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Its still better then win and lose pip.
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Good players always find a way how make their classes viable. Suckers just pick new meta class. Man up Helseth and l2p your class under hard conditions.
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No meaningful nerfs or changes to hammer? Really? Hammer does backstab dmg, not only on 1 spell too. Is overloaded with utilities on top of it.
Then we have INSTANT cast gyro, aoe reveal on 20 sec CD, slick shoes which are also instant cast and make any stability useless. I know you would argue with it but close to perma immunity to condis as well (i can’t blind, poison or put weakness on engi to save my life due to perma “IMMUNE” and conversion). Almost instant heal that is close to impossible to interrupt because for some reason even if you daze/interrupt engi he is still somehow able to deploy healing turret. Then we have perma retal that hits like truck. Stripping boons is pointless from them.
Engis are the most broken class in current meta, way too overloaded with everything imaginable (dmg, utility, CC, passives, stealth, heals, invuls, blocks…).
And all they get is THIS?!!!
Power Wrench – Recharge reduction was 20% before. We increased it to 33%.
Takedown Round – Damage increased by 33%.
Scrapper felt a bit too defensive so the following changes were made
Rocket Charge – Increased recharge by 2s (going from 10 to 12s).
Stealth Gyro – Increased recharge from 20s to 40sJust wow, class favoritism at its finest.
Backstab dmg on hammer made my day:-D I see here lots of l2p issues like on slickshoes just stay still for 3s.
- Still cant find that condi immunity
- Simillar almost instant heal on low cd have every single class
- We suffer from interrupts like everyone else you just met stunbreak in game congratulations!
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Power Wrench – Recharge reduction was 20% before. We increased it to 33%.
- This will make toolkit better but also force us to use otherwise pretty bad tools so no much benefit here.
Takedown Round – Damage increased by 33%.
- Well ok I guess for me all 3 master traits in tools are more just placeholder than anything else
Rocket Charge – Increased recharge by 2s (going from 10 to 12s).
- 2s isnt too big nerf it will be fine
Stealth Gyro – Increased recharge from 20s to 40s.
- First thing here is.. How low cd on stealth increase our survability? You need survability to hold points in stealth its free decap. Only effect what I see now is devaluating engi in pve a bit. Good engis will be in permastealth anyway but now it will again require much more then just press one button with is fine on other hand because scrapper is too easy in this part.
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Man now I want it:-D
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Only one feedback.. I want more:-D With current number of usefull permanent items 10 slots at least. Price is fine for me.
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Scrapper is fairly ballanced in terms of survability/utility/damage vs skill requirements. Other classes needs nerfs or buffs to balance on our level.
Btw Karl show us where are those places with buzzing gyros. Looks like only devs see them.
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The way leagues are atm, it’s impossible for a casual player like myself to get the legendary backpack. The problem lies in part IV of the " Year of the Ascension" line. The achievement “league elite” requires you to pass 4 league division thresholds. That would require you to pass ruby tier which is impossible as the league pvp exists right now, for an admitted casual player.
My favored possible solution would be to remove tier loss until legendary, or diamond. That would allow most players to acquire the backpack eventually. And the announcement post for the league seasons and the legendary backpack outright promised that anyone could eventually earn the back piece.
Or you could progressively lower the requirements each new season. As it is right now, a casual cannot pass ruby tier without someone to carry them, or cheating the heavily flawed mmr system.
You got it wrong and as it looks you are not only one. In total for all 4 achieves for legendary back you need cross 10 division tresholds in total (so not 4 in one season) and you have 4 seasons for that. Thats mean you need only get twice to ruby and twice to saphire in total. Just get there not finish division. Also you will have more than enough tokens for all you need.
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Because Scrapper has EVERYTHING. Read my post. I’m fine with the traits if the Hammer isn’t over the top.
Hammer is fine its only weapon what can compete with other classes weapons in terms of base damage and utility. Also dont forget we dont have weapon swap. Hammer dont make current builds strong its just viable choice
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Cant talk for other classes but engi need some huge improovements/rework for majority of gyros (expect sneak and bulwark those seems works well). Scrapper traits exept few are also pretty boring it need something what makes your trait choises really distinct.
