– Euripides
– Euripides
So imagine our reaction when someone comes over with " hey, we need feature # 345,982 from World of Warcraft, what do you guys think?"
LFG tool would like to say hi to all of you WoWphobics out there.
– Euripides
They add mounts and over 90% of the player base never plays this game again.
On the contrary, if ANet released some pretty cool mounts that fit with lore, it wouldn’t be that bad. Mounts are simply fluff, just like that sword that leaves footprints or that staff that creates rainbows. If you don’t want to use them, then the screen is there, but nothing’s making you click the icon to summon the mount.
From a personal view, I’d prefer mounts to get through those areas that I just don’t feel like killing for whatever reason I may have at the time and zoom through them on my way to the destination. Or maybe I just need to take a ride through the zone, from one end to the other, not getting stomped on by every enemy I see.
Anyways, aside from the fact that adding mounts would make GW2 more like another MMO that so many here seem to be phobic to, it’s not really a bad idea. It’s just personal preference in the end if you want to use it or not, those who want to can, and those who don’t, can choose not to.
– Euripides
Because perma CC is better, riiiiiiight.
He will get used to it when he will understands how the game works and why.
As opposed to spamming 1 and double tapping a movement key every so often for most encounters, right?
No, I don’t think so.
I didn’t talk about WvW.
And double tap for dodge hurts more than it should, i suggest you to disable it in the options menu.edit:
Your sour vision of the game won’t help to the OP as i’ve seen in your previous posts in the past 3 months, so lets stop this here, ’kay? =] You can play another game too, but as an overly negative player you still play here, why?
It’s not just WvW I’m talking about, but nice try.
I’m here because I believe if the Devs changed their “Mostly ignore player feedback and capitalize on monetary gains while doing as klittle as we can while still keeping the guise that we’re doing something revolutionary.” stance, the game will be a great MMO. I’ve been a Guild Wars player since Beta, and I still log in to it almost everyday. I hold on to that very small and rapidly fading sliver of hope that the game will stop being about the cash shop and more about quality gameplay.
Tell me. Does your shield arm get tired very often? Because what you said to the OP about going back to WoW won’t help either. A devout GW2 fan, like you seem to be, would post paragraphs helping the OP, but instead you took the fact that he said WoW and changed faces. Well done, sir. Well done indeed.
On topic:
OP: Hearts are basically quest renamed. You still do the same things as for traditional quest for them, only now you have a bar instead of a number attached so it seems different. You can level by doing those and also get Karma, a currency used to buy certain things, like armoire, crafting reagents, ect. Exploring the map full, as mentioned, also gives quite a good bit of EXP, and you can go to starter zones from any of the home cities to gain a few levels.
The start of any MMO is different, as you have to get used to the controls and mechanics, but in the end, by around leave 15 or 20, you will be able to realize if the game is for you or not. It appeals to different people, as we as humans have different taste. Just play it for a bit and you’ll know soon enough how you feel about it and you can make a solid decision.
– Euripides
(edited by Skan.5301)
Because perma CC is better, riiiiiiight.
He will get used to it when he will understands how the game works and why.
As opposed to spamming 1 and double tapping a movement key every so often for most encounters, right?
No, I don’t think so.
– Euripides
I tought WoW use the same crappy controls as WASD and mouse.
He’s talking about mechanics. Those same mechanics which are pretty much non existent in this game.
– Euripides
I agree 100% and im happy to finally see little positivity on forums.GW2 is amazing game,it has good combat and great graphic,also is vary well polished.Yeah there are annoying bugs here,there are some problems and lack of end game content as well but what people dont understand is that Anet doesnt have 100000 people to work on this game super fast.If this game had all that people want then we whould need to wait for GW2 for 3 more years before game launch.They compare this with GW1 and how Gw1 had by now 3 expansions but lets look for real…how much GW1 have content comparing to GW2?Not even close,they compare content in terms of "expansions’ and not by content it self.Besides this Anet already said that with this game they just made foundation for great game that they will build in next few years.This game will have everything we like it will just take some time.If people really dont like this game then they whould go and play something else,they whould not even bother to read forums and write here…every post they make (positive or negative) just proves that they are still interested in game which goes against everything they say about GW2 been a “bad game”.
