Showing Posts For Ross Biddle.2367:

Helseth's review of mirage

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

How many of the last elite specs were complained about being pure trash only to take longer to find the true capabilities of the spec?

None actually, we pretty much knew their power levels quite accurately from about 3 hours past release.

You have to remember, we’re not coming at this from the perspective of fresh players exploring a new game like we were at the beginning. We already know the interactions of traits, we know the flexibility of builds, we know how things work together. It’s not rocket science to see that Mirage is simply bad.

It’s bad.

Azukas is wrong.

~Mic drop.

Just stopped by for a laugh

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Rip Killshot Mesmer

sniffle

Just stopped by for a laugh

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Rip Killshot Mesmer

Warrior is getting a Mesmer spec, so if anything it will be back with a vengeance.

I saw a comment on the war forum saying the new war elite spec was like the gw1 mesmer. So I know there’ll be some super excited peeps out there.

Just stopped by for a laugh

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Aww, Ross is back! See you in PoF then :P

Does PoF stand for Point of Frustration? Because that’d capture the impact of GW2 expansions and specifically elite specs on the game XD

Just stopped by for a laugh

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Got the expansion email today.

Brought back memories of the last expansion destroying this game.

Looks like it’s time for another round!

Platinum and higher trash talk?

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Someone on my team called me out in team chat because I auto fired into a reflect with rifle on warrior.

I replied saying “it was 1 AA. Give me a break” XD

Current state of classes in PvP

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Gw2 PvP in 2017 is like: “Guys if everyone is broken that means the game is balanced right?!?!”

Pretty much.

OP’s list is funny. Builds which “play themselves” like DH and warrior are fine, but revenant, which requires actual thought and decision making, is underpowered.

Because getting stab on dodge and a dps rotation consisting of auto attack and precision strike whenever its up is hard to master how?

Lol XD

Yes so loool, so now why dont you plz get to Legendary with a Rev and show me how many more Revs than warriors (and to any other class really) are in it.

What, like the last few seasons when everybody and their dog was playing them because of how broken and faceroll they are?

Interesting that, the moment they dont have their full bag of bullkitten to make them an easy spam one button do it all class with a super easy ride over every bodies grave they evaporate, hmm. Nothing’s changed about Rev’s design. It’s simply been neutered for the moment to take it from the scene.

This has actually been healthy for the game this season.

Cyber Bullied Because of Being a Core Player

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Two weeks until For Honor, then you can leave this place behind :D

Seems that some players think that as long as it is a PvP-game it can replace the GW2 gameplay and make you choose that game. Maby some players actually like GW2 and the way it works, there are just a few things that bothers them so they ask for a change.

On the contrary. For Honor doesn’t replicate GW2 PvP. In fact it does it’s PvP really, really well. Which isnt something that can be said after four years of PvP for GW2 XD

I’ve been here for those four years XD

GW2 has it’s charm, even it’s beauty (Killshot anyone? :D ), but something will always come along that’s as good if not better. Even if it’s not some carbon copy replica. There’s no shame in acknowledging that.

Also, HoT ruined GW2 PvP. That’s a fact.

As I watch at For honour I see a game that has realy neat graphics but will be as booring as any battlefield game after a while. And that is my opinion.

Oh, and as I’ve actually played both games, I can tell you For Honor’s combat system and variety of active PvP modes are richer that GW2’s currently- while having realy neat graphics. Which is my, more informed, opinion. :)

GW2 will always have killshot though. Shame Core specs are unplayable trash these days {sniffle}

(edited by Ross Biddle.2367)

Current state of classes in PvP

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Gw2 PvP in 2017 is like: “Guys if everyone is broken that means the game is balanced right?!?!”

Pretty much.

OP’s list is funny. Builds which “play themselves” like DH and warrior are fine, but revenant, which requires actual thought and decision making, is underpowered.

Because getting stab on dodge and a dps rotation consisting of auto attack and precision strike whenever its up is hard to master how?

Lol XD

Power mes needs more access to condi cleanse

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Make arcane thievery hit most of the time and reduce its cool down to 30s, currently it is still hit and miss, mostly miss I found tbh. 30s base cool down makes it a great boon hate and cleanse option while traiting brings it down to 24s instead of 28s so can justify chaos line in a power build.

Disenchanter if running illusions and chronophantasma is a decent cleanse but suffers from all phantasm mechanics. That is that it misses a lot and has a lot of randomness, it also scales very poorly as numbers increase so isn’t great outside of dueling.

