Showing Posts For RagingDragon.9475:

Good server to start playing?

in Players Helping Players

Posted by: RagingDragon.9475

RagingDragon.9475

Hey Moonda,

I run a Guild on Dragonbrand, but we occasionally guest to other servers to do events or help out, and all of the low level areas across most servers are dead. So moving to a new server won’t really help you out. What I reccommend for you and your friend is to join a Guild so you will have people to play with regardless of what zone you are in. People tend to migrate to where the Living Story is for the achievements, so go check out areas like Queensdale because it has both the Living Story and Champ train currently.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

How do you find your bounty target?

in Guild Missions

Posted by: RagingDragon.9475

RagingDragon.9475

Hey Beleth,

When I first started my guild we had the same issue, we were doing bounties with 10 – 12 people. So I had to work out a system that got us completion most of the time. Basically you just need to scout the “harder to find” Bounties (Tessa, Tricksy, Short-Fuse, Half-Baked, Shaman, Deputy, Crusader, 2-MULT, Tarban, & Prisoner). Most of the others are easily found with 2 – 3 people searching the map. And 99% of the time we would have at least 1 bounty already scouted, and I could send 2 – 3 people to start looking for the missing one, while the rest of us killed the one we already had. Basically it is just about Bounty management, and luck. Hope this helps.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

Looking for a good server!!

in Looking for...

Posted by: RagingDragon.9475

RagingDragon.9475

Hey Moonda,

I run a Guild on Dragonbrand, but we occasionally guest to other servers to do events or help out, and all of the low level areas across most servers are dead. So moving to a new server won’t really help you out. What I reccommend for you and your friend is to join a Guild so you will have people to play with regardless of what zone you are in. People tend to migrate to where the Living Story is for the achievements, so go check out areas like Queensdale because it has both the Living Story and Champ train currently.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

[NA][PvX] Knights of Ares [ARES]

in Looking for...

Posted by: RagingDragon.9475

RagingDragon.9475

Cool, I will have an invite sent out to you tOmmiebOy.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

[NA][PvX] Knights of Ares [ARES]

in Looking for...

Posted by: RagingDragon.9475

RagingDragon.9475

An invite has been sent United.

Welcome to the community!

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

Is lunatic asylum achievement broken? (still)

in Blood and Madness

Posted by: RagingDragon.9475

RagingDragon.9475

I assume you mean the “Lunatic Inquisition Regular” achievement?

The only way I have been able to get it to consistently work is to die ASAP.

Become a Ghost and kill a Villager. Always seems to work when it is done like that.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Rehash: Tequatl... staying where he is

in Living World

Posted by: RagingDragon.9475

RagingDragon.9475

I have been keeping metrics on the Tequatl encounter, have posted this in a couple of other threads as well, as this discussion keeps popping up.

Teq was killed 22 times yesterday across all servers (Source).

He spawns at least 612 times a day across all 51 servers (not counting overflows).

It works out to about a 3.5% completion rate.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Traveler Runes

in Guild Wars 2 Discussion

Posted by: RagingDragon.9475

RagingDragon.9475

Yes. They were fixed last patch.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

Will Teq Scaling Happen?

in Living World

Posted by: RagingDragon.9475

RagingDragon.9475

Yes, but that is a fake instance, they are actually just gaming the overflow system. Some open servers are still doing him a couple times a week. We killed him on Dragonbrand last night, and will be doing so again on Friday. But this actually forces people to guest over. The overflow system is just a way to bypass guesting, while removing most of the other issues, like AFKers and BADs.