We already had about 5 years to wait since they announced the game around 2007. If another 2 or 3 years meant that we wouldn’t still be Beta testing the game, I would be all for it.
– Euripides
It is quite interesting that when something puts the game in positive light it is not a reliable source, but for some reason every time there is something negative it is always 100% true.
I can assure you if GW2 wasn’t on the list, you would be looking for more creditable sources and the like and maybe even discrediting the games that were on it. Hypocrisy isn’t flattering.
So the same could be said for the opposite of what you just said.
– Euripides
Gold coins are far far more valuable because of what’s stamped on them.
Better not be a quaggan..
– Euripides
presale was huge for NA too. but with ANet’s content release speed, retaining that 500k is highly unlikely
Yeah, right. That is what they said when the initial release sold 500k preorders. Then they went on to sell over 3.5 million. All the while people made comments of this nature.
There’s a difference between game sales and retention. Even in a B2P game.
3.5 million sales, and 460k peak concurrence during headstart. Sounds promising with all the ‘content’ they’ve released, yeah?
– Euripides
Skan, yes extreme hardcore players can finish content super quickly, but they are not the norm.
There are a lot more casual GW2 players than there are hardcore. It took me almost a year to get map completion for example. Hardcore players don’t set the pace for content.
I was specifically talking about the LS updates, not things like World Completion. Very few of the LS took more than a day to complete, either due to Dulfy or just easiness.
– Euripides
(edited by Skan.5301)
Releasing content faster than any other MMO is nulled when you can finish that said content in 2-3 hours.
Also, if I were to recruit a two friends, one who is brand new to the game and one who stopped a few months after release, neither of them will experience the ‘content’ because most it has been removed.
Sure they can do the world bosses, Fractals, explore Southsun, or do the dungeon path. My friend who came back after almost 2 years has 5 or 6 things to do, with two being revamps and one just having some additions.
I highly doubt me telling him ‘Bro! Come back to GW2! We have 5 or 6 things you can check out since you left!’ will entice him to come back.
– Euripides
The main problem to those who aren’t doting over an ANet employee response is basically two way communication. Let’s put the CDI aside because Chris does respond pretty well most of the time in those.
Generic responses such as ’We’re reading feedback.’ doesn’t cut it. When I was in school and the professors asked if I read a book, I would say yes. Did I understand what the plot was? Did I even have a clue what the book was about? That’s the problem. There’s no real confirmation that they’re reading and taking into account what’s been said.
They don’t even have to say ‘Alright, we’ve read this feedback and next patch, we’re going to add it in the game!’ No. We need things like ’We’ve discussed this and here’s what we came up with in a brief outline without giving away too much detail <incoming outline>.’
Even a simple confirmation that they understand our problems goes a long way. Right now, it just seems like they’re adding things they want and changing them as to how they want without giving our feedback much thought.
Note that this isn’t saying they aren’t adding things that we haven’t requested for a long time. I’m just saying that problems, like the Megaserver( though new and maybe halted due to the China release), bugs and glitches that have been there since Beta, class balance problems, to name a few, are just overlooked.
– Euripides
Look up what WoW added between release and the first expansion. Just google it. There is a wiki.
Compare it to GW2, than you might understand why people are upset.
Look up how much you had to pay to play WoW between release and the first expansion, and you’ll understand why you shouldn’t be upset.
I’m pretty sure that ANet makes a good amount of money every 2 or so weeks from the Gem Store.
– Euripides
A test server is and would be a good idea, I do believe besides their internal testing they have test servers available to certain guilds. There is a process to get into these, not really sure how. If you were interested I would create a support ticket asking how; probably wont go very far, lol.
I always thought that some people (Dulfy) had access to content before it was released. If there is a test server available for certain people or Guilds, then they need to reevaluate those that have access to it because they sure as kitten aren’t doing a good job most of the time.
I believe putting in a ticket on something like this may get you some generic response that may or may not be worth the time. If you want, feel free to, but I wouldn’t bother. It’s probably not something they want their player base to know about, since it’s akin to favouring certain individuals over the rest who are involved.
– Euripides
I agree with the content coming out buggy and glitchy kind of deters from the play.