To be honest it would be nice if it was a clone skill class, 20s CD and removes a condition and boon for each clone up in the world, 600 range 5 enemies and 5 allies. It has the capacity to be better than arcane thievery or a lot worse. That is however what I might be tempted to do if getting rid of phantasms as I keep saying needs to happen.

Between these and well of eternity you can get decent condition cleanse in a power build though traiting inspiration is just so much nicer tbh.

If you ignore the phantasm part entirely, and I mean pretend like it doesnt exist, iDisenchanter is a better cleanse than Arcane Thievery if you’re traiting the Illusions line anyway. Mechanically it works way better on a far lower CD (is it 16s? plus reduction if you’ve got reduction per phant shattered traited).

If AC was brought down to the level of iDisenchanter’s CD and casting effectiveness, then and only then would it compete. As is iDisenchanter is the superior pick.

Problem is that the pDisenchanter cast is an aoe effect centered on the target, it doesn’t remove condies from you unless you happen to be in that aoe. That’s the primary difference.

I see. That’s a bummer.

Power mes needs more access to condi cleanse

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Make arcane thievery hit most of the time and reduce its cool down to 30s, currently it is still hit and miss, mostly miss I found tbh. 30s base cool down makes it a great boon hate and cleanse option while traiting brings it down to 24s instead of 28s so can justify chaos line in a power build.

Disenchanter if running illusions and chronophantasma is a decent cleanse but suffers from all phantasm mechanics. That is that it misses a lot and has a lot of randomness, it also scales very poorly as numbers increase so isn’t great outside of dueling.

To be honest it would be nice if it was a clone skill class, 20s CD and removes a condition and boon for each clone up in the world, 600 range 5 enemies and 5 allies. It has the capacity to be better than arcane thievery or a lot worse. That is however what I might be tempted to do if getting rid of phantasms as I keep saying needs to happen.

Between these and well of eternity you can get decent condition cleanse in a power build though traiting inspiration is just so much nicer tbh.

If you ignore the phantasm part entirely, and I mean pretend like it doesnt exist, iDisenchanter is a better cleanse than Arcane Thievery if you’re traiting the Illusions line anyway. Mechanically it works way better on a far lower CD (is it 16s? plus reduction if you’ve got reduction per phant shattered traited).

If AC was brought down to the level of iDisenchanter’s CD and casting effectiveness, then and only then would it compete. As is iDisenchanter is the superior pick.

Power mes needs more access to condi cleanse

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Trait for signets – you can cleanse one condi with each signet used.

Two problems with this.

  • 1: You have to drop your heal + utilities for signits. This is utility power mesmers need for survival, such as decoy for stealth/stun break, blink for mobility/stun break, and the grand master of all utility- portal .
  • 2: By taking sig trait you drop boon strip. Mes might have a strong burst, but nothing will water it down worse than protection -_-u – 33% damage reduction with 35 year periods between F1 bursts? Ouch.

Changes to League Rating Leaderboard

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Posted by: Ross Biddle.2367

Ross Biddle.2367

In EU this system isnt even necessary because everybody always plays their hardest and nobody ever tries to game the system/Leaderboards.

When did we start being "OP"? (spvp)

in Warrior

Posted by: Ross Biddle.2367

Ross Biddle.2367

  • Revs have been appropriately nerfed (still need more nerfs/redesign but whatever)

Could you care to elaborate more in this point, please? I mean: power Rev is now probably outside the meta (I wouldn’t cover any of the 5 slots of a team with them), is arguably one of the hardest classes to master, the condition builds are subpar and is losing appeal in other departments of the game. Also, the class is mostly absent in ranked matches at gold or below. Which further nerfs would you like to see in Revenants? Should be enough once dissapears from PvP or should must also fade from PvE and WvW?

I’m tired so I don’t care to elaborate : D

Rev is badly designed. It shouldnt be any surprise that hacking its damage away has taken it out of play. Essentialy all the buttons people were using are still there, and they can still mash them away with little effort for maximum “reward”, but since they’re no longer getting an in excess of reasonable amount of damage, they’ve moved on. Nothing’s really changed with rev except for the free DPS carry, so reverting said damage isnt going to change the reason why Rev needed that nerf to begin with. I don’t know how to do it, but rev needs to be redesigned. Or, better yet in, have it disappear from the game entirely. It is just one of the many poorly thought out, over the top HoT additions that ruined the game.

Fact: The game is healthier without Rev. Season 5 has been a good indicator of that.

Hmmm, you are the mesmer main that plays “killshot mesmer”, and want to nerf Rev. That tells me a lot.

