Showing Posts For Nike.2631:

Is Anet destroying the game?

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

Yeah, you kinda lost me at “nerf warrior even more.”

Care to elaborate?

That the class widely regarded as the absolute pinnacle of performance in PvE, serviceable to full-on deadly in WvW, and at least respectable in sPvP is the most deserving of a bit of toning down/nerfing is manifestly self-evident to people who don’t have their ego tied up in in a Warrior-main (and recognized by more than a few who do have Warrior-mains).

Its basically the only class that the Dev say “is where we want it” with ALL OTHERS lagging behind. as long as its an over performer, its going to be square in the gunsights for a trim at minimum, and a sound thrashing with the nerf-bat wouldn’t be out of line.

So opening an argument with “don’t nerf mah warriah!” pretty much nuked your credibility with people interested in seeing this game reach some modicum of level playing field between professions.

Maybe you had some great ideas after that. I honestly don’t know, because I stopped reading at that point too.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

I ran out of character room for the ‘summary’ in the 2nd post up this page. I hope I did everybody justice and got most if not all viewpoint expressed in this thread, without going into specific details on certain issues (like f/e how to format a post).

Hopefully this will help everybody out in determining where we might need improvements or about things that still need to be mentioned or discussed.

Pssssst! Just wanted you to know it made me giddy to see someone take a crack at that. If I have any thoughts on what to add, I’ll mail then to you directly.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

I’ll say one thing…

Quote wars are bad, mmmmk

Quote wars, even if it may be not be the quoter’s intent, is a consequence of forum design and is often seen as tearing apart the overall meaning of the quotee’s responses, to instead attack the individual sentences and statements.

It never ends well. (Sir Nike)

Well, it may end well but it seems its a dammed if you do dammed if you don’t . You respond to it as a single lump and people complain “you missed my point” and if you respond to it point by point its ‘quote wars’.

Take it for what it is: being fully engaged in discussion with that poster. If you want separate responses about individual acknowledgement, time zones, and cliquishness/human psychology, put them in different posts. I thought we were just seeing good ‘conservation of thread length’ and was following suit .

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

No in-game titles please, even temporary. I also don’t feel there is a need for personal acknowledgment.

((dopey voice)) Okay . ((/dopey voice))

I’m not deeply enamored with the idea, but I do think we need to eventually see something in-game that makes non-forumite players aware that their game is being talked about in an open fashion and they are invited. I’m sure some of our most capable players are interacting with the game at the highest level without ever dropping by to post or ever having even a chance of hearing about the CDIs that they could drop some absolutely amazing insights into.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

Nike are you quite finished breaking down my post?

Your pardon, I tend to go slowly and methodically when I’m saying something that won’t be popular. Things like “we’re not a bunch of kids in a classroom competing to get teacher to give us the gold star of their attention.”

Given the lack of dev responses forum-wide, no I don’t think it’s too much to ask for some acknowledgement of an idea that is posted.

I recognize that you think that and I believe you are flat-out wrong. It IS too much to ask.

Further elaboration can be given if needed and expanded upon after that (ie. collaboration), but I want to know I’m being heard first and foremost.

Then you’re going to have to trust that the Devs aren’t lying when they say “I’ve caught up reading the thread, and…”

Anything that a dev says ’they’ve read’ can be just glanced over without a second thought. You should be bright enough to see that.

I am bright enough to understand it could happen. I also recognize that how you write impacts how interesting you are to read. Its why I push for guidance rather than hard rules. The burden is on us to elevate our level of play so that Devs are nothing less than thrilled at the chance to read all of our posts.

Secondly, I don’t really appreciate the condescending tone of your reply to me being in another time zone.

That’s not condescension – its a reality check. Opportunities for ‘live chat’ are only going to happen when a Host is actually on. It’s not “so deal with it.” It’s “I don’t see how it can be any other way, unless you have an idea?”

Do you have an idea?