A test server of sorts would get help with bugs and glitches, but then again, since the content is so small, for lack of a better word, it would make doing it again for many players tedious after being on said test server.
Maybe i’ts just me that feels that way. I personally dislike redoing the LS content. For me, its because I know what the end reward is, and for me, it’s not worth doing on multiple characters. If there was a choice of various items that were worth it, I would.
– Euripides
They are also still supporting GW1, also. So, I do think they are spread a little thin but that is how business is now.
GW is actually all automated now. Even bans are automated, though there are some stories of false bans getting reversed days into the ban.
Even with 350 employees, they could send a team, say 20, to handle GW2 EU/NA and provide quality customer support by replying on the forums. Not the PR ’We’re reading your feedback! Don’t worry as we’ll fix it as soon as China is stable!’ I mean legit ‘We see many of you are having problems with the Megaserver so we’ll take a look and we’ll keep you updated!’
None of you can tell me that the former is kind of feinting on ANet’s part.
– Euripides
RNG is not legendary.
You’re wrong. RNG in this game is legendary for the amount of rage it generates. Just imagine if we could funnel all that rage into something useful. We could probably use it to fuel a whole community of keyboard warriors.
– Euripides
I would be willing to bet that the second phase of the Living story will be a filler developed by a minimal part of their team while the majority of them work on a new game.
While this could be disappointing, because of the unfulfilled potential of GW2, if we were in their shoes it’s probably what we would all do considering the fast pace at which moves the industry.
They didn’t just acquire the Unreal 4 Engine for their future project to sit on it a few years developing content for their old GW2 engine. (source: http://www.examiner.com/article/guild-wars-2-publisher-inks-unreal-engine-4-guild-wars-3-coming ) They have to train their developers to work with the new engine and start making content early on.
The merging of servers to manage low population issues also hint at the fact that they are looking ahead beyond GW2. The Chinese release will give them a fresh cash income for the development of their future project.
Aside from the fact that article started with ‘“Guild Wars 2” has been without a doubt one of the biggest successes over the past twelve months in the realm of PC gaming, and the company that brought gamers the great MMO…"’ and made me lol, you might be on to something.
The problem is, GW3 has nothing to go on. Aside from the career white knights and the few that actually enjoy GW2, they’ve probably lost a good portion of their fan base with GW2.
And before the Great Manifesto Debate, they had many loyal GW fans. Before we start arguing about tge manifesto itself, it caused a lot of problems and caused a lot of fans to lose trust. The past 2 years have just added to that, as evident on the forums.
1. GW2 was a commercial success wether your lovely opinion agrees to it or not. In fact, commercial success has nothing with the quality to do, it is about the media reaction and then we got the sales, everything else is nothibg but baseless, subjective opinions.
2. GW2 forums never were a place for the communiaty but merely for complaints and whining. Most people, active in GW2 forums include a popular names in teh community who have been hating since months, the value of the feedback in this specific forum is very little and it reflects nothing but some people and their ’’guilds’’/’’friends’’ who apparently seem to have the left the game because it is garbage, yet leave the game again with the new patch and then leave it again with a new patch…explaining this mystery is beyond my capability.
Whoa there, mate. Calm yourself. It’s honestly just a game. No need to get flustered. Seriously. Deep breath in, and deep breath out.
Are we good? Good.
First off, I never did say why that first line in the article made me laugh. Maybe it was because of a joke, or I personally know the writer, or something entirely different.
I also never said GW2 wasn’t a success. I know it was a success.
Now, you actually like GW2 and the various paths and twist that the game has taken. It’s fine. You see lordkrall is in the same boat as you. You have to show your support, which is fine. But not everyone has to follow your train of thought, like what you like, or even agree with you, no? It’s what makes humans. Free thought. The forums, as you stated, are for those complainers and whiners who want to bash the game.
Which leads to the question: ‘Why are you here?’ Shouldn’t you be playing the game you enjoy so much? And if you get so much enjoyment out of it, there’s no need to come on the forums.
If I was a developer, especially of this game, I would stick to the numbers that are on the game, and do things in game with my fellow masses because they’re the supporters, the ones who will follow around like loyal beings, finding no major fault in my creation, rather than the rogue and rebellious forum goers who actually have some valid complaints and suggestions.
