(edited by Rawr.5930)
Does TC have EU guilds or just massive pop that goes in from differen guilds as militia?
You’re full too mate.
Pop differences arent the driving force in the disparity.
The mystery of glicko…
Dont know the math, but the lead server has to stomp the other 2 with progressively larger margins to continue gaining glicko.
This results in tier stagnation as tier rating will tend to converge within the tier as long as no one server is massively dominating.
The new matchup system should address this issue shortly.
I have not seen poorer long term play on any server’s part more than i have seen from FA this morning. GG
To be fair they may have issues brought on by ANET, evidenced by a contested home BL citadel wp (refer to pic above).
This week is kinda borked, some servers have siege sometimes, golems most of the time, crashes, citadel wped contested?
Can we just call a mulligan?
Or have a fireworks parade?
Dont think we’ve gotten NNK to party with us yet lol.
If you can’t respect that, kitten yourselves.
Other people’s opinions have as much right to be considered as yours does, but you dont seem to respect that.
Ironic.
A prominent member of your SEA community has already stated what he/she thinks of the whole transfer rigamarole, and most others agree.
That awkward moment when your home citadel waypoint is contested…
How in the world?
ANET……..
No Dragonbrand
Lets keep Dragonbrand, Dragonbrand. Not Wagonbrand.
NNK.
Respect.
This all seems silly now:
“Well, BT is leaving FA. They’ll have a hard time bouncing back from that.”
ORLY.
“We’re done farming Southsun and all those guilds moved over so expect DB to start trouncing.”
ORLY.
Was there a point to this post or did you just want to use a meme? Be honest
Less is more.
And.
Too many cooks spoil the broth?
I blame the mos.millenium live updates for killing our celebrity cmdrs and awesome updates….
Best wishes RE (the originals), hope you guys find what you are looking for.
May really be best to see what happens with the randomized matchups before switching.
Cheers
Bandwagons are only balanced when they roflstomp.
Join FA, if the goal is good fights and balanced tiers FA/JQ are probably the best choices.
Ok now im curious.
Why do i get the feeling ive seen this before…
Now this is just getting weird lol.
30m of sped up recap.
So you play 2hrs a month?
Where’s the rest?
We can only do so much weekly recaps of your loot bags with 4 weeks in a month. Enjoy the videos/proofs.
Awww no need to be humble.
I’m sure someone will watch the unedited footage.
30m of sped up recap.
So you play 2hrs a month?
Where’s the rest?
Wrong.
ACs are the best.
Hey you guys are more than welcome to upload your videos of wiping BT over and over.
Quenta makes a recap video a week. :P
Not everyone has an ego the size of the titanic.
Nor the inclination to edit footage for public consumption.
Our name must taste real good, its always in your mouth.
Good luck on your transfer
@ rawr, BT smashed every single guild in this tier and if anyone tries to say otherwise is a fool. They would 1v3 different guild grpkittenting them from all sides at the same time. They did run different tags because ppl did avoid them, zergs that rolled 20+ more than BT ran from them because they knew the dmg they left. Ppl will be bitter towards them for whatever reasons but facts are still facts, they smashed everyone in this tier.
It’s claims like this one.
lol, sry if my post caused an uproar, all i was saying is BT was a very good guild tht won most of their fights. TC/DB have their guilds tht are good obv agg is a standout for Db and Pink/EP/KH for TC. i just thought rawr’s post was completely shutting them down for what they do and was responding to him
That results in a response.
As ive said before BT is GOOD, sometimes extremely good especially back in T3/4.
But in T2, in my experience (which is not fully representative) BT largely appears to have led/attracted server zergs which camped towers behind carts.
etrigan has corroborated that, openly stating that BT were camping towers to goad people to fight them.
It may not make much sense to some but what competent cmdr is going to assault a spawn tower with a server zerg camping inside it with carts?
Even more so when that server zerg does not appear to respond when their keeps are being taken?
AGAIN, BT is/was SOLID in the open field, but nearing the end of their stay in T2, opposing forces mostly encountered them inside towers.
You misunderstood what I said, BT strived for way to fight people, barely anyone stepped up.
Hanging in the towers with walls down waiting for someone to attack, only to watch zergs run by.
This is not a BT only occurrence. FA is a bit of a pvp server, we just aren’t finding the fights we used.
Arrow carts are OP…but they aren’t that OP. :P
Like ive said before, what kind of cmdr attacks a sieged tower with a server zerg inside it when keeps are undefended?
@ rawr, BT smashed every single guild in this tier and if anyone tries to say otherwise is a fool. They would 1v3 different guild grpkittenting them from all sides at the same time. They did run different tags because ppl did avoid them, zergs that rolled 20+ more than BT ran from them because they knew the dmg they left. Ppl will be bitter towards them for whatever reasons but facts are still facts, they smashed everyone in this tier.