Yup! And been playing since day 1 release purely in WvW and PvP. So I’ve fought it all. I’ve seen everything. And through all the unbalance, crazy builds, and ridiculous META’s, nothing, absolutely nothing compares to the fundamental design of Rev. And I say that confidently despite the years of thief with their initiative system.

See, my bias is good. What’s yours?

When did we start being "OP"? (spvp)

in Warrior

Posted by: Ross Biddle.2367

Ross Biddle.2367

  • Revs have been appropriately nerfed (still need more nerfs/redesign but whatever)

Could you care to elaborate more in this point, please? I mean: power Rev is now probably outside the meta (I wouldn’t cover any of the 5 slots of a team with them), is arguably one of the hardest classes to master, the condition builds are subpar and is losing appeal in other departments of the game. Also, the class is mostly absent in ranked matches at gold or below. Which further nerfs would you like to see in Revenants? Should be enough once dissapears from PvP or should must also fade from PvE and WvW?

I’m tired so I don’t care to elaborate : D

Rev is badly designed. It shouldnt be any surprise that hacking its damage away has taken it out of play. Essentialy all the buttons people were using are still there, and they can still mash them away with little effort for maximum “reward”, but since they’re no longer getting an in excess of reasonable amount of damage, they’ve moved on. Nothing’s really changed with rev except for the free DPS carry, so reverting said damage isnt going to change the reason why Rev needed that nerf to begin with. I don’t know how to do it, but rev needs to be redesigned. Or, better yet in, have it disappear from the game entirely. It is just one of the many poorly thought out, over the top HoT additions that ruined the game.

Fact: The game is healthier without Rev. Season 5 has been a good indicator of that.

Power mes needs more access to condi cleanse

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Power mes is such trash (mostly due to the HoT power creep, not condi’s in particular, but whatever) that you could delete mesmer from the game, drop Moa from existence, give portal to Warrior, and nobody would complain. In fact with the exception of a few crazies, 99.9% of the GW2 population would nod their heads happily.

"Matchmaking" sucks - EVIDENCE

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Found a couple minor bugs in addition to the lack of reshuffling. I’ve also worked on a new version of the matchmaker that will improve roster size and profession matching. We will likely trial it during the off-season.

If I remember, I will update the wiki!

So we have to endure the bugs and flaws of the current system (that certain players abuse) until next season? Lovely… :/

Perhaps you’d understand if you researched a bit on game development. Should be tons of resources if you feel like googling; things like quality assurance, build processes, release management, etc.

Since your reply was so disrespectful and pratronizing, I’ll answer on the same tone:

Perhaps you’re understand if you researched yourself on PvP-centric games and their balance schedule, such as GW1, LOL, DOTA2, Overwatch, etc…
There’s tons of resources if you feel like googling or better yet, just ask ANET’s Devs how they managed to do fast updates on GW1.

Get off your high horse, it’s not helping you, nor the players, nor the game, nor your job…

Didn’t mean to be disrespectful! I also don’t have access to a horse. I just didn’t want to try describing our entire internal build process to explain why a change won’t get to live as quickly as players may want. The bugs I mentioned for the matchmaker are so minor that they don’t warrant a hot fix. The new matchmaker is not worth risking game stability in a hotfix either. The earliest build to ship these on with adequate testing that doesn’t throw off the rest of the studio will be the off-season build.

There are a whole lot of other teams shipping things here that are part of the flow too, and its a fun dance to make sure we’re all getting things shipped with a comfortable cadence. If PvP was its own standalone product with no shared resources like the games you mention, then shipping changes quickly might be easier.

You and whole pvp developer team should apologize from us (the ones who gave precious time to enjoying the game and can’t because you didn’t done your job about fixxing that issue) apologize from everyone in the game about your mess. There is nothing more precious than time in this world and you are stealing from us cause you and whole pvp team didn’t do their job and not fixing that problem. Yet alone you didn’t even consider that important algorythm mistake as an issue. Me and whole PVP players are demand solution immediately

I’m this with guy yes.
Time my has wasted simply.
Fix dev solution.

~Hiku

do you guys need some advice on mesmer? (pvp)

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

What is the optimal power shatter mesmer build? I want thoughts from a pro. I know condi is better but power is more interestimg to play around with.

Adding to this: Is power shatter the best power setup?

do you guys need some advice on mesmer? (pvp)

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I have a question!

What build are you going to use when For Honor comes out in three weeks?

also

On my killshot mesmer, I run The Predator for my rifle skin. Do you think that extra light and sound makes for a more intimidating presence in the mind of the pressured target, or just makes the enemy team more likely to take notice and counter pressure me?

playing ubisoft games elegiggle

your main problem when it comes to fashion wars is that you play asura. Playing asura dooms you to the lowest possible score from anyone who takes fashion in gw2 seriously. There is no point to talk about the rifle when this glaring issue is blocking your progression

Rofl

do you guys need some advice on mesmer? (pvp)

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I have a question!

