Showing Posts For Oolune.4357:

4/5 TC/Kain/FA Week 5

in WvW

Posted by: Oolune.4357

Oolune.4357

Has been some awesome fights VS KN so far.
kitten shame that there has been some wall jumping or fly hacking from FA in EB BG.

Fort Aspenwood seem to be making good use of line of sight hacks and terrain exploits when using arrow carts. Best way, just get a quick video and also report them.

hacks or exploits should be reported and not posted here. Its not nice to brand a server because of a few players.

I dont think you will say “TC seem to be making good use of ballistas to block enemies from hitting every single npc in lowlands EB” just because one or two players does that.

Do you only have single target spells? Man, our troll was a savior all along. =P

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

4/5 TC/Kain/FA Week 5

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Posted by: Oolune.4357

Oolune.4357

Did anyone else notice the silly amount of siege inside the TC Lowlands Keep on EB? Most of it wasn’t even useful. It was just rams piled up in one spot and ballistas facing walls. What’s up with that?

We’ve got someone who goes around placing siege on all the npcs, usually rams, they’ve been doing it for weeks now, we’ve got people that are in contact with Anet people trying to get it to stop.

Oh, okay. That explains it, then. Is it someone who has buddies on one of the other servers who is trying to sabotaging us, or just some guy being a jerk because he thinks it’s funny?

Seems unlikely that someone would take the effort to do that just to troll, given the amount of siege, but it’s best not to point any fingers. Regardless of the reason, hopefully something can be done about it.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

4/5 TC/Kain/FA Week 5

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Posted by: Oolune.4357

Oolune.4357

There have been some great clashes in KNBL over the past few hours. Just wish everyone would stop crashing the moment they hit water. xD

Time to requeue~

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

3/29 Kain-TC-FA Week 4

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Posted by: Oolune.4357

Oolune.4357

I may/may not have had this planned ahead of time.

I love it. O-O

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Just run, don't fight...

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

When I played WoW I never had trouble with groups getting annoyed with people who killed trash – because there was no way around it because you couldn’t lose aggro. I never felt like I was wasting my time killing the trash in the dungeons – it was all a part of the dungeon experience. In GW2 you can skip it and all of a sudden dungeons are a series of boss fights divided by running challenges and people become more and more obsessed about wasting time on trash. Fighting a Nightmare Court Knight is very different from fighting a Godforged Hellstorm. People say that the trash in dungeons have no different mechanics, they are blatantly wrong and probably wouldn’t even know how to effectively fight or counter these mobs. Some of the more rewarding fights in the game are the trash mobs (I always feel satisfied when I manage to defeat the wolves or knights in TA through a series of CC skills to keep them off of my party).

People skip them because they are only interested in completing the paths as fast as possible. Dungeons are not about the experience for as long as people do this (do you honestly think most players enjoy chaining swiftness, stealth and stability over actual combat?) they are about farming, grinding and cutting corners for all the content inside them.

I’d like to see mobs not lose aggro, not because I want to force everyone to play like me, but because I accept that a dungeon is an experience with a variety of content and challenges that should be completed. I like dungeons to be whole experiences, not a series of exploits and skipped content followed by a couple big health pools and a chest at the end. To me, that’s a dungeon experience that’s not worth playing. The reward might be there, but the content is ignored.

You have a pretty ignorant view on the situation. Really, there are two main issues with your post:

1) That is NOT the only reason people find trash a waste of time. The time it takes to kill a single trash pull in GW2 is very often far in excess of what it takes to clear trash in other games.

2) You don’t need to play with people who skip. It’s an option. Stop whining and grab a group that won’t skip.

This is only if you think you can work perfectly.

Granted, I’m no master of dungeon runs and I fail and screw up…and it takes more time and effort when you DO screw up to have to run past the same mobs again.

You should not be skipping unless you a.) know EVERYONE will be able to make it through, b.)know you will not have to pass those mobs again, and c.) KNOW it will result in a faster run on average vs having to kitten with the mob leashing, running, waiting, getting out of combat, etc.

That is to say, I would advise against skipping unless you’re with a group that knows how and/or a group you trust and are familiar/communicate with. Too many dungeon runs lately have taken 2-3x longer for people trying to skip crap that’s just faster to defeat.

