Showing Posts For Ravenmoon.5318:

Selling dungeon paths ... Your thoughts!

in Fractals, Dungeons & Raids

Posted by: Ravenmoon.5318

Ravenmoon.5318

Thing is, would my report change anything. It’s really about how ANet feels on the matter. Back before the AC revamp ANet were “okay” with people getting up the stairs and shooting the howling king from there with 0 risk. They were “okay” as in – it wasn’t a bannable offense and everybody was doing it.

Now the same thing happens, and even though I disagree with it, it doesn’t seem ANet is punishing violators. Idk if they are busy preparing some massive dungeon content overhaul or something, but the way dungeons are now is ridiculous.

and @Ethics the examples you gave have logic behind them. I just can’t find the logic in buying a dungeon path from an exploiter. It’s like supporting gold selling (to me at least)

Selling dungeon paths ... Your thoughts!

in Fractals, Dungeons & Raids

Posted by: Ravenmoon.5318

Ravenmoon.5318

I think it’s fine. If you don’t think it’s right, then don’t buy the paths.

Arena net has already said it’s an acceptable practice unless the seller exploited/scams. In which case you need proof before you go around throwing out accusations.

The thing is that most sellers exploit and glitch the dungeons. I made the mistake of joining one guildie in his run (I didn’t pay of course since it was “free”) and there was so much wall texture glitching, I just wanted to puke. And he also skipped Lupicus.

I find it hillarious for such people to keep abusing the game and ANet not taking an action. :|

And why would someone need the tokens when they are paying 20g+? Taking into consideration you need like 3-4 paths of full reward thats 60-80 gold, you can buy complete exotics from the TP this way o.O with the insignia you want not the one provided by dungeon gear o.o

Selling dungeon paths ... Your thoughts!

in Fractals, Dungeons & Raids

Posted by: Ravenmoon.5318

Ravenmoon.5318

Nah, just go to the LFG tool, people are selling AC paths, COE paths ARAH paths (1,2,4) and it just blows my mind, WHY ?!?

Certain people made hundreds of gold this way and I’m only not doing it because I find it immoral and stupid. I also like helping out the community on my server. The only “payment” I want is to be considered for future runs /o/ by proving my skill time and time again. I rarely turn down invitations.

Selling dungeon paths ... Your thoughts!

in Fractals, Dungeons & Raids

Posted by: Ravenmoon.5318

Ravenmoon.5318

But I don’t get it. The best gold reward from a dungeon is 3g, the sellers charge for like 20g per path, I’m sorry I just don’t see how that’s profitable. It’s on the brink of kittenly stupid. Correct me if I’m wrong.

Selling dungeon paths ... Your thoughts!

in Fractals, Dungeons & Raids

Posted by: Ravenmoon.5318

Ravenmoon.5318

Posting in a “dungeon selling is an exploit” thread!

Not really. I’m more interested in what the community thinks and how ANet feel about the way dungeon progressing has gone its way.

Selling dungeon paths ... Your thoughts!

in Fractals, Dungeons & Raids

Posted by: Ravenmoon.5318

Ravenmoon.5318

The problem is, a lot of people didnt dind dungeons fun. Mobs with too much health. Mobs hitting too much hard. Mechanics confusing for the first time, but at the end, no fun. No great reward also for the time invested also.

I’ve done arah with first timers, even Dwayna “for free”. All it takes is for people to listen. Nobody find the mobs hard if you have group synergy, you know … proper support/dps and tactics. Never felt I have to get payed, the dungeon reward is good enough.

Few days ago i did fractals 18 for the lvl 1 chest with a first timer with 0 agony resist. Didn’t feel the need to get payed etc :/

[merged] Will race change be available ever?

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

They could easily implement it within the story too. Like, a mighty witch have found a way to alter your body, but it will cost you an arm and a leg if you do not like how you were born. Drink the potion – voila. Story remains the same, home instance – maybe.

Selling dungeon paths ... Your thoughts!

in Fractals, Dungeons & Raids

Posted by: Ravenmoon.5318

Ravenmoon.5318

Hey there guys.

So I was out of the game for few months due to personal reasons and I’m back for a month now and loving it but 1 things just acts as a thorn in my eye.