You have brought up a good point though Becka. TTS is essentially making it an instanced encounter already, so I am unsure why them or Anet would be against making it a properly instanced encounter. Especially you Ursan as a month ago you were posting that Teq should be turned into a Guild Mission, but now according to you it is “Fine as is”.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Will Teq Scaling Happen?

in Living World

Posted by: RagingDragon.9475

RagingDragon.9475

It is coming Kaiyanwan. They will be redoing every world boss, Teq was their “test”. But if the current Teq metrics are any indication, the majority of the player base do not find it worthwhile. That is why I think they will be toning Teq down when they bump up the rest of the world bosses. But all we can do is wait and see.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Will Teq Scaling Happen?

in Living World

Posted by: RagingDragon.9475

RagingDragon.9475

A shorter window would only further skew the metrics. It may be attempted more often by guilds like TTS if it had a smaller window, but ultimately it would still be avoided by the majority. Regardless if he spawned 1000 times a day or 50 times, if he is only being attempted 4% of the time, that is an issue.

However if it was instanced and guilds like TTS could do it on demand. Maybe a pre-event as you suggested, with an hour long cool down. You could have the content that you like as is, with a 100% completion rate. Suddenly you would have people and servers that know Teq is killed 100% of the time he is attempted, and people would want to come back.

I think the issue is that Anet advertised him as needing 80+ people to kill him, when the number is actually double. It should take a lot of people to kill it, it is a freaking Dragon. But I think the bottom end of the scaling needs to be toned down a bit, and maybe add a couple more turrets. Then just fix some of the bugs. Make him actually doable with 100 people, but just as difficult if there were 200 people.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Will Teq Scaling Happen?

in Living World

Posted by: RagingDragon.9475

RagingDragon.9475

Not sure where you got that I think it should be completed 100% of the time. I said it should at least be attempted. There is nothing wrong with challenging content or events that fail. But when it is avoided there is a larger issue.

I am just using facts essencially as a proof of concept for my opinion. It is however still an opinion. And you maybe be right, maybe it is a bit idealist. But Instead of “I like it, I complete it, so its fine”, I am trying to look at the whole picture.

And we at least we can agree that everyone is entitled to their own opinion. It is actually nice to have a debate without someone trolling or havng a tantrum. lol

Maybe we should approach this in a new way. If you could tweak Teq, how would you do it? And “it doesn’t need it” isn’t considered a valid answer.

EDIT: Not sure how that relates to our discussion. TTS is not up for debate. TTS is actually an exemplary example of the GW2 community. They have come together to help people complete an event, that like I said is either too difficult or too time consuming for the majority of players.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Will Teq Scaling Happen?

in Living World

Posted by: RagingDragon.9475

RagingDragon.9475

So.

At the core, what are you trying to measure with the metric? What is your hypothesis?

My objective is to prove that, if people want to do Teq, they can still very easily complete it due to the resources at hand.

Not everyone is going to do everything everyday in GW2. People pick and choose what to do, depending on their personal preference. That can be FG farming, WvW, PvP, dungeons, etc.

So what’s most important to me then, is that when people want to do X content, is it accessible? Does it require much commitment? The answer to that, with respect to Teq, is yes and no.

If you don’t enjoy it for whatever reason, I’m not going to force you to like it. That’s not my problem. I don’t care if people don’t like PvP and hence don’t do WvW. I do not see this as a problem. The problem is when people want to do X, but it’s not very accessible. Then it is a huge problem, but Teq isn’t that.

It is an objective fact that your assessment is your subjective opinion.

I agree with your objective, there are ways to get Teq done. And again I am not for or against TTS as you seem to be assuming, even though I have posted this statement multiple times. But you are doing more recruiting, and defending of TTS than actually discussing the apparent issues. Hence why I think you are not looking at this objectively. TTS is an effect, caused by a revamp of a world encounter that is deemed too difficult or too time consuming by the majority of the player base.

My assessment is based on figures not an opinion. Teq fails 96% of the time, and most of those times I am sure that he is not even attempted. For an event to not even be attempted is a failure in itself. As a designer I would be embarressed if my content was avoided 90% of the time.

Personally I would like more difficult content, as the game has become a bit stale, and could use some more challenges. I actually like Teq as is, I used to run raids in FFXI and enjoyed them a lot and it reminds me of those raids, if everyone was paying attention it was challenging but doable, but if a couple people lost focus you would wipe the whole group. But My opinion of Teq is that it should be an instanced encounter, and not a world event.