Now I remember where I knew your name from when we ran together! Anyway, didn’t you run CM with me a day or two ago? That was a PUG group, and the path I showed everyone seemed to be well accepted. We avoided a huge mess that would have gotten us pretty much nothing and made the dungeon take at least 30%+ more time (assuming that we never wiped). Not to mention I personally find the obstacle-course/jumping puzzle value of the skipping path really fun. I like that in GW2 dungeons I have the option to explore dungeons in a way that isn’t just “approach trash mob, stand around spamming abilities until they die, repeat.”

Take SE p2 for example. It is way more entertaining to me to pull some covert operation and climb along a pipe, stealthily outmaneuvering the dredge and then dropping down on the boss from the ceiling. How cool is that? And then running the obstacle course between the first and second boss is just plain exciting. Way better than dozing off while clearing unnecessary trash.

I agree that people should be willing to clear if members of the group obviously can’t handle the skip. However, all these childish people speaking out as though it should be made impossible to skip are just as in the wrong as those who expect everyone to conform to their skipping mentality.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

The math behind WvW ratings

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Posted by: Oolune.4357

Oolune.4357

I’m a bit confused why people are suggesting population should be considered. If your server isn’t performing as well as another due to population, that is a pity. However, it doesn’t mean the server should get a handicap in terms of rankings. That doesn’t make sense.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

3/29 Kain-TC-FA Week 4

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Posted by: Oolune.4357

Oolune.4357

One day from another reset.. Are we going to see weak 5 of: KN vs TC vs FA.

Can’t wait!

Really looking forward to one server in particular continuing to make up excuse after excuse for why they lose… or throw insults around about another servers tactics. IE) That they don’t fight in the open field, even though I can say from experience that said server not only fights in the open field, but more often than not destroys this complainer of a server even when outnumbered.

Love it when I hear others kitten about losing!

I think everyone just needs to remember that a handful of players don’t necessarily represent the entirety of WvW players on their server, and especially not a handful of forumers.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

3-22 | Kain - FA - TC | [week 3]

in WvW

Posted by: Oolune.4357

Oolune.4357

Now I realize that you want a head on battle 24/7/365 but trust me, PINK is playing chess and your playing checkers.

I giggled.

PINK wasn’t running because they were “playing chess,” PINK was running because we wiped them so many times they wouldn’t fight us anymore.

Never took Cryptic Omen to be the trakittenalking type after fairly good-natured posts in the past.

The chess-and-checkers comparison rankled me. I’m not bashing PINK for running (why wouldn’t you? I’ve done it plenty), I’m just disputing the notion that it was part of some grand strategy. Yes, TC was doing VERY well on points last night—and I expect they will do the same tonight— but that wasn’t just because they were running from a CO zerg on one BL.

Because that changes the accuracy of his post.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Why do people hate on my build?

in Guardian

Posted by: Oolune.4357

Oolune.4357

I was considering going full soldiers on armor, zerkers on trinkets, and 00-00-30-30-10 in hopes it would allow me to survive long enough to keep camps contested when roaming, allow me to survive for a time on the front lines while still doing damage, and also allow me to actually kill people 1v1 when roaming. The linked build is interesting though I would kind of like to see it perform, but then I am also worried about being able to survive against odds when contesting with this build. It looks like a good build still, just not for my purposes maybe. =P

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Why do people hate on my build?

in Guardian

Posted by: Oolune.4357

Oolune.4357

Your build looks interesting for WvW, I like it. =)

That said, on the AH note… I see where AH can be beneficial in PvE. However, the fact that some people talk about using it in WvW kind of confuses me. I don’t feel like you can spread boons easily enough in WvW to make it worth using AH. I see reason to build for survival, sure, but a build based around AH in WvW just seems like it would be sub-par. So ignore people who bash on your build.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

3-22 | Kain - FA - TC | [week 3]

in WvW

Posted by: Oolune.4357

Oolune.4357

I dont know about TSL, but 2h ago, and 26h ago, when real Kain power comes, TC (mostly PiNK) hide.
30 TC in their spawn tower .
SAme today in hills lord room.
And i have the same excuse everyday “This is the only way to fight 100 man zerg”
Where there are actualy like 40 of us.
We run into zergs even when outmanned, wehre TC actualy care about Pionts (same seen on Kaineng NA guilds) .
We just care about good fights =)
But i guess i cant expect that from PvEers and Rolepayers ^-^

You should probably leave this thread. You sound spiteful and immature in a thread enjoyed by mature players on every side.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

(edited by Oolune.4357)

Is New AC dying?