More often than not I see people selling dungeon paths. Let’s agree its a legit thing to do (which it isn’t because most “path sellers” exploit bugs and i urge ANet to pay to a such person ONCE to show them the bugs and ban them for life), do you think it’s honorable? And why the heck are people actually wasting money on it?

From my perspective all dungeon paths have been nerfed to hell since headstart and most paths are soloable without the need to use exploits. Why then people are supposed to pay to do a dungeon? Why such people exist and make profit out of it?

Doesn’t that undermine this whole MMO experience, you know … gather together to tackle common goals and feel better for yourselves by doing so?

I’ve always grouped with all kind of people and dealing with their bull…. but in the end I’ve achieved the goal.

Let’s take arah for example, it’s a THING nowadays to skip Lupicus. I mean what the kitten >.>

I’m really kitten ed and frustrated what this community has done in the game lately. My question is, are ArenaNET somehow going to try and fix this. Are they okay with the current status quo ?

Also I’m curious what the community thinks
Are the people paying, paying because they can’t do the dungeon themselves, or because they don’t want to deal with pugs or is it something else?

P.S: Paying for dungeons apparently has become so common that even within guilds the sentence “Hey guys join me in XX dungeon for FREE!!!” are totally ok. Like … NOT paying for a dungeon within the guild is a thing now ._.

Also I find it very strange that people are anxious to join parties. More often than not when I shout in guild like “lf3m XX dungeon” the rest of the people are “Can I join you?” as if I’d charge them money. What’s with the mindset ._.

Is it just me or Gw2 community has serious problem about those dungeons :|

P.S: Yeah devs you should really keep up with the dungeon bugs. I appreciate the 2 week living world updates, but I’m okay if you ditch them and focus on current bugs, thanks!

/discuss

WvW can't be taken seriously for 1 reason.

in WvW

Posted by: Ravenmoon.5318

Ravenmoon.5318

For fair combat you go to sPvP. WvW is totally another beast.

Anyone else feeling close to burned out?

in Living World

Posted by: Ravenmoon.5318

Ravenmoon.5318

2 weeks is like, quite the time and the meta events can be achieved within a day. Moreover, the tower of nightmares LS is STILL here almost a month after it has been released.

Can u please make Support a meaningful role?

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

Especially defensive Ele is OP. The guardian is perhaps the only balanced class out there. Trading one trait for another like no other.

And the skill I steal from elementalists as a thief is lame thumbs down

Can u please make Support a meaningful role?

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

Support =/= Healer

Don’t confuse those two terms. If you want to be a healer, WoW(etc.etc.etc) is this way ->

I would like to see some reward for supporting role though, boosting and helping teammates doesn’t give me a credit in any event/WvW/PvP fight, which seems wrong to me.

As a supportive guardian i have no trouble getting gold medal on any event even when i go there in the last second. I honestly have no clue what you guys are talking about. Every one of you has at least 1 damaging skill from their weapon of choice, hit th event mob 2-3 times and go back to support. It’s not so hard ._. For example when you blow all your supportive skills and they are in CD, you could focus on the boss for few seconds, then back at support and repeat until profit

Now … if you keep your distance in order not to get harmed or somehow dodge aggression from the AI, that is your own doing!

[Merged] Cultural Human T3 Not Exclusive

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

The problem wasn’t that it was a reskin. People can buy or not buy a reskin as they like. The problem is it was a rare and valuable skin that only humans could get and people buy them for that reason.

If Anet made legendary skins and put them in the trading post, imagine how kitten ed owners of legendaries weapons would be.

It devalues the time and effort people put into working for a reward. The fact that it was a reskin wasn’t what people were complaining about.

None! Do you know why? Because a real legendary would allow you to swap stats whenever you please also it will always have the top stats (guaranteed) regardless of how many weapon tiers they add in the future. Legendary is TOP, no 2 opinions on that.

