Showing Posts For Nuka Cola.8520:

Poll: +5 stat/+5AR infusions

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

I made three of them, working on two more.

It’s a nice optional bonus that’s actually doing something useful, unlike legendaries.

if you equip them on none infused ascended stuff and then anet let us infuse earrings/amulets you’ll lose them and all dat money went to toilet, mystic toilet

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

If you could recreate the Personal Story...

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

I wouldn’t bother creating kiddy personal stories aimed at 10 y olds and just build missions like gw faction

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Poll: +5 stat/+5AR infusions

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

This thing is stupidly overpriced for a +5 stat which may or may not increase X stat by 1% lmao. I crafted one and its the last i will every craft. Anet wasn’t thinking straight when some of these infusions cost over 30g for ********* +5 precision while our ascended materials do nothing else but collected dust in our storage. You would’ve thought in 10 months they’d change the stupid T6 mats for ascended mats but nooo, they’re way to slow for this kind of stuff so lets wait another 2 years before this thing is noticed by them

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Signet Mesmer?

in Mesmer

Posted by: Nuka Cola.8520

Nuka Cola.8520

The three second stun on sig of dom is awesome and i run it quite often in wvw. Wish it had a 30 CD but i’d still consider this sig great. For Blurred Incriptions builds be worth running, we need short CD sigs like 10-15sec THEN it could be worth building around it.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Remember what Arenanet did to our pets?

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

They broke our pet’s burst, broke our SB attack speeding and gave us the reason saying it was bots fault LOLOL, broke SB even more with that 900 range, removed out 2sec of quickness for 5 tp and is now 30 but hey! we got an underwater patch that made us better. that’s anet for you.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

(edited by Nuka Cola.8520)

Rename Barrage to Kamikaze

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

The Rooted Sacrificer

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Dungeons should not close when...

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

Its so obvious what TC meant and some were lost… c’mon

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Can you?

in Mesmer

Posted by: Nuka Cola.8520

Nuka Cola.8520

When I was leveling, and I had looked up the Mesmer traits I saw DE and said..

“Oh man, I don’t care what kind of build I have, but I HAVE to have this!”

DE is great, but it’s like any addiction. Once you start using it for long periods of time its sooo hard to break away from. It spoiled the crap out of me and my dodging habits became so bad on any spec that didn’t run the trait (sPvP fixed that real fast.. and painfully). The trait is our best form of clone production, but far from mandatory. There are a lot of builds that can’t even take the trait… But things like this:

playing without DE is plain stupid. Illusions are your damage, if you can’t create them you’re just asking to be worst than all other mesmers who runs DE. I never ran a build without DE and will never do. Not even worth trying builds without it. DE to mesmers is like an auto attack (skill 1 duh) to all classes, try to play without ever using it and see how ‘awesome’ you’re.

I could never agree with this. Mind you, this is from the same guy who said …

There’s only shatter. If you run anything else to be ‘different’ you’re doing it wrong. Running anything but shatter heavy builds is like playing with one hand and not playing as much as you would with both hands. If you don’t shatter you 1) deal pathetic aoe damage, 2) don’t apply aoe confusion (which isn’t amazing in pve but still free damage), 3) don’t build any Might stack to deal EVEN more damage with everything… Fail if you focus on phantasm crap or anything else.

DE is a clone production tool, just like Mirror Images and a number of our weapon skills. It’s the best clone production we have, true, but not every build needs to squat clones out that much.

Yes and the 2nd quote was referring to pve. Phantasm builds in high level fractals are trash compared to shatter ones and for things like that i wish we had a damage monitor so it could be proven easily. You won’t just deal significantly more damage on a shatter build in pve but a tone more (groups are balled up and don’t move from aoe), plus when this was written iZerker (the only aoe phantasm worth a kitten ) was bugged. Run a phantasm build on lev48 fractals without DE and see for how long they’ll be standing dealing their damage.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

(edited by Nuka Cola.8520)

Mass Invisibility vs. Shadow Refuge

in Mesmer

Posted by: Nuka Cola.8520

Nuka Cola.8520

Doesn’t SR grants max possible amount of stealth (13sec)? Anyways, i would take SR as my permanent elite if i had it on mesmer and ignore MI completely

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Finish perfecting LB

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

This ain’t Guild Wars 1, honey. If you want to play GW1 go play it, don’t go changing GW2 into GW1, which was crap IMO.

GW1 crap haha okay you’re probably from WoW or other crappy mmo so you wouldn’t understand that mechanic and it would be too difficult for you. I understand, no worries.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Finish perfecting LB

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

Except how would Barrage work as a utility slot? You just summon arrows from nowhere? Face it, your idea is bad, we’re better off keeping it as is.

