Showing Posts For Rika.7249:

More cheaters on later at night or just me?

in PvP

Posted by: Rika.7249

Rika.7249

Never seen one.

I have seen a bot farming in Fireheart Rise though. He was teleporting all over the place.

Thiefs Discussion Thread [Merged]

in PvP

Posted by: Rika.7249

Rika.7249

Let’s just get this done:

Nobody loses against a spam-thief.
Nobody loses against a strict power+precision thief either.
You cannot compare great thieves with the spam-thieves.
Spam-thieves do not even get close to succeeding half as much as a great thief.

A spam-thief will not achieve anything against anyone with even the slightest brain activity.
A great thief will be able to fight, through clever usage of his initiative, yes – initiative, the disadvantage the thief is cursed with.
A great thief will be able to know exactly when to use this initiative, and when to save it.
He will be able to fight competent players because he does NOT go “LOL, PRESS 5 THEN 1 THEN 5 THEN 1 THEN 5 THEN 1 WIN”

A spam-thief will fall flat on his face if he is in the above-mentioned mindset.

There’s a lot more skill to the thief than you think.

Initiative is a disadvantage. Not the opposite. If a thief had cooldowns, it would suddenly be brain-dead easy. But it doesn’t. It does not have several cooldowns, but ONE cooldown. One cooldown across the whole board. Use X, lose Y. Use Y, lose X.

What other classes have this? None.

(edited by Rika.7249)

Thiefs Discussion Thread [Merged]

in PvP

Posted by: Rika.7249

Rika.7249

2. When a stealthed player get struck by any hit, there should be something to let the attacker realize he hit the stealthed guy. As it is now, you can only swing the air having no clue of there the enemy is going.

I don’t agree with this, since there’s already plenty of clues as to whether you hit him or not.

If you hit the thief with a melee swing, your combo will chain. If you don’t hit anything, you combo WON’T chain. If your combo chains, you know you’re hitting the thief.

Stealth does not make thieves immune to damage, and people just need to get used to that. Once you realize stealth is just an invisibility, not a immunity-coat with added stealth, you’ll be downing thieves easily.

I disagree with the rest. Initiative is why.

No any weapon sets has combos as autoattack. If you are using a weapon set that has no combo, you can’t know if the thief is around you. It sounds lame to me. Also there are skills that chain and are single target (Ex: Necro scepter chain) that will chain anyways without let you know where the thief is.

Can you tell me how can Initiative make you disagree with the rest I said, please?

Currently, initiative is our greatest weakness. What we use all adds up to a nasty global cooldown, yet because we’re able to use the same ability more than twice in a row, our abilities need to be weaker than other’s abilities, which are cooldown based.

Cloak and Dagger is our strongest ability, not because it delivers great damage, but because it allows us to backstab – which is where the great damage comes from. It also allows us to confuse the enemy. Revealed debuff is essentially working against the initiative system here – initiative was supposed to let us the same ability if we desired, yet that isn’t possible with Cloak and Dagger, because of the revealed debuff. Increasing the duration of the Revealed debuff will indirectly increase the cooldown of Cloak and Dagger, which already has a cooldown – which contradicts the whole initiative purpose.

This is why I think the current untraited stealth duration vs. revealed is alright – not perfect, but neither should be affected negatively.

In which order would you place each profession atm?

in PvP

Posted by: Rika.7249

Rika.7249

1) Guardian. Very great for defending nodes, can drag out battles for an eternity.
2) Engineer. Also incredibly defensible, while delivering some unexpected burst and control
3)Elementalist. Very strong burst and support, as well as good roaming ability.
4)Thief. Strong roamer, good supplement to a teamfight.
5)Mesmer. Great damage and support. Can stay alive for very very very long.
6)Warrior. Decent.
7)Ranger. Decent.
8)Necro. Eh..

Thiefs Discussion Thread [Merged]

in PvP

Posted by: Rika.7249

Rika.7249

1. When you use a skill, also if it doesn’t land, stealth ends (backstab will actualy requires skills to use properly!!!111)

I agree with this. Not because it’s overpowered or necessary, but I at the very least think that swinging my dagger towards the enemy should reveal me, even if I don’t hit him.

2. When a stealthed player get struck by any hit, there should be something to let the attacker realize he hit the stealthed guy. As it is now, you can only swing the air having no clue of there the enemy is going.

I don’t agree with this, since there’s already plenty of clues as to whether you hit him or not.

If you hit the thief with a melee swing, your combo will chain. If you don’t hit anything, you combo WON’T chain. If your combo chains, you know you’re hitting the thief.

