Thank you for your vote of confidence. I am just an apprentice tutored by a greatest elitist.
If I may, if you call yourself elitist, here is your admission exam:
1) Taking turn duo aggro Lupi in melee while the other 3 watch.
2) Fractal 38: Shaman, Snowbind, Mossman melee.
I’m not an elitist so I don’t think I would qualify.
Edited for clarity: Elitist used here in its pure term as someone superior in their talent etc. Not in its smear term, used by Some-One-Left-Behind Program.
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I think there is a problem here. Groups try to skip everything when in fact killing a few easy mobs can make skipping later mobs much easier. The average time spent in the dungeon decreases if you reduce the risk of the repeated bad skip. Killing the least amount of foes is not actually good time management. People think they are clever and skilful when they skip the maximum number of mobs but they’re actually not being very wise.
All skipping takes is running past something… this doesn’t cost you time later at all because oh hey look it’s a mile behind you.
You are assuming that everyone in the party is skipping successfully, which is not always the case, cause some of the skipping is plain weird.
I have spent 30 minutes standing at the final Arah boss, waiting for party members to skip the mobs, jump on ship, find correct ledge, jump in the gap at the correct spot, run along without falling before the point where you should fall and then die jumping down and be ressed by someone traited. Note that I was not the first through by far – so some ppl waited even more.Then it was patched, and going the long way (admittedly with some mob skipping) was actually faster and less frustrating.
PS: I don’t do Arah often and this means that I do not know the skips very well. But that is exactly one of the issues with blind skipping. It makes players who are new in a dungeon feel useless when they fail and everyone is at the end waiting for them to “just run through”.
The problem with skipping is always each one on his own, and many times the players do not understand how to prepare their skills for escaping. Each party mostly has enough professions to provide cover for the group to skip safely, but there is no party leader w/ effective communication to instruct specific player to use what skill at what point. The group basically is a bunch of chickens running through traps to see which one would be the sacrifice lamb. Some can run through, but not all.
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«You are too serious of your skills & opinions judging that you just started doing dungeons a couple weeks lately »
The kitten?! ’ve been playing since beta and doing dungeons shortly after launch. I stopped playing, started playing again, and have been doing dungeons since.
“Add me to the list!
I took a long break from the game, and the last time I “did” dungeons, they were very buggy and my party could never get in.
I play a Lv 80 engineer, but I don’t mind if others are lower level.
It’s difficult to find groups that aren’t speed runners (even gw2lfg), and to me that takes the fun out of the game… and makes it so I don’t understand what’s going on.
I’m more interested in Honor of the Waves and Sorrow’s Embrace, but I’ll team up for other dungeons too.”
If you are experienced as you said you are, you don’t join a group of “New-to-Dungeons-and-want-to-learn”. At that post is 10 days ago. Not going to make you an experienced dungeon runner neither. But whatever.
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That’s why I don’t skip or use gimmicks, I fight honorably.
…Right now I’m doing dungeons for armor and loot (SE and CM), and I’ll always fight honorably.
I was the same in Gw1 for seven YEARS, so no, thwt’s why I know I’ll never resort to speed run cheap gimmicks like you say I will.
You are too serious of your skills & opinions judging that you just started doing dungeons a couple weeks lately. I really like to see you fight honorably through Arah especially p1 & p2, if you ever get there or find any honorable group that like to do the same thing as you do.
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Pop reflects when he drops out of stealth. Problem solved.
Your problem is solved only if you range him. Which is much easy than group melee in 40s. If your group is melee him, your problem isn’t solved because he might just pop right next to you, when every one is clustered together. You still have to dodge to the other side of the reflection, which is now start getting complicated. Pop reflection then dodge, about the same time when he appears. You probably were dead by then.
How about this
1) guessing time, pop reflection, wait, dodge to the other side if he appears on the same side.
2) or just dodge
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When the rhetoric keeps repeat itself on certain morons asking others to play the way they wanted, hostility will rise. No one wanted anyone intrude their own freedom, but the little idiotic dictators do intrude others’ freedom all the time.
I would like to see encounters WITHOUT Defiant.
Idea applied to Arah p4 priest of Balthazar:
Spin works as a stun-break, moves much faster and actually follows people. And shoots fiery projectiles (Burning).
AoE attack (kind of like a meteor shower) takes longer to cast but gives Stability at start and is much more dangerous if it finishes.