No you wouldn’t. I already stated how it would work in previous posts. For barrage to work you need a bow equipped, Barrage would be tied to both bows but is not on weapon skill bar as it is currently. If you have Barrage equipped in your utility but currently wielding anything else but bows it will be blocked like Entangle is underwater (except it would actually show on your utility bar instead of not even being able to drag Entangle as an elite underwater) until you swap for a bow. How is this a bad idea?

Because it forces you to use a weapon, meaning it might as well be a weapon skill like it is now. No utility slot in the game requires you to equip any specific weapon to use.

i know its not ‘yet’ but its time to be more flexible and have stuff like that especially if we will never be able to swap weapon skills. My suggestion is nothing new, gw1 and assassin had it with daggers. To use X skill you had to start a chain with a Lead Attack to be followed with X Dual Attack. If you don’t, that Dual Attack ‘misses’ or whatever. Same with Barrage, a bow would be its requirement (to not ‘miss’) but is not tied to your weapon skill bar 1-5.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Finish perfecting LB

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

On a side note, we already have an extremely slow auto attack (certainly better than it was but not good enough), Rapid fire is probably the slower activation skill in the game AND Barrage is another slow+rooted animation skill. this is three out of 5 slow kitten skills and when you cannot swap them for anything else that’s innacceptable in my book.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Finish perfecting LB

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

Except how would Barrage work as a utility slot? You just summon arrows from nowhere? Face it, your idea is bad, we’re better off keeping it as is.

No you wouldn’t. I already stated how it would work in previous posts. For barrage to work you need a bow equipped, Barrage would be tied to both bows but is not on weapon skill bar as it is currently. If you have Barrage equipped in your utility but currently wielding anything else but bows it will be blocked like Entangle is underwater (except it would actually show on your utility bar instead of not even being able to drag Entangle as an elite underwater) until you swap for a bow. How is this a bad idea?

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Finish perfecting LB

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

Leave Barrage alone, its very good in WvW, it gives me dozens of loot bags, especially when used with sharpened stone and zephyr…

The 1 skill is still rubbish on LB, however…

I never said to completely delete the skill from the game but move it to utilities which you can swap at any given time. What is barrage doing to you when you’re not zerging in wvw? Not much///

Nooooo, barrage is great, it’s the best skill on the longbow! It’s the ranger’s best AoE weapon skill and one of our highest dps weapon skills. It’s a great opener (after applying vulnerability), great for tagging, great for splashing damage, great for opening on clumps of mobs in PvE (or zergs in WvW), you can hit hard to reach spots with it, it’s an AoE cripple (buying you more time at range), and you can use it for control… Why would you want to remove it? It’s just a little weaker now because of vulnerability being transferred to rapid fire.

it is an awesome tagger, it is our best aoe, it is great in zergs, it does have good dps on a zerker ranger at least. I NEVER SUGGESTED TO REMOVE IT FROM THE GAME lolz I like it quite a lot but not in spvp, not in a 1v1, not by solo roaming in wvw. If weapon skills were changeable i wouldn’t have made this thread because i could just swap for Barrage when needed (zergs/pve farming such as Orr) but you can’t and being stuck with it in a 1v1 is pretty much like playing with 4 weapon skills instead of 5. That is what i want them to do, not remove it from the game but move it to utilities because Barrage as a skill makes as much sense on a LB as it does on SB anyways.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Can you?

in Mesmer

Posted by: Nuka Cola.8520

Nuka Cola.8520

My recent experience verse a purely Phantasm mesmer with no DE in sPvP is straight forward. I simply shatter once or twice to kill of his phantasms and then faceroll him. The toughest mesmer opponent I recently had was a hybrid GS + Sw/Pistol mesmer who used Decoy and MI. I only won by a hair due to a couple lucky Mirror casts.

I think, due to the lower phantasm HP in pvp and wvw, phantasm builds are simply less dependable. I think this is intended by ANet to discourage the autopilot mesmer who just spawns a few phantasms, hides, and go gets a drink. It’s doubley bad since Vengeful Images was nerfed into nothingness.