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HoT in general is great Improovement from base game and step in right direction. Its only need polishing, bugfixing and balancing thats all.
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It would be amazing in instances too like fractals. and in new wvw maps.
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Why even someone want visit 29 maps in 60s?
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Down state have its place in pvp but there should be some changes.
- Killing downed player should ress only one person not everyone who hit him
- Ressing speed should not be affected by Quickness or any other way
- Ressing speed must be slower while ressing invulnerable or in stealth
- All classes should have simillar posibilities while downed. Stuff like mist form, teleport or revenge ar too superior to others. Also ranger pet what is capable of overheal damage of multiple ppl should not have place in competetive gameplay.
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Warriors was used to cheesy one button playing for too long its time to l2p boyz
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Yes need for finishing is definetly much better solution but still they kill him on the ground. If it will be invulnerable on the down state however..
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Stop letting them get lord kills then.
However, I also would like the lords removed because the average pub soloQ player focuses far too much on them too early and gets themselves killed several times a match trying to push lord at bad moments that were never going to win anyway.
That is the thing you simply cant. We heard knocking so we went there to defend. 2 of them leaped on lord and killed him in like 3s. Literaly no way how to stop this. Removing lords from non proleague maps is also solution but cheap imo.
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This mechanic is a thing what makes Foefire my least favourite map. Yes I know it have place in some imaginary progaming but for wast majority of us right now its more like yay we have 2 traptards lets instagib lord and win fight because we are too bad to win it proper way.
There need to be some secondary mechanic what you need to manage after kill the lord like channel 3s something because now you can defend him with 5 ppl and you still cant save him from 2 DH or some simillar cheesy rekt. And higher HP isnt solution Josh.
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Ok I am usualy very very calm person but now I am srsly kittened off. Had 4 pipes.. Lost one match 500:472 lost pipe (where is that no pipe loss at 400 points?), won 2nd match lost another pipe (like srsly?), lost last one vs full guild premade 159:500 lost 2 pipes. I dont wanna continue type angry.. Just fix it ok?
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Counter is Moa itself. Just dont panic and use Moa skills mesmers are usualy very surprised by their double edged blade:-P
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Priorities man. Guid hall decorations are obvously more important:-)
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There are 2 kinds of ppl in SPvP. First ppl with most points and then ppl who actualy won the match
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I can confirm that also HOPE have new cool effect with Barrage:-) Sadly looks like Juggernaut dont.
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For me definetly Restoration and Stamina – More enemies you tag in zerg more dodgy and healed you are.
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Current meta build is great for party support but lack of knockbacks for decaps really bothers me while playing soloQ. Also good alternative is swap alchemy for firearms instead of inventions use Melandru runes instead of Durability.
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Imo dodging traps isnt that hard. Main problem for me is that bugged LB5 where you didnt see it most of the time and running into it over and over because of that
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Some ppl should realize that old meta where only thing what matters was top notch dps is gone and also we no longer have top dps in game so you should start consider some swaps for utility stuff if you dont wanna be replaced. Pistols have better dps thats simply truth but did they help you break bar? No.
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Actualy I prefer hammer over pistols in condi build. Dont forget that in viper/sinister gear you have also lots of power. You taking pistol basicly for blowtorch while hammer have almost equal power dps (with condi gear) and you are able to qucikly break bars and survive on melee like a champ. This is build what I am using in high fracs and raids (minor changes depends on boss) atm:
http://gw2skills.net/editor/?vdAQFASnUUB9ZhlYB2aBEqil0iiu4X+nH8EXxD47pCgGA-TxRBQBNU9nJpEkaK/83+DO7CC0PdEA4BBEA4AY8xD0d3M+4jP+4j3u7u7u7OepAubZF-e
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Cant wait for that whine when it get nerfed:-P
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For raids definetly build trailblazer gear if you wanna tank stuff, works great in general pve too ofc
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Same problem fix pls srsly need that for tanking in raids
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Pro team or not those guys lost all credit for me. I hope they win those money and Anet give them case full of fake dollars with Colins face with troll smile. Its only thing what behavior like this deserve.
