Best way to find out is to post a video of you playing a match.
that is a great idea i think we all should. never recorded gameplay before any idea what i use to record?
https://forum-en.gw2archive.eu/forum/professions/mesmer/Guide-How-to-make-a-half-decent-vid/first#
Out of 19 matches so far I’m at 1 pip.
I see the issue here
You main guardian.
XD
Mesmer builds only mate
Killshot Mesmer is a well established and long standing accepted build, particularly within this community.
I misunderstood, it seems. Thanks for the correction.
-edit- Although, since I have virtually no chance of making diamond, I still would be best off from a practical point of view to throw matches and start next season in Amber.
What are your stats looking like so far this season, Ithilwen?
so matchmaking is broken… period….. 2 my team is up I dc’d for a seconds come back and win the game for my team guess what i lose a pip…
so now gw2 you have finally pushed me over the edge on pvp and i am done with it…. i know that you care less because there are thousands of people that play other wise but o well you lost me.
This is easy. Anything that destroys the prevalent meta builds. So currently
Lockdown Anguish
http://gw2skills.net/editor/?vhAQNAsfRl0nhG1YZawGNwtGLnG15TEFXX90etbLZAsALHA-TpBBABAcEAkvMAW7PsxDAgjTAwxHCAA
and
Demoserker (the original, not the kitten that’s appeared on metabattle XD )
http://en.gw2skills.net/editor/?vJAQJAURnMdAlki1dAWhAEliFlA7ILEA+dIhuRwF4N3+bTuA-TpBCQBA4IAkv9HG2hAohlBuwDAweXAAA
If a team has two scrappers, they can inevitably tie up two points with their ridiculous sustain. Give them a +1 and they can pretty much run around indefinitely as they contend for a point.
I assume you still need to know what buttons to press when playing a Scrapper (though I imagine it’s still much like the engies of the past where some manner of spam is still appropriate to work XD )
Slowly working on it. Good times.
If you’re needing to do a ton of damage on a power setup in a match to take someone down, you’re doing it wrong
XD
“Why is he a angry face if he won 2 pips?o.O He should be smiling
And yet his whole post is a list of complaints XD, even despite winning 2 pips.
Though the other way I looked at it was, in two hours he could have played 8 matches, which is 16 pips. So he’s actually down 14 pips on queue time alone.
You can not force others to take advice. Write it once in the beginning. If they listen it’s fine, if not then show them how is done. Maybe they will see the what you are about to do. Communication is the best way to success.
But keep in mind:
1. The others might have their own strategy. So they will disregard yours. (Happens to me a lot, some will give seemingly good advice, but ithe doesn’t fit my playstyle/build)
2. Never flame!i am at the point where i will never bother talking and just except the fact the odds are i will lose a pip . dont even say hi back
lmfao where did you get that
Back in season 1, every second thread on the pvp forums was one person or another proclaiming how they lost a pip because of this, that, and the other thing. So I started making memes XD
It’s been a while since anybody mentioned a pip loss :p
Alright guys, mimeprankstv here, its time to queue up for a ranked match of PvP!
Lets check out that q time! : http://i.imgur.com/QwxkDMU.jpg
Not bad! (Popped at 1h 55min)Unbalanced teams and one of their players was afk from the start: http://i.imgur.com/YKYnhdE.jpg
It was just a prank bro!
You can not force others to take advice. Write it once in the beginning. If they listen it’s fine, if not then show them how is done. Maybe they will see the what you are about to do. Communication is the best way to success.
But keep in mind:
1. The others might have their own strategy. So they will disregard yours. (Happens to me a lot, some will give seemingly good advice, but ithe doesn’t fit my playstyle/build)
2. Never flame!i am at the point where i will never bother talking and just except the fact the odds are i will lose a pip . dont even say hi back
I lay out a plan at the beginning based on what I think we should do. If someone else gives an alternative plan, or just says no, I’ll go with the alternative regardless if its good or not. It’s better to run someone elses plan than to run two alternative plans XD
In the end it either comes together or it doesn’t. Get over it, move on.
Warrior bow removing 6 condi’s – yyyeaah perfectly fine for such a short coolddown /sarcasm
It’s a bug, quit crying.