As for DE, even if you prefer phantasms, think of your clones as moving shields. Even if you are targeted, your clones are still able to pop marks, block projectiles, and on death can keep you opponents crippled when traited. The mesmer is already the most mobile class in combat. Keeping your opponents crippled just makes you even quicker.

that plus if you want to kill faster you could always pop three clones on target, shatter with Diversion applying 15+ stacks THEN send your double phantasms iLeap/blurred frenzy for maximum pain. Its just funny when people say illusions from DE have no space just because phantasms are your main damage, really funny.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Reporting two lovely mates

in Fractals, Dungeons & Raids

Posted by: Nuka Cola.8520

Nuka Cola.8520

as i said before, don’t join a group of 3+ guildies playing together. They can easily kick you for random reasons.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Open world Duels [Merged]

in Suggestions

Posted by: Nuka Cola.8520

Nuka Cola.8520

+1000000 to OP

Duel system in open world will be perfect.

Is very anoying to go to a duel in custom arenas.

Also can we use our PVE equipment in custom arenas?

If not, i dont see the purpouse of a good gear but WvW.

of course you can’t, if you could i’d be in pvp every day

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Open world Duels [Merged]

in Suggestions

Posted by: Nuka Cola.8520

Nuka Cola.8520

i want dueling, dueling with my pve gear, not being limited to garbage pvp amulets.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Most annoying game mechanic

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

For me its something as simple as not having all all keys fully mappable. I want them to free Shift from pinging stuff in chat already!

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

DirectX 11?

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

Ill leave it just here.. Second ss show the ultra amazing quality of textures in GW2. Next 2 ss coming from Crysis 3.

Should i mention that i have highter FPS in Crysis 3 than in GW2?

lol your post reminds me of SW on gamespot and i agree completely. Many mmo players never even played a good looking game so to them playing gw2 in dx9 on medium/low is ‘good enough’

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

From gw1 to gw2 is like from 360 to X1, 1 step forward and 10 backwards.

Maybe you’re just facing the wrong direction.

Now if only that was true. Read comments in this and many other threads, lots of people are displeased with anet patches, you’re in the minority who enjoys them. This is just a forum and probably only 5-10% of the whole gw2 population but its on forums you find people who’ve supported gw1 for almost a decade, so if i was them i’d listen and stop with these jumping puzzles crap.

Nope, I’m not the minority. You’re making an assumption because more people complain…but it’s still only a tiny tiny percentage of the player base. And in this it’s like every other forum for every other MMORPG. Nothing but complaints. It’s meaningless.

As for the people who supported Guild Wars 2 for a decade, I still see a whole lot of GWAMM titles running around when I play. Maybe your numbers are wrong.

Either way, you can only guess or assume you’re in the majority. I certainly don’t think you are.

Yes, there’s enough SWAMM left, people have patience, i have patience and still playing gw2 daily even tho i haven’t enjoyed anything after Fractal patch. You may not want to accept it but you’re the minority who enjoys their latest content. I don’t even need to be on this forum to see tones of people laugh at their mini games that are fun for 2 minutes and you never step your foot back in them. In game you’ll see that a lot in LA (but let me guess, they’re all trolls because they don’t appreciate what you do…), on jtv streams most people when asked if they enjoy what anet’s adding just LOL… I mean, its not one, five, ten or a hundred of people complaining, its tones.

You may not accept it, but you don’t know. I don’t know either. At least I can admit I don’t know.

But I strongly suspect that you only see what you want to see.

okay, i get it, proving a point to you is pointless.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

More Stealth

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

I’d prefer more evades, ranger supposed to be swift.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

can hunters call have an added effect?

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

Blind fits well imo, something like “Every hit has XX% chance to blind target for 1sec”
where XX could be 20 or 30% maybe ?

certainly could but then 1sec of blind would be stupid.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Can you?

in Mesmer

Posted by: Nuka Cola.8520

Nuka Cola.8520

You obviously have not experienced to class to its limits. Certain builds fit certain roles exceptionally and on par with other classes.
Thanks for going off topic by the way, again proving my point.

Right now this like me seeing, shatter spec is only good spec mesmer has..
Honestly, i think some people just need to see the light, the possibilities are endless to say the least.

No one said shatter is all that’s good and not everyone enjoys summoning minions and wait for them to kill target while you spam your auto, mindless gameplay, useful and powerful in a 1v1 but as mindless as a spirit rit doing a 1v1 in gw1.

I never said anyone had said those words, but i have seen that on many forum posts. I am comparing the assumption of DE to shatter builds now, if you had read properly you would see it is a comparison and not a statement.
Some phantasm builds can be braindead spamming boom, win 1v1. That doesnt mean all are in the general direction of that, earlier was a post about a bunker phantasm build, is that also mindless? Phantasm mesmer can be a great additive to team fights if A) the player knows what he is doing and there is some form of teamwork going on.

I dont care how much you try to troll me, it just shows that your level of arguments lack the intelligence to form well thought out points of views. This is also a forum where everyone has a different point of view, beating on other wont gain you any respect.