At every 5% of lost health, a veteran Hound of Balthazar appears and priest gets one stack of “awesome powerfulness” (moves faster while spinning and does more damage, AoEs are bigger, gets deadly at ~5 stacks).Hounds inflicts Burning on their attacks and at 25% start exploding. While casting explode they are immune to damage and inflict Burning on nearby enemies. If exploding finishes, big damage and knockback. If Hound dies without exploding, it drops a bundle which you can throw at priest to remove one stack.
I want to see you stun-lock that.
You forget to add in the end: a magnificent chest w/ couple blues and greens.
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Trust me… the devs could try to run this dungeon with every team (level and class) with success because they know what they are doing: when it’s time to dodge, using the right utilities at the right moment, how to rally, how to position, etc. They can’t emulate the inexperience of new players who started the game a few days ago and don’t really know yet how to dodge, which utilities are the best, and all the small tricks which make the difference… This dungeon it’s not an easy approach to team-play for them at all!
I am sure in many games, developers have accessed to some command scripts that could make them like God.
In normal running sequence, the problem of running sparks into their position is always involved around player A have finished his sparks and player B bumping into him while trying to put his sparks into position. Player A aggro the sparks by proximity then some follows him around. So if player A is experienced in spark running, the last spark he puts in should be furthest away from the 1st position where player B going to put his sparks in, if player B also knows what he’s doing.
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I never try any other way like before debuff blinking or after it stops blinking, but I’m pretty sure that if you hit stability right when the debuff icon blinking, you won’t get petrified. You have a couple sec to do that. Your char is still grey out but you have no restrictions in movement. And how one get petrified while others don’t, I have no idea.
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There is no dungeon team, they’ve been farmed over to the Living Story team. So they can design the awesome Canach’s Lair.
The custodian dept probably are taking over the dungeon team, since they still do some trivial fixes on FoTM contents. Another stealth fix I’ve encountered today on Level 46, is Old Tom’s poison projectiles are no longer absorbed by Shield of Avenger. But we found couple ways to beat Old Tom easily, w/o SoA (range & melee). I no longer run w/ PUG so the info is safe w/ me.
Maybe you show us a video of your team playing, we can tell what’s wrong with that?
I particularly did many Arah p4 tour guides (not just a run, a tour) for our LFG guild (Arah guild thread in NA), for our people to get the DM (everybody got stuck at P4 as the last obstacle) since March (stop doing it lately). I never have a failed run and our composition is everything but 2 rangers in a group. One is bad enough, no need to have 2.
I wonder if you’ve partied with any good rangers at all, Dub.
Rather, he’s just partied with better W / G / M. Rangers aren’t bad, they’re just not good compared to the GW2 PvE trinity.
You have an interesting way to make poor people feel like a millionaire. You should be the head of Anet. Everything is still as worse as it is but everyone is happy playing it.
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Remind me the day I quit Ninja Gaiden 2 after finishing path of master w/ all ToV. Several weeks later, couldn’t even play some chapters right in path of warrior, 2 levels of difficulty below master. All of the combo moves were so alien to me. Since then, once I quit a game, I would quit it good.
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Shiyo,
If you called others jerks by not adhering to your way of fun, it’s only fair for them to call you a jerk (or carebear) by not adhering to their ways of fun. Any mature person wouldn’t care how others playing their games. To each their own.
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It really isn’t that much of trouble, but if Anet would consider remove dredges’ invulnerable buff when they first spawn, it will most definitely make it faster.
That would take some talents. And I will leave it to you guys to ponder on how much talents Anet has now aday.
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I’m sure it’ll be reported by the end of this weekend. It’s not like doing it the legit way was all that difficult or time consuming. Two people per switch for the first two is all that you needed to handle the dredge. In fact, for the first switch, you only need one person to stand on it if people are waiting at the door.
We do it at 48 whether the mobs are leashed into the gate or not, and go through all of BS that only a moronic content like dredge fractal can offer. Big Deal.
Most players are upset at Anet did spend times to fix trivial things like that and ignore other problems. And they did not even do it right.
Conspiracy time: We got quite a few of Dredge & Shaman fractals in 48 lately. I like the Shaman but the Dredge? You can shove it. BTW, they fixed the shaman trick too.
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Bros my name is Mr Semar sign me up I have a buddy named Cray Malice as well that wants to join. We have been looking for some guys to run ARAH with that are experienced. Could use a lesson ourselves though we have looked it up online.
You should stick w/ our format as others have done because I can’t tell whether you are level 30s w/ green armors or level 80s w/ rare. Do yourself a favor by not letting me guess. And I guess wrong all the times.