Stealth does not make thieves immune to damage, and people just need to get used to that. Once you realize stealth is just an invisibility, not a immunity-coat with added stealth, you’ll be downing thieves easily.

I disagree with the rest. Initiative is why.

Guild wars makes it impossible to play with friends in pvp

in PvP

Posted by: Rika.7249

Rika.7249

I don’t find it hard to play with friends. It’s fairly easy to join them in a pvp battle.

I do however lack the option of creating a custom match, with my friends, just for the giggles. I don’t need a reward. Fun is the incentive. As ArenaNet also proudly states everything is! So let us have fun!

Give us some Hope - Mesmer/Thief/Guardian

in PvP

Posted by: Rika.7249

Rika.7249

Nerf Guardian healing, and tweak retaliation.

Nerf Moa.

Fixed professions. Bam.

Thiefs Discussion Thread [Merged]

in PvP

Posted by: Rika.7249

Rika.7249

Why do you need stealth detection when you can just keep swinging while the thief is in stealth?

Like, seriously why? If he teleports, he’s thrown out of stealth. So he’s not going to be on the other end of the map. He’s going to be reasonably close to where he went into stealth.

Swing in that general direction, hit the thief while he is in stealth, watch the thief die.
/dance on his corpse.

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

Just remember that if you nerf the Portal, Mesmer still has Swiftness and Blink to his advantage when moving to repair, and they’re on smaller cooldowns, and are far more difficult to counter, even with the longer warning.

And that’s totally fine with me.
Couldn’t be better.

Quickness is broken...

in PvP

Posted by: Rika.7249

Rika.7249

Yeah, give it to the elementalist and the guardian. That will totally make the situation better.
/sarcasm

There isn't an overpowered class, just underpowered players.

in PvP

Posted by: Rika.7249

Rika.7249

dude the 2 seconds from my haste proc is sometimes enough for my autoattack to kill someone, or take nearly half there hp in the least.

quickness is seriously OP

and just cuz you dont like fighting vs stealth doesnt mean stealth is unbalanced, it has some bugs, but once those are fixed it will be fine.

Well, I’m just pointing out what in my opinion makes Thief so OP and these two things are damage and stealth. Get real, Stealth is the most effective defensive mechanic in the game and make it great also when not traited is a non-sense in terms of balancing.

Well, I don’t know which autoattack do you have, but usually 2 seconds of quickness aren’t really enough to kill someone without the huge damage the Thief now has. For example, if Thief with Pistol Whip would make 3-4k damage, there is no way to kill someone with just a quickness combo and, also, will let the thieves to practice more to get a kill instead of just do 3 spamming.

Stealth is the most defensive mechanic in the game.

Now I’ve seen everything.

It’s not like you can just keep on slashing and the thief will be butchered in his so called “defense”

Why did/does Anet think one game mode was a good idea?

in PvP

Posted by: Rika.7249

Rika.7249

Is that not proof enough? Are you really worried that they’re going to give us one game mode? After having a successful game such as GW1, which had numerous game modes for pvp, they wouldn’t give us only one for GW2. Also when GW1 launched they only had one game mode for pvp also.

I’m not really seeing how the post you linked tells me anything about new game modes.

Also, I’m not worried about them only giving us one game mode.
I’m worried about them adding more game modes.
That’s why I’m curious.

All that post tells me is that they’re implementing spectator modes, and custom tournies.

Quickness is broken...

in PvP

Posted by: Rika.7249

Rika.7249

Quickness skills have an amazingly long cooldown (3 minutes I’d say is what the majority has).

I do like me some fast resses though.

Most are 60 seconds.

Thiefs and Mesmers... and 15k hit

in PvP

Posted by: Rika.7249

Rika.7249

With 950 toughness you’re going to take pretty much full damage from whatever goes at you.

I suggest picking up some more. You’ll notice it very quickly.

Thiefs and Mesmers... and 15k hit

in PvP

Posted by: Rika.7249

Rika.7249

I usaly dont post on the forums, but after like an hour of pug pvp against mostly 2 classes i had to go here and post this screenshot, its average game where on enemy team is 4 thiefs and 2 mesmers and some thief hits me for 14,5 k backstab( iam not a warrior on frienzy), i have 24 000 hp and thief 2 hit me to death

I’m very interested in seeing your stats.

And how many stacks of vulnerability you had, and how many stacks of might the thief had.

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

The mesmer has to have portal on his skillbar to do this. Both teams can bring a mesmer.

A bigger problem in spvp is one team doing 99% of the damage to a svanir and then any class can run up and steal the kill taking the rewards from the other teams efforts.