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I just carefully looked into new lege back achieves and realize that crossing from emerald to sapphire now before I finish first tier can be serious setback in later division cross achieves. Ofc it can be potentionaly retroactive but who knows. Better stay somewhere in last tier of emerald for those few days (and count that cross to tier 2) then wait few months for another season to finish it:-P
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If you get stuck in a division, not advancing at all, then it is there you belong.
And thats is actualy source of problem. I getting matched with ppl what lose so I lose so I am again matched with ppl who lose and lose again stuck in this bad joke loop.
Maybe I am bad but how can you think I got matched with equal ppl against me? I played 13 lost games in row and 7 or 8 times in row I met different full guild premades against me and matches ended like 20:500.
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I actualy agree because ppl from higher leagues are anyway matched up with lowers so whats even point to have leagues? System works basicly same as before now its just make ppl even more angry then before when they lose. Loosing progress isnt fun.
As of Sapphire 3 I have not seen a single Amber since leaving Emerald.
OP: Removing pips keeps people from pushing up divisions with a sub-50% win rate. The entire idea behind the system is that you move up divisions when you’re significantly better than your peers. If you’re only treading water, winning every other match, then you’re exactly where you should be. That’s how the system is supposed to work.
Sorry if it’s lower than what you expected.
I am in 4th tier of emerald atm and last game I played i got 2 amber and 1 ruby to my party for example.
Were they a premade?
Nope
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I wanna be rewarded for that I am good player not because I got lucky roll on other ppl.
Your overall win/loss rate should represent that.
Its not. Even if you are best player on the world you will never win a match if 2 ppl are afk and rest running around like headless chickens.
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I actualy agree because ppl from higher leagues are anyway matched up with lowers so whats even point to have leagues? System works basicly same as before now its just make ppl even more angry then before when they lose. Loosing progress isnt fun.
As of Sapphire 3 I have not seen a single Amber since leaving Emerald.
OP: Removing pips keeps people from pushing up divisions with a sub-50% win rate. The entire idea behind the system is that you move up divisions when you’re significantly better than your peers. If you’re only treading water, winning every other match, then you’re exactly where you should be. That’s how the system is supposed to work.
Sorry if it’s lower than what you expected.
I am in 4th tier of emerald atm and last game I played i got 2 amber and 1 ruby to my party for example.
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You are still sticked to score system as its rewarding you now and building arount it. This is stuff what can be easily change. I wanna be rewarded for that I am good player not because I got lucky roll on other ppl.
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I actualy agree because ppl from higher leagues are anyway matched up with lowers so whats even point to have leagues? System works basicly same as before now its just make ppl even more angry then before when they lose. Loosing progress isnt fun.
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You dont understand my point. I wanna be rewarded and ranked up by my personal success. I dont wanna fail nor success due to others in team. I am sure I am not only one player who prefer soloQ over teamQ.
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In current pvp enviroment where 99% of players are casuals/solo queuers should league progress depend on personal scores not team ones. You can play as god but you still lose progress because your team sux.
Current system isnt fun Colin. Isnt at all.
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heh got 13 losses in row from that 8 times in row faced different full guild premade as solo queuer
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Like srsly not only 10 loses now but also 7 times agains full guild premade in row.. Matchmaking of the year
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I dont know what to say to devs not to not get banned.. 10 losses in row and last one was full guild premade against me.. HOW IS THIS EVEN POSSIBLE?
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You completly miss the point. I dont care about loses but about forcing me to play class what I dont enjoy
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Lets face it leagues are dissaster. Fload of pve player who “wanna wings” isnt that big of the prolem. What is core issie for me are those “win 5x with profession” achieves. I know you need only 2 for meta achiev but ppl will do it anyway. We dont neccessary facing bad players but players what dont know how to play other classes (including me). PvP now is very very frustrating.
Dear devs I wanna play leagues with class what I want and know well and instead I am forced to play stuff what isnt fun.
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You dont get more power, just some extra ferocity. It will ofc work but you can reach much better with viper/sinister with hammer
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killed Karka Queen 3 times now no loot, killed bosses at Dragon stand several times too no loot.
Activate that thing like 2-3s after her first HP bar goes down.
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Actualy its not that hard to do you just need map without ppl. you dont even need to do seals on other side if they spawn or damaging lyssa to spawn that boss. just find some empty or closing map and just wait. Champ is very easy for solo
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