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why do we play fractal?
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My reason to play fractal is to kill time while awaiting for my relatives to recuperate their monetary losses in buying GW2. They just started playing the game so I hang around. When they have enough of it, we find something else to do. There isn’t anything in this game really attracts me, mostly annoying, except many nice individuals I’ve met in game.
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While I enjoy optimal performance, wouldn’t the optimal gear only make sense for people that actually know how to use it? Zerker gear is quite useless for people that just down repeatedly, unable to dodge or mitigate damage as needed, and it’s a huge loss of DPS.I’ve had a situation where I had a team in all zerker gear, and two warriors kept downing frequently at easy parts in CoF p2. It seemed like they didn’t know how to dodge or negate/mitigate damage. One of them said, “I don’t think I’m specced to run with this team”. The other made a comment hoping healers are coming next expansion…. Honestly, with their mentality, I’d think they deserved soldier’s gear to keep them alive. These guys quit the party after rushing in headfirst and dying at the smokelords before warden in CoF p2. How does going full zerk help this scenario? Wouldn’t you agree people should be using gear that helps their current experience level?
Another aspect tends to be overlooked is zerker warrior just doesn’t exist in vacuum alone, unless he’s soloing then his traits, weapons & skills would be set differently. He also depends on the group the zerker warrior plays with. If these groups are typical a solo party group in which each player is a solo person caring only for themselves, then it’s a big mistake to be a melee zerker warrior. I would switch to rifle and just mindless 1,2,3,4 the whole day from afar (if I have to be there to help a friend w/ a PUG, otherwise I would never be w/ that terribad group at the 1st place).
Good zerker warrior still die a lot w/ this group if he doesn’t recognize how bad the group is to start w/. And it’s more prevalent in contents like FoTM 20s or Arah. Above FoTM 30s, players in a party already know what to do to help making the tasks easy for every one. It has become a team play.
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Albert Einstein:
“In theory, theory and practice are the same. In practice, they are not.”
We don’t PUG often but when we needs some, regardless of their competency, we kicked no one even sometimes it takes longer to finish fractals. And, no, we are not Santa Claus neither.
One thing I keep noticing that most people always overestimate their skills. They think they are awesome but when a weakest link shown up, or maybe 2, the whole thing falls apart. But excuses always make people feeling better, right?
Fractals are considered a training ground for some of us to level up to 48 with my friends and couple of them are very skilled players. The leveling players are mostly way under level, under AR and inexperienced for the level they’re playing but if we can assemble a party w/o PUG (1 alt skilled player, 4 levelings), we are doing just fine. When we PUG, that ‘s when we start seeing how good we are because there is no way you can’t foretell the quality of the players you’re going to get. I was appalled at quite a few of incompetent players at 38 fractals, with awesome AR and awesome levels. They are so bad relative to some of our 20s leveling players but that incompetency isn’t a big problem for us. My friend can always swap to their main and we can finish the fractals. However, the most irritating issue is about those spent time most on the floor within a couple minutes at the grawl shaman loved to give the directions of what we should do. On the floor, repetetively. Actually we spent more time to rez these clowns than fighting the shaman. But we still never kick those clowns. The yardstick is if we can finish the fractal w/ those clowns on the floor, we have improved. Even with the weakest links introduced.
Different strokes for different folks, so here another perspective why we don’t kick anyone. They stick w/ us, we keep them. Oh, they can kick themselves if they wanted to. And a sigh of relief from 3 of us if they do quit, because then we might have some of our people available. If not, the odd to get another 2 clowns within the same period is pretty slim at 38, right?
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Actually food can give you back 100 power or 100 precision. The major lost in losing 10 Zeal is 5% damage on GS.
I would assume you have 2 Sigil of Energies on GS & Shield. If it’s GS your main attack weapon it’s better to keep the 20s in Zeals (5% more damage on GS) and drop 10s on Radiance. Then recover your critical chance by using consumable like Bowl of Curry Butternut Squash Soup (+100 prec + 10% Crit). However, when I tested w/ traits varied (see below), the 1st option is more appealing than the 2nd option.
Edited: I put my build in GW2buildcraft.com ( I have 10/25/0/25/10 build because I ran Arah often, so I need the 20% Cons. recharge rate) & swap traits to test it out w/ appropriate supplemental food only. The 10 points in Zeal is better and there must be a reason why I chose this for my Arah. You could use the site above, put in your gears and vary your traits to find the optimum damage for your set up.