Using your logic shatter is also mindless playing iLeap, blurred frenzy, mirror images boom massive burst dps. When actually the way people may play is so interactive with their build and profession that it is that synergy that makes them excel.

So far: DE personal preference, if it suits your playstyle and build, you can take it. In the end no one can tell you how to play the game even if they think they are a know it all.

Im not trying to troll you, i just fund your sentence funny… Im not gonna go into details with the stupid shatter is as mindless as summoning three phantasms/stealth and go afk/make a coffee then come back when target’s dead, but on mez i have ~2.7k hours, i tried everything worth trying and know for a fact DE isn’t useless in a phantasm build. You may prefer not having it and that’s fine, its your preference and you do what you want but its FAR from useless and since other Dueling traits are nothing spectacular like DE or IC, there’s close to no point on missing on DE. Am i like the only person in this game who takes advantage of clones as a barrier against ranged none piercing attacks? like what the hell…

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

DirectX 11?

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

The peeps complaining about DX11 are the ones still running DX9 and fear they will loose out on the graphics end unless they open their wallets …

If they cannot have DX11, they don’t want anyone else to have it. Period.

its an mmo, there’s bunch of casuals who think Alienware is awesome or a 450$ BestBuy computer that says “for gaming” think its good, so that’s normal.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

DirectX 11?

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

I am probably biased since I still play Settlers 2 relatively often.

That said, I don’t care one bit about graphics. The Guild Wars 1 graphics were more than enough for me, and this silly arm race has gone too far. If a game like Crysis would halve the resources for graphics and put in towards gameplay and story instead, it might have been an enjoyable game. Everyone loses because consumers get worse games with pretty graphics, costing tons of money in arguably useless upgrades.

Whether or not GW2 should go with DirectX 11 hinges entirely on the cost. If it’s as trivial as recompiling, sure why not. If it means overhauling the entire engine for absolutely no reason, I’d rather they did not. Such resources are better spent elsewhere.

Why can’t people simply like the game for what it is. Chess has used Stanton pieces for over a century now, and most cosmetic “improvements” tend to flop hard. Pretty games ain’t automagically good.

Is there anyone in this thread who can claim with a straight game that GW2 doesn’t look good enough?

I actually think that Crysis (all parts) have definitely better story line telling than GW2.
Check i don’t even care for lore of gw2 bc it is written for childs. Gaah elder dragons waken up, everyone run for life!

Even dead story has a holes in it, i don’t even know whats going on. In terms of gameplay olny 1/wars (warhead) had decent multiplayer, howered i enjoyed single player in them and Crysis 3 was the best – just too bad its was short.

Agree to disagree? I didn’t like the game one bit. Generic thirteen in a dozen shooter with bland story and pretty graphics (which was the prime redeeming feature for everyone but me).

As for looking good.. I don’t think theres on market any different game with so many clipping issues, so go figure. A new game with clipping everywhere seriously..Its a shame for 2012 year game

GW2 is fun, I don’t mind clipping issues. Please focus on what’s important. Who sincerely cares about such silly details? Clipping issues exist in almost all games, and in MMOs they’re almost inevitable. And if you don’t find GW2 fun, fixing clipping won’t change that.

Heck, games like Dwarf Fortress and Uplink show just how irrelevant graphics are if the gameplay is good.

Hey i craft a legendary sword, takes me months, i spend all my money to see it clip through earth when stowed. Like wth??? Is this acceptable to you?

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

DirectX 11?

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

I am probably biased since I still play Settlers 2 relatively often.

That said, I don’t care one bit about graphics. The Guild Wars 1 graphics were more than enough for me, and this silly arm race has gone too far. If a game like Crysis would halve the resources for graphics and put in towards gameplay and story instead, it might have been an enjoyable game. Everyone loses because consumers get worse games with pretty graphics, costing tons of money in arguably useless upgrades.

Whether or not GW2 should go with DirectX 11 hinges entirely on the cost. If it’s as trivial as recompiling, sure why not. If it means overhauling the entire engine for absolutely no reason, I’d rather they did not. Such resources are better spent elsewhere.

Why can’t people simply like the game for what it is. Chess has used Stanton pieces for over a century now, and most cosmetic “improvements” tend to flop hard. Pretty games ain’t automagically good.

Is there anyone in this thread who can claim with a straight game that GW2 doesn’t look good enough?

I actually think that Crysis (all parts) have definitely better story line telling than GW2.
Check i don’t even care for lore of gw2 bc it is written for childs. Gaah elder dragons waken up, everyone run for life!