A world event should be available to anyone of any skill level, and it should be attempted 100% of the time, not only a couple times a day at specific times. Events should have a chance to fail, and they should have an impact on the area if it fails, which Teq does. But if an event is as abandoned as Teq currently is, then there has to be an issue. It either needs to be more fun or more rewarding to bring people back, maybe even both.

Every other boss is attempted 100% of the time, I’m sure a couple fail now and then since they implimented the timers, but it is nowhere near the failure rate that Teq has. The issue with Tequatl is that after countless failures it has essentially scared off the BADs (not necessarily a bad thing), the Casuals (people who only play a couple days a week) and people who only have limited time. All you are left with are the more hardcore players. Hardcore players does not equal world event, it equals raid.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Will Teq Scaling Happen?

in Living World

Posted by: RagingDragon.9475

RagingDragon.9475

To base this on the number of times he spawn is misleading, because the player base has decided concentrate and focus on specific times for maximum efficiency.

Is there really a point of counting a Teq fail, when no one shows up? (If a tree falls in a forest, does it make a sound?). It makes no sense. No one failed anything, because no one was there. Again, in the other thread, I have used certain escort quests in Brisbane as an example. They get done 100% of the time they spawn, but are done once every week. Very misleading.

By far the best metric is to gauge how many players participated, and completed it. And due to TTS, I imagine this is very high, because for players who want to do Teq, TTS remains easily accessible.

But the reason no one shows up is because he can’t be completed without organization or guilds like TTS. We are disagreeing on semantics based on cause and effect. And you can’t say the best metric is based on participation. That is like the apple store saying sales are up by 1000%, but they fail to announce they are only open 22 times a day, and if you aren’t there you are SoL. Of course sales would go up, as they are forcing people to be there at specific times…

We all know you are Pro TTS, but again this issue isn’t about TTS. It is about Teq as a whole, and it is in need of a revamp based on the encounter. If you look at it objectively this encounter is a failure. Which caused guilds like TTS to form up, TTS is a result of a broken encounter.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Will Teq Scaling Happen?

in Living World

Posted by: RagingDragon.9475

RagingDragon.9475

The difference is that the other world bosses ARE being completed each time they spawn. Which is why I argued that completion metrics are a better tool than population metrics. As not every person will be able to make it to each encounter.

Other world bosses are completed lets say 90% (though I don’t know the last time any have failed on my sever) to be nice. Teq was completed 22 times but he spawned at least 612 times (not counting OF, which is where TTS kills him). Which is a less than a 4% completion rate compared to 90%.

Ursan I am not against TSS, I am just pointing out that TTS is a means to an end, and that end is a kill on Tequatl. But that means is only needed because he was overtuned.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Will Teq Scaling Happen?

in Living World

Posted by: RagingDragon.9475

RagingDragon.9475

It was another thread. lol. But metrics is what Anet will be using to decide if he needs a revamp. Metrics in this cause point to an issue with this encounter, regardless of the tools available, and the OP is about the potentential need for a revamp of Teq again.

This isn’t a “TTS is needed or Not needed” thread. As I said in another thread I have run with TTS, and they are a great set of people that are helping people complete a difficult encounter. TTS is a product of overtuning. There would be no need for groups like TTS if Teq scaled properly or was not as difficult as he is currently.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Will Teq Scaling Happen?

in Living World

Posted by: RagingDragon.9475

RagingDragon.9475

I think we need to get back to the OP and look at the Teq encounter as a whole. Instead of focusing on TTS. TTS is a tool that is used to make a difficult encounter doable. Is it needed? No. Lots of other servers do it without TTS, we did it on DB last night. Does it help? Hell ya it does. But the real question is should a world encounter need a tool like TTS to be completed?

As I saw this discussion coming I have been keeping metrics on the Teq encounter.

Teq was killed 22 times yesterday across all servers (Source).