If you’re in among the flood of responses with a critical idea that you think may work that is in among the middle of a sea of posts between dev’s red posts, you’re not likely to be seen at all. Again, it’s not just me with this issue, it’s those in similar circumstances, like I’ve seen in the CDI’s up till this one.

I just don’t believe timezone is as big a handicap as you make out. Most of my concept posting happens around midnight. No Dev is up and reading at those hours. It gets delivered with “the flood” next time they have a chance to catch up.

Quite a few brilliant ideas I saw come out of those, and only a few were actually acknowledged as being dev-good.

Their criteria for usefulness may be different than your own. I don’t have perfect grasp for what they can use or what will inspire them. I do see the pattern others have mentioned: ideas discussed/refined between Dev reads have a better chance of drawing specific mention. Brainstorming works.

So, tell me, what’s the point of speaking if you stand the chance of not being heard?

You ARE heard. You just want to be more sure of it. Beyond extending trust that you’ve been read I don’t know how you should proceed. As the CDI process matures and more people participate, expecting the Host to stop and nod to every single person pressing ‘reply’ is going to get more and more impractical.

I get it; you, videoboy, gidorah and a few others are in the dev’s lap right now because you’re seen as being the in-crowd. I’m not the only one who sees this, anyone who responded with the same ‘cliquey’ references has sniffed it out too. This is what makes us nervous. We stand the chance of not being the same priority as the ones responded to most often.

You really should go back and read the first Evolution thread, because I’ve done this dance before.

Yes. If for some reason you think this is a game and keeping score is done by how many direct responses you collect… I win. I win by such a wide margin that I’d really hope people stop trying to play that game. It’s a dumb game, and honestly, wining isn’t as thrilling as you might think. I measure my success more by how well my peers respond – because its not a given that they will read every post.

What people tend to overlook is l also have the highest number of CDI posts that have not been responded to. Most of my posts aren’t directed at that Devs – they’re talking with my peers trying to refine ideas, calling out posts I think are rich with potential, or hashing out issues with people.

I think you’ll find it non-coincidental that the people who have pitched in hours of work to chronicle the threads through hyperlinked summaries of these behemoth topics also have little difficulty getting a direct response when they speak directly to the host.

So maybe I do have an idea how to proceed if you want to be “one of the cool kids”. Contribute to the success of the CDI threads with more than just a single “Here’s my ideas, kthnxbai!” post. But you don’t have to be a cool kid to get read, and we’ve seen plenty of folks come out of nowhere to offer absolutely fantastic ideas that go straight into the Proposal.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

Can we have anything addressed with fractals?

In this thread? Probably not.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

Everyone needs acknowledgement for their time given in this thread…

That’s really not the point. Every post gets read by the Host. That’s the social contract. Its open mic night on the big stage. Bring your best game, but applause is not a given. The opportunity is its own reward.

I appreciate the desire to get confirmation that your offering has been read. It can be hard to have faith. But posting for the purpose of getting a Dev response – to demand acknowledgement for every time you click ‘reply’ – is missing the point. The point is to be heard. That is how you change the course of the game to something more to your liking.

The highest acknowledgment never takes place on these boards anyway – it takes place when the Live Servers present the realization of our ideas to a million users. The point is to make a better game to share and enjoy.

…no matter what time you may be able to post and if you happen to catch a dev online at that time. Our time should be as valuable as their’s when contributing to these topics.

I respect the principle, but what is your practical solution? Do we bar the host from looking at the thread for 12 hours after they start replying? Do we go with the lowest common denominator because the only way to “be fair” is to not have any kind of interaction in real-time because there is always someone somewhere that is asleep or at work?

Note that this isn’t about me personally – this is about those smaller voices out there that are never heard and their ideas ultimately thrown aside.

Where is this presumption that “they’re never heard” coming from? Their words are in the sequence, the same as everyone else’s.

While we’re not being communicated with (and thus acknowledged), you’ll find that CDI topics are mostly a breeding ground for lurkers.

