full support.

Could you please go back and read my post. I specifically mention tPvP, not hot joins. I can get 300+ points in hot joins with builds I blindly threw together. Doesn’t mean they’re good.

“I can get 300+ points in hot joins with builds I blindly threw together. " admittance Necros arnt as bad as there being made out firstly.

Im not sure how much tPvP you play, but Necros are pretty much staple in every team because there a counter to bunker guardians solo defending mid. Go watch any tPvP video or stream on twitch from team paradigm and watch.

I’m not sure you’re actually reading what I’m writing…

First off, when I refer to “builds I blindly threw together” I’m not referring to necros. In case you missed the signature, I play a variety of classes.

Secondly, did you happen to notice how nearly all of those tPvP necros are set up? Conditions. The one build I stated earlier was working well.

Please please please, for the love of god, read what I write before responding.

Your saying nothing. You assume i play direct for sPvP, which i dont i play support corruption and burst heal, and your asking for a build which i don’t have/ play because im not a tPvP player yet.

This thread isn’t focused on that 1% of gameplay that is tPvP, but on the whole gameplay of Necromancers.

No, I am saying something; you’ve just shown you haven’t read it. Let me make it painfully simply:

Other classes have a variety of builds that work across ALL game modes. Currently necromancer does not. It has one. That is a problem that should be addressed.

And im saying you clearly haven’t spent enough time on Necromancers if you narrow down there only viable builds to one. I’ve spent over 1,400 hours playing solely Necromancer in WvW, PvE, Dungeons, FoTM and sPvP and I’ve played multiple builds effective in all of them. They may not be AS effective as other classes can play them but they work.

I’m guessing English is not your first language as you YET AGAIN completely misinterpret what I’ve written.

Viable and competitive are two completely different things. Every build in this game is viable. I can play any content with any build on any class and it will work. The thing is, necromancers currently have one build that is HIGHLY COMPETITIVE across all game modes. I really don’t know how I can make this any more simple for you. If you think the necromancer being subpar across all roles except one is acceptable then we have nothing more to discuss because we have a fundamental philosophical disagreement.

I’ve been playing direct damage in WvW in a Tier 2 “Highly Competitive” scenario and i wouldn’t change it for anything. I wreak most classes with the exception of bunker guardian.

Your argument that condition based Necromancers are the only “Highly Competitive” build all round is just flawed and wrong.

Sigh. WvW is one game mode. This is like the 4th time you failed to read what I write. I give up. Whatever. Wasting my time dealing with people who won’t even read the posts they respond to.

Worst damage, survival and team support.

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

I notice a lot of you look at this from a purely WvW perspective.

I would be curious to see how well all your ‘great’ necro builds work in tPvP, because I can tell you without a doubt that if you’re not condition based, you’re dead weight.

Listen, the condition necro is wonderful. It does what it needs to do and does it well. The issue is that currently, as far as tPvP is concerned, that’s the ONLY necro build that does its job as well as or better than another class. Any other necro build is just wasting a slot that could be better filled with another class. THAT is a problem.

Im uploading a game i played just now on my support Necromancer and heres a screenshot from a game yesterday, full support.

Could you please go back and read my post. I specifically mention tPvP, not hot joins. I can get 300+ points in hot joins with builds I blindly threw together. Doesn’t mean they’re good.

“I can get 300+ points in hot joins with builds I blindly threw together. " admittance Necros arnt as bad as there being made out firstly.

Im not sure how much tPvP you play, but Necros are pretty much staple in every team because there a counter to bunker guardians solo defending mid. Go watch any tPvP video or stream on twitch from team paradigm and watch.

I’m not sure you’re actually reading what I’m writing…

First off, when I refer to “builds I blindly threw together” I’m not referring to necros. In case you missed the signature, I play a variety of classes.

Secondly, did you happen to notice how nearly all of those tPvP necros are set up? Conditions. The one build I stated earlier was working well.

Please please please, for the love of god, read what I write before responding.

Your saying nothing. You assume i play direct for sPvP, which i dont i play support corruption and burst heal, and your asking for a build which i don’t have/ play because im not a tPvP player yet.

This thread isn’t focused on that 1% of gameplay that is tPvP, but on the whole gameplay of Necromancers.

No, I am saying something; you’ve just shown you haven’t read it. Let me make it painfully simply:

Other classes have a variety of builds that work across ALL game modes. Currently necromancer does not. It has one. That is a problem that should be addressed.

And im saying you clearly haven’t spent enough time on Necromancers if you narrow down there only viable builds to one. I’ve spent over 1,400 hours playing solely Necromancer in WvW, PvE, Dungeons, FoTM and sPvP and I’ve played multiple builds effective in all of them. They may not be AS effective as other classes can play them but they work.

I’m guessing English is not your first language as you YET AGAIN completely misinterpret what I’ve written.

Viable and competitive are two completely different things. Every build in this game is viable. I can play any content with any build on any class and it will work. The thing is, necromancers currently have one build that is HIGHLY COMPETITIVE across all game modes. I really don’t know how I can make this any more simple for you. If you think the necromancer being subpar across all roles except one is acceptable then we have nothing more to discuss because we have a fundamental philosophical disagreement.

Worst damage, survival and team support.

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

I notice a lot of you look at this from a purely WvW perspective.

I would be curious to see how well all your ‘great’ necro builds work in tPvP, because I can tell you without a doubt that if you’re not condition based, you’re dead weight.