What build are you going to use when For Honor comes out in three weeks?

also

On my killshot mesmer, I run The Predator for my rifle skin. Do you think that extra light and sound makes for a more intimidating presence in the mind of the pressured target, or just makes the enemy team more likely to take notice and counter pressure me?

Attachments:

How each division should be read?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Considering how much people bounce from platinum to silver and back up, it’s obviously all relative. It’s to unstable, and dare I say, prone to the mood of the diverse, ever shifting player base. Feel like playing gimick p/p power thief tonight? Sure do! Whoohoo!

Condi evade thief needs to be fixed

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Posted by: Ross Biddle.2367

Ross Biddle.2367

there are plenty of non kittens that either stalemate or farm maygi when he pushes far. for example pretty much any esl player, naru snaffled hitzer mone jeff mobs edison are the people that i can name off the top of my head or have played with recently. the only person ive seen straight up die 1v1 to maygi was kittening halfdevil lmao

I love this arugment

“Four guys in the entire game, and the best of the best at that can beat it. It’s fine!”

Lol XD

Evade frames and ping is a legit complaint btw. It’s like fighting someone in the dark. You know they’re there, but hitting them is a… stab in the dark.

Daredevil "vault" too strong

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Vault is really good against those who are not.

Staff thief is such an interesting case where the power distribution of the kit changes so radically with skill.

If you regularly play against bad players Vault is absolutely the major source of power for staff. Vaulting onto bad players wins fights as they sit there eating it helplessly – it does a lot of damage and easily wins against an opponent just spamming their buttons while you facemash 5.

If you regularly play against strong players, particularly stronger duelists, the keystone skill on your bar is Debilitating Arc. That’s what allows you to use Bound aggressively and frustrate less mobile foes with your slipperiness. Vault is still a valuable tool, but one that works more akin to a Backstab – something you +1 with, or otherwise use to punish a preoccupied foe that doesn’t have the awareness to track your animations and timings.

Complaining about Vault spam is like complaining about 5-trap Dragon Hunters. Not that you don’t have a point, it’s quite good at certain skill levels…but the complaint makes pretty explicit what your skill level is.

“Debilitating Arc is OP” ~Ensign 2017

Grab your pitchforks everybody!

Lower d/c time to 1 minute

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Posted by: Ross Biddle.2367

Ross Biddle.2367

“I lost 13 points for a loss in a PvP match on an online game I play on my $3,000 PC, and I’m so mad I want other people banned from the game because of it.”

~First world problems.

Daredevil "vault" too strong

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

I just had a match with not one, not two, but three of these thieves, two of which would always travel as one, as the third followed one of the other two players around as they went for other points. Always bounding, always vaulting, never letting themselves be caught alone…

It was not pretty.

They need to say hi to a power warrior.

If the war misses his stun, or the thief has his stun break ready, its only a matter of time until the power war looses.

The patient thief will pick away. The best will only +1.

Power mes needs more access to condi cleanse

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

The question is: Should we continue to have three redundant, unusable trait lines simply because all the viable build options retain all condition cleansing in the Inspiration line?

If, for example, Mender’s Purity was moved to the Domination, or Dueling lines, then suddenly a ton of build options open up. Power Mesmers could run mantra heal, possibly even with Harmonious Mantras, and not be forced to kitten their damage (inspiration), utility (MoD/portal), or survivability (decoy/blink). At heart this issue is about making viable mesmer builds. Something that we do not have right now. All viable trait synergy is funneled into meta condi chrono. Everything else is suboptimal, and below par on HoT level performance across all classes.

This is not a new problem!

P.S. I thank the enemy mesmers for the free win when I see them running power in Ranked.

Sorry Pro Leaguers, ELO hell still exists.

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

I know how to rotate, I win my 1v1’s and hold out during 1vX/disengage when appropriate. My teammates on the other hand are seemingly straight outta Best Buy with their CD keys. Yeah I make mistakes too and I’m well aware of them, but man, oh man.

You are aware that this is your SUBJECTIVE opinion?

Are you discrediting his opinion as “SUBJECTIVE” on the basis of your own “SUBJECTIVE” opinion?

Are you sure you know what you’re saying?

are you ;-)

are YOU ;-D

Sorry Pro Leaguers, ELO hell still exists.