It would be like giving the ability to steal flags from flag runners in gw1. And then steal it when he’s about to cap it not even having a flag runner on your team. Not a very good example but I think you get the point. One team doesn’t even need a flag runner while the other team took the time to run it and just got the flag stolen right before he capped it, taking credit for his run and credit for the characters dedication to flag running.

I love kill stealing the npc bosses. You just have to pay attention to people like me who are sneaking up on your attack.

I was killing one of the bosses and an enemy player came into the fray. I had to keep him back while still fighting the npc. I see nothing wrong with this…

I’d rather have to protect the one by my base from the enemy or they get points from killing it.

This solves that crap. If you love this as a tactic, then you love playing bad tactics that should not even be in the game.

It’s in the game. It’s a fair tactic. Suck it up and start thinking of ways to stop it. It’s not exactly class specific and everyone can do it.

Is it REALLY cheating if everyone’s doing it? – Mickey Cantor.

(Don’t answer that question. It is. This isn’t cheating though.)

In regards to the trebuchet repair kit. It’s pretty godkittenfast still. Too fast. I’m all for clever usage, but that’s a BIT too clever.

Never said it was cheating, I said it was a terrible way to win a PVP matchup. Then again this isn’t really a pvp game is it?

No. Absolutely positively 100% not a PvP game

There isn't an overpowered class, just underpowered players.

in PvP

Posted by: Rika.7249

Rika.7249

I seen no special weapons in world vs world other than siege.

I didn’t get a rifle on my mesmer that shot that far, I can hit that far with staff in pve/spvp anyways.

You realize you just made no sense right?
You realize your mesmer has weapons that have 1200 range right?
You realize ALL classes have weapons with 1200 range except thief?
That is why I was just using that as an example. It is an example like that where you would only really notice the inherent flaw in having 1 class singled out in that department in wvwvw, where you wouldn’t really notice it as much of a flaw at all in spvp. Hence why balance will not just commence around spvp.

Cluster Bomb on thief is 1200!
(woo!)

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

The mesmer has to have portal on his skillbar to do this. Both teams can bring a mesmer.

A bigger problem in spvp is one team doing 99% of the damage to a svanir and then any class can run up and steal the kill taking the rewards from the other teams efforts.

It would be like giving the ability to steal flags from flag runners in gw1. And then steal it when he’s about to cap it not even having a flag runner on your team. Not a very good example but I think you get the point. One team doesn’t even need a flag runner while the other team took the time to run it and just got the flag stolen right before he capped it, taking credit for his run and credit for the characters dedication to flag running.

I love kill stealing the npc bosses. You just have to pay attention to people like me who are sneaking up on your attack.

I was killing one of the bosses and an enemy player came into the fray. I had to keep him back while still fighting the npc. I see nothing wrong with this…

I’d rather have to protect the one by my base from the enemy or they get points from killing it.

This solves that crap. If you love this as a tactic, then you love playing bad tactics that should not even be in the game.

It’s in the game. It’s a fair tactic. Suck it up and start thinking of ways to stop it. It’s not exactly class specific and everyone can do it.

Is it REALLY cheating if everyone’s doing it? – Mickey Cantor.

(Don’t answer that question. It is. This isn’t cheating though.)

In regards to the trebuchet repair kit. It’s pretty godkittenfast still. Too fast. I’m all for clever usage, but that’s a BIT too clever.

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

If this gets nerfed there will be a new kind of kittening :

Their treb repairer has swiftness (and/or shadowsteps) and ours don’t, remove swiftness!

The teleport saves him 20 seconds maybe, at the most (the portal can only last 60 seconds without being specced to last longer).

There’s a slight difference between instantly repairing it, and running with swiftness.

It’s most likely going to face a nerf such as being unable to use the portal while holding the repair kit, something along those lines.

There isn't an overpowered class, just underpowered players.

in PvP

Posted by: Rika.7249

Rika.7249

Playing to Win

I’m just going to leave this here.

The link you provided was the best read I have ever had.
Thank you.

the literary world just gave a collective sigh

I couldn’t care less about what the literary world thinks.

Rika you act like you were “the one that know the truth” jeez, are you working for ANet or something? If people just want to say that this game is unbalanced ( that’s what I think ) let them do so!

Feel free to do so!

As long as it’s something, like what you did there, in the parentheses.

I’m not acting any more “the chosen one” than any of the others.

edit: double post

(edited by Rika.7249)

There isn't an overpowered class, just underpowered players.

in PvP

Posted by: Rika.7249

Rika.7249

Playing to Win

I’m just going to leave this here.