It’s claims like this one.
lol, sry if my post caused an uproar, all i was saying is BT was a very good guild tht won most of their fights. TC/DB have their guilds tht are good obv agg is a standout for Db and Pink/EP/KH for TC. i just thought rawr’s post was completely shutting them down for what they do and was responding to him
That results in a response.
As ive said before BT is GOOD, sometimes extremely good especially back in T3/4.
But in T2, in my experience (which is not fully representative) BT largely appears to have led/attracted server zergs which camped towers behind carts.
etrigan has corroborated that, openly stating that BT were camping towers to goad people to fight them.
It may not make much sense to some but what competent cmdr is going to assault a spawn tower with a server zerg camping inside it with carts?
Even more so when that server zerg does not appear to respond when their keeps are being taken?
AGAIN, BT is/was SOLID in the open field, but nearing the end of their stay in T2, opposing forces mostly encountered them inside towers.
Wvw is meant as a sink obviously.
Hey you guys are more than welcome to upload your videos of wiping BT over and over.
Quenta makes a recap video a week. :P
Not everyone has an ego the size of the titanic.
Nor the inclination to edit footage for public consumption.
Can anyone explain the extra ie more than normal ,lag that only occurs with certain DB guilds .Not once twice but consistently ?
And no not numbers even if that guild is small running group the lag spikes consistently.
Wonder why is more than just coincidence ?
I experience lag spikes too, even when in my immediate vicinity there does not appear to be many enemies or friendlies.
However, often orange swords would have popped elsewhere on the map, thus it is entirely possible that a really large battle is ongoing elsewhere, and possibly contributing to poor server performance.
This is almost certainly an ANET server load issue, extremely unlikely to be related to specific servers or guilds.
ANET likes to surprise us.
SURPRISE!
1 hr despawn timers at last?
Holy deja vu batman.
Wow this is familiar….
@ rawr, BT smashed every single guild in this tier and if anyone tries to say otherwise is a fool. They would 1v3 different guild grpkittenting them from all sides at the same time. They did run different tags because ppl did avoid them, zergs that rolled 20+ more than BT ran from them because they knew the dmg they left. Ppl will be bitter towards them for whatever reasons but facts are still facts, they smashed everyone in this tier.
Lol ok.
BT were/is good, but nowhere near invincible.
Now we only need to watch out for him spying in our TS3, or leaving one of his multiple accounts around spying on server.
Ah so our little FA friend is now our little DB friend?
Dunno which BT you guys are talking about, but the only BT zergs i seem to have encountered in T2 were usually camping inside opposing spawn towers with ACs.
Back in T3/4 BT was out and about alot, but in T2 i’ve only seen them outside towers maybe a handful of times.
Just my experience ofc.
If it’s not an issue nor a complaint, why bring it up multiple times every day?
As the week draws to a close.
Thanks all for the good fights, much as we like to kill each other, if we didnt have each other, there would be noone to kill.
Good luck to those leaving for hopefully greener pastures, and props to those who choose to stay.
Cheers.
…
c) night-time players are worth more than regular-time-layers: 30 night-timers can undo all the effort of 150 day-day players, despite ANet saying that all players are worth the same.
I’m SEA, and much as i appreciate how ANET wants to have ALL players regardless of timezone be of the same “value”….
The current ppt meta does disproportionately bias in favor of “off” hour players.
Thus we – (off hour players), are in fact being FAVORED.
Perhaps a fairer system for ALL servers would be to match servers based on queue times and volumes through timezones.
ie, as far as possible match servers based on coverage and population.
Introduce a component in the matching system where players are more likely to fight players and not doors.
(edited by Rawr.5930)
All the best BT, hope BG is a good fit.
Always a challenge fighting you guys.
Cheers.
One up one down system may actually be far better than the current glicko system.
Glicko only accounts for what it can see, ie the ppt, regardless of how much effort players put into the system.
Often a result is losing servers lose playing population and the regulars pull extra hours to not “lose”, while the winning server gets a huge boost to fairweathers.
The play experience deteriorates for the “losing” side, epic as it can be sustained gameplay at 2v1 or more odds becomes work not fun any longer.
Burning out your hardcore is not good for the long term health of wvw ANET.
The result is a win lose lose proposition for players.
A more dynamic ranking system will at the very least keep matchups fresh, that element of uncertainty is likely to keep more players from the 2 “losing” servers engaged over the long term.
More dynamism to the tiers is also likely to reduce the issue of transfers wrecking the “balance” of a tier, since balance is only a problem when servers are stuck with each other, remove the static nature of tiers and perhaps we’ll see some ridiculous blowouts but there would not be an artificial need for “balance”.
Ofc im not factoring the gem sales component to transfer fees, as if the desire is to maximize revenue, encouraging transfers is possibly the most effective strategy.
