oh i know its a 3 way fight but dont claim that you can take anything you want when you want when our force is split in half
and who said im oceanic lol
I must have mistaken you for someone else, sorry then.
Like eithinan said, it was more like an exercise. We’ve been wiped before, yes, but we want to and will get better every day, until that “we can take anything we want whenever we want” motto actually becomes true.
And, to be honest, you can’t say our claim is wrong since we did take the keep yesterday.
BP can take anything they want, after they lose all their rams, catas, trebs, and then run around on a wall until we send half of our people to fight a CL zerg on 3 different fronts.
I guess you never lost any ram, catapult, trebuchet, and ran around on a wall before, kudos to you sir. And 3 different front? That’s a bit exaggerating. I guess you had to fight Maguumans as well. :O
Not exaggerating. CL shines in being able to split up and hit 4-5 locations at once. We wouldn’t have sat at an EK with our entire borderland being the wrong color long enough to lose all that siege! :P
BP can take anything they want, after they lose all their rams, catas, trebs, and then run around on a wall until we send half of our people to fight a CL zerg on 3 different fronts.
Low numbers of Glamour is not effective if we’re talking about 30v30ish. You need to be running 5-6ish mesmers, and then it is strong but exploitable and takes movement/baiting.
The greatest weakness of Glamour is without a doubt that you’re using relatively long cooldown utilities offensively. If you bait glamour to blow their load, back off, and then push in, those 5-6 mesmers are effectively useless with their utilities on cooldown.
Glamour stacking is very strong against uncoordinated groups, but can really be exploited by equally competent groups, and is straight countered by certain comps/playstyles like a ranged well necro centric group. Really any ranged/cleansing/zoning based group that doesn’t rush into you blindly and keep pressing buttons.
You don’t see Glamour stacking (defined as 20% or more of the comp) in competitive matchups by guilds that focus on 20v20+ for very good reasons. AVTR on FA are the only ones I’ve seen, and they mopped up pubs but were very beatable when it was a mainly mumble group fighting them.
(edited by Pinko.2076)
[TG] is probably the hardest to fight. They don’t always run necro heavy, but when they do, it really plays into their hands well. As far as I can tell, they rely on their superior discipline to bait enemy zergs to push into them, while moving backwards or sideways dropping a ton of AOE. I’m always very impressed when I see them, just by how well they stick together. [D|ERP] and [TG] run very very similarly, and a GvG between them would be awesome. We had some of the closest GvG fights with [TG] that we’ve had in months. Some criticisms: not the best stability uptime, at least when they run with a lot of necros (which is admittedly not all the time), and I would utilize veil more if I were them. It seems wrong to not push, but their patience really rewards them. Overall, the best guild on Dragonbrand, bar none.
[TG] is rough, but we’re eager to get a GvG next time we have a large d|erp presence running in a group. We need to practice against heavy pushing groups, because we mainly run a zoning and punishing style.
i use only elementalist and mesmer and i was one of the first to say confusion is OP in www
How many confusion can you stack?
Dunno just use your feedback field and have your zerg get their chaos armor/chaos projectile or whatever…..
After that?
No problem just use chaos storm…
And after
repeat with TWnow you have mesmer that is not actively stack confusion….all the zerg using the field will..and necros too
But lets just see mesmer who used fields….he didn t stack any confusion so he did 0 dmg….its fine then!
Chaos armor is great but terrible in zergs. I’d rather be blasting water.
The confusion stacking on you see in zergs is from Glamour fields, not Ethereal. That’s why it’s called Glamour mesmer.
It was the same Uruk’Hai knocking on Sauron’s holdings to the west that creating the opportunity for Gondor to break through. An unlikely alliance, followed by a swift betrayal.
Sauron was disappointed that none came to meet him at his final holding. The failure of Gondor and Uruk’Hai to work together ensures that Sauron will emerge once again.