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I would suggest take 10 pts out of Zeal. You want to keep radiant power for more damage w/ conditions. Power can be buff through consumable like Plate fo Truffle Steak.
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They could also use a variable indicating number of times you’ve visited and use that to fabricate your reward chance with their RNG.
Guilds specializing in dungeons won’t take you. Guild not specializing in dungeons take everybody as long as you are still breathing. Many are good for low levels but really bad at hard contents. I suggest you go the way Facepunch suggested. Posted on LFG w/ a note that you are new to dungeons. It will be a slow process, but if a kind soul takes you, be friend w/ him/her. A kind person like that doesn’t hang around bad apples, and there might be a guild waiting for you.
Anet doesn’t cater to this top echelon luxury market segment in which their players also possess competent skills and self sufficient. Logically, there will be only changes to slow down your objective until Anet deems to open it up to attract the larger player base. I would not expect they even spent time to fix bugs those would slow you down. Their current objective is trying to maintain their main base players and attracting new ones. Read their Q1-2013 quarterly report & get some ideas of it.
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Every time, I read a post regarding nerfing a class, rewards, contents due to its efficiency in certain situations, it reminds me a story of a cavemen tribe used to fight with stick and stone to gather his foods. They did just fine until one day, they met another group of strangers equipped w/ bows & swords. As a result of the strager’s advanced utilities, the new strangers are completely taking over the hunting ground, leaving the cavemen in shock & awed. Desperately envied, the cavemen came home crying to their gods:
“Dear god, how could you do this to your beloved children? How could you gave an unfair advantages to your other children? Please, I beg you. Give them sticks & stones just like us. Nerf the freaking crap out of them so we can be an equal footing.” And they cried and cried into their sleep.
Now I don’t know how their god would answer their calling but I could imagine 2 possible scenarios.
1) Their god isn’t better than their children, which is an indication that they are faked god, nerfing the other group and gives them the sticks & stones to make them equal their moronic cavemen children.
2) The real god would slap the face of the cavemen repetitively “How could you be so stupid of all your lives? You could ask me to provide you better gears but no, you want to pull everybody down to your moronic level. Is it the way how your life advances? No wonder you continue to live in your cave so long. Go back to your cave. I have no hope for you.”
Disclaimer: Anything in this imaginary story is completely fabricated. Any remote connection w/ GW2 & its player base is completely co-incident because caveman is no longer existed. Their genes still though.
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Urban Fractal: Team wiped, veteran NPCs spawned at the gate but not following you. You have to fight the group of mages nearby to have the NPC wiped. If you have killed those mages before, SOL. And the loop could occur again. It happened at the 3rd fractal before the Maw.
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You do look like a Sumo.
You should add a qualifier in your poll for 4 tiers of FoTM. That should give you a better view of the poll.
You’d have been kicken in phase 1 anyway without aegis, the dodge was too late.
You telling me I could’ve foreseen the future and should’ve changed my playstyle on that basis?
At least to not dodge when it has been too late anyway. How is it future though when he clearly aims 1 person with grub spawn or when you have a little aegis symbol in buff tray?
If I’m not mistaken, you still can dodge the grub some seconds after debuff starts blinking. I’m pretty sure I did that before but I haven’t try it lately so I can tell there is a change to it.
I don’t see this thread is any useful because it’s all based on the “official” updates. Anyone can read those official update and will figure out it one way or another, because they are aware of the change. What’s about those “unofficial” updates that surprised us and no one is expecting that?
For examples, I’ve played the dredge fractal level 38 yesterday and the dredges now chase players all the way to the spawn areas. And sometimes, all the way to the gate controller door.And there are dredges spawned & happily running past us at the platform after the spawning gate, paying no attention while we’re standing there regrouped.
These thing didn’t happen to me before and probably more things like this in every updates. To say that the fixes are trivial and not needed to announce is a cope out. To leave it for players to find them is an indication of horrible QA and documenting changes.
I suggest Anet to use this format in their official release like this:
….
Arah p3:
1) Fix the crusher exploit.
2) Fix something else & don’t remember. We are also understaffed. Tell us what you find out. Thank you.
…
That should fix all the raging problems that player base throwing at you when they find out changes that caused unexpected dead or wipe out. At least we have a good laugh. And we love you because you are honest, not a bunch of incompetent employees.
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Come on you guys, give this dev some loves. He (mostly) must be the loneliest person on earth because no one loves him.
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lol you wanna play this game?So instead of helping him run 18’s and getting an additional daily yourself you make him run your top daily on your schedule having to put up with your difficulty level to get reduced loot? Two way street my friend.
