(edited by Ravenmoon.5318)
[Mod edit: post removed]
I actually never used foods on any of my characters and I got dungeon master and all that shiz. Although lately I use Skale Venom which saddly got removed in WvW right after I started using it >.>
Has any of you noticed that warrior can swap weapon sets within 5 seconds in combat mode.
PS: The only huge issue I see on warrior is that cripple and chill make the gap closers a bit useless, for which I made a thread. I guess people disagree with me and it makes sense for ele to get full range gap closer with chill and cripple and warrior leap for less than a dodge roll, go figure
And btw, do not forget that guardians ate huge nerf few months ago and it was a skill and builds nerf. You shouldn’t complain for a thing like a food. You were gaining unfair advantage over other players without it, which did just as fine with some cautios
Seen any spirit weapon guardian lately? Symbol guardians? No? Good. People moved on and came up with even better builds.
(edited by Moderator)
I hardly dying, i just moves to rifle when things goes bad for me, but i wants to stay in melee entire time like guardians does. IT IS HARD TO GET?
No guardian is staying in melee the entire time…
BLASPHEMY!!!! X.O Q_Q What do you mean guardians dodge and stay run away
/sarcasm
Im running on 1,7k toughness with forge runes on 20k hp, i need to get more?
My friend that plays guardian running in full zerk gear, has maybe 12k hp at best and can survive far longer than i do, i understand everything is ok?
I dunno. Are you dying? If you are, then you need to practice.
I hardly dying, i just moves to rifle when things goes bad for me, but i wants to stay in melee entire time like guardians does. IT IS HARD TO GET?
So you want to 1-2-1 with one weapon all day? It can be done, it’s just not always easy.
You seem to be dodging as well.
It’s not a matter of 1-2-1.
It’s a matter of being able to stay in melee long enough to utilize all our skills.What if I tell you that maybe just MAYBE you may have to step back for a second, and then continue blowing skills. You know, facerolling is not the way to go in gw2
Mind u to finally give us answer? Asked u nicely to show hows good u tanks in arah or fractals 30+ and i would like to get answer.
Dude do I look like someone that is going to spent 10+ gold just to prove you wrong? Go cry somewhere else, or learn to play
Newsflash: Guardians die at arah too, sorry to break it to you
What you want 1on1? I would rather that!
Now ontopic, you guys need to visit youtube, and see what melee warriors are capable of with proper player skill. Soloing lupi, going solo to lupi, soloing AC path 1, in which I may add MANY pugs FAIL. Player skill can bring you quite far c:
I dont think u worth my time for 1v1. Even if u pay me 100g i can use better that time than wasting a second with troll.
I asked u to show how amazing u r in tanking, but seems u dont mind show us were wrong, thats bc u cant mr troll.
Solo lupi? Of course, with omno pies! And why i have to watch other wars video, show one of u
Hehe, where are your balls of steel now xD
Im running on 1,7k toughness with forge runes on 20k hp, i need to get more?
My friend that plays guardian running in full zerk gear, has maybe 12k hp at best and can survive far longer than i do, i understand everything is ok?
I dunno. Are you dying? If you are, then you need to practice.
I hardly dying, i just moves to rifle when things goes bad for me, but i wants to stay in melee entire time like guardians does. IT IS HARD TO GET?
So you want to 1-2-1 with one weapon all day? It can be done, it’s just not always easy.
You seem to be dodging as well.
It’s not a matter of 1-2-1.
It’s a matter of being able to stay in melee long enough to utilize all our skills.
What if I tell you that maybe just MAYBE you may have to step back for a second, and then continue blowing skills. You know, facerolling is not the way to go in gw2
Im running on 1,7k toughness with forge runes on 20k hp, i need to get more?
My friend that plays guardian running in full zerk gear, has maybe 12k hp at best and can survive far longer than i do, i understand everything is ok?
I dunno. Are you dying? If you are, then you need to practice.
I hardly dying, i just moves to rifle when things goes bad for me
Nailed it.
Melee Warriors are the new melee Thieves in PvE. The only difference before was that thanks to your cleave+Pies we could sustain ourselves where Thieves can’t. Now that has changed.