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

The truth of the matter? It’s not that bad, but everyone complaining about it is making it into a larger issue than it is and creating a mindset in the community that is making people less willing to run the dungeon.

So go on, keep complaining.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Only +5 supplies for... 520 WXP levels?

in WvW

Posted by: Oolune.4357

Oolune.4357

I’m pretty sure the point is you’re not supposed to GRIND for it. The bonuses are marginal, enough that a group of veteran WvW players with tons of bonuses will be a steadier force but not an overpowering force.

If you make the bonuses any more than they are, you are honestly making WvW stupid.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Why was the Healing Seed consumable banned?

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

If it’s possible to do with insane skill, then it is still possible to do.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Why wasn't this nerf included in patch notes?

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

2. In terms of localization of patch note text into different languages, editing, and writing the patch note up, it costs money and time for multiple people. Dedicating resources to explain we closed a particular exploit just isn’t worth the time/resources for every single one, so we’re okay with cutting it from the notes, especially if we have a lot of patch notes that are much more valuable to disseminate out, like Engineer changes and other such things.

So your saying you don’t have it in you or your staff to go do something as simple as google translate into another language? Which takes all of 60 seconds max per language? Interesting stuff there mate.

Yes. Let’s have ANet use google translate for their patch notes. That is a terribly intelligent idea.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Skipping in Dungeons

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

One wonders why they put trash mobs in the dungeon to begin with? Everyone just skips them anyway. Seems to be poor dungeon design to me.

I don’t remember skipping trash ever when I played WOW and I was in the largest Horde guild on the server and ran with many PUG’s as well.

Trash in WoW will follow you. Trash in GW2 gets bored.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Why wasn't this nerf included in patch notes?

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

Honestly, you just sound like angry kids complaining about it like that. There is no reason they should have included a fixed exploit in the patch notes.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Skipping in Dungeons

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

After running the dungeon enough times, it starts to become much more entertaining to skip content. Why? Take SE p3 for example. I have way more fun (and not just because it is faster) climbing pipes, sliding down walls and running a dredge/spider obstacle course than I do fighting each of those high-HP mobs every single run. The bonus is it is also faster.

That said, I go into PUGs with this ideology: Give it two or three attempts to skip if a majority want to skip. If it isn’t working, clear content. No point in wasting time/getting worked up about it.

It is annoying, though, when people who don’t reallllly understand the process but think they do try and take control of a run, force people to speedrun when they don’t want to, and then get angry and/or leave when people who are new to it aren’t able to get it.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Why was the Healing Seed consumable banned?

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

It was probably a smart change. It gave Ranger at least a (relatively minor, sure) reason to be. Ranger is fun and can clear content, but their utility to a group was lacking and having a consumable version of their only major utility is pretty stupid.

Honestly, I have a hard time understanding how you can complain about the state of thieves right now when there are people much worse off.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

(edited by Oolune.4357)

Ranger update march 26

in Ranger

Posted by: Oolune.4357

Oolune.4357

You know what I really hate about the QZ nerf? You can’t no longer rez group as fast as before!

The healing (rez) with QZ was perhaps the only viable contribution from rangers in groups. We could rez fallen allies fast. But now, it’s awful!

The ranger got even more unwanted in groups! Let’s face it, the DPS bezerker use of QZ was never as good as other professions, but we had at least a decent rez skill combined with QZ. What do we contribute with now?!?!!?

This is exactly my point. Pretty much the only solid use we had to a party over other professions, and used right it was great. Now the only thing we have to offer, at all, is our AoE heal/water field. Which is great, sure. But it is hardly a reason to ever want a ranger on your team over something else. I don’t want Rangers to be stupid easy or stupid strong, but I would like to ever see anyone who isn’t completely stupid say “If only we had a ranger right now.” I’ve had plenty of those moments where I or a member of my group says that about pretty much any other profession.