Listen, the condition necro is wonderful. It does what it needs to do and does it well. The issue is that currently, as far as tPvP is concerned, that’s the ONLY necro build that does its job as well as or better than another class. Any other necro build is just wasting a slot that could be better filled with another class. THAT is a problem.

Im uploading a game i played just now on my support Necromancer and heres a screenshot from a game yesterday, full support.

Could you please go back and read my post. I specifically mention tPvP, not hot joins. I can get 300+ points in hot joins with builds I blindly threw together. Doesn’t mean they’re good.

“I can get 300+ points in hot joins with builds I blindly threw together. " admittance Necros arnt as bad as there being made out firstly.

Im not sure how much tPvP you play, but Necros are pretty much staple in every team because there a counter to bunker guardians solo defending mid. Go watch any tPvP video or stream on twitch from team paradigm and watch.

I’m not sure you’re actually reading what I’m writing…

First off, when I refer to “builds I blindly threw together” I’m not referring to necros. In case you missed the signature, I play a variety of classes.

Secondly, did you happen to notice how nearly all of those tPvP necros are set up? Conditions. The one build I stated earlier was working well.

Please please please, for the love of god, read what I write before responding.

Your saying nothing. You assume i play direct for sPvP, which i dont i play support corruption and burst heal, and your asking for a build which i don’t have/ play because im not a tPvP player yet.

This thread isn’t focused on that 1% of gameplay that is tPvP, but on the whole gameplay of Necromancers.

No, I am saying something; you’ve just shown you haven’t read it. Let me make it painfully simple:

Other classes have a variety of builds that work across ALL game modes. Currently necromancer does not. It has one. That is a problem that should be addressed.

(edited by NewTrain.7549)

Worst damage, survival and team support.

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

I notice a lot of you look at this from a purely WvW perspective.

I would be curious to see how well all your ‘great’ necro builds work in tPvP, because I can tell you without a doubt that if you’re not condition based, you’re dead weight.

Listen, the condition necro is wonderful. It does what it needs to do and does it well. The issue is that currently, as far as tPvP is concerned, that’s the ONLY necro build that does its job as well as or better than another class. Any other necro build is just wasting a slot that could be better filled with another class. THAT is a problem.

Im uploading a game i played just now on my support Necromancer and heres a screenshot from a game yesterday, full support.

Could you please go back and read my post. I specifically mention tPvP, not hot joins. I can get 300+ points in hot joins with builds I blindly threw together. Doesn’t mean they’re good.

“I can get 300+ points in hot joins with builds I blindly threw together. " admittance Necros arnt as bad as there being made out firstly.

Im not sure how much tPvP you play, but Necros are pretty much staple in every team because there a counter to bunker guardians solo defending mid. Go watch any tPvP video or stream on twitch from team paradigm and watch.

I’m not sure you’re actually reading what I’m writing…

First off, when I refer to “builds I blindly threw together” I’m not referring to necros. In case you missed the signature, I play a variety of classes.

Secondly, did you happen to notice how nearly all of those tPvP necros are set up? Conditions. The one build I stated earlier was working well.

Please please please, for the love of god, read what I write before responding.

Worst damage, survival and team support.

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

I notice a lot of you look at this from a purely WvW perspective.

I would be curious to see how well all your ‘great’ necro builds work in tPvP, because I can tell you without a doubt that if you’re not condition based, you’re dead weight.

Listen, the condition necro is wonderful. It does what it needs to do and does it well. The issue is that currently, as far as tPvP is concerned, that’s the ONLY necro build that does its job as well as or better than another class. Any other necro build is just wasting a slot that could be better filled with another class. THAT is a problem.

Im uploading a game i played just now on my support Necromancer and heres a screenshot from a game yesterday, full support.

Could you please go back and read my post. I specifically mention tPvP, not hot joins. I can get 300+ points in hot joins with builds I blindly threw together. Doesn’t mean they’re good.

Worst damage, survival and team support.

in Necromancer

Posted by: NewTrain.7549

NewTrain.7549

I notice a lot of you look at this from a purely WvW perspective.

I would be curious to see how well all your ‘great’ necro builds work in tPvP, because I can tell you without a doubt that if you’re not condition based, you’re dead weight.

Listen, the condition necro is wonderful. It does what it needs to do and does it well. The issue is that currently, as far as tPvP is concerned, that’s the ONLY necro build that does its job as well as or better than another class. Any other necro build is just wasting a slot that could be better filled with another class. THAT is a problem.

You're Damage Is Low @ 30

in Fractals, Dungeons & Raids

Posted by: NewTrain.7549

NewTrain.7549

The fact of the matter is that yes, you will be doing less damage. That’s not really debatable.

Does that mean you shouldn’t run the dungeon, or that your spot should be filled by a level 80? Absolutely not.

Revisiting the Ranger?

in Ranger

Posted by: NewTrain.7549

NewTrain.7549

Have you seen Hunger Games?

The first poor guy who died was the Ranger.

Are you forgetting the main character?

Main character was most definately a longbow warrior.

Or a shortbow thief.

CoF Path 2 "kiting event" strategy request

in Fractals, Dungeons & Raids

Posted by: NewTrain.7549

NewTrain.7549

With any semi-decent team you can kill the targets as they spawn and not be overwhelmed. All you need is 1-2 tankier players and then a few with good AoE damage. My epidemic necro loves this method.