But with heavy armor which apparently means nothing, right? xD
I asked u about something, mind u to answer me?
I agree. Seems like he’s dodging now that he knows he’s wrong.
Also I rather have stealth over a heavy armor character with no sustainability beyond it.
If that’s what you rather, why do you complain in a warrior subforum? Just roll a thief, lol, see if it is better
What you want 1on1? I would rather that!
Now ontopic, you guys need to visit youtube, and see what melee warriors are capable of with proper player skill. Soloing lupi, going solo to lupi, soloing AC path 1, in which I may add MANY pugs FAIL. Player skill can bring you quite far c:
Im running on 1,7k toughness with forge runes on 20k hp, i need to get more?
My friend that plays guardian running in full zerk gear, has maybe 12k hp at best and can survive far longer than i do, i understand everything is ok?
I dunno. Are you dying? If you are, then you need to practice.
I hardly dying, i just moves to rifle when things goes bad for me
Nailed it.
Melee Warriors are the new melee Thieves in PvE. The only difference before was that thanks to your cleave+Pies we could sustain ourselves where Thieves can’t. Now that has changed.
But with heavy armor which apparently means nothing, right? xD
Have you ever played a thief? Do you know how to evade mob attack without dodge?
If answer is no to either of those questions, I have some very, very bad news for you
Awesome, sure xD Now be a good boy and do the maths and see how much is 10% in a fight. Unless you have protection up, it’s not really worth it, and if you waste an utility slot on it you lose either stability/stun breaker or condition removal or protection buff. I’m sorry but I won’t do this to my tank xD
PS: I’ve done enough of WvW and sPvP versus all kind of opponents, so I know what im talking about, after all im at ~4,400, I don’t play since yesterday
(edited by Ravenmoon.5318)
I think the only incompetent person here are you the ones whining o.O
I’m pretty sure you diss the warrior as viable tank because you can’t really play it. Of course it’s a lot easier on guardi since the profession is focused toward survivability, and technically its obvious that guardian is better, on paper. But you miss one major point, the player skill.
Also what makes you think that most guardians actually use the 10% reduction signet o.O
I have yet to see a guardian having that signet in the buff bar xD You are hillarious.
One big learn2play for all of you
Give me guardian build and I’ll tell you how a good warrior can outperform that
PS: I solo lupi for the most part on guardian, so I think I know what guardian can and can not do.
I’ve seen some some extraordinary warriors in sPvP that most guardian players can’t come even close, so don’t tell me what warrior can and cannot do.
With the heal elite guardian is unkillable – true, but that’s 20-25 seconds.
After the patch guardian got a huge boost on staff so that adds up, but I’m mainly speaking prior to patch anyway.
(edited by Ravenmoon.5318)
Stat-wise you can get more toughness, a lot more toughness, on a lot higher vitality pool. Also, depending on build you also get a lot of CC. Warrior’s shield makes you invulnerable for few seconds, where aegis makes you invulnerable for 1 hit. And you still keep the bursts.
You guys do realize that tanky warrior is actually more tanky than a guardian right?
Hahahahahahahahaha
I suppose you haven’t seen a good bunker warrior. A good bunker warrior, wouldn’t just stay in one place and take a beating. But yeah, go ahead facepalm and laugh all you want.
(edited by Ravenmoon.5318)
You guys do realize that tanky warrior is actually more tanky than a guardian right? So basically ANet gave you the 2 extremes, and you still complain for lack of versatility o.O
Not to mention that shout healer warrior heals more than a guardian if built right on shorter reuse time, and banner warrior is really great to have in a group.
Now if your playstyle is to go full glass cannon and hope to kill before getting killed, I don’t see why you are here whining about lack of versatility
Just my 2 cents lol
PS: Also these days I find myself playing hammer on my warrior alt because of the CC superiority. And coming from a guardian who HATES the hammer there, I think the warrior hammer is great.
Kill Shot on the rifle is pretty bad skill, and if it crits it basically kills.
