Showing Posts For RyuDragnier.9476:

How are ranger in wvwvw

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Posted by: RyuDragnier.9476

RyuDragnier.9476

I have to ask what you’re doing wrong then Meglo. I have over 2K kill in WvW and I’ve died less than 100 times.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

large guild looking to move

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

I hope you guys find the server you plan on going to!

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

How are ranger in wvwvw

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

Don’t nerf your server, don’t bring a Ranger to WvW.

You just don’t want to deal with the annoyance of being shot off your Flame Ram by a Point-Blank Shot, and then attempt to run back only to be thrown into down state due to Viper’s Nest, Flame Trap, and Spike Trap hitting you along with a Barrage, huh?

Except, you know, those attacks only hit a maximum of 5 people – and we know there’s never more than 5 people at a door.
Or you could always build an arrow cart, get on that and do more than annoy everyone sitting at the gate.

If I’m running defense on a keep or tower and throwing all that at the enemy, either there’s not enough time to build an AC, or we’ve already got people on them. Besides, in T5 and lower, there’s usually only a couple at the door, and they scatter instantly due to the now OP nature of AC. Plus just stopping them at the door with a Spike Trap is enough to get them killed.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

risk/reward debunked by ranger melee/range

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

Actually…in sPvP if you’re using a Longbow, you’re not aiming for the kills usually with it. You’re aiming to keep an area under your control since in SPvP the name of the game is Capture. This is also the case for WvW.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

large guild looking to move

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

Considering AR has just lost a bunch of people to the other servers in the tier (again people, WTF are you thinking, do you think it’s going to change anything if you go to another server in the same tier!?), I think they REALLY need the transfer more than anybody else in our tier.

AR is already strong during NA Prime and have little coverage outside of that time. I wouldn’t transfer a medium/large guild over to a server with a fairly limited WvW effective play time. BP has better coverage. BP is weaker during NA Prime but mostly from the lack of organized guilds. It could be Ebay’s equal with one or two solid NA Prime guilds.

It would be our equal right now if all your players got organized and got more skill and strategy. Because right now…I’m sorry to say, but the joke in EB is that you guys couldn’t strategize your way out of a paper bag. We expect 0 strategy from you guys at this point…whereas with AR we expect quite a lot of strategy, and they just need the numbers buffed to be a direct threat to us (which we want).

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

thief nerf required in www

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

The ONLY thing making thieves OP right now is again…how stealth works. You fix some of how stealth works (outside of the reveal duration), and you make the class less OP without horribly gimping them.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

How are ranger in wvwvw

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

Don’t nerf your server, don’t bring a Ranger to WvW.

You just don’t want to deal with the annoyance of being shot off your Flame Ram by a Point-Blank Shot, and then attempt to run back only to be thrown into down state due to Viper’s Nest, Flame Trap, and Spike Trap hitting you along with a Barrage, huh?

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Rank 1 Player is inactive.

in PvP

Posted by: RyuDragnier.9476

RyuDragnier.9476

We’re aware of this, and plan to address it absolutely.

I take it you’re installing a system then where it’s based upon points and not wins, and that you lose a % of your current score a week (higher % the higher up you are on the rankings) so you have to keep playing to stay in #1?

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Tier 5: EB|BP|AR

in Match-ups

Posted by: RyuDragnier.9476

RyuDragnier.9476

Bring on a matchup where the other two servers actually fight each other.

And before people start spewing out the usual BS remember Anvil Rock was my home a week ago, so save it.

Actually, it’s BECAUSE AR was your home a week ago that I can tell you to shove it. I don’t mind people leaving their own server for one in another tier, but you left it for a server IN THE SAME TIER. If you think that’s suddenly going to make a difference on how things are in this tier, then you’re a fool…plus you’re technically a traitor to AR (I’ll kill you more than a few times for them). EB does what we do when we feel like doing it. No amount of server changes will change that fact.

you gonna treat those AR guys that transferred to ebay the same way? or you gonna be that 2 faced

Oh, I will treat them the same. Then again…I’m just evil.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Plans to add new Amulets?

in PvP

Posted by: RyuDragnier.9476

RyuDragnier.9476

I’d like to see:

- power (main), healing, toughness
- power (main), healing, precision
- power (main), precision, toughness
- power (main), precision, condition
- power (main), precision, vitality
- condition (main), toughness, vitality
- condition (main), toughness, power
- condition (main), precision, power
- condition (main), toughness, healing

I would give my SOUL for that setup to be released.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Tier 5: EB|BP|AR

in Match-ups

Posted by: RyuDragnier.9476

RyuDragnier.9476

Actually, it does from this point on, considering they will change and you will never know about it.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

(Video) Exploits - WvW Melee BM Ranger

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

Ran this tonight in WvW and was pretty pleased. I was routinely tying up groups of 2-4. I seem to run into trouble with conditions fairly often though. Considering seeing if the lemongrass soup helps.