Even dead story has a holes in it, i don’t even know whats going on. In terms of gameplay olny 1/wars (warhead) had decent multiplayer, howered i enjoyed single player in them and Crysis 3 was the best – just too bad its was short.

As for looking good.. I don’t think theres on market any different game with so many clipping issues, so go figure. A new game with clipping everywhere seriously..Its a shame for 2012 year game

wow its as if i was talking lol cannot agree more about clipping. I have never seen in my life a game with more clipping than gw2. I mean releasing a game with poorly sized swords that clip through ground (at least 1/5 of the sword size mind you) was just….. i couldn’t believe what i saw. i remember Warhorns being completely inside my rangers leg, like wtf? was anyone testing these thing or sup?

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

DirectX 11?

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

Well yes you don’t reall notice tesselation on creature skins, etc. But you would notice it in terrain textures. It really makes surfaces come alive.

You would also notice tessallation on human medium T3 under boob which is currently blocky as hell :P

Well yes, obviously. Some places you just do observe in more detail.

Does it matter even one bit?

of course it does (and im not talking about the under boob here, but tessallation in general) if you care about your character appearance/style.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Movement to slow in this game

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

I just hate how slow you’re when in combat… am i riding an invisible turtle or something? its so slow that tones of jumps i can’t even make without swiftness, ridiculous and i never get used to it

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

A persistent world doesn’t actually reset, even if events within it might cycle. The world itself is open. In other words, it persists.

Endlessly recycling events in GW2 produce the same effect as zones resetting in GW1: despite all your efforts to the contrary, nothing has really changed.

This is completely untrue. When I walk out a gate in Guild Wars 1 I know exactly where every creature will be…where they’ll spawn…where they’ll drop. The closest thing to random I can find in Guild Wars 1 is the rotating bosses in some zones, which if you’re looking to cap an elite is merely annoying.

In Guild Wars 2, I don’t always know what I’ll find when I walk out a gate. An event may spawn, it may not spawn. In fact, in Guild Wars 1, once you finish your quests, you pretty much just have mobs in zones, and maybe an occasional repeatable quest. But you don’t anything else but mobs all standing in exactly the same spot.

Cyclic events aren’t the same as static events, or even no events.

Just the fact that an event can scale up changes it dramatically. There’s no reason for events to scale in Guild Wars 2, because the game knows exactly how many people you’re taking. You can take less or more, but the event never changes.

There are times, due to spawning or even overlapping events that some interesting results have occurred. That just doesn’t happen in Guild Wars 1.

Vayne, Please… Mobs just standing in one spot? Guess you never did DOA/UW did you. Or half the game, obviously. Mobs in GW1 patrol a LOT bigger areas, Particularly in NF and EoTN. Just stop already. There is no reason to state an outright exaggeration to prove whatever point you think you are proving. It only weakens that point.

I’m a legendary Vanquisher, are you? Must have been so easy for you, knowing EXACTLY where every mob “just standing there” would be. How much GW1 did you actually play? How can you even make such claims?

And GW2? again, come on, Please.. Daily Kill variety quests I run directly to the spots I know mobs will be. Other dailies I run directly to the mobs I need, for what I need, and so does everyone else. It never varies, ever, except to wait for respawn. If anything, big patrol pattern mobs are RARER in GW2 than GW1. I know where DE mobs will spawn, how many, where and when. Every player who does Maw, Dragons, every Meta also knows what will spawn, when it will spawn, and where it will spawn. Jeez.. Random, GW2 is not, and any player who does dailies knows this.

There are enough legitimate differences, pros and cons, both sides, to debate a preference for either game. You really don’t need to manufacture a post like this.

He said he played gw1 for 5 and half years and he didn’t liked dungeons nor pvp lol he played for over half a decade ignoring the best parts of the game. I wonder, what exactly a person that logs in for so long could be doing? Probably lying to prove his points…

He could be honest. I played PVP sporadically, and hardly did dungeons except for the achievements. There was a lot to do in that game, and that could mean me and vayne disagree on the best part. For me it was mostly about title hunting which meant basically anything but dungeons and pvp No lying required, although it shows how dishonest you just are.

Sounds fair but title hunting for five and a half years? I mean if you were playing casually 1h per week then sure but if you were ‘playing’ the game, it wouldn’t take you anywhere near to get GWAMM (if that’s what you were aiming for). its your play style liking maxing titles and that’s fine but i just cannot believe when some1 tells me he didn’t like dungeons/pvp in gw1, it was glorious!!!