Actually no I’m not. Or at least, not by itself. That article (or series of articles, if you browse around Sirlin’s site) should be required reading for anyone who wants to PVP in any game, ever. Regardless of where you stand on balance in this particular game, and regardless of what you think about what else I have to say, if you read the rest of this post at all, I strongly recommend you take five minutes and at least look at the article.

For people getting rolled by other professions, you must at least consider the possibility that what you’re perceiving as an imbalance is less a result of the game design than of your own unwillingness to devote the energy to overcoming the profession/build/etc. that’s beating you. That may be a high cost; in the case of Mesmers, I’ll gladly concede that the profession demands a great amount of concentration, spatial awareness, and quick-thinking from its opponents, moreso than most others, and it’s an open question whether those demands make the profession unfair. Moreover, some builds naturally have a harder time against other builds, especially as your traits and skills get more specialized (e.g., anti-condition guardian). But before you determine that a matchup is patently unwinnable, I think you owe yourself a duty to make sure that you’ve taken your efforts as far as they can go, reasonably or otherwise. For your profession/build of choice, what does it take for you to beat the profession that gives you the most trouble? Why aren’t you doing that?

I don’t presume to have a high-level view of sPVP in this game, and a lot of you guys have no doubt played a lot more PVP than I have. It’s entirely possible that Mesmers, Thieves, and Guardians will see nerfs—maybe as soon as in tonight’s update. But whether that happens or not, that’s not going to be the end of this conversation, because the nature of inter-class balance is that somebody’s always going to be on top. Hopefully the disparity between the best class and the worst class will be small—the point of patching is to close that margin, after all—but it’s never going to go away without homogenizing all eight professions.

Once the dust settles and the Mesmers, Thieves, and Guardians are all left in crumpled heaps at the feet of Balthazar, someone’s going to raise the banner to topple the Warriors, Rangers, and Engineers. Once they’ve been nerfed, it’ll be the Black Summer for a while, and after that age, Elementalists will reign supreme. Until they’re nerfed.

In the mean time, however, all the players that are actually improving in PVP, getting better at their chosen professions, and making their marks in the growing esports communities will be improving their strategies and weathering the tides of balance changes not unaffected, but at least undaunted. These guys learned how to consistently interrupt Moa Morph long before it was nerfed. They never had any trouble sticking to the real Mesmer even back when he had three illusions and his phantasms did damage. They learned how to punish thieves for heartseekering one too many times, and they always packed an extra set of weapons so they could switch to conditions if a fight demanded it. They didn’t bat an eye when the guardians got their healing cut in half, and they already knew how to handle conditions, so they never missed a beat when the necros were 7 out of every 10 players in PVP for a while there.

If you want to complain, there’ll never be a shortage of other professions to complain about, and there will always be a matchup that’s unfavorable for your chosen playstyle—in fact, there’ll be several at any given time. But you can’t take it for granted that the balance team is going to fix something you perceive to be unfair, and the meta that exists right this second is almost certainly not going to exist in a month, nerfs or no nerfs. There’s always going to be something that makes you angry, especially in PVP, and if it’s not Moa Morph, it’ll be something else. You must accept the fact that, at least right this second, the game is actually the way it is, and if you want to play Guild Wars 2, you have to actually play Guild Wars 2, and not some other game you made up in your head in which all bugs are fixed, all enemy moves are perfectly telegraphed, and you’re always more skilled than the other guy.

I know this comes across sounding high-handed, and honestly I’m not sure how I could make it sound more conciliatory and still get the point across, but this issue I believe is the gateway from this conversation to the one we’d all rather be having about balance, and the one that ArenaNet’s developers have already been having for some time now.

The link you provided was the best read I have ever had.
Thank you.

Arcane Crystals

in PvP

Posted by: Rika.7249

Rika.7249

I have never even had a sliver.

Sexiest/best looking armour for thief?

in Thief

Posted by: Rika.7249

Rika.7249

I wish there was less coats.

Godmóde Stream - Ele Team Paradigm

in PvP

Posted by: Rika.7249

Rika.7249

There is nothing to be proud of.

I remember a few days after launch, one who was streaming was making an a-hole of himself in SPvP, raging at everyone, claiming he was the best, then doing ctrl-v of his lame stream, which was something named team-paradigm ish.

(edited by Rika.7249)

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

I’d be up for that.

Make them drop the kit upon going through a mesmer portal. Or just make them unable to enter it, while they carry it.

Thief over powered skill

in Thief

Posted by: Rika.7249

Rika.7249

3) Stop saying kitten every other sentence. In a few months when the cool kids have moved on to another fotm phrase, you’ll look back and feel stupid.