Great for solo play. But I’m still feeling a bit lacking in terms of what I bring to a group. Although that’s more of a ranger problem and not a problem specific to this build.

Getting a bit bored of this accusation now. A good Ranger brings plenty to the group, particularly in WvW.

This. We can make life hell for the enemy at chokepoints, throw out more than a few AoE their way, and our overall defensive ability on the keeps and towers is some of the best in the game.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Tier 5: EB|BP|AR

in Match-ups

Posted by: RyuDragnier.9476

RyuDragnier.9476

Bring on a matchup where the other two servers actually fight each other.

And before people start spewing out the usual BS remember Anvil Rock was my home a week ago, so save it.

Actually, it’s BECAUSE AR was your home a week ago that I can tell you to shove it. I don’t mind people leaving their own server for one in another tier, but you left it for a server IN THE SAME TIER. If you think that’s suddenly going to make a difference on how things are in this tier, then you’re a fool…plus you’re technically a traitor to AR (I’ll kill you more than a few times for them). EB does what we do when we feel like doing it. No amount of server changes will change that fact.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Pets so imprtant?

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

Nothing really besides pet damage and survivability. You can easily get through the game without a single point in it.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

SOAC Revenge Tourney - Great Work!

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

I think a lot of us are holding back on this, Bas. I know I am because I know how Necromancers work. Any condition I throw at them they can either throw right back at me or convert to boons. And considering pretty much every Ranger weapon has conditions on them…yeah, they’re our natural counter class.

Did this guy really say condi necro counters bm ranger. Ahhhahhhahhhhhhhhhahhhhahhhhhhh mlololollolllollool.

Corrupt boon, there goes your Fury, Might, Protection, Swiftness, and Stability, and here comes a ton of conditions

Well of Power, you’re now giving them boons everytime you hit them with a Condition while they’re in it.

Signet of Spite, here comes bleed, blind, cripple, poison, vulnerability, and weakness your way.

Lich Form, here comes a ton of pain your way.

Consume Conditions, the conditions you gave them just healed them.

And those are off the top of my head.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Fix ranger pets - revisited

in PvP

Posted by: RyuDragnier.9476

RyuDragnier.9476

I think that needs to be nerfed in WvW and PvP only, Smooth. Because in PvE…well, nobody really complains about survival in PvE.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Nerf, Nerf, Nerf, Nerf....

in PvP

Posted by: RyuDragnier.9476

RyuDragnier.9476

Wait, there are Rangers in this thread that actually care about whether their pet lives when they’re using their trap build? If you’re using a trap build, you do not need your pet alive, as you can easily keep the damage up by yourself, no matter whether it’s PvP, PvE, or WvW. The only pet you really have to worry about keeping alive usually is the Wolf (for when you get downed), and even then, you just need to not switch to it in order to save it for the time you need it most.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Tier 5: EB|BP|AR

in Match-ups

Posted by: RyuDragnier.9476

RyuDragnier.9476

To the players who left AR…why did you leave for another server IN THE SAME TIER!? Do you think it’ll magically change how you feel about WvW in this tier? Do you think it’ll magically make you have a good time?

By the way, this is me blowing off steam at something I feel is completely illogical, and should be taken as such.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

large guild looking to move

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

I think t6&7 has gained some stability and doesn’t really need a big guild to tilt them off.

T5 is where it’s really outmatched right now. BP and AR are outmanned anytime EB decides to push one map. BP & AR can’t really get a zerg greater than 30 or so except reset night simply because there isn’t that many of them. Most of the time the “big” zerg is only about 20 people large. So when EB pushes with a map queue, there’s nothing to stop them. Because of this, EB will likely move up a tier, but CD or SI that’s going to drop down from T4 is going to be exactly the same. They’ll still out number BP or AR.

If AR is out of the OP’s list, I really think BP’s pretty much the only option left.