At 200 people per overflow (it’s actually closer to 180 I believe) that is 4400 people who killed Tequatl yesterday. But if the population is around 460,000 (as Anet has announced) that is less than 1% of the population that completes it daily, while other bosses are completed daily 100’s of times. Not to mention that 460,000 players is at any given time (according to Anet), so it is probably closer to 2 million people that are logging on daily as people are constantly rotating, so the real number would be closer to 0.25% of the poplulation completed it yesterday.

I personally want more difficult content in the game, but at the same time it should be balanced better than the current Teq fight.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Sad Tequatl in his cage

in Guild Wars 2 Discussion

Posted by: RagingDragon.9475

RagingDragon.9475

EDIT: As an addendum, completion rate is a really misleading and not-so-useful stat. The rate is really low because Teq comes and fails, even without player intervention. Content such as dungeons have an incredibly high (probably?) completion rate, just because it only occurs when players trigger it. Heck, certain escort quests in Brisbane probably has 100% completion, but that’s only because those events goes undone for loooong time and just sits there, waiting to be completed. It’s not a really good metric to gauge the “popularity” of the content.

The better metric would be to calculate the percentage of the active population who are able to complete Teq. Say 20 Teqs are completed. Assume all different players, and around 200 (Random guess) per overflow/server. That’s about 4000 players Considering there’s like 8 TTSs now, with 500 per guild, that sounds just about right actually. Of course, we have no idea what PERCENTAGE that is, since we don’t know the total active population. But I think about 4000 players a day completing Teq is a pretty good estimate.

I would agree that using player count would probably give us a more precise statistic. I actually do the raids with TTS occasionally and even though they have 8 guilds now, they usually only fill 4 – 5 overflows per attempt (not counting weekends), and don’t forget there are only 200 people per Overflow. I do agree that 4000 players is a pretty good estimate though (20 kills a day at around 200 players each). If there are 100,000 players daily that is 4% of the population, but if there are let’s say 400,000 (which is a more likely number) that is only 1% of the population.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Sad Tequatl in his cage

in Guild Wars 2 Discussion

Posted by: RagingDragon.9475

RagingDragon.9475

Unfortunately as they keep churning out content, people will be headed to the new content and will ignore the old un-rewarding content. And we currently have WvW seasons and Halloween going at the same time. But ultimately they need to either tone down Teq (maybe just increase the timer or increase his stunned state duration), or increase the rewards yet again, for people to go back to him. Or just turn him into a Raided Instance, or a Guild Mission of some sort. Either that or they will have to make him a Living Story event again so the achievement hunters go back.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

Sad Tequatl in his cage

in Guild Wars 2 Discussion

Posted by: RagingDragon.9475

RagingDragon.9475

I believe it counts overflows, but not 100% sure. According to that API, 50 out of 51 Servers have killed him at least once. And there have been 1449 kills since he was upgraded.

But over the last week he has only been killed an average of 20 times a day (sometimes more, sometimes less) and he has spawned at least 612 times a day(51 servers at 12 spawns a day, not counting overflows) which is a 3.3% competion rate.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Sad Tequatl in his cage

in Guild Wars 2 Discussion

Posted by: RagingDragon.9475

RagingDragon.9475

This encounter has fallen off to about 5% completion in the past 5 days across all servers.

Source?

/10charrinafightwithTaco

http://gw2dragons.com/dragons/leaderboard

Lists all of the Taco kills across all servers. And completion is well below 5%.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

Halloween Living Story Dropped the ball

in Living World

Posted by: RagingDragon.9475

RagingDragon.9475

I completely agree with this. I also missed last years Halloween event, and was told by friends and guildies that Halloween and the Mad King were the best events ever.

I logged in after patch on Tuesdays and meh….. It seems like they cut alot of the old Halloween achievements and events, in favor of WvW Seasons…. I like WvW but some of us are on servers where entire guilds have abandoned us and moved to servers like BG and JQ, so they would get full rewards for this season. If they wanted to make WvW fair they should have locked in servers when they announced Seasons. But then they wouldn’t have raked in a ton of cash for all the servers jumpers if they did that.

All in all this was a pretty poor attempt for an extremely popular “Returning” event!

