Showing Posts For Rozbuska.5263:

purity of purpose

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

After multiple nerfs gyros running out of features.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Balance patch notes 18.10 discussion

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

“We’ve been looking to improve the engineer and to support the areas it’s been lacking in”

and right after it:

“we have removed the daze functionality”
Was that sarcastic joke of some kind?

Tekkit Mojo – Engineer
Tekkit’s Workshop

Join the Celebration: Share Your Best Shots!

in Guild Wars 2 Discussion

Posted by: Rozbuska.5263

Rozbuska.5263

I have this nice one from times when devs able to win in pvp:-P

Attachments:

Tekkit Mojo – Engineer
Tekkit’s Workshop

[Suggestion] Engie Elite Spec: The Excavator!

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

I quite like it. Just grandmaster traits are bit meh. Also what we need is bit more team support and those ideas have quite space for it

Tekkit Mojo – Engineer
Tekkit’s Workshop

The Things that NEED to Happen for the Engie

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

IMO what engi needs are some improovements what gives him something extra for party. Literaly every other class have something like war banners, ranger spotter, mesmer alacrity ect and we have nothing. NOTHING.
All our skills what have that great potential affect only us or are super clunky to use like fumigate.

Most ridiculous is MedKit – great buffing idea killed by affecting ONE tatget and ofc by that kitten ground targetting.

Experimental turrets – Amazing idea but dont work. Turrets still dont have enough HP (what about with that trait made them immortal but dont attacking just buffing) and apply only common buffs what you have always maxed anyway. Its need separate stackable buffs.

Elixirs – Still are partialy RNG. You could forgive that in casual dungeons but now in raids? No there isnt place for rng. They are also week compare to kits. Make them at least aoe for B for example

Juggernaut – this trait is already strong but do you know much more youseful would be engi in WvW if it apply stability also to party?

….. There are so many.. Lets pick last one

Iron Blooded – Perfect candidate for party buff like empowered allies.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Shock shield, why?

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Because engi simply has to have some nerf in every patch thats how our world works.

Tekkit Mojo – Engineer
Tekkit’s Workshop

July 26th Patch Notes......kitten ...

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Few tiny little buffs of completly useless skills in exchange for big nerfs elsewhere. As usual. Engi dev also didnt got newsletter about skill splitting it should be thing now.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Gliding in Jumping Puzzles

in Guild Wars 2 Discussion

Posted by: Rozbuska.5263

Rozbuska.5263

Good idea. Also they should remove no gliding from JP dont think its neccessary.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Streamline Mystic Forge?

in Guild Wars 2 Discussion

Posted by: Rozbuska.5263

Rozbuska.5263

There should be same number selector as they added to vendors

Tekkit Mojo – Engineer
Tekkit’s Workshop

Looking for Options for Handicap

in Guild Wars 2 Discussion

Posted by: Rozbuska.5263

Rozbuska.5263

MMO gaming mouse could solve your problem pretty well, Logitech G600, Razer Naga, Corsair Scimitar or any other with more than 15 keys. Also I used successfuly in past wheel pedals as extra buttons.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Best combination of sigils?

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Into what situation? PvE, SPvP.. Generaly Force is only viable option if you wana play power scrapper in dungs rest are bad choice

Tekkit Mojo – Engineer
Tekkit’s Workshop

"scrapper dead " ... stop crying ...

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

At least we will get rid of those wannabe engineers who pops up like after rain mushrooms when engi starts to be super easy as scrapper.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Woven Band

in Bugs: Game, Forum, Website

Posted by: Rozbuska.5263

Rozbuska.5263

I am pretty sure its intended. Even in some recent patch notes they made one of those raid accessories what was remain unique non unique.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Engi changes analysis and conclusions(condi)

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

What really bothers me is cast time change on HT. Other classes have fast cast heals too but I dont see any nerf there. But overall its not a big deal and some scrubs will have 1% better chance to interrupt:-P

Tekkit Mojo – Engineer
Tekkit’s Workshop

New datamined Sigils

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Its only me or those two new sigils will make us so much more op in pvp?:-)

Superior Sigil of Whirling Deflection – Create a whirlwind that reflects projectiles when executing a whirl finisher. (Cooldown: 10 Seconds)