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

From gw1 to gw2 is like from 360 to X1, 1 step forward and 10 backwards.

Maybe you’re just facing the wrong direction.

Now if only that was true. Read comments in this and many other threads, lots of people are displeased with anet patches, you’re in the minority who enjoys them. This is just a forum and probably only 5-10% of the whole gw2 population but its on forums you find people who’ve supported gw1 for almost a decade, so if i was them i’d listen and stop with these jumping puzzles crap.

Nope, I’m not the minority. You’re making an assumption because more people complain…but it’s still only a tiny tiny percentage of the player base. And in this it’s like every other forum for every other MMORPG. Nothing but complaints. It’s meaningless.

As for the people who supported Guild Wars 2 for a decade, I still see a whole lot of GWAMM titles running around when I play. Maybe your numbers are wrong.

Either way, you can only guess or assume you’re in the majority. I certainly don’t think you are.

Yes, there’s enough SWAMM left, people have patience, i have patience and still playing gw2 daily even tho i haven’t enjoyed anything after Fractal patch. You may not want to accept it but you’re the minority who enjoys their latest content. I don’t even need to be on this forum to see tones of people laugh at their mini games that are fun for 2 minutes and you never step your foot back in them. In game you’ll see that a lot in LA (but let me guess, they’re all trolls because they don’t appreciate what you do…), on jtv streams most people when asked if they enjoy what anet’s adding just LOL… I mean, its not one, five, ten or a hundred of people complaining, its tones.

Why in the wide wide world of holy kitten why are you playing a game daily that you do not enjoy the content of?

What the kitten seriously.

From now on you are known as “opinions invalid man”.

WvW and some fractals now n then keeps me going. And since you asked, i don’t have anything really im interested in, just waiting for dat ps4

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

Yes, there’s enough SWAMM left, people have patience, i have patience and still playing gw2 daily even tho i haven’t enjoyed anything after Fractal patch. You may not want to accept it but you’re the minority who enjoys their latest content. I don’t even need to be on this forum to see tones of people laugh at their mini games that are fun for 2 minutes and you never step your foot back in them. In game you’ll see that a lot in LA (but let me guess, they’re all trolls because they don’t appreciate what you do…), on jtv streams most people when asked if they enjoy what anet’s adding just LOL… I mean its not one five ten or a hundred of people complaining, its tones.

How exactly do you conclude that only the minority enjoys the new content? I’m curious to see all your data and extensive research materials, until then you are talking nonsense.

Hmmm lets see. ALL mini dungeons they’ve added were deserted hours/a day or two after release. all latest mini games become deserted in couple of days and if you do find some people its always the same ones like Vayne who ‘enjoys’ this kind of content. As another poster said, anet is deleting them probably because they know their ‘mini content’ becomes irrevelant in a matter of days.

Mini dungeons are still active last I checked, not as much as CoF P1 but they are still done. Adding new Living Story achievements in those makes them more viable as well. Last I checked they are not instances, nor do they require a group, it would’ve been strange if they were full of people 24/7, btw are you camping out of all minidungeons to see if they are 24/7 deserted on all servers?

As for minigames Sanctum Sprint is still alive and well, loads of people are still trying it. Dragon Arena was active even during the latest days of the Dragon Bash so again I don’t know what you are talking about and you have absolutely no evidence to back your claims.

Absolutely agree with Sanctum Spirit but mini dungeons being full is just false. Two or three days after their release you were almost in need of switching servers if you wanted to pug (and no, im not on a small server with 8 people in it). This what happens when you release a dungeon with enemies that take half an hour to spam your autos on and with none existent reward at the end. No matter how amazing your dungeon is, if there’s not goal (as were armor/weapon skins in all 8 dungeons the first couple of month when they felt special) no one will be doing it after a couple of days if not hours.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

A persistent world doesn’t actually reset, even if events within it might cycle. The world itself is open. In other words, it persists.

Endlessly recycling events in GW2 produce the same effect as zones resetting in GW1: despite all your efforts to the contrary, nothing has really changed.

This is completely untrue. When I walk out a gate in Guild Wars 1 I know exactly where every creature will be…where they’ll spawn…where they’ll drop. The closest thing to random I can find in Guild Wars 1 is the rotating bosses in some zones, which if you’re looking to cap an elite is merely annoying.

In Guild Wars 2, I don’t always know what I’ll find when I walk out a gate. An event may spawn, it may not spawn. In fact, in Guild Wars 1, once you finish your quests, you pretty much just have mobs in zones, and maybe an occasional repeatable quest. But you don’t anything else but mobs all standing in exactly the same spot.

