off hours? I think i as a player decide when its on hour to play games ..
No, you don’t. World population distribution decides it. Sorry.
For pretty much any/all PvE content in the game there’s no need to run anything except full berzerker. Seriously, if you bring anything less than OMGWTFDAMAGE right now, you’re just slowing the team down.
I run a 30-10-0-0-30 (Axe/Focus, Dagger/Warhorn) build and it works beautifully. Axe 2 hitting for 11-12k, Life Blasts 6-7k.
Rule of thumb, if you simply work on world completion and personal story, expect a level an hour, give or take.
I am mainly talking about wvsw, were you cant youse way points half the time because there contested, most of my wvsw experience revolves around running around at subpar speeds, and as far as being faster some how makes the game world smaller is stupid, in that case,why not just slow us down even further, in you head that would make the game world bigger?
Seriously getting into battle faster is not a bad thing.
Stop dying so much.
I’m just going to pay the 3 silver to waypoint to work tomorrow, thanks.
You obviously misinterpreted my post. I meant that “playing the flute in game does not make you a musician”. Claiming otherwise is akin to a child banging on a trash can and calling himself an experienced drummer. There’s no reasonable way to interpret it the way you did, unless you think I’m the NSA and can spy on you.
Clearly you’re upset and defensive over this (for some unknown reason), so relax and cool off before you start taking offense at things which aren’t offensive.
It certainly does not. But my point was what made you think that the person playing it isn’t already a musician behind the screen? A musician can’t have some fun with an in-game flute and make great music, despite its limitations due to game design? Just because a musician is playing with a virtual flute doesn’t mean he’s a child banging on trash cans, and it certianly doesn’t warrant to be muted forever. Particularly, even if inexperienced people were simply playing the flute to have fun, it didn’t annoy me one bit. In fact I’m always interested and excited to see how people, inexperienced or not, play their own music. It’s a warming feeling despite people having different levels or fields of expertise, having the same interests at heart.
But far be it from me that someone with over 15 years of experience would find this so annoying that every single one of them deserves to be muted forever, because they are just children banging on trash cans.
Clearly you’re upset and defensive over this (for some unknown reason), so relax and cool off before you continue taking offense at things which aren’t offensive.
As long as the instrument slider has a setting for 0 volume, it’s the perfect solution.
I have a genuine question for those who set the volume slider to off forever; what is it about in-game street performers and musicians that make you hate them so?
Because you’re neither musicians nor street performers. If I want to hear musical talent perform, I’ll go see real musical talent perform.
Well dang. That’s the last thing I want to hear after 10 years of music playing.
I’ve been playing multiple instruments for over 15 years (and being paid to do it) and don’t consider myself especially talented. Besides, time spent does not necessarily equal talent.
Judging by your previous comments, I find that hardly convincing. Not the being paid part, ‘cause that’s pretty much a given if you work in this industry, don’t see why there was even need to mention that. But if it’s true, then you’re pretty conceited for a musician. Forgive me for being blunt.
You call me conceited for bringing up years spent, just as you did (except being more humble, stating I didn’t think I was especially talented)? Hilarious. Perhaps look in the mirror next time you want to point fingers, eh?
In your previous comments, you made the assumption that anyone who plays the instruments in game is not a musician. I am not comparing myself to you by bringing up my experience, merely that anyone with or without experience is apparently, to you, not a musician. I did not say I was talented, but I certainly feel that I am experienced.
But why did you assume first that music players in game are not musicians? Don’t you think that by chance people who buy the flute might be… musicians in real life? 10 years we spent studying, practicing, performing, yelled at for not getting that Beethoven feel, or that Bach feel, etc, and then you go and make us all look like child’s play with an assumption that we’re “not musicians”. I didn’t say 10 years to downplay you. I’m just pointing out that’s 10 years of blood and sweat come to nothing with your simple assumption that I’m no musician, and so you turn the volume slider down.
This is what I mean when I said you’re pretty conceited, for a musician. And sorry about the English, it’s not my first language.
You obviously misinterpreted my post. I meant that “playing the flute in game does not make you a musician”. Claiming otherwise is akin to a child banging on a trash can and calling himself an experienced drummer. There’s no reasonable way to interpret it the way you did, unless you think I’m the NSA and can spy on you.
Clearly you’re upset and defensive over this (for some unknown reason), so relax and cool off before you start taking offense at things which aren’t offensive.
(edited by NewTrain.7549)
As long as the instrument slider has a setting for 0 volume, it’s the perfect solution.