If a person thinks there’ no point in putting their thoughts out there unless it results in getting their very own personal Dev-post reply, I think you have to consider the possibility that person is not ready for the big stage.

I get it people are nervous. I want the process to be welcoming (which is why I cringe at strict formatting). But ultimately, if you want to be heard… You. Must. Speak.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Post a pic of your character only if your armor is mix-n-match

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

I do !

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Watchwork Pick: Why No Response?

in Black Lion Trading Co

Posted by: Nike.2631

Nike.2631

I’m guessing there’s been no response because they have no idea how to get out of the corner they’ve painted themselves into…

They probably want to have something positive they’re prepared to say before opening dialogue.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Light Flamekissed Armor progress?

in Black Lion Trading Co

Posted by: Nike.2631

Nike.2631

Those who were silly enough to complain about the first version of the armor probably didn’t see this coming.

Look at how the other two ‘flame’ sets were made. No one should have thought that the light v2. was going to be ANYTHING other than an existing and readily available set repainted with Fire FX.

Now they are uniformly forgettable.

(well, perhaps the medium set is more forgettable, being yet another trenchcoat…)

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

Random thought on rewards for participation. Maybe the host can flag people for a title in game: “Concerned. Dedicated. Involved.”

Set it to decay after a few months (3?) and it’ll be a fun conversation piece in-game. I’d like for more people there to find out what we’re up to on their behalf .

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

I will point out in the matter of the Fractal Reset, it was raised at the time when vertical progression in the game was the topic, and the host at that time said they’d think on it and respond at a later date. It did become something of a hanging issue even as the main focus moved on.

I tend to think it was an unfortunate situation all around, as more could have been done to turn the most ardent of the original Fractal Delvers into walking signposts for the glories that await those who try them out now through a combination of skins and specialized titles.

“Cool title, where’d you get it?”
“Doing fractals – you have to get to level 70”
“I thought they only go to 50?”
“That’s the limit right now, but they’re gonna open up deeper ones in the future…”
“Neat! I’ll have to try those out. Thanks for the info!”

Missed opportunity. But maybe they’ll make good at some point.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Hellfire Greaves (boots) 21k AP!?!

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

There’s a whole list of cosmetic skins that I’ll never have since they require working at GW1 for hours, days, weeks, and probably months.

This is just another incentive that won’t impact me or influence my behavior. I’m about 30 points shy of 10k AP. I’m not planning to more than double that number anytime soon.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

I just think 2 weeks is a bit too long for this thread. IMO, of course.

While I’d love to “get on with it” I don’t think we’ll know the value of the extra days until the thread is done.

I actually want to go back and re-read the first evolution thread (link in the CDI sticky), because like “Please include a Primer”, I suspect there are still some bits from the first Evolution-go-round that have value not yet incorporated.

We also haven’t said anything about the push to have players write the summary/Proposal in future threads. There is a visible need to move that out of the Host-Devs hand to avoid confusion out in the media (“A red-name said it, it MUST BE what’s coming next for GW2!!1!”). I took a crack at it for demonstration purposes and wasn’t on the right track. Others thought they had a grasp on it and I hope they can help us all figure it out.

There is also a standing issue of what (if anything) should be done to help the folks putting in the hours to chronicle and summarize the threads in progress. Those people have asked DIRECTLY for our feedback and I know I haven’t had anything useful to offer other than gratitude for the time spent (I do use them to trace back through the thread for things I might have missed on the read forward).

And long ago I made the not-quite-joking observation that I’d take a few laurels and some a couple-thousand essence of luck as recompense for opportunities missed in-game while typing here. It’s not a big deal, but it would at least be interesting to consider possible forms of “Thank you for your support” beyond a written pat on the head.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

I go back and forth… The browbeating unleashed during the earlier phases of the Living Story CDI seem to have lead to some of the improvements in storytelling manifesting in the 2014 LS episodes. “You’re doing it WRONG” might be a little harsh, but sometimes a wake-up call is exactly what is needed to force a little cold self-evaluation. There is also the very real need to not allow CDIs to be seen as purely focusing on the positive or being soft-peddled by Devs to divert attention away from real and present problems. I just don’t have a working suggestion yet.