Just for clarification, I’ve bolded certain words, so that the people who are currently buffing their armours and pulling out their tower shields won’t have any confusion while reading.
– Euripides
(edited by Skan.5301)
Not grindy at all, you are creating your own grind. I play to have fun and if I happen to have the materials needed for something I craft it…
What do you, personally, do while you’re ‘playing to have fun’?
– Euripides
I would be willing to bet that the second phase of the Living story will be a filler developed by a minimal part of their team while the majority of them work on a new game.
While this could be disappointing, because of the unfulfilled potential of GW2, if we were in their shoes it’s probably what we would all do considering the fast pace at which moves the industry.
They didn’t just acquire the Unreal 4 Engine for their future project to sit on it a few years developing content for their old GW2 engine. (source: http://www.examiner.com/article/guild-wars-2-publisher-inks-unreal-engine-4-guild-wars-3-coming ) They have to train their developers to work with the new engine and start making content early on.
The merging of servers to manage low population issues also hint at the fact that they are looking ahead beyond GW2. The Chinese release will give them a fresh cash income for the development of their future project.
Aside from the fact that article started with ‘“Guild Wars 2” has been without a doubt one of the biggest successes over the past twelve months in the realm of PC gaming, and the company that brought gamers the great MMO…"’ and made me lol, you might be on to something.
The problem is, GW3 has nothing to go on. Aside from the career white knights and the few that actually enjoy GW2, they’ve probably lost a good portion of their fan base with GW2.
And before the Great Manifesto Debate, they had many loyal GW fans. Before we start arguing about tge manifesto itself, it caused a lot of problems and caused a lot of fans to lose trust. The past 2 years have just added to that, as evident on the forums.
– Euripides
We paid to beta test
Only we didn’t get paid. Aside from those of us that have disillusioned ourselves into thinking GW2 is perfect for whatever reason, we’ve basically been guinea pigs for ANet while they set the game up to be eye candy for the East.
Like Vespero said, the Chinese and Koreans won’t have any complaints about the legendary process. I honestly wouldn’t be surprised if a month after the China release, there’s a whole server there that’s outfitted with full Ascended and Legendaries.
– Euripides
This whole forum is what you get when you’re unknowingly Beta testing a game for 2 years, and being under the impression that the company is actually listening to player feedback when it’s, in reality, drawing ideas out of a jar at random.
– Euripides
No. What we need is more Cowbell
Moar Cowbell!
..who the kitten wears a cowbell on their back? Jesus man, keep up with the theme. It’s back items, not neck items.
Keep in mind that I ignored the reference that is ‘MOAR COWBELL!!!!!!!111!!1!’
– Euripides
Yet, when it’s all said and done, grind is grind, no matter if it’s for skills, cosmetics, or whatever else. Even if it’s optional, because one aspect of the game does require it.
So yes. Maybe not the most grindiest, but it is grindy.
– Euripides
(edited by Skan.5301)
This article was published a year ago in July…
I think that was the whole point. ANet provided this to us a year ago, in July, as you stated, and, if you actually read the article, you’ll see what was meant by it.
Dangling that carrot is always amusing to them.
Edit: Flytrap beat me to it.
– Euripides
They are not attacking the games directly, they are attacking the internet backbone that these games are hosted on.
I do not get the WHY for all of this is it realty that much of a rush to troll? Is empathy no longer with the human races?
Trolls like seeing people cry through various means. And I’d say they’re succeeding.
– Euripides
Most everything revolves around the zerg. Find the zerg and you should be good.
In PvE, Queensdale and Frostgorge champion trains.
In WvW, join the server VoIP if they have one and follow the commander if you’re up leveled. Depending on who your server if facing, you might get rolled, but that’s just design.
Have fun.
– Euripides
It’s called hype and you fell for it.
– Euripides
I’d bet that majority of folks who look upon GW2 favorably fall into one or both of these categories:
1.- played six months or less and play casually
2.- don’t play much PvP
3000 hours and counting.
My guild RX is full of people who have 3k hours plus and are very happy with the game.
We have several members who are WvW rank 750+ and at least 4 or 5 rank 50+ spvp.
What were you saying again?
You know, looking back at his post, it seems like he meant to say unfavourably instead of favourably.