To get hit for 1975 with 5 stacks on confusion in WvW requires 1767 Condition Damage. That’s about as much as it’s possible to get. It certainly does require “building into cond damage”.
Actually the fotm build is engis that run around with ~2500-2600 con. damage, as well as 2100 power. Dodge that toolkit 5.
If mesmers gear specifically for con. damage, you can get around 2300.
(edited by Pinko.2076)
The Tiers in WvW determine the amount of WvW activity, coverage, and skill of the various severs. Tier 1 has 24/7 coverage multiple large guilds during every timezone(Oceanic/SEA/EU/NA). Every tier below that will have less fights, coverage, and skill required to be competitive.
I’ve been in almost every tier now, and there really isn’t any connection at all with tiers and skill. Tiers are strictly population and coverage.
The only people saying we’re getting stomped are those not in this tier. We are an NA server and win during NA hours.
This thread is explicitly for oceanic, because our small amount of oceanic players need friends during troubled times. Dwarves need warmth through cuddles.
Huge is huge.
BP needs to take fun lessons from TG.
Lol, we had spys in our vent telling where we were for couple hrs, and even though they knew our every move, we still wiped em, and took whatever we wanted. That’s “fun” :P
Who do you think is spying on you and why?
(edited by Pinko.2076)
Huge is huge.
BP needs to take fun lessons from TG.
Yeah, sorry for those TG that were attacked while in moose(?) form. Can’t control all of my zerg at Mag bl :/
Our guys attacked a moose army? Shameful.
Been 2 hours since the last update on NA scores so here ya go,
DB NA has serious issues with letting keeps drops with no fights at all. Right after this score, BP started a raid on Mag BL and yaks took your map in minutes. We’ve experienced the same thing with taking everything with 20 people and seeing no DB resistance.
Yaks please don’t treb garrison just walk in ty. Want to speed up this farm.
We like non-single-file fight clubs, does that count as fun?
That does… so I hear … “tell Littlefeather to stop copy pasting the rules” … more a bar style fight club. Poke an enemy, if he pokes or autopokes you back its a fight?
or still bow?
point, wave, or spam jump
they point, wave or spam jump back if they will, /no @ if they don’t want to
if both parties are game, they run to one of the usual spots
there’s 5-6 spots that you can do 1v1’s at, so single file really just makes people wait for no reason.
if you’re just at fight club as an observer, usually you /sit so people don’t ask you. if you want specific matchups just party someone and they’ll ask in /s.
KN will have to dive pretty hard to land t3 this week. You’re 25 points away.
I see. Just curious, why did you guys make a “don’t come to Maguuma” thread?
It was a volatile period in GW2 where transfers were ending and everyone was panic transferring. In that period, you don’t want to get band wagoned on by people making a decision before they’ve thought it through. So, while every server from t6 had a recruitment thread, we had one telling them to go somewhere else.
Accepting mass amounts of panic and bandwagon transfers never ends well, and usually leads to a dead server or a lot of drama. We don’t mind people joining us, but rather they do it rationally.
I don’t know what more challenge you want from mag, we flip your BL whenever we want during NA hours, and lead you massively in PPT during NA every day. Last night we took your BL, let you take it all back, then took it all again for some more karma/wxp.
I think DB are probably nice people, but some select few in this thread are really confusing and trying to shake up drama from nowhere.
Had a pretty good weekend, all things considered. Reset was pretty meh for us, but Saturday and Sunday I felt pretty accomplished.
Hopefully we’ll have some more good fights as the week progresses.
Anyone up for a GvG? Did one with [TG] last week, wouldn’t mind finding another sometime. Got a bunch of new recruits, so it’d be a nice way to get them experienced in how we open field.
[BP] said they were open to GvG, but it was for 20v20+
Lose more people and stay in tier 4 so I can come back. Tia
t3 NA is pretty great. I don’t think you’ll find anyone that wants to leave it.