(edited by Ravenmoon.5318)
I don’t think we, the European players will be able to enjoy the new content today. Because the update will be huge and because they’ll do it late at night and the servers will have huge load and we’ll probably have to download 500mb+ of content with 100kb/sec if it ever gets that high.
Shortly after I expect the login servers to be unresponsive for quite awhile.
@OP: Blinks and teleports arent movement skills, so should really not be effected by chilled or crippled (well maybe brain freeze from chilled so you cant focus the full distance?)
And if you do find yourself chilled or crippled at a distance of 900 yards, pull out your boomstick and blast their face. All classes have very viable ranged weapons, use them and stop complaining.
So there you have the way of dealing with chilled and cripple without wasting cleanse… you could also dodge or block and waste their CD.
You can’t really dodge mesmer’s bubbles that appear out of nowhere or necro’s signets. Or when was the last time you dodged a trap. It’s those little things.
About the ranged thing, have you seen how viable guardian’s ranged weapons are? I have better chances blinking to the enemy and use blinding blade and wait for him to waste his dodges so he doesn’t waste my pull
(edited by Ravenmoon.5318)
@Hanna I said countless of times that my main is a guardian with condition removal and judge’s intervention, and greatsword :U
Okay lets accept your argument that speed defines range, how about someone reaching you from 1600-1800 range just because he has swiftness and is not crippled yet
PS: I wonder how many of you are active elementalists, necromancers
(edited by Ravenmoon.5318)
I don’t care so long as they are consistent across the board.
Swoop, Ride the Lightning, and Rush are all the same effective spell. Move 1200 yards, deal damage when you hit the end. Rush has a longer cooldown. You could technically throw Bull’s Charge into this as well even though it’s a longer cooldown, shorter range, and a knock back.
However, only Rush (and Bull’s Charge) is impacted by movement impairing effects. If all the spells do the same thing, why aren’t they all working the same?
Personally, I’d prefer they all work the same as RTL and Swoop where you can use these spells effectively as gap closers or disengages. But above all else, they should at least be consistent across the board.
Finally some logic and less elitist behaviour
EDIT: Something more to add, if you guys think that having cripple is okay to lower range, that means speed goes into the range formula. Well how about a character with swiftness pulling 1600 range charge, or leap. That would be fair I guess
(edited by Ravenmoon.5318)
Most classes have side ways of removing cripples/conditions.
For instance Warriors have Mobile Strikes that remove immob when using a mobile skill or Resto Strength that remove slowdowns on healing.If you state your class we will explain you how that class removes conditions.
I stated my class. There is also a food that removes your condition when you use a heal skill. But that is not the point. Limitting leap/charge range upon cripple is wrong. The least the tooltip doesn’t tell you that. And it’s hillarious when you have cripple and chill at the same time, your leap range is less than your dodge, so you would rather dodge than using the gap closer. Tell me how this is right and how it makes sense
Cripple/Chill should not be OSHICRAP button in pvp.
In some MMOs yes (other than a CC type class), but in a game like GW2 no, classes have far too many gap closers / ranged CC / pulls, plus the ability to switch to a ranged weapon.
I’d be fine with that actually, if the cripple skills had lower range. It’s just wrong to shoot me with cripple from 900 range and own me from distance and me being unable to reach with gap closers.
Technically I don’t have problem with gap closer range change, which IMO is wrong, since I roll a guardian and I just blink to whoever I want and pull them to me, not to mention the conditions removal I have but still, other professions are at disadvantage here. 1 cripple in wvw and you are as good as dead if you don’t have condition removal. Or if you chase some troll, he can always go away and come back, just to annoy you. Countless of thieves have done that with bow. Hiding like a rat behind environment is just wrong in my eyes.
This change cripples the dynamic combat in my eyes. kitten I can leap out of immobilize with regular 600 range, and you think it’s wrong to leap with full range after slow o.o"
Carebear much?
EDIT: Basically if you have real problem with me catching up, dodge me! That is why we have dodge right. Stack up some Vigor for faster regen.