I have a genuine question for those who set the volume slider to off forever; what is it about in-game street performers and musicians that make you hate them so?
Because you’re neither musicians nor street performers. If I want to hear musical talent perform, I’ll go see real musical talent perform.
Well dang. That’s the last thing I want to hear after 10 years of music playing.
I’ve been playing multiple instruments for over 15 years (and being paid to do it) and don’t consider myself especially talented. Besides, time spent does not necessarily equal talent.
Judging by your previous comments, I find that hardly convincing. Not the being paid part, ‘cause that’s pretty much a given if you work in this industry, don’t see why there was even need to mention that. But if it’s true, then you’re pretty conceited for a musician. Forgive me for being blunt.
You call me conceited for bringing up years spent, just as you did (except being more humble, stating I didn’t think I was especially talented)? Hilarious. Perhaps look in the mirror next time you want to point fingers, eh?
As long as the instrument slider has a setting for 0 volume, it’s the perfect solution.
I have a genuine question for those who set the volume slider to off forever; what is it about in-game street performers and musicians that make you hate them so?
Because you’re neither musicians nor street performers. If I want to hear musical talent perform, I’ll go see real musical talent perform.
Well dang. That’s the last thing I want to hear after 10 years of music playing.
I’ve been playing multiple instruments for over 15 years (and being paid to do it) and don’t consider myself especially talented. Besides, time spent does not necessarily equal talent.
As long as the instrument slider has a setting for 0 volume, it’s the perfect solution.
I have a genuine question for those who set the volume slider to off forever; what is it about in-game street performers and musicians that make you hate them so?
Because you’re neither musicians nor street performers. If I want to hear musical talent perform, I’ll go see real musical talent perform.
Class balance is horrible anyway with many useless builds.
And again I ask; how would introducing dual-classing help that?
I’m not saying it will I’m saying that given that balance is horrible anyway its not a reason not to have dual classes.
The house is on fire, that’s bad. So instead of putting water on it (good), let’s dump gasoline on it, because well, it’s already on fire, right?
What great logic.
You know that there are people in the world who literally fight fire with fire, right?
PS: not condoning dual classes in GW2, just being a smartkitten here.
Okay…but fighting fire with fire is not fighting fire with gasoline.
I remember playing WoW with it’s “abundance” of abilities.
I set up one of those drinking birds on my keyboard to hit the 1 key for me repeatedly. Then I made a sandwich. That was WoW.
Class balance is horrible anyway with many useless builds.
And again I ask; how would introducing dual-classing help that?
I’m not saying it will I’m saying that given that balance is horrible anyway its not a reason not to have dual classes.
The house is on fire, that’s bad. So instead of putting water on it (good), let’s dump gasoline on it, because well, it’s already on fire, right?
What great logic.
One of the biggest complaints I read about sPvP is PvEers saying “I want to look cool in PvP but right now, I don’t!” You people just got thrown a huge bone and what do you do; complain about how worthless the PvP gear is. Sometimes I think there’s an entire generation of children that just take pleasure in complaining about the most trivial nonsense.
Sounds like someone wants to play WoW without playing WoW.
How exactly do you auto attack with a torch?
Inflict Burning to self (3s).
Condition removal is PvP only? Remind me NEVER to join a group with the OP.
I would absolutely love different server realities. It means that we could guest and see an alternate reality of Tyria.
Except when everyone ends up hating Abaddon because it’s Dredge on steriods so you have to start every instance from Tarnishes Coast because they’re the only one that voted for Kiel.
oh, so it’s better that we all get Abaddon and there’s no choice to start from the Tarnished coast? Is that what you’re saying?
I like the options to see what happens in both cases. What if Kiel goes evil? Or what if they both go evil, but do different things?
Every time there’s a choice I would like to see all outcomes. Servers making different decisions would let us do that.Divergent servers poses way too many difficulties, especially with meaningful storytelling. A good story arc (and one we’d all like to see implemented) is based off previous events. Nothing ‘just happens’ in a vacuum.
With divergent servers, a few months down the road we suddenly see 20 different servers with 20 different recent histories. That means employing 20 different good stories (or 1 really crappy one). As time moves further out, the number of unique servers increases, and does the gulf between them. A logistical nightmare for writers.
except that if you know how multiple outcomes are written you know that you don’t allow the amount of choice get out of hand and weave some of the realities or all of them back to one spot from time to time. That means that we would have periods of being slightly different, really different and the same. The story would just continue to weave to and from 1 storyline.