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

I know how to rotate, I win my 1v1’s and hold out during 1vX/disengage when appropriate. My teammates on the other hand are seemingly straight outta Best Buy with their CD keys. Yeah I make mistakes too and I’m well aware of them, but man, oh man.

You are aware that this is your SUBJECTIVE opinion?

Are you discrediting his opinion as “SUBJECTIVE” on the basis of your own “SUBJECTIVE” opinion?

Are you sure you know what you’re saying?

I never heard that calling something subjective is an insult…huh.

If it were insulting you’d be infracted. I however, used the term “discrediting”. Which is what you were doing. Nice straw man response though.

Daredevil "vault" too strong

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

What a spammable evade skill should look like
https://wiki.guildwars2.com/wiki/Disabling_Shot_

Vault OP by comparison
https://wiki.guildwars2.com/wiki/Vault

Changes you could make to vault.
Replace the evade with a 1/2 second Stability
Replace the evade with a 1/2 second Aegis

Sorry Pro Leaguers, ELO hell still exists.

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

I know how to rotate, I win my 1v1’s and hold out during 1vX/disengage when appropriate. My teammates on the other hand are seemingly straight outta Best Buy with their CD keys. Yeah I make mistakes too and I’m well aware of them, but man, oh man.

You are aware that this is your SUBJECTIVE opinion?

Are you discrediting his opinion as “SUBJECTIVE” on the basis of your own “SUBJECTIVE” opinion?

Are you sure you know what you’re saying?

When did we start being "OP"? (spvp)

in Warrior

Posted by: Ross Biddle.2367

Ross Biddle.2367

@Ross Biddle
Would you have any trouble fighting warrior if you were still running your mesmer, or is it still about kite and defense while keeping a steady stream of damage?

Ooo, good question.

From my perspective fighting mes on war- It’s relatively easy to dispatch poor to average mesmers. The truly good mesmers, the mersmer mains, are impossible to kill unless they want to die. You can beat them on point, however at any point they can disengage, usually leaving a portal, and play the passive game. Reset and come back on their terms, possibly when you yourself have your stuff on CD.

Fighting War on Mesmer- If you’re power core mes or chrono, you’ve lost. Post HoT meta has relegated all high skill, high reward mesmer features to the trash can (lockdown, interrupt, burst setups). A team fighting support power chrono can work well, but is notably suboptimal vs the meta condi chrono setup. Warrior should be able to kill, and dominate the point vs any power setup.

Condi Chrono is going to give you your best matchup, or overall strat (thanks to portal), but whether power or condi war is always going to be able to bring his sig of might edge if he really wants to ruin chrono’s day. Even without it, there’s always a measure of fear when the warrior comes calling at your point when on Chrono. However you look at it, you know you’re going to lose your cap if nothing else. Eventually you’re going to have to pop that distortion or CS.

I’m really unhappy with mesmer currently. On the one hand you can see the obvious power of synergy in the meta condi chrono build. With everything he needs from mobility, to damage, to condition cleansing, on point sustain, and portal etc there’s no arguing how good he has it. At the same time it makes me sick thinking about how it plays, how no other setup can hope to compare, and how so much of the high skill, highly interesting elements have been locked out of use because they can’t function in the HoT game. In a blow for blow comparison, warrior feels like more skilled gameplay (within the functioning builds). Which is not something I’d ever thought would ever be the case before HoT.

Mesmer or Warrior for PvP/wvw?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Mesmer main here.

Warrior has more diversity of builds and weapon options right now.

Power Mesmer is a steaming pile of trash.

Meta condi chrono is powerful, but boring as all kitten to play.

Warrior is far easier to learn and will take you farther in PvP in less time

Warrior still requires a lot of skill to play well, and despite it’s ease, you can’t be braindead with it to profit.

When you push a button on Warrior, something happens. When you push 15-18 buttons on mesmer (the average number needed to wipe your kitten, mitigating factors means there might not be any result.

Warrior has rifle

Rifle has killshot

Killshot is fan kittening tastic

Or just do what I do- Main Mesmer for 3 years, pick up a rifle, and play Killshot Mesmer

Attachments:

(edited by Ross Biddle.2367)

When did we start being "OP"? (spvp)

in Warrior

Posted by: Ross Biddle.2367

Ross Biddle.2367

In Season 5

  • the game has been stripped of bunker amulets.
  • Revs have been appropriately nerfed (still need more nerfs/redesign but whatever)
  • The meta builds are mostly all defensive/condi setups without a lot of high burst damage which wears wars down faster.
  • Stuff

I actually find War quite easy to take down. But that’s because I’m playing zerker rifle/gs, and the meta war build has his health stripped (and endures procced) as quickly as they’re up. So Warrior isnt OP, he’s just not facing the right opponents out there who can truly endanger his life (used to be OP glass power tank practically god Rev)

Burst dmg

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

If we’re talking PvP here (which the build editor shows) the clear choice for power shatter is chrono.