Cyclic events aren’t the same as static events, or even no events.

Just the fact that an event can scale up changes it dramatically. There’s no reason for events to scale in Guild Wars 2, because the game knows exactly how many people you’re taking. You can take less or more, but the event never changes.

There are times, due to spawning or even overlapping events that some interesting results have occurred. That just doesn’t happen in Guild Wars 1.

Vayne, Please… Mobs just standing in one spot? Guess you never did DOA/UW did you. Or half the game, obviously. Mobs in GW1 patrol a LOT bigger areas, Particularly in NF and EoTN. Just stop already. There is no reason to state an outright exaggeration to prove whatever point you think you are proving. It only weakens that point.

I’m a legendary Vanquisher, are you? Must have been so easy for you, knowing EXACTLY where every mob “just standing there” would be. How much GW1 did you actually play? How can you even make such claims?

And GW2? again, come on, Please.. Daily Kill variety quests I run directly to the spots I know mobs will be. Other dailies I run directly to the mobs I need, for what I need, and so does everyone else. It never varies, ever, except to wait for respawn. If anything, big patrol pattern mobs are RARER in GW2 than GW1. I know where DE mobs will spawn, how many, where and when. Every player who does Maw, Dragons, every Meta also knows what will spawn, when it will spawn, and where it will spawn. Jeez.. Random, GW2 is not, and any player who does dailies knows this.

There are enough legitimate differences, pros and cons, both sides, to debate a preference for either game. You really don’t need to manufacture a post like this.

He said he played gw1 for 5 and half years and he didn’t liked dungeons nor pvp lol he played for over half a decade ignoring the best parts of the game. I wonder, what exactly a person that logs in for so long could be doing? Probably lying to prove his points…

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

Yes, there’s enough SWAMM left, people have patience, i have patience and still playing gw2 daily even tho i haven’t enjoyed anything after Fractal patch. You may not want to accept it but you’re the minority who enjoys their latest content. I don’t even need to be on this forum to see tones of people laugh at their mini games that are fun for 2 minutes and you never step your foot back in them. In game you’ll see that a lot in LA (but let me guess, they’re all trolls because they don’t appreciate what you do…), on jtv streams most people when asked if they enjoy what anet’s adding just LOL… I mean its not one five ten or a hundred of people complaining, its tones.

How exactly do you conclude that only the minority enjoys the new content? I’m curious to see all your data and extensive research materials, until then you are talking nonsense.

Hmmm lets see. ALL mini dungeons they’ve added were deserted hours/a day or two after release. all latest mini games become deserted in couple of days and if you do find some people its always the same ones like Vayne who ‘enjoys’ this kind of content. As another poster said, anet is deleting them probably because they know their ‘mini content’ becomes irrevelant in a matter of days.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

From gw1 to gw2 is like from 360 to X1, 1 step forward and 10 backwards.

Maybe you’re just facing the wrong direction.

Now if only that was true. Read comments in this and many other threads, lots of people are displeased with anet patches, you’re in the minority who enjoys them. This is just a forum and probably only 5-10% of the whole gw2 population but its on forums you find people who’ve supported gw1 for almost a decade, so if i was them i’d listen and stop with these jumping puzzles crap.

Nope, I’m not the minority. You’re making an assumption because more people complain…but it’s still only a tiny tiny percentage of the player base. And in this it’s like every other forum for every other MMORPG. Nothing but complaints. It’s meaningless.

As for the people who supported Guild Wars 2 for a decade, I still see a whole lot of GWAMM titles running around when I play. Maybe your numbers are wrong.

Either way, you can only guess or assume you’re in the majority. I certainly don’t think you are.

Yes, there’s enough SWAMM left, people have patience, i have patience and still playing gw2 daily even tho i haven’t enjoyed anything after Fractal patch. You may not want to accept it but you’re the minority who enjoys their latest content. I don’t even need to be on this forum to see tones of people laugh at their mini games that are fun for 2 minutes and you never step your foot back in them. In game you’ll see that a lot in LA (but let me guess, they’re all trolls because they don’t appreciate what you do…), on jtv streams most people when asked if they enjoy what anet’s adding just LOL… I mean, its not one, five, ten or a hundred of people complaining, its tones.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

DirectX 11?

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

Well yes you don’t reall notice tesselation on creature skins, etc. But you would notice it in terrain textures. It really makes surfaces come alive.

You would also notice tessallation on human medium T3 under boob which is currently blocky as hell :P

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

From gw1 to gw2 is like from 360 to X1, 1 step forward and 10 backwards.

Maybe you’re just facing the wrong direction.