And then we fall into Saturday Morning Cartoon type writing. Stories that are fun for 30 minutes, but have nothing deep or captivating about them. I don’t know about you, but I’d rather experience one very compelling story over 20 cheap throwaways.
Divergent servers poses way too many difficulties, especially with meaningful storytelling. A good story arc (and one we’d all like to see implemented) is based off previous events. Nothing ‘just happens’ in a vacuum.
With divergent servers, a few months down the road we suddenly see 20 different servers with 20 different recent histories. That means employing 20 different good stories (or 1 really crappy one). As time moves further out, the number of unique servers increases, and does the gulf between them. A logistical nightmare for writers.
I hate to start screaming OP as well but I have noticed in most of the randoms I play the team with the most necros seems to win. The main problem i’m having is by the time i get out of one fear i’m half dead then i get hit by another fear. On top of that there high health and shroud make them kitten difficult to kill.
If we judge what’s OP and what’s not by what we see in randoms, then balance is going to go down the tubes fast.
The real question is: are the top teams running multiple necros? If so, is there a counterbuild to that?
Whenever I pug fractals or a dungeon with people I don’t entirely trust, I make sure I’m the instance creator. Kick me at your own peril.
I run Axe/Focus and Dagger/Warhorn for my power build. Works out very nicely.
And just when you thought the bag of crazy was empty.
How would cloaks look like on charr, anyway?
Like my earlier desire:
While we’re throwing out suggestions, I’d like a cloak made of human skin. Preferably with faces sewn in.
While we’re throwing out suggestions, I’d like a cloak made of human skin. Preferably with faces sewn in.
I asked: as a warrior what runes or orbs would you run in knight’s armor? And no one could say anything except DITCH KNIGHT’S DITCH KNIGHT’S FULL ZERK FULL ZERK FULL ZERK
I asked them what their reasons were for never running anything but zerk, and it EVENTUALLY came out that you didn’t need any mitigation because a guardian or d/d elementalist can keep you alive
I asked, what if you don’t have these in your party? What if you’re in a PUG and you want some mitigation with knight’s armor?
The general consensus was “join a better guild.” C’mon. I didn’t want to be told to “just use zerk,” I wanted some advice on what to slot into my knight’s armor!
The reason I run full Zerk gear in PvE the overwhelming majority of the time is because once I became competent with the games dodge mechanic, all other gear/builds for my Warrior are sub-optimal.
That said, there are tons, TONS of non-zerk builds for you to choose from and they are very, VERY easy to find on the Warrior forums. Something you should remember though, is that when you ask for advice, try not to throw a temper tantrum when the advice you get is not what you wanted. Instead, consider doing some of your OWN research to find the answer/options you prefer.
Just want to echo this. There’s a vast difference in running with a group that’s full zerker and a group that’s not. The amount of deaths are roughly the same, but the content is completed MUCH faster with the zerker group. It’s simply the design of the content.
That being said, play how you want to. If you feel too squishy as full berserker, then don’t use it. Just be forewarned, there are a handful of groups out there that do gear checks and will not take anything less than a full zerker warrior.
The pedantry is strong in this thread. Replace lance with (land-use) spear. You know, like this.
Oh, the weapon that was only effective in large rectangular blocks of slowly advancing/stationary infantry? That would surely work in 1v1 fights requiring high mobility.
Maybe in Cantha…
Paragons had one-handed spears in the original Guild Wars.
More accurately, those would be considered javelins.
The pedantry is strong in this thread. Replace lance with (land-use) spear. You know, like this.
Oh, the weapon that was only effective in large rectangular blocks of slowly advancing/stationary infantry? That would surely work in 1v1 fights requiring high mobility.
Sure…you can have a lance for the guardian, here are your skills:
1) Too Unwieldy – Causes weakness (10s) to self due to inability to use on foot.
2) Stuck in Ground – The point of your lance is stuck in the ground, immobilizing (5s) you.
3) Poke – You try to poke your enemy, but due to the lance’s size you miss. Enemy automatically evades the next 3 attacks as you try to recover.
4) Wild Slash – You try desperately to slash the enemy with your lance, missing horrifically, and injuring yourself. Inflict cripple (5s) and bleeding (10s) on self.
5) I Give Up – Fighting on foot with a lance is just dumb. You lose all hp and stomp yourself, saving your enemy the trouble.