I might be wrong though.
– Euripides
I’d bet that majority of folks who look upon GW2 favorably fall into one or both of these categories:
1.- played six months or less and play casually
2.- don’t play much PvP
3. Never really played another MMO before,
4. Part of the antiWoW group who have never actually played it (it being WoW) or were part of the “bad” MMOers who didn’t join the right server/Guild resulting in a bad experience and equates it to the game (other MMOs) as a whole being bad.
Of course, I’m not saying there aren’t those who actually have tried other MMOs and were good at them but feel GW2 is good. But seriously, those are few and far in between.
– Euripides
(edited by Skan.5301)
Maybe so.
Either way, when everything’s said and done, this topic doesn’t move anything forward and becomes a standstill, slowly becoming stagnant and a boring topic to get involved in.
– Euripides
Indeed. And almost on par with what I’ve said a few times. Even though I’m part of the group that was let down by the Manifesto, it’s written using soft wording that can easily be interpreted many different ways.
Like those who say “I’ve know what the Manifesto was saying the first time I saw it” most likely had no idea of the future much like those who say “THE MANIFESTO SAID THIS AND LIED /backstabbed”.
Different interpretations, and there’s nothing to be done. Useless arguing that leads to nowhere.
– Euripides
-snip-
Nicely done.
Now that we’ve gotten that out of the way, who else wants to give a shot of the Manifesto breakdown?
Note: I’m not saying Tobias is right or wrong. Basically, it’s what he thinks and he’s given examples of why.
– Euripides
Go back and watch the Manifesto, forget what you know and think you know, what actually stands up in the light of day?
Forget the, oh they meant it this way, not that way, watch it and see.
Do you really want me to do this? Because I will do this and you will not like it.
Go for it.
– Euripides
This is why they put encounters like the Shadow Behemoth in starting areas.
I still have to get to level 15. Even though 99% of that encounter is stand in one place and abuse the 1 key.
Yep, you’re still missing the point. You might not personally like the combat, but compared to combat in most MMOs, this is like a breath of fresh air. You’re not stuck standing in one place casting, you’re actively moving and dodging and you know, when the manifesto was made that wasn’t very common. This is why Colin said we want to change the way people view combat.
Lots of people love the combat in this game.
Those who don’t? Well, everyone is entitled to an opinion. But it doesn’t make the manifesto a untrue.
I especially like how you skipped over the getting to level 15 to do it part and went straight for the combat.
Indeed a nice job. But do follow through on all points of a post, not just the one you can defend the best.
And yes. I do like how for 90% of the game’s content, I can stack and repeatedly hit my 1 key and then 2 – 5 as a refresher every 30s. And when I see red circles beneath me, I double tap my movement keys to dodge. AND THEN! Back to beloved stacking and 1 key serial abuse. It has revolutionized combat so much. Because sometimes, I can even hit 1 and AFK for a few minutes and answer a text, type an email, check Facebook, or even make a phone call. Free my hands.
I didn’t realize that you had to be level 15 to join in on the Shadow Behemoth. Does that boss lock you out if you’re below level 15? If not, then why couldn’t you do it before then?
Like Indigo said, doing it below the level equates tons of frustration and kitten rewards, if you do enough damage to even get the chest. Neither of which are much “fun”.
– Euripides
This is why they put encounters like the Shadow Behemoth in starting areas.
I still have to get to level 15. Even though 99% of that encounter is stand in one place and abuse the 1 key.
Yep, you’re still missing the point. You might not personally like the combat, but compared to combat in most MMOs, this is like a breath of fresh air. You’re not stuck standing in one place casting, you’re actively moving and dodging and you know, when the manifesto was made that wasn’t very common. This is why Colin said we want to change the way people view combat.
Lots of people love the combat in this game.
Those who don’t? Well, everyone is entitled to an opinion. But it doesn’t make the manifesto a untrue.
I especially like how you skipped over the getting to level 15 to do it part and went straight for the combat.
Indeed a nice job. But do follow through on all points of a post, not just the one you can defend the best.