The issue with power shatter on core mesmer is illusion uptime, even if you were to take Illusions. This is especially pronounced when not taking DE. IMO chrono power shatter eclipses core mesmer by a long shot. Reason being:

  1. You have a substantially weaker elite with core vs chrono.
  2. You have alacrity with chrono which vastly lowers your shatter CD’s which = more damage.
  3. CS which honestly seals the deal if it wasn’t already. Used with either moa or gravity well, of course devastating.

If you really wanted to keep the mantra flavor in a chrono build (albeit without harmonious mantras), you go dom/insp/chrono.

Full ham power shatter, the best currently possible is without a doubt dom/duel/chrono. You have so much illusion uptime and very short CD’s on shatters due to alacrity. You will pump out much more damage over time than any core mesmer build. Oh, and sw/sh-GS is a must.

If we’re talking WvW I definitely agree about PU.

I second Skcamcow. There is no comparison between chrono and core in this regard. None. The difference is so dramatic you might as well be talking about two different classes.

The 10 most OP traits/skills in GW2

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Your error is trying to point at any one chronomancer trait or utility when only on the one meta condi chrono build is the synergy between all of it’s parts the problem.

The solution isnt nerfing any one part (as those parts could be used in any non meta condi chrono build and be fine) but rather shuffling the pieces around appropriately so that choices must be made and/so options/potency will be lost.

Also things like Adrenal health are only going to look OP vs sustained damage- condi’s, or annoying pew pew from sustain setups like druid with their rediculous staff etc. Of course that’s what everyone’s running these days for the sake of ease. However vs heavy burst damage and sustained high DPS, it’s easily kept in check. So again, you’re going after a symptom instead of a problem.

If you want to go after scrappers, half their elixer invuln durations so they can’t continually regen safely, escape safely, and reset continually safely. Punish them harder for eating all that mitigated damage to begin with.

Burst dmg

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Hey guys Vivi here, I’m finding that Chronomancer simply doesn’t work for power shatter. Stealth/PU is so much better, and the mantra cover that stealth provides is just too good to lose.

Realizing this, here is what I’ve been running recently:

http://gw2skills.net/editor/?vhAQNAsfRl0nhy0YNawENwtGLrG05RSS0LjwICg5Mm2KA-TZBBwAAOBAL3fAdZAJPBgNHCAA

You could sacrifice Mantra of Disruption for Decoy if you want.

Nevertheless, there are copious condi cleanses, heals, a huge health pool, and considerable bursts. It’s an excellent build IMO. Completely open to tweaks as well.

It looks interesting. The things that stick out to me are

  • Minimal mobility (at least you get some bonus swiftness while in stealth- maybe)
  • Maximum CD’s
  • Unoptomized burst damage

I’d be far more valuable on my rifle/gs war who has more damage and stronger burst, can cleave, and has on point holding potential. He’s also more mobile.

In terms of a power shatter mesmer, I do feel PU is the only way to make it sustainable as you really do need to stay hidden and untargatable when you’re not explicitly bursting. If you are visible, you’re going to be targeted hard and torn to pieces.

Oh and traited manipulations will be the death of a PU mesmer. Reflect is not your friend.

Legendary Core Necro

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Now for kitykittymeowmeow to climb to legend on core mesmer.

I foresee a Tui billboard.

Make me full regen wvw build help.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Anyone else have an idea for a build?

Attachments:

Burst dmg

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

FOR MESMER

Power Mesmer is pretty much dead in GW2. It’s such a joke it makes me sick to play it, and I see people thank power mesmers on the enemy team for the free win.

HOWEVER
I put this build together as a sort of themed gimick (though made it strong as to compete) and found it actually performs quite well. It’s also VERY easy to play considering it meets the standards of all the other meta classes of spam dumping a ton of AoE on a capture point for maximum reward.

Build
http://gw2skills.net/editor/?vhAQNAW8encfC1filfCufCEgilejyMAugF4MFKhVreUb1XF-TJBIABzXGAgLCg3PBAy3fAA

Now, obviously as the build is presented there’s some noticeable limitations what without portal (major) or blink (minor). But you could slot those in if you wanted to maintain that functionality (Blink replace precog, portal replace your choice). However that aside, this makes for a great team fighting presence as you have a ton of sustain, and a lot of cc/damage, on top of the team support and utility- the high alacrity uptime means you are well bombing continually, and your buddies will have their kittene of CD sooner too.