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

Highly Experienced LF-Guild

in Looking for...

Posted by: RagingDragon.9475

RagingDragon.9475

Hey WarHawk,

Just replying to your post on our Guild Recruitment Thread.

1: Guild Name – Knights of Ares [ARES]

2: # of Players – Currently at 184, we just went through and trimmed most of our inactives. During prime times we have between 40 and 60 people online.

3: Server – Dragonbrand, very good PvE server, used to be top 5 in WvW until half our WvW guilds transfered to Blackgate. We are currently 10th place in WvW now, but if you are looking for an underdog WvW Server, Dragonbrand is the one for you.

4: Experienced Players/Non-Experienced/Mix – We have about a 60/40 mix of experienced players vs. non-experienced. We also do Mentoring Dungeon runs to help out the GW2 community: New to Dungeons and want to learn?

5: How “Old” the Guild is – We are 8 months old. We started as a few friends and stayed that way for quite some time. 5 months ago we decided to expand and grew quite fast, to the point that we actually had to cut off recruitment. We are only looking to be a mid-sized guild (200 – 300 people), where people actually know each other.

6: No “angry/mean” people, skilled or not. Guild mates should respect each other. – This is actually one of our rules that we have posted on our website and in our recruitment threads! We do not tolerate any disrespect towards a fellow member!

7: Add anything you would like to about the guild/yourself – We are PvX. We have a custom PvP Arena we use for testing builds, events and tourneys. We do WvW a couple times a week, but other than that we mostly do PvE, lots of Dungeons and FotM. We have our own website, complete with forums and Mumble server. We have all guild missions unlocked and do them 2x a week, so all of our members will be able to get commendations. Most of our members are on FotM 20+ and there is a group of us that are at level 50, but we still do to occasional lowbie run for new people.

Everything else you need to know about us can be seen on our recruitment thread:

The Knights of Ares [ARES]

Good luck in your search for a Guild!

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

[NA][PvX] Knights of Ares [ARES]

in Looking for...

Posted by: RagingDragon.9475

RagingDragon.9475

Welcome to the team WarHawk.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

New to Dungeons and want to learn?

in Fractals, Dungeons & Raids

Posted by: RagingDragon.9475

RagingDragon.9475

Hey Nova,

Our Guild does require 100% representation, but you do not have to join our Guild for us to teach you. Again this isn’t a recruitment post, we are doing this for the community. If you want to get in on a teaching run just message us when you see us online, and we will stick you into a group if we have room.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

LF Guild (Dragonbrand)

in Looking for...

Posted by: RagingDragon.9475

RagingDragon.9475

Check your PM’s

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

New to Dungeons and want to learn?

in Fractals, Dungeons & Raids

Posted by: RagingDragon.9475

RagingDragon.9475

But what is your guild’s name? You might wanna mention that in your opening post.

We don’t use this as a recruitment post. We do not expect the people we teach to join our guild (though the majority of them do). This is a service to the community, and to the newer players that occasionally get left in the dust by the larger guilds that are only interested in farming influence. Hence why our Guild isn’t mentioned.

But it is listed in our signatures.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

[NA][PvX] Knights of Ares [ARES]

in Looking for...

Posted by: RagingDragon.9475

RagingDragon.9475

Hey Kajeel,

Will have someone send you a guild invite right away. Welcome to the team.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

This patch is going to be small?

in Twilight Assault

Posted by: RagingDragon.9475

RagingDragon.9475

The forum post you listed is 8 months old, not sure what changed but Anet recently tweeted that Dungeon selling was a reportable offence.

https://twitter.com/GuildWars2/status/380793184047366144

I will be waiting on confirmation from Anet before I do anymore selling.

As for the next patch it is supposed to be for the WvW Seasons event (starts Oct 4), plus this new dungeon path. And I think they are overhauling all of TA with this patch. So no this patch will not be small, but it will not be as large as other patches. I think they are relaxing on the content a bit for this update, as they want us in WvW for the event, as well as Halloween is just around the corner.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

How many servers have taken down Teq?

in Tequatl Rising

Posted by: RagingDragon.9475

RagingDragon.9475

According to that there have been 199 kills across 32 servers.