Now if only that was true. Read comments in this and many other threads, lots of people are displeased with anet patches, you’re in the minority who enjoys them. This is just a forum and probably only 5-10% of the whole gw2 population but its on forums you find people who’ve supported gw1 for almost a decade, so if i was them i’d listen and stop with these jumping puzzles crap.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

can hunters call have an added effect?

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

One blind won’t make this skill any better. If 1sec blind per hit is too much they could do something like 50% chance to blind your target on hit with 1-2sec blinds each

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Finish perfecting LB

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

If we add weakness to hunter shot would that be op?

Wouldn’t be OP if it lasts 3sec but if 8sec+ it would be kinda OP. Hunter Shot is fine as is, other skills need much more help than Hunter’s Shot

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Our F-key abilities should be look at next

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

Yeah i made a thread about our poor F abilities couple of weeks ago so +1

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Finish perfecting LB

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

Leave Barrage alone, its very good in WvW, it gives me dozens of loot bags, especially when used with sharpened stone and zephyr…

The 1 skill is still rubbish on LB, however…

I never said to completely delete the skill from the game but move it to utilities which you can swap at any given time. What is barrage doing to you when you’re not zerging in wvw? Not much///

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

can hunters call have an added effect?

in Ranger

Posted by: Nuka Cola.8520

Nuka Cola.8520

A blind everytime it hits would be a little OP…

Its on a long CD and long casting time so i don’t think it would. Skill will be powerful tho, not like it is now

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

GW1 to GW2 - Steps Forward and Backward

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

From gw1 to gw2 is like from 360 to X1, 1 step forward and 10 backwards.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Mesmer, the weakest profession?

in Mesmer

Posted by: Nuka Cola.8520

Nuka Cola.8520

What? hell no. People calling mez only useful for TW/portal need to learn their class

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Can you?

in Mesmer

Posted by: Nuka Cola.8520

Nuka Cola.8520

That is the type of ignorance i was speaking about.

im sorry but “high end phantasm mesmers” made me jiggle, not my fault…

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

DirectX 11?

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

The two big things in Dx11 that I can think of are tessellation (dynamic mesh based on distance, allows smoother more detailed model up close) and the ability to multithread the rendering loop “easily”.

Personally I think that tessellation is oversold as a “feature”.

with blocky fingers gw2 characters have, tessallation would’ve been more than welcome.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Can you?

in Mesmer

Posted by: Nuka Cola.8520

Nuka Cola.8520

Right now this like me seeing, shatter spec is only good spec mesmer has..
Honestly, i think some people just need to see the light, the possibilities are endless to say the least.

No one said shatter is all that’s good and not everyone enjoys summoning minions and wait for them to kill target while you spam your auto, mindless gameplay, useful and powerful in a 1v1 but as mindless as a spirit rit doing a 1v1 in gw1.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Can you?

in Mesmer

Posted by: Nuka Cola.8520

Nuka Cola.8520

@ Nuka: High end phantasm mesmers actually have a sense of what illusions they have out and how many, I already have enough clone productions, and a lot of the times i end up with 3 phantasms up, but i know my cooldowns as well.

Phantasm mesmer is not about spamming, it requires the most focus on your illusions of all the builds. The players must pay attention to what he uses and when he uses it otherwise said player could be wasting cooldowns or crucial DPS.

I have seen the way you post on these forums, frankly the my way or the high way is not very comforting to other members of these forums. Please think before you post accusations like this.

“high end phantasm mesmers” lol

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

DirectX 11?

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

Guild Wars 1 w3as originally a DX8 game . Took them until Factions’ release to make the game DX9 .

No DX11 is a crime against any computers built after 2009 .

MMO or not, not having DX11 support in a PC EXCLUSIVE title released in 2012 is a joke especially when games run better in dx11.

Having it in Direct X 11 would upset people with Direct X 10 cards, which there is still a fairly high number of compared to DX9 cards now. I could see this game going as far as DX10 for now but not DX11 and I highly doubt GW2 will upgrade to DX10 to begin with. If there is a ‘Guild Wars 3’ game in the future, maybe it will use Direct X 11. But it doesn’t really matter though, the game looks great either way.

Also wouldn’t this topic be better suited for the Tech support forums?

Why would it upset anyone? DX11 support doesn’t mean DX9 won’t be supported anymore… DX11 would be for those who own a gaming rig and DX9 for those gaming on a computer from Bestbuy lol

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Happy With Your Characters?

in Guild Wars 2 Discussion

Posted by: Nuka Cola.8520

Nuka Cola.8520

very on mesmer but no so much on ranger

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.