FYI: The might stacks will spike and the damage output is heavy.

ALL THAT ASIDE
I play GS/Rifle zerker berserker and if you’re pro at it, you can burst/DPS with the best of them. Especially now that OPrev’s have had to take the bench (Rev still OP btw, don’t let a little ezmode damage shave fool you).

Liked the build! Thought I would be the only one experimenting with gs/staff quirky type build. Anyway, not going for burst but here’s the build:

http://gw2skills.net/editor/?vhAQJARWnsIClphtpBWoBMrhlUjq+Zn2r18G+hgicAKhAA-TJBGABp9EAA4SAg8+D7XGAA

Take Leadership for the extra cleanse and bonus boon duration.

Make me full regen wvw build help.

in Warrior

Posted by: Ross Biddle.2367

Ross Biddle.2367

Something like this
http://gw2skills.net/editor/?vJAQNBMhF6kpDokUsLEwKEgTEssFYvb2Q7pVJGU6aBI/tAQoD-TFhNABIfIAW6BAM7RAAg9HEFQXB-w

Nike Warrior. There might be some other optimized options. Boon duration gear/food etc. Basically you want to maintain perma swiftness, and be able to dump all cc and imob condi’s continually. Then just stick to your mobility skills.

Depending on your gear you could opt for balanced stance instead of rousing.

Match after Match

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I find it ironic he’s calling you the scrub.

Perhaps your mistake was queuing in pvp to begin with -_-u

Mesmer is more OP than thief

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Your nerf suggestions are misplaced. In fact the view is shallow in terms of trying to balance the problem. The real issue with the meta condi chrono build is the particular synergy of traits and utilities etc.

Here’s the first thing you could do to adjust things. Remove Illusionary Reversion from the Chronomancer line. The trait is great, so it should be recycled, and I’d say add its effect into the Domination line either as a minor, or adding it to Rending Shatter, or to Mental Anguish. This will help reduce the spam factor of Condi chronomancers using the Illusions line with Maim the Disillusioned. They can still burst all their shatters, but the return on replacement clones is going to take a shave.

Meanwhile both core power mesmer and power chrono take a buff. But since they don’t get the same reward for shatter spam that condi chrono with maim does, this will not negatively impact the game.

This would be a good first start.

Burst dmg

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I have no idea what you’re talking about; rev was and still is totally balanced – it only dealt more than half of my relatively-tanky thief’s health pool in an AA or close to 95% of its baseline health ;)

Seriously, though, mesmer burst can be amazing/potentially some of the best in the game. Running that kind of build and winning with it just takes more skill/good timing/practice than some other professions and most builds these days cough to pull off.

Power burst is largely a two-way street for most builds; you’re going to be making big sacrifices somewhere to pull it off. That’s why condition bomb builds are busted lol.

I know this is the mesmer forum, so no one that needs to see this will, but the reason that mesmers burst can and should be one of the highest in the game is because there’s so much that goes into a power shatter burst on a mesmer. Your build has almost no survivability, you need to blow 6+ skills to pull it off, any of which can be blocked (or more likely with HoT power creep, will trigger a passive that will kitten you up), and you have to do it all before the other player can respond. Mesmer has to invest in it to get a good burst out of it, so they absolutely deserve to have a high burst.

But then we have classes like Rev that can do absolutely ridiculous damage with little to no investment, without blowing CDs like the mesmer has to.

This reminds me of what I said to Pyro one time. On Mes I’d have to push 20 buttons and get nothing out of it. Then playing Killshot Warrior, whenever I push a button, I get a result.

Mesmer’s design is trash in a post HoT era. Power, interrupt, lockdown, anything maximum except condi shatter spam.

Godkitten I hate playing Mesmer these days XD

Here’s another great option for burst. Unranked only though
http://en.gw2skills.net/editor/?vZAQNAqaVl0MhGnYxTwrJw/EHwElOBCgMwHGxRbsD0lbQB-TJBFABUXGQgTBAAPBAk2fAA

Attachments:

Burst dmg

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Posted by: Ross Biddle.2367

Ross Biddle.2367

nah doesnt work. Taking marauder makes my hp 21k. So before I eaven start any burst am geting one shoted by Thiefs or Warriors. Eaven if i pull full burst target is barely on 50%hp so… MMMMMMMMM quiting mesmer for good. Ty guys for help

Hold on, you wanted to be able to burst people down in one hit while also being tanky? That’s the opposite of balance, and ideally no class should ever have a build like that

Sure would make the game easy to play though I suppose…

And this is why Rev got nerfed.