That is currently making the profession stronger than it should be….
It’s interesting because I haven’t noticed the presence of this bug while fighting condi berserkers on my power berserker. Huh.
You wouldn’t really notice it.
XD
Warrior bow removing 6 condi’s – yyyeaah perfectly fine for such a short coolddown /sarcasm
It’s a bug, quit crying.
That is currently making the profession stronger than it should be….
It’s interesting because I haven’t noticed the presence of this bug while fighting condi berserkers on my power berserker. Huh.
After playing a bit more this season, I don’t mind warrior too much. However, there have been a couple of times I’ve been insta downed and I have no clue how it happens. The first case I was just outside of melee range and got hit with arc divider I think. Instantly down (I was at 15k health, above 50%). The next I’ve honestly got no idea. No animation. Downed instantly from 20k, and the warrior followed up with 100 blades. No condis were involved in either case. If it happens again I’ll be sure to look at my combat log.
On My demolisher ammy berserker, to dish out enough damage to eat through that sort of HP, I’d need to lock you down with a stun, go into berserk, arc diviner, hundred blades, whirlwind, and could continue on with another arc diviner. I may or may not need all of this depending on your build/ammy/class etc. Even then you’d have to remain locked down, and if you somehow managed to miss all of the animations involved I’d be questioning what was in my dinner if anything XD
The fact is. A team of rubies shouldn’t be put against a team with 3 diamonds. And most of us rubies were in T2 Ruby. Its not like we were T5 or T6……………
What’s the difference between a player who’s in the last tier of Ruby, and one who’s just crossed the last tier of Ruby over to into the first of Diamond?
Just play a super easy thief build, play your supporting role, and otherwise focus on decaps XD
Oh, and also, my Killshot Mesmer was the clear winner of that competition.
Ithilwen was around long before this song was being toted by mesmers in videos. When chrono came along some people thought it was the perfect song.
If you listen to the lyrics though (beyond picking up the odd word like “shatter”, the lyrics are more along the lines of a jewelry box ballerina with some manner of sentience who’s life is otherwise tied to the ticking of her clockwork. Then there’s the undertorrent of breaking out, or breaking free, or breaking apart just for the hell of it – or whatever.
When you look past the varnish, it’s not mesmery at all XD
For sure boon rip has become much more of an effective option to build in. More than likely this means domination line to take shattered concentration. Null field is just too much of a risk vs signet of illusions (assuming you’re taking insp line and portal). The stab/resistance stab from various meta comps is definitely a problem, at least in PvP.
Yeah. I feel VERY powerful when on lockdown mes, running boonstrip in str line.
It’s a similar feeling to running double might sig on warrior with everyone and their dog spamming blocks/reflects XD
It’s finally happened, another Mesmer main jumped to another class to the level of frogetting the names of trait lines. It is a sad day indeed.
Lol, I just re-read my post, realised, refreshed, and saw your comment XD
ohno
For sure boon rip has become much more of an effective option to build in. More than likely this means domination line to take shattered concentration. Null field is just too much of a risk vs signet of illusions (assuming you’re taking insp line and portal). The stab/resistance stab from various meta comps is definitely a problem, at least in PvP.
Yeah. I feel VERY powerful when on lockdown mes, running boonstrip in str line.
It’s a similar feeling to running double might sig on warrior with everyone and their dog spamming blocks/reflects XD
the only problem as you saw from this vid is when my team dont support me when i am being pressure. support i mean doing dmg to the ones who target me. you saw the 2 necro stick to my back and my team target someone else
It’s called “peeling”, your team didnt peal for you.
It always feels nice when a team mate peels for you. It takes mindful players to be aware enough of what’s going on to see and act in this way.
If drop at the precise moment and location, Feedback is, by far, the most powerful utility of the game.
If by “precise moment and location” you mean “get super lucky that you drop feedback against a zerg spamming projectile attacks through a choke”….then sure.
The sadder part is that, unless it coincides with a counter push, it generates no downs, and results in no kills.
Ah my apologies this is in fact a thread about Mes in sPvP and I thought about fights in general and WvW, my comment was out of place.
Yeah I get the mechanics.. they can’t afford to kite off node too long.. gotta take the War out fast or contest otherwise its moot.