That’s how the forums censors all swear-words, youkitten

And it’s thekittenkitten best way to kitten censor kitten swear words!

Something needs to be done about the in-game flamers in PvP

in PvP

Posted by: Rika.7249

Rika.7249

Honestly, I would happily see them banned.

It would reduce the population too greatly though, which is why it doesn’t happen.

People need to stop being a-holes when it comes to PvP.

It’s like the MOBA sickness has come here.

Why did/does Anet think one game mode was a good idea?

in PvP

Posted by: Rika.7249

Rika.7249

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

Thats the spirit. Have a nice day, sir

You’re obviously trolling

The whole “high-end” blew it.

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

“as if you’re any good” ……… i did not tell you to watch MY stream. PLEASE

and throw me one of those mesmers too who can move on the map as fast as the cannon ball with treb. I havent managed to do that even with the portal spell.

edit: Also doing 8-10k dmg on 1 hit is totally different story than doing 10k damage _during _10seconds". Even an amateur pvper should know this.
Oh and treb does not have any RNG factor! No matter how hard the wind blows, the treb will always hit the spot you made it shoot. If you miss with it, l2p.

dont forget the knockback/knockdown cc every 7-10seconds as well. As for missing? I very very rarely miss with the treb. Its the same distance to each objective point and you memorize it. Im not sure who you play with or how skilled you personally are but hitting a target with the treb is very very easy.

When i wrote it, i didnt know about the portal-mesmer who can blink across the map faster than the trebu bullet :—-D its awesome, i tells u!

Yet the discussion is about being able to instant-repair the trebuchet

I’ll leave you two to it, there’s no point in arguing.

You win, I give up! Screw moa and screw time warp! Trebuchet all the way!

Also, guys, did you hear about those high-end pvpers who are high-end in a game that has no high-end, yet they’re high-end, due to their claims? They’re totally high-end.

(edited by Rika.7249)

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

Hm, this whole topic just became unreadable. The thread doesn’t load.

Guess that’s for the best then, Ker.

I hope your arrogance will bring you far!

Edit: Woah, it’s back! I’ll get to writing.

Shala – if a target is even the slightest aware, he won’t be hit.

There isn’t any skill behind the trebuchet, no-one ever suggested that.

The trebuchet relies on the mistakes of the enemy team.

If there’s no mistakes on the enemy team, it’s a wasted effort.

Im not going to continue to argue with you on this until i see your tourney stats because for all i know your just trying to be annoying.

The only constructive thing anyone has said so far this whole post against the mesmer teleport is putting shadow trap next to the treb. I tried that a few matches and it helped once or twice. Other times it was random and i ended up fighting a mesmer while I was on cooldowns or low hp from a fight that I got teleported away from. needless to say I either died or had to escape the fight.

Mmm, okay.

Sounds great.

It’s hard to counter-argue when you’re running low on arguments.

It’s alright though. Now you know that:

The Trebuchet relies on team-mistakes.

I don’t know why I continued arguing with you, your achievement points overall suggest enough.

(edited by Rika.7249)

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

“as if you’re any good” ……… i did not tell you to watch MY stream. PLEASE

and throw me one of those mesmers too who can move on the map as fast as the cannon ball with treb. I havent managed to do that even with the portal spell.

Oh and treb does not have any RNG factor! No matter how hard the wind blows, the treb will always hit the spot you made it shoot. If you miss with it, l2p.

No, but you’re claiming you have some sort of knowledge that you do not possess.

Currently, all you’re saying is that the trebuchet is a 100% hit.
And it’s not. It can be outrunned. At the far-end point of the map, it becomes imprecise. That’s how its mechanic works.

I’ll also gladly toss you one of those mesmer’s WHO STANDS ON THE SAME POINT.

We have roamers for that role you suggested the mesmer should do above.

Also, I lol’d so hard when you said you can’t outrun a treb boulder with the portal. With the portal. Like, seriously.
You can’t outrun a treb-boulder with an instant-teleport-to-anywhere-on-the-map?

You need to upgrade your PC, if it can’t handle the stress of suddenly switching position.

But let’s just leave it at that, you’re incredibly hostile, yet you have nothing to base this hostility on, and you haven’t provided any sane argument as to why you wouldn’t pick timewarp, moa, illusions, and a defender who can keep the point neutralized over a trebuchet that can’t revive anyone, can miss and be dodged, and takes 10 seconds to fire.