….and revs everywhere didnt understand it -_-u

Burst dmg

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Remember when you could trick out a 20k Gunflame in PvP?

(I did love how the non-crit was 7k+ XD )

Burst dmg

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

FOR MESMER

Power Mesmer is pretty much dead in GW2. It’s such a joke it makes me sick to play it, and I see people thank power mesmers on the enemy team for the free win.

HOWEVER
I put this build together as a sort of themed gimick (though made it strong as to compete) and found it actually performs quite well. It’s also VERY easy to play considering it meets the standards of all the other meta classes of spam dumping a ton of AoE on a capture point for maximum reward.

Build
http://gw2skills.net/editor/?vhAQNAW8encfC1filfCufCEgilejyMAugF4MFKhVreUb1XF-TJBIABzXGAgLCg3PBAy3fAA

Now, obviously as the build is presented there’s some noticeable limitations what without portal (major) or blink (minor). But you could slot those in if you wanted to maintain that functionality (Blink replace precog, portal replace your choice). However that aside, this makes for a great team fighting presence as you have a ton of sustain, and a lot of cc/damage, on top of the team support and utility- the high alacrity uptime means you are well bombing continually, and your buddies will have their kittene of CD sooner too.

FYI: The might stacks will spike and the damage output is heavy.

ALL THAT ASIDE
I play GS/Rifle zerker berserker and if you’re pro at it, you can burst/DPS with the best of them. Especially now that OPrev’s have had to take the bench (Rev still OP btw, don’t let a little ezmode damage shave fool you).

Any plans to fix revenants?

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

they are essentially unplayeable

“when are you going to buff rock, it loses to paper all the time, it’s unplayable” — rock

…but, seriously, if you actually want even the remotest chance of action on this, try two things:

One, assume the developers are not idiots, and are actively working on balance. Make concrete observations with some degree of data about what is falling short, and concrete suggestions about how to improve it.

Two, don’t use clickbait titles for your post, because it makes it hard to take your suggestions seriously, when you include some.

Seems to me when Rev is released looking like this, you need to chop off two of his arms just to bring him into line.

#fixrev2017

Attachments:

"Matchmaking" sucks - EVIDENCE

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I agree however it also really bothers me how crappy the rating gains are. I have won matches vs top rank 1 before, but even if you win vs duoqs that are so much higher rated than you are, you still gain almost nothing in comparison. The rating gap is so huge yet it is absolutely unrewarding to win vs such teams and extremely punishing to lose vs them. For some reason the system assumes 1700 equals 2200 when it calculates rating gains/losses – wth?

Your mistake is that you believe – incorrectly – that rating loss or gain is related to the MMR of your team vs the other time.

MMR changes are based on two things:

The first is the “win or lose” prediction from the respective MMRs vs the actual win or lose, which determines if you gain or lose MMR from this fight.

The second is how confident the MMR system is of your ranking, which determines how big the change is. So, a large MMR change means the system thinks you are far from your correct MMR, and a small change means it thinks you are close to your correct MMR.

Which is to say: your result was close to the expected result, like most of them have been recently, leading to high confidence your MMR is correct, leading to small changes as a result of the outcome of the fight.

and this is bad thinking. a ELO, glico or what is it is a ELO evolution, main source of improvement/decreasement is the diference of you vs your oponent, losing whith a far better oponent conducts to 0 or irrelevant change a victori vs a better one is max profit, a lose vs one worse oponent is devastating and that thing that only thing not implemented properly is that makes top ones be hapy whith that matchmaking, they play again worse ones whith some ¿legal? manipulations duo, ofpeak hours, qskiping other tops… and in the rare case they loose the damage is minimum, they are stablished in top by system.
a proper thing is if they lose those matches they have to be devastated for mmr lost throwing several positions and not willing to have another match with this devastating efec, prefering the 50-60% win ratio that is the correct thing playing whith her truly equals and having low mmr gain loses

mmr system confidence have to be a factor to matchmaking, not to mmr calculation

Judging by the lack of capitalization (among other things) I’m guessing this was typed from a mobile device. Never the less, that’s one hell of a run on sentence XD

My changes for : Stances

in Warrior

Posted by: Ross Biddle.2367

Ross Biddle.2367

If the auto proc stances override the utility ones, this is bad design. Because you dont directly control auto procs. It’s just going to create bad synergy and frustration for users.

Warrior in this season

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Im playing war and the only things I use to deal with condi’s is healing sig and berserker stance. I trait stances.

But them I’m not silly enough to run full melee and have the option of kiting with rifle.