Considering AR has just lost a bunch of people to the other servers in the tier (again people, WTF are you thinking, do you think it’s going to change anything if you go to another server in the same tier!?), I think they REALLY need the transfer more than anybody else in our tier.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Traps+Get More Out of WvW

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

This thread makes me wonder why I read the forums. Lots of people have been asking on the forums for a way to remove stealth. One is hinted at as coming in a future update and most complain about it without knowing anything about how it will be implemented.

I bet I could eat 100 anti-stealth traps.

As I said before, I think it’s the fact that it’s a WvW only trap that anybody can use, instead of something like a trait or slot skill that a class can use, that is irritating everyone. Wouldn’t you like to have a trait if you’re a Ranger to make it so your traps throw enemies out of stealth, or for an Engineer to have a special “Radar” type skill that makes them visible to everybody? Something you could use anywhere, instead of just here in WvW?

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Wild guessing game. Come play along

in Last Stand at Southsun

Posted by: RyuDragnier.9476

RyuDragnier.9476

New beach-based attire.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Traps+Get More Out of WvW

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

Stealth-revealing trap, it doesn’t permanently remove stealth; so why all the crying?

The problem is that this should have already existed on the Ranger class, as a counter to stealth. However this is the first time they’ve pulled out an anti-stealth ability, and it’s not on a class, it’s in WvW. That’s part of the complaining, as this should have been in the game already to counter stealth via a class.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Rangers and WvW.

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

Any trap build that has 30 points into Skirmishing and Wilderness Survival. The last points can either be put in Marksmanship, or Nature Magic. Depends on whether you want more life or more damage. Get a full set of carrion, and watch the damage.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Fix ranger pets - revisited

in PvP

Posted by: RyuDragnier.9476

RyuDragnier.9476

First off, if you set your pet to go kill something without doing something yourself, you’re now a sitting duck who can be ganked easily.

Second, nobody who is actually competent at Ranger will do that, since our pets are the things that are keeping enemies either off us, or moving where we want them to move.

Third, if you’re playing GC, you have no right to complain that you’re getting taken down by something that is being buffed by a BM build (meaning it’s a plastic cannon vs your GC self).

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Arrowcarts [merged]

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

Kebab, you just reached the level of planning of Sosuke Aizen. Grats, you are now insane!

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Traps+Get More Out of WvW

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

Odds are they’re either a one-use thing, or they’ve got a countdown to their disappearing like with most siege.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Traps+Get More Out of WvW

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

I’m okay with the anti-stealth trap, but only for a few choke points, like at the west and east gate entrances at north camp (BL), at the hole that has been opened at a keep or tower, and those very few points where it would be handy to have. Otherwise, the anti-stealth trap is useless…which makes me wish they could have just given it as a trait to Rangers so we could be anti-thief units.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

possibilities as ranger at WvW???

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

Possibly. I can do just fine without piercing arrows in WvW.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Ranger on Spirit watch

in PvP

Posted by: RyuDragnier.9476

RyuDragnier.9476

Byron, I believe it’s the capture points game mode that’s causing a lot of this rage. If the games were based entirely on just killing each other in a Slayer type deathmatch, you wouldn’t be seeing as much complaints…possibly. Actually, you might see more since you’d see more GC builds going around.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Fix ranger pets - revisited

in PvP

Posted by: RyuDragnier.9476

RyuDragnier.9476

I’ve still been waiting for them to fix that bug. I find it hilarious when it activates and keeps rezzing me when the pet is dead, but it also makes me shake my head, because I know I’m SUPPOSED to be dead there.

Also they really just need to fix the pet’s F2 thing. If they are attacking in any way, it won’t go off at all, which can get you killed. Do you know how annoying it is when you die in downed state because the Wolf you just switched to refuses to use its F2 to fear away the people trying to finish you?

And Rangers OP my kitten All you need is two or more people focus firing on the ranger himself and dodging the pet, and you can take out a ranger, regardless of their spec (they’re that way the same as Guardians).

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Tier 5: EB|BP|AR

in Match-ups

Posted by: RyuDragnier.9476

RyuDragnier.9476

I’m pretty sure those player that you picked up, will switch back to another server once they start losing. They prolly did that before Anvil Rock too.

This is wrong. The people I know that left the server (myself included) had been on anvil rock since account creation. You have lost dedicated wvw’ers that invested time and money into defence, yak escorting, trebing, upgrading etc… You know all those things roamers and normal puggeys don’t care about.

Call us traitors to the server, but never call us bandwagoners or fair weather players. The people you lost left because they care about wvw enough to leave their home to find a place that also cares enough not to think its fine to take back a borderland and leave it all paper to go zerging onto the next map for “Moar Wxp!!!!!!111one”.