[Merged] Cultural Human T3 Not Exclusive

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

(Flame) + (Kissed) … now call me a nitpick but the name does suggest exactly what you guys get. At least the name is not misleading. I don’t know what’s the fuss about it. If you don’t like it, don’t buy it

3 out of 4 players is either war or gaurd

in WvW

Posted by: Ravenmoon.5318

Ravenmoon.5318

I don’t know, my thief makes guardians sad hitting them for 5-6k each backstab. Warriors are a bit of a trouble though I agree, too much mobility to catch up while cloaked but most of them are greedy and rather hit the air than running away from a recently-cloaked thief :P

Anyone else feeling close to burned out?

in Living World

Posted by: Ravenmoon.5318

Ravenmoon.5318

Nobody is forcing you to do anything though. It is all you, don’t blame the game for your own faults. Nobody is asking you to rush through maps, you can take your time and explore. The game is not going away anytime soon

Please - Enough is enough

in Living World

Posted by: Ravenmoon.5318

Ravenmoon.5318

WoW has a story? o.O

Can u please make Support a meaningful role?

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

A neverending story about the lack of the trinity and, somehow, the biased people’s vision of the metagame.
You’ll hear praises about how DPS is predominant and so on, but yet get blamed if you don’t manage to support someone in various cases that had put them in low health zone.
The result will always be the same : your supporting skills will be on cooldown.
Relish the few times someone will recognize they woulda died without your aegis/regen/whatever, these are golden.

Ascalonian Catacombs are quite unforgiving to groups without a guardian. At least thats the impression i get by playing my dps warrior (lvl 60 though) and the party wipes few times just so i would then log my guardian and pass the dungeon in record times with no deaths. Some people do really underestimate the power of the Protection and heal regen boons

GW2 Becoming P2W

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

So how exactly would you “win” with an unique armor SKIN? o.O

Do you even know what P2W means? Have you ever played a P2W game?

Go try World of Tanks, see if there is a difference between their cash shop and Gw2’s cash shop.

Not to mention you can get everything from Gw2’s store with in-game game.

What…the…hell…people? Don’t you have anything better in your lives than to moan about non-existing problems? Are you that much bored?

Can u please make Support a meaningful role?

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

Actually there is a thing called supportive guardian. Google about it, it totally changes a group’s synergy. But how would you know, it’s easier to complain when you can’t figure something out than actually figuring it out right?

There are 8 professions, most of them have defensive/supportive traits. No, you won’t get “click F1 to spam AOE heal”. It requires focus to play support in Gw2 because the AI is more likely to target you than the DPS if you are too good of a support.

Crazy right?

Be quiet about T3 fire armor!

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

I planned on getting T3 Human for my elementalist human upon reaching level 80, but now i’m going to get it at half the price, plus it’ll even look cooler with the fire on it!

Don’t ruin this for me!

So for all the people who worked hard and paid full price for that armor, they shouldn’t complain because it will ruin it for you? Wow… Just… Wow.

If you buy 1kg of bananas for 20 euro today just to see it in promotion tomorrow in half the price, will you boycott the supermarket, lol

So many delusional people on this board …

Straw man.

Bananas do not have the same clout as T3 cultural armor. A better analogy might be “If you buy an iPhone for $600 today just to see it in promotion tomorrow in half the price, will you boycott the vendor, lol”.

It’s still a terrible analogy since it does not include the “exclusivity” element, which is pivotal here.
A better analogy would, therefore, be:
“If you buy X, which is designed for a group of people C1, for $600, just to see it in sale for a group of people C2 ( for which it has never been designed ) for $300, will you boycott the vendor?”
The answer is obvious: yes

You buy X which has a limited run of 800 and you pay full price for it. Lucky you happen to be a member of X club which were the only people allowed the chance to buy X at all.

Wow. Such cool. Very show off. Much value. You have X and you get to show X off.

The company that makes X sees X sold so well; lots of people liked X, lots of others want X but can’t get X. They like money because, let’s be honest, what company doesn’t? So they decide to make a variation of X called Y. Y is available to everyone and costs less. Some people think Y looks better, some people think Y is crap, but Y sells.

So do you as an owner of X toss a fit? X is still the original and very easily told apart from Y. Having X still says you are a member of an exclusive club and didn’t have to “settle” for Y. Having Y says you couldn’t get X or maybe you like Y better. True, Y existing devalues X somewhat… but likely people who have Y could never afford X to begin with.

BTW – this happens all the time in the collectables market over real goods that are bought as investments, not cosmetic enhancements for pixels. I still think this was a lazy thing for Anet to do but the rage over it doesn’t make sense to me.