I have 45 AR, a karma neck, and a gold find neck, that doesn’t keep me from running lvl 18’s for guild members.
You guys dig a big hole that isn’t there. I asked him to run whatever level is appropriate so I can level up. Reward & daily isn’t the priority. As a matter of fact, if I can get enough AR for level 40+, I would bypass all the BS & jump right into it.
Now I did take a careful look at the Agony table then, with the exception at Jade Maw in all levels, at level 20+ and below, AR isn’t a requirement if people can dodge. On level 30+, 15AR is minimum and at 40+, 35AR is a minimum so you won’t die by a 1 hit wonder, as in no one is perfect. If people can’t dodge, then if they don’t die by the boss they will die by the mob. Anyone who asks other more than a minimum requirement must be … ahem … by themselves.
BTW, thanks to point that out so I can lower my suggestion to others who are greener than me.
Nik: I think he said due to personal reward level. And it’s perfect reasonable to suggest that due to risk & reward scenario. He has no way to know that reward isn’t my priority while leveling up.
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I imagine 5 naked warriors could visit Kholer, take 10s or so to burst him down to 75% then died. Do it in 15 min, they will have a picture of Kholer with around 200 adds. Do it in 1hr, at worst, Ascalon will have full army of Kholer running amok outside the dungeon. At best, they could got stuck in the ceiling like those Kraits in fractals.That would be fun.
For the Cliffside specific, if those chanters could run around like headless chicken after being killed, anything is possible. If I could, the running chanters should be nominated for the most imaginative award of the year. Every time I saw that happened, I kept wondering what were so boring in fractals that they have to hurry home.
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The problem with AR is people are too serious about grading up their skills when they load up AR for their levels and assuming that’s the answer for everything. Once a weakest link shows up, or at a level max AR won’t give much comfortable cushion, the whole thing falls apart.
Asking for a minimum AR is an indication of a weak party already. Subconciously, they just hope the whole thing doesn’t degrade further to an unbearable experience, which is an legitimate concern for those parties.
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If you can’t manage to get AR you really wouldn’t be capable of running the higher fractals, it’s super easy to get…
I’m fairly new to fractal & have 2 chars one at 18 and one at 30, trying to level up both to 48 with my friends. I’m just a bit above average player & my 2 chars are all under AR for the fractals we are running to level up (10AR for the 18 running 20+ levels, & 20AR for the 30 running 30+ levels) because I couldn’t figure out the secret Anet handing out shards, globs & mists to players like you so they are sooo capable running high level FoTM. On the other hands, players like me could only get poor share of loots like 2 shards, 1 glob & 1 mists so far (but I have very good luck of obtaining skins, 4 in less than 10 runs, all usable for my 2 toons). I also get several rings but they don’t match my build so I don’t use it. Can you share me your secret how to get shards, mists or proper rings every run so I can upgrade my trinkets and become awesome in fractal?
Oh wait, you can also get AR trinkets by doing dailies & guild missions. Hmm, I guess that could count to improve your fighting skills in Fractal. I didn’t do many of these & I don’t die that much in any fractals but mostly at the Jade Maw, falling by terrible skill at jumping puzzle or by stupid dolphin tricks. Maybe I was carried by my friends in all fractal after all & the bosses took a pity so they didn’t dis Agony attack on me but the Jade Maw. Kitten the heartless worm.
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ive NEVER had that happen tho.
and yes ive had it happen a few times that they went invulnerable but that is when the guy that has the aggro from the harpy falls off to the bottom and the harpy cant reach him therewich would be a valid reason to go invulnerable
also fits in your storyJust because it’s never happened to you doesn’t mean that the bug doesn’t exist.
I just had that bug happened to me today on level 30. 2 players were meleeing him from the front & I jumped to the back. It’s flashing invulnerable for me but the other 2s still could kill him.
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fractals has been out for 4-5 months. Assuming your estimate is correct, they’ve had plenty of time to work towards such things. Personally I don’t care if we get any new fractals, I just want them to fix the kitten loot reward system. I can guarantee one thing, if I get my dagger skin I won’t be setting foot inside that dungeon for a very long time. kitten me off beyond belief. There is 0 prestige in the skins. To the people who think there is prestige in the skins, they are misinformed. I’ve never once looked at a guy who won a scratch and win and though “wow, that guy must have some serious talent to achieve that!” No one thinks like that. It’s disgusting that the only way to get a skin is by pure dumb luck and the only “fixes” to this system we’ve been getting is further nerfs towards getting them.