Also, I didn’t mention “your” stream at any point, but now that you mention that you have one, I would LOVE to watch it!

hehe, its akittenshame im not there to see your face when you decide to roll a mesmer and realize what you just wrote about its portal on the forum

Leave everything behind, focus on that portal.

Way to go

Good thing I already realize what I wrote, but you clearly didn’t realize what you wrote earlier. :P

I mean, a thief can probably outrun the boulder as well :p

Why did/does Anet think one game mode was a good idea?

in PvP

Posted by: Rika.7249

Rika.7249

No, that’s why they stated several times they’re adding more.

Source? I’d like to see it, I haven’t heard anything about that

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

Hm, this whole topic just became unreadable. The thread doesn’t load.

Guess that’s for the best then, Ker.

I hope your arrogance will bring you far!

Edit: Woah, it’s back! I’ll get to writing.

Shala – if a target is even the slightest aware, he won’t be hit.

There isn’t any skill behind the trebuchet, no-one ever suggested that.

The trebuchet relies on the mistakes of the enemy team.

If there’s no mistakes on the enemy team, it’s a wasted effort.

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

“as if you’re any good” ……… i did not tell you to watch MY stream. PLEASE

and throw me one of those mesmers too who can move on the map as fast as the cannon ball with treb. I havent managed to do that even with the portal spell.

Oh and treb does not have any RNG factor! No matter how hard the wind blows, the treb will always hit the spot you made it shoot. If you miss with it, l2p.

No, but you’re claiming you have some sort of knowledge that you do not possess.

Currently, all you’re saying is that the trebuchet is a 100% hit.
And it’s not. It can be outrunned. At the far-end point of the map, it becomes imprecise. That’s how its mechanic works.

I’ll also gladly toss you one of those mesmer’s WHO STANDS ON THE SAME POINT.

We have roamers for that role you suggested the mesmer should do above.

Also, I lol’d so hard when you said you can’t outrun a treb boulder with the portal. With the portal. Like, seriously.
You can’t outrun a treb-boulder with an instant-teleport-to-anywhere-on-the-map?

You need to upgrade your PC, if it can’t handle the stress of suddenly switching position.

But let’s just leave it at that, you’re incredibly hostile, yet you have nothing to base this hostility on, and you haven’t provided any sane argument as to why you wouldn’t pick timewarp, moa, illusions, and a defender who can keep the point neutralized over a trebuchet that can’t revive anyone, can miss and be dodged, and takes 10 seconds to fire.

Also, I didn’t mention “your” stream at any point, but now that you mention that you have one, I would LOVE to watch it!

(edited by Rika.7249)

So whats the surest sign of a broken/op/unbalanced class???? Anyone....

in PvP

Posted by: Rika.7249

Rika.7249

I’m not having all that much trouble with mesmers as a whole, I’ll be honest.

However, I do occasionally meet a mesmer’s who’s running that spec that gives him insane defensive abilities, while he’s literally tearing me down as if was he a glass cannon.

Except he’s not a glass cannon. He’s a cold hard iron-cannon.

That needs some addressing.

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

Ok, ill choose the aoe damage that hits 10k each target and can be shot almost anywhere on the map. I cant believe im even having this conversation
If you want to kitten your team with those strategies, please do, but dont try tricking others to do the same.

and if you still have some doubts, PLEASE dig up some highend player streaming his tournaments and see how it is done. ty.

Do so. I like how you can say that with a straight face as if you’re any good.

“I prefer having 8k aoe every 10 seconds on a small piece on the map, that might miss, can be dodged, and won’t control anything, over having quickness for 7+ seconds, and having a moa, plus 10k damage in 8 seconds”

Glad we agree.

I really don’t see how you can prefer it, but each to their own. I have stated why it’s a bad tactic, and you haven’t stated why having the above isn’t a good idea.

Go back to your teams who also claim heartseeker thieves are overpowered, and that you should always neglect all points in Legacy, to get the Lord killed.

Edit: Also, there’s no highend players in a game that doesn’t have a ranking system or any sort of ladder. As such, these “highend” players you’re watching streams from cannot claim that title until they’re actually high end. I’m looking forward to see them achieve it though.

I’ll admit being wrong when I see a good reason to leave Great damage, reviving potential, confusion, illusions, moas and timewarps behind, to fire a 8k shot every 10 seconds.

I’ll come back, and say “I’m sorry I was wrong, Keroksi. I bow to your superior knowledge. You were obviously right. It IS worth sacrificing a 5th member of the group to get a Trebuchet. I apologize!”

(edited by Rika.7249)

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

Im sitting at 104 tournaments won. Mostly solo pug some premade when somebody invites me. Though I have yet been foolish enough to say a mesmer = treb let alone > treb when it comes to damage or aiding in attacking/defending a point.