This analogy might work if you included the following points:

1. Those who bought X were told that this item would remain exclusive to only their group.

2. Y is sold at half the cost of X

3. Y has added features that X does not have.

1. I do not remember anyone telling me that human T3 will be only for humans, i just assumed so. The price only suggested that this armor will be very rare.
2. That is player’s “fault”. They sell the armors for gems, not gold, but im happy to hear you are OK with maths
3. The “features” are quite questionable IMHO. I don’t like flame on my armor one bit.

Be quiet about T3 fire armor!

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

Its not just lazy though, obviously if they keep adding new unique armors each week the game will quickly turn in few terabytes. Obviously the skins are never deleted from the client because someone somewhere is still wearing skin X and it would be idiotic to remove it.

Texture change and maybe few more particle effect and/or tiny details is what you should expect people. And every now and then there will be unhappy folks because of the difference in the prices but face it, gem price is player driven economy. IIRC at headstart you couldn’t get much gems even with 100g, they were super expensive. Do not blame ANet for providing you the economy, blame the players if you are going to point fingers at somebody.

Strategy Should > Zerg

in WvW

Posted by: Ravenmoon.5318

Ravenmoon.5318

While the downed player system does promote zerging in terms of straight combat, the way supply and siege is now, zerging is an absolute necessity. Taking a keep requires 200 supply minimum (excluding times when you have literally zero opposition) which is 20 ppl. Zergs can flip a keep quickly drain the supply there and keep on trucking. If you want to provide a viable alternative you need to do several things. Increase player supply capacity, reduce supply stored in keeps/towers to 200 max, and eliminate stored supply when keeps and towers flip. Please look at my thread:

https://forum-en.gw2archive.eu/forum/wuv/wuv/Fixing-the-zerg-problem-Supply-Capacity/first#post3273123

I love people who provide solutions rather than just moaning around, yu have my +1

Strategy Should > Zerg

in WvW

Posted by: Ravenmoon.5318

Ravenmoon.5318

If WWII taught is anything, that is in real life, the numbers matter.

Be quiet about T3 fire armor!

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

I planned on getting T3 Human for my elementalist human upon reaching level 80, but now i’m going to get it at half the price, plus it’ll even look cooler with the fire on it!

Don’t ruin this for me!

So for all the people who worked hard and paid full price for that armor, they shouldn’t complain because it will ruin it for you? Wow… Just… Wow.

If you buy 1kg of bananas for 20 euro today just to see it in promotion tomorrow in half the price, will you boycott the supermarket, lol

So many delusional people on this board …

Be quiet about T3 fire armor!

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

800 gems is a standard price for armor skins. Stop being delusional. Good or bad is relative since it’s a matter of taste

Anet, why dont you care?

in WvW

Posted by: Ravenmoon.5318

Ravenmoon.5318

Personally, I think the biggest problem with WvW is the lack of focus on the PvP aspect of it. Zergs just dodge eachother, and then run around capping towers, keeps, and camps. Where is the focus on actually killing other players?? Creating more incentive to actually kill other players I believe will greatly improve WvW.

Yeah that would be nice, it is almost no achievement for small group of people to defeat a zerg. Except the bragging rights.

Anet, why dont you care?

in WvW

Posted by: Ravenmoon.5318

Ravenmoon.5318

The fact that they are not commenting doesn’t mean that they are not listening o.O You guys need to stop moaning and enjoy the game a little bit more, rather than crying in the forums. Try it, thank me later lol

And of course they’ll bring pve content more than PvP, the majority of players play PvE. But it’s not like WvW is not getting any love at all. kitten they are making a brand new map as of right now. If you think they can shove new wvw map every 2 weeks then go ahead make one, show them how its done …

Also consider this, making a PvP content is a lot harder than PvE, requires more time and balancing since they are not just dropping few champion mobs for the zergs to destroy. The level of polish required is a lot higher.

(edited by Ravenmoon.5318)

What happens after the leagues.

in WvW

Posted by: Ravenmoon.5318

Ravenmoon.5318

What happens after the leagues.

We go back to how match ups were before the 7 week league.

The next, ‘big thing’ in WvW AFAIK will be the release of a new map, which will end queues. You will not be able to score points for your server on this map but be able to play WvW well you wait to get in the normal maps. Also, Anet are going to use it to ‘try stuff out’ before its implemented on the competitive maps.