Pole arms like halberds…(which do not work AT ALL unless you are sitting on a horse and charging the enemy at high speed)…
Incorrect. Halberds were designed to be used on foot, both to break up enemy infantry formations and to dislodge cavalry.
(edited by NewTrain.7549)
Wow. TC, I feel bad for you as the reading comprehension here is not great.
It has nothing to do with reading comprehension, it has to do with the fact that the OP’s request is unreasonable and unrealistic, hence disagreement.
I’m sorry you care so much about the achievement leaderboard and your place on it, but you’re supporting the OP’s suggestion which cuts others off at the knees instead of giving you a box to stand on. That’s not logical or reasonable in any sense of the words.
Who said I care about a leaderboard?
You did. You specifically mentioned it as something you have an issue with.
So the crux of your argument is that you want all the rewards to be harder to get? Really? I want you to read all the complaints saying reward skins are too hard to get, put yourself in ANet’s shoes, and think about whether harder rewards is a good business model.
Wow. TC, I feel bad for you as the reading comprehension here is not great.
It has nothing to do with reading comprehension, it has to do with the fact that the OP’s request is unreasonable and unrealistic, hence disagreement.
I’m sorry you care so much about the achievement leaderboard and your place on it, but you’re supporting the OP’s suggestion which cuts others off at the knees instead of giving you a box to stand on. That’s not logical or reasonable in any sense of the words.
New Legendary: Aurora Borealis aka Child’s Fingerpainting
I want to be a professional basketball player but I don’t have the same amount of time to train like those “professionals”. I don’t think it’s fair that while I have to work to support myself, they can grind away getting better at basketball all day and be paid to do it! Since I play basketball maybe 3-4hours a week, I should at least be able to bench on the Miami Heat and get the pay that comes with that. I mean, it just isn’t fair!!!!! WHY OH WHY ISN’T IT FAIR!!!
You stole my analogy. 
That would be the equivalent of me saying they should change the way the 100m sprint works in the Olympics, because I want to be competitive, but don’t have the time to work out for 8 hours a day. It’s not realistic and it’s not reasonable.
It is weird that there is no boon paired with torment. Every condition except torment has a counterpart in form of a boon. Maybe with an introduction a tomren counterpart boon things will get evened out a little…
I’d like to suggest “chastity”. Take 33% less damage from STDs…err conditions…and attacks from the rear.
That list is meaningless, just like every previous attempt. A proper tier list is compiled from win percentages, not votes. If the majority of these forums were good enough at the game to be able to tell which classes are OP, well, the forums would be a lot quieter, due to the lack of ‘omgnerf x’ threads.
Remember when the spvp forum was drowning in 100 blades tears? I do. Warriors would have topped the tier list by miles had someone compiled it then.
In fact, I think the spvp forum hivemind is so hopeless at assessing balance that if mesmers smashed everyone except guardians, but a guardian on the other team made having a mesmer like playing 4v5, mesmers would easily top the tier list despite seeing zero play and zero wins if they did get played accidentally.
……………….nice opinion
check page 11
let see whose opinion matters more
I looked at page 11 and the most respected names on that page don’t have the necro as tier S (OP). Some of them don’t even have it tier A. What point are you trying to make?
Man how times have changed. I brought a desktop to college and grad school and it served my purposes just fine.
Are you planning on a major where a laptop is required in the classroom?
Or a major where GW2 is required in the class room.
Philosophy?
I still fail to see the point of capping achievement points. Achievements aren’t meant as a competitive ranking model, they are just a reward. Like giving your dog a biscuit for playing fetch with you.
There is a ranking board this makes it competitive.
So essentially your argument boils down to “I want the system changed so I can still be on the leaderboard despite limited play time”, yes?
That would be the equivalent of me saying they should change the way the 100m sprint works in the Olympics, because I want to be competitive, but don’t have the time to work out for 8 hours a day. It’s not realistic and it’s not reasonable.
Man how times have changed. I brought a desktop to college and grad school and it served my purposes just fine.
Are you planning on a major where a laptop is required in the classroom?
OMG Life hax!
Just so you know I was joking, I’d rather eat a cactus than be in a guild with you.
Everything you said in the OP was bs.
Just to play devil’s advocate…
…some people do enjoy eating the cactus fruit of prickly pears after proper preparation.
If you compare this to other mmo’s like WoW, Rift etc they have like REAL mage like classes which actually CAST fireballs, icebolts etc.
I’m sorry, which real life historical mages are you using as the criteria for what a real mage is?