The overall score really isn’t telling everything. DB hasn’t been top ppt the entire day so far….
I’d been laughing at some of these Mags posts for a while, and had been resisting a comment… but let me bust your bubble here: we gained PPT today. We were around +42K at 12 Noon EST AND ARE AT +45k right now. It was even better a few hours earlier, but we’ve lost points in the last few hours. This is so typical of these forums – you see one data point, and you generalize.
Let me provide a screenshot, because I really don’t wish to argue this point. I don’t care who’s got larger forces/who “nightcaps”/who travels in zerg/who has superior players. You win all these arguments. Just please, stop generalizing.
You should calm down. I’ve been online for 7 hours and we’ve been top PPT. Apparently I should have been playing for 9 hours before I commented!
Sad to see that T3 is so unbalanced and DB far superior for Mag and YB.
Anyways, you might get your shot at T2 next week if you keep up the pace.
Would be fun with a new opponent in T2 for a change even if you might lack the coverage up there. Good luck to yall.
Regards from TC,We’re holding PPT all day NA today, so I don’t know that it’s as unbalanced as the score suggests. I guess in a world of t2 where people sell their first borns for SEA guilds it is.
As someone from Maguuma, I think it should be easy for you to understand why our guild decided to move from CD. We weren’t “bought”, we’ve had transfers subsidised for a number of guildies who weren’t completely comfortable with the move if it meant reaching into their own pockets. As a guild, we did in fact lose money from the transfer.
CD isn’t fun. As I mentioned earlier, a Mag member should know this. You guys chased off our NA players during the day, and then you all went to sleep at night. Made for a mixture of defending keeps with 5 people against a 40 man zerg, to taking keeps at night with no competition. Just not fun at all.
I didn’t mean that comment as a jab at awe or TC. Just that t2 in general is a bit of an arms race at the moment, more than t1 has been. Awe are good people and we hope you have fun.
The overall score really isn’t telling everything. DB hasn’t been top ppt the entire day so far, so to say that it’s a really unbalanced match is an outsider’s perspective. The Na times are fun and decently balanced.
If you are in the EB JP trust no one and kill them all.
YB and DB will always end up betraying any kind of mercy shown towards them.
I found a few cool DB players, one BP thief in particular who just stopped and had a chat with me randomly last week. Though they are mostly ever only people who duel and Fightclub so Quantity is limited this tier.
That thief might have been me
I often chat up the enemies in JP’s.
I hate Mag with a passion, yet the only civilized players around the southern end of maps are Mag, not YB. With YB are your 2-3 man ganking squads camping corners and doorways, sometimes near npcs waiting for the lone player to get in combat for ganking. I know this is WvW PvP so it’s all good and I’m not complaining, just giving respect where it’s due. Mags at least will pause and see if you want to fight. They have my grudging respect for that.
[BEAR] [BP]
We’re all pretty nice people. Why do you hate us?
Sad to see that T3 is so unbalanced and DB far superior for Mag and YB.
Anyways, you might get your shot at T2 next week if you keep up the pace.
Would be fun with a new opponent in T2 for a change even if you might lack the coverage up there. Good luck to yall.
Regards from TC,
We’re holding PPT all day NA today, so I don’t know that it’s as unbalanced as the score suggests. I guess in a world of t2 where people sell their first borns for SEA guilds it is.
I’m convinced there’s two crowds here: people that think it’s okay in theory, and those that actually have the coordination to abuse it. We who have abused it know that this is stupidly overpowered and has to go. None of the half-baked ideas in this thread actually work against it.
People want matches half as long, not twice as long.
Again, necros can contest walls. The easiest profession in game the contest with and bypasses all of this dumb “leaves 5 dudes at every gate” stuff.
The topic should be about 1 person contesting, because it’s stupidly easy.
that’s a reinforced gate
Is it still not common knowledge that players can just damage a wall and avoid all of the defense at a gate? It’s been in since release but they only “officially” documented it last patch for necros.