It’s an inevetable decap for the defending mes. Your best bet is to knowingly forfeit the point out of hand, and hope you can outplay them, defeat, and recap.
The smartest thing to do is rotate as soon as you lose the cap. You should have portal. Drop it, port back if the node becomes free and unwatched.
Discipline is not necessary. You get some nice features from it, but it’s not necessary.
This. It’s super nice to have, sure, but the only line that’s absolutely essential at this point is defense. Strength, berserker, and discipline are all pretty strong lines with their own advantages, and any two can make for a solid build.
sorry but defense without discpline or berserker is trash
I accept your apology.
Now don’t get it wrong again.
I sympathize with you.
I was on a nice winning streak at the start and since then it’s mostly been hardcore loses.
I keep getting paired with teammates that don’t communicate, fight off point, chase one thief around the whole map for no reason, won’t and don’t rotate, zerg mid and home and end up dying anyways, and think they need three and four people at the start to cap home.
I’m no pro league here but after 3 years on and off sPvP, I think I am decent enough to not get team mates like this due to MMR. Instead I keep getting teams like this SoloQing. Most of my wins came from when I duoed with another guy. And we had a win streak going on easy.
Now? I lost 9 games in a row tonight, all blow outs, and gave up tonight on it.
This matchmaking did not get any better, instead it’s just giving lopsided matches. I won 4 games in a row at the start, then started my losing streak, duoed, won a few more and now just lose games straight because this MMR puts me with people who have never sPvPed and don’t do anything but run around like chickens.
And the MMR tanking theory for S3 doesn’t work. I proved that unintentionally. Once you hit a losing streak, be prepared to ride it out for a long time.
The thing is OP is in start of amber, like really now. People talk about enemy have higher mmr but since this is amber, how high can enemy mmr be? If OP lose this much even in start of amber then there is something fundamentally wrong with the way he plays.
MMR is meant as a reflection of skill.
If a skilled player enters with no MMR (at base amber as a smurf or returning player) then they could be incredible pvp’rs.
And you think many days into the season 3 with the scaling from last season there would a lot of high mmr, low rank players in amber? Is our pvp population that big? to the point we have this many of extreme cases to create this many loss for OP?
/shrug/
A single skilled player running a strong build can carry an entire team to dominate the other at these low levels.
FYI: in case it wasn’t obvious, a no MMR player wouldn’t have any recent pvp history (they wouldn’t have played season 2). I.e. a “returning player” from a substantial enough time ago. That or an alt account (smurf).
In S2 I came into the season 15 days from end. It looked like this
The thing is that’s you on the winning side, you are better than others therefore having high win rate at low rank is reasonable. Situation of OP was that he keep losing at start of amber, where either people are really good and progress through it really fast or people that are really bad that grind many games to get out of there. With OP losing this much in early amber, it can at least confirm that OP is not a good player and he is doing something fundamentally with his rotation/build/general skill level, because like you said if one person is good enough he can turn the tide of an entire game.
The first thing I noticed in his screen caps is that he’s on thief. I don’t know if all his games are on thief, but it’s not exactly a cornerstone class to bring.
I don’t doubt there’s an issue here with the OP. For all I know he’s been deliberately throwing matches to come to the forums and stir things up with a few screenies XD
Not saying you are OP, just saying I can’t know for sure what’s happening. If you’re genuine, most likely problem is you’re class/build/skill is flawed somehow.
Wow alot of Text. Sorry i will not reply to everything.
Well i don’t doubt that it is a good tactic to rotate far in TEAMranked. But since i see this every game i was just wondering. If 3 ppl rotate far after mid that can’t be good -.-
Generally speaking
Capping is good. Once you’ve capped, holding is good.
Capping and holding mid is good because there’s less distance to travel to the other nodes.
By capping and holding mid, your team can focus on one other node, and rotate back and forth as needed.
As soon as you hold two points, as long as you don’t do something stupid, it’s GG.