I still hope we see better use of polling/votes – ArenaNet being more in tune with what is working and not working for large swaths of the playerbase can certainly inform CDI topic selection in some fashion. I just think forum-based votes are both needlessly slow and reach far too small of a segment of the actual audience. The word clique has been thrown around a lot – I think “forumites” is already too small a group for some parts of the CDI process .

((and with my screen-name, it should be no surprise I want another set of wings. I miss City of Heroes- they did wings RIGHT))

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

I completely agree the cdi can be much more than an airing of grievances and what annoys you now that needs to be fixed. This is why i am saying to improve the cdi you must improve the communication channels outside of it.

Its a great thought, now follow it through. How does making Chris & Co. do Danicia’s job help anything? You think that that the designers are going to do a better job of handling agitated customers than the people hired for that purpose? Because all experience from the CDIs is that many of the Host-Devs are very much having to learn how to interact with an irate public starting from scratch. It took two belligerent posters all of 5 posts to send one of the CDI threads off into a ditch that one Dev never came back from. Design and public speaking really are two different skill sets. And even if you did rope them into doing it, you think they’d be any less slow and deliberate in figuring out a response? CDIs have a certain amount of freedom because they do not commit the company entire to action. Discussing gem store policy and what specifically is going to be done about the outrage-of-the-moment is on a whole different level of consequence for the red-name speaking.

The other communication does need to improve, but it needs to be improved by the people who handle those aspects…

…Hmm. Since threads about moderation are routinely annihilated, maybe THAT is a topic for a CDI with potential for improvement: Bring in Danicia as the Host and actually have one designated place where we can share our grievances not with this or that individual kerfluffle, but with the overall responsiveness to flashpoint concerns and moderation tactics.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Flamekissed: Before and After

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

How many people from Anet saw this armor and approved it, before it hit the gem store? 10? 20? 30 maybe?

My money says 4.

The artist.
His boss.
A guy in Gem store.
His boss.

And I’d guess none of them play even half as much as the folks who were on and bought it in that 24 hour window. Because no one who plays the game enough to be dropping 100+ gold on T3 armor would have let that go through.

They wanted to sell T3 armor because they knew people would buy it.

Sure, but the person who thought that didn’t think “oh, that’s right, some of these sets are exclusive.” Its pretty obvious that the locks are arbitrary – the Asura Tixx wears human T1 light armor and it works just fine. From the artist’s terminal there might be little to no day-to-day reminders that some sets are ‘special’. They just picked one that looks nice on all races and got out a paintbrush to start adding flame patterns to the larger surfaces.

Give me a break that Anet came up with the idea themselves to pull the plug on this. They need to take responsibility for it.

And many folks agree that they ARE taking responsibility for it, by eliminating all in-game traces of the mistake.

It was stupid. We all agree on that. Rather than devalue all Racial armor (because once one is out, all of them become fair game) they chose to fix the one mistake. Enjoy the screen shots, get your gems back, and move on. Or don’t. But fact remains that the mistake is being erased to the extent that they are able.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Flamekissed: Before and After

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

Its a display of integrity and principles to say “Oh crap, that should never have gone out at all” and slam the door shut as soon as possible. Then its a matter of getting out the mop and cleaning up.

Sorry you liked it and bought one but it should NEVER HAVE EXISTED and that’s the state they are working towards.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Flamekissed: Before and After

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

Ironically I might buy a set now, whereas the Human-T3 based set didn’t appeal to me at all.

But people often like to think their tastes are the predominant feelings of the species entire.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

And this is the concern that certain posters are trying to have addressed.

In a fashion equivalent to “Hey, while you’re talking about fine tuning a wrench, could you also give us a cordless drill and maybe a tablesaw?” They’re all tools right?