200 wins out of 7000 attempts is still very low.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

How many servers have taken down Teq?

in Tequatl Rising

Posted by: RagingDragon.9475

RagingDragon.9475

Attempt =/= Spawn but nice try nonetheless

There are actually more overflows than that, I was being conservative. Any overflow created within 10 min of the event will have a spawn. And for as long as this event has been on, people have been flocking into sparkfly, and every spawn has had an attempt so far.

Therefore Spawn = Attempts!

I have even heard of people trying to fight with 30 people in some overflows. That still equals an attempt, even though it is a poor one.

Maybe look into how the system works before you spout criticism.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

How many servers have taken down Teq?

in Tequatl Rising

Posted by: RagingDragon.9475

RagingDragon.9475

Well he actually has a point, alot of the defeats were done by Guilds guesting over to other servers. Guesting really defeats the purpose of asking which server has killed him. The Vabbi defeat was done by the guild TKS guesting over and running the event.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

How many servers have taken down Teq?

in Tequatl Rising

Posted by: RagingDragon.9475

RagingDragon.9475

Ya, about half of the servers have taken him down. Most of them multiple times.

According to everything I have read he has been killed about 100 times. Too bad there have been around 7000 attempts…..

6 (Days) x 12 (Spawns a day) x 102 Servers (Regular + Overflow) = 7344 Attempts

Would be nice if Anet would actually post the real numbers though, but I doubt that will happen anytime soon as it would show how badly they planned this event.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Ascended Tequatl Skins drop rate?

in Tequatl Rising

Posted by: RagingDragon.9475

RagingDragon.9475

From what I have seen they are super rare and I was just lucky.

They should make the specialty skin sellable, I like the look of the skin but I won’t ever use it. And since it’s not salvageable it will just sit in my bank….

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

Ascended Tequatl Skins drop rate?

in Tequatl Rising

Posted by: RagingDragon.9475

RagingDragon.9475

I did it once and got one. Stats are useless but the skin is cool.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

Tequatl nerf is inevitable

in Tequatl Rising

Posted by: RagingDragon.9475

RagingDragon.9475

30/1.5 × 41 = 820 spawns (not counting overflows) and 5 wins. That’s a .006 win percent.

Failure rate isn’t what you should be looking at.

I wasn’t looking at the failure rate, I was looking at the success rate! :P

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Tequatl nerf is inevitable

in Tequatl Rising

Posted by: RagingDragon.9475

RagingDragon.9475

I love you for doing the maths. But I learned a long time ago it’s better to under-approximate than to over-approximate. 95% was sufficient to make my point.

Also, this could make a potentially epic guild mission. I like that way of thinking. Because just tweaking the rewards makes everyone infuriated about the failure rate, and tweaking the difficulty just puts us back to the pre-patch Tequatl…neither are particularly great answers

Oh that is an under-approximation. There are approx 1 – 2 over flows per world so attempts are more than likely double or triple. So in reality is more likely that it is a 99.999% failure rate.

But your welcome.

Anyways I think they should just increase the timer. Or lower the base average of players needed. Anet specified that you needed 80 people to kill him and based their calculations on that. Maybe lower it to 60 people? Would roughly be a 25% nerf, but would still force people to pay attention and not be face roll easy, as it would still have all the original mechanics.

Still would prefer it to remain the same but be a guild event with tokens you need to buy to activate it or something. Alot of the more hardcore guilds would still have this for difficult content, and it would still give the more casual guilds a goal to work towards. Without kittening off the rest of the open world players.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Tequatl nerf is inevitable

in Tequatl Rising

Posted by: RagingDragon.9475

RagingDragon.9475

Let’s go do an event with a 95% failure rate that takes 1000x longer than a Queensdale event yet gives oddly similar rewards!

41 worlds, 1.5 hour respawn, he has been available for around 30 hours.