…then why did you move to BP?

You aren’t from Brolis Rock so you would not understand…-.-
AR and BP or one in the same and love each other, we are one big happy family. Actually you could compare us to N and S Korea, yeah that’s probly the best way to put it

Who’s North and who’s South? :P

BP is North, and AR is South.

The kidding aside, again, why BP…hell, why even EB? I would understand if you left the tier, but why change servers in the same tier?

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Tier 5: EB|BP|AR

in Match-ups

Posted by: RyuDragnier.9476

RyuDragnier.9476

I’m pretty sure those player that you picked up, will switch back to another server once they start losing. They prolly did that before Anvil Rock too.

This is wrong. The people I know that left the server (myself included) had been on anvil rock since account creation. You have lost dedicated wvw’ers that invested time and money into defence, yak escorting, trebing, upgrading etc… You know all those things roamers and normal puggeys don’t care about.

Call us traitors to the server, but never call us bandwagoners or fair weather players. The people you lost left because they care about wvw enough to leave their home to find a place that also cares enough not to think its fine to take back a borderland and leave it all paper to go zerging onto the next map for “Moar Wxp!!!!!!111one”.

…then why did you move to BP?

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Ranger on Spirit watch

in PvP

Posted by: RyuDragnier.9476

RyuDragnier.9476

It’s pretty obvious to see. The pet flaps up and starts going in somewhat of a circle before hitting.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Ranger on Spirit watch

in PvP

Posted by: RyuDragnier.9476

RyuDragnier.9476

People find bunker build Rangers hard? I eat bunkers for breakfast. Then again…I’m a trap ranger, we’re the natural predator for anybody who runs bunker. Also, despite what you people think, our pets are useless UNLESS you’re running BM build.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Long Range Shot Simple Fix

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

From what I can tell, the main difference between our bows and our melee weapons is the simple fact that the bows are single target, while the axe, sword, and GS are multi-target. So this may not change the main meta as we know it since most Rangers already keep a GS or some form of close-range weapon on themselves. It just makes the LB more viable as a long-range weapon.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

large guild looking to move

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

I love how ebay guys recommend themselves or AR in tier 5, but not BP. I wonder why?

It’s nothing personal, but BP doesn’t need more numbers…you guys need more skill in the numbers of you that are already there. You get that skill, and you won’t need any more numbers (because you’ll probably beat the hell out of us).

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

(Video) Exploits - WvW Melee BM Ranger

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

Ahh, okay. The person last night had a similar name, and I was just making sure if it was you or not.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Tier 5: EB|BP|AR

in Match-ups

Posted by: RyuDragnier.9476

RyuDragnier.9476

snaps fingers

And here I was hoping it’d be a picture filled with actual Charrs.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Reasons to why sPvP is just flat-out bad

in PvP

Posted by: RyuDragnier.9476

RyuDragnier.9476

1. I agree with this. Enough of this King of the Hill battle style. Give us a slayer mode where the first team to hit a certain amount of kills wins!

2. I have no problems with Bunkers personally, but then again, I’m a trap Ranger. I’m made to burn through them with all of my conditions. Every class has a natural counter. Bunker counters burst, burst counters conditions, conditions counter bunker.

3. See above.

4. I say make it so people are locked into a match once it starts, or give them a penalty for leaving, like a rank point penalty that SUBTRACTS points from their current rank level.

5. This I agree with.

6. Certain maps do a better job of this than others, due to the size of some of the areas (like the Foefire area having a pretty big middle zone)

7. Depends on who you’re fighting. I had a fight with a thief last night that lasted 2 minutes, with neither side giving an inch, until we were both downed. It ended with me getting taken out because one of his allies came.

8. Boons are fine.

9. Condition damage…use it.

10. Being a trap ranger, I can tell you this…the only real trap with a low cooldown time is Flame Trap, and that’s 15 seconds (12 if you’re traited to lower it). Other than that, the lowest trap recharge time is 20 seconds and that’s Viper’s Nest. Not too fast of a cooldown if you ask me (but that’s because most of my damage comes from the traps).

11. Haven’t seen that happen before, but that just sounds cruel.

12. Portals are somewhat easy to counter…if you know where they’re going to come from. If you don’t, they’re a pain, that I agree with.