And yes. I do like how for 90% of the game’s content, I can stack and repeatedly hit my 1 key and then 2 – 5 as a refresher every 30s. And when I see red circles beneath me, I double tap my movement keys to dodge. AND THEN! Back to beloved stacking and 1 key serial abuse. It has revolutionized combat so much. Because sometimes, I can even hit 1 and AFK for a few minutes and answer a text, type an email, check Facebook, or even make a phone call. Free my hands.
– Euripides
(edited by Skan.5301)
This is why they put encounters like the Shadow Behemoth in starting areas.
I still have to get to level 15. Even though 99% of that encounter is stand in one place and abuse the 1 key.
– Euripides
And when the level cap is increased, will we all start again in the new level cap greens?
If they increase the level cap, I will leave the game permanently.
They’ve already said that they’re going to increase the cap at some point.
– Euripides
Either Warrior or Guardian, though Warrior would be the optimal choice.
– Euripides
There’s no point even discussing this. Talking about the Manifesto will always leave the waters surrounding it frothy due to all the arguments.
We have the people who are disappointed talking about what they interpret the video to be talking about, and we have the white knights who, in their infinite worldy wisdom, know exactly what the video was talking about and even know about the clarifications that are hidden deep within the confines of the Internet and are nowhere to be found near the video itself.
And then we have a locked thread after 10 pages which really ruins all the fun.
– Euripides
That’s just the point, I am looking at the spirit behind it! It’s the people twisting the words and meanings into something unintended then claiming the manifesto has somehow been violated that are the problems.
If you are looking behind the spirit and still don’t see the problem, then you’re either disillusioning yourself into pretending everything is fine or you’re not looking behind the spirit at all.
– Euripides
We should be VERY cautious here. Otherwise the ability to post, reply to and quote messages in the forum will be exclusive to gem shop purchases.
I wouldn’t doubt or put this past them one bit.
Anticipate it in Spring 2014.
– Euripides
It’s not the F1 skill passive effect is it? Where every X number of attacks will make the next one apply burning? I think it adds some kind of effect when you proc that 5th attack. Just a guess.
Might be. The F1 proc also leaves a blue flame above your 1 – 5 skills if I remember correctly when I played my Guardian. I could be wrong though.
– Euripides
You’re getting that because they got removed and sent to the trash.
– Euripides
The problem is that everyone’s idea of fun is different.
I want raids and hardmode dungeons. I want the devs to make content which they’ll think ‘this is ridiculous…..’, then make it a bit harder, and on of that add a hardmode for it.
But, that’s also someone else’s idea of pure frustration.
I think the reason why its pure frustration is that you would go through all that trouble to defeat a raid or dungeon instance, and then get NOTHING as a reward except more stuff you have to buy in the gem store.
That’s up to them to place a worthy reward in the raid.
Besides, the first time I conquer a raid, the triumph of doing it is the reward in itself, it’s just the not-so-glorious wins afterwards that needs a reward.
And after the initial euphoria of triumph, when you double click that massive bag from the end raid boss, you would rage like a panda and table flip.
3 greens, 2 blues, 54 bloodstone dust, 2 small claws, 5 silver 13 copper, and 1 small bit of salvagable metal.
At least you had fun for 2 or 3 hours, right?
– Euripides
Can you cite a source on the “jungle dragon”?
– Euripides
Endgame on this game is the gem store. Every 2 weeks you get a new endgame. How is that not fun?
– Euripides
Most people do it for the rewards at the end, be it a mini or a skin, and of course, the Achievement Points. Lie someone mentioned, the LS compels people to log in every 2 weeks or so and do the content because it’s highly likely that it won’t come back. So the skin is a one time deal thing, and the 50 or so APs that are tied to it are as well.
And by logging in, something catches a persons eye on the gem store, and a person gets it as well. Win/win. ANet gets a sale, and those concurrency numbers they hold so dear look stable as well.
– Euripides
Why don’t we wait guild wars 2 releases in China before making any hasty conclusion?
i.e making expansions.The China release has been delayed in favor of Blade and Soul….no mention of a future date, but they said it was not going to be happening in Q4 as originally planned. My guess is that it’s going to end up not happening.
I believe it will happen eventually. However, I don’t see anything good coming out of it because, historically, many Asian gamers prefer grindy content. As such I believe wholeheartedly that the direction GW2 took and is currently taking was and is to favour that Eastern market before the initial debut there.
– Euripides