Another reason why this shouldn’t be about thieves, but just individual players’ abilities to contest an entire keep.
Confusion damage is completely overpowered right now in WvW and no one can argue against that. There’s a reason why confusion does 50% less damage in PvP and it’s to BALANCE things.
Confusion damage needs to be dropped by 50% so it’s balanced like PvP. The end.
Wait, sPvP is balanced?
If we assume it is, then take into account the vastly different gearing range and options that exists in WvW. The same ruleset wouldn’t work for both modes. WvW has (over?) 100% more crit damage (compared to spvp) from gear alone. People that run sPvP tank builds get blown up on the regular.
The thief part of this thread title is a distraction. You should probably change it to just “1 enemy permanently contesting WP” or something. Contestable waypoints can go either way and there’s a lot of ways to go about changing it, if it were to change.
I don’t really get the difference between transferring to a server to enjoy better fights, and getting transfers for 4-5 months to get better fights.
To put it another way, DB is asking for a lot of people to do something (transfer) that they consider unthinkable and wrong.
I’m so happy you care so much about DB and the recruitment thread. I have never felt so loved in my life. Is there another subject we care to break out the microscope on?
I’d like to turn this into a post your pet thread, but I think that’s against the forum rules?
Hero thief! 15c
I would hope 30 people aren’t getting stopped by 1 thief considering he can’t stealth to contest.
95% of the people responding/supporting confusion fall into 1 of 2 catagories:
1) They’re Mesmers
2) They run w/ a Mesmer who does all the killing for them.
99% of the posts in mesmer threads against confusion are factually incorrect or have no idea what they’re talking about, which is why mesmers have to respond. Most people here don’t even know what’s killing them, spec/gear wise.
This is one mechanic that I think is pretty silly. If we have a circle up, I don’t think a single player should be able to run into the circle and deny the cap. Even after the one player is downed, the ca kitten till prevented. You end up with the server that holds the point just sending one or two players at a time into the circle to deny and stall for time. Meanwhile, the invading server might have 30 people in the circle doing nothing but searching for one person at a time that is denying the cap. I think there should be a threshold. Maybe if your team outnumbers the other within the circle 3 to 1, then you control the circle.
The circles are very small. If 30 people can’t find 1 person that cannot go invisible at all, then they should rethink their position in life.
I don’t really get the difference between transferring to a server to enjoy better fights, and getting transfers for 4-5 months to get better fights.
To put it another way, DB is asking for a lot of people to do something (transfer) that they consider unthinkable and wrong.
could use more Db at fight club! bunch of yaks/mag at db windmill.
Mesmers eat any “tank” build alive and confusion is only a small part of how!
the original post is specifically posting about Glamour builds I’m pretty sure which is a totally different beast and a 50% confusion damage nerf wouldn’t actually do much to that builds purpose but w/e
Dragonbrand’s guilds all log in at the same time, for an hour only, and log off after smashing their faces against the infinitely more talented Maguuma roaming guilds?
Again, you can make up stuff all you want to. It doesn’t make it reality.
Pls….your roamers excel at wiping
Pro-Tip: if you bring more than escape skills to fight, you can do more than escape from it
Nuclear science, I know
Please name a profession and an escape skill they shouldn’t bring.
Mesmers are really terrible at running.
I’m laughing. Are you jealous? Why do you stay on your server when you face little resistance from DB NA?
Because we live in NA. We’re where we should be.
This is why NNK stays on DB. Because we enjoy playing with them, celebrate our collective victories, and welcome them as part of our community.
We don’t tell them to leave to a non-NA server. Your attitude is your undoing. NA is not the center of the planet.
Now you understand?
That, again, is not the question. No one is saying get off we’re losing. No one is saying go back to asia. No one is saying that DB sucks. All we’re asking is why, if you can transfer for essentially free, do you stay where you don’t get to actually play wvw? I don’t know why people keep thinking it’s some troll question.