(edited by Ravenmoon.5318)
Yet, condition removal is not exactly a resist, is it genius. Plus as I stated condition removals have huge reuse time compared to the reuse timers of cripple/chill on most classes so yeah its not really a solution.
You must be american
Like blocking/healing has a lot of cooldown compared to dealing damage? I wonder why…
PS: Nop, not American. Not by an entire ocean. Just something else for you to be wrong about. You seem to be good at that.
I fail to see your point beside the obvious troll.
Cripple / chill reducing a gap closers range makes perfect sense. If you are crippled or slowed you shouldn’t be able to leap the same distance.
If you could it would make any Cripple / Chill spells useless because your closer will have cooled down by the time your adversary got away from you.
Um … my point is that, some classes (e.g. guardian, mesmer) can “blink” within 1200 range, which yes can be used as a) gap closer or b) to run away/break stun, still fact remains, the range of those is untouched.
See thing is, the cripple guy would STILL get caught.
And I strongly disagree that the cooldown will be off by the time your adversary goes away from you. Cripple is pretty bad, Chilled even worse, I’ll use my gap closers to reach in 1 go and i’ll win what … 2-3 hits? Then i’ll be at least 30 seconds (i dont know any gap closer with less reuse) in cooldown, with 50% decreased speed. Every class has some form of swiftness, the crippling guy is not the obvious victim. While they can easily just circle around in ~600 range, because nothing can close that gap within that range. IMO cripple/chilled should be used to prevent YOUR enemy from running away, not preventing them to come closer.
I have no way of “resisting” such an attack, unless I use a condition removal…
no way of “resisting” […]unless I use
no way […] unless
I must be getting old… Back in my day, when people said they had no way of doing something they meant no way of doing it.
“I can’t do anything about conditions except remove them” does sound a little… divorced from reality, doesn’t it?
Yet, condition removal is not exactly a resist, is it genius. Plus as I stated condition removals have huge reuse time compared to the reuse timers of cripple/chill on most classes so yeah its not really a solution.
You must be american
Im running with disabled auto target. Happiest choice in my life xD
Something really bothers me for awhile now, and I’m not sure if it is like that since launch, but, what do you guys think on chilled,crippled lowering your gap closer’s range, unless its teleport/blink type skill. I personally think it is a huge disadvantage, I’m already with lowered speed. And since I have no way of “resisting” such an attack, unless I use a condition removal, which of course has quite the higher cooldown I’m bound limping to my enemy who runs far away and I can’t even try to close the gap because the range of the leap, charge skills is AT LEAST halved ._.
Cripple/Chill should not be OSHICRAP button in pvp. What do you guys think about that. Do you agree with ANet’s implementation. In my opinion speed shouldn’t add up to the leap/charge’s range, one should have a fixed range, regardless of speed. The description tooltip says 600 range, so I want my 600 range kitten it :U
/discuss
You guys really need to play Arah exploration and not skip cinematics. It really explains a lot
As a person who’s mother tongue alphabet is Cyrillic, I really don’t want to see it in gw2’s chatter. Especially 13 year old WoW players saying kitten to your friends in cyrilic hoping to avoid the ban hammer ….. besides its really easy to “convert” Cyrillic to latin, you basically just right down the sounds, doesn’t require a genius
Try to write some of english worlds with cyrillikitteners, and you see – its not that easy, especially when you need to write this quickly.
I always do, that is if I write to people from my country of course. And we understand each other perfectly fine, and i dont think i write any slower
Switch to GS and let guardians do hammer, it’s what they excel at.
As a guardian myself, I strongly disagree. GS is the superior option there too. Ring of Warding is way too bugged and “perma” retaliation is hard to keep up
Perma retaliation isn’t too hard to keep up, you give protection and create a light combo field which can be useful to cleanse conditions.