Perception is reality. Anet claims they want to be more ‘black and white’ with the playerbase but every time an issue (opportunity) crops up they default back to the ignore it and it will go away behavior.

And while I appreciate the hunt in running them down for doing something stupid (and I view the Flamekissed armor and the Watchwork pick as back-to-back dumb coming out of the gem store team…) what’s needed there is something quite apart from trying to fit all interaction under the CDI umbrella. Trying to hammer every communication issue through a single opening is just gonna clog the hole.

(The flamekissed armor situation is a good example of handling feedback, the only problem with it was the initial response should have come much sooner.)

So you want it faster, but you also want it to go through a round of voting, for it to reach the top spot to be addressed, and then for it to have at least two weeks/weekends of discussion before they can even set to work trying to fix it – because that’s the CDI process and trying to use it for “hot button issues” is like trying to saw boards with a wrench.

You really don’t need a thread to help you communicate better. You communicate better just by communicating. It really is that simple.

And you don’t tackle hot button issues by committee – you send in damage control.
Where committee shines is in not making the mistakes in the first place.

While I prefer that the Devs channel CDI efforts towards places where they know we can contribute and make a difference, maybe we do need to stick with where CDIs started – big sprawling open votes about what ticks us off at that moment, then stack the replies up until we have the three most irritating things in the game, and have at ‘em in more detail. We hope the Developers who will be pushed forward will have grown a thicker skin and we focus on where the game has failed to perform. Its a little antagonistic, but maybe that’s what people feel they need in order to feel like they’ve been heard.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

You are clearly misinterpreting what people are saying to make a point and while fun isn’t helpful.

Silly me. I thought I was cutting to the chase – that there are other areas people want to get direct feedback on… and those are NOT issues CDIs are meant to address.

They are at the same time refusing to interact accept the feedback being given or have a conversation in a decent amount of other area’s where a large amount of players are trying to get their voices heard on very valid concerns, this is bad.

Different department. Totally not kidding or being flip.

It wasn’t posted in this thread, but maybe it should have been~

1: This initiative is all about discussion.

2: We will not be disclosing information pertaining to what is currently in development.

3: Anger and emotion will have less impact than intelligent discussion.

4: Together we will share and evolve design philosophies which will impact how we develop the game moving forward.

5: Aggression and disrespect to a fellow community member or developer will not be tolerated, and in the extreme could lead to the shutting down of the initiative.

6: The teams primary focus is work toward the development of GW2 and therefore posting of discussion and commentary may not be as frequent as you like. Please do understand that the initiative is taken very seriously by us all and that we will be reading the discussions and joining in as often as it is possible to do so.

Saying we can only have good functional discussions in 1 thread will lead to that good functional discussion breaking down when other issues rise up and aren’t addressed. If you only offer 1 functional channel of communication you have to expect that channel will be used to handle all the communication. If they want the cdi to improve they need to improve the communication outside of it.

And I think we were just discussing pruning posts that fail to be on topic. So far the CDIs have managed to stay largely on topic, and there is intent to make that even more true. I agree it’s be nice to get more feedback on other issues – I certainly have bones to (watchwork) pick, but believe it or not, this might not be the place for it.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

I’m just saying the people who run damage control and the designers tend to be different folks. Its a bit like after being allowed into someone’s office to chat on their lunch break, you go tunneling through a wall looking for the guy who broke your favorite skin… All it’s gonna do is get all the offices made off limits during lunch .

The CDI rules pretty clearly say it’s not a venue to talk about current affairs. ((shrug))

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

New hairstyles incoming?

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

cant wait to see kasmeer clones everywhere! with that hairstyle in blonde and the kasmeer armor xD

Proof of how powerful a Mesmer she really is!

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

CDI- Process Evolution 2

in CDI

Posted by: Nike.2631

Nike.2631

You seriously equate “Let’s have a largely informal chat about the possibilities of design” with “We must have immediate transparency to critique ongoing operations”? Good luck finding a Dev who wants to host that witch-hunt in the making…

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Mystic Forge Recipe: Immobulus

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

Someone mentioned they drop from Basilisks… which makes sense if you look at them .