I’ve been on DB since launch, so if you know the servers history you know we’ve been on both sides of this issue. I’ve come to realize this is just part of human nature and therefore part of this game. Like i said I’ve been on DB for a long time and i do have a certain amount of loyalty to my server, but no amount of loyalty will ever make me continue to sacrifice my free time to do something that is not enjoyable to me anymore.
This is really what it boils down to. People find enjoyment in different ways. some people are only happy when they win, some people are only looking for good fights and some find enjoyment in seeing their sever rise to the top. Who is to say which one is better/more noble. Obviously this guild was either no longer having fun where they were, or they are moving to a place where they think they will have more fun then where they are now. So please keep this thread civil and stop bashing this guild for trying to find enjoyment.
Preacher
I largely would agree with your points, but from another perspective, a guild leaving a server to go to another possibly negatively impacts the play experiences of both their former servermates and new tier foes.
In the same vein, is it unreasonable for those thus affected to feel somewhat aggrieved?
There is no right side to the issue, just whose side i suppose.
We are ALL fundamentally selfish (myself included obviously), hence such behavior is understandable but no less frustrating for those not benefiting.
The Taiwanese guilds hardly ever post on the official forums i believe.
It’s a credit to them frankly.
Yeah we had an omen com and an re com both running with large groups on them, we had like a 20 minute fight there. Good times.
Yeah i remember that.
Hadnt seen one of those larger fights in a while, there was a time in T2 when FA KN and TC would have huge groups duking it out like that, but numbers have dropped quite a bit since the AC patch and i think general burnout.
Hope FA come back strong soon.
You mean you didn’t have DBBL queued? There were over 100 players fighting just outside of TC spawn, it was like an ocean of red. Good fights either way. I was just saying that after we had the celebratory welcome omen zerg we brought similar numbers to fight.
I think i know which fight you were referring to.
No there wasnt a queue but we were queued slightly earlier that night, and had lost maybe 30% of our number.
From my prespective, you had us outnumbered quite handily.
You had 2 distinct groups who tried to flank repeatly.
Our cmdr was drunk btw lol.
The pressure DB can put on the other servers during NA has nothing to do with the T3 keeps their night crew hands them and the paper towers the other BLs are left to defend.
The mechanics of pressure have nothing to do with the meta, no none at all.
To be fair when RE gets organized it does take a serious effort to hold them off, paper towers or not.
Ok. Hope you have fun losing another week in Tier 2
Dont forget to thank NNK, TFV and AT.
That’s where your ppt comes from.
Seeing more lag than usual even when no zergs are around.
Could be related to the new Pve content perhaps?
Not totally game breaking but annoying nonetheless.
It’s 15 badges AND 525 karma, or am i reading it wrong?
That is freaking expensive.
If it’s either badges or karma then its cheap as chips karma wise.
It’s nice that ANET is trying to improve on a situation highlighted to them by player feedback.
Perhaps the message wasnt clear enough.
Players want to fight players, not dance around siege.
Pressing 2 on siege is boring.
I can confirm the same experience.
Been driving me nuts lol.
I don’t see why anyone wants to change arrowcarts.
I’m actually enjoying having to THINK again. Now we have to do sneaky things like distract in one area and speedbuild in another to counter defensive arrow carts. And zergballing doors almost never works anymore — even one guy on an arrow cart is a threat now.
Arrow cart nerfs will just be a return to zergballing. “We hate zergballs, fix it, ANet! Wait! Now we can’t zergball! We want zergballs back!”
ANet just needs to pick a side to support. Are they pro-zergball or pro-strategy?
Can’t be both.
It’s nice to have force multipliers, and smart use of them is GOOD play, BUT the problem is that the strength of ACs now have forced zergs into treb vs AC dance offs, which is tends to be boring.
The issue isnt with the ACs being mindless, but more one of greatly diminishing the importance of player skill in favor of a PURCHASABLE consumable.
Sure a couple of guys are having fun seeing the numbers pop up on their screens, but what about the 30 other guys twiddling their thumbs or running supply?
Not much fun for those.
In the end wvw is a game, and if it isnt fun people stop playing.
You want players fighting players, not players dancing around siege and trying to simulate chessmaster 9k.
Nope was by the shed inside inner bay. And awash in a red circle of arrows … I only wished it was ice cream, ice cream is much nicer than arrows.
ZULU you’ve been missed, hope all is well and much fun is had
Oceanic isnt really Mandarin speaking.
But SEA is, at least those from Taiwan and possibly Malaysia.
Singapore, Philipines, Indonesia et al arent likely to be primarily Mandarin speaking.
Errr… Taiwan is actually East Asia, not SEA.
Reference: http://en.wikipedia.org/wiki/Southeast_AsiaOut of all those SEA countries, only Malaysia and Singapore have more Mandarin-speaking people than the rest of SEA countries.
Haha you are correct about Taiwan, just bunched them together because of the timezones.
SG and MY gamers are likely to stick with english servers regardless, the Chinese servers would probably appeal to the Taiwanese and Hongkongers more.