I have friends who love having me in groups partly because of the fact that I could quick res people in situations where mob/boss AoE would otherwise have made it lethal to attempt so. I honestly can’t justify running my Ranger with those friends anymore over other professions I have. Sure, they are my friends and they aren’t going to tell me not to bring my Ranger, but I would feel a little less than useful.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

stop speed runs

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

I have not run a CoF speed run. However, in SE p3, I find it much more enjoyable to skip mobs even when the party has people in it who are terrible at doing so. It is WAY more fun to go through these obstacle course-like tricks and at times play a kind of “covert-ops” role than it is to simply say “Ok, downed that group of high-HP mobs. Now, remember guys because this takes a lot of brain power: There are four more groups in this hallway to take out exactly like we just did.”

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Ranger update march 26

in Ranger

Posted by: Oolune.4357

Oolune.4357

How about less “l0l ur a littel kid.” Both of you look stupid, now.

Regardless of what build is or isn’t viable, certain people are ignoring the needs of certain builds and ignoring the reasons the Ranger profession is subpar compared to other professions. If you take most other professions, side by side with Ranger, and have a person playing each class to the best it can be, the Ranger just comes up short. The only thing saving us is that there are so many mediocre (or plain bad) players. You can be a really good Ranger and therefore perform better than a mediocre player of another profession simply because you are more competent, yes. But there are still issues, namely utility and/or DPS.

Just because you CAN do something with your build does not mean it is “viable” in the sense that most people talk about. It’s not a matter of being able to hold your own. The thief that recently put up a video of his solo versus GL? The build he used was great and helped him solo GL, yes. But he is not going to use that build in group play. Why? It doesn’t have what a group needs. It’s capable and his group would probably complete the runs, but it is not efficient.

Similarly, Rangers can perform in dungeons just fine. That doesn’t mean they are “viable” in the sense most talk about. I play my Ranger better than a lot of the PUG warriors/mesmers/guardians I have played with, and I have been praised in PUGs before while on my ranger and never attacked for my choice of profession. However, that is mainly because I managed to make use of a very few useful tools that the profession has to be USEFUL. Because that is what you need to be in a group. Not capable of completing content in general or in time. You need to be USEFUL to the group. If our damage is not as high as other professions, especially with the quickness nerf, then we need something else. Our AoE, even with traps/arrow pierce/et al, is not as good as certain other professions, so we need something else. Our utility is WAY worse than pretty much any other profession, so we need something else. The problem? They ran out of ‘roles’ to assign. We don’t do proper DPS on scale with others, we don’t do proper AoE damage on scale with others, we don’t have proper utility when compared to others, so regardless of how capable your beastmaster build or condition damage build or [insert build here] is, there is no reason to ever say “I wish I had a ranger right now.” QZ and pet swap quickness gave us easy and frequent quickness to do stuff like thin the gap in damage or help res our team against the odds. Now it doesn’t.

So yes, quickness being nerfed DOES hurt.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Ranger update march 26

in Ranger

Posted by: Oolune.4357

Oolune.4357

He means, I believe, getting crit from the trait line that you need to trait into for traps, which don’t require crit.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Ranger update march 26

in Ranger

Posted by: Oolune.4357

Oolune.4357

Not a lot of changes but the ones they did are quite decent.

Quickness got hit but this applies to the other classes aswell. GS + feline beasmaster build will be very happy. I have to test the changes yet but this doesn’t put us that far away from warrior damage anymore.

The difference is that, unlike for the other classes, Quickness was one of the very few utilities we had to offer a group over other classes.

In any case, I had been debating whether to spend time finishing gearing up my Ranger or else moving on to something else. I was holding out to see what the patch brought, and I think it convinced me I should just play something else for now. Maybe if even fewer people play Ranger there will be some more significant changes.

I’ll play him long enough to get my daily tokens on him. Oh, and to re-trait to get rid of the now terribly pointless 2-second 50% pet swap quickness.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Ranger update march 26

in Ranger

Posted by: Oolune.4357

Oolune.4357

Because a nerf to Mesmers is a buff to Rangers? Ok.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Ranger update march 26

in Ranger

Posted by: Oolune.4357

Oolune.4357

It may have helped in PvP. It hurt in PvE.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Ranger update march 26

in Ranger

Posted by: Oolune.4357

Oolune.4357

I don’t think this patch really touched one the reasons Rangers are so underwhelming. More than that, though, I feel the change to Quickness has only weakened the Ranger position even more since QZ/Pet swap quickness was one of the few things that made me fairly useful in some encounters. I can’t count how many times I rescued a group from a wipe because I survived rallying a downed teammate, standing in an AoE, only because I combined QZ and then pet swap.