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

[Idea] Sun-God Armor!

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

I think I’d buy that.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Heavy Moldy Bags - 1499 opened (Giant Eyes?)

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

Actually… it looks a LOT like you’re opening a bag of the wrong tier – the three Giant Eye had the same frequency as the three tier 5 putrid dusts, while you got 30 tier 6 rare dusts.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: Nike.2631

Nike.2631

Guys… The 2 lines that are out of place in the two streams are a left/right reflection of the first 2 lines of the 7 line repeating blocks.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Adjustable Stats on Kit Mandatory

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

This really isn’t even a debate lol.

((Looks at the game, right now, on the Live servers))

You’re right. It’s not. Because it’s not happening now and whether you see it or not, there are strong gameplay reasons its not going to happen, either.

I can sit here and explain the whole width and breadth of those reasons over and over and its never going to penetrate that most powerful of player mantras: “But I want it.” Players ALWAYS want stuff that lets them sidesteps hours, days, and weeks of gameplay getting set up. I want infinite flame rams so I don’t have to stop and pick them up from time to time, but getting what I want isn’t a good thing for the game and I know that and I don’t expect them to change it just because it would improve my experience.

They know you want it. They knew that 5 years ago when it was on a whiteboard to have stat mixes at all. Back when chasing after multiple sets of gear was being built into the game.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Armor Skins Restrictions?

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

You’re not the only one.

I thought is was a crime when the preview function started locking out mixing and matching armor of different weights. There were some cases where it would cause skins to mis-align over mesh but it was actually really easy to correct that be reapplying the item that was acting weird and then you could take perfectly charming screenshots of the mixed gear.

I’ve always wanted the bug fixed rather than cripple to tool that revealed it.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

My request for achievements

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

This solution was mentioned earlier in the thread

Oh good. It shouldn’t be a novel thought since we see the tech/pattern in the game all the time already.

…and met some resistance from people because it would hurt players who get most of their points from dailies and open a huge gap between people that did dailies before that change and after.

Well, I think there’s a question of should massive dailies achievers be reined in, possibly for their own good.

I think the before-and-after ship has long since sailed since there’s a whole massive category of achievements recorded but no longer available… pretty much every Living Story achievement point ever…

The discussion around the ‘total cap’ idea has not highlighted any substantial contras yet from what I’ve seen, so I think it would be the better option.

I would say from ArenaNet’s perspective a total cap on dailies is dead before it takes one step – the point of dailies is to give people a reason to return regularly. If you’ve maxed out you Dailies cap forever… players who log in for that reason are just gone. Unless I’m misunderstanding how this cap would work?

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Adjustable Stats on Kit Mandatory

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

It wouldn’t affect crafting.

Really? It won’t call into question why the range of materials even exists? It won’t make Karka shells and Passion Fruit Flowers largely superfluous since you can just change anything to those stats? Quartz is now a vestigial relic of bygone days in your vision?

Most people only buy one set of armor anyway.

If the were true (and I really think you’re projecting your own experience here…), if people really only buy one set… then why do they need to swap stats? No one’s urge to experiment is strong enough to pay 10 whole gold?

It will harmonize the prices of inputs, however. As a result crafters will no longer be able to level up buying cheap, undesireable mats.

Ah, so the plan isn’t to ignore crafting, its to screw crafters. Got it. I’m guessing that anyone whose ever spent karma to buy recipes for more than one stat set is just out of luck too?

Yes, free swapping stats is sexy, but it’s also got consequences and many of them are just plain bad for the game. That’s why you CAN swap freely in SPvP and not in any other aspect of the game.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Dolphins- repost

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

Not all rangers do world bosses, not all rangers use that pet.