I have a feeling myself, playing numbers in WvW will go down abit once the league ends. Probably come back for the new map…

Thing is, this map will be too little too late IMO.
And it won’t fix PvE issues.

What happens after the leagues.

in WvW

Posted by: Ravenmoon.5318

Ravenmoon.5318

Do you know what is the greater issue here? That most people that left underworld, and i suppose other underperforming servers, left and went to other highly populated servers, leaving the low population servers, still at low a rate. Maybe even worse actually. I wouldn’t blame the people from low pop servers going to high pop servers because of the rewards they might get.

In the end the basic logic remains →
“If I’m guesting to server X more than I’m playing in my home server, why should I stay in my home server?”

There is just serious lack of loyalty because of rewards, which is understandable, even in real life that is valid, why wouldn’t it be in an online virtual world?!

What happens after the leagues.

in WvW

Posted by: Ravenmoon.5318

Ravenmoon.5318

Even though I agree with you, and I am doing what you are suggesting until the league seasons are out, most of the guilds that left Underworld weren’t PvP/WvW only guilds. The population diminished so rapidly that Tequatl is impossible, so is Temple of Balthazar and many other world events. These events are not properly scaled and require huge zergs in advancement. This status quo have left players with no choice but to Guest on larger servers in order to finish those events and roll the dice for precursor or ascended weapons.

See it’s not just the WvW I am worried about. Things are so much intertwined that an obvious mistake as WvW rewards based on how you matched up destroys a highly populated server.

Yes, disorganization in Underworld plagued the server ever since the game released, but people kept logging in and fighting for it day in and day out. At a point we even had people to nightcap against other servers, and now we are outnumbered on our own border in prime time hours, for weeks. I do understand people’s frustration.

There is no end date for the WvW leagues, they could end it come next week, and they better, because those rewards destroyed everything :|

What happens after the leagues.

in WvW

Posted by: Ravenmoon.5318

Ravenmoon.5318

So if the leagues taught us anything, that is people are selfish and greedy. The league rewards raised a lot of drama, a lot of questions and never seen before exodus of players (transfers). An exodus so great that some of the highly populated servers are basically dead now. (e.g. Underworld).

I get it, what’s done is done, there is no going back, the players that left will never go back the question however remains … what’s next? Will you merge servers to raise populations? Or you will leave it to the players? So far we’ve seen that players easily go to a breaking point and just pack their bags and leave. The gem price does not scare them one bit.

I do acknowledge that this is just one more cash flow for you guys at ANet, but do you think it is right to kill server to boost profits instead of doing something creative. Like a full blown expansion perhaps?

I give full admiration to the players at Vabbi and the crap they have to put up with each and every day. Seems like my server is going to join you very soon. Unless ANet steps up and do something about.

That’s not a doomsday post. We can all agree that the situation on many servers have drastically changed over the course of the past few weeks.

As a player that never changed server since headstart, it deeply saddens me to see my server going the way it did after all the pain and sacrifices to get us where we are. And for what … for some rewards.

No this is not a whining post. I’m just really worried about my server’s future and here I am, raising an alarm, hoping someone with power would read it and give it a thought. I’m sorry I do not provide solutions, then again I am but a player who just wants his server the way it was before the leagues.

Another great opport, Ps4? :)

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

If I was ANet I wouldn’t like the idea of Sony making money on my back, you know … the psn+ membership REQUIRED for online play. Which atm crashes more often than it’s on

Tower rules inconsistencies

in The Nightmare Within

Posted by: Ravenmoon.5318

Ravenmoon.5318

Oh come on, I’m running with zerker thief and I rarely get pushed around. How exactly are you guys running. Agree though, fear is kinda stupid. It’s like … I run around, out of combat and suddenly im feared…wut

+25% movement skill for all professions

in Suggestions

Posted by: Ravenmoon.5318

Ravenmoon.5318

Yeah … tell me exactly why a guardian should be as fast as a thief again….

PHP example

in API Development

Posted by: Ravenmoon.5318

Ravenmoon.5318

If you find cURL too hard to understand at first you can easily get away with file_get_contents for GET requests
e.g.