Maybe you haven’t reached Kyloh enough times to fight a team that constantly hits you with a treb.

Either way I probably have played everyone on this forum in a tournament at one point or another and I can tell you, from experience, that its a very great imbalance that few people realize because very few make it to 1st or 2nd place in tournaments.

I see we disagree.

I would take him to the field any day.

I do like having a full time CC on one of the defenders, while the other mesmer on our team, according to Keroski, makes sure we have quickness up constantly.

(edited by Rika.7249)

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

Friendly tip for your future journeys: You actually can have more than 1 mesmer on your team. Put 1 in trebu and have 4 spam the timewarp you seem to love so much.

I could have 2 timewarp fields.

I could have a timewarp field and a moa.

I could have 6 clones swarming around the 2 mesmers, absorbing damage.

I could also have one sit in his siege weapon.

I’ll let you decide which is better.

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

I was never talking noob 8v8, because that’s the only time the Trebuchet is worth using: When you can actually spare a man.

You can’t spare a man in 5v5.

Having 2 defenders on 2 nodes each, and a roamer to assist wherever is better than having 2 defenders on 2 nodes each, and a predictable burst every 10 seconds, that might miss, might be dodged, or might be blocked (though I don’t know if stability + block actually removes the damage completely. Let me know if you know?)

I would suggest the damage of it was buffed, health as well, and the repair kit has a 30-second spawn timer, that begins upon trebuchet destruction.

It’s hardly worth using at the moment.

Seriously?!
I mean, SERIOUSLY? trebu is useless?
Have a look at some streams how the GOOD players play the map and never comment on this subject again.

Yeah, seriously.

I’m going to leave this subject now, I can tell there’s some sort of miscommunication.

I could’ve sworn having a Mesmer down on the field to lay down Time Warp fields, fighting alongside his teammates and generally being tough to down, was a better idea than having him sit in a trebuchet.

I see we disagree.

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

…and no there is no class that can AOE 8-10k dmg every 7-10 seconds.

Good thing the Area of Effect is fairly small then.

And are you seriously telling me you can’t find a class that can do 8k damage AoE in 10 seconds?

Its the largest AOE int he game? what are you even talking about. And no there is no class that does 8-10k AOE damage every 10 seconds consistantly or even more than 3 times.

It’s the largest AoE with the longest cast time.
The guy sitting in the trebuchet could eat you faster.

Back at you with the screenshot thing.

If it was the cannon of Capricorn, I might’ve agreed with you.
But I can’t agree that it’s better to have the slowest flying projectile in the game, dealing mediocre damage, being imprecise at longer rangers, than having the guy controlling it down on the field with you.

(edited by Rika.7249)

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

…and no there is no class that can AOE 8-10k dmg every 7-10 seconds.

Good thing the Area of Effect is fairly small then.

And are you seriously telling me you can’t find a class that can do 8k damage AoE in 10 seconds?

Cuz I specifically remember thieves, elementalists, rangers, maybe even warriors being more than capable of doing 8k in less than 10 seconds.

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

ok so your telling me 2v2 trying to grab a point….lets say clock tower. Your saying that if one team has a treb hitting the clock tower the other team even stands a chance?

Are you being serious or are you just trying to be funny? Even if it was 2v3 the 2-man will easily mess up the 3 if there is a treb hitting them. God forbid its a guardian assaulting the point with a treb helping him.

Thank god you don’t have to stand there, eating every trebuchet shot.
Even more so, when you’re 3 men assaulting 2.

I’ve won just as many tournies without having a trebuchet user, as I have WITH a trebuchet user. It’s not the end of the world.

I’d rather have a 2v3, with a Trebuchet assisting the 2, instead of a 3v3.

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

Actually, I can.

I have 4 people running around with me in the field.

They have 4 people total running around in the field, and a single person on a trebuchet that takes 10 seconds to fire and hit, is alarmed with a soldier yelling “INCOMING. THEY’RE FIRING AT OUR POSITION. TREBUCHEEEEET!”, and the damage isn’t really anything that the person in the Treb couldn’t do on his own.

The difference is, Trebuchet attacks are predictable, can very easily miss at far distances, are voiced and are easy to spot. And it can be dodged, hell, you can move out of the way by walking if you so desire.

The team also suddenly lacks 20% of their entire team, when they find out the trebuchet can’t capture points. The guy sitting at the trebuchet could, however, capture the points, and he could do it way more effectively than a silly trebuchet.