Never meant to imply either of those things… just saying “reefy” (mine’s actually named “The Red Terror”) has found a niche in the active slots of some, perhaps even many. Certainly not all.

I even organized a war-party of friends to clear me a path across Southsun so my 50th level rangers could go out and tame a reef drake and actually use it during the leveling up process.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

My request for achievements

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

The simpler solution in terms of structure is to have they dailies give 0 achievement points individually and each day has a 5 point meta-achievement for doing any 5 of the list. Then you can still see all 11ish of them, and you can even still do them if you must, but the AP incentive stops at 5.

I’m coming up on 10k (about 40 to go) and while I’ve managed to dial back to doing them faithfully rather than compulsively, I am looking forward to hitting that milestone and largely ignoring AP from that point on.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Dolphins- repost

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

I do actually kinda want to know what kind of damage to expect when I find myself at the “business end” of a well trained, possibly ill-tempered dolphin…

Could have a sonic daze “attack”, confusion maybe. Fin-slap, head-butt ….

I would expect an AoE confuse on f2 and some kind of ‘charge’ attack like the sharks, but probably delivering vulnerability or weakness instead of a bleed.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Dolphins- repost

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

Haha, and i never even noticed, shows how needed it was.

Given the number of red lizards I see at world bosses, many people playing the Ranger profession have noticed.

But you do raise a point i forgot,

why so many drakes, moas, spiders?

count them as one species and the short list gets even shorter.

Because for each species there’s a Trait that makes companions of that species gain new abilities… and a limited number of trait slots in the list.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Adjustable Stats on Kit Mandatory

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

I cannot understand why this has not been implemented already. Players will play more and there will be a more rewarding play experience for everyone.

If you can’t understand why, then you must have a rather complete solution to what that would do to crafting in mind already. Please share.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Scarlet is the Best Villain

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

I don’t know if we’ve all been trolled, be everyone reading this thread certainly has…

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Dolphins- repost

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

At launch i was shocked by how few creatures could be charmed, 18 months later and not a single creature was added to that short list.

Reef drakes were added.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

dragon painting in scarlet's lair

in Lore

Posted by: Nike.2631

Nike.2631

I still think the painting on the ceiling looks a bit like the big dragon that changed quite a bit during the arc… Tecquatl.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

New Weapons?

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

There are two “Polearms” in game – the one that would be in the Order of Whispers set has been data-mined, the other clearly belong to the Lionguard Weapons set and can be seen in Rytlock’s office.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Infinite Gathering Tools: Some Info for you

in Account & Technical Support

Posted by: Nike.2631

Nike.2631

This was the release page for the molten mining pick: https://www.guildwars2.com/en/news/red-hot-new-items-in-the-gem-store-now/

nothing about the last pick you’ll need to buy that I can see.

Thanks for the link .

I believe I remember now – is there any way to check the little splashes that rotate when you open up the gem store – there’s usually 5-6 of them and they cycle every couple of seconds? I’m thinking that is where people saw “The last pick you’ll ever need” (because I remember seeing that phrase too, but not “on the boards”…)

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

(for Fun) Rejected Expansion Ideas

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

I think my soul is bleeding…

Well played sir. Now we just need a G.I.Joe/COBRA expansion.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Cutest Asura Contest

in Asura

Posted by: Nike.2631

Nike.2631

Here’s Penokeo (middle) with two random Asuras. He’s adorable, right?

That is pretty formidably cute.

My Asura Ranger, Wrangler Sorjji, has actual eyelids, which I think is bringing her ‘cute factor’ down a bit…

Attachments:

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

(edited by Nike.2631)

Does anyone else hate Trahearne?

in Lore

Posted by: Nike.2631

Nike.2631

If you manage to change that. Make your “choices” along the way count. Then i will be really happy.

Agreed. While there are certainly some constraints and challenges in doing heavy “party RP” systems in our game, we’re looking at ways to evolve our tech and also our writing of character development such that you get to know these NPCs better and that your choices have a noticeable effect. We’re not where I’d like to be just yet, but we’re planning to try some new things over time.