I had a match where the enemy team had a strong team presence, including this one ele who knew how to sustain. I took him out first, but his team held out for him to run back (that sort of scenario). Eventually someone from our team decided to decap far, and won it after a while. By that stage my team had started rotating so much (to deal with things) that mid was overrun. A scapper on our team had withdrew home to contend after someone decapped. So it ended up 3 far, with scrapper and my power berserker at home. Our comp was such that we could handle whatever they threw at either side, though there was no way for anyone to abandon their sides to decap mid. After defending a couple of early lord attempts we out ticked them and won.
Out of the gate you can start with a plan. But there’s no telling where things will end up.
I sympathize with you.
I was on a nice winning streak at the start and since then it’s mostly been hardcore loses.
I keep getting paired with teammates that don’t communicate, fight off point, chase one thief around the whole map for no reason, won’t and don’t rotate, zerg mid and home and end up dying anyways, and think they need three and four people at the start to cap home.
I’m no pro league here but after 3 years on and off sPvP, I think I am decent enough to not get team mates like this due to MMR. Instead I keep getting teams like this SoloQing. Most of my wins came from when I duoed with another guy. And we had a win streak going on easy.
Now? I lost 9 games in a row tonight, all blow outs, and gave up tonight on it.
This matchmaking did not get any better, instead it’s just giving lopsided matches. I won 4 games in a row at the start, then started my losing streak, duoed, won a few more and now just lose games straight because this MMR puts me with people who have never sPvPed and don’t do anything but run around like chickens.
And the MMR tanking theory for S3 doesn’t work. I proved that unintentionally. Once you hit a losing streak, be prepared to ride it out for a long time.
The thing is OP is in start of amber, like really now. People talk about enemy have higher mmr but since this is amber, how high can enemy mmr be? If OP lose this much even in start of amber then there is something fundamentally wrong with the way he plays.
MMR is meant as a reflection of skill.
If a skilled player enters with no MMR (at base amber as a smurf or returning player) then they could be incredible pvp’rs.
And you think many days into the season 3 with the scaling from last season there would a lot of high mmr, low rank players in amber? Is our pvp population that big? to the point we have this many of extreme cases to create this many loss for OP?
/shrug/
A single skilled player running a strong build can carry an entire team to dominate the other at these low levels.
FYI: in case it wasn’t obvious, a no MMR player wouldn’t have any recent pvp history (they wouldn’t have played season 2). I.e. a “returning player” from a substantial enough time ago. That or an alt account (smurf).
In S2 I came into the season 15 days from end. It looked like this
I sympathize with you.
I was on a nice winning streak at the start and since then it’s mostly been hardcore loses.
I keep getting paired with teammates that don’t communicate, fight off point, chase one thief around the whole map for no reason, won’t and don’t rotate, zerg mid and home and end up dying anyways, and think they need three and four people at the start to cap home.
I’m no pro league here but after 3 years on and off sPvP, I think I am decent enough to not get team mates like this due to MMR. Instead I keep getting teams like this SoloQing. Most of my wins came from when I duoed with another guy. And we had a win streak going on easy.
Now? I lost 9 games in a row tonight, all blow outs, and gave up tonight on it.
This matchmaking did not get any better, instead it’s just giving lopsided matches. I won 4 games in a row at the start, then started my losing streak, duoed, won a few more and now just lose games straight because this MMR puts me with people who have never sPvPed and don’t do anything but run around like chickens.
And the MMR tanking theory for S3 doesn’t work. I proved that unintentionally. Once you hit a losing streak, be prepared to ride it out for a long time.
The thing is OP is in start of amber, like really now. People talk about enemy have higher mmr but since this is amber, how high can enemy mmr be? If OP lose this much even in start of amber then there is something fundamentally wrong with the way he plays.
MMR is meant as a reflection of skill.
If a skilled player enters with no MMR (at base amber as a smurf or returning player) then they could be incredible pvp’rs.
I would love it if the the pledge cleansed 2 conditions and blurred inscriptions cleansed 2 conditions. This alone I feel like would add a little more build diversity back to mesmer!
Right. A cleanse utility is straight up cleanse at the cost of a utility spot. When you add cleansing to non cleanse utils you make seemingly underpowered trait options more appealing, and allow underused utility skills slottable. So I could easily run 3-4 signits (from healing to elite) in a build if traiting became worth it. Otherwise it’s to little for the investment.