$data = json_decode( file_get_contents($url) );

Capes.

in Suggestions

Posted by: Ravenmoon.5318

Ravenmoon.5318

Its been discused many times. Capes are thing of history, lore-wise and there is cliping issue also.

This is the only reason im glad there is clipping issue. Capes are lame :|

My Main Gripe With GW2: Dead Skills Bars

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

Is it still trendy to tell people to gb2wow?

All kidding aside, I kinda like that rotations vary in their practical applications, and that not every class presses every button to do a DPS rotation. I’m kind of a fan of not having to stay 100% on top of my rotation to play the game. It’s true that a complicated DPS rotation adds depth, but depth can be added in other ways.

Being able to click through a few potential buttons might be nice, though, like you can change between your skills? You should be able to click an arrow above your 1/2/3/4/5 and change it to something else. Like if you’re a necro with a tootyhorn, you can change your daze toot to a fear toot.

Rotations in GW2 consist of . (As a hammer guardian)

1-1-1-1-1-1-2-1-1-1-1-1-1-2-1-1-1-1-1-3-1-1-1-1-1-1-1-1-1-1-4-1-1-1-1-1-2-1-1

You get the idea, it really isn’t much different than other games with rotations just a lot more simplistic. I made a warrior and leveled him to 35 by that time most of my PVE encounters consisted of pressing the 1 and 2 key as 3, 4 and 5 where soley situation and actually made killing things take longer.

There are several classes in this game who can effectively survive with there heal skill and the 1 key.

Get a greatsword then

Please fix "For Great Justice" AA

in Warrior

Posted by: Ravenmoon.5318

Ravenmoon.5318

What the hell people o.o" are you crazy? Auto attack on basic attack is too much in terms of comfortability, now you want constant auto buff, :U I feel my IQ dropping after reading through the warrior subforum seriously

Dungeon Difficulty

in Suggestions

Posted by: Ravenmoon.5318

Ravenmoon.5318

You can host TS3 server yourself, it’s not that hard.
Also there are free solutions, with limited slots of course, but since you are small guild…

Dungeon Difficulty

in Suggestions

Posted by: Ravenmoon.5318

Ravenmoon.5318

I asked My friend who is much more experienced with dungeon how all of it works aafter patch – answer was: “You need a good party – and best with teamspeak”

I pugged it, through gw2lfg, and 1 guy from map chat at lvl 40
my exact message was
“LF3M AC exp fun run to explore the new dungeon, NO ELITISTS”

I got a bunch of very friendly people. Sure we wiped, like 10 times. But we did it. Later on when I went with my guild for path 2 and 3 we wiped very few times (1-2-3) until they saw the tactics. And path 3 was flawless.

Do not limit yourselves! The dungeon is not that hard, just keep trying and improve.

PS: Aaahh now that I think twice your friend might’ve recommended VoIP because of path 2, in reality its not that hard. You just zerg the ectos with lifts and pulls. It will take more time but oh well, worth it

(edited by Ravenmoon.5318)

Dungeon Difficulty

in Suggestions

Posted by: Ravenmoon.5318

Ravenmoon.5318

Just … no. Learn Kholer’s mechanics. He has A LOT LESS hp, his adds are basically soloable with lvl 40 so they’re nerfed to hell as well, and you guys want easy mode? o.o"

See when he starts charging his sword…you should prepare to dodge :U
If you can’t dodge, waste your utilities on stability
Iz all I’m sayin’

How Warriors work in this game

in Warrior

Posted by: Ravenmoon.5318

Ravenmoon.5318

You guys do realize that tanky warrior is actually more tanky than a guardian right?

Hahahahahahahahaha

I suppose you haven’t seen a good bunker warrior. A good bunker warrior, wouldn’t just stay in one place and take a beating. But yeah, go ahead facepalm and laugh all you want.

Stop talking about things that don’t exist. Make a video or stop spouting nonsense. Warrior doesn’t have a bunker build. It has a decent damage mitigation build. Bunker builds are self sustaining walls that take multiple people to bring down. A warrior can not indefinitely sustain even in a 1v1 fight.