I would really like to see some impact on our non-voiced, text response choices based on Personality. It’s one of the things the game already tracks about our choices and could be referenced in the LS with existing tech.

Referencing Race in dialogue seems to be possible (some NPCs do it now). Having Braham act a little chilly towards a Norn Player (his mother’s new protégé, that has to burn…) or Rox commiserating a little extra with Charr players about her struggle to join a prestigious Warband.

We also know the game can have hidden dialogue branches that are only exposed if you have a particular profession (e.g. Rytlock’s aide will talk about companions with Ranger players). This is a gold mine for Rox to talk shop about care and feeding of Frostbite with a fellow Ranger or Taimi to have a whole technobabble spiel she’ll only share with an Engineer .

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Infinite Gathering Tools: Some Info for you

in Account & Technical Support

Posted by: Nike.2631

Nike.2631

The wiki doesn’t seem to capture the complete text of the black lion store announcements, but I believe the molten alliance pick was strongly promoted in one of those.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

How much have you Invested?

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

I would think counting up your slayer deeds or weaponmaster deeds would tell you a hell of a lot more about how many times you’ve pulled the handle on the RNG slot-machine that how many hours you’ve logged…

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Slayer Achievements

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

Here, the full pitch looked like this:

Hail, the Slayer!
Your enemies shall know fear as never before! Slayer Achievements have been expanded to reflect your growing experience crushing foes of every sort. Beginning with 500 kills, once per day per creature type you may activate a 30 minute Slayer’s Prowess buff from the Slayer Achievements panel. This buff grants you extra damage and defense against enemies of that sort. These buffs mirror the ‘potions of slaying’ line of consumables and occupy the same nourishment effect “wrench slot” (e.g. their benefits cannot be combined with Tunning Crystals). The scale of these buffs increase as you continue to defeat your enemies and new tiers have been added to all of the Slayer Achievements to record your continuing campaign against the dangers of Tyria!

500 kills: Minor Slayer’s Prowess (5% damage vs. that foe)
1,000 kills: Slayer’s Prowess (7% damage to / – 4% damage from those foes)
5,000 kills: Strong Slayer’s Prowess (8% damage to / – 6% damage from those foes)
20,000 kills: Potent Slayer’s Prowess (9% damage to / – 8% damage from those foes)
50,000 kills: Powerful Slayer’s Prowess (10% damage to / – 10% damage from those foes)

(Note: Slayer’s Prowess does not give the 10% experience bonus that the equivalent potion would provide.)

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Slayer Achievements

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

This is a great suggestion, based on some good logic. Too bad Anet won’t look at it. Let alone consider it.

Actually, I pitched a variation they seemed very interested in. Instead of a flat, permanent buff in each category, each achievement allowed to you to create the matching potion of slaying once per day. As you reach higher tiers, you can pull out a better potion. It took up the “wrench” slot and you could only have one running at a time, but it did let you leverage you “monster killing experience” without raising the maximum efficiency over what players already have access to. It just let you tap a badly under-utilized part of the game that already exists.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Slayer Achievements

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

yeh would be nice to know..

i dont need more achievementpoints for the tiers beyond 1000 but i just want to KNOW

same for the “Master of the Overkill” achievement…

its ridicoulus 300.000 damage needed…

i hit for over 2 million already and im sure i can get higher when using full zerk/scholar runes/ 25 might/150 power from warrior trait/ 30-10-0-0-30 trait for warrior/ str and discipline banner/ signet of might / +200 strength +10% crit dmg food/ 10% dmg bonus from ranger spirit and fully ascended equipment with 10% dmg sigil
and then hit an animal with your lvl 80 char…
could be 3 million i guess

((Boggles)) Two… million?

I have Master of Overkill from a Wall of Reflection dropped behind me after running through the midst of about 18 young karka, so that’s 300,000+ against 80th level, armored targets, but two million??!?!!

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.