For myself in pvp I’ve been playing condtion mesmer fire/confusion/torment for more hp/s and it cuts through the defenses warriors and rangers have where they take zero damage for a short time. Also 2 on a scepter is a great way to wear down thives or anyone else wanting a piece of Cat Mage. That torment damage adds up
Warriors have amazing resistance uptime, so unless you have a strip they can negate all of your condition damage for long periods of time. Also cleansing Ire on any AoE burst weapon is assured to pick up free clone hits, proccing its cleansing.
You need to fight better warriors.
Comeback, Haxback, whatever you want to call it
XD
Idk maybe all the warriors from pl are just super bad then?
I agree with countering every condition build but it doesn’t hardcounter carrion chrono at the moment. Against wanderer warriors carrion is probably even better than mercenary, because you got more vitality instead of toughness.Can confirm, there is a wave of terrible warrior players running around with the meta setup right now. Warrior might be simple, but it still requires enough knowledge of when to hit what button, and what you can and cannot do.
Amulet makes no difference for this matchup. Condi and Power berserker hard counter chrono, either forcing the decap, or outright killing the chrono if he’s silly enough to hang around.
Im not talking about terrible warriors and mesmers running around in ranked atm,playing the class for the first time.
I was actually reffering to warr and mes mains from pl. I played a lot of games with rom the last days and he was struggeling against mesmers as well, so pls. My own teammember says that he has great chances to beat condition warriors etc.
wanderer warr is everything but not a hardcounter.
Oh, so you’re saying Rom failed to decap the chronos point?
“booohooo wars are so weak”
Meditrapper needs a slight buff, then we will have one for each profession!
Let’s make their traps Stun gg!
Delete DH.
Class essentially plays itself for you at this point.
Ehh, I roamed in WvW on Perplexity Dire Mesmer pre-HoT.
THAT was the most it plays itself. Literal aids, and it was hogwash in SPvP.
Strong comparison. Only there was no Dire or Perplexity in SPvP to run the build there XD
Taking down a condi war is much the same as taking down a condi mes on a power berserker or lockdown chrono.
Let them change XD
Back in S1 I created Valkzerker specifically to deal with the meta bunker chrono.
S3 Demoserker is that much stronger, and bunker chrono that much more weaker.
I just gotta say, if I came up to this in game currently it wouldn’t last long.
Wait for phase retreat or shield block, headbutts 4s stun into berserk mode with sig of might activated, arcing slice, full hundred blades. If that (on top of whatever else comes your way under the stun) doesnt eat your 17k hp then there’s still whirlwind attack, another arcing slice (for full damage now), with a rifle swap volley, rifle butt, gun flames to go through (second traited sig of might will have procced). The lack of stun break in your build makes you a sitting duck.
can you kill an ele with it or ranger?
Yeah, though Ele can often pull off a narrow escape with a clutch heal. Under good team pressure though, he’s more than likely going down.
Druids I find easy cheese since a good CC ruins their day, and they seem more reliant on a bit of projectile destruction which goes badly with a timely unblockable.
it doesnt mean bunker mes is useless or bad*
This is true. I just can’t get passed the no stun break. It’s a huge liability.
Idk maybe all the warriors from pl are just super bad then?
I agree with countering every condition build but it doesn’t hardcounter carrion chrono at the moment. Against wanderer warriors carrion is probably even better than mercenary, because you got more vitality instead of toughness.
Can confirm, there is a wave of terrible warrior players running around with the meta setup right now. Warrior might be simple, but it still requires enough knowledge of when to hit what button, and what you can and cannot do.
Amulet makes no difference for this matchup. Condi and Power berserker hard counter chrono, either forcing the decap, or outright killing the chrono if he’s silly enough to hang around.
Back in S1 I created Valkzerker specifically to deal with the meta bunker chrono.
S3 Demoserker is that much stronger, and bunker chrono that much more weaker.
I just gotta say, if I came up to this in game currently it wouldn’t last long.
Wait for phase retreat or shield block, headbutts 4s stun into berserk mode with sig of might activated, arcing slice, full hundred blades. If that (on top of whatever else comes your way under the stun) doesnt eat your 17k hp then there’s still whirlwind attack, another arcing slice (for full damage now), with a rifle swap volley, rifle butt, gun flames to go through (second traited sig of might will have procced). The lack of stun break in your build makes you a sitting duck.
can you kill an ele with it or ranger?