I just feel like the update took a little bit of utility away from the ranger (something most people already say we don’t have nearly enough of) in exchange for AR on pets (which, let’s face it, pets are still in a bad spot relatively speaking).

And no, adding a stun break and increasing QZ duration by one second did not counter the nerf to Quickness. At least not in the sense of lowered utility for a group encounter.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

3-22 | Kain - FA - TC | [week 3]

in WvW

Posted by: Oolune.4357

Oolune.4357

Here’s a score update shortly before my last death of the night. ;o

Wonderful fights especially at Greenvale if my repair costs had anything to say about it. =D Good night folks.

Attachments:

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Evolutionary Breakout [EVOL] (TC)

in Guilds

Posted by: Oolune.4357

Oolune.4357

We are now using RaidCall. I will likely look into something such as TS3 when we grow, but it suits our needs for now!

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

3-22 | Kain - FA - TC | [week 3]

in WvW

Posted by: Oolune.4357

Oolune.4357

When I logged off yesterday afternoon TC had pushed to under 1,000 for 2nd. I took last night off to read World War Z, and woke up to a completely different landscape. Looks like TC stepped it up big time. Can someone give a recap of the evening festivities?

I’m not sure there is anything specific to mention. Basically, TC held a 300+ PPT for quite a while and pulled itself a good ways into second.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Evolutionary Breakout [EVOL] (TC)

in Guilds

Posted by: Oolune.4357

Oolune.4357

Hello, forumers! Evolutionary Breakout [EVOL] is a new guild. Currently we are looking to recruit people to build a close-knit, all-around fun guild to be a part of. =) Our focus is on Dungeons/other PvE content and some minor WvW. Personally, I hope to find more people willing to travel into WvW with me in small groups as well.

If you would like to join, your best bet is to send me a message/mail in-game! A private message on here might work as well. My active names are all listed in my forum signature.

All levels are welcome! I hope to meet some new friends soon!

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Ghillie Suit utility skill?

in Ranger

Posted by: Oolune.4357

Oolune.4357

Hmmm. I think an immobile stealth element on Ranger would be awesome. However… a 15-20 second immobile stealth seems utterly useless.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Ascalonian Armor

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

Yea, someone should edit that page with a proper break-down on it…

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Ranger in Dungeons?

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

Thanks for the feedback, everyone. I’ve taken most of it in, and I have done a lot of feeling it out over the past couple of weeks that I have re-integrated myself in GW2. I ran plenty of dungeons on my Ranger, Ele, and Guardian.

I have to say that I probably felt like it was easier to be useful on my Ele or Guardian, but the fact that I know my Ranger so much better made a difference. I saw moments where I would not have been able to help or to save the group from a wipe on any other profession, but that I managed to pull us through on my Ranger. Again, this may just be because I know it so much better than the others, and I can certainly see why people have complaints about Rangers in dungeons.

So far, my major desire for changes to Ranger class, even more so than added utility: Make pets dodge when the player dodges, at the very least.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Guild Wars 2 Taught Me Something About Myself

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

Original Post

I understand your frustration to a degree. I played a healer almost my entire time playing MMOs minus a period of tanking in WoW. It was rough at first on GW2. However, I think you’ll find out with proper study that there is a lot of diversity in how you run a dungeon. For example, some classes mitigate conditions better than others, and some spread boons better than others, and some help overcome certain encounters via pure utility better than others.

No, this game isn’t about managing aggro, et al. However, it has its own role dynamics. Figure them out. =) That is the fun of it. It still has roles, they are just dynamic and require different strategies to be employed based on group make-up.