With a whirl or projectile finisher, which the guardian hammer doesn’t have o.O
16Gb o.o" Are you sure you are playing GW2
EDIT: My bad it really is 16gb
As a person who’s mother tongue alphabet is Cyrillic, I really don’t want to see it in gw2’s chatter. Especially 13 year old WoW players saying kitten to your friends in cyrilic hoping to avoid the ban hammer ….. besides its really easy to “convert” Cyrillic to latin, you basically just right down the sounds, doesn’t require a genius
I’m not entirely sure that PS4 could run GW2, even with lower graphic. You do need beast PC and PS4 is not even coming close. Yes, it has 8 cores, but so what? Core count doesn’t mean a thing if the software that is running on top can’t take advantage of it. Guild Wars 2 is written from the ground up to be a PC game, running on a PC hardware. Yes, PS4 will have the x86 architecture, xbox 720 is rumored to have the same, but there is another rumor about PowerPC so I suppose only time will tell. Bottom line is, those consoles still don’t come close to the average PC. And, even though guild wars 2 is running on an older PCs, it’s not really the same game as it is on full details.
So yeah, bottom line, amount of ram and amount of cores basically mean jackkitten. Even if it was possible to make the game’s engine to take advantage of 8 cores with a flip of a coin/switch, with the current plan of having a huge update EACH month I don’t think there is nearly enough time.
If you want a decent FPS in Gw2, don’t hold your breath over console version, invest in better CPU/GPU. My PC is currently 2 year old, it runs Gw2 flawlessly, yep you do not need top tiered hardware for 1k+ dollars, but it does require some!
As I’m reading through threads in this forum, Gw2 seems more of a CPU-bound game, so if you are going to do the upgrade, get a better CPU
And who buys laptops for gaming o.o" this is like computer blasphemy. Yeah yeah, alienware … whatever, this thing weights 5kg, I wouldn’t call those laptops.
(edited by Ravenmoon.5318)
Hmm, 5 years in development, million’s of dollars spent …. how about no?
Switch to GS and let guardians do hammer, it’s what they excel at.
As a guardian myself, I strongly disagree. GS is the superior option there too. Ring of Warding is way too bugged and “perma” retaliation is hard to keep up
How about helping your home server get more bonuses by competing in the WvW? My server has been both, at the absolute bottom, and the weekly top, owning every map. The bonuses are noticeable
I tried TERA, I really did try to like their combat system, in comparison to GW2. I’m sorry but it’s simple button mashing. with a crosshair instead of target. A game with kittenload of skills and “stats fight”. You are locked to a profession defined weapon, animations are not as smooth, and lets face it, it’s korean grinder. I’m fed up with korean grinders. I simply don’t find joy to login each and every day and WORK for hours to get something that I want.
All of the above is done right in GW2. This is why I will pick gw2 before any other mmo currently out there at any given second. GW2 is a revolution. It changes the idea of what MMO should feel like, should play like and it should look like.
In no other game, not just MMOs, ANY GAME, you get THIS amount of professionalism and content for 60$ with NO DLCs, and no subscription fees. I don’t know what you are crying about. You payed your 60$, you’ve played your 100 hours. Move on. I recently passed the 1000 mark, being playing since headstart, and I’m still having a blast and no I’m not some GW fanatic. Infact I never played Gw1 before, I just like what they did in Gw2.
I do not know what you don’t like in dungeons, they are impossible with bad group, and really easy with a good group that works together. I mean after failing Simin for 3 times and having 1 guy coming and doing this in less than 20 minutes just makes you go WOW.
This argument can take as long to figure as it would take dealing with “Which one is first, the egg or the chicken.”
Obviously exploit is when you do something that is not anticipated by ANet. That is also the definition of player skill. So it really is a very thin line. A good player will use every tool given to them, in order to tackle a challenge, be it terrain advantage or something else. Some of the exploits I’ve seen were VERY creative, even RH was amazed by some of them.
For good or worse the spy kits are in game, with the sole purpose of shaking off agro, I don’t see other way to use them, since you can’t really move while with it. See I’m not talking for exploits of the grade of the karma merchants abuse at launch. This is an obvious exploit. But some “exploits” are just superior play skill in my opinion.