Yeah, though Ele can often pull off a narrow escape with a clutch heal. Under good team pressure though, he’s more than likely going down.
Druids I find easy cheese since a good CC ruins their day, and they seem more reliant on a bit of projectile destruction which goes badly with a timely unblockable.
Then he shouldn’t derail his own thread? XD
he didn’t. your reading comprehension, however, is suspect.
op is correct.
Please show me where I misquoted the OP in his own opening paragraph XD
Reading comprehension. Good one.
Problem is powecreep. Not warrior being dead/op. That point is just a flavor in the text. Do not try to change the direction of this argument please.
Then he shouldn’t derail his own thread? XD
If you’re silly enough to make claims in your opening post, prepare to have them pulled apart.
War dosent do well 1v1 vs condi mes. Too many clones
Dear lord…. Both power and condi Berserker hard counters condi chrono.
The presence of clones makes life much easier for war because there’s always something for his burst skills to hit.
Certain mes builds are great for countering war (blind heavy, for example).
Reminds me of Steal on Thief and despite the raised concerns, “they” didnt give a kitten XD
A Mace/shield LB meta war build has no mobility. Kite/play the defensive game when berserk mode is procced, then go ham when it’s on CD.
If your fav meta build isnt working against it, roll something to counter.
(was playing the meta warrior spec, and yes it’s OP, so don’t kittening deny it)….
If I had defensive CDs ready, I could stay alive almost no problem. But as soon as they were done, I would be dead seemingly instantly.
So which is it. Warrior OP, or warrior instantly dead once your stances ran out?
Discipline is not necessary. You get some nice features from it, but it’s not necessary.
This. It’s super nice to have, sure, but the only line that’s absolutely essential at this point is defense. Strength, berserker, and discipline are all pretty strong lines with their own advantages, and any two can make for a solid build.
It should be said that some builds absolutely do require discipline. I’m not a pro warrior either, but if you’re going to run duel melee setups, then warriors sprint becomes very important, for example.
I’d also argue that if you’re not running Discipline you at least require Berserker to compensate.
That’s just how things go.
Back in S1 I created Valkzerker specifically to deal with the meta bunker chrono.
S3 Demoserker is that much stronger, and bunker chrono that much more weaker.
I just gotta say, if I came up to this in game currently it wouldn’t last long.
Wait for phase retreat or shield block, headbutts 4s stun into berserk mode with sig of might activated, arcing slice, full hundred blades. If that (on top of whatever else comes your way under the stun) doesnt eat your 17k hp then there’s still whirlwind attack, another arcing slice (for full damage now), with a rifle swap volley, rifle butt, gun flames to go through (second traited sig of might will have procced). The lack of stun break in your build makes you a sitting duck.
Again, why is stunbreaker except for blink very important when you have on-demand stability through shatter?
Because you land your stuns outside of shatters? But I get it, you might miss landing it.
So let’s say there’s a pesky stack of stability always up (could be more but let’s say I wait till there’s just the one). Using rifle and berserk mode I can use a gunflame to clear it, swap into headbutt (4s stun) and go ham.
Of course I don’t even need to do that. There’s no reason not to sit in rifle and maintain ranged pressure. The build has no mobility and is meant to sit on point. At least in S1 the build had ridiculously high HP and armor, and precog to force you to slip your hits in between the gaps. With primarily blocks to go on and a lower HP pool, the chono bunker won’t stand up for long.
@Jace
D/D ele was brokenly OP. The single most broken build in GW2 history relative to its time, and for the longest standing period of time.Please, argue your way out of this fact. I’d love to see it XD
Before or after the June patch? Prior to the June patch I would agree with you. However, after the June patch with all the nerfs(reduction in burn/blind application,etc) that happened to D/D it wasn’t as broken. Could it still be extremely strong? Of course, but it wasn’t stupid broken. However, this is my opinion. And as we all know opinions are like kittens. Everyone has one.
Obviously before the build got nerfed, it was OP. That was the purpose of the nerfs XD.
That’s also why we went from seeing a 5 d/d ele team comp to zero XD