If you are looking for a place to call home, you should come to Tarnished Coast and join Evolutionary Breakout [EVOL]. =D We’re a bit new and recruiting and range in experience, and we’re all sturdy folks. If we get knocked down, we get back up and figure out why and grow from it. We would like to find more people looking to foster a close-knit guild. Having a group of people you enjoy playing with and talking to can multiply the enjoyment of a game by many times.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

3-22 | Kain - FA - TC | [week 3]

in WvW

Posted by: Oolune.4357

Oolune.4357

Fun fights this weekend, guys. I enjoy that KN FA and TC are so close in capabilities. Makes for fun fights win or lose.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Trouble in the borderlands

in WvW

Posted by: Oolune.4357

Oolune.4357

Fair enough. I just know a certain Commander who I could see responding like this. Was wondering if it was him.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Trouble in the borderlands

in WvW

Posted by: Oolune.4357

Oolune.4357

honestly, I wasn’t really concerned about them ignoring me, the Commander was a huge kitten, didn’t take an suggestion from anyone.

Do you remember who the Commander was?

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

3/15 Kain - FA - TC

in WvW

Posted by: Oolune.4357

Oolune.4357

I’ve never heard of spring break being in the third week of march. Are you from the Netherlands? Do you all go to Amsterdam and smoke pot and strip naked in the street? From what I’ve seen so far from the very little time I’ve played it has been the same 40 man bunch of people following a phermonal rush of next like those nature shows where they discuss a group of animals in their natural habitat coming from TC.

Not that I care/agree/disagree about the spring break point, but every university in the tri-state area I live in have had/are having spring break within last week-next week. I live on the east coast of the US.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Dungeon Etiquette: Attitude and Behavior

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

It’s not exactly backpedaling. Initially I had wanted the core of my post to be groups in general, not how my group runs things. People began asking about points in our group or asserting that if you do something on this list it’s an immediate kick, which it isn’t. More than backpedaling I see this as a sort of evolution of the thread and answering questions/responding to claims. You may name my actions as you will, though.

My group doesn’t ping gear. The specific magic find example I have is while in Arah P.4, a parrot spawned off of a necro.

Additionally, I do join full pickup groups from time to time. I recall seeing these bad behaviors more rampant in said situations, specifically not raising (I do understand there are times when its unreasonable or impossible).

One thing I keep forgetting: there were a few comments about not allowing others to enter the instance. Unfortunately the street concerning trolling goes both ways; we only started doing this after someone exited us from a dungeon, if I recall correctly something came up irl and he had to leave. Sucked. We try to keep instance owner in the hands of someone who won’t do that to anyone, and I understand completely that that is why others in this thread are expressing concern: you guys don’t have any reason to trust us or any other group. Far beyond this being a player issue is that it’s simply a bad aspect of the game causing grievances between people. It sucks for everyone.

If you want to make it a discussion on semantics, just let me know.

The fact is that you made some good points. Mixed in were some very stupid points and even a contradiction or two that just made you look bad to anyone who actually read the entire OP through (as some others pointed out). Just because your friend ignorantly thinks that people are in disagreement because they failed to read more than the headlines (which is silly considering the amount of people who have picked apart what they didn’t agree with more fully) does not mean that is the case. My only point was that the OP made you sound like a bit of a prick, your friend made it worse, and I that I hope no one impressionable actually reads this and starts toting it as actual community-wide “dungeon etiquette.”

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

How do i find a dungeon in Guild Wars 2?

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

I suggest getting a guild. Also, as you run dungeons, make sure to add any people you enjoyed running with to your FL.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Are dungeon explorable supposed to be 80?

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

The explorable modes are able to be completed at their “designated” levels. However, they’re not for random PUGs who don’t know anything about the encounter. If you don’t do any research, you’ll likely be wiped way more and have to figure out strategies to overcome it for yourself – not a bad thing if you like that, but still not your most efficient route.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

State of the Game - Dungeon flavour

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

It is particularly unreasonable to expect a staff member to post on every feedback thread.

It is particularly reasonable to expect staff members to read every feedback thread,hence the idea of a forum where people post feedback.

It is. Just because they didn’t respond to you doesn’t mean they didn’t read it. Leave entitlement at door please.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

AC Exp Spider Queen Solo. Engineer LvL36

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

Very awesome. =)

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Dungeon Etiquette: Attitude and Behavior

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

@Oolune: Actually we’re not backpedaling, we’re having to clarify to people who seemingly only read the bullet point and not the actual explanation beneath said point. People are also taking things entirely too literally, assuming we’re kittens on any of those points. Should he have put the minor things that annoy us into that list? Maybe not, but he qualified each of those in the explanation with “This is more of an annoyance than anything.”