It’s a DPS check. I did this 2 nights ago to earn my dungeon master achievement. We were originally 5 people and we failed to do it for more than 1 hour then the 100b left because it was quite late. Huge thanks to Wethospu whom I PMed that night and he came to my aid and we did it in 20 minutes, time needed to adjust to each other and work together. See all it took was 1 person that knows what he’s doing. As guardian I was stuck on tear duty .. but I did fairly well ^^
Wethospu, if you’re reading this, I owe you a huge thanks, again. It was a pleasure doing this with you
It really requires minimal amount of player skill to do stories :O
I actually run stories 3 levels above me without a problem o.O. NPC helpers are pretty buffed up so sometimes you just have to stay back and assist them, rather than leading the fight.
I just want to add that I find it insultive as a player to see non-experienced players land precursors from first try at the MF, and me being unable to do so after months of trying. Just so you could imagine my frustration on this, I started GW2 since headstart, after a week of casual gameplay I was level 80, 2 weeks later I was fully exotic, armor, jewels, weapons, even underwater ones. Ever since my goal was obtaining a precursor, guess what, 6 months later, I’m still gambling it. Ended up buying it from a guy with 5-6 precursors -.-
How in the hell is that fair :|
6 months = 0 progress
3 months = 6 precursors
I do find it insultive.
Which part of “Ascended gear is not fully implemented” you did not understand ._.
That is why I said profession/build. You can’t go bunker and expect to be OK everywhere. Likewise, you can’t go full glass cannon and expect to tank.
How is completing all dungeon paths more respectful? They are not that hard :|
I think it is UP in some situations and OP in others.
Because of this I consider guardian being balanced! No profession/build should be universal. That is why we have diversity
I for one think that ANet did a great job with the magg defense rework confession bear
A good solution would be to change only the reward of the last chest in each dungeon. This way you will effectively remove the dungeon farm, the problem we had at launch, since we’d be required to kill the last boss and get rewarded well for doing so! After that this cranky DR system kicks in and we get blues again
They probably don’t invite you for path 2 though. Which after the update can become very messy very quickly, and you don’t really have time to res squishy characters
Warriors can’t stealth.
what we got after stealth??higher damage? no! higher armor? no!
Actually, you get higher DPS on initial attack within cloaked state. Which is pretty kitten! And of course the thief will have a lower defense, it wears medium armor kitten … it would be hilarious if it had more defense. Or imagine a thief with heavy armor, like … seriously? You get a lot more dodge rolls and evasive skills, so failing with thief is your fault, not profession’s
I for one love to have thieves around in my groups, I don’t like berserker thieves.
Dude you went full glass cannon and complain about survivability.
Moderators please close this topic, it’s pointless
(edited by Ravenmoon.5318)
Personally, I thought this fight was pretty well made. It was fun and unique. More bosses should be this challenging in my opinion because I am sick of the no thought bosses in this game atm.
Many people have complained about this fight and most the time they complain about their team being clueless/bad. Here is a quick fix. Stop running with pugs. Find people who are good and run with them. There are guilds in this game for other reasons than buffs and zerging WvW.
I did just that. We also had VOIP. It’s not that it mattered.
EDIT: Okay apparently you have to melee the air when dwayna goes invisible to slow down the heal. Really ANet? Really? Is that your idea of fun dungeon? To the people with superirority complex … is this your “awareness” ? Really? Swinging in the air like brainless monkey while 1 person does the sparks. LOOOOL you must be gods to ever come up with that tactic IMO Magg defense requires more wits than Dwayna …
(edited by Ravenmoon.5318)
Okay, could someone of you shed me some light on this boss’s mechanics? I just lost 4 hours with a guild party of good players trying to outsmart this. We had a voip and everything, we switched characters, builds anything, and the best we did was to get her to 30%, once. I was guardian, perma petrified. We had 2 dedicated runners who were doing the sparks extremely fast. I don’t see how could you do this boss, and what level of awareness is required. For example, most of us can solo lupicus if given the opportunity. We’ve done all other paths. Excuse my tone, but after 4 hours of trying and frustration, im exhausted, and I really want to get this over with :| So yeah, any help, up to date help, that is after the 28th of January is welcomed.
P.S: I saw you speak of achievements score – we all have over 3k