Gandalf the Grey
I’m not sure you understand the words “real life” and “historical”.
Levelling – Power
PvP – Conditions
Dungeons – Power
If you compare this to other mmo’s like WoW, Rift etc they have like REAL mage like classes which actually CAST fireballs, icebolts etc.
I’m sorry, which real life historical mages are you using as the criteria for what a real mage is?
I understand that fun is subjective, hence why not everyone plays basketball. However, I don’t know why you’d play hot join (the sewer system of PvP) and then claim that all PvP is boring. It’s like eating nothing but hamburger and then claiming sirloin is boring to eat.
Yes bow down to the l33t pvpers. I have a similar view about PVP in general as opposed to PvE but I dont want to sound rude and confrontational. Clearly if I said PvP wasnt fun and unenjoyable, I would just have it over as quickly as possible just so I can get the AP. If you don’t understand this the first time round I doubt repeating myself will get the message through.
So I’m not sure why you even commented then. The OP has already stated he finds PvP fun and we’ve agreed fun is subjective, so therefore your opinion of the fun factor has no bearing on the OP’s, yes? You then asked how anyone could enjoy PvP, while afterwards stating that fun was subjective, answering your own question. Is there something I’m missing here? What advice are you giving to the OP? Did you just want to use this as a soapbox against PvP and PvP’ers?
Basketball is the same game every time too. You know why people keep playing it? It’s fun. This is why tPvP players keep playing tPvP.
Based on your post, I’m assuming your PvP experiences begin and end with hot join.
The concept of fun is subjective unless you live in a totalitarian political system. And yes my PvP experiences currently begin with and end with pvp browser within 15 min just for the AP, not because I find it fun in any shape or form.
And I may be in the vast majority of players who do casual PvP or at all. Not sure why Time Warp gets nerfed for the 1% ers.
I understand that fun is subjective, hence why not everyone plays basketball. However, I don’t know why you’d play hot join (the sewer system of PvP) and then claim that all PvP is boring. It’s like eating nothing but hamburger and then claiming sirloin is boring to eat.
Why are people trying to highlight supposed imbalances with the horrific noob zergfest that is WvW?
Show me a high level (and I do mean high level) tPvP game where 1 necro successfully stomps 2+ enemies and I’ll concede OP status.
Its fun for the first 100 PvP matches then you realize its the same old same old. I got tired of PvP ever since the first few months.
What motivates you to PvP in GW2? Can’t be because of progression, skins.
I only started doing 15-20min PvP purely for the AP. In fact I wish I could be in a guild that farmed the PvP AP efficiently, pretty sure that this isn’t against the TOS.
Basketball is the same game every time too. You know why people keep playing it? It’s fun. This is why tPvP players keep playing tPvP.
Based on your post, I’m assuming your PvP experiences begin and end with hot join.
I’m not sure if this is supposed to answer my question or not. Are you saying that someone who kills you because you’re on the opposing side is somehow a ‘griefer’? Am I understanding you correctly?
Listen, I’m not a fan of WvW at all, but I really can’t really buy the argument that killing opposing players is somehow a community problem, trolling, or griefing. However, if your point is that WvW maps shouldn’t count towards world completion, I agree with you.
They aren’t killing me because I’m on the other team. If 5 people chase me alone across half the map just because I’m trying to reach a Vista (and yes that happend), they are not skilled, they are not adding anything to the game, they just want me dead because I am an easy target because they are more. As generalraccoon said before me, I have nothing against being bested by better players, but these incidents have nothing to do with being skilled, they don’t even add to WvW. In the full five minutes they chased me (bonus: I got away in the end) they could have tapped several camps or done virtually anything but annoy a single player not even interested in the encounter in the first place. Looking closely at it, it’s even more of a waste to their server than to me. I completed the WvW map, I have no intention of feeding the trolls any more. I even avoid PvP minigames. Anything with PvP attached to it somehow attracts trolls. It’s just not worth it. Just run mindless with a zerg, no thank you.
That’s not trolling, that’s a group of bad players. I’m curious if they taunted you, or mocked you, or somehow did something other than “enemy player, free kill”. Because, as you described it, it’s not griefing.
Yes. I know what the meta is, and I know how a meta works. However my goal is to get the meta changed.
Honestly, the best way to do that is to introduce an element the current meta can’t cope with. If you think your builds are that element, then create a team using your proposed meta and climb to the top of the leaderboards. That will change the meta. That or just win the official upcoming tournament.