Superior Sigil of Explosive Vortex – Pull nearby enemies towards you when executing a blast finisher (600 radius). (Cooldown: 10 Seconds)

Tekkit Mojo – Engineer
Tekkit’s Workshop

gem store pip protector / guard / shield

in PvP

Posted by: Rozbuska.5263

Rozbuska.5263

I will definetly pay 4x 10k gems just to be sure that I get everytime teammate with at least half of brain.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Policy: 3rd-Party Programs; Multi-Boxing; Macros

in Guild Wars 2 Discussion

Posted by: Rozbuska.5263

Rozbuska.5263

Well there is not that many ‘popular’ 3rd party programs here so what about we will make some short list and Gaile will say yes or no.
Some of that can have different interpretation lets say dps meter. It do not get me any advantage immediately but it help me get better over time.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Salty, salty tears

in PvP

Posted by: Rozbuska.5263

Rozbuska.5263

Fights arent always fair, you will never have perfect balance because balance is definition of boredom. If Anet will react to every kid tear soon we will have 1v1 combat restrictions because 1v3 is unfair.
Some build are better then other same as there are better players than me or you who will outplay you no matter what. Man up, get better and learn to lose sometime.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Some Scrappers in a Nutshell

in PvP

Posted by: Rozbuska.5263

Rozbuska.5263

‘You shall not pass!’ – Gundalf after using Slick Shoes in Moria:-P

Tekkit Mojo – Engineer
Tekkit’s Workshop

Thunderclap has a high aftercast ?

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

If you look at TC standalone its pretty weak skill for that long cd. Damage is pretty long, stun is short and no bonus dazes on pulses or anything but together with all other hammer skills beeing cool its ok I guess:-)

Tekkit Mojo – Engineer
Tekkit’s Workshop

Med-kit suggestions for viablity

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Without any significant effort and effect on current ‘balance’.. Revert ground targetting back to orginal putting under feet mechanic. Ofc Medkit will need much more work to be viable choice but its start.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Scrapper vs Reaper

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

I recently play variation on meta build:
http://gw2skills.net/editor/?vdAQFASlUUh2tYJXwzLQ+FLTGF9fX37d42lMhl4zUABAA-TJRJABAcBAcvMAXPAgQ2fAA
And have not much problems with reapers. Just keep moa for DS.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Can a ranger solo engie 1 vs 1?

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Depends on engi build and ranger build ofc. If engi is builded for permareflect and ranger for bearbow, ranger will die very quickly:-)

Tekkit Mojo – Engineer
Tekkit’s Workshop

what new mechanic would you like?

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

My idea of mechanic is something I personaly call Kinetic Energy. It works bit like revs energy bar but you dont need that energy to use your skills and charging will work differently.

Kinetic energy is energy of movement there will be unique way how to charge that bar. As first you will have toggle button whenever you wanna charge or discharge it. In charging mode bar will be filled by your actions with different income. For example standing still will charging it very slowly, moving faster, dodge will recharge bigger chunk of it, swinging with big hammer will charge more then shooting with pistol for example.
When you set it for discharge it will amplify/alter few next skill what you will using. For example Flame Jet will have bigger range, Hammer skills will deal more damage and add short stuns, rocket boots will send you further and you knockback everything in your way ect.

Tekkit Mojo – Engineer
Tekkit’s Workshop

[Open world] Perma quickness build

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

when youre getting use out of it while zerging its a snowball mechanic to make you win harder. and its worthless in a losing fight where youre rallying your opponents with deaths instead of getting the kills.

or at least thats the logic. its prolly why theyre deaf.

Thats true but ofc you have to have 2nd weapon with other sigils when you enter small scale or roaming

Tekkit Mojo – Engineer
Tekkit’s Workshop

[Open world] Perma quickness build

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Durability runes are way cheaper and if you wanna facetank hoards of mobs in HoT maps you cant go there with Zerk/Scholar combo. Imo much better idea for Scrapper is take Traveler Runes instead of Leadership and take Alchemy instead of Inventions for another 20% boon duration a run sume FT/Elixir build.

Tekkit Mojo – Engineer
Tekkit’s Workshop

we need kit and turret cosmetics...