Im very interested to see how many tournaments you have won. Not trying to say your not a good player. Just your tactics dont make any sense at all

If your jumping around dodging a treb then your not staying on the point or dodging the attacks from the guy hitting you. which means your point is going to go neutral or capped. Which also means your going to take a hell of a lot longer to cap a point.

We arent talking noob 8v8 browser matches where kills actually can win a game. We are talking about 5v5 where the objective wins the game not the kills.

If I sit on a point and do nothing but kit you around it and use my downed skills it will take you almost 15-20 seconds to kill me. This is WITHOUT you trying to dodge a treb. It will also take me less than 20 seconds on average to get back to that point after death. So even if you kill me ill still be on top on points because I kept the point held long enough and can come right back and take it again.

I was never talking noob 8v8, because that’s the only time the Trebuchet is worth using: When you can actually spare a man.

You can’t spare a man in 5v5.

Having 2 defenders on 2 nodes each, and a roamer to assist wherever is better than having 2 defenders on 2 nodes each, and a predictable burst every 10 seconds, that might miss, might be dodged, or might be blocked (though I don’t know if stability + block actually removes the damage completely. Let me know if you know?)

I would suggest the damage of it was buffed, health as well, and the repair kit has a 30-second spawn timer, that begins upon trebuchet destruction.

It’s hardly worth using at the moment.

(edited by Rika.7249)

Upcoming Features need to be upcoming today.

in PvP

Posted by: Rika.7249

Rika.7249

There is going to be a huge blog post in the coming days explaining future plans for spvp. Emoqt, Arenanet is known for giving out extremely great pvp content and we are not forgotten. They only want to ensure that everything is perfect when it’s all implemented. It’s the beginning of the game, and hardly a month into release, right now I suggest practicing with your team and your class/es.

The thing is tho,
its a Blog post about the plans for SPvP not the actual Content.
so why does it take 10+ days to make a blogpost?

While I’m totally against all the negativity and doomsday gibberish, that is a genuinely good question.

Godmóde Stream - Ele Team Paradigm

in PvP

Posted by: Rika.7249

Rika.7249

.. What is this?

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

Actually, I can.

I have 4 people running around with me in the field.

They have 4 people total running around in the field, and a single person on a trebuchet that takes 10 seconds to fire and hit, is alarmed with a soldier yelling “INCOMING. THEY’RE FIRING AT OUR POSITION. TREBUCHEEEEET!”, and the damage isn’t really anything that the person in the Treb couldn’t do on his own.

The difference is, Trebuchet attacks are predictable, can very easily miss at far distances, are voiced and are easy to spot. And it can be dodged, hell, you can move out of the way by walking if you so desire.

The team also suddenly lacks 20% of their entire team, when they find out the trebuchet can’t capture points. The guy sitting at the trebuchet could, however, capture the points, and he could do it way more effectively than a silly trebuchet.

Upcoming Features need to be upcoming today.

in PvP

Posted by: Rika.7249

Rika.7249

The pvp is shiat isnt it? i find extremly awful! I cannot wait to be a panda!They’re so cute!

Cool bro.

Bai!

Oh nuh uh. Pvp is baaaaaaaaaad.

in PvP

Posted by: Rika.7249

Rika.7249

This game was way to hyped up for what it is, well, the pvp side anyway. It is really awful, i don’t think you can ever get a 1v1, or a 1v2 for that matter, even the 1v2s are hard if you vs a Mesmer. The pve side though is great<3

The PvP is amazing.
You don’t want to get a 1v1. Because the game isn’t balanced around 1v1. So it’s mighty fine.

You don’t know anything about PvP, but I’m glad you’re enjoying the PvE side.

Mesmers teleport exploit?

in PvP

Posted by: Rika.7249

Rika.7249

There are 3 types of people with this issue

—Those who see the obvious imbalance and advantage to one class
—Those that know its an advantage haven’t reached 2nd place in tournaments enough to know how bad it is
—Those who don’t care how bad it is because they are either Mesmer or have a mesmer premade when they do tournaments.

To be honest im actually getting sick of this game now anyway. It seems either the developers dont care or they are waiting for more people to complain about it before they react.

They are very reactive instead of proactive when dealing with situations.
“If there is an exploit or unfair tactic not many people know about…then leave it under the rug and don’t fix it right?”

Im sure as more people play at higher levels and notice how bad it is they will eventually get to it but im just too tired to care anymore. Im either going to roll a mesmer for tourneys or quit anyway.

You’re forgetting the 4th type of person.

The ones who ignore the trebuchet and win the game because the enemy team got a mesmer for the sole purpose of repairing the treb.