30/1.5 × 41 = 820 spawns (not counting overflows) and 5 wins. That’s a .006 win percent.

That is about the same chance of getting a precursor out of the Mystic Toilet!

I can see the nerf bat coming already, but personally I think they should leave it and make it a guild event. Though they need to add better rewards and better scaling so 20 – 30 people could do it.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

How low has your server gotten Tequatl?

in Tequatl Rising

Posted by: RagingDragon.9475

RagingDragon.9475

41 worlds, 1.5 hour respawn, he has been available for around 30 hours.

30/1.5 × 41 = 820 spawns (not counting overflows) and 5 wins.

That’s a .006 win percent. The servers that have done it should be proud!

But that is about the same chance of getting a precursor out of the Mystic Toilet!

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

It's ONE DAY OLD

in Tequatl Rising

Posted by: RagingDragon.9475

RagingDragon.9475

Is it “badly balanced” because your server can’t do it, while others can?

I would say it is badly balance because it doesn’t take into account the causal or average player, that is supposed to be this games target demographic. He has been killed 3 times (2 times by Blackgate, once by Desolation). But there are 41 worlds. He has been out for 24 hours and with a 1 1/2 hour repawn that would be roughly 656 spawns not counting overflows (granted people are still learning it, and I am not calling for a nerf yet), but with at least 656 attempts (probably closer to 1000) & 3 wins it seems like it is out of balance.

That’s about the same chance you will get a precursor out of the MF, which people constantly complain about already, do we really need something else that is less than a 1% chance? Even Liadri was completed by around 5% of the population on the first day. Not to mention it is very much luck based, you have to hope you have decent players that know how to stack, hope you are able to even get into the event (unless you camp there for hours) and hope that none of your turret guys are AFK. So I would say it probably needs some tweaks, not necessarily a nerf. And while we do need more challenging content for some of the hardcore players, World Bosses probably shouldn’t fit in that category, as this is a bit over board for the average player.

Maybe just give it a longer timer? Or have a secondary event to extend the time somehow? Or make it instanced so organized groups can do it?

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

PvP Weapon Crafting Guide? Not on Wiki...

in Crafting

Posted by: RagingDragon.9475

RagingDragon.9475

Only the Frozen Shortbow can be made from Deer Tokens. It is actually a glitch and shouldn’t be craftable. But if you look at that website is actually says: Svanir (Frozen Shortbow, Etched Blade). Meaning you can craft Svanir weapons, the Frozen Shortbow or the Etched Blade with Deer Tokens.

Frozen weapons are only available at rank 70. See the below chart.

http://wiki.guildwars2.com/wiki/PvP_reward

The real issue is that no one has updated the Wiki past rank 40. So other websites can’t be updated or created, because they still have access to the same info they got shortly after launch. The PvP scene has lost a lot of its major players over the last couple of months, so until we see some updates we will be stuck with a lack of incentive for people to research the high level recipes.

Personally I like all the Ghastly Weapons so I created all of them for my PvP builds, they are easy to make and you do not see many people with them. But I can understand your need to change your weapon skins.

Anyways I hope that helps.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

PvP Weapon Crafting Guide? Not on Wiki...

in Crafting

Posted by: RagingDragon.9475

RagingDragon.9475

The recipe’s on there still work. But if you want the secondary item listed, you only get it if you Crit while Crafting it. You can boost your Critical Craft chances by 15% with a guild boost.

So a Svanir Weapon:

Deer Token + Arcane Crystal + Arcane Powder + Item Token
(But you have to Crit otherwise you only get a Krait Weapon)

or

Deer Token + Arcane Silver + Arcane Powder + Item Token
(No Need to Crit as this is the standard recipe)

I would agree that the site has some outdated recipe’s and that a lot of the newer items aren’t covered. But we don’t even know if the newer weapons can even be crafted or if they are strictly drops from high rank chests. But this won’t change until we get some transparency in PvP from Anet. And I don’t think that is going to happen anytime soon.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Need runs through AC, willing to pay

in Fractals, Dungeons & Raids

Posted by: RagingDragon.9475

RagingDragon.9475

New to Dungeons and want to learn - Check out this thread, or join a dungeon guild.