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Yea gemstore skins for turrets/pets/minions would be nice

Would you actually pay for a new turret look? Because it costs money to produce the skins since someone has to design them so …

Ofc. Someone told you that you can buy skins with ingame gold in this game right?:-P

Tekkit Mojo – Engineer
Tekkit’s Workshop

we need kit and turret cosmetics...

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Yea gemstore skins for turrets/pets/minions would be nice

Tekkit Mojo – Engineer
Tekkit’s Workshop

[Open world] Perma quickness build

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Depends on what you call open world. This type of builds arent for anything else then farming events in zerg or eotm. Ofc there its excelent.
I personaly using this one for farming HoT maps (still dont have one of accessory tho):

http://gw2skills.net/editor/?vdAQFASncoC1ahdeB+dBEqil7ii+2j9cHsBjwAIcCDoMD-TxBDQB0b/BwoE8iK/Oo6PA4CBIgHIw90REA4A43fD893s8yLv8yL3v/+7v/+bpACcqF-e

I dont do some significant damage (dps is 6k tops) but in open world events its doesnt matter because there its about tag everything for loot (or xp if you need them for mastery) and there is no better skill in game for that than flame jet:-)
Survability is just insane I can swim i chaks seeing all around dying like flies and still kill them all.
After 2 years of using them I cant understand why almost noone using sigil of restoration and stamina. I consider them most OP sigils for open pve and wvw zerging.
For runes I prefer durability over leadership (i am still at 90% boon duration even without alchemy)
Perma quickness is nice especialy for open chests:-)

Tekkit Mojo – Engineer
Tekkit’s Workshop

Please no more zones like Tangled Depths

in Guild Wars 2 Discussion

Posted by: Rozbuska.5263

Rozbuska.5263

What do you talking about. TD is most amazing map in the game. Perfect design, interesting events and meta. Layount is simply amazing piece of art and if you have problems with navigate well. You probably have also problem navigate on into your own bathroom probably.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Scrappers needs NERF.

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Well everytime I see post like this I want force those ppl to make video where they achieve with engi same level of skill what they cant win against. Engi have hardest learning curve in game and high skill should be properly rewarded.

We were here at the start when engi was most underpowered class. We learned it perfectly and squezed from class everything we could to make us competetive. Now when Anet boosted engi in line with other classes we are sudenly superior/overpowered to some. Why? Its not because our class is better but because engi players are generaly better then rest due to that need to be good in past when engi wasnt cool yet.

So dear OP.. l2p.

Tekkit Mojo – Engineer
Tekkit’s Workshop

I Thought Aimbots weren't allowed?

in PvP

Posted by: Rozbuska.5263

Rozbuska.5263

Its not cheating if everyone can use it.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Scrapper's Survivability

in PvP

Posted by: Rozbuska.5263

Rozbuska.5263

Scrappers seem to have too many survivability tools… They have a trait that triggers at 25% hp giving them invulnerability for around 3-4 seconds, multiple ways to heal, speed, etc… Does anyone else feel the same way?

You just prooved that you know nothing about this trait. You cant do anything while shrinked exept runing around like headless chicken and pray that point what you captured so hardly before dont get decaped by that crap. Only braindead metabattle copypasters using this trait and if you are not able to deal with those ppl well you should consider to not play pvp at all.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Permanent Quickness and 66% Prot balanced?

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

In past few day I was testing simillar idea in wvw roaming but with rifle instead of hammer. Basicly Commander’s (power, prec, tough, concentration) armor and weapons, Zerk trinkets, Agility sigil, Leadership runes and boon duration food I got into 100% boon duration. That way you get up to 9s quickness (6s from trait, 2s from rune and boon stays up 1s after timer ends) every 10s without Elixir U.

Now there are multiple ways how to keep 25 stacks of might with that many boon duration. I find best for this HGH way instead of FT and used Elixir H Elixir Gun and Rocket Boots for stacking and maximum mobility. Last utility is moderate you can use Elixir B or even Blast Gyro for extra spike damage for example. Elite Sneak gyro ofc.