So if people actually had some reading comprehension this thread would still be on the first page.

@SkyChef: Again goes to reading comprehension, nowhere are we requiring people to do anything other than be reasonable and listen to how we, the majority of the group, are going to be running the dungeon. If they have a problem with that they can leave. Yes, we do need PUGs, because the game’s instances are built around 5 people and we came from another game and there are only 3 of us.

We have resorted to doing dungeons with just the 3 of us because we haven’t wanted to deal with other people, but guess what? That’s not ideal. And our “guild not being good enough” has nothing to do with our lack of wanting certain types of people in our guild. Are you implying that we’re wrong because we want people to play a certain way, yet you’re sitting there telling us to suck it up and play with certain people all the time? Hi kettle, I’m pot, did you know you’re black?

Almost all of the negative responses in this thread have come down to taking things way too literally and poor reading comprehension.

What you are doing is called backpedaling, yes.

I read the entire OP. And I still think you’re a kitten. You more so than the OP it seems.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

3/15 Kain - FA - TC

in WvW

Posted by: Oolune.4357

Oolune.4357

It hardly matters. If you’re confident TC is being hit by issues due to spring break, then you should have no reason to bring it up knowing that you’ll have better luck after the vacation time has passed.

If you’re confident that FA would be doing as it is with or without spring break, or if you don’t care about the scores at all, then you have no reason to jump to a defense.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

State of the Game - Dungeon flavour

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

It is particularly unreasonable to expect a staff member to post on every feedback thread.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

Dungeon Etiquette: Attitude and Behavior

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

You would have to do a lot less back-tracking and clarifying things to save face if your original post didn’t make you sound like an arrogant, whiny brat. Mixing in a some valid points with other, much less valid points does not soften it any.

Right now it is hard to tell whether or not you actually act/think the way you are “clarifying” based on reading your original post in its entirety and the response from one of your mates which, quite honestly, did nothing but make you both look like pricks.

In any case, it might be cool to have a sticky about etiquette. However, this thread certainly shouldn’t be the one.

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

First dungeon, frustrated and disappointed...

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

I misunderstood how the game functions. This is not a game where any class can fill any roll, it’s a game where rolls simply do not matter. Dps, avoid, end.

I don’t know, atm dungeons no longer seem appealing. I still enjoy exploring atm, although I am already 80. I will just stick to that and see how far it takes me.

Thanks for the helpful info!

Btw, just my opinion but at the point of end game, rerolling only seems necessary if you a) want ranged dps over melee … or b) want to see a new set of abilities but still play the exact same roll, dps. Kind of takes away from the replay value, for me anyways.

The same things that make this game a breath of fresh air are the same things that make me wonder, what keeps me playing?

You are understanding better, now. It is fairly disappointing that there are so many available build routes that are almost completely pointless, but it is what it is.

As for replay value, I am about to have my third 80 since launch (I’d probably have all five by now, but I ended up stopping after October due to a busy offline schedule, and I am only recently able to log in again consistently). Each one has been fun. This has more “replay value” than almost any other MMO I’ve played, and certainly more than other popular ones. At first I didn’t think so, having made to human characters. I thought that since I’d chosen different paths in my personal story it would keep it fresh, but that wasn’t completely the case.

When I made my charr and started leveling in zones I had completed at level 80 on my humans but never had to survive in, compounded with a completely fresh personal story to get wrapped up in, it became pretty great. =)

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian

State of the Game - Dungeon flavour

in Fractals, Dungeons & Raids

Posted by: Oolune.4357

Oolune.4357

I always liked the way RIOT does there patch previews. I think it would be nice to see ANet do similar. I prefer ANet, but I think that you could definitely do with that kind of exposition led by your own hands. =)

Tarnished Coast
Oolune :: Engineer — Arrow Of Oolune :: Human Ranger -- Shadow Of Oolune :: Human Thief
Box The Turtle :: Human Warrior — Bolobuns Of Steel :: Human Guardian