There is no reason you should have to pay for AC runs.

If you still need runs message me or post in that thread.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

PvP Weapon Crafting Guide? Not on Wiki...

in Crafting

Posted by: RagingDragon.9475

RagingDragon.9475

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

[NA][PvX] Knights of Ares [ARES]

in Looking for...

Posted by: RagingDragon.9475

RagingDragon.9475

Welcome to the community Liz and Tobias.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

[NA][PvX] Knights of Ares [ARES]

in Looking for...

Posted by: RagingDragon.9475

RagingDragon.9475

Heya xusa,

We actually have quite a few members on other servers, but we currently don’t have any on Anvil Rock. So unfortunately unless you want to change servers you would not be unable to do WvW with us. But you could still join us for dungeons and other fun events.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

Laurels for Daily?

in Guild Wars 2 Discussion

Posted by: RagingDragon.9475

RagingDragon.9475

You get a PvP chest and a PvE chest for Daily’s if completed.

But you only receive one Laurel from either PvP or PvE.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

2013 Legendary weapon skins?

in Crafting

Posted by: RagingDragon.9475

RagingDragon.9475

You guys do realize there are 4 classes that use Greatsword, and it is the most used weapon in the game? That is the reason there are more GS skins.

As someone said earlier, Sword is used by 5.

two of the most played professions (warrior and guardian) tend to have GS as their most used weapon.

Sword is highest DPS on Guardian, Ranger & Mesmer (who, quite often, actually dual wield swords), and highest trash-clearing DPS on Thief. It is the most viable second offhand option for Warriors who opt not to use GS (negligible DPS difference between AM/GS and AM/AS).

It’s impossible to deny that more Twilight/Sunrise are around than Bolt, but please stop trying to claim GS is the most used weapon. Please.

Do we even play the same game? Have you even logged in this past year? I didn’t say it was the most accessible weapon, I said it was the most used weapon. Please read before you post dumb comments…. Greatsword is the most used weapon by a large margin.

Greatsword is used by Warrior, Guardian, Ranger and Mesmer. Those 4 classes consist of 52% of the player base, and roughly 80% of those builds are using Greatsword. That would mean that GS is currently used by around 40% of the population.

I would agree with Astral though. I personally find some of the Greatsword skins to be the coolest skins available. But that is personal preference and beauty is in the eye of the beholder. I know people that dislike most of the GS skins. But guess what? They still use them! Why you ask? Because it currently is one of the best weapons in the game for their class. Unless GS gets nerfed or other weapons get buffed, it will remain as one of the most used weapons. And as long as it one of the most used weapons, there will be a higher demand for skins.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

(edited by RagingDragon.9475)

2013 Legendary weapon skins?

in Crafting

Posted by: RagingDragon.9475

RagingDragon.9475

As far as I have heard it will be one of every weapon including Greatsword.

You guys do realize there are 4 classes that use Greatsword, and it is the most used weapon in the game? That is the reason there are more GS skins.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/

Salvaging Exotics for Inscriptions

in Black Lion Trading Co

Posted by: RagingDragon.9475

RagingDragon.9475

@RagingDragon: What about Sentinel’s and Settler’s inscriptions? Is it possible to salvage those from Exotics?

And I’m presuming that you can’t salvage any inscriptions from Rares and below? Even if they’re the non-craftable types?

Some of us spent a lot of time and gold researching this to find what is profitable, we have shared this with friends and guild members, so the profit margins have been slowly diminishing for the last week. So if you are looking to get into this market you have missed the boat.

As for your questions. Sentinel Weapons are considered craftable since you can now buy the Inscription from the Guild Vendor. I didn’t test Settler’s, so if you want an answer there you will have to test it yourself.

And Yes, they only drop from Exotic’s.

Commander Kane Ragingdragon
Knights of Ares [ARES] - Apply Now
Website: http://knights-of-ares.enjin.com/