Maybe some t1/t2 will read this thread and once again offer NNK and other SEA guys enough money to pay for all transfers.
So 2 pages of responses and I don’t think an actual DB SEA responded, just NA’s that think I was trolling. I really wasn’t. Your SEA coverage is a gigantic outlier in the entire NA bracket, and most people are curious why it exists. I’m asking the SEA guys.
I know for a fact higher tier, well funded servers have offered to cover all of NNK transfer fees, and they would get a much larger community to play against. That’s why I ask why they choose this over actual WvW.
Is WvW more of a PvE activity for DB SEA players?
When mag hits 400-500 ppt in unbalanced matches, we actually lose players because it is very boring and usually pvd.
How do you keep interest in logging in every night to wipe the maps and then log off? Is it strictly for karma/xp? You guys have been at it for many, many months now.
Actually we took the entire map with the evening/nigth crew, when the oceanic guys arrived we had all upgraded, and 2 days winning at NA prime time says all.
But yeah, continue giving excuses…
We really don’t care about winning/losing and I wasn’t even talking about scores. We’ve faced DB a lot, and I just don’t know what keeps the DB SEA guys going. They have never really gotten competition when we’ve seen them.
DB’s SEA is a pretty big anomaly in their entire WvW system. I’m sure people from other tiers wonder the same.
It’d be cool if people posted actual number counts instead of “zerg”.
Is WvW more of a PvE activity for DB SEA players?
When mag hits 400-500 ppt in unbalanced matches, we actually lose players because it is very boring and usually pvd.
How do you keep interest in logging in every night to wipe the maps and then log off? Is it strictly for karma/xp? You guys have been at it for many, many months now.
I used to run a confusion heavy build on my engineer.
Pull 14 stack of confusion on someone, that can stay there for nearly 10 second, and hit for 5k for each action, don’tforget to hide them behind poison/bleed/cripple/burn.
Good luck removing them with average amount of condition removal.
And let’s say you stop attack for 10 sec, running around, not dodge so it doesn’t proc the dodge skill, not swaping attunement ether.
Now you have 2 seconde before I can apply another 5 stack of confusion. And about 5 seconde before I can apply another one.
If you aren’t already death. Because during those 10 second of “hey newb it’s easy to counter confusion just stop attacking”, I have stack of bleed, poison and freaking BURN + direct damage eating you away for 1-2k a tick.
That’s using a fully confusion build.
Now face a HGH confusion build, those are even worse. There confusion will hit you like a truck.
I used to run it, even made a build about it on the engi forum.
I stopped using it because I think in WvW it’s just a bit too strong right now. Especially for engineer since we have easy acces to burn.
And now imagine all thise during a team fight, you get AoE by a confusion bomb, and are stuck with 5 stack of confusion hiting you for 2-3k, while a thief spam you. Good luck.
I don’t think a direct nerf to confusion is necessary, but some kind of tweak, especially on “on dodge” ability. They shouldn’t proc it.
The setup for applying that burst is very easy to dodge, stunbreak dodge if they’re awake, teleport, stability, or just condition removal. Frequent application of confusion are what matters in low numbers or 1v1, not one burst heavy stack.
This is ignoring that comparing engi to glamour is silly. Glamour’s strength is that it’s a technically uncapped aoe. 80 targets eat 4 stacks of confusion if you move through a glamour field, and that’s just one field. Engi doesn’t compete with glamour, ever, in this niche.
If we are comparing normal solo/roaming builds, persona (shatter) mesmers strictly apply more frequent stacks, and can match your peak stacks with the basic shatter bomb of shatter 2/1 that is VERY easy to apply. The passive confusion from torch oh (2 applications), and chaos armor chaining (2/3 chance of confusion for every time they touch you) yet to be included.
You’ve never seen DB SEA take all of eternal? Are you a recent transfer?

I often chat up the enemies in JP’s.