I’m the proof concept of what random said. I don’t know the different between the F key & the H key and have to be carried by my friends in fractal (I have quite a few of talented skill friends). Just got to level 28 yesterday & I got my 1st sword skin. Couple days ago while leveling from 22 to 24, I got 1 spear skin & 1 rifle skin for my warrior. But others didn’t know that and thought I’m an awesome player. I love it.
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Again with the GS/sceptor/focus!! What is it about this weaponset thats so burst DPS synergistic I don’t see it, its driving me nuts!
The skill set rotation is something like this.
Swap to S/F. 10s weapon swap count down.
1) 10 S#1 0.8s x 10 = 8s duration.
2) 1 S#3 = 3 stack of vulnerability. Will expire in 6s.
3) 1 F#4 = blind applied 3 stacks of vulnerability. Will expire in 5s
4) Swap to GS
5a) GS#3 Leap. Assume no bug. 3 stacks of vulnerability.
5b) VOJ -> Blind trait -> 3 stacks of vulnerability
6) GS#2.
Since each vulnerability stack will increase 1% more damage, you will have a minimum 9% more damage. With boon duration increased by food & runes, you will probably land total 12% more damage, then you might have an option to insert a Save Yourself between 5b/6. And it’s all by yourself.That’s pretty much it.
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It’s the Living Story team designed the F&F dungeon. The dungeon team is still on their coffee break at the water cooler.
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I disabled auto-target and if you are like really quick, you sometimes still jump backwards to a previous selected enemy. Even if you quickly select an enemy infront of you and press leap you sometimes go to the previous one.
So yea it needs a bug fix, think I reported it 10+ times already.
It happens to me several times during skipping. Make me look like an idiot. So yeah, wait a bit before hitting #2.
This is [url= http://gw2buildcraft.com/calculator/guardian/?3.0|1.1g.h2|b.1g.h2.d.1g.h15|1n.7i.1n.7i.1c.7i.1n.7i.1n.7i.1n.7i|1g.67.2s.d1e.3s.d1e.1g.67.1g.67.8g.67|0.a6.u65b.u289.0|0.0|w.11.17.19.0|e]my build[/url], a compromise between full DPS & Full Tanky.
In this setup, not fully upgraded on trinkets yet, I have decent stat of 50% crit chance, 79% crit damage, 2.7K armor, 3.5K damage, EHP of 21K with damage reduction of 32%. With this set up, my consumable choice is freely rotated & not limited to anything because the critical chance has been guaranteed to have 1 critical in every 2 attacks w/ decent attack power. The damage will be greater due to blind exposure trait, when you apply blind weapon skills -> VOJ -> GS#3, or in similar ways.
As with everything, nothing is free. You get some then you have to give up some. Just find the one that you feel comfortable with.
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I’ve ran this path so many times for our guild members to get their title and I rarely see this issue (which doesn’t mean that there is no bug). I always spent time here to explain how this path fails so people be serious at it.
I think the Simin cycle (spark run plus visibility) is much shorter than 60s, probably around 45s. I assigned 2 spark runners, 1 player (A) watch the others (especially the spark runners) being petrified and another player (B) to watch (A). We always have 1 war in the group and the warrior does nothing but damage (FGJ, Frenzy, Banner of Disp)
The critical moment is when her health got down to 50% and depending on group DPS makeup, she could rock back & forth there for a while as in Simin health = Simin health + (health regen x time avai) – group dps. If your group starts making mistake here, it won’t be a very pleasant experience.
PS: We just did one yesterday w 1 war, 2 guards, 1 mesmer & 1 necro, and only me w/ experience in p4. If you have mesmer, tell them to do time warp at 50%. The faster her health is away from that 50%, the better.
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As Arc said, it’s mostly speculation. I have almost the same stat but on the lower side in toughness & health (much higher in critical chance & critical damage), and I don’t draw aggro that much while others having lower toughness & higher health than mine (like zerker mesmer) got chased by bosses. But I’m sure of one thing that if your position is always in front of him like “take me, take me, you idiot”, he will be sure to go after you.
(edited by SkyChef.5432)
As with many threads, with very few exceptions, people are talking past each others w/o taking considerations of situations, player styles & skill level. Situation isn’t only about how hard a content is but also whether you are a party leader and your party consisted of inefficient players of your guild, friends. Once such thing starts registering in your mind, maybe, just maybe, you understand there are always some places and sometimes, you need something different.
(edited by SkyChef.5432)