Neither a guardian can, what is your point
The whole thread I’m explaining how you shouldn’t let being hit in the first place and here mister genius comes and says “but a guardian takes more beating face to face :U”

Seriously? So, if you are right, then let all bunker eles, with their light armor stand in 1 place infront of a 100b zerker warrior, see how bunker they are. It’s basically what all of you are saying

You really need to take a serious look over your playstyles if you rely on a food to keep you alive

(edited by Ravenmoon.5318)

Dungeon Difficulty

in Suggestions

Posted by: Ravenmoon.5318

Ravenmoon.5318

I challenge your lvl 80/80/80/60/60 group with my group of lvl ~50 which we did with few wipes, even pugged it once :U having a lvl 40 thief in group

PS: Do not forget that exotics and lvl 80 doesn’t mean a lot since you are downscaled AND capped in stats in lower level dungeons, you are not really better. Except you have traits which do help a little bit, but that is all

(edited by Ravenmoon.5318)

Rifle Warrior (The New Dungeon Build.)

in Warrior

Posted by: Ravenmoon.5318

Ravenmoon.5318

The warrior subforum is the saddest place on Earth now haha xD
There was a FOOD nerf, not a warrior nerf – there is a difference
Man up kitten /p>

All you Berserker Warriors

in Warrior

Posted by: Ravenmoon.5318

Ravenmoon.5318

Watch some Wethospu’s videos, he runs full zerk 20/30/0/0/20 build. I’ve been more in tpvp lately and too lazy to record something myself.

I second that, Wethospu is one fine warrior! He’s the reason I beat the old Simin :P

Dev Response given on Healing Food Nerf

in Warrior

Posted by: Ravenmoon.5318

Ravenmoon.5318

These comments, along with the retuning of AC, the “tutorial level 30 Dungeon”, into something that apparently is making even experienced level 80s with full exotics rage quit, makes it clear that at least one dev at Arenanet wants a big portion of the game to be “for elite gamers only”.

Add this to the “Elitism by Design” of the new Guild Missions system, and it appears that a number of Arenanet Devs want this to be a game “For Elite Gamers in Elite Guilds Only”.

People who LOVE the game are buzzing about the apparent change of direction for the game. It seems that being an “Elite, Niche Game” is more important for certain egos than the game being a mass appeal best selling title.

AC is actually great tutorial. I do have a toon in full exotics/ascended but last night I did all 3 paths with “glass cannon” warrior lvl 42-45 with blue gear for level 35 :U
It is great tutorial because it involves teamwork, it involves a lot of dodging, it involves “exploiting” (not as in cheating) the range of some attacks of the bosses. I must agree that the level of CC by the mobs is too kitten high and once they start tossing you around, you’re dead without stability but it’s manageable.
Above all AC is not the old boring, farmable zone, which people used to level up their toons. I think it is fun, and beating the challenges of AC will result you in beating every other dungeon, after all Simin bit the nerf so :/ everyone is going to be dungeon master sooner or later

And the food clearly was overpowered … It literally broke the game. I’ve never used it but if what people are saying is true, and you can faceroll enemies in melee with a GLASSCANNON, there is something wrong >.>

How Warriors work in this game

in Warrior

Posted by: Ravenmoon.5318

Ravenmoon.5318

How easier is the new Simin? Did they nerf her to the level of CoF p1 Effigy? I failed this boss like 4-5 times and eventually did it and once I figured it out, the feel of accomplishment was amazing. And now I kind of want to do her again, but I need the challenge :U

How Warriors work in this game

in Warrior

Posted by: Ravenmoon.5318

Ravenmoon.5318

Nerfing an obviously overpowered food is not a warrior nerf. It is a nerf to anyone using it. I personally think that all the foods should be removed from WvW as they are removed in sPvP. They do break balance and make certain people cry over it. Of course WvW is not balanced pvp not by a long shot, but a zerg with food buffs against one that is without is a huge difference because of the numbers, but using food does not mean you have better player skill, which is vital in this game.

I don’t see why would you use any type of food in PvE beside the magic find one if you are running MF build with all of its pros and cons

How Warriors work in this game

in Warrior

Posted by: Ravenmoon.5318

Ravenmoon.5318

But, due to chilled/crippled lowering leap range by a lot, if the necro notices it’s going to die, it will quickly run away and because of OP guardian range weps, you can’t do much. Although I must agree, staff received a good buff last night which really buffs the bunker guardians who prefer staff as secondary wep