Results was awesome basicly 4-6k autoattacks loaded with almost perma quickness was devastating for most of the targets:-)

Tekkit Mojo – Engineer
Tekkit’s Workshop

Scrapper New Meta

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

What build diversity you talking about? You took generic meta build and show us average gameplay:-)

Tekkit Mojo – Engineer
Tekkit’s Workshop

Scrapper Offense + Defense = Too High

in PvP

Posted by: Rozbuska.5263

Rozbuska.5263

Only thing I see here is that OP got rekt by better player and now clearly looking for excuses.

Tekkit Mojo – Engineer
Tekkit’s Workshop

New trait - Applied Force

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

I was thinking about maxing out boon duration for power builds (for solo) and get 6s from that trait. Its fairly easy go get to that point. 30% from food and stone, 20% from alchemy, 30% leadership runes, Commander’s or Wanderer’s gear pieces make a rest. With that many boon duration we should get almost 20 might just by holding FT

Tekkit Mojo – Engineer
Tekkit’s Workshop

Maybe Anet should stop spending on Esports

in PvP

Posted by: Rozbuska.5263

Rozbuska.5263

Does anyone else agree that spending as much resources they do on an aspect of the game the clearly are failing at is a waste? The money could be spent in other places, sad to say because I joined this game for pvp but they are really blowing it. Pro players manipulating matches, tt is hardly watched by anyone, they refuse to do anything about purposeful trolling. I am sorry but this is not Esports not even close.

Yea agree. Now its just clearly beating of dead horse no matter how pvp players ‘increasing’. Ofc they do it you add there new achievments and shiny back.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Engi dps compare to other proffesions

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

With quickness and alacrity engi have 15k dps easily just pure from bleeding. Your math or rotation are wrong.

Tekkit Mojo – Engineer
Tekkit’s Workshop

New trait - Applied Force

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

I have a question, what threshold is it?

10 might

Tekkit Mojo – Engineer
Tekkit’s Workshop

New trait - Applied Force

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

It’s a really awesome trait but is it better than adaptive armour? Although it can 100% be a very good trait in a lot of builds ie. HGH and FT builds.

For PvE its definetly huge dps boost, for PvP will be AA probably still better

Tekkit Mojo – Engineer
Tekkit’s Workshop

New trait - Applied Force

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

This one is srsly awesome. When you have 10 or more Might you gain 3s of quickness. 10s icd. With some boon duration I can see great potentional:-)

Tekkit Mojo – Engineer
Tekkit’s Workshop

Chak Egg Sac 10,000g

in Guild Wars 2: Heart of Thorns

Posted by: Rozbuska.5263

Rozbuska.5263

I called my firework effect, this is what it looks like when u stack 4 effects together, Winters Presence + Bee + Chak egg sac + ghostly infusion

Imo looks pretty cool:-)

Tekkit Mojo – Engineer
Tekkit’s Workshop

Finally Champion Brawler?_?

in PvP

Posted by: Rozbuska.5263

Rozbuska.5263

Very nice gratz man:-)

Tekkit Mojo – Engineer
Tekkit’s Workshop

[Suggestion] Inversion Enzyme

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Agree we dont have viable boonstrip/corruption atm.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Are Turrets really dead?

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Because casuals what are too lazy to l2p cried out overnerf half your ago. You can still use them but not like source of damage but as source of perma reflect for example.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Absolutely disgusting

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

OP better dont wish current scrapper meta to nerf because then we will all go condi stealth scrapper and even bucket wont be enough for all your tears:-P

Tekkit Mojo – Engineer
Tekkit’s Workshop

Things to nerf on Engi

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

250 healing power for almost a 100% up time on regeneration.

Yea thats 31 healing per second more I am sure its that gamebreaking stuff we have:-P

Tekkit Mojo – Engineer
Tekkit’s Workshop

Things to nerf on Engi

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

- Already was reduced
- Lets talk about healing signets and simillar stuff first
- Engi skills scale pretty bad with healing power no much benefit here
- Well deal with it

Tekkit Mojo – Engineer
Tekkit’s Workshop

Learning to Love the New Sneak Gyro CD

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Nah what we srsly need here is go back to splitting skills for game modes. It was one of announced features for gw2 befor release and they drop it shortly after because casuals had hard time to understand. Well its time to learn your classes casuals because non spliting crippling the game more and more.

Tekkit Mojo – Engineer
Tekkit’s Workshop