13. I agree with them needing to seperate pre-made and solo matches.

14. It’s kind of hard to do a good tutorial that isn’t against another player.

15. The pets are pretty easy to bypass on Rangers. Necro minions, those I agree I have massive problems with, which is ironic considering I steamroll them in WvW…

16. I agree we need an underwater finishing move, probably one where the opponent rips off the aquabreather off the drowning player.

17. Haven’t seen much problems with crowd control spam…outside of that one fight that had 3 Guardians. Knocked down constantly until I was dead. <_<

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

(Video) Exploits - WvW Melee BM Ranger

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

Wait…TC, were you in PvP last night? Because I think I fought alongside you and against you on some of the maps.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Long Range Shot Simple Fix

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

I still think that calculation on distance needs to be reversed. More damage the closer the enemy is, less damage the further away they are. I know this sounds like it encourages close range LB use, but using LB in close range can be a death sentence easily. You can only fire on one enemy at a time (unless using Barrage), and Point-Blank Shot itself could be made to be a ‘burst’ attack if they did this. It would make the LB more viable in PvP and WvW because it would encourage the enemies to stay the hell away from the bowman unless they want some serious damage to the face.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

1 enemy thief, permantely contesting keep

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

What do you guys think about unlinking the waypoint’s contested status from the structure’s contested status? That way we can all still get our “under attack” notification ASAP, but waypoints would only become unavailable at a time that makes more sense.

I suggest reverting each structure’s contested mechanics as they were before the recently added 30 second wait, and making it so that waypoints are only contested if one of more part of the structure (walls or gates) is under 75% health.

The last thing I want is an enemy to get instant reinforcements every time we kill some of their guys when pushing into an enemy keep. Contested keeps should = contested waypoints.

I have to agree. Now if they made it so that there has to be a certain number of people hitting a keep (such as 5+) or a single siege hitting it to contest the waypoint, then that’s a different story, as it means you either have to waste a siege slot and resources to keep the waypoint out of commission, or you have to keep a decent sized group hitting the keep (who will probably get wiped fast, but provide a decent distraction) to keep the waypoint contested.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Player cap in WvW NEEDS to be lowered.

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

Easiest way to deal with it would be IMO to make it so the second the server detects that it’s about to have a significant slowdown due to lots of skills going off at the same time, to just shut off all the heavy skill animations. Would this make it harder to tell what you’re being hit with? Yes, but if you guys want this fix, you may need to sacrifice knowing exactly what the hell is hitting you.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

How to Fix zerging in WvWvW

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

IMO removing the ability to revive completely downed players and potentially slowing players the closer they are to other players are a couple decent ways to limit the zerg tactic.

I’d make it so that if they’re downed and somebody’s trying to heal them, you can hit the body to increase the amount people need to heal to rez them, like what happens if somebody tries to rez you while you’re in lava.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Tier 5: EB|BP|AR

in Match-ups

Posted by: RyuDragnier.9476

RyuDragnier.9476

For all of us at work who’d rather be in WvW instead of pushing paper just remember, even Rytlock gets stuck behind the desk every now and then.

See you on the battle field this evening!

You make that picture Expiatus? It’s pretty good, and I suddenly imagine this being Rytlock’s thoughts there:

“Filling out paperwork…could be impaling Flame Legion right now.”

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Which World to transfer to?

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

Small man stuff is still important in T5, Zen. The problem is that depending on which map you are on, you’ll find they are not as important. Eternal, you may have a hard time flipping places with small-manned teams due to the overabundance of the enemy. Home borderlands will be easier to flip with small teams due to how rarely they fill up with the enemy players. Opposing borderlands…well, you need to hope you don’t get caught before you reach your destination.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Guardian Scepter Buff. Ranger LB Ignored.

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

My main problem with LB is the one thing that makes no sense…how am I doing less damage at close-range than with long-range? I know it’s ideal to stay at long-range, but common logic says that you’d do more damage at close-range due to the full force of the arrow being released at once. That’s all I want them to fix other than how fast the longbow #1 activates, and it’s all that really needs to be fixed

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Welp, PI and Confusion is dead in WvW

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

Wait…people actually used PI while as a Ranger?

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Tier 4: Crystal Desert - Let's be Pacifists.

in WvW

Posted by: RyuDragnier.9476

RyuDragnier.9476

No CD, don’t you dare do this. EB is edging ever so closer to coming up a tier with each week. I want you guys to remain there so we may battle properly.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Tier 5: EB|BP|AR

in Match-ups

Posted by: RyuDragnier.9476

RyuDragnier.9476

I think PK was laughing their butts off at that…I know I would.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald